Lead Adventure Forum

Miniatures Adventure => Pulp => Topic started by: Wolf Girl on December 20, 2009, 11:48:05 PM

Title: Pulp Alley - Terrain
Post by: Wolf Girl on December 20, 2009, 11:48:05 PM
This first picture is of me in my England soccer shirt painting a layer of white on a building using a dabbling technique.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0556.jpg)


The second picture is the front of the building I was working on. It has had three layers: a layer of texture, a layer of wood glue for protection, and a layer of white paint for color. It looks cool but was really hard to paint due to the multiple arches.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0565.jpg)


The third picture is the back side of the building in the last picture. We have five buildings put together but all are a work in progress with up to 0-3 layers so far.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0566.jpg)


The fourth picture is one of the simplest buildings me and my dad have put together. It is a simple rectangle with one door and a sunken roof. I wish dad would make more easy ones like this.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0561.jpg)


The fifth picture has several stories and two doors. We do not recommend you move into any of these houses because the doors and windows are covered up with clear tape.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0562.jpg)

More to come…


W.G.
Title: Re: New Buildings -- WIP
Post by: voltan on December 20, 2009, 11:56:54 PM


The fourth picture is one of the simplest buildings me and my dad have put together. It is a simple rectangle with one door and a sunken roof. I wish dad would make more easy ones like this.

If he did that how would he keep you occupied ;)
Title: Re: New Buildings -- WIP
Post by: Wirelizard on December 21, 2009, 12:20:11 AM
Those look great - I'd like to see a good photo of the building with the staircase and curved sections, it lurks in the background of several photos!

The texture looks perfect, what did you use as the texture layer?

Malamute and others have been doing some great buildings very similar to yours, check the Old West forum especially. (I'll post links later if nobody beats me to it, have to keep this short as I'm still at work...)
Title: Re: New Buildings -- WIP
Post by: Doomhippie on December 21, 2009, 12:35:47 AM
Looking good! I need some of those buildings.
Title: Re: New Buildings -- WIP
Post by: Dewbakuk on December 21, 2009, 12:46:34 AM
Some very nice buildings there, reminds me that I need to do some myself soon.... along with all the other projects....

One suggestion, when you do the texture layer, see if you can work more onto the corners. It would help cover the join line between the two foam walls.
Title: Re: New Buildings -- WIP
Post by: Blackwolf on December 21, 2009, 07:40:15 AM
Nice Wolfgirl :)I fear confusion may arise between us........ o_o ;) lol
Title: Re: New Buildings -- WIP
Post by: Ray Rivers on December 21, 2009, 08:50:38 AM
Nice job!

Looking forward to more photos as you progress.

And... welcome to the forum, btw.
Title: Re: New Buildings -- WIP
Post by: gamer Mac on December 21, 2009, 09:00:53 AM
Very nice, neat looking buildings.
Especialy like the arched one.
Good first post. Welcome to the forum.
What games are the buildings going to be used for?
Title: Re: New Buildings -- WIP
Post by: former user on December 21, 2009, 09:55:36 AM
Nice Wolfgirl :)I fear confusion may arise between us........ o_o ;) lol

don't be too afraid  ;)

@wolfgirl, these are very neat buildings - Your dabbing technique looks very convincing and the arches are really cut perfect!

welcome to the forum - are You a wargaming family?
I somehow have the feeling that "dad" is here already  ;)

may I humbly suggest to add to the perfection of Your buildings by making the seams of the foamboard disappear (like Dewbakuk already suggested)?
I know this problem, it comes from the material difference between the surface and the core of the foamboard.
If cutting the edges to join in a 45° angle is not an option and evening out with filler too much work, covering the foam parts with thin paper glued with a stiff glue and then sanding the thinner seams helps.

please keep us posted
Title: Re: New Buildings -- WIP
Post by: Blackwolf on December 21, 2009, 11:10:52 AM
Nice avatar Wolfgirl :)

 May the Wolf Walk With You,Always.
Title: Re: New Buildings -- WIP
Post by: archangel1 on December 21, 2009, 01:15:52 PM
Welcome aboard, young lady! Keep up the good work.  Like a couple of members have mentioned, the wall joints created by gluing foam core boards together can be unsightly.  You might want to invest in a Rabbet Cutter.  It slices off a thin strip along the edge of the board so the corners are recessed and you don't have any exposed foam to worry about.  Here's a couple of available styles.  I have one similar to the blue version.

Title: Re: New Buildings -- WIP
Post by: Calimero on December 21, 2009, 02:34:18 PM

Nice work and welcome to the forum too! I too would like to know what game they are for.
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on December 21, 2009, 09:03:02 PM
The buildings are for a game that my dad does, he calls it Pulp Alley.
Thanks for the tips and ideas! We'll be sure to try those out.
We're going to see Avatar tonight so there won't be more pictures for a couple days.
Title: Re: New Buildings -- WIP
Post by: Christian on December 23, 2009, 04:53:34 AM
Welcome to the forum!

They look really nice, very neatly painted and obviously very well put together. You've got quite a town growing there.

I wish my Dad was into war gaming... I'll get him hooked, yet! Good on the both of you for such a splendid job. Looking forward to seeing how it all looks when it's done.


Title: Re: New Buildings -- WIP
Post by: d phipps on December 24, 2009, 10:45:29 PM
Okay, we're up to nine new buildings glued together. Unfortunely, painting has fallen behind scedule. I had to give Wolf Girl a few days off, as I can't afford another union strike. And here are some new pics --

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0567.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0571.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0568.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0570.jpg)



THANKS!
Title: Re: New Buildings -- WIP
Post by: Christian on December 24, 2009, 10:56:44 PM
Again, beautiful work!!  :-*
Title: Re: New Buildings -- WIP
Post by: Grimm on December 25, 2009, 09:21:05 AM
very nice stuff !

Grimm
Title: Re: New Buildings -- WIP
Post by: former user on December 25, 2009, 11:09:05 AM
great great great

keep up the good work and merry christmas  :)
Title: Re: New Buildings -- WIP
Post by: duhamel on December 25, 2009, 02:11:44 PM
Bravo to you young lady. your work is splendid. all my compliments :-* :-* :-*
Title: Re: New Buildings -- WIP
Post by: Baldrick on December 25, 2009, 03:23:49 PM
Looks good.  I wish I could get my daughters to paint and make terrain for me, however, they are more interested in boys then in toy soldiers.
Title: Re: New Buildings -- WIP
Post by: former user on December 25, 2009, 04:09:38 PM
let them recruit the boys who then paint and make terrain for You ;)
Title: Re: New Buildings -- WIP
Post by: Mr. Peabody on December 25, 2009, 05:26:20 PM
Inspirational! I must begin to build foam core buildings! They look so convincing.

Please, what was the texture that you used?

Thomas
Title: Re: New Buildings -- WIP
Post by: warrenss2 on December 26, 2009, 02:47:46 AM
Welcome to the forum, Wolf Girl!

Fantastic work on the buildings!!

How do you and your dad make those perfect arches?

I'd also second getting a rabbit cutter. It's a true lifesaver.

And look out for Greywolf's pack... you really don't want to run them.  :D

MERRY CHRISTMAS!!!!
Title: Re: New Buildings -- WIP
Post by: Bako on December 26, 2009, 05:20:22 AM
Ah, another fan (or I suppose two>?) of foamcore buildings. They're looking very swell. There needs to be a couple of building-to-building bridges and undie-lines for all the village's (?) old nannies' panties.

On another note: where does every keep getting that specific lot of cacti? They're so fine and simple I could use with a bunch to hide in my foliage bins.
Title: Re: New Buildings -- WIP
Post by: warrenss2 on December 26, 2009, 12:17:41 PM
Here you go, Bako.

http://www.modelhobbies.co.uk/shop/pegasus-hobbies-large-cactus-inches-tall-6507-p-2988.html (http://www.modelhobbies.co.uk/shop/pegasus-hobbies-large-cactus-inches-tall-6507-p-2988.html)

Imex also makes some for their Alamo series. Mixing the two gives a good variety of sized cactus.
Title: Re: New Buildings -- WIP
Post by: warrenss2 on December 27, 2009, 02:34:10 PM
I am really curious about those arches.

Does anyone know how it was done?
Title: Re: New Buildings -- WIP
Post by: YPU on December 27, 2009, 03:10:32 PM
Thin cardboard should be ok for the inside of that, it bends fine and since its on the inside of the arch it wouldn’t need to be that sturdy. Cutting it in the arch shape can be harder, never worked with foamcore, so I cant give advice on that.
Title: Re: New Buildings -- WIP
Post by: Galman on December 27, 2009, 04:38:06 PM
Excellent work so far!  Awesome how you have the family team going in on this project.  My son wanted to help me with my Zombie board and all of a sudden we were adding laser cannons for the Space Marines and a landing pad for his Predator figures to land...Hey itll be one heck of a battle.
Title: Re: New Buildings -- WIP
Post by: former user on December 27, 2009, 06:08:44 PM
this is indeed difficult with thick materials

don't know how it was done here
I usually cut the straight sections with a ruler and try to do it perpendicular to the surface.
from the end of the cut I then follw the bend with a very narrow sharp blade, and again take care for a perpendicular cut.

But maybe Wolfgirl ha s abetter way to do it
Title: Re: New Buildings -- WIP
Post by: DFlynSqrl on December 27, 2009, 11:49:16 PM
I had to give Wolf Girl a few days off, as I can't afford another union strike.

 lol

Great looking city y'all are putting together there!
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on December 28, 2009, 04:09:46 AM
Sorry I haven’t posted in a little while. Thanks for all the comments and suggestions. I really appreciate it. We are now using the rabbet joints on the buildings. We made 10 buildings now! I still have to work on five…

The arches (this is for you warrenss2) were made by taking an exacto blade around a metal washer that was about an inch and a quarter wide. And yes dad did use a ruler on the sides of the doorway.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0575.jpg)(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0577.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0582.jpg)



The texture (Wirelizard and Mr. Peabody) was made by dabbling on a layer of elmer’s wood filler with a paint brush.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0583.jpg)



More to come.

-Wolf Girl
Title: Re: New Buildings -- WIP
Post by: Mr. Peabody on December 28, 2009, 05:40:48 AM
Thanks so much for revealing your technique!
I'm learning a lot following this thread. :)
Title: Re: New Buildings -- WIP
Post by: former user on December 28, 2009, 07:45:31 AM
very interesting

hm... now I have to think where to get washers that big....
I am using a similar kind of blade

thx for the tutoring  :)
Title: Re: New Buildings -- WIP
Post by: warrenss2 on December 28, 2009, 01:29:34 PM
Thanks, Wolf Girl! It always the simple, yet genius, methods that escape me for some reason.

Those buildings look like something out of a Gunda Din movie. Kind of middle east or Spanish type abode. Looks like they'll be able to serve multi-purposes. Always a good thing in miniature gaming.

@ former user - now I have to think where to get washers that big..... I know where your secret island base is, The Shadow told me... and he KNOWS. I also know there is a Lowes on the Mysterious Island.  :D ;) :D
Title: Re: New Buildings -- WIP
Post by: former user on December 28, 2009, 01:37:22 PM
not that I would know of  ;)

there are only hardware markets around that sell the more common sizes in bulk packs.
The only source I could think of is a specialized shop called "Schallenberg" when You can buy hardware by pieces.
Title: Re: New Buildings -- WIP
Post by: Hauptgefreiter on December 28, 2009, 01:50:28 PM
You may try to address the guys involved with 1:1 scale trains. Hardware of that size is appearing there quite regularely. I'd be happy to provide, but I quit that hobby branch a year ago...
Title: Re: New Buildings -- WIP
Post by: former user on December 28, 2009, 02:28:48 PM
thx no contacts either, I'll see
Title: Re: New Buildings -- WIP
Post by: d phipps on December 28, 2009, 03:38:20 PM
Those buildings look like something out of a Gunda Din movie. Kind of middle east or Spanish type abode. Looks like they'll be able to serve multi-purposes. Always a good thing in miniature gaming.

The buildings in Gunga Din (1939) are great! A few decades ago I ruined a copy by pausing it over and over, just so I could sketch them. :-*  I think the film was shot entirely in Arizona and California, so I wouldn’t claim they accurately represent India. But it’s close enough for PULP!   lol

Along that same lines, this new series of buildings are all loosely based on photos we’ve collected from several different continents. So I am trying to keep the designs generic enough that they will pass for many different settings, as we span the globe seeking fortune and glory.  :D


THANKS!
Title: Re: New Buildings -- WIP
Post by: Doomhippie on December 29, 2009, 12:31:18 AM
This is really inspiring. Thanks so much for the pics and the advice.
Title: Re: New Buildings -- WIP
Post by: Bako on December 29, 2009, 04:31:58 AM
Here you go, Bako.

http://www.modelhobbies.co.uk/shop/pegasus-hobbies-large-cactus-inches-tall-6507-p-2988.html (http://www.modelhobbies.co.uk/shop/pegasus-hobbies-large-cactus-inches-tall-6507-p-2988.html)

Imex also makes some for their Alamo series. Mixing the two gives a good variety of sized cactus.

Oh, thanks quite much so!

hm... now I have to think where to get washers that big....

If you can't find any I have more than I'll ever want. Wouldn't mind dropping a few in the post for you. One of the advantages of a small machine shop on the family farm, more doodads, tridlins, and PVC piping than you need bobbing about. :)
Title: Re: New Buildings -- WIP
Post by: former user on December 29, 2009, 07:31:40 AM
Thank You very much :)

maybe You also have an anvil You don't need anymore and could drop it in an envelope and send it to Europe   ;) ;) ;) 8) ?
appreciate the offer, but I'm sure I'll find some solution here

I'll be happy to drop by and visit the machine shop when I visit Vancouver some time in the future
Title: Re: New Buildings -- WIP
Post by: Wirelizard on December 29, 2009, 08:35:24 AM
I'll be happy to drop by and visit the machine shop when I visit Vancouver some time in the future

Heh. Bako's a long drive from Vancouver... Vancouver-Creston is probably eight-ten hours+ by car, and he's only about 2/3rds of the way across this province. (going east-west; it's even bigger running north-south!) It's a very, very big country.

Thanks for the texturing info, wolfgirl & dphipps, and the archway construction tips. Even following a washer or other guide, my curve cuts never turn out as neat as the ones on your buildings!
Title: Re: New Buildings -- WIP
Post by: former user on December 29, 2009, 08:41:57 AM
thx, I noticed, but I think travelling customs adapt to the distances, or not?  ;)
Or do canadians have to rediscover the north-west passage every time they want to get urban? ;)
what am I to do, I'm a petty old worlder who is used to getting everywhere by walking  ;)
Title: Re: New Buildings -- WIP
Post by: Commander Vyper on December 29, 2009, 08:47:21 AM
thx no contacts either, I'll see

I've got quite a few, pm me with your address and I'll post one out in an envelope

Nice buildings, great for DAK, pulp, Call of Cthulhu, wargods  or even star wars!  :D

The Commander
Title: Re: New Buildings -- WIP
Post by: former user on December 29, 2009, 08:57:18 AM
thx again - I'll remember this if in need

I've been using small washers as bases, but never was aware that such big ones are available
also useful for magnet sheets  ;)
Title: Re: New Buildings -- WIP
Post by: Bako on December 29, 2009, 11:24:34 PM
If it weren't for all those pesky mountains I think I would enjoy the occasional trip to the coast. Get some of that good ol' sea breeze I've not seen in, well... A number of years. You know, I've been all the way up to the top of BC but not further than Kelowna going west.

As for the anvil... Well, if you want to pay the ludicrous shipping that will come with a chink of metal that size... Naww, we still use that occasionally. lol

Actually, Creston is more like 3/4 of the way across and a stone's throw from the border. Petro and cheese is cheaper down there too. :)

Sorry for derailing your thread train!
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on December 30, 2009, 01:54:57 AM

Hey guys! Thanks for the posts! Today I finished painting the buildings in white and next they will be stained by my dad. In this first picture I’m texturing one of the more difficult buildings we’ve been working on. In the front there are three buildings that are almost done and have recently received there last layer of color by dad.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0595.jpg)

This next picture is of all ten of the buildings we have created in different stages of the coloring process. The lightest ones are the ones I did today. The tan ones, in the top right hand corner, have been stained. The ones that look like they’ve been to Tatooine are ready to have windows and doors added.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0597.jpg)

Here we show the last scene at a different angle. You can see the ramp of the building I had to paint the inside of, trust me when I say that was hard. That building was also the one I designed… My part is mostly done now. But I might help out with the doors and windows.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0600.jpg)

Be back soon. Wolf out.  :D
Title: Re: New Buildings -- WIP
Post by: Digitarii on December 30, 2009, 02:02:48 AM
Great work there, WG.
Title: Re: New Buildings -- WIP
Post by: Mr. Peabody on December 30, 2009, 02:18:06 AM
Pure wow. Inspired me to research Rabbit Cutters. Eventually I figured out what I really was looking for and managed to get one on sale today.  ;)

EDIT: Templates would be most welcome if you have them to share!
Title: Re: New Buildings -- WIP
Post by: Bako on December 30, 2009, 03:15:03 AM
Your village is really starting to flesh out. :)
Title: Re: New Buildings -- WIP
Post by: warrenss2 on December 30, 2009, 03:48:26 AM
Were these buildings drawn up, and measurements figured out, all on paper before the carving of foamcore?

I'm pretty new at making buildings and have no earthly idea how you did the steps atop that one building or the ramp behind that other building. At best all my work would look VERY blocky and clones of each other.  :?

The Star Wars look never occurred to me at all! But I do keep expecting to see Indy Jones come tearing into the scene in a truck carrying a powerful religious artifact recently acquired from the evil Nazis!

Templates would be most welcome if you have them to share! - I second this!!! Most welcome indeed!!
Title: Re: New Buildings -- WIP
Post by: former user on December 30, 2009, 08:21:41 AM
the texturing gets better and better

I would like to see the finished colouring (like in the picture where You are behind them) in a better photograph please - it's marvellouus, but a bit dark to see properly
Title: Re: New Buildings -- WIP
Post by: Ray Rivers on December 30, 2009, 08:49:28 AM
 :-*

That's one heck'va building project.

Looks to be progressing superbly.  Keep up the good work you guys!   :D

 ;)
Title: Re: New Buildings -- WIP
Post by: YPU on December 30, 2009, 09:29:46 AM
They look awesome, I think I should acquire some foamcore soon.
I’m actually making some buildings of a similar design, tough I am using cardboard and ungodly loads of texture paint for it.

Anyhow, some things you might find useful as well.
Making some plain buildings with some standardized side lengths, each half the size of the other. That way you can be stacked or placed side by side, allowing to represent even more different building styles.
Cutting a foam crafts globe in half, this can be placed atop buildings to make the half domes you might see in the more middle eastern villages.
Title: Re: New Buildings -- WIP
Post by: warrenss2 on December 30, 2009, 02:38:32 PM
Ummm... What sized fender washer did you use for those big arches? 2 or 2 1/2 inch?

You got my brain pan cooking up ideas already.
Title: Re: New Buildings -- WIP
Post by: d phipps on December 30, 2009, 06:48:45 PM
Were these buildings drawn up, and measurements figured out, all on paper before the carving of foamcore?

Heya Warrenss2 -- There is a building with 2" arches, but the tall one that has an arch through the middle is about 2.5". Making stairs with foamcore is fairly easy --
1. First cut out about 4-5 small pieces of foamcore (about 1" to 1-1/8" square).
2. Stack the squares and then scoot each piece back about 3/16" to 1/4" from the piece below it.
3. Mark some guidelines on each piece and glue everything in place.
For taller stairs, simply use more squares. Towards the middle of the second picture below is a little sketch of this idea.

Yes, I sketched out the basic ideas and tried to decide on dimensions prior to cutting anything out. Invariably something always changes a little along the way. I don’t really have templates as such, but here are some of my crude doodles:
(http://i627.photobucket.com/albums/tt359/sylvanbranch/2009BuildingSet002.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/2009BuildingSet001.jpg)


THANKS!

Title: Re: New Buildings -- WIP
Post by: Alcide Nikopol on December 31, 2009, 11:33:26 PM
I am quite sure you have a different definition of "crude doodles", sir.    ;)   I am wondering what it would take to convince you to turn some of those drawing into actual templates? And, or, if anyone has a link to a resource that has templates for making these sorts of model buidlings out of foam card?

Title: Re: New Buildings -- WIP
Post by: warrenss2 on January 01, 2010, 04:49:22 AM
I am wondering what it would take to convince you to turn some of those drawing into actual templates?

That would be sweet!!!!

Happy New Year!
Title: Re: New Buildings -- WIP
Post by: ray on January 01, 2010, 07:54:14 AM
These sorts of buildings are a bit of an obsession for me!! If you are interested in templates or city layout, feel free to get in touch.  I have some photos at: artofwarterrain.com
Title: Re: New Buildings -- WIP
Post by: Grimm on January 01, 2010, 09:20:29 AM
very nice colors ,can´t wait to see the finish buildings .

cheers Grimm
Title: Re: New Buildings -- WIP
Post by: mrborges on January 02, 2010, 01:32:03 PM
Just wanted to add my kudos to this project.
I don't know which is better, the family aspect, or the awesome pieces coming out of it.
Title: Re: New Buildings -- WIP
Post by: Le matou rouge on January 04, 2010, 06:00:59 PM
I don't know which is better, the family aspect, or the awesome pieces coming out of it.
Thanks Mr Borges, That's exactly what I thought !

Keep up the good work !

meow,
Matt
Title: Re: New Buildings -- WIP
Post by: Silent Invader on January 04, 2010, 06:40:58 PM
This is a great project - thanks for sharing!  :-*
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on January 09, 2010, 10:28:47 PM
I’m back from Texas! Thanks for all the comments! I’ve been helping dad again along with school so I’m beat. This first picture is “Wolf Girl in the lair of the mad scientist doing his evil bidding.”  :D   The lighting was being mean so I had to take two rounds of pictures to do this post. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0662.jpg)

This building is the first one we made. This is also my favorite building. I really love the chipped paint kind of look and the patterns it makes. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0650.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0651.jpg)

We were aiming for that cool weathered look you see in Indiana Jones movies or around old Santé Fe. Check out that cool front door!
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0649.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0648.jpg)

We have been working on the windows and doors since last post. The curtains that you sort of see in these pictures are the ones I made from pieces of paper. It was kind of hard making the curtains, fold after fold after fold after fold.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0652.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0654.jpg)

Be back soon!

Wolf Girl out.
Title: Re: New Buildings -- WIP
Post by: former user on January 09, 2010, 10:45:24 PM
yes, gorgeous, but how did You do this effect?
please?
Title: Re: New Buildings -- WIP
Post by: Westfalia Chris on January 09, 2010, 10:46:07 PM
This "spackled" (?) effect is superb - or "spackletacular", if you´ll excuse the pun. ;) I´m really, really looking forward to seeing the finished layout.

EDIT: Just noticed the curtains! CURTAINS! Behind such tiny windows! That is devotion to detail at it's very best - little pieces that add a great effect (sometimes at second glance) without being too fiddly to handle in a game (or for storage).
Title: Re: New Buildings -- WIP
Post by: Prof.Witchheimer on January 09, 2010, 11:00:46 PM
EDIT: Just noticed the curtains! CURTAINS! Behind such tiny windows!

noticed it now, too! respect!
Title: Re: New Buildings -- WIP
Post by: matakishi on January 10, 2010, 12:45:33 AM
The paint effect on the buildings is fantastic. The buildings themselves are fantastic too, very inspiring with excellent attention to detail.
Also, this, someone actually happy about the hobby and smiling, is inspiring and should be on the LAF masthead or something to remind everyone why we're here.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0662.jpg)

All round brilliant thread.
Title: Re: New Buildings -- WIP
Post by: Digitarii on January 10, 2010, 01:02:29 AM
This thread has convinced me to start doing my hobby stuff with my daughter. She's fascinated with my miniatures and wants to learn to play. I guess its time to start teaching the next generation of gamers - and they're going to be girls!
Title: Re: New Buildings -- WIP
Post by: warrenss2 on January 10, 2010, 11:43:01 AM
All of these buildings are fantastic, Wolf Girl! And it looks like you're having a lot of fun in "the lair of the mad scientist".  :D

I agree with Matakishi. It's nice to see the enjoyment from someone.
Title: Re: New Buildings -- WIP
Post by: Furt on January 10, 2010, 11:57:05 AM
Love the doorway in the second pic the most.  :-*

They all look great!
Title: Re: New Buildings -- WIP
Post by: Dewbakuk on January 10, 2010, 12:41:22 PM
This thread has convinced me to start doing my hobby stuff with my daughter. She's fascinated with my miniatures and wants to learn to play. I guess its time to start teaching the next generation of gamers - and they're going to be girls!

