Lead Adventure Forum
Miniatures Adventure => Future Wars => Topic started by: PeteW on August 18, 2022, 08:03:10 PM
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Having belatedly discovered the Expanse, while at the same time looking for a solo RPG game, I'm in the throes of blending an Expanse aesthetic with the FPFH rules. In addition I intend to play most actions on printed 0-hr starship plans.
So to start with figures are required for crew and bad guys, and where better to start than with Anvil Industry's Regiments mix and match.
First up a military style crew/OPFOR, with hopefully a Martian light armour vibe
(https://i.imgur.com/HLUTO9p.jpg)
(https://i.imgur.com/gNPCAR7.jpg)
(https://i.imgur.com/XYoOQrv.jpg)
(https://i.imgur.com/9fwlVgI.jpg)
and as always with the Anvil bit, decisions, decisions as to which options to go with
After a Belter style here. and likely to go with option 2 once the last marine is finished
(https://i.imgur.com/rO0B5UY.jpg)
P
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Those look very nice indeed, especially like the colour scheme. Mantic do some vaguely similar chaps I have been wondering how to paint - so this is just the inspiration I need, THANK YOU.
Hope this thread develops further please keep 'em coming.
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Looking good.
I like the biohazard helmet for the belters, but as they're pretty non standard, I guess you could use all three.
Looking forwards to the next update.
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A bit of an update, and those great people at Warbases have delivered again. I wanted to have a look at their new "game ready" bases and am really pleased. The Industrial Grid (contrast) set provides exactly the aesthetic I was after. - Simple, look great and good value.
I also picked up some tokens to use as stun markers. Very pleased with all, and happy to recommend.
(https://i.imgur.com/CRbwakO.jpg)
(https://i.imgur.com/ozifNDY.jpg)
(https://i.imgur.com/w2LehPU.jpg)
(https://i.imgur.com/SWpLqka.jpg)
The nearly complete Marine squad on their new bases.
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Definite Martian Marine vibe there. Great paint job too.
Must investigate those bases.
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Oh damn that is a great idea. Are you going to make (specialist) and none combat folks for the different factions?
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Great figures, and those bases look cool
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and the first of the Belter types - a mining or salvage crewman. Wanted a non-military look so went for a brighter, more cumbersome look than the Marines.
(https://i.imgur.com/HW8Z3aZ.jpg)
Oh damn that is a great idea. Are you going to make (specialist) and none combat folks for the different factions?
I'll certainly do a selecting of factions/occupation types, but probably all will be armed given the kind of actions i have in mind, playing out on O-hr spacecraft floorplans
http://0-hr.com/Future_Armada/Art/Gunboat_Interior.jpg (http://0-hr.com/Future_Armada/Art/Gunboat_Interior.jpg)
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Lovely stuff especially the guys at the top,
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I liked the Martians and now I love the belters. And great idea on useing those floor planes. Damn I want to start looking into the Expanse RPG now. :D
You going to do corporate Mercs and UN Marines as well?
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Great work on these. I love the look of that crewman.
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Those are lovely figures and a great paint job. Must resist adding to my lead/resin/plastic pile
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I am certainly feeling that Expanse vibe. Great TV, great books. Glad to see your take on the setting.
-Michael
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Love this. Top notch painting too!
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Great work on these, you definitely get that Expanse vibe from them (and I now must also look into those bases).
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crikey, great job on the anvil figs.
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and another Belter mining crew member
(https://i.imgur.com/hEwaW58.jpg)
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Very cool. Armed with a shotgun I see.
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Superb job on those!
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Great work! I think the sculpts you have chosen are brilliant. I would have gone a bit more dirty and scrappy for Belters but I really like your work. 👍
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another Belta - my favourite so far
(https://i.imgur.com/SN9IM68.jpg)
and Beltalowda
(https://i.imgur.com/llrsyzb.jpg)
Great work! I think the sculpts you have chosen are brilliant. I would have gone a bit more dirty and scrappy for Belters but I really like your work. 👍
You are right, but try as I may I can't weather figures this scale, without just making them look poorly painted - I'll keep trying, but you might not get to see the results ;)
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I haven’t watched The Expanse, so I’m not familiar with the original inspiration, but these figures look brilliant. The faceplate on the most recent one’s helmet is amazing, with the hint of a face.
