Lead Adventure Forum
Miniatures Adventure => Interwar => Topic started by: Ratman on August 31, 2021, 01:09:04 PM
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Couple of questions following our first game last night.
A. What happens when a unit loses a melee but passes the resulting nerve test?
B. When a unit, following a second turn of melee, loses the roll off following another tie, does it take a nerve test and what happens if it passes?
On another note, if there a list of shooting modifiers around or a comprehensive QRS?
Cheers.
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P18 covers all the options move 2d6” away from melee
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Thanks for the reply Roo.
The options on page 18 only cover the situations where the losing unit fail their nerve test. What happens if they pass?
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Thanks for the reply Roo.
The options on page 18 only cover the situations where the losing unit fail their nerve test. What happens if they pass?
We had this happen in a game but couldn't find a ruling.
We decided they fought on
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Bottom left paragraph…if the losing unit rolls higher ( ie beats their morale score) they move 2D6” away from the melee. Melee continues only if it’s a draw.