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Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: Mr. White on January 24, 2021, 12:06:23 AM

Title: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Mr. White on January 24, 2021, 12:06:23 AM
(https://mikeyc222.files.wordpress.com/2021/01/53f8ec02-efb8-469b-8f89-c349f52dcd79.jpeg)

A child of the 80’s, my favorite genre was near future dystopia. The media I was immersed in at the time all pointed to the 90s being a dark period. Games Workshop’s cult game, Dark Future…1995. John Carpenter’s classic film, Escape From New York…1997. One of my top 5 video games of all time, Smash TV…1999. As a personal tribute to these influences, I’ve grabbed three recent Oprey titles to game my vision of an alternate dystopian America in the 1990s.

(https://mikeyc222.files.wordpress.com/2021/01/ae237dac-c04b-4269-bdc3-32ea3eb0f22b.jpeg)

Rewinding a bit, I want to talk a little more on how this all came together. I’ve long been a fan of Dark Future, owning it on several occasions, writing it about it in various blog posts over the years, but it’s always felt a little bit like a heartbreaker. The game has a lot of great imagery with the internal Carl Critchlow art, some fun novels by Kim Newman, and a line of great 20mm pedestrian Citadel figures by the Perry twins. However, the game itself never really brought all this together.

(https://mikeyc222.files.wordpress.com/2021/01/4216c0a3-3191-44e1-9026-41bf6394a888.jpeg)

The above image from the back of the Dark Future expansion, White Line Fever, is the near future, post apocalyptic aesthetic I prefer. It’s grounded a little in reality. Not gonzo mutants, robots, super science, etc. But there wasn’t really a way to game pedestrians in the Dark Future rule book. This kinda thing really fired me up though.

(https://mikeyc222.files.wordpress.com/2021/01/edecb854-1492-465d-a7b9-7132b7908f2f.jpeg)

There were some pedestrian rules in White Dwarf #105, and I did use those for a few games, but to get the real effect of the minis on foot in play, the game had to basically be a loop track. Playing the game with the rolling road scenario, minis would be on the side taking a few pot shots then gone. With a loop, when their car was wrecked, drivers could get out on foot and stay in the full game. This made all the games basically Circus Maximus in cars. It was fun, but I really wanted to include the gang on gang narrative like in The Warriors, or what would later come in GW’s Necromunda.

(https://mikeyc222.files.wordpress.com/2021/01/de2c6f9d-479a-4b09-8ca3-b8a0c3799b75.jpeg)

So, the wonderful Perry figures basically existed without a real game to do them justice. They remained my favorite metal minis for over 30 years, but I just didn’t have too much to do with them. This is where the recent set of Osprey releases have breathed new life into this hobbyist’s old obsession.

The first title on my radar was Gaslands. Reviews were amazing, but I was a late adopter as I already had a favorite game of auto duelling. I wanted something that uses gangers to go with the cars. Especially, since Mark Copplestone started releasing 20mm figures to go with Gaslands. A game attempt was made in an issue of Wargames Illustrated to include pedestrians in Gaslands, but I still wanted that gang vs gang feel that was missing in those rules.

Enter, Zona Alfa. This was gang vs gang, in an easy to play, narrative driven rule-set. Once the author confirmed the rules worked as is for 20mm, I knew this was it. But this was a totally different system than what Gaslands uses…how would this work. Easy, two different games in the same setting! I could use tricked up cars and gangers all in the same head cannon setting using two great, modern rule-sets.

So, for games of Gaslands the pedestrian figures will be used on the table for spawn points, flags, objectives, etc. This will make use of the models on the table. For Zona Alfa, the vehicles will be set up as the border of the gang’s starting deployment zone. It’s like the vehicles pulled up and all the members filed out to explore the area on foot. I’m also setting up my game to make use of the fantastic Copplestone and Perry figures in a way that ties into the Zone Alfa and Gaslands rulesets. Here’s the general plan…

Models : Zone Alfa Faction : Gaslands Sponsor

Copplestone Highway Patrol : Military : Highway Patrol
Copplestone Corporate Team : Scientist : Mishkin
Copplestone Punks : Bandits : Slime
Perry Dark Future : Independents : Miyazaki
Copplestone Wasteland Warriors : Cultist : Warden
Copplestone Bootleggers : Traders : Rusty’s Bootleggers

I’ll post more detail on these gangs in the future. Currently, I’m tackling this project with terrain, objectives, and hostiles first. Oh, a little more on this setting. Living in Texas, I’ve fallen in love with the American Southwest, and New Mexico’s Roswell is the perfect place to set a fictional exclusion zone. The timeline of the setting is similar to Gaslands, but with a few small additions. Essentially, that wasn’t a weather balloon in 1947, but an actual crashed alien craft. Reverse engineering that is what enabled earthlings to develop travel to Mars per the Gaslands background. 50 years later, a large scout fleet came to find the fate of that first ship, but with a War of the Worlds type illness befalling the aliens, they all crashed in and around Roswell. Currently, there are many crash sites around Roswell emitting gases, space spores, alien chemicals, etc. There are also creatures in the area spawned from these fumes or survivors from the wreckage. With the Y2K bug looming in the near future, earthlings are scrambling to get off planet to Mars before all technology crashes, and they’re stuck on a dying Earth forever. This is Roswell ’98.

Oh, I haven’t mentioned Last Days. Zombies are a hostile and objective in both Gaslands and Zona Alfa, so it made sense to pick that up too for games of strictly surviving in Roswell. I was buying zombie models at this scale anyway, so this gives me three titles, at least, to game as I work on this project.

Speaking of hostiles, let’s dive into some that set this area up as an exclusion zone and an area of excitement for televised Gaslands events.

(https://mikeyc222.files.wordpress.com/2021/01/a36fff6b-974e-46ba-90ca-489f714dcdde.jpeg)

First, we have the crew of the crashed UFOs. Each time I game this setting, I’ll put a crashed UFO somewhere on the table. It’s existence is what creates the area of interest. The model was a 3D print I bought off Etsy for 20mm scale. It’s got a lot of those 3D printing lines on it that I’m not too excited about. It looks fine on the ship, but not so good on the kicked up dirt and soil. The aliens are 15mm models from Rebel minis. I contemplated going green for better contrast with the table, but this being set in the 90s…Greys were all the rage. Alien Autopsy anyone? I’ll use these models as ‘Bandit’ hostiles on the ZA hostile chart.

(https://mikeyc222.files.wordpress.com/2021/01/6ce4e028-bdde-4406-9af4-2d0542312fea.jpeg)

The Greys didn’t come without guards. I wanted models to represent T-800 style killing machines. These models from Reaper were the closest I could find at 20mm. They’re actually ‘Small Robots’ designed for 28mm, but work perfect for what I need at 20mm. They’ll probably be used as ZA mutants. I might make them a little tougher than the default in the book.

(https://mikeyc222.files.wordpress.com/2021/01/cd77f0ef-00d1-4f4d-9bbe-dfbf93230868.jpeg)

Speaking of scale, one of the other joys of 20mm for me is how few models there are. I’m not awash in too many choices like with 28mm…anything I come across that can work feels like a found treasure. Above is a Perry Dark Future model taking aim.

(https://mikeyc222.files.wordpress.com/2021/01/c4965090-45f2-4f6e-80a1-7b7cd3cd4e94.jpeg)

Greys and their robot protectors aren’t the only things that arrived on Earth in the crashed crafts. In the background are open egg sacs…they must have somehow stowed away on or under the ships or something. Hatched spawn are surrounding a 20mm Perry Dark Future driver. These will be vermin hostiles in the Roswell zone.

(https://mikeyc222.files.wordpress.com/2021/01/b00b9e17-eb9f-4e7a-b711-480d2e880f54.jpeg)

To make the matter worse, they grow up into these nasties! Clearly these and the vermin above are references to the Alien films. Both sets of creatures and the eggs are from Elheim Miniatures under their 20mm sci-fi line, called Hives. The plan is to use these as the rad ghouls from the ZA rulebook. Again, I may modify the stat-line slightly. For the wet effect, I simply painted them Eschen Grey, sealed with Testor’s Dulcote, then when dry, did a wash of Nuln Oil Gloss. Super easy and very effective for this scale.

So, this kicks off my first major project of 2021. I’ll probably tackle a few more hostiles, then some terrain before I dive into the specific gangs and their rides. Here’s an early preview of one of ’em. Greenlight vehicles in true 1:64 scale. Perry Dark Future on the left, Copplestone Gaslands on the right, dog...far away.

(https://mikeyc222.files.wordpress.com/2021/01/f7569442-718f-4e16-a4a1-d8532d4a3fc5.jpeg)

For more posts like this and other mini misadventures, head over to Wyrd Stones and Tackle Zones (https://wyrdstonesandtacklezones.com/)
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Spinal Tap on January 24, 2021, 06:05:26 AM
What a phenomenal world you've created, really looking forward to more.

I have dabbled in multiple rulesets for the same characters/worlds but nothing with this depth.

I'm inspired.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Cacique Caribe on January 24, 2021, 07:35:27 AM
Inspiring indeed.  I planned to do something like that, that centered on a crashed UFO, but this setup is all out.  Off the charts.  Fantastic!

Dan
PS.  Is your source for the UFO still around?
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: DivisMal on January 24, 2021, 08:19:19 AM
That’s really amazing! And all in 20mm. Great :)

Have you tried the 1/72 soft plastic sold byiirc Dark Alliance? They would fit in pretty well. PM me, if you’re interested, I should have a few spare sprues.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Jagannath on January 24, 2021, 09:56:53 AM
This is very cool - you’ve done a great job on that terrain too.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Mr. White on January 24, 2021, 01:50:08 PM
Thanks, all, for the kind words. I'm really excited about this project, it's been a long time coming.

PS.  Is your source for the UFO still around?

They appear to still be very readily available. if you go to the Etsy site and search "crashed UFO gaslands" the one I used comes up from a few sellers. I guess they're all printing off from the same file shared around? There also look to be more traditional flying saucer UFOs that I don't recall seeing when I ordered mine at the beginning of 2020. Oh, it looks like you can also order these in 28mm if that's you're preferred scale.

Have you tried the 1/72 soft plastic sold byiirc Dark Alliance? They would fit in pretty well. PM me, if you’re interested, I should have a few spare sprues.

I bought the two boxes of their zombies, so am sitting on about 80 zombie figs for this scale...way more than I'll need. I'll probably look to ship out the extras to anyone that needs some when I'm done.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Cacique Caribe on January 25, 2021, 07:02:42 AM
Thanks, all, for the kind words. I'm really excited about this project, it's been a long time coming.

They appear to still be very readily available. if you go to the Etsy site and search "crashed UFO gaslands" the one I used comes up from a few sellers. I guess they're all printing off from the same file shared around? There also look to be more traditional flying saucer UFOs that I don't recall seeing when I ordered mine at the beginning of 2020. Oh, it looks like you can also order these in 28mm if that's you're preferred scale.

Most excellent!  I’ll give it a look.  Thanks so much.

Dan
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Mr. White on January 25, 2021, 05:15:03 PM
I realized this morning that I left the Gaslands Sponsors out of the OP, so updated the post.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Easy E on January 25, 2021, 08:35:23 PM
This is a great idea to mix several games to get the experience you want. 
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (Gaslands & Zona Alfa)
Post by: Sir_Theo on January 25, 2021, 09:58:06 PM
What a brilliant idea! I can't wait to see how this turns out.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (01.28 Update)
Post by: Mr. White on January 28, 2021, 02:22:19 PM
Get a New President!

(https://mikeyc222.files.wordpress.com/2021/01/488833c2-55dc-446a-adf8-e57b51ad9a5d.jpeg)

There was an accident. About an hour ago, a small jet went down inside the Roswell Zone. The President was on board…

“The president of what?” is the obvious response from any self respecting ganger in 1998 Roswell, NM. When I saw the above 3D printed terrain piece available from the same Etsy seller that I bought the crashed UFO from, it was an auto-buy for multiple reasons.

Obviously, a wrecked plane being a call back to Escape From New York, having one strewn about on my table adds to the homage feel I’m going for. Additionally, I’m always pretty cognizant of storage and shoot for collecting terrain that fits in Really Useful Boxes.

(https://mikeyc222.files.wordpress.com/2021/01/80370085-1cd7-4116-b77f-2a42d28cb934.jpeg)

Requesting this terrain for 20mm/Gaslands scale guaranteed a fit inside a 4 liter RUB. These sort of terrain items can also be bought for 28mm, but I don’t know if that would fit inside. RUBs are something I’ve recently moved my storage into, gluing a magnetic sheet on the bottom so that my washer based minis easily stick inside without moving around. I’ve been able to fit more minis in less space with this solution.

(https://mikeyc222.files.wordpress.com/2021/01/622fda33-2b0a-409d-b170-fdebe4851a5c.jpeg)

Anyway, back to the plane. It does have the same sort of 3D printed lines that I didn’t care for on the crashed UFO, but I think my issues are a little overblown. It’s easy to see these lines when painting, but at arms length, during game play, they fade away. I don’t think they’ll be that much of an issue. There are a few other 3D printed items I’ve got my eye on at this scale, but I think I’ve got enough for the moment, so will move on to some more hostiles next.

Speaking of hostiles, it looks like our Driver here didn’t stumble upon the plane’s black box, but a hive nest. Lookout, Driver!

(https://mikeyc222.files.wordpress.com/2021/01/1620244b-80fa-4731-a7d3-0d25d25c2a53.jpeg)

I picked up a copy of Wargames Illustrated last year that had transfers for a Judge Dredd minis game. These were used only on the back pieces of the plane, so if I wanted a more clean, or recent, wreck I could just use the front four pieces. Originally, I was going to just use generic phrases that any Roswell ganger might tag living under the hopeless shadow of the Y2K bug, and not be too 2000AD specific, but Chopper gotta do his thing.

For the plane’s colors, I basically went with zenithal priming, added the yellow/red/organge colors of Southwest Airlines (what else?) to the tail, touched a few interior pieces with color, and added some agrax earthshade washes to dirty it up. It was a very easy job, but I think effective enough. Yeah, this isn’t Air Force One, but this was easy to paint up and generic terrain is best, imo.

