Have only played a couple of games of void a fair while ago - can’t remember too much about the gameplay but as robh says the figures are lovely. Think Seb games has them now.Yes, Seb Games has the original models (seen in the purple book), and Scotia Gendel has the later UM minis (plus a few of the original Kev sculpts too). Neither are terribly priced, and I'm delighted to see they're both still available.
Do you remember what inter-faction balance was like (I imagine fairly decent if 4/5 armies all had similar core troops), and were there any specific features of the game that you particularly liked?
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It's interesting that you mentioned the unit sizes being around 5-6 models, and that armies were 5-6 squads, as the boxed set they put out (in, I'm guessing, Second Edition) with the scores of plastic figures in it seemed to suggest that it was being aimed at units that were around 10 models strong, with perhaps 6-7 units a side. Do you recall what balance was like between factions at all please?(...)
On Void 1.0, I played that a bit in 1999. Much better than it's predecessor Kryomek, good if a bit samey sculpts, and the mechanisms weren't that much different from 40k 3rd with some key improvements in activation. It suffered in my then groups from a lack of availability (Germany in the 1990s and early 2000s being a faming wasteland beyond GW).
All in all, I'd probably go for Void for ease of play and adaptability these days. Warzone had a great fluff going for it.
It's nice to see more interest in these games.They were all very much games of their time, but their lack of continued success never meant that they weren't good games. Funnily enough, I think that if they'd had the advantages of communication that exists today, they might have fared much better and would likely have survived. I'm curious about them as I know they are "dead" games (which I find appealing in itself since I don't need to "keep up" with releases), but I also know that they all tried in their own way to address the bigger complaints many players had about 40k (most of which were valid). I guess I want to know if they succeeded in being better than 40k, and whether they are worth enough effort to collect a couple of forces for to play them. Hence why I'm now asking the people who played them! :)
Plus Seb Games are being pretty cool with the re-release. All the rules are free downloads, theres a new starter box (Syntha vs Vasa) and a new Skirmish version of the game (Viridian vs Junkers) on the way, plus the Tiger APC is out again.I didn't know about the new starter sets, but I have been on Seb Games website recently. It is cool the rules and forcebooks are free, although I think over the years they have been free before for at least a period of time. In any case, I like that the old models are still available, and I hope that they remain so even after the new game(s) is/are launched. :)
They were all very much games of their time, but their lack of continued success never meant that they weren't good games. Funnily enough, I think that if they'd had the advantages of communication that exists today, they might have fared much better and would likely have survived. I'm curious about them as I know they are "dead" games (which I find appealing in itself since I don't need to "keep up" with releases), but I also know that they all tried in their own way to address the bigger complaints many players had about 40k (most of which were valid). I guess I want to know if they succeeded in being better than 40k, and whether they are worth enough effort to collect a couple of forces for to play them. Hence why I'm now asking the people who played them! :)
I didn't know about the new starter sets, but I have been on Seb Games website recently. It is cool the rules and forcebooks are free, although I think over the years they have been free before for at least a period of time. In any case, I like that the old models are still available, and I hope that they remain so even after the new game(s) is/are launched. :)
I think the biggest things holding potential players back is the "Dead game" notion and the old-school miniatures.Yeah, it's weird; I have many projects, and find the release schedules are often too much to keep up with. Whereas dead games are patient, and I don't have to rush - everything that ever existed for the game is already out, and is now just waiting for me! Don't get me wrong, it's nice to get releases for everything, but after that... Games need to keep growing to justify new releases, and then periodic new editions that just reset everything rather than fix actual gameplay/balance issues. I find it all surprisingly stressful, which is odd as it's just playing a game with friends in the end. (Power of marketing I guess? :( )
Now as long as players can appreciate the sculpting style and its limitations then you've got them halfway, as you say the internet is reviving half these systems in some form or the other.For me, as long as a force is consistent in style and is faithful to the imagery of the faction in the game, the actual miniatures used bothers me much less. If somebody wants to use suitable proxies, that's fine as long as I can easily tell what they're supposed to be and I can distinguish all the units types/weapons okay without needing to ask again every five minutes.
Vor and Void may make me break my "No more 28mm games" for 2022 resolution.Go for it! Judging by the comments I've received so far on game size and game balance/duration, what's actually holding you back? ;)
Go for it! Judging by the comments I've received so far on game size and game balance/duration, what's actually holding you back? ;)
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As for Kryomek, I've heard of it quite a few times over the years, but otherwise know very little about it. Is/was it similar to Warzone/VOID/VOR?
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@NotifyGrout:
Thank you for the detailed breakdown of Warzone First Edition.
It's interesting that you mentioned the unit sizes being around 5-6 models, and that armies were 5-6 squads, as the boxed set they put out (in, I'm guessing, Second Edition) with the scores of plastic figures in it seemed to suggest that it was being aimed at units that were around 10 models strong, with perhaps 6-7 units a side. Do you recall what balance was like between factions at all please?