Girls make the best painters. As soon as my daughter is old enough she's being given a paint brush and some old figures to play with :D
Title: Re: New Buildings -- WIP
Post by: Grimm on January 10, 2010, 01:17:41 PM
Wolf Girl, that stuff is very nice it is getting better and better  :)
I realy get some good inspiration.
Thanks Grimm
Title: Re: New Buildings -- WIP
Post by: Christian on January 10, 2010, 01:36:48 PM
This is such a great thread :) Thanks for sharing this, you two. Great work. I have that demon statue in the background in my room on my stereo!!!

Digitarii: That's awesome.

This forum rocks!
Title: Re: New Buildings -- WIP
Post by: voltan on January 10, 2010, 03:06:10 PM
should be on the LAF masthead or something to remind everyone why we're here.


Nailing someone to the mast because they're having fun seems a bit extreme me heartie  ;)
Title: Re: New Buildings -- WIP
Post by: TadPortly on January 10, 2010, 09:19:26 PM
Is that Gort I see hovering in the background?

"Klaatu barada nikto" ;)
Title: Re: New Buildings -- WIP
Post by: archangel1 on January 10, 2010, 09:27:11 PM
Is that Gort I see hovering in the background?

"Klaatu barada nikto" ;)

Kudos for spelling those words correctly.  I've seen some perfectly awful attempts around the net.
Title: Re: New Buildings -- WIP
Post by: Hauptgefreiter on January 10, 2010, 09:41:29 PM
Kudos for spelling those words correctly.  I've seen some perfectly awful attempts around the net.

Even famous persons have problems with that. Find a reminder at 0:57  :D

http://www.youtube.com/watch?v=UD_82kvQLkA (http://www.youtube.com/watch?v=UD_82kvQLkA)
Title: Re: New Buildings -- WIP
Post by: Doomsdave on January 11, 2010, 02:26:19 AM
Is that Gort I see hovering in the background?

"Klaatu barada nikto" ;)

I was wondering the same thing.  Where can I get a Gort miniature?

Also...The foamcore you are using.  Is this the stuff that's about 1/4" thick with foam sandwiched between plastic-like layers?  I'd like to try your techniques. 
Title: Re: New Buildings -- WIP
Post by: warrenss2 on January 11, 2010, 03:40:07 AM
Also...The foamcore you are using.  Is this the stuff that's about 1/4" thick with foam sandwiched between plastic-like layers? - That's the stuff, Doomsdave.

We are near neighbors. I'm living outside of Augusta... about 2.5 hours east on I20. You coming to Siege of Augusta?
http://www.siegeofaugusta.com/cgi/index.php (http://www.siegeofaugusta.com/cgi/index.php)

Sorry for the momentarily hijacking you thread, Wolf Girl. Please forgive.
Title: Re: New Buildings -- WIP
Post by: Mr. Peabody on January 11, 2010, 05:42:45 PM
I thought these were built with ordinary foam-core made with paper-like layers?
The plastic layered material, while excellent, is harder to cut, no?
Title: Re: New Buildings -- WIP
Post by: Doomsdave on January 12, 2010, 02:46:36 PM
Also...The foamcore you are using.  Is this the stuff that's about 1/4" thick with foam sandwiched between plastic-like layers? - That's the stuff, Doomsdave.

We are near neighbors. I'm living outside of Augusta... about 2.5 hours east on I20. You coming to Siege of Augusta?
http://www.siegeofaugusta.com/cgi/index.php (http://www.siegeofaugusta.com/cgi/index.php)

Sorry for the momentarily hijacking you thread, Wolf Girl. Please forgive.
We are pretty close to each other.  I won't be able to make the Siege as I have work commitments.  Didn't Augusta used to have the Warfair as well? 
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on January 18, 2010, 02:56:08 AM
Doomsdave, that Gort is a M 11 robot out of the new Hero Clix set. I think he has 20 of them now. When I ask what he’s going to do with so many he just laughs like a crazy person. lol ;D

Peabody has it right. The foamcore has thin sheets of paper cardboard on the outside. It isn’t plastic.

former user, this is how the buildings get their last layer effect. I took these pictures while dad was finishing the last two buildings tonight.

The before picture is the building after the staining is done. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0730.jpg)

Next, Dad puts on a layer of whitewash that has been thinned out a little with water. Just stroke it on and don’t leave bare spots. This takes him like 10 seconds. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0733.jpg)

This is after dad brushed on the white paint. You can see the white paint pulling apart. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0735.jpg)

This is about 15 and 30 seconds after the last picture. You can see the paint keeps pulling away even more. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0736.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0738.jpg)

Now this is about where the separation stops. You can see all the bare and white areas in the picture. Dad did dab a little paint on in a couple places but mostly he just left it alone and let the paint do its work. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0741.jpg)

Dad says there is a rule about not using water paints over an oil because this is the weird thing it does. But it works for this.  :D

Wolf out.
Title: Re: New Buildings -- WIP
Post by: former user on January 18, 2010, 06:21:03 AM
thank You very much for the detailed tutorial mlady
I would presume the brownish "stain" helps separating the colour?
what is it?
Title: Re: New Buildings -- WIP
Post by: Admiral Benbow on January 18, 2010, 03:16:40 PM
Absolutely wonderful thread, Wolf, and an amazing show of skill and devotion.
 :o :-*
Title: Re: New Buildings -- WIP
Post by: Hammers on January 18, 2010, 10:13:35 PM
I am also very impressed with this novel technique.
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on January 19, 2010, 01:11:00 PM
The stain is MinWax Wood Finish. I'm off to school. See ya soon.

WG out.
Title: Re: New Buildings -- WIP
Post by: oxiana on January 19, 2010, 01:52:02 PM
Brilliant buildings, brilliant thread.

I love that technique for finishing the adobe. Very clever indeed.
Title: Re: New Buildings -- WIP
Post by: magokiron on January 19, 2010, 03:39:03 PM
Wolf Girl, this is a brilliant thread, showing amazing family interaction, gorgeos buildings, ingenious building techniques and a unique painting tip.

You have inspired me (and I'm sure a lot of other people) to make some buildings for our next games.

THANK YOU VERY MUCH.

Keep the good work, and ENJOY THE HOBBY!

Best wishes.
Title: Re: New Buildings -- WIP
Post by: d phipps on January 21, 2010, 07:13:51 AM
It's curtains for you!...

This is the same building Wolf Girl showed a few days ago. Now its been weathered just a little more, and I've added the windows and doors.

Just when Wolf Girl thought she was finished making curtains for me, I got the crazy idea to make a curtained entrance on the second floor...

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0748.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0749.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0750.jpg)

I'll still add a few random pots and barrels, but this one is going in the 'done' stack!

Thanks,
Dave-

Title: Re: New Buildings -- WIP
Post by: marianas_gamer on January 21, 2010, 07:32:30 AM
Great final touches really brings the building to life!
Title: Re: New Buildings -- WIP
Post by: Ray Rivers on January 21, 2010, 10:13:53 AM
this one is going in the 'done' stack!

I think I would put it in the "Well Done" stack.

 ;)
Title: Re: New Buildings -- WIP
Post by: Calimero on January 21, 2010, 01:44:16 PM

I really like this last building.
Congratulation to you for the buildings… and to your daughter for her patience ;)
Title: Re: New Buildings -- WIP
Post by: warrenss2 on January 24, 2010, 04:52:16 AM
These buildings just keep getting better and better!!!
Title: Re: New Buildings -- WIP
Post by: Rabbitz on January 24, 2010, 07:14:36 AM
Awesome thread this, Great Job WG and dad,  very inspirational.
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on January 29, 2010, 08:30:56 PM
Thanks for all the posts you guys! Sorry I haven't posted in awhile. Here you go!

These are the buildings officially finished with the barrels (that I painted) and the pots that dad made from necklace beads at Hobby Lobby. I’ll post the other four buildings when dad is done gluing. Enjoy!!   :D

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0814.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0816.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0817.jpg)

Wolf out
Title: Re: New Buildings -- WIP
Post by: former user on January 30, 2010, 06:02:21 PM
the idea with the beads is very good!

don't want to sound critical, just a suggestion:
how about going a bit to town with the gate?

(http://www.afropop.org/img/world_music/african_music/afropop/tworebellionsFatimidGate.jpg)
Title: Re: New Buildings -- WIP
Post by: moif on January 30, 2010, 07:01:36 PM
I love those buildings! The textures are fantastic.
Title: Re: New Buildings -- WIP
Post by: Barry S on January 31, 2010, 10:16:39 AM
Thanks for all the WIP photos and sharing your tips and tricks!

Brilliant stuff  :)

Title: Re: New Buildings -- WIP
Post by: warrenss2 on February 02, 2010, 03:18:21 AM
Wolf Girl, you and your dad should make an idiot proof (read that as "warrenss2" proof) step-by-step tutorial PDF for those of us fairly new to terrain making (namely... ME).
Title: Re: New Buildings -- WIP
Post by: d phipps on February 02, 2010, 05:56:15 AM

former user -- I like that idea. I'd always intended to make a removable piece that would slide in to represent a gate. Unfortunately, newer projects keep jumping ahead of it so I suspect it will probably be without a gate for awhile.

warrenss2 -- I think that is an EXCELLENT idea for Wolf Girl. I'll see what I can do.   :D


THANKS for all the suggestions and comments from everyone. It definately helps!

Dave-   (aka the "dad")
Title: Re: New Buildings -- WIP
Post by: Sinewgrab on February 02, 2010, 09:38:15 AM
A step by step would be lovely, if you have the time. You pair are doing us all a favor with this kind work!

 :-*
Title: Re: New Buildings -- WIP
Post by: former user on February 02, 2010, 12:10:29 PM
but isn't this a gate in the first picture?
Title: Re: New Buildings -- WIP
Post by: d phipps on February 02, 2010, 05:43:28 PM
Oh yes, I see what you are saying now.

You see, originally , I had intended this to be nothing more than a simple covered alley or street like in the background of this picture --
(http://i627.photobucket.com/albums/tt359/sylvanbranch/CairoGate.jpg)

Then I decided to give it a little more of a fortification-like appearance, so it might pass as a town gate as well. So it does look rather plain in this role.

Thanks for the idea and the picture, former user. If I end up keeping this set, I may eventually go back and add more details.   :D


THANKS!
Title: Re: New Buildings -- WIP
Post by: former user on February 02, 2010, 09:07:07 PM
just a simple stonework arch and maybe an inner wall with gate opening would perfectly suffice
and if You want to add some colour, in the orient the arch stones could be alternating red and white/yellowish/grey (whichever fits better)
Title: Re: New Buildings -- WIP
Post by: magokiron on February 08, 2010, 09:34:22 AM
The tutorial idea is great!

But please, share with us both parts:

One dealing with the buildings and construction tips (with templates and measures if possible), and other explaining in detail to us mere mortals that AMAZING painting technique (because we LAF forumites aren't fools, but please, explain it as if we were  ;D ).

Oh! and some explanation of the paper curtains can be very helpful too!

You are sooooo talented.

Tnx.
Title: Re: New Buildings -- WIP
Post by: warrenss2 on February 11, 2010, 12:27:09 AM
But please, share with us both parts:

One dealing with the buildings and construction tips (with templates and measures if possible), and other explaining in detail to us mere mortals that AMAZING painting technique (because we LAF forumites aren't fools, but please, explain it as if we were   ).

Oh! and some explanation of the paper curtains can be very helpful too!


Ditto!!!!!!!!!!!!
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on February 13, 2010, 04:48:45 PM
Thanks for the posts. We’ll try to make a more “fool proof”, step-by-step on how to make the buildings, doors, windows, ect.  Dad made this really sweet roof I thought I should show you guys. It is made out of bristles from a broom, eighth inch of bass wood for the frame and support, and nutmeg colored spray paint. WARNING: the roof is prone to leaking.  lol

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0906.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0907.jpg)
Title: Re: New Buildings -- WIP
Post by: Calimero on February 13, 2010, 05:30:57 PM

That's a nice addition to your growing town :-*
Title: Re: New Buildings -- WIP
Post by: Major Payne on February 13, 2010, 07:09:51 PM
Bristles from a broom! I love it. The awning looks so good.

I'm always looking for new materials that fit in scale.  I've been wondering about something other than 'fake fur' plastered down with a white glue emulsion to do roofs for some bungalows I'm working on.  Thanks for the tip.
Title: Re: New Buildings -- WIP
Post by: warrenss2 on February 13, 2010, 08:01:33 PM
I was wondering if some sort of roofing or tarp was going to go on that building!!! Excellent!!!!
Title: Re: New Buildings -- WIP
Post by: Crudeboy on February 15, 2010, 08:33:19 AM
Indeed, the both of you. Amazing, amazing work. I too would love to have a step-by-step PDF tutorial on your techniques. I've been following this thread for a while and, seriously, great work.
Title: Re: New Buildings -- WIP
Post by: warrenss2 on February 21, 2010, 02:19:07 AM
Come on, Wolf Girl. Hope you get that tutorial cranked out before the pressures of school hit too hard.

Title: Re: New Buildings -- WIP
Post by: magokiron on March 07, 2010, 03:53:48 AM
Nice bristles roof.

As always, you never fail to AMAZE me.

Thanks for sharing.

(And we all are waiting for the tutorial  :P)

Best wishes.
Title: Re: New Buildings -- WIP
Post by: General on March 07, 2010, 05:01:48 AM
Always an inspiration!
Title: Re: New Buildings -- WIP
Post by: Johnno on March 08, 2010, 05:55:47 AM
Wow...this is a fabulous topic.
Excellent work.
This has inspired me to get my "The Mummy" themed game off the ground.
Title: Re: New Buildings -- WIP
Post by: Johnno on March 10, 2010, 12:18:25 AM
On a side note...who makes the trucks and what size are they?
Title: Re: New Buildings -- WIP
Post by: d phipps on March 10, 2010, 02:16:33 AM
All those vehicles are from Blue Moon Manufacturing, out of their Highways and Byways line. I'd say they are somewhere in the 1:56 to 1:64 range, but I'm not sure what they call it.

Here is a picture of the truck surrounded by some Artizan minis, for a better sense of scale --
(http://i627.photobucket.com/albums/tt359/sylvanbranch/Pulp%20Alley%20Games/100_0936.jpg)


HAVE FUN!
Dave
Title: Re: New Buildings -- WIP
Post by: Johnno on March 10, 2010, 09:58:51 PM
Thanks  :)
Title: Re: New Buildings -- WIP
Post by: former user on March 11, 2010, 01:35:36 PM
someone is really into Indiana Jones here....

when do we get to see the egyptian excavation?
Title: Re: New Buildings -- WIP
Post by: d phipps on March 11, 2010, 02:22:15 PM

Egypt is definitely on the to-do list. And I've been busy making and stockpiling Hirst bricks for when the time comes. However, I'll probably go back and work on some more jungle island terrain first. I'd really like to figure out a way to make a cool swamp. So what about a lost jungle temple excavation?   :D


THANKS!
Title: Re: New Buildings -- WIP
Post by: former user on March 11, 2010, 02:24:23 PM
shallow water excavations are tricky and IMHO unattractive scenery-wise

but You could include a sunken Egyptian temple in the Nile delta swamp  ;)
Title: Re: New Buildings -- WIP
Post by: Digitarii on March 11, 2010, 08:40:29 PM
Egypt is definitely on the to-do list. And I've been busy making and stockpiling Hirst bricks for when the time comes. However, I'll probably go back and work on some more jungle island terrain first. I'd really like to figure out a way to make a cool swamp. So what about a lost jungle temple excavation?   :D


THANKS!

Over on the Call of Cthulhu forum, another board member posted about making terrain pieces from CD's, most of what he's built are swamp pieces.

Here's the link: a few odds and ends (http://leadadventureforum.com/index.php?topic=16912.0)

Seems simple enough to build, and you can color them to match the table top you're using. I would say 1 or 2 per square foot of table top would be sufficiently swampy enough.
Title: Re: New Buildings -- WIP
Post by: ushistoryprof on March 11, 2010, 11:05:16 PM
Beautiful work, shows a lot of effort and skill!
Title: Re: New Buildings -- WIP
Post by: warrenss2 on March 15, 2010, 01:38:51 AM
er... nudge, nudge... Tutorial?
Title: Re: New Buildings -- WIP
Post by: former user on March 15, 2010, 12:35:29 PM
 :D people are busy building and painting   ;)

the tutorial for the house painting was some pages above
Title: Re: New Buildings -- WIP
Post by: d phipps on March 16, 2010, 03:55:20 PM
:D people are busy building and painting   ;)

Yes indeed!

Several months ago, when we started this project together, this was the first building we made. Along the way and largely due to the support and advice of fellow LAF contributors we learned a lot. So I felt like it was time to finally go back and apply some of those lessons and ideas to this first building –

I added four exposed logs along the top and several flavor-bits along the front of the building. This is really just done to break up the uniformity of the lines and lend a sense of real world randomness without being too detailed or specific –
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1058.jpg)


The following picture gives a decent view of the “curtained entrances”. Additionally you may be able to see there is a line-of-sight through the building, which has made for some fun shoot-outs –
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1059.jpg)


Here is a view of the rear entrance. Again, I added some flavor-bits  just to give it a little more character. There is enough space to allow a character to duck inside for some cover. Note the difference in color between the front and rear of the building. This is because the back was not “whitewash” –
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1064.jpg)


THANKS to everyone that provided support and suggestions. It definitely helps!

Dave

Title: Re: New Buildings -- WIP
Post by: gamer Mac on March 16, 2010, 07:33:27 PM
That is lovely :-* :-* :-*
What colours did you use for the back door?
Title: Re: New Buildings -- WIP
Post by: warrenss2 on March 17, 2010, 12:27:48 AM
The father and daughter team never cease to amaze!!!!
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on March 17, 2010, 01:11:28 AM
School has gotten in the way of doing a new tutorial but we still plan to do one.

We use a wood stain on the balsa wood to get the color. He doesn't use any actual paint on the wood except for a little dry brushing.

Dad keeps threatening to make more buildings in this series. He thinks need something big with a tall tower.

Next we're going to make some ruins with the giant stock pile of bricks that I've been making.

Wolf out-
Title: Re: New Buildings -- WIP
Post by: moif on March 17, 2010, 06:56:22 AM
I take my hat off to you two. You raise the bar higher than most and your models have a beauty that most lack! 
Title: Re: New Buildings -- WIP
Post by: magokiron on March 17, 2010, 01:56:01 PM
You two never cease to AMAZE me.

All the tiny details on, in and around your buidings in troly inspirational.

Good work as always.

Thanks for sharing.

Best wishes.
Title: Re: New Buildings -- WIP
Post by: Major Payne on March 21, 2010, 02:31:49 PM
Wolf Girl
Did I see some where your dad wears hats?  Well that is not the worst that players may be compelled to wear.  At the bottom of the linked page are some photos of 'Some of the best moments in gaming'.

http://payneslanding.weebly.com/san-pablo--up-the-coco-river.html

Title: Re: New Buildings -- WIP
Post by: abhorsen950 on March 23, 2010, 04:12:08 PM
Really great thread and great figures.

Steve
Title: Re: New Buildings -- WIP
Post by: gharak on March 24, 2010, 10:00:07 PM
Another cracking building, I love the attention to detail on this last one. Totally fab.

You two keep going from strength to strength.

Nice one
G
Title: Re: New Buildings -- WIP
Post by: achab on March 25, 2010, 08:03:19 AM
Amazing dedails on those. A tutorial would be great! And I'm looking forward the excavation scene. There are so many cool archeologist minis around, we must find a way to put them to good use!

A.
Title: Re: New Buildings -- WIP
Post by: Remington on March 25, 2010, 01:28:23 PM
That is brilliant work as usual! And so well thought through! That is really the best way to give your pieces such character.

I'd be also interested in your wood colour recipe and also your source for the tiled roof.
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on March 27, 2010, 03:58:05 AM
Hello fellow pulpists! I’m glad to be back.

Here is a picture of me in the lair of the Great Old One getting ready to cut more wood beams for the houses.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1081.jpg)


Here you can see the wood walkways dad made to give the gaming area a more 3-d feel. For the nails on the walkway dad used dabs of puff paint. As you can see we added wood beams on the front of all the buildings now. I made these today out of 1/2 inch pieces of 1/8 inch diameter sticks. If you look closely you can see the carpet dad added on one of the houses. He added other carpets on other houses I just didn’t take pictures of those yet.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1091.jpg)

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1097.jpg)


Major Payne- You really shouldn’t encourage my dad to wear hats. The first step to recovery is admitting you have a problem.

Remington- We used a dark walnut minwax stain for the wood color. I dipped each piece separately in the stain then let it dry for about 10 minutes and then wiped away the excess stain. We made the tiled roof ourselves from a mold supplied by our good friends over at Hirst Molds.


Thanks for all the kind words of encouragement.


-Wolf out
Title: Re: New Buildings -- WIP
Post by: Remington on March 27, 2010, 11:47:40 AM
Hey Wolf Girl,

thank you for the reply. Loving the walkways... By the way, I wouldn't go to mad with the round wooden beams. It makes the whole project appear too... Pueblo. As far as I remember from my World Architecture course, buildings in Yemen and North Africa the visible wooden beams are not that regularly employed.
Title: Re: New Buildings -- WIP
Post by: Mr. Peabody on March 27, 2010, 02:54:07 PM
The walk-ways definitely add a great dimension to games & the angle bits at each end are very clever.
Heck, you can use a pair of walk-ways to space your buildings when setting up your tables. Just make an alley sized pair (or more!) for the narrow places.

Thanks for keeping us inspired and elevated.  8) 8) 8)

TR
Title: Re: New Buildings -- WIP
Post by: voltan on March 27, 2010, 04:11:53 PM
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1081.jpg)

In this picture it looks like you've just realised you've glued your hand to the material there, sorry.
Title: Re: New Buildings -- WIP
Post by: Argonor on April 04, 2010, 03:28:41 PM
Fantastic thread, here.

I must start to scratchbuild more buildings as soon as we have bought - and moved to - a new home. (We're actually close, now, I think).

Title: Re: New Buildings -- WIP
Post by: warrenss2 on June 04, 2010, 03:32:48 AM
Now that school is nearly (or "is") out... any time for that tutorial?

I'm such a royal pain in the butt.
Title: Re: New Buildings -- WIP
Post by: Johnno on June 04, 2010, 08:00:21 PM
I second that!
Title: Re: New Buildings -- WIP
Post by: Argonor on June 04, 2010, 08:04:41 PM
I second that!

That he's a royal pain...?  ::)
Title: Re: New Buildings -- WIP
Post by: Johnno on June 04, 2010, 11:57:36 PM
Sure! More for the plans tho!
Title: Re: New Buildings -- WIP
Post by: warrenss2 on June 06, 2010, 12:44:03 PM
Argonor, have you been having words with my soon-to-be-ex-wife?  lol
Title: Re: New Buildings -- WIP
Post by: Argonor on June 06, 2010, 07:10:45 PM
Argonor, have you been having words with my soon-to-be-ex-wife?  lol

Nope - just read Johnno's post as if...  :D

Btw, I'm sure that many wives and girlfriends see us gamers as irritating - but HEY, we do not lay on the couch in our dirty underwear drinking canned beer while watching football all Sunday!! At least I don't....
Title: Re: New Buildings -- WIP
Post by: Christian on June 07, 2010, 02:12:54 AM
I love the little beams popping out! I'm going to put them on my buildings too.

Thanks for showing us all this wonderful work!
Title: Re: New Buildings -- WIP
Post by: Schweizer on July 05, 2010, 10:27:52 PM
Was revisiting this post, and noticed the comic art on the wall - just curious, what's it from?  I didn't recognize the artist off the top of my head.
Title: Re: New Buildings -- WIP
Post by: synjin on July 21, 2010, 07:38:38 AM
WG,

Your father is one of the luckiest men in existence!  One could only hope for a daughter like you.  Beautiful terrain!  You have inspired me. 

Carry on, young lady!  Carry on!

Synjin of the Far North
Title: Re: New Buildings -- WIP
Post by: d phipps on July 23, 2010, 11:19:27 AM
Was revisiting this post, and noticed the comic art on the wall - just curious, what's it from?  I didn't recognize the artist off the top of my head.

The art behind Wolf Girl are some original panels by Scott Godlewski. His work with Mysterious Adventures Magazine, and his own Green Ghost are well worth checking out if you are a fan of pulp.

Thanks for all the kind comments and ideas. Wolf Girl should be back from her summer trip aboard by next week. The old lair just isn't the same when she's gone.


Dave
Pulp Alley

Title: Re: New Buildings -- WIP
Post by: Wolf Girl on July 28, 2010, 03:59:16 AM
Hey I'm back from vacation! Thanks for all the awesome comments. And we will try our hardest over here to make a tutorial for the buildings.

