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Miniatures Adventure => Old West => Topic started by: CapnJim on July 30, 2021, 11:15:35 PM

Title: CapnJim's Old West stuff (All my Old West stuff - page 2 23 Jan 23)
Post by: CapnJim on July 30, 2021, 11:15:35 PM
Well, I decided to get back into painting up Old West stuff, after a 20+ year absence.  It was the GEG plastic cowboys what done it.  I got a box, put them together, and painted them up.  I also added a couple of kit-bash figs, using WA French Resistance as a base, with GEG plastic cowboy bits and bobs. And, with my take on these lovely figs, away we go...

The first 2 pics are the first 5 of the 10 figs in the GEG box.  The 2nd 2 pics are the other 5.  As mentioned in other threads, the box comes with 10 figs.

The 3rd 2 pics are the WA/GEG mix figs, and the last pic is the lot of 12 all together.

I must say, these figs were a joy to put together and paint.  It would be interesting if GEG did any other plastic sets...

Enjoy!
Title: Re: CapnJim's Old West stuff...
Post by: metalface13 on August 01, 2021, 04:08:03 AM
Great work! These minis look good and I like your conversions.
Title: Re: CapnJim's Old West stuff...
Post by: Oldgamer on August 01, 2021, 08:58:17 AM
They are looking very nice indeed, l really like the plastic gunfighters , they drew me back into Old West gaming.
Title: Re: CapnJim's Old West stuff...
Post by: CapnJim on August 03, 2021, 04:52:50 PM
Cheers, boys!  :)
Title: Re: CapnJim's Old West stuff...
Post by: Elbows on August 03, 2021, 06:21:12 PM
Yeah great work.  I have two boxes sitting on the shelf...I'm tempted to do a new town if I do new cowboys so it's all on hold right now.
Title: Re: CapnJim's Old West stuff...
Post by: mweaver on August 06, 2021, 11:41:09 PM
Nice work! And welcome back, pardner.

-Michael
Title: Re: CapnJim's Old West stuff...
Post by: CapnJim on August 09, 2021, 01:38:59 PM
@Elbows:  Yeah, I have several cabins, a barn, and a few out buildings, but no actual town pieces.  I may have to get me a town, as well.  Oh well - it's only money.... :)

@mweaver:  Thanks!
Title: Re: CapnJim's Old West stuff (Knuckleduster Vaqueros and Plains Warriors 09 Sep 21)
Post by: CapnJim on September 10, 2021, 12:26:40 AM
Got a few figures more painted to broaden my little collection.  Getting ready for a FFoL game Monday... an "incident" in the border town of Santo Diablo...

Did up 3 Vaqueros and 3 Plains Warriors, all Knukleduster Miniatures.  I'll do up the other figs from those packs in due time...

Enjoy! - comments, critiques, and questions welcome... :)   
Title: Re: CapnJim's Old West stuff (Knuckleduster Vaqueros and Plains Warriors 09 Sep 21)
Post by: has.been on September 10, 2021, 11:46:27 AM
Viva Mexico!
Nice paint job on all of them, but I like the Mexicans best.
Title: Re: CapnJim's Old West stuff (Knuckleduster Vaqueros and Plains Warriors 09 Sep 21)
Post by: CapnJim on September 13, 2021, 11:27:25 PM
Thanks, has.been!  I like the Mexican just a bit better too,  But in today's first fight for both of them, the Mexicans faired not so well, and the Warriors did just fine...
Title: Re: CapnJim's Old West stuff (Knuckleduster Vaqueros and Plains Warriors 09 Sep 21)
Post by: CapnJim on June 29, 2022, 09:04:39 PM
My regular gaming group and I had an Old West game this Friday past.  It was the gunfight at the old Johnson place.  We used my 28mm figures and terrain, and Fistful of Lead rules.  Here's the set-up:

I played the Johnsons.  I was defending my farm in the late 1870s in the New Mexico territory (6'x4'. see pic 1 below).  It had 2 cabins, a barn with a livestock corral (with cattle and pigs in it), a chicken coop (with chickens milling about), a vegetable garden with a scarecrow, an outhouse, a well, and various scatter pieces, well, scattered about.  The southeast and southwest corners had copses of trees, the northwest corner had some rocky outcroppings, and the northeast corner had an orchard.  I had 6 figs - Grandpa Johnson with a Civil War-era musket, Old Man Johnson with a scatter-gun, and the 4 Johnson boys with pistols.  Grandpa Johnson had a positive trait (+1 on Pinned Recovery tests, as it turns out).

