Lead Adventure Forum

Miniatures Adventure => Back of Beyond => Topic started by: WarlordFish on May 02, 2023, 09:59:21 PM

Title: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 02, 2023, 09:59:21 PM
Hello and welcome. I'd like to introduce you all to my obsession I mean big back of beyond project, my imagi-nation: the province of Xiao Yś.

I'd like to start off by saying that this project of mine was influenced and inspired by many of the members here, and several of their blogs. Hooligans no doubt, like Major Thomas Foolery, Ignatieff, Flatpack, Lord Raglan and others. Remember, this post is your fault  ;D

I've been working on all this in earnest since last August, terrain, lore, armies, everything organized for Fistful of Lead, and Beyond the Empire. Some day.. some day I'll have enough army men for Setting the East Ablaze. From here on out I'll be posting everything related to my project in this thread, episodic and unending like those who came before me.

Anyways, an introduction. The province of Xiao Yś, a microcosm of the struggles of Greater China, is a small forgotten land, tucked away somewhere north of Beijing, near the Mongolian Border, neighbor enough to Manchuria, somewhere in the lands of Rehe and inner Mongolia. The province takes it's name from the Xiao Yś River, an equally forgotten tributary that snakes off the northern hump of the Yellow River, past Shanxi and into the lands beyond.

It's quite alright if you've never seen Xiao Yś on any map, the residents prefer it that way. Some say that it was the Germans who originally erased it from the maps around the time of the Boxer Rebellion, not in the typical Germanic fashion mind you - nothing was burned down - but rather, that their intention was to secure a secret stronghold should anything threaten their Oriental Colonies. A hefty pay out to the Qing in the twilight of the dynasty, a few borders moved on official maps here and there, a few records "lost" and some cartographers heads chopped, and an entire province was forgotten. The land is ignored by the larger warlords, who are either unaware of it's existence or think them to be empty frontier, and those who get too nosey end up catching a few silver bullets to buzz off.

Despite all that, Xiao Yś is a very busy land, full of a wide cast of characters all vying for a slice of power and glory. The province is functionally controlled by Martial Chang, a mysterious man rumored to have once been a bandit, whose unfathomable riches are thought to be lost German gold smuggled out of Tsingtau on the eve of the Great War. He controls the province with the "might" of his "Provincial Self Defense Army" and a myriad of mercenaries, including westerns adventurers and a White Russian column under the command of Colonel Anton, the Iron Cossack. Changs primary foil is the Nationalist aligned upstart, General Tao, who is neither a Nationalist, or a General, and his Revolutionary Army of the Frontier. Tao and the RAF hope to wrestle the province from it's Warlord Leader, and bring attention to its existence to Chiang Kai Shek and his Northren Expedition, in hopes of being awarded stewardship. 

But that's not all, Comrade Feng and his Students and Peasants Red Union Militia have asperations of building a communist utopia in Xiao Yś, while Baron Takei and his Stormtrooper Brigade hope to snatch the province as a new colonial possession for Japan. Yakov the Animal of Amur and his Red Russian expeditionary force scour the country side, trying to track down any Tsarists seeking refuge in the region. A sizeable bandit force, The Yellow Locust Gang, lead by Four Eyes Chin plagues the woods, frequently scrapping with an army of anarchists and craven deserters, ironically called the New Xiao Yś Clique under command of "Field Martial" Ming the Renegade. Despite it's forgotten nature, no corner of China is free from Foreign influence, a small American owned Import Export company, CHOAM (The Committee of Honorable Oriental and American Merchants) and British owned Import Export company, FEAST (the Far East Asian Spice and Trade) both call Xiao Yś home, and thus are protected by Foreign soldiers and sailors. The USS Miskatonic, a relic leftover from the Germans and trophy of the Great War, sails the Xiao Yś river, while a British operated Municipal Police Force, mirroring that of Shanghai in organization but not in size, protects most expats in the province. Furthermore a German Expedition lead by the secretive Major Staubb searches the countryside, assumedly for lost German treasure, even a small band of hold out Qing Restorationists lurks with in it's borders.

All that, and more to come. But for today and for my projects introduction, I'd like to take you into the Capital of Hong Yś. Keep in mind, technically speaking this is still WIP, I need to paint a lot more scatter terrain, some more cars, and a few details on the smaller buildings.

These buildings and other sundries make up the bulk of my terrain, but aren't everything. It's constantly growing, like a growth that should really get looked at. Most of these buildings are scratch built, a few others from Oshiro Model Terrain, and a few are even old plasticville O scale model railroad buildings such as the foreign styled Capital Building. The signage is mostly from the delightful Major Tom, though others were sourced from other depths of the internet, the whole thing, again, being completely inspired by his blog. 

This is  my first really large scale hobby project, my first wargaming table and terrain collection. I've been painting minis religiously for 9 years this year, but this, Xiao Yś, is the first truly large scale undertaking I've undertook. I hope you enjoy it.

Last is a teaser, a WIP of my river, river gun boats and other watercraft, plus some other terrain that didn't make it into Hong Yu. I hope to have the river and ships done by the end of the month...