Wolf out-
Title: Re: New Buildings -- WIP
Post by: A_Train on September 11, 2010, 03:47:28 PM
Awesome thread.

Does it matter what sort of glue you use for the building of the buildings?
Title: Re: New Buildings -- WIP
Post by: Sangennaru on September 11, 2010, 05:51:01 PM
Your father is one of the luckiest men in existence!  One could only hope for a daughter like you. 
well... or at least a friend!  :'( there's noone like you here!

great job, btw. your precision using poliplat (i think that it is one of the names of that material) is remarkable.
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on October 05, 2010, 02:11:49 PM
Does it matter what sort of glue you use for the building of the buildings?

I don't think it matters too much. What we use is simply called "White Glue" and I'm sure it was just the cheapest he could find.  lol lol

Wolf out-
Title: Re: New Buildings -- WIP
Post by: Argonor on October 05, 2010, 07:34:43 PM
I don't think it matters too much. What we use is simply called "White Glue" and I'm sure it was just the cheapest he could find.  lol lol

Wolf out-

Actually, you have to make sure that the glue does not contain anything that will dissolve the foam, if you use foam board. Apart from ruining the model, it might cause toxic fumes.

But any water-based glue should be safe.
Title: Re: New Buildings -- WIP
Post by: d phipps on October 06, 2010, 06:00:34 PM
Actually, you have to make sure that the glue does not contain anything that will dissolve the foam, if you use foam board. Apart from ruining the model, it might cause toxic fumes.

But any water-based glue should be safe.

Correct, a good PVA like a white hobby or school glue, or even a yellow carpenter's glue is what I suggest. And for the record, I don't always buy the cheapest. There was that one time...  ;)

Dave-
Title: Re: New Buildings -- WIP
Post by: Peter@BattleScape on October 23, 2010, 01:50:25 PM
This is a great thread that shows just what a great family hobby we are involved with. My daughters and I always spend 2hrs every Saturday night making bits and pieces. My 9yr old is obessed with tanks at the moment and has made over 40 in the last few weeks. The 6yr old loves boats and is madly constructing fleets of dorys, sampans, junks and Egyptian reed boats. We will be adding terrain to the list soon. Both of my girls also love to help in the store selling figures and hosting participation games with the local kids whilst their dads shop or have a game themselves. Please forgive the corny line but:
The children ARE our future....without them there is no future gamers and gaming is NOT the exclusive realm of men......GO THE GIRLS!!! :) :) :)

Peter

Title: Re: New Buildings -- WIP
Post by: YPU on October 23, 2010, 04:53:57 PM
Stop that peter, we all know girls have better hand eye coordination, finger hands in general and are smarter. Do you want to be beat on the workbench and the battlefield?  lol Maybe there are so few girls in the hobby because we don't offer a big enough challenge?  ;D
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on November 06, 2010, 08:07:27 PM
Hi!
Today I started on another scaffolding. I’m going to use dad’s old one as a template. Since I can measure it and see how it all goes together I think it will be pretty easy to do. These are fun pieces to play with. It’s always cool to get guys up running around on them. Here’s a picture of the one dad made a few months ago.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1389.jpg)

First I went about measuring and marking for all the cuts I needed to make.  I’m using bass wood because it’s a little sturdier then balsa and it needs to be able to stand up to some serious gaming.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1392.jpg)

I used a mini miter box and a small hobby saw to cut the wood. This helps to make sure that the cuts are all nice and straight. I’ve used this a couple times before, it’s pretty easy and safe to use.
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1396.jpg)

Here is a list of all the pieces you need to make this scaffolding if you wanted to try it yourself:
12 planks x 4.5” long
8 planks x 2.5” long
10 poles x 3” long
4 poles x 4.5” long
4 poles x 5.25” long

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1398.jpg)

Next I put stain on all the wood pieces. Just a quick dip and then wipe off the excess. This is as far as I got today. I’m going to let it dry over night and hopefully get it put together tomorrow.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1399.jpg)


Thanks for checking it out!

Wolf out-
Title: Re: New Buildings -- WIP
Post by: Photographer on November 06, 2010, 08:12:25 PM
That's amazing! Why don't you make a blog?????
Title: Re: New Buildings -- WIP
Post by: Wirelizard on November 07, 2010, 05:57:11 AM
Incredibly well organized!

Also, I like that little mitre box. Been meaning to get one for years, but there's something (usually someting pewter) more demanding of my gaming dollar...
Title: Re: New Buildings -- WIP
Post by: Sangennaru on November 07, 2010, 11:21:58 AM
woo-hoo!

amazed by your working table..
i could never be so tidy and metodical, i'm MUCH MORE messy...
Title: Re: New Buildings -- WIP
Post by: Christian on November 07, 2010, 11:57:46 AM
Some great work there, you're doing brilliantly! Thanks for the detailed photos, and good to see you guys are taking a few safety precautions with that wood stainer!
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on November 07, 2010, 11:18:40 PM
Hey all! It’s me again! Hope you enjoy the post and thanks for the comments! :D
I assembled the scaffolding today. I wasn’t quite as easy as I thought it would be but luckily dad was nearby to help out when I needed it.  :D


Here I am almost finished with the second ladder. I used the grooves at the bottom of the miter box to line up the long pieces.  That held them in place while I glued the rungs of the ladder.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1405.jpg)


I decided to make the floors next. This seemed easy at the time, but I’m not sure if it was the best idea. Dad said he made the floors last when he made his, so you could do it either way.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1407.jpg)


Here are the finished floors. Making these was much easier than making the rest of the building. There is supposed to be a certain amount of unevenness to the floor boards to represent how people might just throw them into place.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1410.jpg)


I then attached the poles to the floor pieces. This was a real pain getting everything to line up right. I used a couple rubber bands to try to get everything to stay in place.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1412.jpg)


This is the finished piece except for the base which will be done at a later time. Some of the angles aren’t exactly right but dad says that just gives it more character. Overall I’m happy with the way it turned out. It wasn’t easy but I got it done and maybe it will be ready to use for tomorrow nights game.

(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_1415.jpg)


Next up I might make another building. Dad sketched out plans for a big three story one that looks pretty cool. But I’m also thinking about making some new jungle terrain.


Wolf out-

Title: Re: New Buildings -- WIP
Post by: Furt on November 07, 2010, 11:30:05 PM
Having made a very similar scaffolding myself I can vouch for the "looks easy but NOT" part of this build.

The miter is indeed a stroke of genius.

Nice clear tutorial - great work!  :)
Title: Re: New Buildings -- WIP
Post by: BigMecha on June 13, 2011, 11:12:14 PM
very cool :)
Title: Re: New Buildings -- WIP
Post by: rjandron on June 16, 2011, 05:38:27 AM
I have to re-read this thread for some inspiration for my own pulp-Egyptian/Arabian style village that I can hopefully start on next month.

Some great work on display in this thread!
Title: Re: New Buildings -- WIP
Post by: Big Martin on June 16, 2011, 01:35:04 PM
I can't understand why I've missed this thread before. I've made some similar foamcore buildings but yours knock spots off mine.
Perhaps I need a talented daughter to assist, though I think it's possibly a little late starting out for one now. :D
Keep up the good work.
Title: Re: New Buildings -- WIP
Post by: Wolf Girl on June 16, 2011, 06:39:53 PM
New buildings are on the way so stay tuned. :D
Title: Re: New Buildings -- WIP
Post by: d phipps on February 24, 2013, 01:23:15 AM

The before picture is the building after the staining is done. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0730.jpg)

Next, Dad puts on a layer of whitewash that has been thinned out a little with water. Just stroke it on and don’t leave bare spots. This takes him like 10 seconds. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0733.jpg)

This is after dad brushed on the white paint. You can see the white paint pulling apart. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0735.jpg)

This is about 15 and 30 seconds after the last picture. You can see the paint keeps pulling away even more. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0736.jpg)
(http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0738.jpg)

Now this is about where the separation stops. You can see all the bare and white areas in the picture. Dad did dab a little paint on in a couple places but mostly he just left it alone and let the paint do its work. (http://i627.photobucket.com/albums/tt359/sylvanbranch/100_0741.jpg)

Dad says there is a rule about not using water paints over an oil because this is the weird thing it does. But it works for this.  :D

Wolf out.




Every once in awhile we have a few questions come up regarding this project, so I thought it might be appropriate to share the answers here --


The wood stain was MINWAX Wood Finish, Golden Oak 210B. Which I believe is just a stain, rather than what I'd think of as a sealer.

The whitewash was a latex indoor/outdoor paint thinned with water. Just the sort of stuff you'd use to paint a real house - not a model one.  :D

We put tape on the inside of the windows/doors to prevent the texture from altering the interior surfaces -- so the doors and windows would fit flush against the wall.


The basic steps were --
1. Stipple the surfaces with wood filler for texture.
2. Paint it with wood glue to seal it.
3. Paint it with an oil-based stain.
4. Cover with a thin whitewash that will shrink back on top of the oil below due to surface tension (shown above).




HAVE FUN!


Dave






Title: Re: New Buildings -- WIP
Post by: Capt Croft on February 25, 2013, 02:03:52 PM
..... Very nice ....... Always liked those buildings

   Foamcore is great stuff, bullit proof ....... Forgiving ..... Cutting it was never my strongpoint, glad to see you guys have it down
Title: Re: New Buildings -- WIP
Post by: Wirelizard on February 26, 2013, 01:15:47 AM
..... Very nice ....... Always liked those buildings

   Foamcore is great stuff, bullit proof ....... Forgiving ..... Cutting it was never my strongpoint, glad to see you guys have it down

The trick with cutting foamcore, insofar as there is a trick, is to use a brand-new razor knife blade, and to replace the blade the minute it starts snagging in the foamcore.

The stuff is brutal on blades; I usually figure one building (or two very small ones) per blade. You can keep the blades for non-foamcore work, they're still OK for simple hacking and even cutting cardboard and such, but don't use them on foamcore after they start snagging.
Title: Re: New Buildings -- WIP
Post by: War In 15MM on February 26, 2013, 02:19:33 AM
Really outstanding!  Richard
Title: Re: New Buildings -- WIP
Post by: d phipps on February 26, 2013, 06:00:04 PM
Since we were planning 10+ buildings, I decided to invest in a foamcore cutter. This is the one we got -- http://www.amazon.com/Logan-WC-6001-Foamwerks-Straight-Cutter/dp/B001JSWKO6/ref=pd_sim_t_8

I've done a lot of work on foamcore with a knife through the years, but this little gadget really helps.  :D
Title: Re: New Buildings -- WIP
Post by: Sangennaru on February 26, 2013, 06:23:07 PM
Interesting indeed. Any review of it? can you explain us why it is better than a normal cutter?
Title: Re: New Buildings -- WIP
Post by: smokezombie on February 26, 2013, 10:51:23 PM
This is a great thread.

Nice scafolding Wolf Girl. You have some serious skills there.
Title: Re: New Buildings -- WIP
Post by: Grimmnar on February 27, 2013, 06:33:15 AM
Since we were planning 10+ buildings, I decided to invest in a foamcore cutter. This is the one we got -- http://www.amazon.com/Logan-WC-6001-Foamwerks-Straight-Cutter/dp/B001JSWKO6/ref=pd_sim_t_8

I've done a lot of work on foamcore with a knife through the years, but this little gadget really helps.  :D
The $5 one from Xacto wouldn't do the job any better?

Grimm
Title: Re: New Buildings -- WIP
Post by: Traveler Man on February 27, 2013, 12:37:07 PM
Very nice work!  :)

I cut foamcore with a box cutter knife, and keep a whetstone and mineral oil handy. When the blade starts getting blunt, I sweep it over the stone a few times. Saves on buying blades all the time.
Title: Re: New Buildings -- WIP
Post by: Melnibonean on March 01, 2013, 02:33:08 PM
Love those scaffolds. I think I'll have to make some of those in the future. ;)
Title: Re: New Buildings -- WIP
Post by: d phipps on June 06, 2013, 11:47:45 PM
Now that the Pulp Alley - Perilous Island Book is almost ready for release, I get a chance to go back and work on some terrain projects I've been wanting to do.  :D


First -- It's DUNGEON TIME! I still have lots more to do, but here's some pics of the new terrain I'm working on this week ----


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4641_zpsc48819dc.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4644_zps8e1476b6.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4643_zps40068b43.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4642_zpscfd9747f.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4640_zpsfb9ae87f.jpg)



Comments and suggests are welcome.


THANKS!

Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: northtroll on June 07, 2013, 04:49:33 AM
What are using to build those walls? Are they Hirst Arts molded bricks? They look very good!
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Dr Mathias on June 07, 2013, 04:51:07 AM
Looks great. Individually stained bricks, right? You're making me want to buy that mold now :)
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Mad Lord Snapcase on June 07, 2013, 08:39:13 AM
This is really great, I need one of these! I particularly like your evil statue, just right for the dungeon. Where did it come from?
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: H.M.Stanley on June 07, 2013, 08:40:12 AM
Clever idea. I like the steps[down]/walls concept
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: d phipps on June 07, 2013, 07:07:52 PM
What are using to build those walls? Are they Hirst Arts molded bricks? They look very good!

Yup, Hirst mold blocks. I'm mostly using the weathered blocks and also adding in a few blocks from the temple set.




This is really great, I need one of these! I particularly like your evil statue, just right for the dungeon. Where did it come from?

I think it's called "Demon Idol" - from Otherworld Miniatures.




Looks great. Individually stained bricks, right?

Yup, I stain the blocks before glueing together because I like that patchwork looks.





THANKS
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Duke Donald on June 07, 2013, 10:06:23 PM
The dungeon is awesome (as is the rest of the thread)!
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Alfrik on June 08, 2013, 12:10:31 AM
Lots and lots of blocks,  they stacked or glued?
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: d phipps on June 08, 2013, 04:54:37 AM
Lots and lots of blocks,  they stacked or glued?

In those previous 5 pics, about half of the blocks were actually glued together.


There's still more to do, but I got a bit more done today -- so here's some more pics...


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4647_zps95a84fc9.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4651_zps872e332c.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4652_zps8d6e13b5.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4649_zps4770bb7a.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4646_zpsc75cb898.jpg)



THANKS



Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Mad Lord Snapcase on June 08, 2013, 06:37:09 AM
That looks fantastic! Keep the photos coming.
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: d phipps on June 08, 2013, 11:55:27 PM
I trying to finish this project over the next couple days. Here's a pic of the 11 dungeon pieces just scattered around... now I hope I can remember how to get it back together.  lol lol

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_4654_zps0602e0d9.jpg)
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Amalric on June 09, 2013, 03:12:13 AM
Nice, very modular.
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: former user on June 09, 2013, 05:45:10 AM
now I hope I can remember how to get it back together.  lol lol

if not, You will find some pictures in a very nice thread on LAF  ;)
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: d phipps on June 10, 2013, 03:35:42 AM
if not, You will find some pictures in a very nice thread on LAF  ;)

BRILLIANT!  lol lol
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Melnibonean on June 10, 2013, 10:17:54 AM
That's a lot of casting and gluing.
I have a bunch of these bricks and I've been wondering what to do with them for a while.
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: d phipps on June 12, 2013, 08:12:31 AM
I finally ran out of powder this week, but we had enough to finish the dungeon. It takes sooooo many castings to make stuff, so I usually try to cast a few molds each week -- even if I don't know what I'm going to do with them yet.  :D



Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Wolf Girl on July 01, 2013, 01:21:30 AM
The archaeologists have uncovered the sarcophagus of the great king Tutmufamuftut.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/Tutmufamuftut_zps68a477c7.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/Tutmufamuftut_zps68a477c7.jpg.html)
Title: Re: New Buildings -- Pulp Alley Dungeon Crawl
Post by: Prof. Dinglebat. Phd. on July 01, 2013, 04:35:10 AM
I finally ran out of powder this week, but we had enough to finish the dungeon. It takes sooooo many castings to make stuff, so I usually try to cast a few molds each week -- even if I don't know what I'm going to do with them yet.  :D

Thanks for the tip. I'm still waiting for my molds to arrive  :)
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Wolf Girl on August 01, 2013, 03:20:20 AM
Here's our newest piece of terrain that I painted up. :)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5071_zpsa807d43a.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5071_zpsa807d43a.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5070_zps5527f2d6.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5070_zps5527f2d6.jpg.html)
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Chuck1372 on August 01, 2013, 03:42:03 AM
Here's our newest piece of terrain that I painted up. :)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5071_zpsa807d43a.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5071_zpsa807d43a.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5070_zps5527f2d6.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5070_zps5527f2d6.jpg.html)

Thats pretty cool.  Is that a store bought piece or perhaps a Hirts Arts mold? 

Im looking forward to getting in some pulp games using Pulp Alley.  I'll be sure to post up some pics when I do.
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Dr Mathias on August 01, 2013, 05:42:22 AM
That sphinx has seen better days. Some bad guys must have used it for target practice ;)

(Nice paint job though  ;) )
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Prof. Dinglebat. Phd. on August 01, 2013, 08:50:55 AM
That is a one of a kind, and as such will be highly sought after.  ;) (Especially if you put it in a Pulp Alley scenario)  lol
 

Lot's of character and very unique.  Well done.
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Mad Lord Snapcase on August 01, 2013, 09:35:04 AM
Excellent work, very nice.
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Wolf Girl on August 01, 2013, 10:34:44 PM
Thats pretty cool.  Is that a store bought piece or perhaps a Hirts Arts mold? 

Im looking forward to getting in some pulp games using Pulp Alley.  I'll be sure to post up some pics when I do.

It's a store bought item. I don't remember who makes it exactly. It may be Scotia Grendel but I can't say for sure.
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: d phipps on August 02, 2013, 05:59:13 AM
We made these wall sections awhile ago, but recently had a few questions about them....
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20006%20-%20Walls/100_5073_zpsaaab3139.jpg)



Basically, they are simply two strips of foamcore glued to a metal base. I got the 'metal braces' at a home-diy store. They add weight to the bottom, make the walls sit very flat, and make them very durable. The ones I used are 3" x 1/2" -- four straight pieces and 4 'L' shaped....
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20006%20-%20Walls/100_5075_zps053dc37e.jpg)



Then we did a bit of knife-work and added wood filler to get the right shape. Note, the example I'm holding in the pic below is slightly smaller than the pieces I actually used for the walls...
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20006%20-%20Walls/100_5078_zps26608fd8.jpg)


Lastly, each section was textured/painted/finished like the buildings on this thread...
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20006%20-%20Walls/100_5080_zps1677d911.jpg)


HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Mad Lord Snapcase on August 02, 2013, 06:22:31 AM
Brilliant idea about basing the walls on metal braces. I'm going to have to copy this idea, thanks!
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Prof. Dinglebat. Phd. on August 02, 2013, 07:17:57 AM
Brilliant idea about basing the walls on metal braces. I'm going to have to copy this idea, thanks!

HA.. lol I'm one of the ones that asked the question of how there made about three days ago... ;D I'm copying them now... :-*
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Sangennaru on August 02, 2013, 09:00:02 AM
that's a great result! foamcore and filler is the recipe for the happiness! :D

Cheers
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: Ramirez Noname on August 02, 2013, 09:37:20 AM
that's a great result! foamcore and filler is the recipe for the happiness! :D

Cheers

My sentiments exactly.

This thread is a fantastic resource; I hadn't thought of using the angle brackets as bases - what a great idea.

RMZ
Title: Re: Pulp Alley Terrain Projects - Sphinx (Updated 7/31/13)
Post by: marianas_gamer on August 02, 2013, 12:55:11 PM
Dave,
Thanks a lot.  I am planning on doing some walls with cork and was planning to glue them together like your foamcore.  I hadn't thought of using braces but the weight will be very helpful.  You should be seeing some in the fairly near future using the braces for bases.  Home Depot here I come!
LB
Title: Pharaoh's Tomb
Post by: d phipps on August 09, 2013, 11:09:23 AM
Mila painted three new terrain pieces this week...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5180_zpsaa19447e.jpg)


THANKS
Title: Re: Pulp Alley Terrain Projects - Walls (Updated 8/2/13)
Post by: former user on August 09, 2013, 11:29:59 AM
great!

I wonder when You would stumble over the old Grendel Egypt stuff   ;)
Title: Re: Pulp Alley Terrain Projects - Walls (Updated 8/2/13)
Post by: Prof. Dinglebat. Phd. on August 09, 2013, 12:21:51 PM
Good score, well done.

We're reading from the same book. I have that box set on my watch list on Ebay.  ;)
Title: Re: Pulp Alley Terrain Projects - Walls (Updated 8/2/13)
Post by: Wolf Girl on August 11, 2013, 01:06:38 AM
Here's some close ups of the terrain pieces.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5182_zps3b887259.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5182_zps3b887259.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5185_zps5f6b6e62.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5185_zps5f6b6e62.jpg.html)

(front)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5186_zps2f6c3992.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5186_zps2f6c3992.jpg.html)

(back)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20005%20-%20DUNGEON/100_5187_zps5aa47120.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20005%20-%20DUNGEON/100_5187_zps5aa47120.jpg.html)
Title: Re: Pulp Alley Terrain Projects - Egypt Close-Ups (Updated 8/10/13)
Post by: Prof. Dinglebat. Phd. on August 11, 2013, 02:09:42 AM
Brilliant.   ;)
Title: Re: Pulp Alley Terrain Projects - Egypt Close-Ups (Updated 8/10/13)
Post by: Amalric on August 11, 2013, 04:24:45 AM
Very nice.
I especially like the green accents.
Title: Re: Pulp Alley Terrain Projects - Egypt Close-Ups (Updated 8/10/13)
Post by: Mad Lord Snapcase on August 11, 2013, 08:41:59 AM
Yes, very subtle painting, very nice work!  :-*
Title: Re: Pulp Alley Terrain Projects - Egypt Close-Ups (Updated 8/10/13)
Post by: Wolf Girl on August 15, 2013, 06:38:37 AM
Thanks for the comments. I was trying a different dry brushing technique for these. I think they turned out nice. :)
Title: Re: Pulp Alley Terrain Projects - Egypt Close-Ups (Updated 8/10/13)
Post by: Wolf Girl on September 02, 2013, 09:33:26 PM
Here's some new terrain me and Dad are working on to expand our ancient temple and ruined city set.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5770_zpsf32584a5.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5771_zps67d7af8c.jpg)

Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Amalric on September 02, 2013, 09:58:12 PM
It's looking good.
Are you casting from Hirst molds?
If so, how us that?
Thanks.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Prof. Dinglebat. Phd. on September 02, 2013, 11:50:11 PM
I'd say Hirst Molds for sure which means I'm going to have to cast more if I want one of these temples myself.  :?
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Wolf Girl on September 03, 2013, 02:36:58 AM
It's looking good.
Are you casting from Hirst molds?
If so, how us that?
Thanks.

Yes, it is all Hirst Arts stuff. Mostly from the Egyptian Basic Block Mold #95 and some from Egyptian Temple Mold #94.

It takes sooooooooo many casting to make stuff. Now we're out of powder again. Good thing we ordered more a few days ago.  lol
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Dr Mathias on September 03, 2013, 02:39:27 AM
Thanks to you two I ended up buying six Egyptian theme molds at GenCon.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Prof. Dinglebat. Phd. on September 03, 2013, 04:05:03 AM
Thanks to you two I ended up buying six Egyptian theme molds at GenCon.

Same here,..they're terrible for making us go out and buy stuff to copy them.  lol  lol
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on September 03, 2013, 06:34:44 AM
Same here,..they're terrible for making us go out and buy stuff to copy them.  lol  lol

Ah yes, but we operate on a shoestring budget so it's easy to do.  lol lol



HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Mad Lord Snapcase on September 04, 2013, 09:24:01 AM
More great work. I will have to get some of those Hirst Arts moulds.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Elk101 on September 04, 2013, 10:18:33 AM
Have been reading through this thread over the past few evenings and it is full of excellent stuff. I love terrain building but don't seem to get much time so any hints and tips like the ones on this thread are great! Brilliant job guys (I also just bought the Pulp Alley pdf so am hoping to read that once it arrives for some further inspiration).
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Prof. Dinglebat. Phd. on September 04, 2013, 10:43:14 AM
With the temple design, how much that is hidden of the levels is mold pieces. Can we get a look see of the temple's underneath please?
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on September 04, 2013, 09:31:52 PM
Have been reading through this thread over the past few evenings and it is full of excellent stuff. I love terrain building but don't seem to get much time so any hints and tips like the ones on this thread are great! Brilliant job guys (I also just bought the Pulp Alley pdf so am hoping to read that once it arrives for some further inspiration).