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Looks great so far. Glad you went with some bubble domes for the Belters and then mixing in some other helmets really makes them have the feel of Belters to. Keep it up. PJ's are great.
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Damn, look like proper Belter OPA. Going to take it to the Martians. :D
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No stress PeteW. You do what you feel comfortable with, they look great.
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Excellent, keep them coming.
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Those certainly look the part - the orange looks surprisingly good.
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I haven’t watched The Expanse, so I’m not familiar with the original inspiration, but these figures look brilliant. The faceplate on the most recent one’s helmet is amazing, with the hint of a face.
That goes for me too. :-*
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Do the butt packs on those OPA figs come with the Anvil Industry figs? Or did you order them separately? And if so, can you please tell ise what section are they from if separate. :D
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Them Belta loda look acid.
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Do the figures come with those straps and belts or did you add them in separately?
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Belta no.5 - not so happy with the colour combinations on this one, but I think it just about works. I kept ending up with something that looked like a cross between Deadpool and Antman - not good !
(https://i.imgur.com/TqKoD38.jpg)
Do the butt packs on those OPA figs come with the Anvil Industry figs? Or did you order them separately? And if so, can you please tell ise what section are they from if separate. :D
Sorry to say that the pack on B3 is a 1/35 poncho from the spares box. Dangling straps on the figures are lead foil and PE, but easily added. I'll be getting some more of the base figures from Anvil as I think the look fits really well with what I am after and I'll add more buttpacks from greenstuff as I go.
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No. 5 looks good to me (I am not a number, I a free man! :) )
Not at all Antman or Deadpool -ish, IMHO.
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No. 5 looks good to me (I am not a number, I a free man! :) )
Not at all Antman or Deadpool -ish, IMHO.
I agree. The more Belters you do, the more the unique individuality and personality through.
Great work! 👍 👨🏼🚀
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Guess I will have to see about sourcing a butt pack form some of my bits box as well then.
Would enjoy seeing how you made the straps for your guys. I thought they came with the model, so you did a real good job integrating them to the fig.
And I also did the new Belter, and dont get a Ant-Man or Deadpool vib from him at all. Is that a wrench/multi/hooligan tool on his hip? And I wonder how effective a flame thrower will be in vacuum and how dangerous it would be in a highly oxygenated environment.
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I wonder how effective a flame thrower will be in vacuum and how dangerous it would be in a highly oxygenated environment.
If that's a sealed, flame retardant suit, pretty damn effective, I'd say.
Who needs to burn their opponents if they can just suffocate them. :)
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If that's a sealed, flame retardant suit, pretty damn effective, I'd say.
Who needs to burn their opponents if they can just suffocate them. :)
. I am more worried about an explosive reaction in a confined space. Being knock unconscious, ripping my own suit, being injured and or dieing. And remember flame retardant doesn't mean heat or flame proof.
It's like the fire retardant suits they issued us for convoy operations. Just means you get something like 30 more seconds to get out of a burning haul wrecked by an EFP. Before the heat and fire overwhelmed the suite. Mean while you are still being cooked like a almunuma wrapped potatoe and all exposed skin is still burning. lol
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Guess I will have to see about sourcing a butt pack form some of my bits box as well then.
Would enjoy seeing how you made the straps for your guys. I thought they came with the model, so you did a real good job integrating them to the fig.
(https://i.imgur.com/4iWyMWj.jpg)
Not sure how much this help, but straps are from tin foil, attached in much the same place as a pair of braces would attach. Additional straps are from a 1/48 aircraft set (seatbelts and harnesses) with a small pack from green stuff.
Hopefully when primed this all blends together.
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Thanks, it still helps me to see the process before I try my hand at doing something similar. So just regular tin foil cut into thin strips and if I can source it 1/48 aircraft seat belt/harness.
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I wouldn't worry too much about the PE at this stage. The trick is to get the foil strap sitting so that it looks realistic. Take into account the way it curves around the legs and the effect of gravity.
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Gotcha. Oh just to double check you mean tin not aluminum foil? And if I may ask the did the aviation harness come from an old 1/48 kit or were they sourced from a separate harness set.