Speaking of miniatures, I thought Prince August was still making and selling these? Or are they only running down old stocks? Or are these a different era of sculpts? If I wanted to play this game, am I basically looking at proxying to get consistent-looking forces? Anvil Industries looks like they might be a decent place to start with for Imperial/Capitol/Bauhaus factions, although I suppose VOID and/or VOR models might also be a decent fit (especially Syntha troops as Cybertronic). What would you use as proxies? :)
For Void minis, I'd go Syntha for Cybertronic as you said, Viridians for Capitol, and Vasa for Mishima (they have some pan-Southeast-Asian flavored minis).Junkers for Bauhaus. IIRC Void started when Target lost/folded the Warzone license so the early Void minis were the next Warzone edition's minis repurposed. The Scottish design studio turned their work on the next edition of warzone into i-kore and Void.
Well, if they are small squads, you could justify them (and the terrain) for Stargrave? Plus, depending on what models/how you paint them, perhaps you can give Warzone a go with them too? ;)Go for it! Judging by the comments I've received so far on game size and game balance/duration, what's actually holding you back? ;)Honestly? Space and a crazy huge backlog lol It's sometimes hard for me to internally justify "more sci humans" you know ?
The set that caught my eye back then was Shockforce for its supposedly post apocalypse setting and the excitement of what ammounted to Cadians, skaven in space and ratskins all facing off against each other; but I never got the chance to buy anyShockforce from Demonblade games? I have never heard of it before your post here, and I had to look it up! Seems like it was obscure enough that there's very little info about these days, which is a shame.
Finally, I saw Warzone had (apparently) two different editions for the third edition ("Universe Under Siege")
Does anybody have any idea what the difference(s) between these two books is please?
VOR was a good game with solid rules and an interesting setting. I had hope when the author tried to revive it, but he was a bit too early for the crowdfunding craze. Plus, he refused to even try to update the model line which was dated, even then. As far as I know he hasn't been heard from in wargaming circles since.
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I received the VOR books from RPE this weekend, and spent a bit of time going through the army books in particular. I think they have some good ideas and a solid core in them, but it's also pretty clear that the range of models actually released was pretty small. It occurred to me that (1) the old Kryomek and Warzone 1/2 models would likely be a reasonable match to make up a fair few of the missing human units, (2) the reverse is probably also true - the Union and Neo-Sov would suit Warzone's stylings well in particular.
It remains to be seen whether or not this is a game I end up trying to play, but I would most likely proxy forces for it if I did. I am glad I got the books though (even if they do feel a bit cheap in physical quality), and the art in them all is great.
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We played a lot of VOR back in the days and had a pretty active gaming group. I love to play the original as well as the free version "No Limits" which is available as download and basically is the same rule set, along with the army builder options which never came out due to FASAs demise.
VOR was a good game with solid rules and an interesting setting. Also, the disappearance of VOR caused a fan ruleset based on it to come about. No Limits can still be found here (https://nolimitswargames.wordpress.com/). [/url].
Thank you both - No Limits has been downloaded, and I will look into them.
I also heard that Mike Neilsen tried to revive VOR via crowdfunding, and that the proposal (and the money apparently required up-front) meant it never went ahead. I didn't know about the plan to use the existing model range with the new ruleset, but the existing line seems fairly incomplete to me, and it's honestly a bit disappointing that RPE don't do any squad/starter/bundle deals.
@ jetengine:
Do you mean the squad-sized introduction game VOID Squad Tactics (https://www.tabletopgamingnews.com/VOID---Squad-Tactics-Coming-Next-Year)? Or do you mean a new revision of VOID? The former is simply the main game, but with reduced army composition requirements and tweaked morale for low/single model units as far I can tell, so that you can play games with some 10-15 models a side - in which case the current faction starters are pretty much good as they are (well, perhaps a couple of loose figs in addition, but still), and they come with the core rulebook (and tokens, templates, etc) that you will need for Squad Tactics.
If it's anything more that that, such as new revised edition... I fear that you might be waiting a while! :?
Hi Seb,
Thanks for stopping by the thread! :)
It would have been great to have seen Mike reach the funding level for the New Version but sadly it was not meant to be.Agreed - I note the funding goal was set at $25,000 in January 2011, although I'm not sure if that's actually a lot or not to write, publish, and promote a new edition. Still, that was over 10 years ago, so perhaps it's time for a new attempt? Maybe he could collaborate with a digital sculptor to offer STLs for a new range of figures to download and print/print on license too? Seems like a possible way of updating the miniatures range without having to ship metal models internationally. I think it's hard to sell a game system without at least offering some miniatures in some form (even if it's just a handful for KS or whatever).
Regarding VOID future development.Thank you for the clarification! You know, I think this needs to be written up a little and posted on your website/blog so that people can have some idea about what's planned? Lots of curmudgeons like me avoid FB, so if it's not on your website then I/we probably don't/won't know about it. ;)
At the moment, we have two introduction boxes planned.