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhx7-hDzLgxyOA5My6xBtqIWjAOoJMUS1t3Vb_KtBGg9fkT9R5ZsGKlhoVPH9iKLrEb4hqFgiUt03bL6SxPdwEFeMXm3kE22Yz5H3RHmR31DneIvk-VDubI_LT59-jbKDECEAiokttWQCFehDc0jnunUdcypM-EtsENXDoj_H9EoCZBvkOfjSuzc2hyA/s3193/HY1.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-EsEw6uHMDtEl7xqxjf_1x9yFZnKZb2FkX0h2qECdwwiFJ9MQYiKJt7oeHrVLnxuhqvC2hgGwv0n0xeHqwO0mYowJOsZD5cSBxjcgOB8yvbFKICTM7_JgTJpas3v6Tfk3VOeboWIU2JV3xFJHDtGtWj5frxRU6FicXae1bVODr6amHFlEO8f1y0Spzg/s4080/HY2.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi49PfzgxT9s1UN4kOEQXrLjuqmFUj9L88Jwz5PgOFLsS7hVoejbL2uDXbS0araA1_sFCU-3N0SiQsIwSmJ_0nbR8RHoTvNCtFebWUZO-fcXhpcyr8GXKu7g4ppZRZFzxpSBrZaHEpOpHPGXbH3ygncEPlE8zPQmKuW9SD8Ttw54pn1DHEOkIRcAETb6w/s4080/HY3.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8Wjq1Pol-Pqk9qPRTP-h5ejXko7hY-OrPbD6li8HT75yioDrUmI6-xVyehsv2z49V_ay0eSA-tKnWaHAe7SeCATl0_TvcE2IxhAE-YWSH5Gq75W9sbnU_znF0CJK4mVKHzfuJC4KzkVQp53SWmHkVXIroexh0utjQHG-WmyVsINuroEPNseFtzf5iQw/s4080/HY4.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaHlK-ncOukAtpoU_LLkIijDzwQp9afl2CZtFJlaUVcUIPHzIEyGYu-Pu0GX3fVzFYEnqGoHp5FC_-5PJDABCq9hdRtmUSGF4rANYp5481FbWboic26rSxsae9mWbGD_GmijCKI5jIXu-muDCBpAW8QR-MWbKdpb_xDG68YAZcVZ-i0P5v8r2kUfhjyA/s4080/HY6.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieHJuN5EgWJ4jX2zakwv9DIunqLwM2swBLpu9Pv4TSE3rKZgy93FuCg7WfTPEAOeUXpfy7zLva-ng45msxncFRdnS1YkfPixA0ZxZmssRD3q4F6Be3V-E25uWsYoOsuiGLvAWMDvd67o25ApO4nN3EOtmprWaxTOkA4iIcZ12vUOtCKG-_tMG1p4XIOw/s4080/HY9.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKFZ4EuS8lR_6I19vYBgROo1j727U42eHRbVSX5-pLxLkMr0jtVNftSb0R6FVOK4r6TGYiTw9bHHCBzBbQ1msd_eDywr3Jy8JbrgGcbDIPlOahBIt3mdSVNUQL7fdVcuhmUNRQZOqkAsVOxMKWtfq6FbnZPmsYQrHf1CskQ-Lo7gLMUjHSljahtblLaw/s3099/teaser.jpg)


More at my blog: https://warlordfish.blogspot.com/ (https://warlordfish.blogspot.com/)
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: marianas_gamer on May 02, 2023, 10:12:35 PM
Love the town. It looks great! I particularly like the laundry on the line and the string of Chinese lanterns. Great background too.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: flatpack on May 02, 2023, 10:34:14 PM
Very impressive.
Keep it going.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: mikos khan on May 03, 2023, 01:35:27 AM
Excellent work.  I especially like the posters on the buildings and those lanterns are a great touch.  Great job with the background too.  BTW which Plasticville building did you use for the KMT headquarters? 
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 03, 2023, 01:58:35 AM
Thanks all around!

Excellent work.  I especially like the posters on the buildings and those lanterns are a great touch.  Great job with the background too.  BTW which Plasticville building did you use for the KMT headquarters?

It's the plasticville bank. Dirt cheap on ebay. I also have 3 plasticville "house under construction" two of which I put roofs on that lift off for accessing the interior, and one I'm leaving as is.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Grumpy Gnome on May 03, 2023, 05:09:34 AM
Phenomenal! I love what you have done with this project. Great setting narrative and excellent table.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: OSHIROmodels on May 03, 2023, 06:04:40 AM
Looks great  8)
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: trev on May 03, 2023, 07:57:00 AM
That's splendid terrain, lots of nice touches.  Things like the pylons, lanterns and posters really add character.  I like the back story too, you have lots of factions to play with there.  Really looking forward to seeing some game pics.  Great work!  :D
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Mike Blake on May 03, 2023, 09:59:49 AM
OUTSTANDING! What a labour of love this is - look forward to reports of games.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: has.been on May 03, 2023, 01:14:52 PM
Wonderful work sir. A table to enjoy playing on. :-*
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Patrice on May 03, 2023, 02:56:24 PM
Superb!

...I still haven't been able to complete my own Manchurian project started many years ago. :'(
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: joekano on May 03, 2023, 04:47:34 PM
Welcome to the madness! Your table looks fantastic and I'm super happy to see other people are finding the signs and posters of use. Looking forward to seeing future updates!

Chris

Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: bollix on May 03, 2023, 08:12:35 PM
Great looking table!
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Emir of Askaristan on May 04, 2023, 06:04:01 AM
Excellent table, excellent background too.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Mad Lord Snapcase on May 04, 2023, 09:52:23 AM
Superb looking town and great back-story. Looking forward to more...   :-*
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 04, 2023, 01:17:12 PM
Thanks again everyone, I really appreciate it. I have all those factions in my background in various stages of completion, some assembled, some primed, some fully painted. Most need to be photographed. The first goal is to have Fistful of Lead squads, for those unaware, that consists of a leader, specialist, 3-4 regulars, and some add ons like a group of grunts, or a heavy weapons or light armor. Depending on which book you're using you can even get an airplane.