(https://mikeyc222.files.wordpress.com/2021/01/f550de30-6af4-4d0a-9c46-8fef193e4c35.jpeg)

The Renegade hasn’t found “the President” either. Nothing but hive infestations out here in the badlands of Roswell ’98.

For more posts like this and other mini misadventures, head over to Wyrd Stones and Tackle Zones (https://wyrdstonesandtacklezones.com/)
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (01.28 Update)
Post by: Cacique Caribe on January 28, 2021, 07:25:02 PM
Definitely a perfect piece for an “Escape From New York” scenario.  Or escape from the deep desert.  Now you just need some robed desert nomads.

Dan
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (01.28 Update)
Post by: Jagannath on January 28, 2021, 10:48:05 PM
No way, I'm literally printing that plane at the moment.

For FDM prints I find that  painting with sponges wherever possible and not drybrushing or washing much helps, then a solid glos coat before matte really helps with layer lines. I print almost everything in resin now though, just chopped and reassembled in slicer.

You've done an ace job - will share mine soon
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (01.28 Update)
Post by: Mr. White on February 13, 2021, 07:04:53 PM
This valley is just one long smorgasbord.

(https://mikeyc222.files.wordpress.com/2021/02/e225c849-e82b-46be-a493-c2ec32fffa52.jpeg)

I’ve written previously (https://wyrdstonesandtacklezones.com/2020/03/28/gaslands-the-big-game-hunt/) about these models and their inspiration, so this is a bit of a push post. I’ve got some other models I had planned to post on this weekend, but there’s a cold snap here putting my Dullcote spray sealant plan on hold. I decided to get a shot of these graboid-like creatures with a Roswell ’98 UFO in the background so I can go ahead and get these creatures in the thread.

So, here’s the not-graboids from Tremors using Thorn Crawlers from Mage Knight and created from fluids that leaked out of the UFOs and seeped into the soil. For Zona Alfa, these will be large mutants and the mound entrance hole can serve as an mission objective deep on the table with a high threat level. In games of Gaslands, these are the creatures for the ‘Big Game Hunt’ scenario where the mound serves as the center point of the board as seen in the photo below.

(https://mikeyc222.files.wordpress.com/2020/03/nest.jpg)

For more posts like this and other mini misadventures, head over to Wyrd Stones and Tackle Zones (https://wyrdstonesandtacklezones.com/)
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.13 Update)
Post by: Dentatus on February 14, 2021, 10:07:08 PM
Very cool. Looking forward to more.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.13 Update)
Post by: War Monkey on February 15, 2021, 12:02:47 AM
Oh seeing the plane, I need to get a 3D printer!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Mr. White on February 21, 2021, 08:40:37 PM
When there’s no more room in hell, the dead will walk the earth.

(https://mikeyc222.files.wordpress.com/2021/02/f5938950-6a0f-4883-95ea-d050b7cded01.jpeg)

In this case, hell must be overbooked by about 20 lost souls because that’s how many zombies I’ve currently painted to populate the wastelands of Roswell.

Zombies are a staple of apocalyptic and dystopian settings. In fact, oftentimes zombies are the unrelenting obstacle in many apocalyptic stories. So, it’s natural that I need to get some for 20mm gaming. Plus, they’re used in all three games I plan to play Roswell ’98 with. There’s a Zombie Bash scenario in Gaslands where the objective is to see who can run over the most. Zona Alfa has zombies as a hostile type. Last Days…is pretty much all zombies. In fact, the necessary number to play Last Days is suggest to be 20, so that’s how many I assembled. I’ve got quite a bit more than that though.

(https://mikeyc222.files.wordpress.com/2021/02/b1abf407-98d7-4993-b5e8-988931b9e343.jpeg)

(https://mikeyc222.files.wordpress.com/2021/02/5da5afee-791c-45e9-81ea-31757a600720.jpeg)

I picked up the two sets of zombies from Dark Alliance. Each box has 4 sprues of 12 soft plastic zombies at 1:72 scale which works for 20mm. So with 48 zombies per box, I’ve got about 96 of these walkers looking to feast on the living. I want to take a moment and discuss the softness of the plastic though as my sets had a lot of flash that was hard to remove without cutting off fingers, hands, heads, etc. Some of these look like they’re wearing mittens. For the most part, I ended up leaving the flash on because as with most things in gaming, it’s actually not noticeable at arms length during game-play. These boxes are pretty cheap, I think I got each for about $15, so all in all a fantastic way to get a horde of the living dead at 20mm.

(https://mikeyc222.files.wordpress.com/2021/02/7293ad97-421f-4edb-80ed-27a88472cceb.jpeg)

Here’s the 20 again. Where’d they come from? Maybe hell is full? Maybe there’s some space gas from the crashed UFOs? Using this setting as my tribute to cult classic films…maybe there’s a leaked canister of 2-4-5 Trioxin? <- Return of the Living Dead.

Regardless, I opted to paint the group with a limited earth tone palette. I didn’t want them to look like a collection of individuals, but more a filthy horde. I think it worked.

(https://mikeyc222.files.wordpress.com/2021/02/718328fe-56dc-4532-b7fb-0a708f839220.jpeg)

Our Perry Bros Dark Future duo are still looking for the President. Maybe he’s become a zed himself? The heroes will need to be careful, but they might have to shoot everything in the head to be sure.

(https://mikeyc222.files.wordpress.com/2021/02/14358514-5afc-4465-a6e8-710bab63ab96.jpeg)

Wait! It looks like the President, another official, and a pilot survived. These three are from Elheim’s 20mm range and come together as a set. They can be used as flags in Gaslands’ Capture the Flag scenario or objectives in Zona Alfa.

(https://mikeyc222.files.wordpress.com/2021/02/a5b7ad5d-975b-41fd-9a6a-d444ff9d5c0c.jpeg)

Maybe our heroes can get these civilians to safety…or perhaps they’ll join the legion of the living dead.

At this point, I’ve got a lot of hostiles done, I’ve got enough terrain (though I’ve got my eye on a few other pieces I need), I think it’s time I started arming up some of the gangs.

For more posts like this and other mini misadventures, head over to Wyrd Stones and Tackle Zones (https://wyrdstonesandtacklezones.com/)
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: CookAndrewB on February 22, 2021, 04:26:55 PM
Lovely work on those Dark Alliance Zeds!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Easy E on February 22, 2021, 05:43:33 PM
Nice work on these! 

I look forward to the games. 
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: metalface13 on February 22, 2021, 09:09:01 PM
Great job on the zombies. They do look like a proper rampaging horde.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Mr. White on February 23, 2021, 02:24:17 PM
Thanks, all!
Yeah, after priming them all the flash became apparent and I lost a little enthusiasm thinking they were going to look terrible. They ended up alright though. I hear the Zombie Bash scenario in Gaslands isn't the greatest, but if I find it lots of fun I'll need to paint up some more as I think it requires 10 zeds on the table per player.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: metalface13 on February 23, 2021, 04:11:33 PM
The thing about zombies though, if you're trying to trim the flash and you lose a finger or two, no big deal. They're zombies!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Dan55 on February 25, 2021, 11:12:01 PM
I remember seeing a video on utube once (can't find it now) where they handled flash like that on plastic figures by running a lit lighter quickly over the flash, too fast to melt the figure but slow enough that the flash disappeared.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Mr. White on February 26, 2021, 03:08:34 PM
I remember seeing a video on utube once (can't find it now) where they handled flash like that on plastic figures by running a lit lighter quickly over the flash, too fast to melt the figure but slow enough that the flash disappeared.

Interesting. That seems possible. I've certainly got enough of these figs I can afford a couple test subjects...

Cheers!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: CookAndrewB on February 26, 2021, 04:14:44 PM
That could work. With every Red Box you definitely get a handful of figures that don't need to make it out alive. Might as well take a lighter to a few! You certainly can't file them off. The plastic is too soft for that to be of much use. I carefully trimmed them with a razor or snipped with flush cutters where I could. Even so, they weren't perfect. I think that is just something you have to be ok with when you buy a bazillion figures on the cheap! lol
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Jagannath on February 26, 2021, 05:10:36 PM
Interesting. That seems possible. I've certainly got enough of these figs I can afford a couple test subjects...

Cheers!

I've seen this work. Other option is the back of a scalper (not blade side) - still enough to scrape but not sharp enough to cut into the model

I love your recent stuff pal, excellent
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Mr. White on February 26, 2021, 05:53:32 PM
Thanks!

I've got an order of copplestone gaslands figs hung up with a supplier somewhere in the world... Brexit, recent UK Lockdowns, and recent Texas winter weather have all conspired to prevent the goods from getting to me.

I do have the highway patrol as I've shown, so I can at least get to work on that group.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (02.21.21 Update)
Post by: Mr. White on March 18, 2021, 06:18:07 PM
The Highway Patrol Part I

(https://mikeyc222.files.wordpress.com/2021/03/d0541bf4-d427-46e1-96b3-1e622ba935de.jpeg)

The first gang has arrived in the badlands of Roswell and of course, it’s the law….or is it?

(https://mikeyc222.files.wordpress.com/2021/03/c547f12a-df63-4cad-bfb2-a5c19b590003.jpeg)

Like others, I sometimes fancy the idea of post apocalyptic gangs to be basically cosplayers. It’s also fitting for the genre and brings to mind all the themed gangs in dystopian films like The Warriors. However, I think for my games, they will be law enforcement. I’m setting these games to be not in full blown apocalypse, but more “teetering on the edge” like the first Mad Max film. There is some level of degrading civilization, but the surrounding badlands are chaotic. Also, my Gaslands vehicles aren’t going to be in the gonzo style of Fury Road, but more like something you’d see in a Cannon Film or 70s/80s straight-to-video, B-movie. Some old cars with a few bits added on to come in under budget. The hood gun on the Camaro reminds me of a WWI bi-plane. True, it may impede the driver’s vision, but…Rule of Cool!

(https://mikeyc222.files.wordpress.com/2021/03/d3362370-ab4c-4d46-8d00-49c6164a84a3.jpeg)

Another note about my vehicle selection. Since my games are set in an alternate 1998, I’m only sourcing vehicles that were real pre-1998 cars. The two I’ve used for the Highway patrol are a 1967 Chevrolet Camaro and a 1995 Ford Bronco. Both by Greenlight. Greenlight toy cars are true 1:64, so the 20mm Northstar Gaslands and Citadel Dark Future drivers and passengers fit much better than they would in a Hot Wheel. The Camaro is driven by a Northstar Gaslands model, while the Bronco has a Northstar Gaslands shotgun rider with a Citadel driver and cab gunner.

(https://mikeyc222.files.wordpress.com/2021/03/ee0cb613-9bcc-481a-8115-e0bcd4cb07ef.jpeg)

Even with the better sized fit, I had to make some modifications. The Gaslands Driver had to be chopped at the stomach to fit in the Camaro. The Citadel Driver, on the right, was a decent fit, but I had to remove the bottom of the steering wheel.

(https://mikeyc222.files.wordpress.com/2021/03/6f7658cd-61ff-4cc3-a4a9-d35f3228275f.jpeg)

The Law Rides. Bringing the law to the lawless, and lifeless, in the badlands of Roswell ’98.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.18.21 Update)
Post by: metalface13 on March 19, 2021, 08:28:40 PM
Bad boys, bad boys, what you gonna do when they come for you?? Lookin awesome!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.18.21 Update)
Post by: Easy E on March 19, 2021, 08:36:49 PM
 :o :o :o :o :o :o :o :o :o

Filmed on location!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.18.21 Update)
Post by: Blackwolf on March 20, 2021, 06:15:42 AM
Nice work  8)
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.18.21 Update)
Post by: Deserter on March 31, 2021, 11:51:13 AM
Absolutely loving this project! I love the inspiration and the theme that you're going for and I love the forces that you've done so far! I even went and bought a set of the zombies for my eventual Gaslands project!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.18.21 Update)
Post by: Mr. White on March 31, 2021, 01:33:15 PM
Thanks!

Yeah, those Dark Alliance zombies are such a great deal. One of the joys of 20mm gaming...much cheaper than 28-32mm. I’d love to see what you do with them.

I’ve added a motorcycle to my highway patrol. I’ll do up some better pics soon.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.18.21 Update)
Post by: Mr. White on April 01, 2021, 12:31:32 AM
Roswell ’98: The Highway Patrol On Foot

(https://mikeyc222.files.wordpress.com/2021/03/42647c1c-f138-493e-8239-55b61daeaefb.jpeg)

We’re finally getting to the meat of this project, those sweet Perry and Copplestone 20mm near future, dystopian figures.

(https://mikeyc222.files.wordpress.com/2021/03/6bac1ffa-b157-4781-97dd-25aaf02019fd.jpeg)

This project is a labour of love for those old Dark Future minis. Above are the four I have for this Highway Patrol gang. Well, there’s also the driver and cab gunner in the Ford Bronco from the other Highway Patrol post. The lady with trench-coat and pistol is included with the Highway Patrol as the perfect partner to another model in the gang, maybe a Scully and Mulder type duo? For the officers, I’ve always dug their retro look in what was, at the time, future setting. Dark Future was released in 1988, but set in a broken America of the late 90s.

(https://mikeyc222.files.wordpress.com/2021/03/ca50ef07-db2f-4d51-b70d-4429fa2e66ab.jpeg)

I always wondered if the the Alan Perry sculpted police were influenced by Walter Hill’s rock’n’roll fable, Streets of Fire. The sculpts look a lot like the officers in that cult classic. If you haven’t checkout out Streets of Fire, do yourself a favor and screen it sometime. It’s sorta set in this weird dystopian era, but dystopian 50s? 80s? the future? It’s hard to tell and not really clear. Great soundtrack as well playing over a cast that includes a young Diane Lane, Rick Moranis, Bill Paxton, Williem Defoe, and Robert Townsend. It also inspired the Final Fight franchise of video games.