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Gotcha. Oh just to double check you mean tin not aluminum foil?
Tin, lead or pewter foil - not the thin aluminum foil used for cooking. Best source is from sparkling wine bottles wrapped around the cork, but even the stuff used in margarine tubes or on yogurt pots can be used. I do find the thicker the better as if too thin it can get a lot of kinks in that spoil the look.
did the aviation harness come from an old 1/48 kit or were they sourced from a separate harness set.
this sort of thing
https://www.hannants.co.uk/product/AEC48010?result-token=XlQLB
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That is so helpful of you. I would have tried for ages to model the buckles in green stuff :)
Of course that means I'm going to have to do some of these coversions myself.
Excellent inspiration Pete. Many thanks for sharing.
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Brilliant work and good of you to share how you do it.
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Cheers!
Just want I wanted to know. :D
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Wonderful minis, love the paintjobs!
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So what mods are you going to be puting on your 5 parsecs from home setting.
I am guessing that if your going thr Earth system that your guys will be bouncing from ship, astroid, station and back instead of jumping system to different worlds. C
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I am guessing that if your going thr Earth system that your guys will be bouncing from ship, astroid, station and back instead of jumping system to different worlds. C
yep - pretty much this. I've bought a few starship plans from 0-hr and am getting them printed. They have a pretty extensive range, that should keep me going for quite a while.
(https://i.imgur.com/OsxBM9R.jpg)
I will use these instead of the 5PFH battleboard, and run a series of boarding actions, search and rescue etc. I'll tinker with the rules and increase the task lists and task check process to deal with things like locked doors, airlocks, hull breaches and so on, with the aim of getting a fairly high fidelity sole game akin to a sci fi dungeon crawler.
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Sounds great!
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Freaking nice! Looking forward to seeing how this translates into some games.
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Amazing project! Love what you are doing and can't wait to see more.
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Struggling a bit with this one.
(https://i.imgur.com/MeSS9vn.jpg)
Happy with the overall look for a Black Ops/Merc/Free Navy look, but am not sure on which head to go with - no I'm not using magnets so it needs to be one or the other. Also not happy with the violet faceplate on the helmet nor the yellow scarf & headband so will likely change both to differing colours. Thoughts ?
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Those are great.
The use of the Biohazard figures as Belters is a great idea and the detailing is great.
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Struggling a bit with this one.
(https://i.imgur.com/MeSS9vn.jpg)
Happy with the overall look for a Black Ops/Merc/Free Navy look, but am not sure on which head to go with - no I'm not using magnets so it needs to be one or the other. Also not happy with the violet faceplate on the helmet nor the yellow scarf & headband so will likely change both to differing colours. Thoughts ?
Have you considered the unhelmeted head… as the head… and the helmeted head attached somewhere as his unworn, empty helmet? Best of both worlds… so to speak.
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Hmmm yeah that is a tough one. I like both head options. But yeah the yellow bandana just blinds in to much with his head, and the purple is almost too bright for that Helmet.
Maybe an orange faceplate? As for scarf, maybe a red or blue south West style scarf.
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Hmmm yeah that is a tough one. I like both head options. But yeah the yellow bandana just blinds in to much with his head, and the purple is almost too bright for that Helmet.
Maybe an orange faceplate? As for scarf, maybe a red or blue south West style scarf.
You thinking is much in line with mine - the faceplate is already orange, and i think looks better, although i may strip it back and repaint. As for the scarf a dark red, orange brown is my current thought, or dark gray / black.
Have you considered the unhelmeted head… as the head… and the helmeted head attached somewhere as his unworn, empty helmet? Best of both worlds… so to speak.
Have thought of that, but couldn't really find a position on the figure to sling the helmet that i thought worked - that said I really like the concept of all figures having helmets - I have a rule in mind for slow or sudden vacuums, and resulting casualties if figures can't mask up quick enough.
Thanks both for your input
P
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The helmeted head just seems a bit small for the bulky torso to me. The bare head is better, scale-wise. An I agree, the violet doesn't really work. It looks bit cartoonish, like something you would see on Fornite :o
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Great thread!