Thanks, Elk101. I trust that your pdf arrived. Please let me know if this isn't the case.




With the temple design, how much that is hidden of the levels is mold pieces. Can we get a look see of the temple's underneath please?

Prof, the quick answer is - "As few as possible." Basically, I try to avoid using molded blocks where they will not be visible. - but I'll get you some pics too.




Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Elk101 on September 05, 2013, 07:37:20 AM
Thanks, Elk101. I trust that your pdf arrived. Please let me know if this isn't the case.


Funnily enough I was about to email you and then thought to check the junk mail and there it was. I've only just downloaded it.
Cheers!
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on September 08, 2013, 01:42:38 AM
Funnily enough I was about to email you and then thought to check the junk mail and there it was. I've only just downloaded it.
Cheers!

Good, I'm glad you found it.  :D





With the temple design, how much that is hidden of the levels is mold pieces. Can we get a look see of the temple's underneath please?

Here're some pics of a couple pieces. I try to avoid using molded block for anything that isn't visible...

The piece on the left isn't finished yet... (top view)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5773_zpsf90d90cf.jpg)


Bottom view shows the blue styrofoam used to support the floor...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5774_zps59e782a7.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5776_zps593c2a12.jpg)




HAVE FUN



Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Prof. Dinglebat. Phd. on September 08, 2013, 05:08:42 AM
Awesome, thanks for that. I feel like I just worked out the Rosetta Stone before all the others.  ;)
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on September 08, 2013, 07:05:05 PM
More Hirst blocks madness...


I just finished constructing this piece for our ruined city set. It can be used on its own or as a base for another piece…
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5859_zpsd5076b29.jpg)



Mila made this cool temple piece…
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5861_zps5a33e0ac.jpg)



I made this piece to be used as a stand-alone tomb or added to the top of other pieces…
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5862_zps61f6db07.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5866_zps281d5bf8.jpg)



I kept the designs very simple, so the hardest thing about this is molding a couple hundred blocks…
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5868_zpsbc952838.jpg)



And then there’s this thing…
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5871_zpsdb3588be.jpg)




More to come….
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Amalric on September 08, 2013, 07:14:50 PM
Wow!
Those are great. I am trying hard not to buy any Hirst molds.

I especially like the flying rock piece.
Thanks.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Elk101 on September 08, 2013, 07:26:46 PM
Loving the temples! I finished reading through the Pulp Alley rules. They weren't quite what I was expecting - they were even better!  :D
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: jet on September 08, 2013, 11:52:43 PM
So awesome. You guys have one of the most complete and lovely terrain sets in all of geekdom.

Quote
And then there’s this thing…

After reading through Perilous Island in all of its entirety, I think I know exactly what (i.e. who) that thing is.  ;)
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Prof. Dinglebat. Phd. on September 09, 2013, 01:40:08 AM
Wow!
Those are great. I am trying hard not to buy any Hirst molds.

And good luck with that one because as you are now, I once was, and as I am now, you will soon be.  lol  ;D
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: FramFramson on September 09, 2013, 03:59:21 AM
One neat thing you might want to try is to have some vegetation you can lay on the temples, in case they need to be lost in a jungle somewhere.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Mad Lord Snapcase on September 09, 2013, 09:57:36 AM
Great work and an inspiration!
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Argonor on September 09, 2013, 10:23:14 AM
One neat thing you might want to try is to have some vegetation you can lay on the temples, in case they need to be lost in a jungle somewhere.

Good idea... maybe some smaller bases (washers) with vegetation, that can be used as well on ruins as on the grounds...
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Pulpthulhu on September 09, 2013, 03:08:27 PM
nice one those temples are looking great - is that just the hirst egyptian sets?
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: pacarat on September 09, 2013, 05:05:18 PM
Good idea... maybe some smaller bases (washers) with vegetation, that can be used as well on ruins as on the grounds...

And perhaps have a few random blocks that are "loose", and model them with attached vegetation (brush, draping vines, etc.) that can cascade down the side of the walls/slopes and/or fill the random corner/edge...
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Braz on September 09, 2013, 05:56:05 PM
Amazing terrain as usual.

One neat thing you might want to try is to have some vegetation you can lay on the temples, in case they need to be lost in a jungle somewhere.
My exact reaction also. I was thinking of vines to drape on the sides made with wire or glue soaked twine shaped to conform to the shape of the ruins. Desert ruins to jungle ruins in seconds. I hope you have some broken/fallen column pieces planned too.

You're making not getting Hirst molds very difficult.

Can't wait for the next update.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on September 17, 2013, 08:48:12 AM
nice one those temples are looking great - is that just the hirst egyptian sets?


Ayup, just a bunch of blocks cast from Hirst molds. I think we used molds #94, #95, and #203.


Thanks for all the great suggestions from everyone. I'm sure we'll get around to trying some of those ideas.




HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: The Hooded Claw on September 18, 2013, 08:21:50 PM
Dave and Mila,

When using the filler for texture do you add water to thin it and what technique do you use for applying it.

-Eli
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on September 19, 2013, 05:56:14 AM
Dave and Mila,

When using the filler for texture do you add water to thin it and what technique do you use for applying it.


Ayup, we definitely thin the wood filler with a bit of water. We try to get it to the point that it can easily be dabbed on but still holds it shape when applied.

We apply the wood filler with a big old brush, and just dab it on.

Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on October 01, 2013, 09:48:01 AM
In preparation for our VICE ALLEY expansion, I'm thinking our next big terrain project will be a modern city with tall brick buildings, paved streets, and dark dangerous alleys. I've been planning the layout for about a year, but I still don't know how we're going to make the buildings. O-Scale Plastics, MDF, Paper Buildings, or just do it all from scratch?

What have other folks used?

What has worked?

What didn't work?

What are the relative costs?



Your ideas, suggestions, and pictures are welcome!




THANKS
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Hammers on October 01, 2013, 11:45:59 AM
I have never contemplated building inner city highrise terrain because of the complete gaming impracticalities. So I am interested to see how you will pull this one off from that perspective.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Malebolgia on October 01, 2013, 02:20:30 PM
For gangland gaming, I really like the Ziterdes hardfoam buildings. I have several at home waiting for some paint. Did the first one a while ago:

(http://paintoholic.nl/images/scenery/ziterdes_painted5.jpg)

I'm a sucker for hardfoam. It's fantastic for gaming and has that depth that most HDF stuff lacks. And it's not too expensive too.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Amalric on October 02, 2013, 06:37:10 AM
Malebolgia, nice painting. Are those available in the States?

Dave, I have been wrestling with these issues myself.
Here are some of my prior attempts at building early 20th century style buildings for pulp/zombie gaming.
http://leadadventureforum.com/index.php?topic=50306.0 (http://leadadventureforum.com/index.php?topic=50306.0)

I am leaning towards paper, either stand alone or on foam core right now.
You've seen my most recent attempts at those.

I have an O scale plasticville bank to build up that is excellent, though most of that range is 50's suburban. The  O scale plasticville factory is on my buy list but cash is always a factor, as is storage.

Best of luck. I can't wait to see what you and Mila do.
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Hammers on October 02, 2013, 06:44:32 AM
I own these factories:

Ziterdes:
http://www.ziterdes.de/ziterdes/en/produkte/article_detail.php?we_objectID=3709586&catID=64&subcatID=67 (http://www.ziterdes.de/ziterdes/en/produkte/article_detail.php?we_objectID=3709586&catID=64&subcatID=67)

Tabletop World

(http://www.tabletop-world.com/Images/AbandonedFactory/abandonedFactory.jpg)
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: TJSKI on October 02, 2013, 07:29:28 AM
Dave,

I have just come into a bunch of Old Glory Miniatures Gangland buildings. So I will be using about 15 of them. One other thing would be to use some Design Preservation Models O scale kits, they are a bit pricey and they are getting hard to find.

Now there are a bunch of MDF laser cut stuff, but some of that is pricey as well. Maybe you need to invest in your own laser cutter. I have actually been thinking of just that!

Tim K
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: Argonor on October 02, 2013, 07:54:41 AM
For those who are content with using paper/foamboard, The virtual Arm Chair General has a nice range of Chicago 20's buildings, Mean Streets, available as pdf - most in both the American format and A4 (as I bought some and requested the A4 format some years ago).

For those who can afford it, the Old Glory option is nice, and then there are the laser-cut mdf-stuff, and the foam in between.

I really like the Ziterdes-stuff, but postage is a bit prohibiting with this sort of size, and I don't have an FLGS carrying it....
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on October 02, 2013, 08:53:20 AM
THANKS for all the links, pics, ideas and suggestions.

You guys are great!





HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: EndTransmission on October 03, 2013, 12:52:42 PM
Ainsty Castings also do some great bits to make buildings. If you have a look at the various Streetwise sections they have walls, doors, rooves and lots of furniture options http://ainstycastings.co.uk/index.php/cPath/51/osCsid/4ec42d292d64647950bf1b4df48c8add
Title: Re: Pulp Alley Terrain Projects - Ruined Temple (Updated 9/02/13)
Post by: d phipps on October 05, 2013, 12:36:54 AM
Ainsty Castings also do some great bits to make buildings. If you have a look at the various Streetwise sections they have walls, doors, rooves and lots of furniture options http://ainstycastings.co.uk/index.php/cPath/51/osCsid/4ec42d292d64647950bf1b4df48c8add

Oh yes, I'd forgot about Ainsty. They also have some cool bit and pieces.  ;)



THANKS!
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Wolf Girl on October 06, 2013, 04:27:37 AM
I got some help getting ready for our Pulp Alley Halloween Party.
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6105_zps054ea919.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6105_zps054ea919.jpg.html)


Josh is sculpting the Great Pumpkin.
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6101_zpsd4b594d7.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6101_zpsd4b594d7.jpg.html)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6102_zps6e5a8718.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6102_zps6e5a8718.jpg.html)


Here's some of the pieces we finished already.
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6098_zpsd0643832.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6098_zpsd0643832.jpg.html)
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: The Hooded Claw on October 06, 2013, 04:42:03 AM
Gah! I love themed events.

I always have grand plans and never get them done in time.

Can't wait to see.

-Eli
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Wolf Girl on October 06, 2013, 05:37:17 AM
Gah! I love themed events.

I always have grand plans and never get them done in time.

Can't wait to see.

-Eli


I wrote the rules for the scenario a couple weeks ago and now we just need to finish up some of the terrain.

Not only is it a Pulp Alley Halloween scenario but Dad and me both have our birthdays in October, so its a Halloween-Birthday party.  ;D
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Mad Lord Snapcase on October 06, 2013, 07:58:57 AM
Happy Birthday to both of you. Looking forward to your game report!
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Anpu on October 06, 2013, 08:16:01 AM
In preparation for our VICE ALLEY expansion, I'm thinking our next big terrain project will be a modern city with tall brick buildings, paved streets, and dark dangerous alleys. I've been planning the layout for about a year, but I still don't know how we're going to make the buildings. O-Scale Plastics, MDF, Paper Buildings, or just do it all from scratch?

What have other folks used?

What has worked?

What didn't work?

What are the relative costs?

I have been using a mix of plastic, mdf and paper buildings. They all work.  For paperbuildings I go mainly for Scalescenes pdfs and have been looking around for others, now test building a Clever models pdf building. The pdfs are cheap, from 5-10 dollars each. I will try to get some pics and comparisons between paper and the others.

I got some help getting ready for our Pulp Alley Halloween Party.
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6105_zps054ea919.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6105_zps054ea919.jpg.html)


Josh is sculpting the Great Pumpkin.
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6101_zpsd4b594d7.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6101_zpsd4b594d7.jpg.html)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6102_zps6e5a8718.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6102_zps6e5a8718.jpg.html)


Here's some of the pieces we finished already.
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6098_zpsd0643832.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20008%20-%20Pumpkins/100_6098_zpsd0643832.jpg.html)

Love the pumpkins!
Looking great Wolfgirl!
Happy birthday to you both.
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: jet on October 06, 2013, 06:06:44 PM
Quote
In preparation for our VICE ALLEY expansion, I'm thinking our next big terrain project will be a modern city with tall brick buildings, paved streets, and dark dangerous alleys.

I'm sure it will be a feast for the eyes. I have to say however, when I think of the busy, "occupied" parts of a city, I always think specifically of mob style games and super hero games. When I think of Pulp, I'm more inclined towards the warehouse district, the docks, lumber yards, chemical plants. If I were ever to construct a 3x3 urban play area for Pulp, I would lean towards just a few buildings, maybe three. These would be warehouse or storage facility type constructions. Maybe a couple of small shed-like constructions (foreman's hut, security guard station). I would also have room for chain-link fences, piles of crates, dumpsters, delivery trucks, a few street lights, and of course, a single phone booth.  ;D

In short, it might be urban, but I would like it to be desolate as well. The perfect places for hooded cultists and crooked mobsters to conduct their evil plans.

Just my 2 cents

P.S. Have a great Pulp Alley Birthday!
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Elk101 on October 06, 2013, 08:22:12 PM
Regarding an urban setting, reading pulp 'noire' stuff from the 1920s onwards, there are many stories set around large city town houses or mansion houses, estates, etc. so a large house in its own grounds with some outhouses and maybe a gardener's cottage, etc. would be good.
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Argonor on October 06, 2013, 08:28:24 PM
I completely missed the 'modern' part of the question.... but again, there's  as well paper solutions to be had (I like Worldworks Games), as mdf, and resin. I think Ziterdes makes some foam for modern settings, too, but I haven't checked lately.
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Carpathian on October 06, 2013, 08:30:44 PM
Re, Vice Alley buildings,

If going for a 'Chicago' look, you don't necessarily need tall buildings.    It does have its famous highrise district of course, by the lake, but a lot of the historical action took place out in the suburban districts, which are characterized by 1-3 story buildings.    

Al Capone based himself in the township of Cicero, several miles from downtown which probably looked like a distant backdrop at the time.    His HQ at the Hawthorne Hotel was the site of one particularly infamous drive-by machinegun assault.

The typical building would be characterized by a front façade with some architectural gingerbread in a quasi-classic style, and plain brickwork on the alleyways or rear.

 You can get strips of craft wood at Michaels that look a lot like the 'gingerbread'.   You can also get brick mat (gluing a few bricks on here and there gives a brick look without having to model all-brick).    Have given it some thought, but it's on my long term to-do list.
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: d phipps on October 06, 2013, 09:58:50 PM
Re, Vice Alley buildings,

If going for a 'Chicago' look, you don't necessarily need tall buildings.    It does have its famous highrise district of course, by the lake, but a lot of the historical action took place out in the suburban districts, which are characterized by 1-3 story buildings.    




This is what I'm currently leaning towards. Maybe mostly 2-3 story buildings, with a few 4 story buildings mixed in.

I'm looking at needing 12-14 buildings, base on my drawings. To get the sizes and shapes we'll need, we may just have to build them from scratch.



THANKS for all the ideas and suggestions.





Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Anpu on October 08, 2013, 06:48:02 PM
Here are a few of the buildings I am working on at the moment, mostly WIPs.
Papercraft buildings from scalescenes (left) and Clever models.
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0821_zps93109bb6.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0821_zps93109bb6.jpg.html)
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0818_zps5a84f773.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0818_zps5a84f773.jpg.html)
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0817_zps6d1433b8.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0817_zps6d1433b8.jpg.html)
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0814_zps3555050d.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0814_zps3555050d.jpg.html)
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0813_zps7e0d6679.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0813_zps7e0d6679.jpg.html)
This is a scale scenes railway station that I will be using for a library or other public building.
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0811_zps9342d78a.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0811_zps9342d78a.jpg.html)
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0805_zps5caa44d0.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0805_zps5caa44d0.jpg.html)
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0803_zpsf2fea31b.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0803_zpsf2fea31b.jpg.html)
Micro art on the ledf, (MDF) and Dust tactics building with scratchbuilt roof, both still WIP.
(http://i167.photobucket.com/albums/u150/Horakte/DSC_0799_zpse0605857.jpg) (http://s167.photobucket.com/user/Horakte/media/DSC_0799_zpse0605857.jpg.html)
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: Braz on October 08, 2013, 10:52:22 PM
Beautiful buildings Anpu :-*. Love the 2.5-D elements that make the buildings pop visually.

IMHO illustration board or foamboard backed papercraft buildings would be the way to go. Stylish but rugged and there are lots of free options available too on the Interweb. Here is a great source for free Chicago style buildings: http://www.illinoishistory.gov/ps/construct_mainstreet.htm  (Might need to be resized)
I have several buildings with lift off floors/roofs but now I'm tending towards solid shell buildings with separate floor plans played on a side area when the action goes inside and/or buildings with open backs. 
Also to remember that with tall buildings, alleys will have to be wider to be able to reach in easily.

Looking forward to see what you come up with.
Title: Re: Pulp Alley Terrain Projects - Pumpkin Time (October 2013)
Post by: d phipps on October 09, 2013, 09:18:25 PM
Sweet! Thanks for that link, Braz. I think we'll try doing some of those. Anpu's paper buildings may have sealed it for us.

Looks like Mila and I will try our hand at putting together some paper buildings and see how it goes.  ;)


THANKS for everyone's ideas, suggestions, and pics!

Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Wolf Girl on October 17, 2013, 01:05:17 AM
We're getting some tombstones ready for the Halloween Party this Friday. It'll be a lot of fun. We'll try to get the battle report up afterwards. :D

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6170_zps4f7ccc15.jpg)
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Mad Lord Snapcase on October 17, 2013, 10:22:11 AM
Looks intriguing.......
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Argonor on October 17, 2013, 10:04:04 PM
Just found a box with a mausoleum (Fenris) and some other bits and bobs for a graveyard when I was looking for a certain couple of Pulp Figures to paint up for Pulp Alley and Strange Aeons (funny how those two games can easily use the same minis)... Maybe I should get some stuff done; I also recently received the American Church from Renedra (plastic kit).
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: War In 15MM on October 19, 2013, 01:22:09 AM
I love that you are doing pumpkins.  I look forward to seeing how you will put them to use.
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: d phipps on October 20, 2013, 09:32:03 AM
I'm sure Mila will post a battle report for her Pulp Alley scenario with more detailed pics, but here's a sneak peek of the new pumpkins, grave markers, and tree Mila made for this game...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20008%20-%20Pumpkins/100_6222_zpsabe295d3.jpg)
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Mad Lord Snapcase on October 20, 2013, 09:50:11 AM
Looks set for something special!
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Prof. Dinglebat. Phd. on October 21, 2013, 01:50:16 AM
I sense that leagues will be in grave danger.  ;D
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: aggro84 on October 21, 2013, 05:09:12 AM
Very cool!
Looks like you guys are going to have a good time!
 :-*
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: former user on October 21, 2013, 03:14:09 PM
Your set-ups always remind me of the "Corto Maltese" films...

but You need a bit more jungle/swamp vegetation
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Diplomatist on October 21, 2013, 03:46:01 PM
Looks great, as always.  :-*

Is it sad that my first thought was that the house on the bottom right must flood when it rains.   ;D
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: d phipps on October 26, 2013, 01:07:34 AM
Here's a wall section I had to get completed for tonight's Pulp Alley scenario -- The Forbidden City!

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_6272_zps5b469560.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_6274_zps3fcedbdd.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_6278_zpsa340ced8.jpg)


I'm fairly happy with how it all turned out. I'd change a few things if I had it to do all over again, but once it's done - it's DONE!



THANKS
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Doomsdave on October 26, 2013, 03:22:59 AM
Very nice wall.  Do you have a closer shot of the door?  It looks really good, but I'm interested in the symbols on there.  You did all your blocks with Hirst molds or are some foam?
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: d phipps on October 26, 2013, 06:18:52 AM
Very nice wall.  Do you have a closer shot of the door?  It looks really good, but I'm interested in the symbols on there.  You did all your blocks with Hirst molds or are some foam?



It's all Hirst Arts blocks. Although they are glued to a styrofoam backing, so there's only a single layers of them.


Here's a closer pic of the Gate of Unopening ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_6365_zpse3aa8425.jpg)




THANKS
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: marianas_gamer on October 26, 2013, 06:39:27 AM
Looks good Dave.  Did you press buttons or beads into clay to do the door?
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Mr. Peabody on October 26, 2013, 01:27:33 PM
I think those are Dave's fingerprints...  ;D
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Wirelizard on October 27, 2013, 02:57:32 AM
He's got terrifyingly eldricht fingerprints, then.  :D

That looks great - do you colour the HA blocks before assembly, coloured plaster or something? I like the subtle variety in the blocks.
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: d phipps on October 27, 2013, 05:48:17 PM
Looks good Dave.  Did you press buttons or beads into clay to do the door?
Lon -- I traced over a sheet of aluminum foil with a pen, that I placed on a styrofoam backing. I crumpled the foil a bit and flattened it back out to give it a little extra character, before doing the sigils.



I think those are Dave's fingerprints...  ;D
Peabody --  I've been discovered!  lol lol lol



That looks great - do you colour the HA blocks before assembly, coloured plaster or something? I like the subtle variety in the blocks.
BB -- Yup, the water-putty makes tan blocks. Then we dip each one in stain prior to assembly. Lots of factors affect the color, but mainly it's how long we hold it in the stain. Most of the blocks are only in the dip for 1-2 seconds, but the darker blocks were dunked for about 5 seconds. We mainly use minwax golden oak wood stain for this kind of stuff.

We don't do any brushwork until the very last, for a quick drybrushing.





THANKS
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Mr. Peabody on October 27, 2013, 05:50:56 PM
Durhams Water Putty? That's primo stuff. Very durable and takes colour differently than most plasters 'cause it has some adhesive in the mix.
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: d phipps on November 06, 2013, 06:25:21 AM
Durhams Water Putty? That's primo stuff. Very durable and takes colour differently than most plasters 'cause it has some adhesive in the mix.

Ayup, we can find Durham's Water Putty easily locally, so we have been using it the most. It works great for the blocks but doesn't quite have the strength to mold some of the more delicate parts.

We recently ordered some Merlin's Magic and it is considerably stronger - for when we really need it.





HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Legion1963 on November 06, 2013, 08:57:43 AM
d Phipps and Wolf grl you got a good thing going. It warms the heart of me. And it's not Christmass yet.
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Amalric on November 15, 2013, 01:34:31 AM
That looks great - do you colour the HA blocks before assembly, coloured plaster or something? I like the subtle variety in the blocks.


BB -- Yup, the water-putty makes tan blocks. Then we dip each one in stain prior to assembly. Lots of factors affect the color, but mainly it's how long we hold it in the stain. Most of the blocks are only in the dip for 1-2 seconds, but the darker blocks were dunked for about 5 seconds. We mainly use minwax golden oak wood stain for this kind of stuff.

We don't do any brushwork until the very last, for a quick drybrushing.


I wonder what just dipping as you describe would look like on just plaster white bricks?
I ask, because I have ordered some casts from Hirst molds from a vendor and the casts will be white.

Do you wipe any stain off or just dunk and dry?
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: d phipps on November 16, 2013, 06:56:40 AM
I wonder what just dipping as you describe would look like on just plaster white bricks?
I ask, because I have ordered some casts from Hirst molds from a vendor and the casts will be white.

Do you wipe any stain off or just dunk and dry?




I'm guessing it should work the same with white blocks.

The blocks tend to be failry pourous, so there isn't usually anything to wipe away. Anything on the surface is quickly absorbed.

You can control the saturation of color by leaving the block dunked a couple extra seconds. I try to do this with about one-fourth of our blocks just to get some variety of color.



HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: Amalric on November 17, 2013, 06:26:12 AM


I'm guessing it should work the same with white blocks.

The blocks tend to be failry pourous, so there isn't usually anything to wipe away. Anything on the surface is quickly absorbed.

You can control the saturation of color by leaving the block dunked a couple extra seconds. I try to do this with about one-fourth of our blocks just to get some variety of color.



HAVE FUN


Thank you, I'll let everyone know the results.

We mainly use minwax golden oak wood stain for this kind of stuff.

Do you dip figures in this to?
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: d phipps on November 17, 2013, 07:21:03 AM
Ayup, thats the stuff. Just a few more points ---

It can take awhile for the blocks to dry after dipping. I usually give it about 24 hours.

I place the blocks in a single layer after they are dipped, bottom-side down, with a little space between each one.

After dipping be sure to place the blocks on something that won't bleed through, like some aluminum foil or such.

And please mind the vapors. I usually move the blocks outside if its not too cold or rainy.



Please let us know how everything goes.




HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Another Block in the Wall
Post by: d phipps on December 26, 2013, 04:28:40 AM
In preparation for our Vice Alley campaign, we've been looking at different ways of getting some city buildings on the table -- paper buildings, mdf, resin cast, and so on.

This morning I decided to try my hand at just building a storefront from sculpey and spare bits of balsa/bass wood I had. This was a quick little test so I just made it up as I went along, rather than having much of a plan.