(https://mikeyc222.files.wordpress.com/2021/03/93edcc01-e07f-4b29-b8ff-c61f1a481cfc.jpeg)

Anyway, enough about movies. I am very appreciative that Mark Copplestone sculpted up the Implements of Carnage Highway Patrol models for Northstar (above) in very much the same style. Over 30 years rests between these sets of minis, but they mesh together beautifully. I like the not-Deckard guy in the trench-coat. He’s perfect to lead the Patrol on investigations into the goings-ons around Roswell. On the ends are a pair of dogs I picked up from Elheim, also a decent source for 20mm models.

(https://mikeyc222.files.wordpress.com/2021/03/2329b607-7658-459c-8fea-a91990aa5307.jpeg)

I probably should have included the officer on motorcycle with the car and truck post as these three can be used in Gaslands as a group. If using sponsors, clearly, they’re the ‘Highway Patrol’.

(https://mikeyc222.files.wordpress.com/2021/03/31dc51b2-8a96-4b75-b63c-73d38e5a0cd0.jpeg)

For games of Zona Alfa, I intend these models to run as the ‘Military’ gang.
Looks like the Patrol has found itself in a bit of a bind with the living dead having picked up their warmth!

(https://mikeyc222.files.wordpress.com/2021/03/b9deb20d-e535-4cdb-acb9-7050dbea67a6.jpeg)

Hang on not-Deckard and Co…the cavalry is on its way!

A few parting shots of the complete gang…

(https://mikeyc222.files.wordpress.com/2021/03/e63132e1-2e97-47f0-a551-e5fd5eee10db.jpeg)

(https://mikeyc222.files.wordpress.com/2021/03/85aa0c6a-7f34-4952-a377-745353005bee.jpeg)

…and the gang parked at home in its magnetic storage below.

(https://mikeyc222.files.wordpress.com/2021/03/2c24a79b-2a39-475e-a836-dc0d8d96aeda.jpeg)

This wraps up my first complete gang for this project. I’m really pleased with how the collection came together. I wasn’t sure how the conversion of the vehicles would go, but I’m really glad I went with those Greenlights as having the truck, car, motorcycle, and foot models all to scale with one another is a really neat visual that I didn’t have in my original games of Dark Future back in the day.

I’ve got a few other gangs in the queue, but might work on a few more terrain/objective pieces first. We need more to battle around than just rocks and airplanes.


Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: metalface13 on April 01, 2021, 03:39:46 AM
Excellent work again!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: syrinx0 on April 01, 2021, 03:48:24 AM
A really nice job on a very cohesive gang both on foot and in vehicle.  They look great on the table facing off the zombie horde.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Jagannath on April 01, 2021, 11:24:36 AM
Beautiful job mate, these are really really ace
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Chimpfoot on April 01, 2021, 02:55:27 PM
 Looking great 👍🏼
Particularly like the ‘law’ 😉
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Mr. White on April 01, 2021, 04:50:34 PM
Thanks for checking it out and for all the kind comments, all. This is a passion project atm, with all other projects on hold. It's exciting to me to be able to finally realize this sort of setting at this scale and the fact that they look better than anything I had done in the past is just icing. I started this with the desire to collect and work on those old Citadel Dark Future models, and will continue to build out that collection as I can, but tbh, these Copplestone figures are _really_ nice! I feel they're much easier to paint. A great surprise!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Dentatus on April 03, 2021, 11:29:11 AM
Those look great.
And I agree Copplestone figures invite a good paint job.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: The_Beast on April 16, 2021, 12:17:46 AM
*sniff*

I feel so proud...

Doug
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Easy E on April 16, 2021, 05:44:46 PM
Nice gang there. 

I loved the cop on motorcycle model, it evoked Streets of Fire immediately in my mind. 
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Mr. White on April 19, 2021, 03:02:47 PM
*sniff*

I feel so proud...

Doug

ha! Thanks again for the models! I should have some more to show in the next week or two.

@Easy E and @Dentatus thanks for the compliments!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: KD47 on April 20, 2021, 01:56:05 AM
Wow somebody remembers Streets of Fire!   Yes, great flick, I wholeheartedly recommend it.    If you want to have some sort of Dystopian oasis (sort of) from which your heroes venture into the wasteland, this one will give you the look and feel of what that could be like.  There's food, and a little culture, but things aren't great.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (03.31.21 Update)
Post by: Mr. White on April 26, 2021, 03:27:13 PM
The Cult of Roswell

(https://mikeyc222.files.wordpress.com/2021/04/7ef6a56a-9403-43ec-a3f4-5923d6f039c3.jpeg)

Next into the badlands…those with the vision of Roswell’s significance in the world. Its desert is a siren call to terrestrials and those that are not…

(https://mikeyc222.files.wordpress.com/2021/04/a19e755a-be70-406e-b63d-0906b6868be5.jpeg)

The Children of Roswell (or Cult of Roswell depending on who’s talking) – the CoR – is made up of misguided souls who see the repeated visitor landings as the forward to an upcoming invasion and this lot is throwing themselves in with the invaders. Acolytes cover themselves in grey body paint while the more senior members go fully robed and a bit more garish in the classiest UFO kitsch tradition.

(https://mikeyc222.files.wordpress.com/2021/04/9cb2999f-268c-4d20-a53a-94f0c8baaedb.jpeg)

I wanted to do something a bit different with the Northstar Copplestone Gaslands Wasteland Warriors and the Dark Future Robed Cultists. Both sets of models have a clear theme attached – Warboys and Jawas – and the models are usually painted as so online. As my games of Gaslands and Zona Alfa are taking place in a homebrew setting, I attempted to join these two sects of models into a cult that would fit the narrative…worshipping the visitors…or at least the idea of them…

(https://mikeyc222.files.wordpress.com/2021/04/aaa53864-cfa5-4ff2-a6b3-e5f4550ac29d.jpeg)

Here’s the set of Copplestone sculpted minis with a female added from the Dark Alliance Stalkers set. She was originally a not-Laura Croft mini, but I did my best to cut away her hair to give her that bald head. She looks kinda rough close up, but passes the 3-feet test.

(https://mikeyc222.files.wordpress.com/2021/04/bb378647-fbda-4a3c-a863-c8de30923bcc.jpeg)

On the Perry Citadel side of the gang, we’ve got four robed cultists and two other bald street warriors that both sport bandanas so fit the overall look of the gang perfectly. I see these two (on the ends) as a little more senior than the Copplestone baldies. The robed cultist are certainly calling the shots here, with the pistol one the overall leader in my mind.

(https://mikeyc222.files.wordpress.com/2021/04/2e161f89-05b6-4810-beab-b0786ecf5166.jpeg)

The vehicles were deliberately chosen for this UFO worshipping set. In respect for the first flying saucer crash in Roswell back in 1947, these are military vehicles from the 1940s; a 1941 Military Half Ton truck, and a 1942 Willys Jeep. Both from Greenlight. The motorcycle is the oldest looking one from the Citadel motorcycle set.

(https://mikeyc222.files.wordpress.com/2021/04/8195ea86-e424-404b-b6a9-2907e5859171.jpeg)

The Truck and jeep drivers and riders are from the Copplestone Gaslands range. The Truck drivers can hardly be seen with its small windows, but eh, worth the effort to paint.

(https://mikeyc222.files.wordpress.com/2021/04/d1d7fb17-5ed9-475a-96a9-126d2321041e.jpeg)

For the jeep, I tossed in some rockets and stuff in the back to give them a careless/crazy vibe. Plus, in games of Gaslands, this gang would use The Warden sponsorship rules (though a different theme, obviously) and part of that gangs perks is ‘FIREWORKS’ where the player gets bonus audience votes if the vehicle explodes. Perfect.

(https://mikeyc222.files.wordpress.com/2021/04/8ef32887-8f06-4ef9-8323-86470c8adb51.jpeg)

The motorcycle rider is a conversion from a Citadel robed cultist. Though there were several motorcycle riders in the Citadel line, there wasn’t a cultist one. I cut the model in half and covered the joining area with the green stuff robe. I’m pretty bad at the stuff but i think the robe came out alright. Also. the shotgun rider in the jeep was cut in half and twisted so he could shoot out the right side. I covered his torso with green stuff “bandages”. It works for me.

(https://mikeyc222.files.wordpress.com/2021/04/6e9adb18-f951-453e-9fc0-8de944450a38.jpeg)

Though the CoR are cultists in reverence to “the skinnies” (Roswell ’98 slang for the aliens), they have no qualms about killing them. Here they’re trying to make off with a corpse but the skinny leader isn’t having it. These models will be used in Zone Alfa as the Cultist gang for players obviously and can even be used as cultist adversaries on the hostiles charts. With or without extraterrestrial allies in the mix.

(https://mikeyc222.files.wordpress.com/2021/04/d1f9bab3-9848-436c-aab4-df963cab5b9c.jpeg)

This lone lawman rode too far outside his jurisdiction and straight into CoR territory.

(https://mikeyc222.files.wordpress.com/2021/04/b08a91aa-810a-4423-9258-cf768c126d37.jpeg)

Aggressive negotiations in the badlands of Roswell ’98.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: swiftnick on April 26, 2021, 04:32:24 PM
Excellent!
We has many fun games using the DF figures using Necromunda rules.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: Mr. White on April 26, 2021, 06:18:43 PM
Oh man, I'd love to see your DF minis used for Necromunda.


Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: CookAndrewB on April 26, 2021, 08:07:37 PM
Very cool.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: Mr. White on April 27, 2021, 05:30:17 PM
Thanks!
I wasn't sure if the Copplestone Wasteland Warriors would fit in with the Perry Robed Cultist, but I think they turned out alright. Not as seamless as the Highway Patrol set, but this'll work.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: metalface13 on April 28, 2021, 03:26:59 PM
Thanks!
I wasn't sure if the Copplestone Wasteland Warriors would fit in with the Perry Robed Cultist, but I think they turned out alright. Not as seamless as the Highway Patrol set, but this'll work.

A cohesive paint job always does the trick. Well done!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: Mr. White on June 07, 2021, 03:11:10 PM
Into the Badlands ride the Thrill Hunters.

(https://mikeyc222.files.wordpress.com/2021/06/195e0cc0-d69d-4bf1-956a-63dc562f28a3.jpeg)

Pivoting back over to my near apocalyptic setting for Gaslands and Zona Alfa, I was able to work on and trick up a few vehicles for the third gang to ride into the badlands…the Thrill Hunters.

(https://mikeyc222.files.wordpress.com/2021/06/de224e43-89c0-4d31-a153-117db0ca442a.jpeg)

This gang was designed around the latest Copplestone Casting offering for Gaslands through Northstar Miniatures, the Bootleggers. Obviously, they’re inspired by the Gasland sponsor, Rusty’s Bootleggers. The untimely reveal of these models around the unfortunate events of January 6th on the US Capitol, left a strong imprint of nationalists in my mind. Not a terrible faction for a post-apocalyptic setting, but maybe not as fun as cultists and punks for a little imaginary play and escapism.

(https://mikeyc222.files.wordpress.com/2021/06/9db182a3-71e1-4e60-80e6-deb1d1203043.jpeg)
(https://mikeyc222.files.wordpress.com/2021/06/f5843196-670b-4afb-a0e2-9d3c1e08e083.jpeg)

So, I’ve made a game attempt to rehab the models for my table with a re-theming. As this project is also an outlet for inspirational genre media, I’ve re-positioned this faction more as monster hunters and adrenaline junkies in the vein of Burt Gummer (the Tremors franchise) and Tallahassee (Zombieland). With all the weirdness around Roswell in 1998, it’s become quite the attraction for those looking to experience life on the edge and make some extra cash from whatever they can pull out of the badlands.

(https://mikeyc222.files.wordpress.com/2021/06/6d2db987-49a1-45af-82c7-4d139d78d060.jpeg)

Continuing to make use of the Greenlight 1:64 car range, I sought out a few vehicles that I thought would exude excitement and thrills. Coming across both a 1974 Bigfoot and a 1991 Jeep Wrangler with flames detailed over the hood was perfect. They also meet my requirement of being vehicle models released in 1998 or prior. Again, the aim of my Gaslands table is more like the first Mad Max, a few slight vehicle upgrades, not the gonzo-ness of something like Fury Road. So, I try to limit the conversions to only one or two extra additions. We can see the Copplestone drivers fit very well in these Greenlight vehicles.

(https://mikeyc222.files.wordpress.com/2021/06/a4b54f8e-2f3f-4733-ae56-4501696e9cc0.jpeg)

As with the other gangs, I’ve got a larger truck, a midsize, and a motorcycle of sorts. For the Bigfoot bed weapon I went with a large harpoon. Perfect for spearing and dragging graboids and other large critters with. For the Jeep, some sort of tubed projectile launcher. Maybe some tubes have large tranq darts, others nets, maybe a few legit rockets. Both have front rams necessary to plow through zombies, xenomorphs, or to knock out graboids.[/img]

(https://mikeyc222.files.wordpress.com/2021/06/00696c45-65e4-4a33-bae4-edf58db9401a.jpeg)

For the trike, I’ve gone with another Citadel Dark Future vehicle, still the best option for motorcycles at this scale. The trike has a flat section in the back and another harpoon fit perfectly. I opted to go with a helmeted rider with a classic aviator look. Being exposed out on the trike he’s going with more protection than the truck and jeep riders. In my mind, he’s the more disciplined Burt Gummer-type of this set. Perhaps even coordinating the group on their runs.

(https://mikeyc222.files.wordpress.com/2021/06/1e8dde7e-9221-4bff-af67-4328d6e20ac2.jpeg)

I did add a few flame transfers to the trike that I had from the Blood Bowl Shambling Undead transfer set. It’s not much, but I can’t freehand flames like that, so it works for me. All along, I model for Rule of Cool, so even if these vehicles are actually equipped with machine guns or what not for games of Gaslands, I want them to _look_ like they have tools for big game hunting. Obviously, Rusty’s Bootleggers is the sponsor to use these models with, except liquor they’re smuggling and trading in monster parts and recovered alien debris.

(https://mikeyc222.files.wordpress.com/2021/06/924577fe-5c5a-4248-ba2c-f2a46afb2900.jpeg)

Another ride for cash and glory into the badlands of Roswell ’98.