So to start, my KMT squad and some add ons. The Revolutionary Army of the Frontier.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP9jCns5n5H8Yi-P3_wxSE9E34bj_T-AZsffR4JKt8UxvZhicIceikthNTabWvxPo-3gmZLm6AJ065valdrIP7IjfWcfujDYP4fZqmgeJGuQdnvA-ihGNXA9EEsdpkEG0KE2oT1agip5hSdGClLjIlH2fUvIOxNi5tCegAfa2W-MCBlhvuDZfJ4Tmc4g/s3918/KMT%201.jpg)

Squad leader, a melee and SMG specialist
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgja-FHXdxtEjMn3IHH4TQHhoWM4w290z-qZbh5MzVoJspsGzeA6XZsB46BlbPql4_8cEx2T9IrXuqgulBKYsz4VnADq4k7QhAA-BIoja55rlnL4-ATcvK8OwLAOmHkMcU-2aURUNO3CdjBIJQCHku1zPFWks5tV0STZO1_pRMUo2PXWg9Wm8ybSSgLLw/s3296/KMT%202.jpg)

Regulars
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7TQhv2GacZSzh8IsUC4MzLsMMGmMuE8bwIzvnffLJ1lLfTxUWokSGLRwKWh4SQClHovy1O-odZJCp1XNoprhvxSikOPizfdqSOfUMVCQLg5FcKWtHm9nmbaR8Vw0NWLZvqvf6uo6hOBb5tJBWI3n4iESWrJLxH0_LQtM99TbytJVuldShuoVcqpRBpg/s3013/KMT%203.jpg)

4 pistol and sword grunts
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3RpKYZzhw6D1e37arlMctPpdaZH-sGOmLxJL6xbeUqD7K_hnpZIHuMclZBYYwNVN2JHmnAbH0Nzl432wxWhCnxWvdhbLePTrmixieSi4MmYgXMLWppAwjVvbCiZtNmT3QfOma_1HMtXkBb8_SCFipYqSYzrblwKX4ObOuCp2skZeEY466vxT8jSiyAA/s3607/KMT%204.jpg)

And some armor support. I eventually want to build some dismounted crew for them.
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzpqJJOafKRLQPdp4to-yOiROP949m0m-RUR5Z_ZMqbQsLvw2eiioHFM-R7jFEor2FZ7RBIwdMZpM4ADC_OAk6gkDTd8elQCL01EAMJccUwVfI9RtFk-PrCe4coNZG7oSUdn81MzhY9PgbY0Po1A8WJeWTHIAZ44CBK6Wlr78B2yyWEnEHvn9T1Ugw9Q/s3507/KMT%205.jpg)
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 04, 2023, 01:29:59 PM
And to follow up, the Municipal Police. Lt Louden and his trusty albeit pessimistic sidekick Sgt Sanjeev -a specialist with Ishapore Shotgun, plus a handful policeman and armored car. These lads are one of my smallest squads, but also one of my favorites. They were very fun to paint and I may get some more heavy weapons for them eventually.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhENhiDfQtqRQrwnTE8CAgpNnWFOL3NV3qDFN2ajQwEL3lsz20obtsDwJqQtrtEUXXNouYrkhErxvlY-JUNvn0oEOA4KfjEV2Ova55SKRh5epddnbAr3oKS67L2jOF8Nf9oqVMIShAIfA8HKOGzUTiDU_JkZVLc07h-am6myPuajixmvJJeNmve2rEUnw/s2040/MP1.jpg)

The sgt frequently lectures and laments to Loudon. "Yes Sargent.. of course Sargent.. oh for God sakes Sanjeev calm down!"
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgu5LZWkGTLZKb7gQ0G5OCl-vXAWMpGyUlGkaXX1qu_e393Dnh6rSbgT6F-vRa-rU-UTCw7stR-DcByKqhDlivlYels8q9TpgGpSt0HsnJLu8KXauKSNG_h7Zt5MhrZfzblIYwdpZSo3X4XJZOLQ7Zl-jRN-ncOcdTJwGRucw9Z34G8fjh9S8gUKahAfQ/s1993/MP2.jpg)

I'm an armorer painter at heart.
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXQEHvOxCSucNbYyMctELJ4sIqCnrb8yEyRW5koug3narNMRY1gRebNQnCfJo_gf2-SX8jap7le2XcfDoyfXNjdwAcC0imiNpRjmjLtFfO2gGMCtImWpWAgf5hAbf9HC_zcTJ4hOGc4Z7_OODGYVNKzizwYx7I7mAtgpx46n8qHJbvhPK5pIXV8059VA/s1614/MP4.jpg)
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Marine0846 on May 04, 2023, 01:34:05 PM
Excellent town and figures.
I like the use of the Plasticville building, very clever.

PS,
 I have had time this evening to look over your blog.
Very well done .
Love your Armoured cruiser on the rails.
Great story, love it.
Look forward to following along.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Dr Bogo on May 05, 2023, 09:38:56 AM
Brilliant - the setting, the town, the figures, the details, all of it is really great.

Looking forward to seeing the campaign pan out and jealous I'm not taking part.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: trev on May 07, 2023, 08:12:16 AM
A great start on the miniatures.  I don't recognise the Sikhs.  Who does those?
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: FramFramson on May 07, 2023, 05:53:08 PM
They look like Bob Murch's work, so Pulp Figures?
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: juergen c. olk on May 07, 2023, 08:57:08 PM
Lot of work done well. Bravo!!!1
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: trev on May 07, 2023, 09:36:20 PM
They look like Bob Murch's work, so Pulp Figures?

Thanks
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Dashetal on May 14, 2023, 12:36:36 AM
Thanks for the excellent inspiration. You have helped kickstart me back into my 1929 Sino Soviet war project. My Chinese are pretty much done but I have been lagging on my Soviets.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Vagabond on May 17, 2023, 12:12:44 PM
The town looks really good, lots of details to make it come alive. You mentioned many were scratch built buildings, what did you use for the tiled roofs, they look nery good.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 21, 2023, 01:48:43 AM
A great start on the miniatures.  I don't recognise the Sikhs.  Who does those?

They are indeed pulp figures by Bob Murch!

The town looks really good, lots of details to make it come alive. You mentioned many were scratch built buildings, what did you use for the tiled roofs, they look nery good.

I got plastic sheet roof tiles off Amazon. I could have cut them a little neater, but they work great. Super cheap too.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 21, 2023, 02:21:42 AM
The USS Miskatonic and shore party.. ashore.

Very much WIP. I dropped her last week and had to redo a bunch and fix some things.