First I shaped and baked the sculpey. And then started adding some wood... (front and back)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6730_zpsb240d71a.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6733_zps3505cc7e.jpg)



With all the wood bits added... (front and back)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6741_zps2ef9b4f9.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6738_zps73f1e2e4.jpg)



Checking scale. One of the nice things about DIY stuff is that you can make it to fit your own sense of scale...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6743_zps7f361916.jpg)



And now with some paint...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6753_zps27612355.jpg)



And a bit of weathering and windows...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6761_zps2d5b7b00.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_6757_zps752bd4f3.jpg)




Overall, I'm quite happy with this quick test project. I made a lot of mistakes and learned quite a bit as I went through the process but that can be part of the fun.

Eventually, we'll add some more details, but I think this is something that may work quite nicely for us -- and it could be a fun project for Mila and me to do together.


Comments and suggestions wlecome!



THANKS
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: magokiron on December 26, 2013, 06:38:43 AM
Looks good.

I strongly reccomend MATAKISHI'S TEA HOUSE as a good source of inspiration. He uses cork, but if that's not your choice material, there is still a lot to learn about measurements, proportions and design.

Waiting to see where all this goes, moreaver if there's a campaign asociated.

I'm currently building my own "folding" cardboard city, and may be able to post some pics in the near future.

I already have about a dozen buildings, plus sidewalks and urban furniture, waiting to be painted.

Best wishes.
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: Mad Lord Snapcase on December 26, 2013, 07:11:48 AM
Quote
Comments and suggestions welcome!

I think it looks great. A whole street of these will look superb.

Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: Anpu on December 26, 2013, 07:20:36 AM
Looking great!
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: marianas_gamer on December 26, 2013, 07:38:14 AM
Looks really nice Dave!!!
Lon
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: Traveler Man on December 26, 2013, 02:55:34 PM
Now that looks smart! Looking forward to seeing a whole street or alley of these.  :)
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: Argonor on December 26, 2013, 04:36:22 PM
Now that looks smart! Looking forward to seeing a whole street or Pulp alley of these.  :)

Fixed that for you  ;)
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: smokezombie on December 27, 2013, 11:08:11 AM
Rocking! That looks great. Texture, scale... It looks spot on to me.

Cast it up  :D
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: Mason on December 27, 2013, 02:54:43 PM
Now that does look good!
 8) 8)

...and castable too.

Cast it up  :D

It should be popular.
 ;)

Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: d phipps on December 28, 2013, 06:18:29 PM
THANKS for the encouraging comments!   :D

I did figure some stuff out as I made this first one, so I'm hoping the next piece turns out even better.


I'm seriously thinking about making a mold for some of this stuff just because of how many I'm going to need. AND that's something else I've never done!  Oh well, there's always a first time.  lol




HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Graveyard Fun (October 2013)
Post by: Hammers on December 30, 2013, 07:22:34 PM
Here's a wall section I had to get completed for tonight's Pulp Alley scenario -- The Forbidden City!

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_6272_zps5b469560.jpg)


Lovely work, right there. Hirst Art block *can* look much like Lego blocks when put together but your dad really knows how to this stuff look authentic. Hat off.
Title: Re: Pulp Alley Terrain Projects - Dad's Storefront Test
Post by: Wolf Girl on December 31, 2013, 04:50:58 AM
Lovely work, right there. Hirst Art block *can* look much like Lego blocks when put together but your dad really knows how to this stuff look authentic. Hat off.

Thanks! Dad tried a few new things on the wall to make it look realistic and as if it had stood for ages.
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: Wolf Girl on March 24, 2014, 11:58:56 PM
I found some of our older terrain pieces. I thought they looked cool so I'm re-painting/ texturing them to fit in with our board. Dad and I have also been working on putting together a bunch or our vehicles together (trucks, planes, etc)

(http://i1337.photobucket.com/albums/o665/pulpalley/Vehicles/Cars%20and%20Trucks/100_7372_zps49c5e3eb.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/Vehicles/Cars%20and%20Trucks/100_7368_zps65f7e826.jpg)

Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: Amalric on March 25, 2014, 01:55:20 AM
Nice truck.
Is it by Sloppy Jalopy?
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: FramFramson on March 25, 2014, 03:03:18 AM
Come to think of it, I've always wanted to know: Where is that truck that you use in most of your scenarios from?

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/03-14%20Robots%202/100_7306_zpsc185a04c.jpg)
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: d phipps on March 25, 2014, 05:17:33 AM
Nice truck.
Is it by Sloppy Jalopy?

Nope, that is by the fine folks at Blue Moon.



Come to think of it, I've always wanted to know: Where is that truck that you use in most of your scenarios from?

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/03-14%20Robots%202/100_7306_zpsc185a04c.jpg)


And, that's another Blue Moon vehicle.  ;)



HAVE FUN
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: Argonor on March 25, 2014, 09:41:48 AM
Nope, that is by the fine folks at Blue Moon.

.....

And, that's another Blue Moon vehicle.  ;)

HAVE FUN

Ah, yes!!

I think I'm gonna need one of those hillbilly trucks and families for VuK and SA (Kindred/Dunwich Folk), and a League for PA...  ;D

I need to finish painting my recent purchase first, though...  ::)
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: Wolf Girl on April 01, 2014, 03:33:11 AM
These are pretty easy to do, but here are a few tips that may come in handy.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial1_zpsf4b9c5a5.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial2_zps8fd86171.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial3_zpse7cc7f98.jpg)
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Dr Mathias on April 01, 2014, 04:31:29 AM
Very interesting. I'm preparing to mount a helicopter and this should do the trick!
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Patrice on April 01, 2014, 11:42:00 AM
Excellent ideas  :)
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Wolf Girl on April 02, 2014, 11:55:23 PM
Finishing up the tutorial for our Flying Stands.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial4_zps2ca5356a.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial5_zps84845c7e.jpg)
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Menelduir on April 03, 2014, 02:48:29 AM
Very nice work, I appreciate the tutorial.
Quick question, where does one buy plastic rods; hobby shop, home depot, Michael's?
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Papa Spanky on April 03, 2014, 05:12:08 AM
Sweet! I'm excited about the vehicle rules, and this stand tutorial is great! Have you thought about using something like this:
http://www.shapeways.com/blog/archives/2238-how-to-design-snap-fit-ball-joints-for-3d-printing-with-shapeways.html
The planes can then dive, bank, or my personal favorite, strafe!
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: d phipps on April 03, 2014, 02:05:35 PM
Very nice work, I appreciate the tutorial.
Quick question, where does one buy plastic rods; hobby shop, home depot, Michael's?

We live far from civilized lands, so we had to order the acrylic rods off the interweb.  ;)




Sweet! I'm excited about the vehicle rules, and this stand tutorial is great! Have you thought about using something like this:
http://www.shapeways.com/blog/archives/2238-how-to-design-snap-fit-ball-joints-for-3d-printing-with-shapeways.html
The planes can then dive, bank, or my personal favorite, strafe!

The first plane I did like this, I inserted a short brass tube in the plane as well, so it was always held straight.

I didn't do this with the last few planes so they can be set at angles. I'm sure we'll get around to posting some pics eventually.





HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Diplomatist on April 03, 2014, 07:32:45 PM
Brilliant tutorial.  The lay-out of the step-by-step is excellent and very clear.

Mila - I hope you are using these publishing skills you've got to get extra credits at school/college!
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: FramFramson on April 04, 2014, 01:01:09 AM
Say Dave and/or Mila, there's a question I've been meaning to ask about your adobe buildings: What are the stud heads in the doors made from? Pins (perhaps with the point cut off)?
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: Amalric on April 04, 2014, 03:21:34 AM
These are pretty easy to do, but here are a few tips that may come in handy.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial1_zpsf4b9c5a5.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial2_zps8fd86171.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20010%20-%20Flying%20Stands/FlyingStandTutorial3_zpse7cc7f98.jpg)


What diameter rod do you use?
1/2"
3/8"
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: d phipps on April 04, 2014, 03:24:58 AM
Say Dave and/or Mila, there's a question I've been meaning to ask about your adobe buildings: What are the stud heads in the doors made from? Pins (perhaps with the point cut off)?


I made those by squeezing out very small dabs of "Puffy" Paint. It worked nicely, but the trick was simply getting a consistent amount each time. I found the stuff at a local Hobby Lobby store, but here's a link as well ---

http://www.amazon.com/dp/B007RAQUPA/ref=asc_df_B007RAQUPA3071240?smid=ATVPDKIKX0DER&tag=pg-790-95-20&linkCode=asn&creative=395097&creativeASIN=B007RAQUPA



HAVE FUN
Title: Re: Pulp Alley Terrain Projects - Flying Stands added
Post by: Amalric on April 04, 2014, 03:27:43 AM
Dave,
I saw you answered my question on another post.
ie 1/4"

Thanks
Title: Re: Pulp Alley Terrain Projects - More Stuff! (Updated 3/24/14)
Post by: d phipps on April 04, 2014, 03:30:44 AM
What diameter rod do you use?
1/2"
3/8"


The rods I used are 1/4" in diameter. I'm happy with that size. Even at 14" long, it's plenty sturdy.

I did try using a 3/16" rod first, but it wobbled too much.




HAVE FUN



Title: Cardboard Jungle
Post by: d phipps on April 19, 2014, 03:45:25 AM
Here’re some WIP pics of terrain we're putting together for our next Pulp Alley campaign -- Vice Alley…

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7608_zpse338e703.jpg)


Before I got much further, I wanted to mockup the terrain just to test proportions, flexibility, and playability…

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7601_zps1d452c07.jpg)


I’m planning on doing four 12”x12” blocks and two 12”x6” blocks…

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7607_zps60b9ccc8.jpg)


The blocks won't be attached to the streets, so we can shift them around and make different layouts...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7605_zps3a21c7cb.jpg)


Everything is just taped together at this point. There are a few things I plan on changing, but I'm happy with how it's coming along so far...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7604_zps65f63520.jpg)



More to come...........
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Dr Mathias on April 19, 2014, 04:06:53 AM
Looks like a good start.

Trace those babies and make some templates so we can copy you more easily ;)
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on April 19, 2014, 06:55:48 AM
These buildings are looking really good, even at this early stage. Keep the photos coming, please.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Wolf Girl on April 19, 2014, 11:16:24 AM
Remember the mashed potatoes scene from Close Encounters?

That's how I felt when I got home from school and found Dad surrounded by this mountain of cardboard buildings.  :o lol lol
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: YPU on April 19, 2014, 12:07:54 PM
Remember the mashed potatoes scene from Close Encounters?

That's how I felt when I got home from school and found Dad surrounded by this mountain of cardboard buildings.  :o lol lol

 lol lol

In all honesty this does look like a rather good start. Nice layout. Actually giving these a texture paint coat and a grey dry brush would provide you with a pretty decent quick and easy getup I suppose. Expecting more then that from you lot tough.  :D
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on April 19, 2014, 01:56:12 PM
Remember the mashed potatoes scene from Close Encounters?

That's how I felt when I got home from school and found Dad surrounded by this mountain of cardboard buildings.  :o lol lol
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on April 19, 2014, 02:26:42 PM
"LeFou, you know I've been thinking..."
"A dangerous past-time!"
"I know!"
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on April 23, 2014, 08:21:26 AM
I'm casting some brick pieces to cover one of the smaller buildings. The openings on this end are all for windows...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7643_zpsb072a667.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7642_zps175a2ecd.jpg)



Thanks
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: YPU on April 23, 2014, 09:20:21 AM
Interesting, are those commercially available molds or your own creation?
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: former user on April 23, 2014, 09:37:54 AM
this looks interesting!
I don't know what You are doing, but if You chose to use "pulp-style" oversized bricks as a design issue, You could consider 1/35 plastic kits and also brick sets that are commercially available
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Dr Mathias on April 23, 2014, 12:47:19 PM
Whatever you're doing, that looks easier to use than the brick molds A&K/Keebler makes.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: former user on April 23, 2014, 01:04:01 PM
oh, wow, THX for the hint - did not know those existed...

I meant ready made single minature bricks sold by the bag
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: OSHIROmodels on April 23, 2014, 01:15:52 PM
This is a cracking thread and it's a shame I missed until now  :(

Do carry on  :D

cheers

James
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Wolf Girl on April 25, 2014, 01:37:57 AM
I've been helping Dad cast up some bricks. He should have new pictures up soon. :)
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on April 26, 2014, 08:26:23 AM
We got some more done on our first building for our Vice Alley campaign. There's still lots and lots to get done, but here's some WIP pics.

There will be a loading dock along this side of the building...
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7645_zps179e9a21.jpg)


I didn't really plan on putting windows back here, but it just worked out that way based on the pieces I had in front of me at the time...
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7650_zps29a0d388.jpg)


This building is one of the simpler designs I have planned for Vice Alley, so I'm using it to learn the process a little bit. Honestly, I have no clue what I'm doing but I've never let that stop me before....
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7647_zps298b45cd.jpg)



I've made a lot of mistakes so far but I'm learning as I go along and I think the other buildings/blocks will be better.

I'm hoping we can get all the bricks glued on this one over the weekend.



THANKS
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: OSHIROmodels on April 26, 2014, 08:30:50 AM
Looking promising  8)

If you haven't already thought of it how about laying all the pieces front side down for each elevation whilst gluing them so you get an even frontage (if that makes sense  ??? ).

You will need to put down a layer of greaseproof paper stop stop the elevation gluing to your work surface and also be careful appying the glue so it doesn't get in the front brick seams  :)

cheers

James
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on April 26, 2014, 08:47:34 AM
Quote
Honestly, I have no clue what I doing but I've never let that stop me before....

....as is the case with all great adventurers!

This building is looking really good already. I have some moulds from an old building system called Linka, are you using something similar?
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mason on April 26, 2014, 10:29:10 AM
Looking promising  8)

It certainly is!
 8) 8)

That truck is brilliant too.
A great finish on it.
 :-* :-*

It may well say somewhere on the thread already, but where is the truck from?

Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on April 26, 2014, 11:11:07 AM
Mason,

I believe it's this one from Blue Moon:

https://www.bluemoonmanufacturing.com/view_product.php?product=BMM1206 (https://www.bluemoonmanufacturing.com/view_product.php?product=BMM1206)
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mason on April 26, 2014, 11:45:58 AM
Mason,

I believe it's this one from Blue Moon:

https://www.bluemoonmanufacturing.com/view_product.php?product=BMM1206 (https://www.bluemoonmanufacturing.com/view_product.php?product=BMM1206)

Thank you very much, Milord.
 :D

Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on April 27, 2014, 07:16:46 AM
If you haven't already thought of it how about laying all the pieces front side down for each elevation whilst gluing them so you get an even frontage (if that makes sense  ??? ).

You will need to put down a layer of greaseproof paper stop stop the elevation gluing to your work surface and also be careful appying the glue so it doesn't get in the front brick seams  :)

Excellent tips for this kind of stuff. Thanks!



This building is looking really good already. I have some moulds from an old building system called Linka, are you using something similar?

Yup, we're using molds by Diorama Debris --- http://www.dioramadebris.co.uk/

They are much smaller than the Hirst Molds we've used in the past, but also much less expensive.


FYI --- My first few attempts at using these molds were very disappointing, but this was due to my own ignorance. After going back and reading the tips and guides section on the Diorama Debris website, the castings are now nearly perfect.

We're casting the bricks with Merlin's Magic dental stone.




Mason, I believe it's this one from Blue Moon:

https://www.bluemoonmanufacturing.com/view_product.php?product=BMM1206 (https://www.bluemoonmanufacturing.com/view_product.php?product=BMM1206)

Correct.  ;)



HAVE FUN
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Elk101 on April 27, 2014, 08:15:21 AM
Lovely work and that's a great website, thanks.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: gamer Mac on April 27, 2014, 01:33:01 PM
What scale are the bricks you are using 1/35?
I have two old boxes of Linka stuff but the bricks are too small for 28 mm more for 20 mm.
What are you going to do for windows?
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on June 18, 2014, 09:08:30 PM
What scale are the bricks you are using 1/35?
I have two old boxes of Linka stuff but the bricks are too small for 28 mm more for 20 mm.
What are you going to do for windows?


Yup, those are 1/35 scale bricks. I'm willing to drift a wee bit out of scale to save a few of my SAN points.

I'll use some bass/balsa to put a simple window frame in and use some stiff plastic for the window glass. I'll glaze/smoke the plastic just enough so you won't be able to see through too much.


HAVE FUN
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on June 18, 2014, 09:11:12 PM
After a brief hiatus and getting fitted for a new defibrillator vest, I'm back to work writing and playtesting new material for our next Pulp Alley book (Vice Alley) and working on our new city terrain.

Here are a couple WIP pics of a piece I'm currently working on. I'm thinking this could pass for something like a factory, workshop, warehouse, distillery, and so on...


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7881_zpsaf5c9477.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7879_zpse111bc98.jpg)[/URL]



THANKS
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Diplomatist on June 18, 2014, 09:14:25 PM
Glad to see you back  :D :D
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mr. Peabody on June 18, 2014, 09:21:42 PM
That is looking very sharp indeed. :-*
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Traveler Man on June 18, 2014, 09:36:16 PM
Nice to see you back.  :) The building's shaping up well.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Dr Mathias on June 18, 2014, 10:44:14 PM
Looks great, very believable.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on June 19, 2014, 04:20:25 AM
That's really coming together well.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on June 19, 2014, 03:40:52 PM
Quote
and getting fitted for a new defibrillator vest

Don't work too hard! I'm glad you're back in the saddle and producing some more of your great works.

Looking forward to Vice Alley.  ;D
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Papa Spanky on June 21, 2014, 03:25:49 AM
A defib vest Dave?! Thats pretty serious stuff. Take care of yourself.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Varangian on June 21, 2014, 09:30:01 PM

Yup, we're using molds by Diorama Debris --- http://www.dioramadebris.co.uk/

They are much smaller than the Hirst Molds we've used in the past, but also much less expensive.



What mold sets are you using? Are you casting individual bricks and building up from there?

This thread is always a joy to dig through!

After a brief hiatus and getting fitted for a new defibrillator vest, I'm back to work writing and playtesting new material for our next Pulp Alley book (Vice Alley) and working on our new city terrain.


Holy crap, I missed this part. I hope things are going smoothly with the hardware!
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on June 22, 2014, 05:20:56 PM
What mold sets are you using? Are you casting individual bricks and building up from there?


We're using these two molds --

Large Wall -- http://www.dioramadebris.co.uk/135-scale-brick-wall-section-stretcher-bond-mould-1350067-64-p.asp

Small Sections -- http://www.dioramadebris.co.uk/135-scale-brick-pier-sections-stretcher-bond-mould-1350068-65-p.asp


I can't imagine dealing with individual bricks with these clumsy fingers of mine.  lol lol lol



HAVE FUN
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on June 22, 2014, 05:47:03 PM
I might get some of these. I will need a Speakeasy and other buildings when Vice Alley comes out!
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on June 22, 2014, 07:07:20 PM
I might get some of these. I will need a Speakeasy and other buildings when Vice Alley comes out!


We debated using paper buildings or that MDF stuff. There are some nice products out there, but I decided to try these molds and see what we can come up with.  ;D ;D
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Varangian on June 22, 2014, 08:16:56 PM

We're using these two molds --

Large Wall -- http://www.dioramadebris.co.uk/135-scale-brick-wall-section-stretcher-bond-mould-1350067-64-p.asp

Small Sections -- http://www.dioramadebris.co.uk/135-scale-brick-pier-sections-stretcher-bond-mould-1350068-65-p.asp


I can't imagine dealing with individual bricks with these clumsy fingers of mine.  lol lol lol



Great, thank you! I hear ya with the clumsy finger thing, it's a problem of mine as well.

Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on June 23, 2014, 04:27:44 AM
Dave, have you thought about applying a thin MDF backing to your walls, to keep the bricked surfaces flush?
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on June 23, 2014, 06:28:58 AM
Dave, have you thought about applying a thin MDF backing to your walls, to keep the bricked surfaces flush?


Nah, the trick isn't to put something on the back because the pieces have varying thickness -- because each one is made by hand (fat, old, and clumsy hands).  ;)

So making them all even from behind would make it worse. Instead, you got to put it all together with the fronts laying face down on a very flat surface. But of course, I find ways to muck that up as well.  ;D ;D
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on June 23, 2014, 06:47:05 PM
Well, another option would be to glue the parts of each wall together while they're face down on a flat surface.  ;)
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on June 24, 2014, 08:02:17 PM

Roof added, dock stained, and a wee bit more progress to show...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8114_zps0622f2cc.jpg)


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8118_zps94428daf.jpg)


I think it's windows and doors next...



THANKS
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: marianas_gamer on June 24, 2014, 09:04:40 PM
Good progress Dave  :-*
Lon
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on June 24, 2014, 10:59:34 PM
That's really looking excellent! Great staining of the wood sections.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on June 24, 2014, 11:32:43 PM
That is looking really good.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Prof. Dinglebat. Phd. on June 25, 2014, 12:22:55 AM
Magic.  ;)
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Peter@BattleScape on June 25, 2014, 03:24:37 PM
Brilliant...keep up the most excellent work Dave...

Pete
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 15, 2014, 01:16:42 AM
I'm just about ready to start adding some color...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8592_zps1544150e.jpg)


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8595_zpsac5aac38.jpg)


THANKS
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on July 15, 2014, 02:19:18 AM
http://www.youtube.com/watch?v=P3ALwKeSEYs
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on July 15, 2014, 07:05:11 AM
That is looking really good, is it a distribution centre for illegal hooch?
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: mikedemana on July 15, 2014, 10:28:28 PM
Looks fantastic! I have so far resisted the temptation to build a bunch of modern city buildings. Your pics aren't doing my resolve any good....!

Mike Demana
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Malebolgia on July 16, 2014, 08:12:03 AM
That is damn sexy. Those brick walls look amazing and the total construction is very, very good.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 16, 2014, 07:57:12 PM
THANKS for the comments, guys!

I added the first coat of color and worked on the doors a bit. There's still lots more to do, but it's coming along ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8615_zps6aca4755.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8621_zps3b26c913.jpg)


HAVE FUN
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Amalric on July 16, 2014, 08:03:24 PM
That looks sweet!

How did you do the wood on the dock?
A wash over the raw balsa?
Newish looking wood is something I've been struggling with for awhile.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mr. Peabody on July 16, 2014, 08:08:02 PM
Great stuff!

Brick always scares me... Sooo many of the little buggers to worry about.  ;D
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 16, 2014, 08:28:48 PM
That looks sweet!

How did you do the wood on the dock?
A wash over the raw balsa?
Newish looking wood is something I've been struggling with for awhile.


Yup, I just dip it in minwax stain and wipe it off. Once it's dry I'll sand it gently just to add a bit of character and lighten the edges. I didn't use any paint on the dock or the big doors.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on July 16, 2014, 09:32:06 PM
Almost there! That's sure looking good so far though!
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: OSHIROmodels on July 16, 2014, 10:11:24 PM
Gonna be good when it's done  :)

I might have missed it before but what are you doing for your windows?

cheers

James
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 17, 2014, 04:03:02 AM

I might have missed it before but what are you doing for your windows?


I wish I knew...  ;D

I've got a couple ideas to try, but this is mostly a make it up as you go along project.  lol lol lol


THANKS
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: FramFramson on July 17, 2014, 04:21:46 AM
An easy answer might be some of the same stuff you use to make the clear bases, with some wood crosspieces glued on?
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Furt on July 17, 2014, 05:16:56 AM
I added the first coat of color and worked on the doors a bit. There's still lots more to do, but it's coming along ---


This is coming along really nicely.  :-*

I have always been a big fan of your doors. How exactly do you achieve that whole finish? Please share.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Mad Lord Snapcase on July 17, 2014, 06:36:06 AM
Doors and woodwork look great, coming along very nicely, indeed.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Prof. Dinglebat. Phd. on July 17, 2014, 07:30:04 AM
When it comes to the windows,...don't forget to add the odd broken one. Maybe add a bullet hole here and there. Comes with the industrial neighborhood and the adolescents round here are a terror.  ;)  
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 17, 2014, 03:34:22 PM
An easy answer might be some of the same stuff you use to make the clear bases, with some wood crosspieces glued on?

Ayup, that's definitely one of the options I'm thinking about. I've done windows like that before, but I might try something different this time.



I have always been a big fan of your doors. How exactly do you achieve that whole finish? Please share.

I use wood stains instead of paint. First the pieces are dipped in a bath of minwax's Golden Oak and wiped off. This is a really light stain and gives the wood a nice golden color.

After that's fairly dry, I'll use a darker stain to add a bit more character. Usually a few dabs along the bottom of the door and a few other random spots. The nice thing is how this is absorbed and looks quite natural.