For more posts like this and other mini misadventures, head over to Wyrd Stones and Tackle Zones (https://wyrdstonesandtacklezones.com/)

Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: Dentatus on June 07, 2021, 07:40:27 PM
That's so great. Thanks for posting those vehicle pix.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: Mr. White on June 08, 2021, 04:25:50 PM
That's so great. Thanks for posting those vehicle pix.

Thanks!
I really do recommend the Greenlight vehicles for anyone wanting consistency in their car scale.

This 'Thrill Hunter' gang is going to use the 'Trader' rules in my 20mm games of Zona Alfa. I was working on the cars and on-foot models at the same time, but I think I'm going to pivot over to all the vehicles for all the gangs, then all the on-foot models for the gangs.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: swiftnick on June 08, 2021, 05:33:42 PM
Oh man, I'd love to see your DF minis used for Necromunda.
[/quo :(te]

Hi Jack sorry I missed your comment.
Not sure if there are still pictures on here after photobucket did it's thing.
Although I still have the figures etc will dig them out for some pics when I get back from this trip if you want?
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (04.26.21 Update)
Post by: Mr. White on June 17, 2021, 09:09:47 PM
Oh man, I'd love to see your DF minis used for Necromunda.
[/quo :(te]

Hi Jack sorry I missed your comment.
Not sure if there are still pictures on here after photobucket did it's thing.
Although I still have the figures etc will dig them out for some pics when I get back from this trip if you want?

Sounds great!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: Mr. White on June 18, 2021, 01:57:28 PM
Using the Zona Alfa rules for my Roswell ’98 project has given me reason to recollect, for a third time, all those great Alan Perry Citadel 20mm Dark Future post apocalyptic figures. So, where does my collection stand now and will I end up with a complete set?

(https://mikeyc222.files.wordpress.com/2021/06/dfstwarriors-01.jpeg)

Near as I can tell from crawling the world wide web, the above image is pretty much a master list of all the available 20mm Citadel Street Warriors for Dark Future. To be clear, this is bodies on their feet. There are several drivers and such not included above. Also, the above is complete besides three others: a special edition Santa that pops up on eBay pretty frequently, and the two ‘Ops’ I’ve framed in the below image.

(https://mikeyc222.files.wordpress.com/2021/06/screen-shot-2021-06-17-at-3.15.43-pm.png)

Now, those two I haven’t seen on eBay too often, so have always assumed they were rare. They aren’t even in the first image above. Were they a later release? I don’t know, but lo and behold I came across this exact above collection in a single blister last week and jumped on it.

(https://mikeyc222.files.wordpress.com/2021/06/bcbaf441-9805-4e3c-9fe8-bfad091e16dc.jpeg?w=2000&h=)
(https://mikeyc222.files.wordpress.com/2021/06/31c3d2f6-3e34-4dcf-bd20-e6b2c65f4bec.jpeg?w=2000&h=)

Those two Ops are the central figs in the bottom image. The four are figures I didn’t already have…four out of twelve in the blister are new to my collection. The fact that these two were in it (which I spotted in the listing) made the purchase a no-brainer. So, now that I have the two I thought I might not obtain, what’s left?

(https://mikeyc222.files.wordpress.com/2021/06/dfsol_masterlist.jpeg)

Above is my current checklist. There are still about 8 missing from my collection. At this rate, purchasing blisters is going to yield a lot of duplicates. Unless there’s a blister that contains the minis I’m missing, but I’ve always been under the assumption the DF Street Warrior blisters were random…until I came across the one I recently purchased last week which had the exact same image as what I posted. So, I’m not sure, but am not holding my breath expecting to find one.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: swiftnick on June 18, 2021, 03:10:06 PM
I will be home next week, will have a look and see what I have.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: 3Fingers2 on June 19, 2021, 08:20:14 PM
This is great loved dark future And tremors 👍
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: KD47 on July 03, 2021, 01:54:42 AM
Not sure if cussing is allowed on this board.   I'll have to censor a bit.   

This is absolutely bad@$$.

https://www.youtube.com/watch?v=J13QjLpGImY (https://www.youtube.com/watch?v=J13QjLpGImY)
(https://www.youtube.com/watch?v=J13QjLpGImY)

Move 'em out!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: Mr. White on July 05, 2021, 03:06:21 PM
Not sure if cussing is allowed on this board.   I'll have to censor a bit.   

This is absolutely bad@$$.

https://www.youtube.com/watch?v=J13QjLpGImY (https://www.youtube.com/watch?v=J13QjLpGImY)
(https://www.youtube.com/watch?v=J13QjLpGImY)

Move 'em out!

Ha! I agree… this is very bad@$$. Other responsibilities have gotten in the way, but I’ve got more coming. Thanks for the encouragement!
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (06.07.21 Update)
Post by: Mr. White on August 07, 2021, 09:27:47 PM
Thrill Hunters on Foot

(https://mikeyc222.files.wordpress.com/2021/08/2a85fc64-dc41-476d-8456-a364d88d5065.jpeg)

Summertime was supposed to net me plenty of time to get some hobby projects done. It wound up being a season of shuffling the kids from event to event. As the season winds down, I was able to squeak out the Zona Alfa models for my third gang in the badlands, the Thrill Hunters.

I’m not entirely sold on the ‘Thrill Hunters’ as a name, and whoever uses these models can call them what they want, but I intend them to be the models for the Traders faction in Zona Alfa. They’re a motley group of former military and adventure junkies looking to score big dealing in firearems, alien artifacts, critter corpses and parts, and any other thing of value they can extract out of the goings on around Roswell.

(https://mikeyc222.files.wordpress.com/2021/08/f9a3582d-4a51-45f7-a790-bef968cbaa1e.jpeg)

The two ladies are from Elhiem as are the dogs. I included dogs in my Highway Patrol faction, and I have several hounds from my Elhiem order, but I think I might like them better as part of this one. Plus, I have plenty of models for my Highway Patrol, to include several new acquisitions to be painted.

(https://mikeyc222.files.wordpress.com/2021/08/3d1cacdf-225e-4eec-beb0-d89b83009c57.jpeg)

The five males are from the Alan Perry Dark Future line. If I were to run these models, I’d use the center gentleman in the hat and bolo tie as a sort of ‘Hannibal’ leader for the faction.

(https://mikeyc222.files.wordpress.com/2021/08/307eebc0-c2e1-4f03-acd5-425d8cc4160e.jpeg)

(https://mikeyc222.files.wordpress.com/2021/08/261c6be6-0527-4bc7-979b-2d6ac84e35c9.jpeg)

The whole gang as it stands at the end of summer. As I mentioned, I picked up a few new-to-me classic Dark Future modes so have some I want to add to this faction when time allows. It is a motley group, so I tended towards green and brown earth tones to give them a semblance of visual cohesion on the table top.

(https://mikeyc222.files.wordpress.com/2021/08/a1d1d582-df0c-4c3e-b3f4-bd48b2f6fef5.jpeg)

It can take the whole gang to take down a feisty graboid, but it’s a payday. A good day.

(https://mikeyc222.files.wordpress.com/2021/08/9685352e-22fd-440b-9320-f4a89504e4ac.jpeg)

Even better days, are locating a graboid mound and excavating whatever parts and larvae they can out of the nest.

(https://mikeyc222.files.wordpress.com/2021/08/7a89b52e-54f0-47e4-836b-96965d2e129f.jpeg)

Cultist ruining what should have been an easy xeno-egg hunt. The only easy day was yesterday in Roswell ’98.

Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: Mr. White on August 10, 2021, 02:57:51 PM
One concern I have in trying to make each faction appear distinct...I'm running out of colors. The Highway Patrol were blues and black, the cultists purple and grey, these latest green and brown. I still have 3-4 other gangs to do: scientists, rockers, punks, and...ninjas?
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: M.P. on August 11, 2021, 03:13:51 PM
So much awesomeness in one thread  :-* :-* :-*.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: CookAndrewB on August 11, 2021, 06:39:45 PM
Scientists = white and yellow (lab coats and hazmat suits)
Rockers = Red/black? Looking at these rock band logos I feel like that stands out as pretty common:
(https://www.logolynx.com/images/logolynx/da/da34f8c9c7411ddf25d47e097f8311b8.jpeg)

Punks = Mostly black with some green. Again, that seems to track with a common color in punk band logos though there is more color overall:
(https://www.verbicidemagazine.com/wp-content/uploads/2014/04/punklogos-1024x712.jpg)

You can also go with a different tone for colors you use in different factions. One a dark green and one brighter.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: Mr. White on August 11, 2021, 10:02:48 PM
Ha! Thanks for pulling those together. I do spot several strong influencers of mine and do have some ideas for the upcoming colors.
It'll be interesting to see how close you are. ;)
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: Ultravanillasmurf on August 14, 2021, 07:50:06 AM
Very nice.
Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: Mr. White on September 06, 2021, 12:20:14 AM
Ninja!!!

Title: Re: Roswell '98: A North American Exclusion Zone in 20mm (08.07.21 Update)
Post by: Mr. White on September 06, 2021, 11:28:24 PM
Ride of the Ninja

(https://mikeyc222.files.wordpress.com/2021/09/9878d578-711e-4119-bc54-6a556896e2b8.jpeg)

In the early part of 2021, I went on a bit of a ninja kick. I re-immersed myself in Cannon Film’s 80s Ninja movies and played through all three of the Genesis Shinobi series titles. As a child of the 80s, ninja had a hold on the media I consumed: GI Joe, NES Ninja Gaiden, TMNT, American Ninja, SNES Ninja Warriors, etc., so I guess it was a bit of a nostalgic venture. With Roswell ’98 being a creative outlet for these sort of genre tales that inspire me, it was only a matter of time before ninja would step out of the shadows.

(https://mikeyc222.files.wordpress.com/2021/09/ffe74817-9519-4b32-8985-14cd26744fec.jpeg)

I went with a different formula for this gang. Previous gangs had fleets composed of a truck, a car, and a bike. I wanted this gang to be more sleek. Appear…fast. So, a 1972 Japanese Police Datsun 240 and a brace of bikes. The Datsun is another Greenlight vehicle, but I popped off the light and added a turret from a Citadel Dark Future sprue. The two bikes are metal Citadel Dark Future bikes, the most “crotch rocket” ones in the set, with riders from Caesar Miniatures 1/72 Ninja set. I cut these ancient assassins off at the waist and affixed them to the legs and seat of the Dark Future bikes.

(https://mikeyc222.files.wordpress.com/2021/09/7043933c-ba6c-4ec6-907f-02f654600bef.jpeg)

For the colors of the ninja I went with a camouflage green in tribute to the ninja who’s soul is the antagonist of Ninja III: The Domination…the Black Ninja.

(https://mikeyc222.files.wordpress.com/2021/09/2de52ddc-0548-4ce6-8d08-356a286eec36.gif)

For the vehicles, I kept them a little more clean. Less grime than I added to my other gangs. I hoped being cleaner would allow the gang to have a bit of that “Cyber Ninja” look of 80s and 90s videogames.

(https://mikeyc222.files.wordpress.com/2021/09/1fb36c49-f935-464c-acdb-bf143c1c2d3f.jpeg)

In Gaslands, this gang could ride under Miyazaki sponsorship, or simply be part of an expedition force sent from Japan to investigate the goings ons.

(https://mikeyc222.files.wordpress.com/2021/09/82d00106-5fd7-4c2f-91ce-e437aec8bc43.jpeg)

Only a Ninja can kill a Ninja…but they also like chopping up Xenomorphs in Roswell ’98
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: CookAndrewB on September 07, 2021, 09:35:59 PM
Pretty sweet. Why wouldn't ninjas work to restore order? Someone has to hire them, which means they may have to save the "job creators" from time to time.

Trickle-down economics. If your source of income has blood trickling down their body, you have to cut the responsible party in order to create future jobs. lol
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: Mr. White on September 08, 2021, 04:07:43 PM
Trickle-down economics. If your source of income has blood trickling down their body, you have to cut the responsible party in order to create future jobs. lol

Ha! Good _point_.

The fleet so far:
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: Dentatus on September 08, 2021, 10:12:53 PM
Oh so excellent. This made my day.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: swiftnick on September 09, 2021, 03:17:09 PM
One of the more elusive Dark Future novels is set in Japan. It is pretty cool.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: Mr. White on September 09, 2021, 04:24:25 PM
One of the more elusive Dark Future novels is set in Japan. It is pretty cool.

Was this one of the newer, later novels Not one of the Jack Yeovil/Kim Neman ones?

@Dentatus Happy to hear it made your day. Cheers!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: swiftnick on September 09, 2021, 05:00:23 PM
Called Jade Dragon, I think it was a later one. Not home to check.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: 3Fingers2 on September 09, 2021, 07:22:11 PM
Really liking the Japanese theme 👍
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: Mr. White on September 10, 2021, 01:24:09 PM
Called Jade Dragon, I think it was a later one. Not home to check.

I didn't read the later set of novels. I think these came out in the mid 2000s? I did read all of the Kim Newman ones though. I'll try to track down a copy of Jade Dragon. Thanks!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (09.05.21 Update)
Post by: Mr. White on November 14, 2021, 07:47:01 PM
Full Leather Jacket

(https://mikeyc222.files.wordpress.com/2021/11/bc45e7eb-92d2-48e3-ae3f-6ce355b0dba4.jpeg)

My last Roswell update featured the cyber ninja Gaslands vehicles. Usually, I like to follow up a vehicle post with the post on the same gang’s foot models to use with Zona Alfa. My son and friends saw my car collection and want to try some Gaslands soon, so I’m going to shift gears and wrap up the vehicles for a few more gangs, then go back to the foot models. Here’s the fifth gang, The Independents.

(https://mikeyc222.files.wordpress.com/2021/11/a1824666-3575-47b8-846e-15e9c3c9aef3.jpeg)

(https://mikeyc222.files.wordpress.com/2021/11/6163cc07-237a-4f41-9083-90a84e85823a.jpeg)

Again the vehicles are from Greenlight’s 1:64 line. A set of Ford Mustang Cobras from the Black Bandit line. The opened top ride is a 1978 Ford Mustang II King Cobra. The closed top a 1976 Ford Mustang II Cobra.The motorcycle from Citadel’s Dark Future line.