I'm a huge fan of the Expanse books and tv series really like your project.
Any protomolecule hybrid figures in your painting queue?
T.
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For the heads the bare head looks better as the helmet is too small. I think the yellow bandana on the head does not look quite right but the one around the neck would work. Nice models all around.
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The helmeted head just seems a bit small for the bulky torso to me. The bare head is better, scale-wise. An I agree, the violet doesn't really work. It looks bit cartoonish, like something you would see on Fornite :o
You are right on both counts. I have avoided using these helmets on any of the figures so far as they just look too small for the various bodies. Helmet has been stripped back to resin and I will paint again and it is now hollowed out and attached to the figures belt.
For the heads the bare head looks better as the helmet is too small. I think the yellow bandana on the head does not look quite right but the one around the neck would work. Nice models all around.
Scarf and headband are now black, and look a lot better. Photo to follow
In other news - this arrived today, and full of great images and inspiration
(https://i.imgur.com/Ejjgdh1.jpg)
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Cool, I have been debating on picking up the rpg as well.
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Finished corporate merc'
(https://i.imgur.com/n0J7Hi6.jpg)
Thanks for all the input, they certainly improved the look of this guy.
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He turned out great!
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Yeah, he is certainly looking the part. I used to hook my Kevlar helmet over one of the canteens on my webgear like that. Great color choices! 👍
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That is very good. The black headscarf fits in now and you have added tiny bits of colour like the yellow on the gun that breaks up the all the green, those red mag-heels and that brown helmet. Just gives the eye something to linger on as you look over it. Very clever! And very effective.
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Dig the guys tribel tattoos.
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Much improved. All of these look great.
I used to hook my Kevlar helmet over one of the canteens on my webgear like that.
Same here. Hated the thing.
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Cool project idea and a lovely set of minis so far, I look forward to seeing more.
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Any protomolecule hybrid figures in your painting queue?
T.
(https://i.imgur.com/vKibmaH.jpg)
some contained Protomolecule - will use as an objective marker. I think a hybrid figure will be too overpowering for the rules, but an infected figure or corpse is a possibility.
Cool, I have been debating on picking up the rpg as well.
You can find a free short form version of the Expanse RPG rules here.
https://www.drivethrurpg.com/product/247982/The-Expanse-RPG-Quickstart
More RPG than I am really after. I'm looking for intense boarding actions and hope the 5sec rules together with some house rules will provide this. Do love the concept and setting though, and with a decent GM could be really good fun.
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Second Black Ops/Merc/Free Navy thug
(https://i.imgur.com/wwKxoOj.jpg)
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Wow, your figures for this project are consistently excellent! I love the ‘hard sci-fi’ feel.
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Wow, your figures for this project are consistently excellent! I love the ‘hard sci-fi’ feel.
This
Excellent thread Pete.
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Damn looking good. Are you using the base droptrooper figs for the mercs? Or a mix of different anvil industry ranges? They are nice and gritty.
thank you for the link to the expense RPG starter book. I asked on the forms and they said they might be doing ship plans like they have in the "ships of the expense" book. But not official confirmation yet. That would be freaking awesome though.
As for Protomolecule zombies, Maybe the star grave crew zombies might work for them.
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Another great figure mate! 👍
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Cheers all for the very kind words re these figures.
Damn looking good. Are you using the base droptrooper figs for the mercs? Or a mix of different anvil industry ranges? They are nice and gritty.
The mercs are currently being driven by what's left in the spares box :o.
Merc no.1
Long Hair head, but with High-Tech pilot helmet on belt.
High-Tech Armour torso
Random arms – one is bio-hazard, no idea about the other
PMC legs
Selection around waist from the pouches/webbing mega pack
Modified H&K 416 SOPMOD rifle
Merc no.2
High-Tech pilot helmet
Irregular Greatcoat torso - on basis it will not really be visible
Arms from the AR-15 with arms set (so includes the weapon, which has again been modified
Fatigue Legs
Modern Backpack on upper toros,
Greenstuff butt pack.