Lastly, I'll sand it gently - aiming mainly to lighten the edges.


I hope that helps.


HAVE FUN



Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: OSHIROmodels on July 17, 2014, 04:33:27 PM
I wish I knew...  ;D

I've got a couple ideas to try, but this is mostly a make it up as you go along project.  lol lol lol


THANKS

Always the best sort  :D

cheers

James
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 20, 2014, 08:08:59 AM
It's coming along...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8633_zpsca1f5a5f.jpg)


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8634_zps31163187.jpg)


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8635_zps7fa60194.jpg)


(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8639_zps038c973b.jpg)


THANKS
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: OSHIROmodels on July 20, 2014, 08:14:01 AM
It's coming along...

It certainly is  8) 8)

cheers

James
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Wirelizard on July 20, 2014, 11:17:22 AM
Very nice, glad to see your pulp city progressing!

The brick molds look good, I'd be interested but really don't have workshop space for casting currently.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: d phipps on July 21, 2014, 07:35:31 PM
Although it's not completed, the new building was drawn into the Zoloz Rebellion over the weekend --

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8649_zpsc30d110d.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8701_zpsae044cf0.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8737_zps50f11901.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8661_zpsb2813f28.jpg)


THANKS
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: OSHIROmodels on July 21, 2014, 07:51:58 PM
That really does look the part  8) 8) 8)

cheers

James
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: wolfen on July 21, 2014, 08:05:55 PM
Flipping sweet!
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: Mason on July 21, 2014, 09:15:11 PM
That is a truly wonderful looking building.
Amazing how it fits in so well with the others.
Result!
 :-* 8) :-*

Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: Golgotha on July 21, 2014, 09:51:07 PM
Very inspiring some really great ideas for terrain and for that matter pulp here - and still want to see more...
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: Prof. Dinglebat. Phd. on July 22, 2014, 01:55:58 AM
The building looks the bomb, plus I luv the addition of the oasis in the background of the first pic in the form of the water bottle..very intuitive.... lol
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: Mad Lord Snapcase on July 22, 2014, 07:31:17 AM
I love that building. How did you do the windows?
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: Traveler Man on July 22, 2014, 05:42:19 PM
Nice work, looks the business!  :-*
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: pistolpete on July 22, 2014, 08:05:33 PM
i have an entirely different definition on "not completed". 
dave - once again truly excellent work, photos.  thanks for sharing.
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: Wolf Girl on July 23, 2014, 04:40:09 AM
i have an entirely different definition on "not completed". 

I keep trying to tell him the same thing! It may be time for another intervention?  ;)
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: d phipps on July 25, 2014, 01:50:31 AM
Okay, there are things I'd still like to do to it, but for now I'm being told I have to move on to the next project...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8807_zps1906f868.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8809_zps2e3f1b3c.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8810_zps4389b954.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_8802_zps34e90686.jpg)




It started out looking like this...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_7642_zps175a2ecd.jpg)


HAVE FUN
Title: Re: Pulp Alley Terrain - It's Done!
Post by: Wirelizard on July 25, 2014, 05:16:08 AM
Very, very nice now it's finished. (psst, that back wall still needs a large painted sign across the bricks...)  ;)

How did you wind up doing the windows?
Title: Re: Pulp Alley Terrain - It's Done!
Post by: OSHIROmodels on July 25, 2014, 06:36:02 AM
Looks grand  :)

cheers

James
Title: Re: Pulp Alley Terrain - It's Done!
Post by: Malebolgia on July 25, 2014, 06:55:19 AM
Fantastic building Dave, one of your best builds 8)
Title: Re: Pulp Alley Terrain - It's Done!
Post by: FramFramson on July 25, 2014, 07:29:24 AM
Can't wait to see the rest!
Title: Re: Pulp Alley Terrain - It's Done!
Post by: gary42 on July 25, 2014, 07:46:06 AM
Wow!  That is perfect! :o
Title: Re: Pulp Alley Terrain - It's Done!
Post by: Jocke on July 25, 2014, 08:18:25 AM
What a beauty  :-*
Great job done there Dave...
Title: Re: Pulp Alley Terrain - It's Done!
Post by: mikedemana on July 25, 2014, 03:53:57 PM
Wow....that would make any gaming table look better! I love the translucence of the windows I that one shot...

Mike Demana
Title: Re: Pulp Alley Terrain - IN ACTION!!!
Post by: d phipps on July 26, 2014, 05:40:40 AM
I love that building. How did you do the windows?


A few folks have asked about the windows...

I was really dreading the idea and making all those windows. My fat fingers don't like doing all that small fiddly work any longer. After a couple failed ideas, I was thrilled when I finally came up with a way to CHEAT!  :o

I printed the black frames on a sheet of clear plastic, cut them out with scissors, and glued them in place. Fast, simple, and I'm very happy with how it looks. I brushed some gloss varnish on the inside to give the windows more "character".  :D



Very, very nice now it's finished. (psst, that back wall still needs a large painted sign across the bricks...)  ;)

Ayup, that's one of the things I'd like to go back and add. Maybe eventually, but for now I'm moving on...  ;)



Title: Re: Pulp Alley Terrain - It's Done!
Post by: d phipps on July 26, 2014, 07:19:33 AM
For our Vice Alley campaign, I'm looking for a good source for urban accessories. Pulp era style trashcans, fire hydrants, newspaper stand, street lights, and so on.

Who makes good models for this kind of stuff?



THANKS
Title: Re: Pulp Alley Terrain - It's Done!
Post by: Jocke on July 26, 2014, 08:09:27 AM
For our Vice Alley campaign, I'm looking for a good source for urban accessories. Pulp era style trashcans, fire hydrants, newspaper stand, street lights, and so on.

Who makes good models for this kind of stuff?


I found this from Bachmann (http://shop.modelstructuresinc.com/product.sc?productId=245&categoryId=32)
You surely can find additional items at a modelltrain store, O scale works fine.
Title: Re: Pulp Alley Terrain - It's Done!
Post by: gnomehome on July 26, 2014, 09:06:59 AM
For our Vice Alley campaign, I'm looking for a good source for urban accessories. Pulp era style trashcans, fire hydrants, newspaper stand, street lights, and so on.

Who makes good models for this kind of stuff?


Fenris Games has fire hydrants and trashcans. They also have a new website which seems to be partly down at the moment (the online shop bit).

This is from the gallery of the part of their site that still works; it shows the hydrant and trashcan
(http://fenrisgames.com/images/gallery_images/19/streetscene_iacton.jpg)
Title: Re: Pulp Alley Terrain - It's Done!
Post by: Banderium on July 26, 2014, 09:23:19 AM
For our Vice Alley campaign, I'm looking for a good source for urban accessories. Pulp era style trashcans, fire hydrants, newspaper stand, street lights, and so on.

Who makes good models for this kind of stuff?

Steve Barber Models, in their 25mm Prohibition Wars range.
link (http://stevebarbermodels.com/)
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: Elk101 on July 26, 2014, 12:13:31 PM
Ainsty do some good stuff and I seem to recall someone saying there was a US retailer?  Black Cat also have a wide range of very useful stuff but until they get their orders backlog sorted any purchase could be a big risk.

Title: Re: Pulp Alley Terrain - It's Done!
Post by: Steve F on July 26, 2014, 01:07:58 PM
Fenris Games has fire hydrants and trashcans. They also have a new website which seems to be partly down at the moment (the online shop bit).

Seems OK now:
http://fenrisgames.com/shop#!/~/category/id=2202360&offset=0&sort=nameAsc (http://fenrisgames.com/shop#!/~/category/id=2202360&offset=0&sort=nameAsc)
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: d phipps on July 27, 2014, 04:59:57 AM
THANKS for the suggestions!  :D
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: OSHIROmodels on July 27, 2014, 08:10:56 AM
Make some  ;)

cheers

James
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: twrchtrwyth on July 27, 2014, 10:38:03 PM
Very nice work indeed. What is your recipe for your basing mixture? Can you even share it?
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: FramFramson on July 27, 2014, 10:56:13 PM
There's also the Lego garbage cans. They'd look great for 28mm and I was thinking they might be cheap to pick up.
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: d phipps on July 28, 2014, 06:21:52 AM
Very nice work indeed. What is your recipe for your basing mixture? Can you even share it?

Sorry, I don't understand the question. Or maybe you're asking about the photos with the fire hydrant posted by gnomehome?


Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: twrchtrwyth on July 28, 2014, 06:24:27 PM
Sorry, I don't understand the question. Or maybe you're asking about the photos with the fire hydrant posted by gnomehome?



My fault for not being clear. The basing material you used to cover the wood filler on your aeroplane flight stands.
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: d phipps on July 28, 2014, 08:38:08 PM
That stuff is really cool, it's called Deck Restore - Liquid Armor Resurfacer.

It's is like a high-quality outdoor latex paint with a very fine sand mixed in. It is the sort of thing someone would use to protect an outdoor wooden deck/porch from the elements.

It is intended to be walked on, so it's pretty tough stuff. But it is also easy to brush on and cleans up with water.



HAVE FUN
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: twrchtrwyth on July 28, 2014, 08:58:52 PM
Cheers.
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: FramFramson on July 28, 2014, 09:59:05 PM
Ooh, I'll have to look out for some of that stuff.
Title: Re: Pulp Alley Terrain - Urban Accessories?
Post by: Wolf Girl on July 29, 2014, 01:21:08 PM
Ooh, I'll have to look out for some of that stuff.

We got ours at a Lowe's store. They can mix it at the store and make just about any color you'd want.  ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Wolf Girl on August 13, 2014, 06:19:26 PM
I've been working on getting some buildings painted up for our city setting. These are the first two I've painted up. :) Dad keeps talking about adding a sign on one of them.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9106_zps36013a85.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9111_zps3376323a.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9113_zps644e4275.jpg)
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Mad Lord Snapcase on August 13, 2014, 06:27:08 PM
Those are really lovely, Wolf Girl. Great work!  :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Malebolgia on August 13, 2014, 07:10:15 PM
oooooooooooh, these are really swell! 8)
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: OSHIROmodels on August 13, 2014, 07:15:44 PM
Simple and yet effective  8)

I think some signs would certainly help, make it look busy and it'll look the mutts  :D

cheers

James
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: FramFramson on August 13, 2014, 08:37:00 PM
Looking good!

And yes, they need signs! How about putting on magnets so you can have swappable signs? Now a cafe, next time a barber shop?
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: marianas_gamer on August 13, 2014, 08:47:23 PM
looking good!
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Prof. Dinglebat. Phd. on August 13, 2014, 11:53:26 PM
A chip or two off the old block huh?.... ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Malebolgia on August 14, 2014, 06:37:53 AM
Great building blocks. Also like those window reflections a lot!
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Big Martin Back on August 14, 2014, 12:22:39 PM
Nice work, Wolf Girl. Great idea for signs on magnets, Fram, I might have to pinch that one.
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Wirelizard on August 14, 2014, 07:28:36 PM
Really like the new buildings, nice flexible small buildings that will find many uses, I'm sure.

I like the magnetic sign idea, might have to try it out on my existing urban buildings, which I've already been thinking of pulling out and doing some additional detail work on.
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Wolf Girl on August 22, 2014, 03:51:43 AM
Thanks for the comments, guys. I started with a couple of the easiest ones. The ones I'm doing next are a little bigger.
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: d phipps on August 30, 2014, 10:03:48 PM
Mila and I are getting a few more buildings ready for our next Pulp Alley expansion...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9314_zpscc9a83a5.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9309_zps5911e624.jpg)


THANKS

Dave
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: OSHIROmodels on August 30, 2014, 10:41:33 PM
That's proving to be a great collection  :)

cheers

James
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Wolf Girl on August 31, 2014, 01:38:19 AM
That's proving to be a great collection  :)

It's fun doing these but they have LOTS of imperfections to fix before I even get to the painting.

We got a good deal so I can't complain, but I'd like to see what other options are out there.

Thanks,

Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: Mason on August 31, 2014, 01:51:34 AM
They look great!
It is going to be an impressive set-up when you are done.
 8) 8)

Title: Re: Pulp Alley Terrain - City Buildings (Updated August 30)
Post by: lobo on August 31, 2014, 06:07:53 AM
Looking good!
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 30)
Post by: Prof. Dinglebat. Phd. on August 31, 2014, 09:23:50 AM
 :-*.......Sweet.
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 30)
Post by: Malebolgia on August 31, 2014, 10:20:27 AM
Sweet stuff once again!
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 30)
Post by: magokiron on August 31, 2014, 07:57:20 PM
Really, really good.

Your town is shaping nicely.

Thanks for sharing.
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Wolf Girl on September 01, 2014, 05:40:36 PM
I finished up another building to add to the bunch. This one's a three story. :D

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9380_zpsb98e7974.jpg)
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/100_9378_zpsa56294a0.jpg)
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: FramFramson on September 01, 2014, 05:41:51 PM
The mean streets are multiplying!
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: former user on September 01, 2014, 05:59:34 PM
it's getting better and better!  have You thought about posters and ads on the walls, grafittis and dirting up the bottom of the building?
Title: Re: Pulp Alley Terrain - City Buildings (Updated August 13)
Post by: OSHIROmodels on September 01, 2014, 07:11:15 PM
We got a good deal so I can't complain, but I'd like to see what other options are out there.

Scratch built, best option there is  ;)

cheers

James
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: FramFramson on September 01, 2014, 07:50:54 PM
I'd love to see more of those cardboard mockups Dave had together earlier finally built. Those were really solidly gameable designs.
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Alfrik on September 02, 2014, 05:09:48 PM
When you line up your buildings, sometimes they were not perfectly aligned across the fronts. A shop or restaurant could be set back by a foot to 3 feet to make room for outside displays or tables, or "just because". This gives a visual break up to an other wise straight line, adds places for ambushing agents or cover when under fire.  Awnings can be stuck on with "blue tack" to change the appearance of any shop and their easy to throw together. 

Trash cans, Streetlight poles, telephone poles, trees, letter boxes, fire hydrants etc add some more cover and help bring the street to life.

Just thought to throw this out there for you while your in the early stages of construction ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Wolf Girl on September 24, 2014, 04:20:25 AM
Thanks for the suggestions, Alfrik. Any ideas for where to get some inexpensive trashcans? We have one, but we need a dozen or more.
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: FramFramson on September 24, 2014, 04:56:54 AM
You could always get some Lego ones and paint them!

http://www.brickowl.com/catalog/lego-dustbin-with-2-lid-holders-2439

http://www.bricklink.com/browseList.asp?q=trash&itemType=P&catID=&colorID=

(this is just the can, you would also need to get the lid, which can be found on the same sites)
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Sinewgrab on September 24, 2014, 05:50:49 AM
Thanks for the suggestions, Alfrik. Any ideas for where to get some inexpensive trashcans? We have one, but we need a dozen or more.

If the item I like is hard to find or out of production, I tend to make a mold and cast it from resin or lead.
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Malebolgia on September 24, 2014, 07:45:49 AM
Thanks for the suggestions, Alfrik. Any ideas for where to get some inexpensive trashcans? We have one, but we need a dozen or more.

Like these?
http://fenrisgames.com/shop#!/FGSF05-Dustbins/p/10894033/category=2202360

And these are also awesome for your games:
http://fenrisgames.com/shop#!/FGSF03-Fire-hydrants/p/10678519/category=2202360
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: joroas on September 24, 2014, 08:46:13 AM
Steve Barber has cheap US stuff in their Prohibition range.

(http://stevebarbermodels.com/images/pwa5.JPG)
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Wolf Girl on September 24, 2014, 06:47:14 PM
Cool, thanks for the suggestions.  :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: joroas on September 24, 2014, 08:06:45 PM
...and Dixon's down and outs:

(http://www.dixon-minis.com/images/gang8.jpg)
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: d phipps on December 11, 2014, 05:41:06 AM
We picked up some of the Dust plastic building pieces while they were one sale. I gave it all a quick dry-brushing just so we could get it into a game right away  ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9871_zps36e936b2.jpg)

I'm sure you're going to see more of it very soon.  :D
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: former user on December 11, 2014, 08:15:46 AM
isn't that amazing.... :-*
brewery? pump station? soda filling works?
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: gary42 on December 11, 2014, 02:23:26 PM
Brewery!   Laverne and Shirley duo!
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Puuka on December 11, 2014, 05:44:49 PM
There is also Howard the Duck from the  Secret Invasion Heroclix set

http://www.ebay.com/sch/i.html?_from=R40%7CR40%7CR40&_sacat=0&_nkw=heroclix+howard+the+duck+secret+invasion&_sop=15

(http://www.hcrealms.com/units/si035.jpg)

Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Amalric on December 12, 2014, 01:52:16 AM
We picked up some of the Dust plastic building pieces while they were one sale. I gave it all a quick dry-brushing just so we could get it into a game right away  ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9871_zps36e936b2.jpg)

I'm sure you're going to see more of it very soon.  :D

Dave,
That looks great.
How many sets did it take to make?
I have to wait for Christmas the sets that I got.
Did you paint it redbrown before drybrushing?
I look forward to seeing it in action.
ps what are you going to do with the walkers?
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: d phipps on December 29, 2014, 07:40:00 PM
How many sets did it take to make?
I don't really know. I got three different buildings and lumped all the pieces together. I'd guess this building used a little over half of the pieces.


Quote
Did you paint it redbrown before drybrushing?
I lightly dusted it with brown and gray spray paint before dry-brushing. It was a super-fast paintjob -- maybe 5 minutes from start to finish.


Quote
What are you going to do with the walkers?
I'm really wanting to do some more armor vs armor games using the Pulp Alley vehicle rules.


Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Alcide Nikopol on December 31, 2014, 06:13:07 PM
That is a great piece of gaming terrain. I can see it being used in many different settings.
Title: Re: Pulp Alley Terrain - City Buildings (Updated- 9/1/14)
Post by: Wolf Girl on January 10, 2015, 11:20:14 PM
Here is my latest terrain project. Still a WIP but I think it is looking good so far.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9907_zpsc7ae286b.jpg)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: gamer Mac on January 11, 2015, 12:02:43 AM
Thats a great looking building :-* :-* :-*
Where is it from?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: marianas_gamer on January 11, 2015, 12:10:30 AM
Looks damn fine Mila!!  :-* :-*
Lon
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Mason on January 11, 2015, 10:53:04 AM
That is looking great.
 8) 8)

You are getting far too good at this now, ya know?
 :D
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: lobo on January 11, 2015, 11:38:02 AM
Thats fine - I Like it.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Mad Lord Snapcase on January 11, 2015, 03:26:39 PM
That is a marvellous looking building, more photos please?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: d phipps on January 12, 2015, 03:06:10 AM
It's still a WIP, but here's another buildings we are working on for Pulp Alley. The Flower Shop of Horrors ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/101_0015_zps1b683e48.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/101_0019_zps4c32fde7.jpg)


HAVE FUN
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 12, 2015, 03:19:07 AM
Whoa, these are all really nice. You must be getting close to having a full city to cover a 3' x 3' board.

I see some figures in the midst of being painted on the left there, but what are those things to the left of the figures that sort of look like bar stools from a disco? Are they painting stands?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: pocoloco on January 12, 2015, 06:04:38 AM
Dunno how I have missed this great thread  ???

Awesome builds, the city will look grand for sure  8)

What did you use for the surface material on the flower shop?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Elk101 on January 12, 2015, 04:21:20 PM
Whoa, these are all really nice. You must be getting close to having a full city to cover a 3' x 3' board.

I see some figures in the midst of being painted on the left there, but what are those things to the left of the figures that sort of look like bar stools from a disco? Are they painting stands?

Yes, a full set up can't be far off? It would be great to see a shot of the city.

I think the items you can see are the bar stools from Sally Forth.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Wolf Girl on January 12, 2015, 05:51:41 PM
Thats a great looking building :-* :-* :-*
Where is it from?

Well, I think we got it from a guy who got it from a guy, who got it from another guy, but I believe it was made by Old Glory. (?)



What did you use for the surface material on the flower shop?

Sorry, I'm not exactly sure what you mean. It is a resin building, if that helps.   :)



Whoa, these are all really nice. You must be getting close to having a full city to cover a 3' x 3' board.

I see some figures in the midst of being painted on the left there, but what are those things to the left of the figures that sort of look like bar stools from a disco? Are they painting stands?

Yes, I think we'll have our Vice Alley set finished in a week or so. Then it's off to Egypt!....

You got it right, those are bar stools. I also have a bar I need to put together.  lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Malebolgia on January 12, 2015, 06:21:00 PM
Wow, those two are excellent additions to your city. This is going to be one heck of a city! :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Constable Bertrand on January 12, 2015, 08:50:01 PM
Not a flower shop!! What a nefarious hangout. lol

I like the signage, it sets it off nicely.

Cheers
Matt.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Duke Donald on January 12, 2015, 10:28:10 PM
Quote
Still a WIP but I think it is looking good so far.

"Looking good" is a bit of an understatement! this building is simply stunning, as is the Flower shop!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: gary42 on January 13, 2015, 01:58:34 AM
You guys are good!   They are beauties!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: OSHIROmodels on January 13, 2015, 07:07:49 AM
Great additions  :)

cheers

James
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: pocoloco on January 13, 2015, 06:35:59 PM
...I believe it was made by Old Glory...

Sorry, I'm not exactly sure what you mean. It is a resin building, if that helps.   :)


That information was helpful, thanks :) I thought it was self-made building.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: lobo on January 13, 2015, 07:10:14 PM
Fantastic!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 13 Jan)
Post by: Wolf Girl on January 14, 2015, 01:45:57 AM
Another one moved to the "done" pile....
(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9909_zps823829b2.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9912_zps25756092.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9916_zpsc357f868.jpg)

NEXT!  lol lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 14, 2015, 04:05:12 AM
"Personal or Chattel" Oh dear! lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: wolfen on January 14, 2015, 04:26:11 AM
"I was walking in the Wholesale Flower District that day."

Is there an Audrey II in the window?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 14, 2015, 04:39:10 AM
Wait wait wait wait.

Okay, I was looking at your chimneys - not the brick stack, but the little stovepipes - and I think I know how you added those!

I am guessing a cheap tube (maybe styrene, or maybe just some other convenient plastic tubing) with one of these on top:

(http://upload.wikimedia.org/wikipedia/en/b/ba/Split_Pins.png)

Is that right? Eh? Eh?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Dr Mathias on January 14, 2015, 05:02:07 AM
You keep raising the bar on scenery, the new buildings are fantastic.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Puuka on January 14, 2015, 05:17:15 PM
Wait wait wait wait.

Okay, I was looking at your chimneys - not the brick stack, but the little stovepipes - and I think I know how you added those!

I am guessing a cheap tube (maybe styrene, or maybe just some other convenient plastic tubing) with one of these on top:

(http://upload.wikimedia.org/wikipedia/en/b/ba/Split_Pins.png)

Is that right? Eh? Eh?

Like maybe a "straw"? ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Wolf Girl on January 14, 2015, 06:11:05 PM
Wait wait wait wait.

Okay, I was looking at your chimneys - not the brick stack, but the little stovepipes - and I think I know how you added those!

I am guessing a cheap tube (maybe styrene, or maybe just some other convenient plastic tubing) with one of these on top:

Is that right? Eh? Eh?

Yes, you got it in one. Another of Dad's secrets has been uncovered. Except that he uses an aluminum or brass tube. Our terrain gets tons of use, so it needs to be sturdy enough to survive getting bumped alot.  lol lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 14, 2015, 07:37:51 PM
It's a good idea! :D  Very swipeable! >:D
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Elk101 on January 15, 2015, 07:32:12 AM
Are the Old Glory buildings just available in the US? They've appeared on the forum a few times and they always look good.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Wolf Girl on January 15, 2015, 06:02:46 PM
There's still lots more to do but here is a peek at the city terrain we're working on for our Pulp Alley games.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9982_zps2bb65ff2.jpg)


Are the Old Glory buildings just available in the US? They've appeared on the forum a few times and they always look good.

I am very happy with how the buildings are turning out, but let me share a word of caution. I'm sure there are tons of issues with casting something this big in resin and it shows. Be prepared for warped walls, lots of mis-cast/broken windows, lots and lots of bubble holes, warped roofs, and so on.

We got the set second-hand so I can't say that this is indicative of what the company normally sells. Maybe this was a bad batch that someone rescued from the bin. We have very little money to spend on this sort of thing, so I'm glad we got the whole set very very cheap and with a bit of work they more than suit our purposes.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Elk101 on January 15, 2015, 06:49:24 PM
That set up is very nice indeed  :-*

You guys have made a fantastic job of it, well done.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: gary42 on January 16, 2015, 02:49:07 AM
Love the density!  Hey!  You could call it Den City!  Beautiful work guys!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 16, 2015, 02:58:44 AM
Hey!  You could call it Den City!