(https://mikeyc222.files.wordpress.com/2021/11/95f1696e-6d2f-498b-b3b4-1f3db2c1facb.jpeg)

Most of my gangs use driver models from the recent Copplestone Gaslands range. This gang however is 100% Citadel Alan Perry Dark Future, and has the first female driver in my set. I do wish the modern Copplestone collection had a better mix of genders, but I’ve sourced several ladies in 20mm (1/72…whatever) so have found ways to make due. The maniac blasting away with his pistol was a foot model I cropped off of his base and glued in to the car to ride shotgun. The Citadel Dark Future line has a healthy number of street warriors in leather jackets. It was a no-brainer for me to have them all in jeans. Hmmm….

(https://mikeyc222.files.wordpress.com/2021/11/3c8e9508-3c3d-4b53-abb8-30773fc00f6f.jpeg)

I went with the Black Bandit versions of the cars because I wanted the vibe of the muscle cars to have that same sort of leather jacket, rock’n’roll look. It’s a little frustrating that the driver of the closed top can hardly be seen at all. This is the curse of including drivers though. Sometimes, they just aren’t seen. The dude is another long haired, leather jacketed, jeans wearing road warrior from the Citadel driver range.

(https://mikeyc222.files.wordpress.com/2021/11/9676529d-39eb-4118-8d12-e9a2536c7bcf.jpeg)

Here’s a few parting shots of the latest gang auto dueling with cultists and blitzing through zeds.

(https://mikeyc222.files.wordpress.com/2021/11/e4ecbc2c-b655-44c5-a7ee-be3e2633d3e3.jpeg)

(https://mikeyc222.files.wordpress.com/2021/11/f37bd87a-45fe-43fb-b99b-193879c6f39f.jpeg)

The Independents of Roswell '98....Hey! Ho! Let's Go!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (11.14.21 Update)
Post by: Mr. White on December 10, 2021, 03:38:31 PM
The New Traditionalists

(https://mikeyc222.files.wordpress.com/2021/12/ae11673c-8700-4032-a613-b817696c83dd.jpeg)

The last gang to cruise the wasted waves of Roswell are The Scientists. I went back and forth the most with this gang on what I could do to have them ride apart from the others. Originally, I was going to go with trucks and hitches to haul UFO artifacts. It ended up looking a little too much like a gang of bootleggers or something. When it dawned on me that a van was a vehicle I hadn’t used yet, the gang materialized.

(https://mikeyc222.files.wordpress.com/2021/12/e6568ce3-0c96-4374-8a55-c019c7d5059d.jpeg)

Though this gang is cruising Roswell for alien artifacts, they aren’t looking to revere them like The Cultists, but to incorporate and use the foreign technology. I played with the idea of their vehicles being hover cars using technology that was reversed-engineered of sorts from crashed UFOs. However, as I want to play Gaslands pretty casually, I didn’t want some hover models confusing players wondering if they behave differently. I think the Hot Wheel vehicle above came out pretty well, so maybe I’ll revisit the idea of hover cars for that Mars Racing variant of Gaslands.

(https://mikeyc222.files.wordpress.com/2021/12/82c9c9f8-5a28-4ebd-826c-1cbf0243c9cf.jpeg)

If the last gang I completed, The Independents, are the rockers this gang is the nerds. As this whole project is a chance to work with my various inspirations, the yellow jumpsuits of early DEVO was a good color choice. It also gives this gang a visual color separation from the others.

(https://mikeyc222.files.wordpress.com/2021/12/97b35e18-69cf-4362-8432-a7382236e59e.jpeg)

That blue hover car…I found the same Hot Wheel car, but in silver. Silver appears to be a good contrast to the yellow jumpsuits. The car also has black trim and a red triangle. With the triangles on the back of the Copplestone Corporation gang minis, this was perfect. The drivers above L to R are: three Gaslands Copplestone Corporation drivers, a Dark Future driver in the performance car, and a motorcycle from the Northstar Implements of Carnage plastic sprue.

(https://mikeyc222.files.wordpress.com/2021/12/ce244fa0-21af-45cf-bf99-bd2d28633d8c.jpeg)

I found a Greenlights 1976 GMC van also in silver. Going back to my original post on this project, i want the tabletop to look like a straight-to-video movie. No fancy Fury Road conversions or crazy upgrades, this is low rent B-movie fare. The upgrades to the vehicles are few to keep the production under budget. I do have each vehicle with a component of that glowing green from the UFO in the background. I’m probably going to have the van’s weapon be a Death Ray. Makes sense. The car and motorcycle maybe nitro boosters or something.

(https://mikeyc222.files.wordpress.com/2021/12/8f61e597-a611-4874-8b57-5dc6736107fd.jpeg)

A shot of that second van rider poking out to keep the Highway Patrol away. I needed something different besides another rider sticking out the top. The shotgun dude poking his SMG out the front window is also a variation so it’s not another guy hanging out the side window.

(https://mikeyc222.files.wordpress.com/2021/12/52c26fc1-6d61-4fa7-b185-1af22defcf54.jpeg)

Taking from the wreckage. Possession is the game in Roswell ’98.

Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.10.21 Update)
Post by: hubbabubba on December 12, 2021, 10:34:50 AM
Cool project
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.10.21 Update)
Post by: Bullshott on December 12, 2021, 04:05:15 PM
I love what you've done with this project. Nicely themes and with some really cool vehicles and figures  :-*

This has got me thinking about which direction I want to take my Zona Alfa games.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.10.21 Update)
Post by: 3Fingers2 on December 12, 2021, 06:41:58 PM
More impressive gangs really great take on dark future in my opinion .
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.10.21 Update)
Post by: Mr. White on December 13, 2021, 08:11:00 PM
Thanks, all, for taking a look. I'm glad the Dark Future roots are coming through the project and it's not too modern looking.

@Bullshott - looking forward to what flavor of Post Apoc wasteland you settle on.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.10.21 Update)
Post by: LeadAsbestos on December 14, 2021, 09:00:10 PM
A DEVO reference makes me love this project even more!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.10.21 Update)
Post by: Mr. White on December 22, 2021, 10:46:03 PM
Scientists on Foot

(https://mikeyc222.files.wordpress.com/2021/12/c6032d52-7354-43e3-ba62-4bc6538de125.jpeg)

Despite my plans to move onto a few other minis, I had fun working on the vehicles for this gang, so decided to just continue on and wrap up their foot models as well.

(https://mikeyc222.files.wordpress.com/2021/12/f9579814-3684-447a-b2c1-2d5e6a486e25.jpeg)

The bulk of the gang is made up of Mark Copplestone’s “Corporate Team” for the Gaslands line from Northstar Miniatures. I’m using them with more of a ‘scientist’ bent, so they’ll be used as the Scientists gang in games of Zona Alfa, and if I were to use sponsors in Gaslands (not planning to for early games) I’d have them as Mishkin.

(https://mikeyc222.files.wordpress.com/2021/12/b31c4970-2e71-4b68-84c0-9f750b72cb54.jpeg)

Here’s that Copplestone leader mini flanked by two Elheim 1/72 (20mm) minis. On our left, a sci-fi female (from the Dy and Mari pair) who fits the look close enough, and on the right a Hazmat Suit from the Survivor group 10 set.

(https://mikeyc222.files.wordpress.com/2021/12/f5325eab-4cd0-4271-a1f7-d192f2fa6d04.jpeg)

Rounding out the gang is a Dark Future model on the left and a Reaper XairBots (Small). The three models in Reaper’s Xairbots line fit in really well with 1/72 minis. The Medium robots, I use as zone hostiles on the side of the aliens and UFOs. Including a robot in this gang, pushes the budget slightly past the straight-to-video, but I’m thinking it fits with films such as Hardware. I do wish I had some small tank treads though as I would have cut the robot at the waste and used treads instead of legs.

(https://mikeyc222.files.wordpress.com/2021/12/f8ec8a1f-b981-460c-990e-7a86ceab9767.jpeg)

Clearing Zone Hostiles from a crash site.

(https://mikeyc222.files.wordpress.com/2021/12/d62f32aa-251e-49c0-97f0-64a7b04f3a57.jpeg)

Salvaging artifacts from the latest hot spot.

(https://mikeyc222.files.wordpress.com/2021/12/0b7e99b2-f9d5-40e6-9bc6-80f7768c23d5.jpeg)

The Scientists ready to understand, and control, the goings-on around Roswell ’98.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on July 27, 2022, 01:55:36 PM
Got in a three player game of Gaslands this weekend using my Roswell ‘98 setting. We went with about 50cans each for three vehicles to include a motorcycle each. We had a blast racing through the Death Race scenario. There were only two vehicles functional racing towards the last gate… a motorcycle and my highway patrol bronco trying to gun it down. Using the new evade rules, the motorcycle was difficult to shoot down and zoomed past the final gate for the win.

New evade rules: https://gaslands.com/rd-evades/

Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: LeadAsbestos on July 28, 2022, 11:03:53 PM
Great looking game!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on July 29, 2022, 02:49:29 PM
Great looking game!

Thanks! I put my cultist gangers around the final gate, simply for thematic effect. We didn't have them taking pot shots at drivers or anything, but they helped give the board a wild, badlands feel.

After having most of this painted for over a year, it was nice to finally get a game in. It was my first game of Gaslands. Very smooth playing game. I still have a little to wrap my head around with the shift dice mechanic, but everyone else seems to grasp it easily, so it's just me. The game played fast, so I feel it's worth learning. I'll get there!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: mikedemana on July 30, 2022, 04:00:30 PM
I'm glad you posted about your game - it let me discover this thread!  :o

I also read your entries for the Roswell project on your blog. That's some fantastic stuff!

I am also inspired by the Warriors, and have been running games for it using my Mean Streets gang warfare rules. If you want to check out a completely different direction, check them out.
http://leadlegionaries.blogspot.com/search/label/Gang%20Warfare

Interestingly, I have a separate Post-Apocalyptic project I am working on, as well. Anyway - this thread is a fantastic read and I love your gangs!

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on August 01, 2022, 01:21:24 AM
I'm glad you posted about your game - it let me discover this thread!  :o

I also read your entries for the Roswell project on your blog. That's some fantastic stuff!

I am also inspired by the Warriors, and have been running games for it using my Mean Streets gang warfare rules. If you want to check out a completely different direction, check them out.
http://leadlegionaries.blogspot.com/search/label/Gang%20Warfare

Interestingly, I have a separate Post-Apocalyptic project I am working on, as well. Anyway - this thread is a fantastic read and I love your gangs!

Mike Demana

Thanks for checking this thread out and providing the words of encouragement. I've got a number of models I still need to work on for this, but you know how this hobby goes. Hopefully, I'm going to be able to focus my hobby down to just a few projects, with this being one.

I'll check out your Mean Streets posts for sure and am interested in what direction you take your post apocalypse project in. Be sure to share!
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Darathar on August 10, 2022, 03:51:30 PM
I can't believe I've never seen this thread before there's some great minis in there Jack Hooligan. Got a tonne of inspiration for my collection. Glad to see someone using minis I got Elhiem to commision too it's great.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on August 12, 2022, 02:06:46 PM
I can't believe I've never seen this thread before there's some great minis in there Jack Hooligan. Got a tonne of inspiration for my collection. Glad to see someone using minis I got Elhiem to commision too it's great.

Based on your post in the other thread, I assumed you probably already saw this one. Thanks for checking it out though and for the kind words. I've got another faction still to do, the punx, and several of these gangs still need their foot models done. So, there's a lot of life in this project yet, I'm just currently sidetracked with BB teams at the moment. (I'm rebuilding and painting my BB collection after selling it all off about 5 years ago).

Which Elheim models did you commission? I love Elheim and have their fantasy sets as well as more for post apocalyptic gaming I haven't gotten to yet.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Darathar on August 12, 2022, 07:33:46 PM
You'd assume I would have but I think it's because I haven't been very active on the forum for a while I've missed all this. I commissioned Dy And Mari, the new range of robots, got the near future SciFi range a bunch of new troops through the votes though I left a few for others to help get them the special figure, and I got the smart boss with katana done but that was back when Matt was just taking ideas randomly and seeing what he could do. Haven't gotten any done lately but I've got a lot more ideas I'd love to see done.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.06.22 Update)
Post by: Mr. White on December 06, 2022, 10:00:05 PM
This project is far from done!

Two new vehicles just pulled into the chop shop. A seventh gang is riding to Roswell.

Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Bullshott on December 07, 2022, 11:53:09 AM
German themed gang?
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on December 12, 2022, 02:49:43 AM
German themed gang?

Ha! Close.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Darathar on January 08, 2023, 04:52:29 AM
Cool keen to see what you do next.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on February 18, 2023, 11:29:23 PM
This is what I’m thinking so far for the punks. Nothing’s glued down at this point… proof of concept.

Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: CapnJim on February 19, 2023, 12:40:10 AM
Interesting.  I like the dude hanging out the passenger side window of the Bug...
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on February 19, 2023, 08:00:49 PM
That's an Elheim female punk mini.
I don't think I care for these faces on the vehicles. glad I didn't glue em on yet. Going in a different direction.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: 3Fingers2 on February 19, 2023, 09:56:05 PM
Liking the new gang , how about the vw bus done similar to the warriors rogues hearse ?
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: mikedemana on February 22, 2023, 01:50:40 AM
I like them -- definite "Mad Max" feel...!  :-*

Looking forward to seeing them painted up...

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: Mr. White on April 23, 2023, 07:07:11 PM
I was finally able to get in another Gaslands game. We had three players rolling through the a Death Race. Each player had a car and a bike each at about ~25 Cans each. It was the Highway Patrol, Cultists and Scientists racing for glory. The boys in blue and the cultists wiped each other out and the Scientists took home the spoils.

This was my second game and the first for my two opponents. It seemed to go a lot smoother than my first game last summer and now the game clicks. Everyone had a great time and are looking forward to more. All three of us are in the middle of a Blood Bowl season, but we’re hoping to find time for another game of Gaslands within the next month.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: metalface13 on April 25, 2023, 07:19:55 PM
Great photos! Looks like y'all had a good time.
Title: Re: Roswell '98: A North American Exclusion Zone in 1/72 (12.22.21 Update)
Post by: CapnJim on April 30, 2023, 05:35:08 PM
Very nice.  I like the jeep and the cop car...
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on April 30, 2023, 08:28:40 PM
Thanks, Gents!