Pulpfigures minis, gunboat from actualsizeminiatures on ebay. "HMS Fifi"
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Mike Blake on May 21, 2023, 10:36:51 AM
very inspiring...love the Sikhs especially, but it all looks great
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on May 22, 2023, 01:57:44 AM
Here's what I've been working on.

https://youtu.be/wNSg3fu5RQQ (https://youtu.be/wNSg3fu5RQQ)

^^^^^You'll need this to go with it.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Vagabond on May 22, 2023, 03:13:19 PM
They are indeed pulp figures by Bob Murch!

I got plastic sheet roof tiles off Amazon. I could have cut them a little neater, but they work great. Super cheap too.

Thanks, I'll have a look for them.
Cheers
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 08, 2023, 02:32:08 AM
I've got a bunch of photos I need to upload, but for now some White Russians.

I recently finished off this squad, Anton the Iron Cossack, seen far left (he'd no doubt be upset about that) with his men. Two "regulars" junior officers with sword and pistol, a grunt group of 4 conscripts, 2 specialists with lewis guns, and two mounted lancers.

The story goes that Anton marched. He marched his men through Central Asia, across Mongolia, and finally into Xaio Yu. That's the story anyways, and he's sticking to it. He took with him his hardened troops, a hoard of weapons, gold, and valuable documents and entered into China seeking a new future. It's possible he intends to carve out his own little domain, it's probable he's just hiding from the Reds who want his head and his loot. Once in Xaio Yu, he quickly got busy making connections. When not out operating on his own, working towards his own goals, Anton and his men act as rented professional mercenaries for the local Warlord, Marshal Chang. But Chang isn't his only ally or connection, no not at all. Anton has also built a strong relationship with Four Eyes Chin, the leader of the Yellow Locusts. It goes as such, Chang, oblivious to Anton's assets or connections, supplies him with arms and pays him to act as his storm troopers, having them fight against the KMT, the red Chinese, or even the Japanese. Anton then takes these weapons and sells them to Chin and also sells him information in regards to government anti-bandit sweeps. The Whites frequently participate in these sweeps, having honed their skills hunting down Bolshevik partisans and while they crack many other gangs, they surprisingly never find the Yellow Locusts..

Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: trev on June 08, 2023, 07:44:17 AM
Great additions, and I'm loving the narrative.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Mike Blake on June 08, 2023, 11:53:10 AM
excellent stuff - keep it up!
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: marianas_gamer on June 10, 2023, 02:38:27 AM
Warlord Fish you've surely embraced the spirit of Warlord China as it operates in my AOR  lol lol lol
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 11, 2023, 08:34:46 PM
Thanks all you scruffy warlord hooligans! I appreciate the good words!  ;)

A Fistful of Lead Game.

Missionary Troubles.

The province of Xiao Yu has been experiencing increased instability over the past few weeks, warlord government troops have been busy clashing with the KMT expeditionary force in the region, drawing away much needed soldiers from local anti-bandit patrols. Bandit gangs have quickly taken advantage of this lax security and are making the best of the opportunity presented while it lasts.

The Americans are not oblivious to the instability in the region. Orders have come out from China Station HQ for all American expats to seek refuge in the large, well protected treaty ports and cities. That being said not all American's have willingly agreed to these orders. Several groups of erstwhile missionaries have held up in their mission stations, refusing to budge, believing that their faith in the people will protect them better than any gunboat. As a result US Navy China Station sailors have been dispatched to recover these hold outs and bring them to safety.

Four Eyes Chin the leader of the “Yellow Locust Gang” is in need of paying his men and the unprotected foreign mission stations present a golden opportunity. His spies have informed him that the Americans are coming but the chance of a good haul and maybe even some hostages drives him onward. “China Star” is small and tucked away in the countryside, the missionaries are known to be lightly armed and his gang outnumbers the small detachment of sailors have been dispatched to it. Good odds. Throwing caution to the wind and in need of the loot, Chin has ordered the raid.

The Sailors started deployed in the Mission Station, having arrived there earlier in the morning. They were tasked with convincing the missionaries to leave (an 8+ roll on a d10, going to 6+ once the mission is under attack, and 3+ if the missionaries themselves are under attack) and manage to champ the roll the first time. This no doubt saved their lives.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiphJ9zPqUFdShFJB-aTk-PuE324T-kVErff2-cch7Lv9KFCw7ie9iHq7hkNqIuCvtzBYaM7FL85mNoTESGkoolDkshwr1OHQGrvWULtXgQsZ9ijbQ3xGX4MhQcBoVEtAjQ6L50tlqmlNPxwOJotbJ4dh04ESO9VyhXlNfnY0N9xBrlQsTbQ-zjLm5rRA/s1632/1.jpg)                       

Machinist's Mate 1st Class 'Spanner' McQueen with a B.A.R takes up position in the house by the south gate, supported by Pharmacist's Mate 'Doc' Middleton with Tommy gun, who plan to act as a rear guard/blocking force to give Yeoman 2nd Class 'Red' Di-Reda armed with a shotgun time to escort the missionaries to the motor-pan and to safety. Meanwhile Boatswain's Mate 'Pops' Jeter with his Lewis Gun sets up to defend the main gate. The plan is for Red to hustle the missionaries to safety, Pops to cover everyone, and for Spanner and Doc to catch up. This plan quickly falls apart.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3kA7gW4UWIHote3gHT8MQ3QpTtNWcW2nBAlTXHzOACGBoltW1seoUwwjqUfOx92u3OtBQ6sqt-8Yis9xnQ9Bb06pHnD2EKI12gxRUBAcCR935Fxn1zQz5VuyA1-i-fOTGh9DoxCHFPAMawlfJpO6mRb68geVmWRRK69vwll3VqgxlFbFwP2Jk699PWA/s1268/2.jpg)                       