All added straps are lead foil, with wire carabiners
It’s more the painting and style that ties the two figures together than the actual body parts. I will have all Mercs with a High-Tech pilot helmet however, either worn or carried and carry the look across to all figures.
thank you for the link to the expense RPG starter book. I asked on the forms and they said they might be doing ship plans like they have in the "ships of the expense" book. But not official confirmation yet. That would be freaking awesome though.
It will be terrific if those plans are released, however in the meantime
https://www.drivethrurpg.com/product/306179/0hr-Cervantes
Cervantes looks awfully familiar and I'm sure he wrote about a certain Spanish "knight" and his trusty steed Rocinante ;)
(https://i.imgur.com/Y7JU8v2.jpg)
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Cervantes looks awfully familiar and I'm sure he wrote about a certain Spanish "knight" and his trusty steed Rocinante ;)
Especially as, if I remember the kickstarter correctly, it came with two options. One with the decks stacked like, for example, Rocinante and one flat like, say, Firefly's Serenity.
I do love 0-hr's stuff, just a shame I'm on the wrong side of the pond.
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Especially as, if I remember the kickstarter correctly, it came with two options. One with the decks stacked like, for example, Rocinante and one flat like, say, Firefly's Serenity.
yep you get plans for the decks stacked vertically and horizontal which from a game perspective gives you two ships for the price of one.
I do love 0-hr's stuff, just a shame I'm on the wrong side of the pond.
I suspect you are on the right side ;) as am I, so I just purchase the pdf files and get the plans printed locally. Within a ship purchase you get a separate "book" of room plans that when combined make up the entire ship plan. These are A4 sized and so can be printed on card on a home printer. You have no excuse now !
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Another outstanding model!
For the ship you could go whole hog. https://www.2nddynasty.com/?page_id=1467 (https://www.2nddynasty.com/?page_id=1467) The decks are built vertically and they would take forever to print but it is pretty.
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Thanks for the link snitcy - some great looking models there. The temptation to get a printer keeps getting stronger.
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Thanks again. Well thanks mercs still look great even with the main commonality being the helmets.
And that print out looks great. And knowing to that it also comes vertical is also pretty cool!
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yep you get plans for the decks stacked vertically and horizontal which from a game perspective gives you two ships for the price of one.
I suspect you are on the right side ;) as am I, so I just purchase the pdf files and get the plans printed locally. Within a ship purchase you get a separate "book" of room plans that when combined make up the entire ship plan. These are A4 sized and so can be printed on card on a home printer. You have no excuse now !
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These days getting things printed is more hassle than I can be bothered with. Let me buy the finished item and I'm happy. So, Paizo and Loke get my money and 0-hr don't. Shame, but that's international trade in these dystopian times. I am very tempted by 0-hr's Vanguard Station maps though .... ::) :)
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Very cool project! Minis look great!
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Thought I would share this as a few people have asked after the Anvil Industries figures (and no I'm not affiliated with them in any way).
(https://i.imgur.com/Ybrcx6d.jpg)
This is my latest order that arrived this morning. Parts for five figures via the combat squad builder, plus an additional set of arms. As you can see while the combat squad only provides 5 sets of legs and arms, you do get 6 torsos and 7 heads, so the spares pile soon has enough that you can be making additional figures without the need to buy every element. The main set here is of armoured infantry and will be used to create a UNMC squad.
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Cool, bring on the UN.
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The newly arrived arms are put into use. Showing these figures so people can see the additions I make to them from greenstuff and scraps before I prime them and blend everything together. These are the remaining three mercs/OPA/Free Navy taking that crew to five .
(https://i.imgur.com/c3TM7LN.jpg)
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They look great Pete, I am really digging the subtle additions you've given them.
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Yeah, that is nicely done. The additions are both well sculpted and very natural looking.
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Nicely done.
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Starting to get some of the five man crews completed. First two - MCRN & Belters
(https://i.imgur.com/6t9ll1c.jpg)
(https://i.imgur.com/TAb0pJ7.jpg)
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Great looking crew, looking forward to see how you make the UN Marines stand out from the MCRN Marines.
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Those are just beautiful! It’s so tempting to try something similar, but I think I’ll hold off - too many other things in the painting queue. And I can enjoy your project vicariously!
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Great looking crew, looking forward to see how you make the UN Marines stand out from the MCRN Marines.
yep, this is the current conundrum - I think the solution involves the colour blue, and that the figures have a slightly different look about their armour, but it will be a challenge.