I did work on some more models for this long-running project. This project has provided the opportunity to use models for a variety of rulesets. Originally, it was designed for Gaslands and Zona Alpha. Having played Lion Rampant last summer, I became a big fan of Daniel Mersey’s rules, so with the release of his Xenos Rampant, many of my R’98 factions are going to get fleshed out a little more.

(https://mikeyc222.files.wordpress.com/2023/04/7570cb3e-288d-4547-9f8d-8d8e59c5e61d.jpeg)

First up are the addition of the Northstar Gaslands Bootleggers. I love this 20mm line by Mark Copplestone. It’s right up there with the classic Citadel Dark Future line. Despite there not being any pedestrian rules for Gaslands, I’m thankful Nick at Northstar had this line sculpted and produced. The best 20mm models on the current market, IMO.

(https://mikeyc222.files.wordpress.com/2023/04/41c31334-740f-4968-89bf-2dc2aaa386c7.jpeg)

Xenos Rampant uses models in sets of 5, so 5, 10, or 15. With the five Gaslands models above, I this put me at 12. Having boxes of those soft plastic Dark Alliance models about, I went into the Survivors and Redneck boxes to find three more to take my total to 15. These models are very soft with bendy plastic and a decent amount of flash. Not my favorites, but affordable and I’m thankful they exist because they can really flesh out units at this scale.

(https://mikeyc222.files.wordpress.com/2023/04/f0e37ab0-1ade-4c59-9ea9-a7ebb1b1af0a.jpeg)

Here’s the whole group. 15 on foot and 3 vehicles. The others here I’ve showcased in the past. This could be a complete Xenos Rampant detachment (XR term for warband/army) itself, but what I was thinking I’d do is use these models anytime a Recon Infantry unit was drafted into a detachment. Recon Infantry Veterans might be more like it. I’m envisioning the bulk of their detachment being highway patrol models with a 5 squad unit or two of these Recon Infantry Veterans and maybe a unit of Scientists as Support Infantry.

Either way, with the 2023 theme of completing projects, this completes all my ex-military/redneck models at 20mm. It’s a pretty standard group of post-apoc/survivor models that will find use in any number of games.

(https://mikeyc222.files.wordpress.com/2023/04/5c4658ac-ff45-40d1-9198-9408a3d07b39.jpeg)
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Chimpfoot on April 30, 2023, 09:08:41 PM
So nice 👍🏼
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: mikedemana on May 01, 2023, 02:40:17 AM
Every once in awhile, I need reminding that you are painting 28mm quality on a 20mm figure. Amazing work!  :o

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: LouieN on May 01, 2023, 04:45:05 AM
The whole set up looks great.
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 01, 2023, 04:54:55 PM
Thanks, All!

I wouldn't say this looks _as_ good as 28mm, but they look fine at arm's length on the tabletop. ;)

After looking over the rules again last night, I think I might end up running this unit as Light Infantry with the Guerrilla option. That increases their armour when in soft cover. Light Infantry has better stats than Recon Infantry and with the Guerrilla option that could represent their war experience and making use of their environment or being weekend hunters in the days before. This feels a little better for these troops.
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: DivisMal on May 02, 2023, 07:07:34 AM
Awesome how those come together and give the feel of an „army“!
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Akrim on May 05, 2023, 09:45:30 PM
Such a cool thread, I love it. Very nice figs and terrain!
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 06, 2023, 07:19:55 PM
Thanks for checking out this thread!

It turns out that I only needed to add a small handful of models and I found myself with three Creature Feature Detachments. Most of what's coming was done previously as they were used for various Gaslands scenarios. I painted about 7 models this week and ended up with three, unique, full 24-point Detachments.

(https://mikeyc222.files.wordpress.com/2023/05/da6085e6-b988-4f82-8c22-22d8cce4637f.jpeg)

First up is The Wyrm. Clearly inspired by the film Tremors, which is a personal favorite, I already had the larger graboid-inspired insects in the back to be used as the big game creatures in the Gaslands Big Game Hunt scenario. Each one of these is their own Single Model Unit (SMU) in XR. For variety, I picked up a few Reaper Bones Chthons to serve as the larvae stage for the larger creatures. These models can also be used for the “Did You Feel That?” variant of The Dead Raise option for XR Post Apoc games.

(https://mikeyc222.files.wordpress.com/2023/05/883906b4-35cf-44aa-97d4-8422fc00a830.jpeg)

The 24 point Detachment build is as follows:


(https://mikeyc222.files.wordpress.com/2023/05/4621f107-7142-46d2-9502-6134908f3792.jpeg)

Next up is The Machine. Clearly, this is my Terminator knock-off. I had the eight Medium Xairbots (also from Reaper Bones) as sentry guns for Gaslands arena scenarios. In this case, I just added the one Large Xairbot to serve as the Avatar and the only Elite Infantry unit in my game. Maybe this group came to earth on the hunt for the greys who will be featured in a future post.

(https://mikeyc222.files.wordpress.com/2023/05/05609218-520e-4bf3-a6db-4af45527ab25.jpeg)

The 24 point Detachment build is pretty similar to what Mersey has for terminators in the XR rulebook:


(https://mikeyc222.files.wordpress.com/2023/05/366aa3a5-8c0e-4a16-86ae-6abc989e14db.jpeg)

Third we have The Dead. This one is a blend of the Aliens and Zombie films, but here I’m having the zombies controlled hosts of the xenomorph. Perhaps the “queen” controls them as their bodies serve as incubators for xeno larvae. She’s a bit of a Cthulhu/Alien hybrid creature, but it was a model I had so thought it would work. Another Reaper Bones model, the Mi-go Eldritch Horror. In front of her is a unit of Elhiem Hive Hornets. She’s flanked by 20 plastic 1/72 zombies from Dark Alliance. Perhaps this lady found her way to earth as escaped cargo in a downed UFO? I already had the zombies for the Undead Gaslands scenario as well as the Hornets painted, so I just needed to put paint that Mi-go.

(https://mikeyc222.files.wordpress.com/2023/05/bc3d2420-0236-40db-8c04-b69e2ca33e8f.jpeg)

The 24 point Detachment:


I’ve got three other Detachments in-flight also only needing a handful of models to be fully realized. The other three are a bit more human centric and the focus of this little Roswell ’98 setting of mine.
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: 3Fingers2 on May 09, 2023, 09:04:07 PM
God bless Burt gummer 😂
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: mikedemana on May 11, 2023, 01:57:28 AM
Great looking stuff!  :o

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 12, 2023, 02:26:12 PM
@3fingers2 - ha! Burt Gummer indeed. Love that dude.

Thanks @mikedemana!
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: CapnJim on May 13, 2023, 02:20:55 AM
They look really good.  Well done!
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 14, 2023, 05:30:59 PM
(https://mikeyc222.files.wordpress.com/2023/05/45077294-e136-418d-934a-e7c17de1d65b.jpeg)

My fourth completed detachment, and the protagonists of my little Roswell’ 98 setting are The Survivors. I recently finished painting a few units for this band and I’ve got many, many human models painted at this scale now, so this detachment could easily go beyond the standard 24pts. This post will only address the 24 though.

(https://mikeyc222.files.wordpress.com/2023/05/f436ad8f-62f9-44d0-b645-33545c623194.jpeg)

Again, doing this project in 1/72 (or 20mm) was driven by the desire to make use of those excellent Citadel Dark Future minis. It’s a blessing that Northstar commissioned Mark Copplestone to also make some post apoc minis for Gaslands, even though Gaslands doesn’t have pedestrian rules, because those new Northstar minis slot right in with the Citadel sculpts. The largest organized group of models, when both lines are combined, are the Highway Patrol or Police. So, like the Main Force Patrol in the original Mad Max film, this setting has the law, and not some military, trying to keep civilization together.


(https://mikeyc222.files.wordpress.com/2023/05/2d842cc2-91a7-4d93-bd5a-424cf58ec70e.jpeg)

The SWAT unit here is made up of four Dark Future models with an Elhiem lady in the middle.


(https://mikeyc222.files.wordpress.com/2023/05/050dd7e5-899f-40d2-8749-16f3112c0c22.jpeg)

The scientist unit above scavenges the alien and machine technology to reverse engineer weapons to assist the humans in their fight for Earth. From left to right we’ve got Dark Future, Elheim, 40k Tau drone with a Northstar Gaslands Implements of Carnage sprue weapon, Northstar Gaslands Corporate mini, and Reaper Bones Small Xairbot. The deathray drone is hovering slightly higher than I intended, but the super glue dried too fast for me to correct. Oh well. This is a support unit with that drone sorta slow hovering in place and blasting UFO tech death rays into the xenos.


(https://mikeyc222.files.wordpress.com/2023/05/6e1a8458-edd1-4ec5-b1d3-dc7edfa085ad.jpeg)

Posted previously, two units of ex-military/militia types are rolled into this detachment lending their firearms and experience to the cause of human survival. I see them as spotters for the scientist support unit as well.


(https://mikeyc222.files.wordpress.com/2023/05/28c40bda-7029-4dfd-be58-dad6674cb425.jpeg)

The last unit is a vehicle, and I’ve got four to choose from that would work. Ideally, this detachment would use one of the two Highway Patrol vehicles, but I’ll let the player decide.


(https://mikeyc222.files.wordpress.com/2023/05/61e45a4b-a55c-4871-9e10-9060858722e0.jpeg)

Here’s the whole 24pt unit. Looking at them now, these pics are a bit darker than I’d prefer, sorry.

(https://mikeyc222.files.wordpress.com/2023/05/e8d9a4b6-8c51-4932-bc04-fcc9ac0ae740.jpeg)

Above is the same unit, but using the optional rule in Xenos Rampant to represent human/survivalist type detachments as Reduced Model Units with the rational being the human race is depleted and there’s a much smaller population. I’ve previously credited rules mentioned to Daniel Mersey, as the XR ruleset’s core is from his design, but I’m not sure if this option was Mersey’s or co-author Richard Cowen’s. Either way, I haven’t decided if I’ll go this direction or not. I do like the idea of a smaller band of scrappy humans, but at the same time…I’ve got a lot of painted figs at this scale I’d like to use! 😉
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: mikedemana on May 14, 2023, 06:26:46 PM
I'd love to see a battle report using the rules and your figs...  :-*

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 14, 2023, 10:04:47 PM
I’ve got one more XR detachment I want to have in the bag before I start playing games. I should have it done soon so maybe I’ll get in a game next weekend.
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 16, 2023, 08:53:06 PM
(https://mikeyc222.files.wordpress.com/2023/05/9faa9611-9bc5-41a2-b664-690953f1e5a9.jpeg)

Here’s the main antagonists of my little Roswell ’98 setting, the aliens that have come back 50 years after the ’48 “weather balloon” incident, led by The Martian. A lot of angles I had bouncing around in my head to use “cult” style minis from two great 20mm lines solidified in this detachment.

(https://mikeyc222.files.wordpress.com/2023/05/1bb1531a-dff1-4bc8-8346-9deeb890a444.jpeg)

Leading this detachment is the main brain itself flanked by two human bodyguards. The cloaked cultists are from the Citadel Dark Future line and the taller martian is a 28mm Reaper Alien Overlord. Mixing scales here works for me as it gives the martian an otherworldly creepiness. This idea originally struck me with my punk gang (the sixth, and last detachment. ETA unknown) and I liked the idea so much there I thought it could work even better here. I think it does. This model also gives me a unit to play with the Psychic rules in games of XR. Is he controlling the humans? Are they toads wanting stature in his New World?


(https://mikeyc222.files.wordpress.com/2023/05/5eb372f3-8e33-4856-943f-90105dbfe25f.jpeg)

The Greys here are another scale too. 15mm Alien Greys from Rebel Minis. I couldn’t find suitable Greys at 20mm and even though little green martians would better match The Martian, being a setting in the 90s, they _had_ to be Greys. I mean…Alien Autopsy! Like the cultists I use the cloaks on the leaders here to tie the color into The Martian. Going with Force Field here due to either technology or their smaller size.


(https://mikeyc222.files.wordpress.com/2023/05/cd133f83-f75b-4e60-9de6-dbb635038c50.jpeg)

Here come the excellent Northstar Gaslands Wasteland Warrior models. These acolytes are a bit lower ranked than the Dark Future robed cultists, so they don’t get the honor of Martian robes yet, but paint themselves in the color of The Greys. Here we have a unit led by some of those robed leaders. I was thrilled to get these two lines in sync here. The female cultist with two pistols is from the Dark Alliance Survivors line. Hair scraped off to appear bald.


(https://mikeyc222.files.wordpress.com/2023/05/3e6ff18c-9776-4f91-93c7-92dbf2736368.jpeg)

The vehicle here has been showcased in a previous post as part of the Cultists gang for Gaslands. It’s a 1941 Military Half Ton Truck from Greenlight with Northstar Wasteland Warriors drivers dropped in.


(https://mikeyc222.files.wordpress.com/2023/05/0c1b1e2e-a57b-4999-b849-f03adc186a30.jpeg)

Above is the whole detachment on display. A motley group of models at various scales unified in their vision for the conquest of earth.

(https://mikeyc222.files.wordpress.com/2023/05/2c747719-6f36-4a81-9d9c-0c80aa19d087.jpeg)

The Martian and The Survivors detachments let me play with new Copplestone sculpts and the wonderful 20mm Perry figs I’ve adored over the decades. The robed cultists and highway patrol models are about 35 years old. Finally… a chance to use them! Thanks, Xenos Rampant!  ;)

(https://mikeyc222.files.wordpress.com/2023/05/25662f54-46ab-48b2-b898-d4989a302ff9.jpeg)

This detachment also fills my “weird odds n ends” Really Useful Box (RUB) for all flavors of post-apoc gaming. It contains creatures, NPCs, objective markers, etc. I try to keep my minis collection structured and intentional, so restricting my models to specific RUBs help prevent me from wasted purchases and piles of unpainted models. This setting does still have that Punk detachment incoming, but I might move over to another project or two first. I’ve got five XR detachments to play with now so that should be good to get me going for a little while.
Title: Re: Roswell '98: A North American Exclusion Zone (Xenos Rampant Update)
Post by: Mr. White on May 21, 2023, 04:14:51 PM
Finished my last Gaslands gang for this setting.