Chinese bandits boil out of the woods and from the westren road. Chin's force is running a horde squad, which means that 3 of his regulars and his one specialist have been replaced with grunts, there are 3 to 4 grunts per grunt group. Poorly armed, poor quality, and physically weak, they heavily outnumber the Sailor, who by contrast are all specialists.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhq-dHCFVf1ri7LNFhX7Vv4zxPcBT-QII9td90sjtLExJOEMqOt4PRJ5QiYAUy3zOVWMCQI0fxFrPqWXj-_JUWVEbf80Nf0F8CuNHiO_0SpcKIvltrrVMSJJRpKPCpMmLjLQLXLxnPu-biYe2glxsvxuqDZGB2B8Pan_6FTLSrtUqmz17sbg_ZgygZxsw/s1632/3.jpg)       
                 
(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFY6s6XKVA5ayjivVPsLgwXTsRXTIt0dTIfLZIFjajFYBnLkajJ9nS2paDemZCUgqOuRvX1GXiPYCxMiQuXJ4n0UA7gApdaJOo5qVXhSppMaQ5V2Rpjd34VFleG2P9zwdtY7KW4wiTREMaFsaApWDbIGqHIHT2s2Zk5hWC-8ONpCL5ybtmSJEjcn7uIQ/s1632/4.jpg)                 

Spanner opens up with his B.A.R at range, to little effect. He manages to put only one bandit out of action, and supresses two others who fall back. However 4 spear men continue to charge forward, and over run the south gate and house. A brutal melee ensues, and those grunts despite being weak and having worse dice than the specialists roll super hot, while their targets in turn roll very poorly. Doc is put out of action instantly with a very hot wound roll, and Spanner is also wounded and knocked down but manages to fight back for a few turns. He fights valiantly but ultimately is put out of action, taking only one bandit with him. Half the sailors are down, while 13 bandits are still up and fighting.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxxPOkrFz-dMnJip1d8XIlUFEFYCdftCSM9rkGnbeAru7BRYGCeknTwLGvMFSAX_FXf7-hMt3VEjtz-PGohmh7wzNIy3V-6XyMMUh6qNOZBiyDeaFoI6QOjbNlnlbwkde_YbckAGG8zIg00CmEPu5SV6z-IUhCSXO6HQFaU_7Dx5tweDcnhvPbAMBo7A/s1632/5.jpg)                       

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvlGuk4UhylMF4xwhEGKpJFMksxWA0i7MoUGOzDW1q00dU2kC5tNSkDmDMnM1XWg8_1KBjBFBc1qoX8YG-YfWJVWKNe8Lx7BY-frJy1if6dt4zfCoaSkL9TC0atvfQ2brnevPCoqgZbyjkzYclaUZu48S_d0bV6kNuWcanx9WOdjSgh09cuMyO_HF0Ag/s1632/6.jpg) 

At the north gate, by the road, Red hustles the missionaries towards the boat. Pops does his best to put down fire but his shooting is terribly ineffective and he finds himself with an empty Lewis, needing to reload, while a group of screaming cleaver and hatchet wielding chinamen storm him down. He's got to run, but to make it, the Sailor player needs to get a good initiative draw.. Pops fate is with the cards.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRjhRWxXk7OO6T1EBxkjPkUZDnh5S55CCClU4hFex10_FpvfQI-NR7u4M6iDF0FcQvdykK9x0m_YPFU5Oh50qQEoBKMY74S2aVJLUbbt9inzMEee9h6MPy4R3ZQnsHZbmkgts9-gfGMAdqyYx6BDam57qcL6ZGM-gecLjEVMgOX-MHGloALpBtJqrC4A/s1632/7.jpg)

..And his best pull is a 7. The Bandits get much better initiative and run him down. The melee is quick and brutal. Pops fights back as best he can but is quickly put out of action. With that, Red launches the motorpan and gets the Missionaries to safety. Despite the fact that the sailors were almost completely wiped out they saved the missionaries, thus completing their objectives.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh95F_qtUz7xXjstsaIlKEdDxUBwdbfXhyaouTrqqa8skgup2eKFRfwJ7_Q6HKKHfXP86ieT9XGmZI7OJU_4MEPhCdEYxLXehPchmGKYDtxFH569qn4DukRRnOcyP2wHHY4UWlALDkwBoGoHzhWweXhBYDfcpLruxdzvrmDwHB2RvT_3EW1voeQ4QBdnQ/s1632/8.jpg)                   

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGj33h-1VEZtk2yv61MCaGSBYHsZSDDKrvOBVCFEn7-DMMYSCBwGHhj5uP7QWZXUKa6KDT6-iDnF4bs_NgolU1USt4a-CxfPWZK0ZgkTf1fciXX-KFBfzSPYnrSHfWyMAyNQx56jnzi5LbRtUJaIHjwHnVg91FDDq-Mn9aBUmBEItfc6Q039ILT09ruw/s1632/9.jpg)                           

t the end of the game, which I'm planning as a campaign, I rolled for all minis put out of action to see what became of them. Of the two bandits, they both lived albeit wounded. Amazingly both Doc and Pops also lived, wounded, I imagine that in the chaos of the combat they managed to crawl away to

safety and were later recovered. Unfortunately Machinist's Mate 1st Class 'Spanner' McQueen was killed in action. The irony of his model being based on Jake Holman from the Sand Pebbles is not lost on me.

The bandits failed their primary goal, of capturing some hostages to ransom, but shockingly shattered the Sailors and looted the Mission Station, in the end, both sides technically won, functionally a draw ++

Onto the next game! The Yellow Locust Gang must be punished for their actions!