Those are just beautiful! It’s so tempting to try something similar, but I think I’ll hold off - too many other things in the painting queue. And I can enjoy your project vicariously!
Do it, you know you want to ;) and then I can enjoy yours
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Well the colors of the UN at the moment are white and blue.. and they are called blue helmets at the moment. But don't know how you feel about painting that much white. lol
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...and the last of the current batch of Belters - a command figure if required.
(https://i.imgur.com/wuMjcPR.jpg)
More Mercs and the UNMC squad up next
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Looking good
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He looks cool.
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Great work on that figure! I can totally imagine him advancing cautiously down a dark service passage on a space station.
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That face painted on the front is insane! :o Love it. :-*
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That face painted on the front is insane! :o Love it. :-*
(https://i.imgur.com/yL7JGqg.jpg)
Cheers - just a basic block in of face shapes covered with washes, glazes and gloss varnish to create the look of the visor.
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It's very effective and kinda brings them to life.
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Thanks Pete.
Method filed :)
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Wow.
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Just wow! :o
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Thanks for sharing that technique! It seems fairly straight forward, but gives a very cool result.
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I must try that technique. Somewhere in the lead mountain,
subsection 'Sci Fi Hill' there MUST be some figures with visors. :?
If not 'Other Partizan' is coming up soon.
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yes - great touch. Makes a big difference to such helmeted figures.
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Third Black Ops/Merc/Free Navy thug. This one is a bit sloppy - I just couldn't get crisp edges on the paint job.
(https://i.imgur.com/k0xVFFw.jpg)
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Good grief, the paint job looks pretty crisp to me! Really nice work, as always!
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Still looks pretty good to me. :D
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Forth Black Ops/Merc/Free Navy thug.
(https://i.imgur.com/FgkQ2Hn.jpg)
First attempt at a tattoo on the face was not a success, so will set aside for a couple of days and then try again.
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Again very nice.
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Another excellent model! The details like the straps and added equipment really set these figures apart- they just add so much visual interest. Your choices of colours are very good, too.
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Another excellent model! The details like the straps and added equipment really set these figures apart- they just add so much visual interest. Your choices of colours are very good, too.
Thanks. Interesting you mention colour choices as that is probably the hardest part of making these figures. I've had to think hard to get good combinations, with only one or two bum choices that I've had to reverse.
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Nice work.
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I know what you mean about colour choices being a challenge sometimes, I also struggle with it.
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The final Merc'/OPA/Free Navy crew member for the moment,
(https://i.imgur.com/HxaMKRE.jpg)
and the happy band of cutthroats.
(https://i.imgur.com/kXfuZWL.jpg)
UNMC up next
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He looks cool and they work well together, cohesive yet each with their own character.
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Nice, one minute freedom fighters, the next they are pirates.
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Nice, one minute freedom fighters, the next they are pirates.
One man's freedom fighter, is another man's Space Pirate lol
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Too true.
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Great work mate! 👍
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This thread is just so ridiculously cool. Very much looking forward to Bat Reps.
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I'd like to pick a few brains here. As I've mentioned up thread I'm looking to create fairly high fidelity spaceship boarding actions. Outside of combat actions I see the main element being task checks and I've not yet found a set of rules that really covers these well, so I am working on my building my own.
A simple example being the hacking(opening) of a locked door within a spacecraft. While I can introduce all kinds of variables to the various types of doors my first question is
- for a character with the required skill and basic equipment and two actions per player turn how long should it take to get the door open ?
Using some basic numbers I've jotted down for 2dr6 (2-4 fail, 5-8 no result, 9-12 pass)
20 rolls of a 2d6 saw two fails (this creates an event and door remains locked) five x pass (door opens) and 13x no result (door remains locked but allows further attempts when actions allow).
If a +1 modifier is applied seven of the no results would have become passes.
Seems ok to me, but I'd welcome thoughts. ?
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Just for the sake of keeping the game moving I would be in favour of the +1 modifier. 13 vs 5 seems like a fairly large disparity unless the whole point is that the crew has to be lucky to open the doors. Even so, 12 vs 7 would be acceptable.