(https://mikeyc222.files.wordpress.com/2023/05/bac7ef80-c5c2-4b5d-8e7e-3252930e8c29.jpeg)

Punks are a staple of Post Apocalyptic gaming, but it took me a while to figure out exactly what I wanted to do with them in my Roswell ’98 setting. I originally planned to just use army greens like the Maniax as a tribute to the Dark Future gang. Ultimately, I opted to employ some inspiration from them, but not copy that gang outright.

(https://mikeyc222.files.wordpress.com/2023/05/10b32860-2b22-47ef-bba2-3ecc8c4ca185.jpeg)

I already have a gang with military type vehicles, The Cultists, and another gang that dresses in greens, the recent Ex-Military types, so I skipped those Maniax standards so this gang could have it’s own identity. Their tribute to the Maniax is the gang all having blond mohawks. I was thinking of having a wide assortment of colored hair, but I kinda like how a unified color helps with gang identity.

My thought on this gang is to have the vehicles look like a punk’s leather jacket. You know the type, pins, patches, spikes, etc all over. I didn’t want to go overboard so the models weren’t too cluttered, but black vehicles with graffiti was my attempt to convey the same sort of authoritarian vibe.

(https://mikeyc222.files.wordpress.com/2023/05/692dcb27-ec1e-4773-99db-949bd79e06c8.jpeg)

Punk models are a mix of Northstar Gaslands Punks and Citadel Dark Future with a single Elhiem hanging out the shotgun side of the beetle. The vehicles are Greenlight 1949 Volkswagen Beetle, Greenlight Volkswagen Panel Van both 1/64. The bike, sidecar and riders are Citadel Dark Future.

(https://mikeyc222.files.wordpress.com/2023/05/70d4debb-71c7-45f2-bb5e-48e528b1b3f1.jpeg)

I still have the punk and rocker models on foot to paint up so this gang can play in Xenos Rampant, but this actually finishes the last of my vehicles for Gaslands. Every vehicle has driver and passenger models. This was a lot of extra work for Gaslands, but it was important to me to make use of these models. I have an idea for a single model or two in the future, but those are fun stretch goals that I’m ok if I don’t actually get too. For now though, my Gaslands models are done.
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: CapnJim on May 21, 2023, 07:41:32 PM
I still like the one hanging out the side door of that VW... :)
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: mikedemana on May 22, 2023, 03:35:17 AM
Looking great! You are going to have a simply amazing looking game one day...  :-*

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on May 22, 2023, 02:58:39 PM
Thanks, both.

I have played a few games of Gaslands with these minis and it, indeed, does look pretty cool. Looking forward to playing XR and getting all the foot models, well, on foot and on the table.
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Darathar on June 02, 2023, 08:52:54 AM
Love the welds on the roof of the van. As if they'd be precise at welding they'd just slather as much as they could untill it sticks  8)
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on June 07, 2023, 04:52:13 AM
Thanks! I’m glad that worked out. To be honest, I wasn’t sure how I was going to pull off the gunmen on top of the van. I’m not great at greenstuff and don’t have a large amount of bits. Spare wheels from the Implements of Carnage by Northstar gave me round objects to have the punks sticking out of, but I was at a loss as to how they would be affixed to the van. Originally, I was going to wrap chains around the vehicle up to the tires, but I didn’t like the overall look. Putting a dab of greenstuff on the roof and pressing the tires into it was dead simple. I just used a pin to press the “weld” effect.

How do you weld rubber tires? Who knows! But it was easy to do and looks ok. Also, part of be overall aesthetic of this project is for a B-Movie look, not a lot of mods to the vehicles. limited budget for visuals here ;)
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Chimpfoot on June 09, 2023, 07:58:54 AM
Lovely job👍🏼
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on June 09, 2023, 11:06:37 PM
Thanks!

I just realized I omitted a picture and content from a few posts back. The human cultists image as well as text on the greys weren't included so the post was bizarre. It's been updated: https://leadadventureforum.com/index.php?topic=129236.msg1802707#msg1802707

I've opted to not just post a link to my blog about this stuff, but to include the entire blog post here for ease of viewing for LAF members. Sometimes there's a little lost in translation between the two. Sorry!
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on August 02, 2023, 04:40:26 PM
A scrappy band of human scientists were able to emit waves that paralyzed some of the invading robots around Roswell. The machines were locked in place, but could still pivot and fire.

This was the background for a recent game of Gaslands - Arena of Death scenario. The robot models served as turrets.

Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: mikedemana on August 03, 2023, 12:56:10 AM
Your stuff always looks so cool. I wish Gaslands interfaced with infantry better and made more of a Sci-Fi wargame. It definitely has one of the more fun vehicle movement systems!

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on August 03, 2023, 03:11:02 PM
Thanks!

Yeah, it would be nice, and I think there was an issue of Wargames Illustrated a few years back that had pedestrian rules for Gaslands. If I recall, the Gaslands author has said he's not doing pedestrian rules for the system, and I get it. Like the pedestrian rules for Dark Future it's kinda hard to do when also dealing with vehicles moving at high speed. Fortunately, Xenos Rampant has vehicle rules, so there is a way for me to use both my vehicle and pedestrian models together in a game, but it won't be with the Gaslands movement templates.

What I'm doing with Gaslands atm, is using pedestrians around the board as window dressing and spawn points. Also, if a car wrecks, and doesn't explode, we're letting the players pick a pedestrian model to represent the driver and have them placed next to their vehicles wreck where they act similar to turrets except any hit takes them out. it adds a little more narrative to the game with the drivers sticking around taking shots.

In another little bit of hobby news, this little Roswell '98 project of mine is in the August issue of Wargames Illustrated (issue 428).
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: mikedemana on August 03, 2023, 03:46:48 PM
In another little bit of hobby news, this little Roswell '98 project of mine is in the August issue of Wargames Illustrated (issue 428).

Whoa...congratulations!  :o Well-deserved!

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: CapnJim on August 03, 2023, 05:57:21 PM
I read that article last night.  I though that stuff looked familiar, so I looked on LAF.  And voila!  Great job!
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on August 03, 2023, 06:48:42 PM
Thanks, both!

When I submitted the article, I had no idea what the other contents would be. Now I joke with my friends that "Rick Priestly, Dan Mersey, and the Perry Twins are WI contemporaries of mine". hehehe

If only the magazine was more readily available here in the United States...
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: CapnJim on August 03, 2023, 06:51:48 PM
Thanks, both!

When I submitted the article, I had no idea what the other contents would be. Now I joke with my friends that "Rick Priestly, Dan Mersey, and the Perry Twins are WI contemporaries of mine". hehehe

If only the magazine was more readily available here in the United States...

I know Barnes & Noble carries it...so does the Michigan Toy Soldier Shoppe in Royal oak, MI, as well as On Military Matters...
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on August 03, 2023, 07:03:22 PM
I know Barnes & Noble carries it...so does the Michigan Toy Soldier Shoppe in Royal oak, MI, as well as On Military Matters...

I don’t see it in the BnN site, so maybe they don’t carry it anymore? I do see it on Michigan Toy Soldier. Thanks for bringing that one to my attention. I do have to order a few things from Northstar so I’ll check there as well (though in the UK, but like I said, already need a few other things…)
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: CapnJim on August 03, 2023, 11:23:59 PM
It's been a fair few months, but they have (or at least used to have) them on the racks at the stores...

I get mine through a subscription at OMM...
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on January 01, 2024, 04:34:29 PM
Happy New Year, All!!

Yesterday, I celebrated a birthday so had a few fellas over and rolled into Roswell.

We played the Gaslands Zombie Bash scenario twice. 30 zeds on the table. Player who has run over the most when there are less than 10 left (or end of 3rd turn) wins. Narratively, an alien hive queen of sorts settled into the wreckage of a downed airliner. Her parasitic larvae incubating within and animating the dead from the crash.

I’m pants when it comes to taking pictures during game play. That is… I often forget to do it! So here’s some setup shots with only one or two in-action.

Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Too Bo Coo on January 01, 2024, 06:26:06 PM
I have a 20mm table too, the DF minis are just among my favorites! This looks SUPER!
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on January 01, 2024, 09:18:32 PM
I have a 20mm table too, the DF minis are just among my favorites! This looks SUPER!

Thank you!
Going back the first post, years ago, the whole focus of this project is to finally be able to put those classic Perry-sculpted Citadel Dark Future minis to work. Fortunately, they're now joined by some fantastic Mark Cobblestone Gaslands minis and an infusion of Dark Alliance Survivor and Stalker troops. 20mm has become a _great_ scale for post apocalyptic gaming.

I'd love to see the minis on your table, are they posted anywhere?

Thanks for checking this thread out!
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: mikedemana on January 02, 2024, 05:21:37 PM
Good to see this project and getting some game time!!  :-*

I have played the Zombie speed bump scenario a couple times with our Sunday evening gaming crew. Of course, our table looked nothing like yours...! Love the idea of the crashed plane, too...

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on January 02, 2024, 05:46:07 PM
Good to see this project and getting some game time!!  :-*

I couldn't agree more with that!
It's tough as I'm in a very healthy, and active, Blood Bowl league. Most of my gaming time during a year ends up there, but this project is where my heart lies. I've made it a 2024 goal to finish up some models here, get in more Gaslands, but also use these models for Xenos Rampant too.
Here's hoping!

For this scenario, we spaced the zombies too far out so the game was a bit easy. It wrapped early enough for us to setup with zombies placed a bit more strategically...some of these appeared to be "tactical" zombies with how they took to cover. ha! It made for a more thrilling game though. We've also been working with some very easy-to-use house rules for the models on foot with Gaslands. A few more enjoyable games with the house-rule and I might share out.

I'd love to have seen your Gaslands games. Your post apoc table looks amazing, so I can only imagine your Gaslands look as good or hotter.
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: CapnJim on January 03, 2024, 12:05:24 AM
I like that set-up.  Well done!
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: mikos khan on January 03, 2024, 02:37:31 AM
Great set up.  I love the jeeps and especially that awesome looking destroyed aircraft!
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: mikedemana on January 03, 2024, 03:19:48 AM
I'd love to have seen your Gaslands games. Your post apoc table looks amazing, so I can only imagine your Gaslands look as good or hotter.

Thanks for the kind words -- I really appreciate it. I just finished two more building ruins tonight! A couple coats of clearcoat and I will have them ready for my next post-apoc game.

Actually, the Gaslands is run by my friend Keith. His tables tend to be more functional and less artistic. In fact, I just checked my blog and I have yet to post any pictures from our Sunday evening Gaslands games...which actually surprises me. I always take photos. I guess I was just really busy and never got around to creating a blog entry from them.  ???

But wait...there's more! I just checked Keith's blog and he did a post from a Zombie speed bump Gaslands Game he rand this summer. You'll see what I mean by functional if you check out the link below. Of course, my blog link is in my signature...  :D lol
http://orcafinnbasement.blogspot.com/2020/07/my-gaslands-vehicles.html

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Gaslands Update)
Post by: Mr. White on January 03, 2024, 04:42:18 PM
Thanks, all, for the kind words!

@mikedemana - I see what you mean, but hey, it's cool to have other gamers in the group provide tables. I'd play on those if a buddy offered. In my area, I'm the guy putting all the tables and games together. I've resigned myself that there's some settings I just won't get to game... not enough resources for one fella. The obvious downside to just me... more work (but i don't really mind that) and not a lot of game variety. The upside... we're _always_ playing something I want to play ;)
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles added)
Post by: Mr. White on January 13, 2024, 05:50:43 PM
(https://mikeyc222.files.wordpress.com/2024/01/4fb4beca-68dc-451e-985b-123ee68cc479.jpeg)

Playing some games of Gaslands recently, I realized that I needed a few more obstacle types. I determined that I needed markers to represent vehicles that get wrecked, but I also wanted some destructible terrain.

(https://mikeyc222.files.wordpress.com/2024/01/04e28d15-087d-4b29-aae9-dad3f34958dc.jpeg)

As my Gaslands vehicles have oop models and weapons hanging on and around them, I didn’t feel comfortable setting the cars upside down or on their side when wrecked. I decided I’d just make some cheap wrecks. In true B-movie fashion the cars we use to film driving are not the same we’re blowing up. Hehehe. I didn’t use the $10 Greenlight 1:64 cars for the wrecks, but just some generic looking Matchbox vehicles. I went ahead and used the same base size, so the wrecks retain the same footprint as when they were in action.

(https://mikeyc222.files.wordpress.com/2024/01/82eea157-45f6-4cac-9412-11b024620c63.jpeg)

Wrecked bikes was a little trickier. I didn’t have spare bikes, so I opted to just go with a few tires. These markers are a bit less thematic, but they do allow a driver to stand on the wreck, per our pedestrian house rules. Like the cars, I used the same size bases as the bikes to retain the same collision footprint for the obstacle.

(https://mikeyc222.files.wordpress.com/2024/01/751c073e-c837-491d-8645-78cdd4fb121f.jpeg)

I have dry tumbleweeds on my Gaslands table, but we’ve only used them for visual appeal. I came across some train cactus packs (maybe HO scale?) and realized I could base some of them for clear collision contact and have some destructible obstacles. Destructible obstacles are unlike rocks and wrecks in that colliding with them will remove them from the game, but a driver will take hazard tokens. For other games, such as Xenos Rampant, these cactuses will serve as scatter terrain as shown above.

The cactuses are a little more vibrant green than maybe the rest of the colors on my table, but they’ll be scattered about a bit, so shouldn’t make the table look too lush. With both of these though, I’ve got all the obstacles I need for future games and won’t have to proxy anymore.
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: CapnJim on January 13, 2024, 06:55:47 PM
All that stuff looks good.  Well done!
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: mikedemana on January 13, 2024, 08:08:59 PM
Looks great! I want to drive a car on that table...!!  :-*

Great ideas on the wrecks, too...