Two new factions you haven't been formally introduced to were present in this action, I'll get you some profiles and pictures of them up soon!
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 15, 2023, 02:24:19 AM
Some heavy armor support for my White Russians, and finished another cavalry man too.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_GZBpWLZByS_qyQKU-Oyhcf6Xapp84tOqu3f_L_kEDY2C4Iv_X8746IQ7dW1vKw7BxxrUWTDWRiijyOuowd8cabNcxRaeFEzAHq-vWZ_LmhUv7HPHubEzE1m0oX-zu2EpfgYnBQAeyudyC_tBn0yLrBx4_3QmV9Esg-H_sspfhlMmOio6gql88s880A/s1203/GP1.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRcCSjNKZgeHpICdQFrtgOlOjh0CgHCwWyQMW3rNGN5Xp56EOdJXXDSPovqElO0N948BsUK7MaydstLixEyk5eAFsiYg-XEJKHhv7avTFSRtkXDjJzQEjNebbBtGPUfsUBWXNzPUMJ5E43_afkEq7F8RA5sxREECNzigFoiDQ6eogov7Ak3Lrq-p7eqQ/s2031/GP2.jpg)

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgosgl8IsN3hHWCrkoi-CWHfQVp7-Z1w5duzD66-hckA5X2AWYykjq8KNeXhdsh3ZO1_dp6dBlF5trSd-Q1gH0i6n-hsuxWUzNkiJHO6vVqxGA2XXSj2Zqc-NR5ttB_s62ANsaGZ8EVLp2-XioPmuq8vzDuKXhmIYprAbLYv7iDShQGxOJhycgNlzc4cQ/s1106/GP4.jpg)
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: has.been on June 15, 2023, 07:16:30 AM
Now that armoured car IS nice. :-*
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: trev on June 15, 2023, 11:47:27 AM
That is very nice armoured car!  Is it the empress one?

Great report too.  The details and names are excellent.  I love the Yellow Locust Gang.  I like the out of action, rather than dead, result in FFOL.  It's very pulpy and allows for favourite characters to return to fight another day as the narrative requires, rather than as a the dice gods dictate.  That works for heroes and villains alike.



Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 15, 2023, 05:15:03 PM
Thank you thank you, I'm very happy with it. I'm an armor painter at heart.. yes it's an Empress Miniatures Beasty, which means if I'm not mistaken (and I might be) it's originally a Mark Copplestone sculpt.

And yes! I love FFoLs out of action and post game rolls. It's probably my favorite system, as I don't have enough minis to play Setting the East Ablaze

..yet. 
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: flatpack on June 17, 2023, 04:29:19 AM
Oh, FFOL and BoB, now you are talking.
We use FFOL Bigger Battles for BoB.
Might be the way to go, as you finish more figures and get them to the table ?
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 17, 2023, 07:15:23 PM
Oh, FFOL and BoB, now you are talking.
We use FFOL Bigger Battles for BoB.
Might be the way to go, as you finish more figures and get them to the table ?

That's the goal for stage 2.

Stage 1, which I'm almost 2/3ed finished with constitutes of: Build all my terrain [done] finish the following factions to FFoL Core skirmish size with some ad ons such as artillery, airplanes, and vehicles (boats, light armor, trucks, etc) via the FFoL Viva Revolution and Galactic Vehicle Manual books.
KMT, Warlord, Chinese Soviet, Bandits, Renegades, Qing Restorationists, Spirit Soldiers, IJA, IJN, USN, USMC, British, Italians, Germans, Red Russian, White Russian, Adventurers, Civilians, etc.

Stage 2 is to expand the primary factions to FFoL BB/Beyond the Empire size.
KMT, Warlord, Chinese Soviet, Bandits, Japanese (Combo IJA/IJN) USA (USN/USMC) and Red Russians. I intend to expand the additional factions into units that can be added as support to those 7 core factions. Such as taking the warlord using White Russian mercenaries or the Japanese using the Renegades as collaborationist troops, and ect.

Stage 3 is to take 7 factions up to a collection size where I can play Setting the East Ablaze. But that's far distant end goal dreams.

I have a lot of the models I need to start ballooning up that core 7 to their BB size, but I don't have the time, and I want to finish up stage 1 first. I have about half the factions for stage 1 painted, and all the terrain I can currently store in a reasonable manner finished.

I'm also actually putting together some custom rules for FFoL which I hope to submit to Wiley Games as part of my home brew "Interwar" splat I'm working on. If your interested in them I'll post them, I'd love some feed back, maybe even some test play from a third party would be helpful in refining them.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: marianas_gamer on June 17, 2023, 11:41:56 PM
Good sounding gaming strategy.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: flatpack on June 18, 2023, 06:54:00 AM
I'm also actually putting together some custom rules for FFoL which I hope to submit to Wiley Games as part of my home brew "Interwar" splat I'm working on. If your interested in them I'll post them, I'd love some feed back, maybe even some test play from a third party would be helpful in refining them.

I’m sure we would be able to help there.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: has.been on June 18, 2023, 09:45:56 AM
As an aside, I pointed Flatpack in the direction of Minifigs inter-war vehicles
Quote
http://www.miniaturefigurines.co.uk/images/catalogue/VB01.jpg
only to find out that they are not available. Does anyone have any they don't need,
or know where to get them?
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 18, 2023, 03:33:53 PM
As an aside, I pointed Flatpack in the direction of Minifigs inter-war vehiclesonly to find out that they are not available. Does anyone have any they don't need,
or know where to get them?

I'm familiar with that line of models, but have never seen any in person. I'm also hopeful to find some. However I can tell you that the following websites have some delightful interwar vehicles worth checking out.
https://www.empressminiatures.com/ <<goes with out explanation, very good selection of stuff under their Jazz Age Imperialism tab
https://www.ebay.com/str/minisandcrafts  <<a very nice ebay seller, who has a great selection of WWII armor, some of which fits the interwar period. More specifically some of their japanese tanks. The nicest type 89s and type 92s I've seen, plus a good selection of BoB era artillery.
https://www.ebay.com/str/actualsizeminiatures <<the gentleman I got some of my boats from
https://www.trenchworx.com/pages/historical-1 <<A nice collection of WWI vehicles, although I find their scale, reported to be 1/56, a little bigger than other 1/56 I have. I've got a type 89 from them that dwarfs my type 89s from the aforementioned ebay store. 
https://www.madbobminiatures.co.uk/ <<this guy has some really great and hard to find interwar beasties. It's where my armored train came from, as well as my coveted Vickers Carden Lloyd amphibious tank. 
https://sarissa-precision.com/ <<other boats I've used, the junk and sampans and Japanese landing barge.
https://company-b-models-and-miniatures.myshopify.com/collections/interwar <<I list these with a warning. Your mileage may vary.