Ted had a band of outlaws (he didn't name them...).  He had a chap with a Sharps carbine, another with a scatter-gun, and 4 fellas with pistols.  His top-hat-wearing figure had a positive trait, but I don't remember what it was... :().

Gene had a band of Desperados (he, too, didn't name them).  He had an Indian with a Sharps carbine, a Gringo with a scatter-gun, and 4 fellas with pistols (3 Gringos and a Mexican).  His duster-wearing guy with the scatter-gun had a positive trait - also +1 on Pinned Recovery rolls.

The premise was that the Outlaws had a score to settle with the Johnsons, while the desperados were just trying to raid the place.  Turns out the Outlaws and the Desperados didn't care for each other either, so it was a 3-way gunfight.  Also, we used one Joker in the deck.  It could be used as an Ace, either using a card's special ability (if it had one) or granting the activated figure an advantage (an extra move or shoot action, etc.).  Or, it could be played at any time in the turn, and be used to give an opposing figure a disadvantage (running out of ammo, stampeding the livestock, etc.).  If played this way, the playing figure forfeited the actions of one of his figures, as a trade-off. 

I had Grandpa and one of the boys in one cabin, while the Old Man and another boy in the other cabin.  A 3rd Boy was in the chicken coop, and the 4th boy was in the barn, up in the loft.  After a couple random rolls, The Outlaws came in from the northeast corner, near the orchard.  The Desperados came in from the northwest corner, though the rocky ground.

After a few turns or movement, all hell broke loose.  In lieu of trying to tell the whole story of the whole fight, which turned into a series of smaller gunfights, I'll regale you all with the highlights:

1.  The Outlaws and the Desperados met near the edge of the rocky ground.  After exchanging shots (which killed one of the Desperados), the Desperados veered south to come in though the vegetable garden.

2.  2 of the Outlaws decided to get into the barn, though the corral.  the Johnson boy in the barn loft opened the loft door, and fired on them, missing and going low on ammo.  One of the Outlaws opened the back barn door, while the other went inside and up into the loft.  Next turn, the Outlaw's card went first.  He fired, pinning the Johnson boy, who now lay there pinned and out of ammo.  His card came up, and he recovered, standing up.  With his action, he pistol-whipped the Outlaw, killing him.  The other Outlaw came in, and traded shots with the Johnson boy, who had reloaded with a "6".  The Johnson boy killed the 2nd outlaw.  On his next turn, the Johnson boy left the barn, making his way through the corral.  He traded shots with another Outlaw, but Ted got his revenge.  He played a Joker, stampeding the 4 nearest cattle to the Johnson boy.  The cattle moved in random directions, one of which moved right through the Johnson boy.  We played a standard melee - the Johnson boy lost, and was trampled to death...

3.  The other 3 Johnson boys ended up failing Pinned Recovery tests with dreaded "1s", and they ran away to live to fight another day.

4.  The Mexican also ran away, having failed a Pinned recovery test with a "1".

5.  Grandpa Johnson killed one of the desperados with his trusty musket, and wounded the Indian with it twice!

6.  Speaking of the Indian, he was shot to pieces by the end of the fight.  He was able to shrug off both musket hits with Queens of Hearts.  But, at the end it was just him, and the Outlaw with the Sharps carbine.  He wounded the Indian near one of the Cabins.  the Indian kept failing Wounded Recovery checks, and could only crawl around the cabin, trying to get away from the Outlaw and his carbine.   The Outlaw wounded the Indian a 2nd time, following him around the cabin.  The Indian finally passed a Wounded Recovery check, only to have the Outlaw beat him back down with his carbine.  The Outlaw finally shot the Indian a 3rd time, wounding him, and ending the gunfight.

     That outlaw was the only figure left standing at the old Johnson place.  His 5 fellow gang-members lay dead or dying, wile 5 of the Desperados were down too (remember, the Mexican ran away).   Grandpa Johnson, Old Man Johnson, and one of the Johnson boys were down too, but 3 of the Johnson boys had run off.  So we may play a follow-on game where the boys seek their revenge.