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Mr. White on January 15, 2024, 07:31:01 PM
Thanks, both!

I hoped the wrecks were designed and painted in a way to serve double duty. I want them to play as wrecks in Gaslands, but as scatter terrain in Xenos Rampant. If I modeled fire/smoke on them, like recent wrecks, they'd look better for Gaslands, but might not work for XR. If I added more rust and vegetation, like they've been sitting out awhile, they'd look better for XR scatter terrain, but look too stale to be a recent Gaslands wreck.

I hope I found a happy medium.
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Mr. White on January 25, 2024, 06:49:10 PM
Just received my Jon Hodgson Backdrop books.
Snapped off a quick lunchtime photo previewing my next gang.
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Pattus Magnus on January 25, 2024, 08:25:57 PM
Nice! That page definitely fits with the theme. Your figures certainly look good!
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Mr. White on January 25, 2024, 10:54:45 PM
Thanks!
I wasn’t sure if your zombies (that look great!) we’re in front of a Hodgson backdrop, but flipping through the sci-fi book, I see they are.

Next, I gotta read up on the suggested photography tips.
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: mikedemana on January 25, 2024, 11:38:14 PM
Love the backdrop. I should probably start doing something like that instead of my plan black backdrop...

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Pattus Magnus on January 26, 2024, 03:11:04 AM
I definitely have been having fun with the backdrop books, including in the pictures of the zombies. So far, all I have been doing is propping it open, with a mat in front, and plonking some figures in front. The difference backdrops in each book go a long way toward setting a tone for the pictures.

All that said, it’s even better when there’s some scatter pieces as well, and you have a great collection to go with your figures!
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Mr. White on January 26, 2024, 02:52:04 PM
Yeah, I don't think I'm going all in on photography. I don't want to buy a light box or special camera or anything, just do what I can with my phone, this book, and my models.

I do see a few items I'll try to be aware of next time:

* The rock formation and model on the right are casting shadows on the backdrop image. Preventing any sort of shadow may be difficult.
* I laid my phone on it's side and it looks like the camera was on the top side. These are 1/72 models so the angle is from above. I'll try flipping the phone on the other side and see if I can get a more "front on" shot.
* dodgy paint job...harder to correct
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Mr. White on January 26, 2024, 02:54:48 PM
Love the backdrop. I should probably start doing something like that instead of my plan black backdrop...

Mike Demana

But your tables look so good I don't know that a backdrop would further enhance the pics. ;)
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: mikedemana on January 27, 2024, 12:58:57 AM
Aww, thanks guys! But Mr. White is the star of this show. We all are inspired by his Roswell '98 project...  :-*

Mike Demana
Title: Re: Roswell '98: A North American Exclusion Zone (Obstacles Added 01.13.24)
Post by: Mr. White on January 29, 2024, 07:52:23 PM
(https://mikeyc222.files.wordpress.com/2024/01/472a1387-e9cc-4b30-99c7-47ba17210844.jpeg)

Almost two and a half years ago, I created a few ninja vehicles for Gaslands. At the same time, I put together some foot models to go along with those rides, but I never got around to needing them. Well, since then Xenos Rampant has come out, and we’ve started developing some light house rules for pedestrian models in Gaslands. The time was right to get some ninja on-foot models ready for Roswell ’98.

(https://mikeyc222.files.wordpress.com/2024/01/7e081770-1c4c-4dd0-9ba5-9cdbc10e6d78.jpeg)

Now, adding Ninja to Roswell ’98 comes close to making it a kitchen sink setting. I’m very cognizant of this. I’m generally not a fan of those sort of all-in-one settings. To me, it feels like if your setting is “everything”, it’s really “nothing”. That said… as another of those darn 80’s kids… I have to include Ninjas. The two on the ends are from Zvezda. The three in the middle are from the Dark Alliance Stalkers box with the Mini Gun Samurai having a head swap from a Caesar 1/72 samurai.

(https://mikeyc222.files.wordpress.com/2024/01/efa47776-462d-44ee-86de-cbab25f15bff.jpeg)

Not wanting to be too tied into looking like GI Joe, I skipped the obvious Snake-Eyes and Storm Shadow paint schemes and did the whole gang up in colors closer to the often neglected Budo. So, browns and greens with a little red or white trim. Plus, I already had those motorcycle ninjas in green based on the green ninja in Ninja III: The Domination.

(https://mikeyc222.files.wordpress.com/2024/01/9c568ef4-d490-474f-adf4-3cf83f3630c5.jpeg)

I’ve only done five of these models at the moment. They’ll make a good Recon Infantry unit for games of XR.

(https://mikeyc222.files.wordpress.com/2024/01/e027a1aa-9294-44df-a97a-7dc285a2182e.jpeg)

Adding a second picture here because I’m undecided if those painted backdrops work for larger group shots. I think they might not. The models have to be compressed in, plus you can’t really do this kind of top-down angle,

Oh, it looks like my foot ninjas are actually in a different shade of green then the bike ninjas. oops. I mean… They’re a bit more muted because they had to drop and roll when their bikes wrecked. Their ninja gi are dusted from rolling about the desert. Yeah…that’s the ticket!
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: CapnJim on January 29, 2024, 10:47:58 PM
A.  the minis look quiet nice.

As for backdrops, I think the painted ones look better from lower angle shots.  But that's just my $.02
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: mikedemana on January 30, 2024, 01:16:22 AM
Looking great! I like the tight shot with the small group, too...

Mike Demana
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: Mr. White on January 30, 2024, 02:27:08 PM
Sounds like I'm good to stick with the lower, ~15degree angle with the backdrop and move away from the higher angle shots.

Thanks, both!
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: Mr. White on February 01, 2024, 08:35:01 PM
So, what you're telling me is _some_ of these Battletech mechs can work alongside 1/72 minis? Used as Single Model Units each, they can turn a Recon Unit of 5 models into a full Xenos Rampant detachment? Well...including a few bikes I already had for Gaslands.

Maybe these get rebased or paint colors touched up? Maybe this turns my table too much into sci-fi though? And it would only seem to work on mechs that can look like they're autonomous robots and not piloted. Like the Grasshopper mech on the right. Otherwise, they'll look out of scale.
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: Pattus Magnus on February 02, 2024, 02:32:12 AM
I think those mechs fit in seamlessly as autonomous or remotely piloted war ‘bots.

You could use them to boost the numbers in an infantry unit, or deploy each of them as a single model unit. They certainly look like they could soak up a lot of small arms fire.
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: Mr. White on February 02, 2024, 02:45:11 PM
I agree. They do look like they can absorb some damage. Single Model Units will probably be the way to go.

I _love_ the idea of remotely piloted. I might have to see if I can convert some models tinkering with remote controllers or something.
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: CapnJim on February 03, 2024, 06:32:12 PM
Those look good!
Title: Re: Roswell '98: 1/72 Post Apoc (XR update)
Post by: Mr. White on February 04, 2024, 08:23:40 PM
Yeah, I might go back and add some sort of android or two to that ninja gang, but I don't wanna get side tracked at the moment and focus on the models I already own and need to be painted. So, for now, maybe I'll just use those Battletech Mechs as is? But, regarding painted models...

(https://mikeyc222.files.wordpress.com/2024/02/a6df04c9-727f-46c0-8ed0-8e16c23704ed.jpeg)

“You think this is a f’n’ costume? This is a way of life.” – Suicide, Return of the Living Dead.

For this gang, I was thinking that maybe I’d have each model be unique in their own colors, but…nah. Unified gang colors make the models easier to paint. Plus, as they could be a unit in Xenos Rampant, probably Berzerk Infantry, I want them to have a unified aesthetic that’s better for gameplay.

(https://mikeyc222.files.wordpress.com/2024/02/7de747f0-573f-4308-a912-bccfa681c3f5.jpeg)

Above are five Alan Perry sculpted Dark Future punks and a metal, old school Necromunda Goliath. I knew long ago, I wanted a “big guy” in this gang. Being a gang of punks, I looked for inspiration in 80’s arcade beat’em up titles like Double Dragon and Final Fight. The enemy gangs in those games had big guy, ogre-sized characters, Abobo and Andore respectively. Additionally, as a Necromunda gamer in the 90s this let me revisit one of those models without having to buy in on a whole gang. He seems to fit in well.

(https://mikeyc222.files.wordpress.com/2024/02/046b8ba3-8b33-4427-9d8f-5ec3f406391e.jpeg)

These five are a bit more modern as they’re part of the Mark Copplestone sculpted line from Northstar. This whole project started a few years ago because I wanted to get those classic Dark Future sculpts on the table, but these Copplestone models have become the standouts. I love painting these. I’ve bought a few more blisters of each type to have on hand to paint in the future. Good stuff.

(https://mikeyc222.files.wordpress.com/2024/02/49aa4528-e439-4c6a-ada0-f09f187fe27b.jpeg)

A group shot of all 11 models. I’ll probably have “Goliath” back there count as a Single Model Unit. Probably juiced out of his mind on “xenooze” or something. Yellow-dyed mohawks across the gang as a tribute to Dark Future’s Maniax gang who were in paramilitary greens, but bleached blond mohawks.

(https://mikeyc222.files.wordpress.com/2024/02/35e2c63e-c153-4d62-8246-8f48094d9af0.jpeg)

“Slime Time!” The punk gang rolls out into the badlands of Roswell ’98.
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Mr. White on February 09, 2024, 05:20:16 PM
(https://mikeyc222.files.wordpress.com/2024/02/987fef99-1b31-4dea-bfc2-129cd97b30a3.jpeg)

“For the good old American life: For the money, for the glory, and for the fun… mostly for the money.”

The last gang I have to paint models up for are The Bandits. I was calling them “The Rockers” or “The Smugglers” earlier, but we’ll go with The Bandits for now.

(https://mikeyc222.files.wordpress.com/2024/02/c01849ff-9abd-48a6-b63f-ce444cb77c29.jpeg)

Looking for a way to unify their look as a cohesive gang, I’ve gone with “blue jeans”. Not really gang colors per se, but I think they’re the only models I’ve done in this setting in blue jeans, so let’s go with it.

(https://mikeyc222.files.wordpress.com/2024/02/c68c7157-167f-4f80-8808-e53dccdab6cd.jpeg)

Well, obviously they’re not 100% in blue jeans. But perhaps the “Canadian Tuxedo” of the leader makes up for his better half here being in leopard leotards. Also, I think this is the only gang I field at the moment that is made up entirely with Alan Perry Dark Future sculpts.

(https://mikeyc222.files.wordpress.com/2024/02/93893732-bae2-41bb-b996-414f597a5593.jpeg)

The philosophy of this gang probably skews close to the Lariat Clan in the Dark Future rulebook: Bushwacking convoys in carefully-planned ambushes, much as the gangs of the old west attacked stagecoaches and trains. When the chips are down though, they’ll toss their lot in with the side of the Roswell Defense Force rather than with The Invaders. They'll likely be fielded as Light Infantry in Xenos Rampant.
 
(https://mikeyc222.files.wordpress.com/2024/02/86e3c5dc-3b0a-4723-b9ac-951f9a6adc7f.jpeg)

"Sonoran Stingers....Let's ride. Giddy-up!"
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Pattus Magnus on February 09, 2024, 06:14:46 PM
They look great! You have a pretty amazing collection- so many gangs, all with their own style.

Regarding the lady who isn’t wearing jeans, I would be hesitant to criticize the fashion decisions of any woman packing an RPG. If she likes the faux-leopard print tight, who am I to say, “nay”?
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Cat on February 09, 2024, 07:14:02 PM
Really nice looking set-up; and yeah, the mechs are good with it!
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Mr. White on February 10, 2024, 07:24:58 PM
Regarding the lady who isn’t wearing jeans, I would be hesitant to criticize the fashion decisions of any woman packing an RPG. If she likes the faux-leopard print tight, who am I to say, “nay”?

Ha!

Thanks for the compliment on the gangs. I kinda wanna to a reshoot of the earlier ones to match the glamour shots of the recent Ninja, Punks, and Bandits.
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: mikedemana on February 11, 2024, 11:02:13 PM
The new gangs are looking great! I like how you're planning multiple gaming outlets for this painting project. That's the way to go!

Mike Demana
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Spinal Tap on February 12, 2024, 07:43:50 AM
What an outstanding collection you have.
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Mr. White on February 12, 2024, 02:55:49 PM
Thanks, all!

@Cat - Yeah, I might still repaint a mech or buy a new one to paint in red and whites like the vehicles, but for now I think I'll leave these two in greens as is for a few games. They at least match the foot models.

@mikedemana - Yeah, it's been interesting how appropriate rulesets have just been collecting as this project rolls along. Yesterday I stated up four warbands for The Doomed using these models. I think I'm actually going to end up getting a game in of that prior to XR... though I prefer XR. My son wants to try The Doomed and it's faster playing, with fewer models, so we'll give it a go.

@Spinal Tap - Thank you! I'm considering adding some Stan Johansen 20mm Road Warrior models. The sculpts aren't as crisp as the Alan Perry and Mark Copplestone models that make up the bulk of this project, but he sorta kept the lights on for post apoc models at this scale during the dark years between Dark Future and Gaslands, so I kinda wanna acknowledge that.
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: CapnJim on February 12, 2024, 05:47:52 PM
Those crews look great. 

And never argue with a woman with an RPG...unless you are Marvin Boggs in the Red movie, that is... :D

 
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Mr. White on February 15, 2024, 06:52:23 PM
I haven't seen the move Red, but sounds like I should check it out if there's a woman packing an RPG...
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Darathar on February 18, 2024, 11:01:17 AM
Loving the latest additions very cool figures 😁👍. I keep dropping hints we need more gaslands figures from north star hope we do at some point.
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Mr. White on February 19, 2024, 08:41:38 PM
Loving the latest additions very cool figures 😁👍. I keep dropping hints we need more gaslands figures from north star hope we do at some point.

Do you have a line to Northstar or Copplestone? I'd _love_ some more figs in this scale.
Title: Re: Roswell '98: 1/72 Post Apoc (XR Bandit update)
Post by: Darathar on February 23, 2024, 10:41:23 AM
No I wish I've just been asking over time on Facebook