I'll keep my eyes peeled for you, and anyone else, as I'm constantly on the hunt for new oddities I could say managed to find their way out back of beyond.


I'm also actually putting together some custom rules for FFoL which I hope to submit to Wiley Games as part of my home brew "Interwar" splat I'm working on. If your interested in them I'll post them, I'd love some feed back, maybe even some test play from a third party would be helpful in refining them.

I’m sure we would be able to help there.

Well alright! The following rules are things I've been working on. They're geared for FFoL core, but might be able to be used in BB with some tweaks.

[Banner] Any proper or improper army needs a flag! Any Specialist or Regular may take a banner into battle. (But a leader may not - it would make them too obvious a target ((and it's function does not stack with the Leader trait))) Confers the bannerman with the same +1 to recovery rolls within 12 inch line of sight that the Leader trait has, while also making the model easier to shoot at, giving shooting attacks against a bannerman +1 to hit. Has no effect good or bad if the model is down.

[Machine Pistol] Regular, specialist or leader. 6" short range, 12" long range. A SMG in the palm of your hand, wildly inaccurate and with a small magazine size it's usefulness as an automatic weapon is suspect. Has Burst, like an SMG, and all the normal rules associated with burst with the following modifications. Instead of using the 3" blast template, use the 6" flame template from the muzzle of the pistol to represent the wild scattered cone of fire. May be paired with a one handed close combat weapon. Good for Dare to Die troops.

[Trench Gun] Specialist only. 6" short range, 12" long range. A shotgun specifically made for combat operations. Has all the normal traits a shotgun has with the following addition. {Slam Fire} Using slam fire removes all the other traits associated with shotguns for that instance and instead functions like burst with all the normal rules associated with burst and with the following modifications. Instead of using the 3" blast template use the entire 12" flame template from the muzzle of the shotgun to represent the withering fire of magazine dumping the entire tube in a matter of seconds. Germans may be offended.

[Anti-Tank Rifle] Specialist, 18" short range 36" long range. Single shot/reload. AP-2, team. A heavy high powered rifle for when you need to reach out and touch someone, even if they're behind a steel plate. Specifically if they're behind a steel plate.

[Poison Gas] Functions like a smoke grenade for artillery, with the following differences. Has the [Deadly] weapon trait, and the [Poison] leader trait. Roll to hit any targets under the 5 in template as you normally would with artillery instantly killing anyone with a roll of a 10+ and treat every other model under the poison gas cloud as if wounded by a poison weapon in close combat. {Poison: If you cause a wound in Close Combat, roll on the Wound chart at the end of every turn for the Wounded model. They can only be “healed” by a Queen of Hearts or Regeneration.} Otherwise does no blast damage. Models within 2" of a poison gas cloud must take 1 shock and fall back away from it 5". Wearing a gasmask fully negates poison gas, a model may don or remove a gasmask as an action. Who gets gas weaponry or a gasmask? That's up to you to decide before the game. As I imagen it only modern westren style armies might have gas weapons and gasmasks, however some exceptionally sinister warlord may have bought some shells on the black market, or may have had enough foresight to equip his troops with gasmasks.

Some traits I'm working on.

Team Trait: Harmonious Fists: Your entire team gets the Pugilist Trait

Artillery only: Quick Fire Gun: This weapon by default has the Deft trait (does not stack with the deft trait)

Vehicle only: Overburdened: This vehicles engine is under powered or otherwise in poor condition (improvised armor, WWI armor, vehicles in poor repair) Before the vehicle may move make a task roll. The vehicle may move on a 3+ and stalls or breaks down if the roll is failed. If the roll is failed, on the next turn the vehicle may move on a 5+ from then on or stalls or breaks down, and if that roll is failed on an 8+. If the 8+ roll is failed the vehicle has broken down for good and is immobilized the rest of the game. 


I have a few other rules I'm still cooking up, but I'm still tweaking them. I'd love some feed back or test play of these from anyone who uses FFoL.  :D

Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on June 23, 2023, 10:41:16 PM
The countryside of Xiǎo Yś, like with most Chinese provinces during this era, is plagued with bandit gangs. Ranging from small ragtag groups of thugs to large organized but poorly disciplined hosts they are countless and unending. A constant stream of destitute peasants, craven deserters, and those just looking for an easy meal keep these gangs flush with manpower. Two major gangs prowl Xiǎo Yś, one of which is known as "The Yellow Locust Gang." Yellow representing power and prosperity in traditional Chinese culture, and locust referring to the gangs ability to lay waste to all they descend on. They are lead by "Four Eyes" Chin, a smart and capable man believed to once have been a junior officer in the now destroyed Anhui Clique. Chin's nickname stems from his poor eyesight, the man needing glasses to see beyond the end of his nose. It is said that the primary goal for his gang is to ensure he has enough glasses to last him the rest of his life, and while this is laughed at as simple gossip among his men, he does handsomely reward any bandit who turns in a pair of glasses at the end of a raid, and severely punish those who attempt to hide any found from him. Despite this, he is a competent and clever leader, having made connections with the White Russians in the province for information and weapons. Chin's gang fly's an old banner, said to have been brought home from Tonkin by Chin's Great Great Uncle who had served as a banner man in the Black Flag Army insurrection against the French, in Viet-Nam some 40ish years earlier.