1) VOID Squad Tactics - with just 5-10 minis per side. This boxed set will have minis and a booklet with Squad Tactics and Quick-Start Rules rules.
2) VOID – Endemion Incident - a new two-player starter set, with two squads per side + hero (all metal miniatures). And it will also include Quick-Start Rules, plus a few bits. It's still under development, but I should have more details soon :)
There are plans for bringing back a big game box with plastic miniatures. But it is quite a big word, and I believe we will need to have a full new edition of rules to go with it together. But I don't want to say too much, as it is too early to share details.
Currently, I'm working on Quick-Start rules and a new forcebook. It will be available for free as a PDF to download. The new forcebook will have an updated version of units profiles. We will start with all the units available in Starter Forces, plus some extras. Then work on the other units. Fill the gaps etc.
Warzone, old love.Please do - it'd be great to see! :D
Yeah, I think I will maybe dig up some of my 2ed Warzone stuff and start painting it again. Perhaps I will also convince my friend to post some of his progress on his Warzone Imperial.
For now I'm drowning in 28mm as is.lol lol Fair enough, I'll let you off then! ;)
There were 12 Chronicles magazines in total, and they can be found as PDFs on the Mutantpedia website. I'm glad they are available, as they were good reading! :)
Edit: there were 12 Chronicles magazines originally, then it was re-launched, and there were a further 3 issues (numbered 1-3, also called Chronicles) of this new magazine.
I just placed a $150 order to Prince August. As if I don't already have too much to work on as-is.lol lol
I just placed a $150 order to Prince August. As if I don't already have too much to work on as-is.
Alright, alright, thanks to you lot I've just sent an order off to Ral Partha Europe. All the bloody Vor books currently available. A new project log will be a calling.lol
lol
It's okay, I recently received a delivery some Junkers, Viridians, and Koralon...! ;)
What have you gone for then?
So easy to get pulled into yet another project ;).
lol
It's okay, I recently received a delivery some Junkers, Viridians, and Koralon...! ;)
The smaller first ed ones now with Seb Games or the chunkier later ones on Scotia Grendel? Seb looks to be giving it some new life. Post pics even if undercoated minis so we can see :)I got some of both, but mostly Scotia. The sizes and styles mix better than I thought they would actually, and since neither is a complete range for any faction (except maybe the Forcebook Koralon), I figured that I'd mix and match between them.
You could use your Warzone figures in other game systems.I think that looking at some of the models in these three game systems, that's definitely a good possibility. I think new Scotia Viridians could be decent as Bauhaus, and classic Seb Viridians would be reasonable as Capitol. I think any Viridians and/or Capitol are a good fit for VOR Union. Syntha and Cybertronic should be easy swaps too. Others can get a bit trickier though, but something like a mix of Imperial and Dark Legion would work well enough for VOR Neo-Sovs.
I am happy to see these games getting some love; and relieved you guys are doing it not me as I have far too many projects already ::)
I lost virtually all my old game images a few years ago (storing them on a corrupt stick drive) but do still have this one. Vor Growler in classic Orange. Image captured way back in the pre digital age when your only access to instant images was to put the figure on a flatbed scanner.(http://leadadventureforum.com/gallery/54/5822-040222113442.jpeg)
Thread has been created, let the retro madness begin!Good man - I'll be following with interest! ;)
https://leadadventureforum.com/index.php?topic=135393.0
Image captured way back in the pre digital age when your only access to instant images was to put the figure on a flatbed scanner.Ah yes, I remember doing this too. Funnily enough, I was reminiscing about exactly this a couple of weeks back with a friend, as some models were just impossible to "scan" like that (even using a box)! :P
I am happy to see these games getting some love; and relieved you guys are doing it not me as I have far too many projects already ::)Pfft, you should just jump right in - the water's lovely! ;) lol
lol
The ones on the box art did look a bit "shiny" didn't they. Kind of like giant gummy bears.
"....I'm glad you still have some of the pictures around (I assume the models have moved on...?) :)
, you should just jump right in - the water's lovely! ;) lolThanks but I have enough with Cell's 1999 and Rackham's Hybrid/Nemesis to paddle in.
Yes it also had me.downloading and reading the rules for Void. A game I've always been aware of but never played- looks fun! I almost picked up a couple of starter sets from Scotia Grendel ;)
Just a heads up there is currently a flash sale on the warzone figures on the Prince August site. Finishes tomorrow!
Just a heads up there is currently a flash sale on the warzone figures on the Prince August site. Finishes tomorrow!
Whilst my thread is focusing on Vor, I recently picked up some Void minis and they're lovely!
Nice! I take it these came painted, or am I wrong and these are your work? :)
Wow, that is fast work, well done! :o
(As a further aside, @Torben: did we meet at the VOID tournament at ChopCon 2004/2005-ish? Long time no see!)