Jenkins, you have the two minutes before security arrives in which to clean out your desk.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Wolf Girl on January 16, 2015, 04:02:14 AM
Love the density!  Hey!  You could call it Den City!  Beautiful work guys!

 lol lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Big Martin Back on January 16, 2015, 01:55:58 PM
Lovely work as always. Maybe I'll get my buildings done some day. :(
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Traveler Man on January 16, 2015, 02:52:52 PM
Nice work!  :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: gary42 on January 17, 2015, 07:42:38 PM
Jenkins, you have the two minutes before security arrives in which to clean out your desk.

OK  Mr. Lumbergh but can I take my red stapler?
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 17, 2015, 08:30:03 PM
 lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: von Lucky on January 17, 2015, 08:55:22 PM
Love the work in this thread. As someone with limited storage space I am envious of these city blocks.

Keep it coming.

PS Listening to Dana Del Rey for the first time (thanks to Spotify), it added to setting the scene.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Wolf Girl on January 19, 2015, 04:36:50 AM
Any good sources for old posters? The sort of thing that would be plastered on the sides of buildings?  ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: FramFramson on January 19, 2015, 05:26:56 AM
Here's a few (note that all the linked galleries have multiple pages):

http://www.vintageadbrowser.com/propaganda-ads-1930s
http://www.internationalposter.com/search-results.aspx?keywords=1930s
http://www.zazzle.ca/1930%27s+posters
http://www.allposters.com/-st/1930s-Cars-Posters_c79379_.htm (posters are mixed in with images of cars)

Not all the posters will be useful, but there are plenty of generic ones in each of those links. There are also US ones and European ones. Should be lots to pick and choose from among those links.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: YPU on January 19, 2015, 09:27:21 AM
 :o :o I really need to remember those websites!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: d phipps on January 19, 2015, 04:10:22 PM
:o :o I really need to remember those websites!

Indeed! Thanks, Fram.  ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Wolf Girl on January 21, 2015, 06:53:34 PM
Dad's latest project is adding a roof to this building. He's talking about putting a watertower and billboard on top of it as well, but he might get distracted by soemthing else before he gets that far.  lol lol

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9871_zpsc405cda8.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9872_zps163a8de4.jpg)

This is the last of the Vice Alley buildings we have planned for now. So once it's finished we're off to another setting.  :D
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: YPU on January 21, 2015, 07:15:44 PM
This is the last of the Vice Alley buildings we have planned for now. So once it's finished we're off to another setting.  :D

Any plans you want to share. I would guess the natural next target would be the Arctic.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: von Lucky on January 21, 2015, 08:29:10 PM
Nice.

Looking for clues - is that a pasta maker? lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on January 21, 2015, 08:52:37 PM
Nice! Let's see you have city, jungle, desert, shorelines, savannah... seems you're well covered for warm climes. A trip to colder regions does seem in order!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Go player1 on January 22, 2015, 04:32:47 AM
Rusty Rails has some useful accessories.



http://rustyrail.com/ClientPhotosPage.htm
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on January 22, 2015, 05:41:41 AM
Rusty Rails has some useful accessories.

http://rustyrail.com/ClientPhotosPage.htm

Nice! THANKS for sharing the link.  :D
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Malebolgia on January 22, 2015, 06:59:36 AM
Necrocannibal has painted two pieces for his Strange Aeons games, you can see the individual posts here:

http://leadadventureforum.com/index.php?topic=39761.msg878382#msg878382
http://leadadventureforum.com/index.php?topic=39761.msg887838#msg887838
http://leadadventureforum.com/index.php?topic=39761.msg486454#msg486454

Really nice stuff!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Wolf Girl on January 22, 2015, 04:15:09 PM
I really thought their Junk Piles would be useful - http://rustyrail.com/OJunkpileCastingsOScalePage.htm
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Constable Bertrand on January 22, 2015, 08:15:10 PM
Their shelved grommits and whatsists look great too. 8) 8)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on January 23, 2015, 04:12:18 AM
Rusty Rails has some useful accessories.
http://rustyrail.com/ClientPhotosPage.htm

Great stuff and decent prices. THANKS for the link.  :D
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: gary42 on January 23, 2015, 04:21:19 AM
Doh!  Wish I hadn'the seen that!
Title: First Coat of Paint
Post by: d phipps on January 25, 2015, 08:36:06 PM
First coat of paint  :D   ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9887_zpsjevxkfny.jpg)


HAVE FUN

Dave
Pulp Alley
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on January 25, 2015, 09:49:01 PM
Noice! Now I wish I did buy more buildings after all!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Dr Mathias on January 25, 2015, 11:25:28 PM
The Rusty Rail stuff is pretty good, I have two shacks, plus a few of the tool laden shelves.

Buildings are looking great Phipps ;)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 10 Jan)
Post by: Mad Lord Snapcase on January 27, 2015, 08:00:32 AM
There's still lots more to do but here is a peek at the city terrain we're working on for our Pulp Alley games.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9982_zps2bb65ff2.jpg)


I am very happy with how the buildings are turning out, but let me share a word of caution. I'm sure there are tons of issues with casting something this big in resin and it shows. Be prepared for warped walls, lots of mis-cast/broken windows, lots and lots of bubble holes, warped roofs, and so on.

We got the set second-hand so I can't say that this is indicative of what the company normally sells. Maybe this was a bad batch that someone rescued from the bin. We have very little money to spend on this sort of thing, so I'm glad we got the whole set very very cheap and with a bit of work they more than suit our purposes.

This is looking fantastic, can't wait to see more.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on February 04, 2015, 07:06:36 PM
Most of the painting is done now. I think we'll start adding windows next ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_9832_zps0s3xsj6s.jpg)


HAVE FUN
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Andrew Rae on February 04, 2015, 07:15:38 PM
Looking very nice! The moulded additions really complete the building.

How are you planning to do the windows? I've got a load to build (I'm thinking perhaps as an Asylum frontage...) but I'm stuck on how to do all the glazing.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: OSHIROmodels on February 04, 2015, 07:17:26 PM
Coming together great  8)

What's the roof texture?

cheers

James
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on February 04, 2015, 07:28:45 PM
Awesome work. I agree with Andrew that those mouldings really improve the building a lot.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Duke Donald on February 04, 2015, 07:49:31 PM
That's a lovely building! I'm intrigued how you did the roof.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on February 05, 2015, 09:46:59 PM
Thanks for all the comments.  :D


How are you planning to do the windows? I've got a load to build (I'm thinking perhaps as an Asylum frontage...) but I'm stuck on how to do all the glazing.
I have a fairly simple solution for the windows. I post some pics of the process when I get a few more added.


What's the roof texture?
Oh no, now I have to confess that I use duct tape. Yes, it is nothing more than strips of duct tape stuck to a sheet of corrugated cardboard. In fact, it's black duct tape so I don't even paint it -- except to add a wee bit of character. The roof took me about 5 minutes to make.

I picked out this duct tape specifically for this purpose and tried to find a type that had a nice texture.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Valerik on February 05, 2015, 10:58:34 PM

Oh no, now I have to confess that I use duct tape. Yes, it is nothing more than strips of duct tape stuck to a sheet of corrugated cardboard. In fact, it's black duct tape so I don't even paint it -- except to add a wee bit of character. The roof took me about 5 minutes to make.

I picked out this duct tape specifically for this purpose and tried to find a type that had a nice texture.

Look for Gaffer's Tape, from any theatrical supply house. 
Not as cheap as duck tape, but dead flat & unreflective.
Gaffer's Tape has a surface texture very much like electrician's friction tape, but wide.

I can imagine it would do a splendid job of portraying a tar n'gravel roof.
Which I have several to construct from DUST bits n'bric-a-brac...


Thank you for the wonderful tip sez he heading for his theatre toolbag...

Valerik

50 years a notorious Thespian
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: warlord frod on February 05, 2015, 11:13:05 PM
There is so much on this thread its amazing. Love your work  :-* :-* :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: gary42 on February 06, 2015, 07:05:14 AM
3..2..1... Idea stolen.  I happen to work at our local theater:)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: OSHIROmodels on February 06, 2015, 07:34:19 AM
Nothing wrong with using a material if it works and that certainly does  8)

cheers

James
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: pistolpete on February 06, 2015, 01:43:24 PM
i must now confess that i have used plain old masking tape when making some pirate ships; has a texture for dry brushing, stagger in layers for overlapping hull sides, and cheap.  i thought i was the only one, and was either a genuis or a lazy git (possibly a bit of both).
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on February 06, 2015, 05:10:05 PM
I've used thin strips of electrical tape (sometimes in multiple layers) to make belts, shoulder straps and the like for figure conversions.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Wolf Girl on February 15, 2015, 02:30:56 AM
I've used thin strips of electrical tape (sometimes in multiple layers) to make belts, shoulder straps and the like for figure conversions.

That's another good idea that I'll have to try.  :D
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on February 15, 2015, 03:30:43 AM
That's another good idea that I'll have to try.  :D

Extra tip: If they start to come loose or don't stick well (electrical tape doesn't have a really strong adhesion when reduced to very small surface areas), a little drop of model glue (the instant stuff, CYA) can sometimes fix it in place. 
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on September 17, 2015, 03:11:19 PM
I recently had a chance to play with a 3d printer for a little while so I decided to put together a quick rooftop water tank for our Pulp Alley terrain. Still need to finish painting it, but I'm fairly happy with how its turning out ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7689_zpsdtwzffn0.jpg)
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on September 17, 2015, 05:10:03 PM
Oooh, lucky you!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: YPU on September 17, 2015, 05:13:41 PM
Very cool! What sort of printer did you use? The resolution looks very good.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: pistolpete on September 17, 2015, 05:24:41 PM
looks good dave!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Patrice on September 17, 2015, 09:50:56 PM
OOoooh those buildings !  :o
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on September 18, 2015, 03:55:41 AM
THANKS guys! Glad you liked it.


Very cool! What sort of printer did you use? The resolution looks very good.
I'll have to check. The resolution is fairly rough in my opinion, but I think it actually works in the favor of a project like this.

I think it is some sort of ABS plastic. Nice and sturdy and still somewhat flexible. Takes paint and glue really well.
Title: Re: Pulp Alley Terrain - Vice Alley Buildings
Post by: Psychopomp on September 19, 2015, 03:07:27 PM

We're using these two molds --

Large Wall -- http://www.dioramadebris.co.uk/135-scale-brick-wall-section-stretcher-bond-mould-1350067-64-p.asp

Small Sections -- http://www.dioramadebris.co.uk/135-scale-brick-pier-sections-stretcher-bond-mould-1350068-65-p.asp


I can't imagine dealing with individual bricks with these clumsy fingers of mine.  lol lol lol



HAVE FUN

Hi Dave,

I know this is an older post on an older project, but is there any way you could give a mini-review of the diorama debris molds (and any other molds you might be using) and perhaps a brief "how I did it" on the casting and construction of the building?  Was it easy to get everything lined up, did you have to use a backing material on the interior of the walls, etc?

I'm looking (rather cautiously) at doing some brickwork building projects of my own, and you're the only person I've seen online who's done anything similar to what I'm thinking with these molds.  Any advice you could give me would be great.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: MalcyBogaten on September 21, 2015, 12:26:53 PM
OOoooh those buildings !  :o

I think this says it all! :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on September 24, 2015, 11:43:22 PM
I've been lucky enough to get access to a decent 3d printer for a limited time, so I've been designing and printing some pieces for our Pulp Alley terrain. First I made a couple rooftop water tanks, and then I made this rooftop sign. It measures about 8.5" x 4" and was printed as a single piece ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7690%20copy_zpsvl9pr1mm.jpg)

More to come... I hope!


HAVE FUN
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Jocke on September 25, 2015, 10:01:52 AM
Nice... do a Daily Bugle sign. You need a newspaper...  :-*
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: FramFramson on September 25, 2015, 02:19:42 PM
Nice... do a Daily Bugle sign. You need a newspaper...  :-*

Parker! I don't pay you to play with computers all day! Parkerrrrr!
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: MalcyBogaten on September 25, 2015, 03:12:57 PM
It's a good job I haven't got my hands on one of those printers!

I would have to have my local newspaper office sign.

"Sandwell Eveniing Mail"

Mind you? The building would have to be quite long for the lettering in that scale? lol

Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: Argonor on September 26, 2015, 09:04:50 PM
Nice... do a Daily Bugle sign. You need a newspaper...  :-*

I actually am playing with the idea of making one for an Old/Weird West newspaper lol
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on September 27, 2015, 12:07:59 AM
Thanks guys! Glad you liked it.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: d phipps on October 06, 2015, 01:44:50 AM
And now with colors ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7819%20copy_zpszloynfuy.jpg)
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Wirelizard on October 06, 2015, 03:36:22 AM
That does look great, and it's the sort of thing that would be fairly difficult to do by hand.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: pistolpete on October 06, 2015, 02:35:10 PM
looks good dave.  next one will surely be a vertical "BAR" sign right?  there was a post somewhere in a wierd west (maliflux?) blog on how to make signs look like neon.  just for your personal reference here's one i found link (http://robhawkinshobby.blogspot.de/2013/11/terrain-tutorial-neon-signs.html).
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on October 06, 2015, 04:17:49 PM
THANKS for the comments. Glad you're liking it. I'm going to print the Doors and window frames next.  :D
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Jambo on October 07, 2015, 06:54:43 AM
The hotel sigh looks great. It adds a lot of character to the building.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: SBRPearce on October 07, 2015, 06:04:06 PM
Drill out a series of holes on the center-line of each letter and wire v.small LEDs. You can even get a controller if you want a blink or chase effect...

Simpler yet, pre-plan the holes and channels on the back for wiring when you schedule the next build on the 3D printer.

No rush - I'll wait :D
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Malebolgia on October 08, 2015, 07:02:02 AM
Wow Dave, that one is stellar! Love the colors too, really striking.
Title: Re: Pulp Alley Terrain - City Buildings (Updated - 21 Jan)
Post by: oabee on October 10, 2015, 08:48:57 PM
And now with colors ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7819%20copy_zpszloynfuy.jpg)

Love your work, Dave.

Now, the building on which your very cool sign rests is the Dust Tactics Warzone Tenement. I bought a few sets and am putting together a warehouse/secret laboratory/whatever building. How did you the top course of stonework for the roof? Hirst Arts molds, perhaps?

Warning: Shameless Plug to follow :o

By the way, the building I'm putting together will be featured in my Pulp Alley game at The World at War Gaming Day at Fort Meigs in beautiful Perrysburg, Ohio, Saturday, November 7 at 9:00 am. Participants will receive a free Fortune Card kindly provided by Mr Phipps, and will feature, among other things, three minis hand-painted by the talented and gracious Mila! 
Title: Fire Escape in Pulp Alley
Post by: d phipps on October 11, 2015, 10:57:58 PM
A quick photo of my Fire Escape project for our Pulp Alley terrain. I always wanted to make one of these but had some big concerns about building it by scratch.

I designed this in ACAD and printed it with a nice Objet 3d printer which I get to play with once in awhile.

WIP - I just got some basecoats painted on, and I'm testing how it all fits before I glue it together ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7823_zps4ldz0c1x.jpg)

More to come!
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: blacksoilbill on October 11, 2015, 11:14:38 PM
Ooh, yes. Perfect application- the kind of thing that would be a nightmare to scratch build.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: von Lucky on October 12, 2015, 10:02:25 AM
Perfect!
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on October 15, 2015, 03:55:41 PM
Thanks for the comments. I am glad you like it.

I changed the pieces a bit and reprinted it one (?) more time. I also designed/printed 3d doors and window frames as well ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7836_zpsuvebhyen.jpg)
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: pocoloco on October 15, 2015, 06:10:14 PM
Amazing!  :-*
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: marianas_gamer on October 15, 2015, 08:44:00 PM
Just excellent Dave!
Lon
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Valerik on October 16, 2015, 12:22:33 AM
Thanks for the comments. I am glad you like it.

& I DO, a LOT!!

I changed the pieces a bit and reprinted it one (?) more time. I also designed/printed 3d doors and window frames as well ---

Having an abundance of Dust Tactics Building Bits meownself, I'd cheerfully buy those for my project(s).
Any chance of adding these windows, doors, & fire escapes to the Pulp Alley Store?

Or is this strictly a "nyah, nyah, n'nyan nyah" tease?

Valerik

"You will never do anything with poor oxen"
H.R.Haggard


Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: pistolpete on October 16, 2015, 02:06:45 PM
& I DO, a LOT!!

Having an abundance of Dust Tactics Building Bits meownself, I'd cheerfully buy those for my project(s).
Any chance of adding these windows, doors, & fire escapes to the Pulp Alley Store?

Or is this strictly a "nyah, nyah, n'nyan nyah" tease?

Valerik


please yes wait no...it's just even more PA stuff i will want (the list is growing enough already)!  and i'd have to get the dust tactics buildings too!  not that i would mind but SWMBO might have other opinions.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: mikeland on October 16, 2015, 03:44:05 PM
Astounding work on the Hotel, bravo!
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Traveler Man on October 16, 2015, 07:54:36 PM
Terrific work there!  :-*
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Alfrik on October 19, 2015, 04:08:54 PM
Using needlepoint plastic grid sheet, heres my xacto blade and plastic sheet approach to making fire escapes with out the high tech equipment  :)
http://armoredink.blogspot.com/2013/05/fire-escapes.html
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on October 28, 2015, 04:06:54 PM
Using needlepoint plastic grid sheet, heres my xacto blade and plastic sheet approach to making fire escapes with out the high tech equipment  :)
http://armoredink.blogspot.com/2013/05/fire-escapes.html

Yes, I remembered the one you had made. Very nice!  ;)

Here is mine, finally painted and glued to the building ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7846_zpsxd48qvhw.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/100_7845_zpstwus6qgc.jpg)
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Valerik on October 29, 2015, 10:22:59 AM
Here is mine, finally painted and glued to the building ---

Splendid work, as usual, Dave!!
You've nailed it, looks, size, playability, atmosphere, everything but the pigeon deposits.
My jealousy knows no bounds.

I also designed/printed 3d doors and window frames as well ---

Those add immeasurably to the character of the DUST components,
not merely a finishing touch, but an essential, integral component.

It would be a damn shame, not to mention a missed business opportunity,
to NOT offer these for sale.

Made available through the usual Phipps Cartel "outlets', these gems would garner filthy lucre without needin' t'lean on folks to cough up de dough.

Limited stock and slow production only increases their cachet amongst practitioners.

Can you & Mila resist adding yet another tentacle to ensnare the eager acolytes?

Seriously Dave, Me want.  Me want bad.  Me want NOW!!

Valerik

There are three kinds of people in the world:
Those who make things happen;
Those who watch things happen;
Those who wonder what happened.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on October 31, 2015, 06:24:03 PM
Unfortunately, my access to these 3d printers is far too limited and infrequent at this time.

Eventually, we'd love to make/offer some nice terrain pieces and bits for other players, but I'm guessing that is still 1-2 years away for us. As always, the number of things I want to do greatly outweighs what I can actually get done.  :o lol
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Valerik on October 31, 2015, 06:48:44 PM
Eventually, we'd love to make/offer some nice terrain pieces and bits for other players, but I'm guessing that is still 1-2 years away for us.

Good plan, I heartily approve.
That timetable however, needs massaging, requiring, as it does, patience on my part.

Quote
"Inconcievable"

As always, the number of things I want to do greatly outweighs what I can actually get done

Your two impediments are likely time, and/or money.

If it is Time, then it would expedient to turn operational control of the Phipps Cartel to Mila.
As long as it doesn't interfere with her excellence in scholastic endeavours, of course.

If it is Money, think Kickstarter.
Perhaps a modest one to fund your various DUST building enhancements.
Those have very real potential to be oversubscribed in short order.

I'll back any play Phipps & Daughter choose to make.

Valerik

been known to not think things completely through...
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: War In 15MM on November 01, 2015, 12:53:46 AM
The hotel is jaw dropping great!!!  Richard
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: roadskare63 on November 02, 2015, 12:31:42 AM
Looking fantastic d phipps!!!!! :-* :-* :-* :o :-*
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on November 03, 2015, 01:57:13 AM
THANKS for the comments. Glad you like it!
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on January 30, 2016, 02:45:30 PM
I spent some time designing new sides/backs/tops and assembling the pieces on the computer before printing the next wave...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/ASSM%20BUILDING%20A3%20X_zps0erg14yn.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/ASSM%20BUILDING%20A3%20ISO%202_zpsllwfmsl2.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/P%20010%20-%20Cardboard%20Jungle/ASSM%20BUILDING%20A3%20ISO_zps5edzp2oe.jpg)
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Sangennaru on January 30, 2016, 03:16:27 PM
that's crazy! :D
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Valerik on January 30, 2016, 05:04:03 PM
I spent some time designing new sides/backs/tops and assembling the pieces on the computer before printing the next wave...

Stunning!!

You're improving by leaps & bounds!  The progress is phenomenal!!

Still missing a few minor points though...

Chief amongst them being: (http://store.pulpalley.com/v/vspfiles/templates/246/images/buttons/btn_addtocart_small.gif)

Get wid d'program hear Dave!!

Dere IS chumps would buy dis hear stuph!!

(https://chuckmanchicagonostalgia.files.wordpress.com/2011/04/photo-chicago-state-lake-theater-crowd-waiting-for-admission-this-kind-of-scene-used-to-be-common-at-the-movie-palaves-note-stineway-drug-store-on-left-1959.jpg?w=765&h=948)

Kickstart it PLEASE!!
Before somebody else does, and not so well as you obviously can!!

The design work is simply superb,
with the forethought, planning & modularity needed for a successful product line.

The Phipps Cartel already command a powerful distribution network,

(http://cdn.newsapi.com.au/image/v1/40b020144b71a13addae26ee6e04e123?width=650)
http://store.pulpalley.com/default.asp (http://store.pulpalley.com/default.asp)

Given the respected brand name,

(http://store.pulpalley.com/v/vspfiles/assets/images/Volusion%20banner%2030.jpg)

a widespread & LOYAL following,

(http://1.bp.blogspot.com/_f0BCyEwQ2OI/TFa0A501oMI/AAAAAAAAAvM/TuuNodBuw04/s1600/phenixcity3.jpg)

international appeal,

(https://lifeteamtruth.files.wordpress.com/2015/09/braveheart2.jpg)
(http://www.southafrica.net/cache/ce_cache/made/cb43030a00a807f4/zulu_reed_b_960_472_80auto_s_c1_center_center.jpg)
(http://imgc.allpostersimages.com/images/P-473-488-90/67/6723/VXNA100Z/posters/the-man-who-would-be-king-sean-connery-1975.jpg)

growing popular demand,

(https://foreveranoob.files.wordpress.com/2008/04/crowd1.jpg?w=383&h=470)

and a timely opportunity,

(http://theresnoplacelikehome.qwriting.qc.cuny.edu/files/2011/12/Screen-shot-2011-12-07-at-5.35.20-PM.png)

you'd wait?

(http://www.jonathanrosenbaum.net/wp-content/uploads/2010/12/thephenixcitystory-bloodyhero.jpg)

C'mon Dave, give the Woild what it wants!!

(http://store.pulpalley.com/v/vspfiles/templates/246/images/buttons/btn_addtocart.gif)

Valerik

Cleverly disguised as a responsible adult
EDIT my miserable spellin'
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Vagabond on January 30, 2016, 05:11:12 PM
Well said Valerik

The fire escape is pretty damn good but putting the windows in turns it from a box (all beit a good looking box) into a building

Well done
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: pistolpete on January 30, 2016, 08:03:00 PM
dave - i think there's several oversees companies that will take 3d designs and print them relatively cheaply.  but you probably already know that.   just selfishly trying to get all your great work available.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Valerik on January 30, 2016, 08:07:52 PM
dave - i think there's several oversees companies that will take 3d designs and print them relatively cheaply.  but you probably already know that.   just selfishly trying to get all your great work available.

Ditto!!

Puhleeeeeeeze?

Don't make us beg OK?

Valerik
"...As someone with no personal intrinsic originality (a simple thief of my betters)..."
-Lysander 2/7/14














We're waiting Dave...

(http://i.dailymail.co.uk/i/pix/2014/04/17/article-0-1D27148C00000578-182_964x641.jpg)



Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on February 01, 2016, 03:05:59 AM
Thanks so much for the encouraging comments. Glad you are liking them.

I think the trick for us is coming up with a way to produce these at a high quality and a reasonable price.

Now that we have some good prototypes, we can start shopping around.  ;)


THANKS
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Sangennaru on February 01, 2016, 01:31:35 PM
I've been following your progresses on facebook, but i really must congratulate with you here as well. Impressive and Inspiring!!!
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Amalric on February 03, 2016, 02:14:39 AM
That is looking really fine.