This gang is organized to be ran as a Horde Squad for Fistful of Lead.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga5Qdm6kcTAT3Y9xXydON5qLLMoNUbVyMf547TfhCTCasL_eYBKXnlMRfzuan8rLqX4xfu6eedOcXvRHJavKGwU7wOkPU3RW-961tNPk8Lhfbh_EXFB5eq5UgWgz22k0jaoK2CdUFLhk4b9PYFbr8LpqHreNKP6mPYUzh2xv6BKGevWCZD26HQqqZMQzvZ/s1932/YL4.jpg)

The entire gang, Chin pictured with glasses to the right of his banner man, next to his Russian supplied lewis gun, and his bodyguard. 

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9_DiitvuFsRirLYdrgjJtHiLSPFQXqNR8PfkZuPHcxZo6Xg6KeRXl_1d35EuXn7vOHVHz_6rP1vp60w2laepjOYX3alTV9tGkOILgxQwGypsc07Ybv49pjpTSqcJJ_LFVVUEhm0YLrJtg967OkusvG46ZOvxo0ailpGKGOPT4j0GqDAS35RsSjqp2MXBR/s1728/YL1.jpg)

The melee element of his gang. Two grunt groups, one with spears (and the tough as nails trait, gaining it +1 grunt) and one with hatchets and cleavers.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggGQCDS2zs8whw5P-J_BhAlHpVfpDDXUuKNrNIGpm2v6GBHg54uupSn1dbP6Q8oGfVgE90N684KSzd3vNHI1muTB4V10MSaoVwi61NPugF0gV5S_eqtasKwEaaQGDuLqfWpq7oqyH6u4rSG_HkBi3cKzhAJFuxqgShiT7KRp_GcsYIxkwhZsprgd-S0y1K/s1916/YL2.jpg)

Chin's riflemen grunts, two groups.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhayQ-5EIcj7r2le-gfGRfeV9gxrIm2c88QnqDFJPHFH35YDANWSUGh7UJifScYHREI9hF0ZiJFTFbV1JGvjbYugd5GzAPZE2D8pcyNZyeE1OTJiAEiMHpalp0-icv_2wKigjqoX4QOqPmiHlncO46t3yU_W1ac4c8Hlt7nmUVUxsmE4TiqabbhVcPlZ8mH/s2151/YL3.jpg)

Chin's regulars. Chauchat LMG and MP20 both supplied by the White Russians. I only just recently discovered, upon rereading the rules that LMGs (Rules as written assault rifles) and SMGs are NOT specialist only weapons, as I had once thought!! Only MMGs, (Such as Chin's Lewis Gun) and Sniper rifles are (Well rocket launchers too, but.. in 1920s china? hmmm.. what can I kit bash)
As well as some pistol wielding regulars, no doubt gang bosses intended to keep the grunts in line!

He also has an old cannon! I hope to swap out the gunners eventually for models from Gringo40's.

Shout out to Gringo40's, flag and banner man supplied by them, delightful casts all around.  Sorry for the dodgy photos, my camera is acting up something fierce. I'm thinking about throwing my phone in the lake..
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: frd on June 27, 2023, 01:45:50 AM
Loving all the updates and looking forward to see the next AAR. If it was my campaign, the sailors that survived would have been taken prisoner by the bandits so my next game would either be an escape or rescue mission for them.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: lgsimons2014 on July 07, 2023, 03:02:28 AM
Well done!! Both the story and the pictures. Those buildings look great, and I think they really give you a feel like you're in Back of Beyond China. I love your narrative story as well, well written out and thought out, and chock full of interesting factions all vying for power against each other. Heck man you're going to have a heck of a little fight on your hands.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Grumpy Gnome on July 07, 2023, 04:36:01 AM
It all just keeps getting better and better. Inspirational work!
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on July 18, 2023, 03:36:39 PM
Thank you kindly chaps, I appreciate it. Right now the whole project is in limbo, all packed up as I have to move. You never really realize how big a project has gotten untill you have to box it all up. The village takes up an entire foot locker! And all my models, paints, and other sundry hobby supplies take up 9 reasonably sized boxes!! I hope to be back at it and set up again some time in mid August. It's a little sad to pack it away.. ah well. It's for the best. Time to conquer a new provence!  >:D
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: lgsimons2014 on December 30, 2023, 08:13:29 PM
I hear you about moving, we were nomadic for about a year, and it's amazing how much space and time it takes to do some of these projects, and how much you miss it when you can't do it! Hopefully your move went well, and your getting everything unpacked. Man I've been borrowing alot of inspiration from your storyline, I really, really like it!!!
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: Ignatieff on December 31, 2023, 07:36:20 PM
You are, of course, mad.  But mad is good. Mad is why we do this. Superb my friend, thank you for sharing.  Keep going.  Madness is a cavalry charge, and you are in the front rank.  Huzzah!
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: WarlordFish on February 04, 2024, 04:50:02 PM
Rumors of my death have been greatly exaggerated. I infact still live! It's been a harrowing journey, fleeing Shanghai just before the Japanese invasion, hiding out in an opium den in Kunming, spending time meditating with the lamas in Lhasa, living in a yurt on the vast steppes of inner Mongolian, and yet here I am..

The good news is I'm here, the bad news is that my project is greatly diminished. I have lost massive swaths of the most precious resource for our hobby, that of space. My table is gone, my terrain deep in storage, my armies, tanks, trucks, boats, and planes packed up and tucked away - some a bit dinged up and broken. I'm going to do what I can to get back to this in any capacity, but for the foreseeable future it will have to be on a much much smaller scale.

I'm going to try to build a 3x3 or 4x4 game board soon, something I can easily pack up and put away, as that's about all the space I can muster at current. Thank you for the kind words and saber rattling. I hope over the next few weeks to take stock of my BoB projects and figure out where I can get back to work. These past few months have been both tough and busy, but that light and joy that is our hobby has been missing for too long, and it must, in some shape or form, be reignited.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: flatpack on February 04, 2024, 09:53:54 PM
Good luck with your further adventures.
Title: Re: A fishy tale in Warlord China, Xiao Yś, 192x - 193x
Post by: marianas_gamer on February 05, 2024, 09:22:54 AM
Looking forward to your further endeavors.