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If they have two actions per turn you could give them a cumulative +1 each action they don't succeed. Symbolises slowing working through the defences of the lock or through the preparatory phases of another task - searching a data cube for instance.
If they score a fail, hit them with a -1 or -2 penalty. Doesn't mean they are totally stymied, just that they now know it is probably going to take longer.
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Cheers Gents - they are both good calls.
Just for the sake of keeping the game moving I would be in favour of the +1 modifier. 13 vs 5 seems like a fairly large disparity unless the whole point is that the crew has to be lucky to open the doors. Even so, 12 vs 7 would be acceptable.
My intention with the modifiers is to have a maximum of +2 available
one as a character trait/skill
the other as kit based. (have the hacker pad you get the +1)
This reduces the chances for a fail to 3% for a skilled hacker with the right kit. Still a possibility albeit very low. With no positive modifiers the fail chance is 17%.
I can the load differing types of doors with +/- modifiers as required. Security vault gets more negative modifiers than a locked cabin door.
If a fail occurs while there is no restriction on further attempts an "event" occurs. This being along the lines of all doors lock, an alarm goes off, a patrol moves to investigate the door etc.
If they have two actions per turn you could give them a cumulative +1 each action they don't succeed. Symbolises slowing working through the defences of the lock or through the preparatory phases of another task - searching a data cube for instance.
If they score a fail, hit them with a -1 or -2 penalty. Doesn't mean they are totally stymied, just that they now know it is probably going to take longer.
I like this but will maybe add the +1 cumulative each turn rather than each action, as otherwise it gets too easy to quickly - I'll need to test.
The fail penalty is also a great idea.
More thoughts welcome
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First two of the UNMC crew - tried to follow the concept art as best I could - think it works and they do look very different from Martian Light Armoured figures.
(https://i.imgur.com/8rOI7Eh.jpg)
(https://i.imgur.com/TYhOqjk.jpg)
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brilliant.
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Those look great! The blue and black colour scheme works quite well.
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Looking good! 👍
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Sexy! No mistaking this (blueberry/Smurf) for a Martian. Hard to believe the same figures were used.
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I've always liked grey/blue armour (not even a Space Wolves player!) and you have done it beautifully.
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Loving this project Pete.
Edit **never mind, I went back through the thread to enjoy your pics again and saw the book that you got which I shall now order!**
What concept art are you referring to?
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Just catching up on these and the visors are absolutely superb! Now I'm wondering if I have a brush small enough to replicate that on a 6mm figure...
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Just catching up on these and the visors are absolutely superb! Now I'm wondering if I have a brush small enough to replicate that on a 6mm figure...
lol - I look forward to seeing the results
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UNMC crew finished ( I don't like the kneeling pose of the 5th figure so will wait until I have a few more body parts before adding him to the mix).
(https://i.imgur.com/BPsocr2.jpg)
I've changed the visor colour to dark grey and will try my hand at some diy decals for these guys.
In the spirit of all things Expanse I stumbled across a link to a paper model of the Rocinante in case anybody is interested
https://expanse.fandom.com/wiki/Models#Michael_Grosberg_%E2%80%94_papermodelers.com
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Nice find.
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....and the gang is all here. This will be my initial pool of figures to provide the crew and OPFOR.
(https://i.imgur.com/GIq8SzV.jpg)
Need to chase my printer up to get the floor plans sorted.
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Could start playing a few games with what you got already.
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That’s a beautiful collection! I haven’t played 5 Parsecs yet, but from the read-through I did, I think you have enough figures to get going. I have to admit, I am slightly envious!
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Lovely stuff Pete.
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terrific ensemble of figures. Jealous :D
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Really loving the hard sci-fi look of all of these figures. Great painting on a fantastic selection of spacesuits!
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Very cool 8)
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Cheers all for the kind words.
Postie has just delivered Enderain - a new set of SciFi miniature rules.
(https://i.imgur.com/JT4wXDQ.jpg)
As you can see you get more than just a rule book. I currently know nothing about the rules but at £29.99 (a saving of £10 for the month of October) I thought it was worth a splurge given it as it has a built in AI/NPC for solo play.
