Lead Adventure Forum
Other Stuff => Workbench => "Build Something" Archiv => Topic started by: Hammers on June 24, 2021, 10:45:22 PM
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Vanvlak: Field
(http://leadadventureforum.com/gallery/51/134-240621201557-518821084.jpeg)
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Daeothar: Collapsed Overpass
(http://leadadventureforum.com/gallery/51/134-240621201320-51875928.jpeg)
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Tomrommel1: Difficult Terrain for Vietnam
(http://leadadventureforum.com/gallery/51/134-240621201557-51881354.jpeg)
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Mick in Switzerland: Difficult Terrain
(http://leadadventureforum.com/gallery/51/134-240621201321-518781990.jpeg)
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Dolmot: Little Embuggerance
(http://leadadventureforum.com/gallery/51/134-240621200849-51871876.jpeg)
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pistolpete: Cliffhanger
(http://leadadventureforum.com/gallery/51/134-240621201321-518791274.jpeg)
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Oh wow, I'm really in for it now, by the looks of it!! :o
Great work, all of you guys! This is going to be a very tough competition (and choice...) 8)
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More tough choices... :o
@ Daeothar...is it my imagination, or is that a dead Star Trek security guard I can spy? Those red shirts are fatal ;)
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Cracking job everyone :-* :-* :-* :-*
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Such good stuff:
Vanvlak: A really interesting concept, and that dung heap looks like it smells revolting!
Deothar: The care and attention to detail that went into this build was obvious from your WIP thread, and the same clearly went into your paint job. I for one would never have the patience. Really impressive.
Tomrommel1: The concept of jungle tracks where you can swap in or out various fiendishly devised booby traps is really clever (and well done) and opens up some exciting gameplay options. And that bamboo looks really good too.
Mick in Switzerland: The sheer scale is impressive on this one, as is the hillside concept. It is really effective the way the jungle at the base of the hill gives way to a cratered moonscape at the summit. Despite the obvious artillery support available I don't think it is going to be easy to winkle Charlie out of that position!
Dolmot: A simple concept executed extremely effectively. They are really pretty pieces that will enhance any table and can be used in any time period.
Pistolpete: Those are some very imposing cliffs! And the rope bridge looks suitably rickety. Don't try and cross while that leather jacketed archaeologist in your photo is waving his machete!
Well done all!
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Wide variety of approaches and some really cool builds.
That Vietnam board is similar to my inclined board, really interesting to see that develop- really like the trees.
The attention to detail on that collapsed overpass is just great!
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Lovely builds all round 8)
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...is it my imagination, or is that a dead Star Trek security guard I can spy?
You're not wrong... lol
It's basically being true to my word after agreeing to this in my build thread:
Still think you should have a red shirt poking out the rubble :D
Although I've retconned his presence there as a trekkie who took his mother's Buick down a wrong exit, coming home from a convention, and found himself smack in the middle of a Gaslands deathrace. With predictable results, obviously. And no; the red shirt did him no favors either... :D
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lol
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I am impressed by them all. Difficult call.
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oooh, went for sticking a pin in one with my eyes closed but remembered in time its on my screen...
hard choices, fantastic entries all
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Brilliant chaps! Such a wealth of well executed ideas.
Vanvlak- nice up cycling. That will be useful in so many games.
Daeothar- what can I say. Pure class! :-* I always love models where you are rewarded(as the viewer) by discovering more and more details everytime I look.
Tomrommel1- lovely veg. I know its for Vietnam, but that would make a good fantasy maze too.
Mick in Switzerland- gorgeous board. What else can I say, but I'd love a game on that! Great concept!
Dolmot- that embugerance cam out great. Your ground work is spot on! :-*
Pistolpete- those cliffs are going to make amazing backgrounds for all sorts of games! :-*
Good luck everyone!
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Impressive work all round. Very well done.
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Although I've retconned his presence there as a trekkie who took his mother's Buick down a wrong exit, coming home from a convention, and found himself smack in the middle of a Gaslands deathrace. With predictable results, obviously. And no; the red shirt did him no favors either... :D
But, but, red ones go faster don't they? ;)
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Another difficult choice has to be made...
It is really great seeing the finished products.
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But, but, red ones go faster don't they? ;)
Absolutely, but maybe this time, the red one went a little bit too fast? lol
...I will need to stand strong in decision by what the theme laid out as integral to the build & not be swayed by finesse or personal attraction...
They all play a part when voting; complete objectiveness after all is impossible.
One thing you did not mention though, is the gaming system for which each piece is made for. The different rules often dictate what constitutes as 'difficult ground' in their own vernacular, and they're sometimes very different in their definition...
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Why did i have to be placed such a difficult/talented group? Although the other groups are also pretty amazing. For a first time entrant a bit overwhelming - next time i’ll have to really up my game.
These are all superb pieces and a difficult choice for selecting one. If we were allowed two votes then my choices would be more difficult.
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As far as I am concerned, these entries are all winners! Wow!! :o
Mike Demana
http://leadlegionaries.blogspot.com/
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Nicely done all around. It's fun seeing the different ideas everyone had for the build. Yet again I'm impressed by the size of some of the builds people have undertaken. This group has six great entries that I would like to have on my table when gaming!
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Congrats to all participants - excellent work. Thank you for participating, sharing and inspiring.
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@clachUmha - if were having a hard time deciding you should have asked me and i would gladly help you cast your vote. Don’t leave anything to chance when help is freely available. lol
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Looking forward to seeing any additional WIP photos later on...great work all round.
Congratulations to Daeothar on progressing to the next round :)
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Cheers Akula, same to you! :)
To the rest of the entrants in this poule; awesome work, everyone of you! There are so many great entries that are eliminated in the first round, which does not reflect on their level of craftsmanship, creativity and work at all, because there are so many that I feel deserve to progress up the competition as well.
Alas, that's the nature of these competitions, and I'm sure I'll be having the same experience when round two closes, as I'll be up against the likes of the above Akula, AndyM and DrMathias, and I think I know how that will end for me... ::)
In the end though, I think we can collectively be very happy with how this competition went (or is going), as the net result is that we all have a wonderful new piece of difficult terrain for our respective tables, which, to me, is the actual end goal of it all! :)
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Alas, that's the nature of these competitions, and I'm sure I'll be having the same experience when round two closes, as I'll be up against the likes of the above Akula, AndyM and DrMathias, and I think I know how that will end for me... ::)
To be honest I think whatever the pairings are, both semi-finals (and the final) will be really close.
The great thing is that LAF’ers have 4 very different interpretations of the theme to choose from
:)
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Congrats to daeothar. It’s well deserved and makes a great piece. Next time I’ll be be better prepared for the level of competition.
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Congrats Daeothar - superb job there. :-*
I seem to have the rather dubious honour of having come last, even considering all heats!
Looking forward to the next rounds, to see the winners slug it out - and to next year's BSC.
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And ask per yesterday we have a winner:
DAEOTHAR!
Congratulations!
You have until tomorrow to submit a new photo if you like!
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@hammers you misspelled my name.
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No, that's the Dutch spelling... lol
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No, that's the Dutch spelling... lol
Well played