     All in all, it was a blast.  We love FfoL!
 
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: Teddicus on June 30, 2022, 12:13:19 AM
these was one of the funnest old west games i ever played everyone moved everyone died :)
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: FifteensAway on July 01, 2022, 12:17:31 AM
Nice looking game.  Love the added bits like the plow, cool.  Not sure there were any rolled (round) hay bales in the given time period - much more modern, like late 20th century (will have to check).  And missed seeing the pigs.  The photos are a bit confusing because there seem to be buildings in some of the closer shots not in the longer shots.  Still, all in all, a wild ride.
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: CapnJim on July 01, 2022, 01:23:58 AM
these was one of the funnest old west games i ever played everyone moved everyone died :)

Thanks, Ted.  But not strictly everyone died.  4 figures imply ran off, and you had the one figure still left standing when the smoke cleared...

Nice looking game.  Love the added bits like the plow, cool.  Not sure there were any rolled (round) hay bales in the given time period - much more modern, like late 20th century (will have to check).  And missed seeing the pigs.  The photos are a bit confusing because there seem to be buildings in some of the closer shots not in the longer shots.  Still, all in all, a wild ride.

Thanks for the comments!

Well, we discussed the "historical" viability (or lack thereof) of the rolled hay.  But, being lazy, I left them on the field for Ted's figures to use as cover... ;)

As for the photos, I have almost 20 more.  As it was quite the wild fight, I don't recall all the details and in what order they occurred.  BUT, methinks perhaps I'll caption them as best I can and post them all in chronological sequence here.  I have a couple more that put the whole farm in perspective, as well as many more shots of the action.  Maybe that will help de-confuse things.  Perhaps tomorrow after our weekly game...

FYI, the black micro-dice are "out of ammo" markers, the red micro-dice are "wounded" markers, and the tan crosses are "out-of-action" markers.

 

Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: Grumpy Gnome on July 01, 2022, 05:43:39 AM
I only just spotted this thread. Great stuff mate! Brilliant idea to mix the gunfighters and French Resistance kits.
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: FifteensAway on July 04, 2022, 01:24:07 PM
So, I checked and the first rolled hay machine came out way back in 1903 but much later for practical use - and the earlier rolls were not large, the large rolled bales were around 1970.  Stationary steam powered square (or rectangular) balers were much earlier than 1900 so in place.

By the way, I like how you've used color on your figures without crossing into that cartoonish look that some seem to favor.  I like the grittier look.  And I really like the Mexican in black.  While that might be his "Sunday go to meeting best outfit" or his party clothes, he sure is distinctive.
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: warlord frod on July 04, 2022, 02:12:42 PM
Well done. Liked the battle report very much.
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: CapnJim on July 04, 2022, 08:20:37 PM
Thanks, chaps!  Appreciate the comments.  And methinks the hayrolls will reserve themselves for "modern" games...

And here are all 27 photos of the game.  They show the whole farm, as well as tell a more complete story...
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: CapnJim on July 04, 2022, 08:22:27 PM
More of of the pics...
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: CapnJim on July 04, 2022, 08:23:55 PM
And even more...
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: CapnJim on July 04, 2022, 08:24:55 PM
And the last few...
Title: Re: CapnJim's Old West stuff (Gunfight at the Old Johnson Place 29 Jun 22)
Post by: CapnJim on January 23, 2023, 07:06:48 PM
Inspired by Ash on the "Conflicts That came in From the Cold" and "World War 2" boards, I have been taking group shots of my minis, and positing them on the appropriate boards here on the LAF.  My 28mm stuff is first.  My  Modern, Vietnam, WW2, and War of 1812 stuff is already up on those boards.  Here is my Old West stuff.  It is by far my smallest collection.  I need to work on that, methinks yet this year!

Figures are GEG plastics and Knuckleduster metals.
Title: Re: CapnJim's Old West stuff (All my Old West stuff - page 2 23 Jan 23)
Post by: MaleGriffin on January 25, 2023, 11:47:17 PM
Great figures and terrain! Fantastic AAR!
Title: Re: CapnJim's Old West stuff (All my Old West stuff - page 2 23 Jan 23)
Post by: CapnJim on January 26, 2023, 05:48:34 PM
Thanks.  In regards to that last AAR, I think our favorite part was that last outlaw hunting the Indian around the cabin...very cinematic...