Now to sit down and read them and see how they compare against 5 Parsecs. If I can I may well blend the best bit from both.
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Just got my copy of Enderain today too.
I'm impressed with the production values and what I've read so far - a quick skim only!
Rulebook, 3 QRS's, 2 dice to spawn and place NPCs, a plastic Team Roster to track hits plus experience gained and a pack of cards (that I will sleeve) to control initiative and modify action options (draw 4 per team to start plus one per turn and one when certain cards are played).
Looks closer to Stargrave than 5 Parsecs, on first read, but somewhere between to two for sure.
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ooh interesting indeed!
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Just got my copy of Enderain today too.
I'm impressed with the production values and what I've read so far - a quick skim only!
Rulebook, 3 QRS's, 2 dice to spawn and place NPCs, a plastic Team Roster to track hits plus experience gained and a pack of cards (that I will sleeve) to control initiative and modify action options (draw 4 per team to start plus one per turn and one when certain cards are played).
Looks closer to Stargrave than 5 Parsecs, on first read, but somewhere between to two for sure.
Production values are terrific and at the discounted price pretty much a steal. I can see custom tokens are being offered by counterattack bases as well.
https://www.counterattackbases.co.uk/enderain-official-accessories?fbclid=IwAR0QECZu7UE0rQMU5uJVHL-J23dybKJnEN00Or9rRiQPUcijXd4M0JHnRP8 (https://www.counterattackbases.co.uk/enderain-official-accessories?fbclid=IwAR0QECZu7UE0rQMU5uJVHL-J23dybKJnEN00Or9rRiQPUcijXd4M0JHnRP8)
Just starting to get my head around the rules and they seem sound. Be interesting to see how they play out.
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Thanks PeteW wasn't aware of them. Order placed!!
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Amazing project! Absolutely love what you’ve done with Anvil bits. Brilliant and inspiring. :-*
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In case any body is interested I've uploaded a crew calculator for Enderain in the review thread.
https://leadadventureforum.com/index.php?topic=138693.msg1765471#new
It makes selecting and equipping a crew a bit easier than with pen and paper.
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Some transport for the crew- who are all hoping for something bigger and better in their near future (ideally with galley, bunks and a shower !)
(https://i.imgur.com/i4VXuqj.jpg)
(https://i.imgur.com/iT9IQJr.jpg)
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Got to start some where just hope it's got a head at least. lol
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Wanted some civi/ NPC style characters - so welcome to the Kagekumo crash and demo crew. All modified Anvil Industry. figures.
(https://i.imgur.com/DWeUeZj.jpg)
(https://i.imgur.com/d1MiAPS.jpg)
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They look great and each one has their own character.
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Nice looking group of reclaimtion specialists.
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Very cool 8)
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Yay, more! Love your modding and I'll be eagerly waiting to see them painted.
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They look great
Tbh I’m not entirely sure what some of the tool’s actually are but they’re very effective mods. 8)
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Tbh I’m not entirely sure what some of the tool’s actually are but they’re very effective mods. 8)
Well from left to right you have a strimmer, a large spanner, a dymo tape machine, a folding laundry frame and a nerf gun. What else would you expect a crash crew to be carrying :D
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Well from left to right you have a strimmer, a large spanner, a dymo tape machine, a folding laundry frame and a nerf gun. What else would you expect a crash crew to be carrying :D
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Well I recognised the spanner lol
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Kagekumo Demolitions: "If it ain't broke ... we'll break it!" :D
Nice conversions, looking forward to seeing the finished articles.
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They look great and each one has their own character.
I quite agree! 👍
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Those are brilliant, I am looking forward to seeing each one as it is painted! I like the kit bashed and scratch built parts and how the figures have been ‘civilianized’. Great work!
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Thanks. Interesting you mention colour choices as that is probably the hardest part of making these figures. I've had to think hard to get good combinations, with only one or two bum choices that I've had to reverse.
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Back-pedalling a bit I know but on re-reading the thread this post stood out to me. Your colour choices are exceptional, working really well between units and for the differentiations within a unit.
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Anvil industry just point out some decent new helmets and drop trooper kit. :D
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How could I miss this thread? Very nice miniatures and the painting is out of this world :-*