....Now that we have some good prototypes, we can start shopping around.

I presume you'll be printing a master to pull a mold from?
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on February 05, 2016, 05:27:16 PM
That is looking really fine.

I presume you'll be printing a master to pull a mold from?

Yup, that looks like one of the better options at the moment.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: pistolpete on February 05, 2016, 06:33:27 PM
between this and what 6mmPhil is doing (http://leadadventureforum.com/index.php?topic=86520.45) it's going to be an excellent future for urban adventures.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Michi on February 05, 2016, 06:39:54 PM
You´ll sell fawthands of casts Dave!!!
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on March 15, 2016, 09:09:26 PM
A couple new designs for our Pulp Alley terrain ---

The signs on both of these buildings are reversible, so you can make your own signs on the blank side ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/C%2000%201%20POPS%20GARAGE_edit%20web_zpsuxwu72xa.jpg)


This is a variant of the same building, with only 3 pieces swapped out ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/C2%2000%20LAUNDRY_web_zpsijj8duhl.jpg)
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: Valerik on March 16, 2016, 02:58:13 AM
A couple new designs for our Pulp Alley terrain ---

The signs on both of these buildings are reversible, so you can make your own signs on the blank side ---

This is a variant of the same building, with only 3 pieces swapped out ---


More great work Dave!!

Is there a pre-sign up sheet to initial before the pre-order phase proper begins?

That laundry needs whacking great ventriculators, rooftop or otherwise, for heat dissipation.

(http://i.istockimg.com/file_thumbview_approve/27010390/2/stock-photo-27010390-ventilators-old.jpg)

(http://www.leegallery.com/wp-content/uploads/2015/07/brett-weston-rooftop-ventilators.jpg)

(https://s-media-cache-ak0.pinimg.com/736x/b5/b4/15/b5b4154793ebc114e19cb284a44dbbff.jpg)

(https://s-media-cache-ak0.pinimg.com/236x/08/00/f9/0800f95905768a37be6821b35957e757.jpg)

Now just y'all watch, I said "Dissapation"  Now Mad Lord Whooziewhatsis is gonna appear...

Or not, he might have pressing engagements...

Valerik

Who loves the concept of karma. It means all the people I mistreat and abuse every day must have it coming.
Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: d phipps on March 16, 2016, 05:18:38 PM
More great work Dave!!

...
That laundry needs whacking great ventriculators, rooftop or otherwise, for heat dissipation.
...


Yup, I've been looking for a design I felt like modeling. Those photos might help. THANKS!

Title: Re: Pulp Alley Terrain - Hotel (Updated - 5 Oct)
Post by: YPU on March 16, 2016, 06:37:53 PM

Yup, I've been looking for a design I felt like modeling. Those photos might help. THANKS!



If you ever need any help with that let me know!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Puuka on March 17, 2016, 06:12:05 PM
For the rooftops, why not straws and fluted beads

(http://guideimg.alibaba.com/images/shop/102/01/26/2/antiqued-silver-plated-metallized-plastic-fluted-8mm-round-beads-25_2733732.jpg)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on March 31, 2016, 04:48:40 AM
Some concept art for our new Pulp Alley terrain ---

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/00%20A1_SCHROEDERS_web_zpsaeqxnfcx.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/00%20A2_WESTMORELAND_web_zpsd9snx1ph.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/00%20C1_GARAGE_web_zpsonch6adv.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/00%20C2_LAUNDRY_web_zpsplteeqwt.jpg)


More to come........
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Redmao on March 31, 2016, 01:22:24 PM
Pretty awesome stuff.
Great job!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: pistolpete on March 31, 2016, 01:31:01 PM
great stuff!  can't wait to see what's next.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Mad Lord Snapcase on April 01, 2016, 07:28:57 AM
Quote
Now just y'all watch, I said "Dissapation"  Now Mad Lord Whooziewhatsis is gonna appear...

Did someone mention my name?


Seriously, this looks awesome, Dave, great work!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 05, 2016, 01:54:09 AM
THANKS guys! Glad you like it. I'm hoping we can eventually figure out how to get some of these made.  ;) lol
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: wargame_insomniac on April 17, 2016, 09:14:23 PM
Looking forward to see thse publicly available.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Jocke on April 19, 2016, 03:01:27 PM
Great Dave...  :-*
Will you make those Terrain pieces available in Europe too?
Pretty Please...  ;D
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: horridperson on April 21, 2016, 05:05:25 AM
Wow.  The buildings are beautiful and I have 40 pages of thread to rifle through because I haven't seen this before.  Thank you for providing me a texturing solution I was in need of.  Your presentation makes it impossible to ignore your game (Very sneaky, very clever :) ).  I need to know more.

Addendum:  How did you build the plank doors on your buildings?  I couldn't tell if they were balsa, plasticard, or something else.  I was surprised how you achieved the distressed paint scheme; it looked much more complicated.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 21, 2016, 11:39:52 PM
Wow.  The buildings are beautiful and I have 40 pages of thread to rifle through because I haven't seen this before.  Thank you for providing me a texturing solution I was in need of.  Your presentation makes it impossible to ignore your game (Very sneaky, very clever :) ).  I need to know more.

Addendum:  How did you build the plank doors on your buildings?  I couldn't tell if they were balsa, plasticard, or something else.  I was surprised how you achieved the distressed paint scheme; it looked much more complicated.


THANKS for the kind comments.

The doors are balsa, scored with a knife, and dipped in wood stain.


HAVE FUN
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 22, 2016, 10:40:41 PM
Here's two more pieces I finished today -- platform and doors. If you are looking close enough to see the keyhole, you may be as crazy as me......

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/100_8286_zps5z0desif.jpg)


Hmm... I think I'm getting really close to the end, so maybe I can get some of these items added to the store before the end of April?  :D

More to come.........
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: gary42 on April 22, 2016, 11:20:15 PM
This stuff really is fabulous!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Oldben1 on April 23, 2016, 12:46:28 AM
Gary, I'll paint them for you! ;D
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 23, 2016, 01:13:16 AM
Well, if I can get everything ready then I may actually start taking pre-orders for some of the terrain pieces by the 29th.   :o
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: gary42 on April 23, 2016, 01:38:57 AM
Thanks Oldben!  They would definitely look better than if I painted em'!:)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: horridperson on April 23, 2016, 03:12:44 AM
@d phipps

Thank you for explaining the doors.  I think I've almost got this terrain piece licked.  It still needs some detailing, groundwork and paint but it's actually starting to look like a heliocaminus (sort of).  I built it for Frostgrave but I think it could also end up in Lost Atlantis or a mysterious Roman ruin in Antarctica. 
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 23, 2016, 04:53:31 PM
@d phipps

Thank you for explaining the doors.  I think I've almost got this terrain piece licked.  It still needs some detailing, groundwork and paint but it's actually starting to look like a heliocaminus (sort of).  I built it for Frostgrave but I think it could also end up in Lost Atlantis or a mysterious Roman ruin in Antarctica. 

Cool, I hope you share some pics of your terrain.


HAVE FUN
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: FramFramson on April 23, 2016, 07:34:12 PM
So is the final material a hard plastic or what exactly? Can you share any details of the mass-production?

I know you used a 3D printer for the prototypes, but I can't imagine that the final products will be all 3D printed. There's no way that'd be cost-effective.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 24, 2016, 09:35:57 PM
So is the final material a hard plastic or what exactly? Can you share any details of the mass-production?

I know you used a 3D printer for the prototypes, but I can't imagine that the final products will be all 3D printed. There's no way that'd be cost-effective.


Exactly -- most of the pieces are made of VeroBlue, RGD840 (photopolymer). I am really happy with how well it takes paint and glue. It is pretty darn rigid but still has some flexibility, and shows detail quite nicely.

I don't think we mass-produce anything related to Pulp Alley, and we're not starting now. I will make all these pieces personally and in small batches.

Cost-effective? Well, I'm confident that I can make a decent number of quality pieces available for our Pulp Alley players at a reasonable price - and that is all I want to do.

When I run out of pieces, maybe I'll make more...  ;)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: FramFramson on April 25, 2016, 01:13:21 AM
So each of these is printed instead of cast? I'm impressed that that can be made to be cost-effective.

You know... if you ever DO want to move up in scale, this pretty much seems tailor-made for a kickstarter to fund having it cast up in hard plastic. Unless somehow your 3D prints are subsidized or otherwise cheaper than they'd usually be, obviating the normal benefits from hard plastic castings.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on April 25, 2016, 03:24:10 PM
So each of these is printed instead of cast? I'm impressed that that can be made to be cost-effective.

You know... if you ever DO want to move up in scale, this pretty much seems tailor-made for a kickstarter to fund having it cast up in hard plastic. Unless somehow your 3D prints are subsidized or otherwise cheaper than they'd usually be, obviating the normal benefits from hard plastic castings.

Absolutely! We have discussed the Kickstarter thing as well and it is certainly a possibility - eventually.

One of the cool things about our process is how easy and quick we can get small numbers of pieces into the hands of players. For example, I could design a new piece today, add it to the store tomorrow, and start printing the next day.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Hupp n at em on April 28, 2016, 04:32:12 AM
Woah, I'm way behind on this one.  Good stuff!  :-*
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: horridperson on April 28, 2016, 05:42:15 AM
Quote from: d phipps
Cool, I hope you share some pics of your terrain.

I don't want to clutter your thread or double post the same images so here is a link (http://leadadventureforum.com/index.php?topic=82535.msg1109082#msg1109082) to the message with the posted photos.  Not quite finished but close.
Title: Re: Pulp Alley Terrain - Man's as good as his woid
Post by: Valerik on April 30, 2016, 05:55:59 AM
Well, if I can get everything ready then I may actually start taking pre-orders for some of the terrain pieces by the 29th.   

Thank you Dave!!

You're a gentleman, a scholar & a man of your word!!

Glad to see the production timetable is on track!!

THIS Page http://store.pulpalley.com/category-s/1830.htm (http://store.pulpalley.com/category-s/1830.htm) is no longer empty!!

(https://media.giphy.com/media/pcLUblRhKPyve/giphy.gif)

Coicumstances beyonds me control prevents taking full advantage at dis toim,
manifestin' itself fer th'Phipps Cartel as a temporary negative income disposability situation.

Or, as my pal Angelo, bookie n'loanshark to th'downtrodden, toims it:

Quote
"Dat Eyetalyun Fyenanshul Problemo, Mahfundsalo..."

So y'all jump aboard & grab dese goodies, great quality, priced to sell!

Swell assortment, great value, unique products, what ain't t'like?

Sucha Deal!!

An offer ya ought not refuse...

Valerik

NOT a Phipps Cartel mook, minion, flack, hack, flunkey. junkey...
simply as satisfied a subscriber as my credit card can make me!!!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on May 01, 2016, 02:48:05 PM
ITS THE GAS MAN!!!

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/100_8313_zpslfsswcge.jpg)


I added some of our new terrain pieces to the Pulp Alley store, so come take a look -- https://store.pulpalley.com/


More to come.........
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Malebolgia on May 01, 2016, 06:59:11 PM
Placed an order right away, too cool to pass on 8)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on May 02, 2016, 06:29:39 AM
Placed an order right away, too cool to pass on 8)

THANKS! I have some of the pieces on hand already so I'll be shipping some of the orders fairly quickly.



AND -- I saw a gate like this in a movie last night and thought it would make a cool piece. Maybe for an asylum, orphanage, and so on......

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/FENCE_SIGN_GATE_zpse6zpgcqz.jpg)

I think I'll print one out and see how it looks.

More to come.............
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Malebolgia on May 11, 2016, 08:26:39 AM
Received the box with the printed stuff yesterday and they are GORGEOUS! Really, terrific prints. It's quite sturdy too, so excellent for painting and gaming. Can't wait to add these to my scenery pieces. Thanks Dave and Mila...also or the free Fortune Card 8)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Alfrik on May 16, 2016, 03:39:49 PM
Nice additions 8)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on May 17, 2016, 04:24:18 PM
THANKS guys! So happy you like them.  :D
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: gary42 on May 17, 2016, 08:53:06 PM
My goodies are shipped!

Thanks Dave and Mila!
Title: More Crates! -- Pulp Alley
Post by: d phipps on May 23, 2016, 01:41:23 AM
Because you can never have too many crates in your Pulp Alley games.......  :lol:  :lol:

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/100_8358_zps9xgfylhp.jpg)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Sinewgrab on May 23, 2016, 03:21:09 AM
Oh my...nuka-cola plant, I think I have found a way....
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: von Lucky on May 23, 2016, 09:34:09 AM
Every wargamer's/record-manager's*/cola drinker's dream!

*I initially interpreted them as archive boxes.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Argonor on May 23, 2016, 11:29:02 AM
*I initially interpreted them as archive boxes.

They can easily be used as such, just paint them in the right cardboard colour and don't open them.

The X-Files archive, anyone?  lol

Are they all printed individually?
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Hupp n at em on May 23, 2016, 02:47:17 PM
Oh my...nuka-cola plant, I think I have found a way....

So...when will those be up on the store?  ;) lol
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: gary42 on May 29, 2016, 03:11:01 AM
Got my Horror Cards, Gadget Cards et al... Plus all those awesome bits of 3d printed joy!  Love the Chaos dude as well!  Can't wait to drop a few Horror Cards into downtown Innsmouth!

Thanks Dave and Mila!

PS...  Will it ever be possible to mix and match any of the bits!  Wouldn't mind a few more vent pipes and building signs.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on July 12, 2016, 07:11:35 AM
Thanks guys. So glad you the 3d print stuff.

I am taking a break from printing any more terrain so I can focus on wrapping up our new Pulp Alley Tomb of the Serpent campaign. But I'm sure I get back to making some more stuff before the end of the year.  ;)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on July 19, 2016, 03:34:53 AM
Sally 4th makes several buildings that we use in our Pulp Alley Tomb of the Serpent campaign. The modular nature of their buildings make them so easy to use over and over again.

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/100_8474_zpshyxsfmzn.jpg)


This building works great for the Haunted Hall scenario. How about a sneak peek at page one of this thrilling scenario??......

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Pulp%20Egypt%20BOOK_zpsjiu2wzum.jpg)


And as always, players are free to use whatever terrain they have at hand.  ;)


Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Chris Abbey on July 19, 2016, 03:28:22 PM
That's a nice build you've done their David.
Looks just like my one! The adventurers that have gone on in Fothrington Hall since we made it... and those are just he ones that I got to hear about!

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/54D8/EA88/4DC1/058E/54EB/C0A8/190C/A6D5/house10_m.jpg)

I was never really sure what those strange gentleman wanted with the Vicar, in the dining room. He looked bery anxious!

(http://wargamesbuildings.co.uk/WebRoot/Namesco/Shops/950003459/54D8/EA88/4DC1/058E/54EB/C0A8/190C/A6D5/house14_m.jpg)

It always looked very homely when the Major and Lady 'P' were at home.

I did not find out until quiet recently that Fothrington Hall was haunted, but then again it did not surprise me.

Fothrington Hall: http://wargamesbuildings.co.uk/epages/950003459.sf/en_GB/?ObjectPath=/Shops/950003459/Products/TBS03 (http://wargamesbuildings.co.uk/epages/950003459.sf/en_GB/?ObjectPath=/Shops/950003459/Products/TBS03)

Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: pistolpete on July 20, 2016, 09:36:05 PM
@d phipps: love those plot points on the sneek peek scenario.   Can't wait for the Egypt book and solo cards.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: roadskare63 on July 08, 2017, 09:07:46 AM
Absolutely AMAZING thread...great tutorials and ideas!!!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on July 12, 2017, 06:56:39 PM
Absolutely AMAZING thread...great tutorials and ideas!!!

THANKS for the comments. Glad you enjoyed it. Hopefully we get more posted soon.  ;)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Alfrik on July 27, 2017, 03:12:57 PM
Continues to look very nice!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Wolf Girl on July 29, 2017, 07:56:21 PM
Thanks! I'm glad you like it. We've been working on some new terrain pieces from Sally 4th. I'm sure we'll get some more pics posted soon.  ;)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on July 31, 2017, 01:00:41 AM
We're working on some new Pulp Alley terrain we got from Sally 4th. It's easy to put together and has tons of different uses. Not finished yet but here's a photo....

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/100_8857_zpsswedyecy.jpg)

Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Bessy on July 31, 2017, 11:50:00 PM
Looking good,  can't  wait for more updates !!
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on September 18, 2017, 08:34:50 PM
Some more of the Sally 4th terrain pieces used in our lost world campaign....

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/PoZ%20Setup_zpszlersetf.jpg)

I think they are making this set available for players as well.  ;)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Chris Abbey on September 18, 2017, 10:20:41 PM
Yes indeed, we have added this as a set to our 'Lost World of Lemuria' pre-order page.
It's at 10% discount at the moment and will ship out with all of the rest of the Lost World pre-orders.

http://wargamesbuildings.co.uk/Pulp-Alley/Lost-World-of-Lemuria (http://wargamesbuildings.co.uk/Pulp-Alley/Lost-World-of-Lemuria)
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: d phipps on September 18, 2017, 10:56:43 PM
Yes indeed, we have added this as a set to our 'Lost World of Lemuria' pre-order page.
It's at 10% discount at the moment and will ship out with all of the rest of the Lost World pre-orders.

http://wargamesbuildings.co.uk/Pulp-Alley/Lost-World-of-Lemuria (http://wargamesbuildings.co.uk/Pulp-Alley/Lost-World-of-Lemuria)

Great news!  :D
Title: Burger of the Day
Post by: d phipps on November 28, 2017, 09:29:55 PM
A WIP photo of an ongoing project....

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/100_9093_zpswdyamqo3.jpg)


More to come....
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: voltan on November 28, 2017, 10:29:47 PM
Looking at that picture, I'm guessing you should avoid the beans?
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: FramFramson on November 28, 2017, 11:18:26 PM
Oh hey, I'd forgotten about this one! Neat.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Codsticker on November 29, 2017, 02:59:55 AM
That looks real nifty!

BTW, when I click on 'Terrain' in your store there doesn't seem to be any items. Are you not selling your terrain anymore?
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Wolf Girl on November 29, 2017, 12:55:07 PM
... BTW, when I click on 'Terrain' in your store there doesn't seem to be any items. Are you not selling your terrain anymore?

We closing those categories so Dad can focus on writing and designing new stuff. I know he was talking about having some of the pieces cast in metal, so we may add those categories again later.
Title: Re: Pulp Alley Terrain - The Epic Adventure Continues
Post by: Codsticker on November 29, 2017, 03:53:04 PM
We closing those categories so Dad can focus on writing and designing new stuff. I know he was talking about having some of the pieces cast in metal, so we may add those categories again later.
*Crosses fingers*
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on November 29, 2017, 08:28:22 PM
Ah crap. Didn't realize that was ending.
Title: Re: Pulp Alley - Terrain
Post by: twrchtrwyth on November 29, 2017, 11:35:16 PM
That's a great dinner.
Title: Re: Pulp Alley - Terrain
Post by: pistolpete on November 30, 2017, 11:54:43 AM
I can only assume the dinner is run by a guy named bob who's specialty is burgers.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on December 05, 2017, 07:51:58 PM
I can only assume the dinner is run by a guy named bob who's specialty is burgers.

Exactly!  :D
Title: Re: Pulp Alley - Terrain
Post by: d phipps on December 06, 2017, 09:40:49 PM
Working on some new water tiles for our Pulp Alley scenarios......

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/100_9096_zps7fr5tdld.jpg)
Title: Re: Pulp Alley - Terrain
Post by: Panama on December 06, 2017, 11:37:04 PM
That water looks great Dave, any chance of a link to where you got it please  :)
Title: Re: Pulp Alley - Terrain
Post by: Charles92027 on December 07, 2017, 02:52:55 PM
Panama, they have press-on tiles like that at the home improvement store.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on December 07, 2017, 05:12:12 PM
That water looks great Dave, any chance of a link to where you got it please  :)

I got the 18"x18" floor tiles at Lowe's. I am sure they have them at most home improvement stores.

I ordered the tablecloth on Amazon.


HAVE FUN
Title: Re: Pulp Alley - Terrain
Post by: d phipps on January 10, 2018, 05:32:14 PM
A quick paint job on four new tents for our Pulp Alley scenarios.......

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20180110_111641_zpslmtutevc.jpg)
Title: Re: Pulp Alley - Terrain
Post by: Wirelizard on January 11, 2018, 07:40:48 AM
Those plastic Renedra tents are great, aren't they? Solidly gamer-proof and take paint nicely.

The 3d printed diner looks good; my brother has just joined the 3d-printer-owners club so I'm going to have to start commissioning stuff from him...
Title: Re: Pulp Alley - Terrain
Post by: Burgundavia on January 12, 2018, 07:01:43 AM
That diner does look nifty. Is that available somewhere?

As for joining the 3d printing club, I did for a few hours. Board cooked itself, not sure if bad board or bad power supply. Am fixing now.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on January 12, 2018, 03:52:24 PM
... Solidly gamer-proof and take paint nicely.

Indeed!  ;)
Title: Re: Pulp Alley - Terrain
Post by: Bessy on January 14, 2018, 04:46:53 PM
Those tents are super fantastic! They look so great!!
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 10, 2018, 02:33:58 AM
A few new terrain projects for Pulp Alley...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/36909823_1943053232382525_3528719291870347264_n_zpsnjngf0xr.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/PULP%20BUILDING/36909823_1943053232382525_3528719291870347264_n_zpsnjngf0xr.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/36780615_1943053059049209_4397268902980091904_n_zpsxipzkyqd.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/PULP%20BUILDING/36780615_1943053059049209_4397268902980091904_n_zpsxipzkyqd.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/36812306_1943053159049199_6877557935975694336_n_zpsllbgta1q.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/PULP%20BUILDING/36812306_1943053159049199_6877557935975694336_n_zpsllbgta1q.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/36802301_1943053299049185_5981493716395753472_n_zps0ebnjail.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/PULP%20BUILDING/36802301_1943053299049185_5981493716395753472_n_zps0ebnjail.jpg.html)

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/36791364_1943052979049217_6246449252453580800_n_zpsuarahy51.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/PULP%20BUILDING/36791364_1943052979049217_6246449252453580800_n_zpsuarahy51.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on July 10, 2018, 09:31:54 AM
I see a couple 4ground pieces, but I would like to know where some of the other  terrain comes from.
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on July 10, 2018, 07:02:30 PM
Y'all gettin' ready to head out to the sticks, Dave?  ;)
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 11, 2018, 07:12:42 PM
I see a couple 4ground pieces, but I would like to know where some of the other  terrain comes from.

Too many places to name... or remember.  ;)


Y'all gettin' ready to head out to the sticks, Dave?  ;)

Ayup! I have to change up the scenery every so often.  :D


AND here's an old piece of terrain that Steve sent to me about 4 years ago. I don't know who made it but I finally got it ready to use in our Pulp Alley scenario tonight...

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/STEE%20car_zpseif9fnkc.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20009%20-%20City/STEE%20car_zpseif9fnkc.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Johnno on July 11, 2018, 08:23:09 PM

Ayup! I have to change up the scenery every so often.  :D


I'd gladly take some off your hands  :D
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 13, 2018, 01:05:42 AM
I'd gladly take some off your hands  :D

Think I'll keep it for awhile longer.  ;)
Title: Re: Pulp Alley - Terrain
Post by: hentzau on July 17, 2018, 10:02:30 PM
I see a couple 4ground pieces, but I would like to know where some of the other  terrain comes from.

The station comes from the old Ertl Cow Town set.  Livery stable I believe...
Title: Re: Pulp Alley - Terrain
Post by: Alfrik on July 21, 2018, 04:01:23 PM
Liking the surrounding barrels, boxes and other clutter that give the buildings more character.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 22, 2018, 09:32:23 PM
THANKS for the encouraging comments. More to come......  :D
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on July 23, 2018, 02:14:51 AM
Definitely needs a few bushes hedges and ponds and such.  ;)
Title: Re: Pulp Alley - Terrain
Post by: Marine0846 on July 23, 2018, 03:07:38 PM
Love the new terrain.
Love the pigs.
Gives the place that special look. ;)
Title: Re: Pulp Alley - Terrain
Post by: d phipps on October 07, 2018, 03:01:53 AM
Here is a quick paint job on an Airfix building. I think I'll be able to use it in many different settings/genres....

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/AIRFIX_TRE%20PA_zpsrogkw9jl.jpg)
Title: Re: Pulp Alley - Terrain
Post by: Panama on October 08, 2018, 08:05:07 PM
Nice job Dave & yes I think that will have many ways to be used :)
Title: Re: Pulp Alley - Terrain
Post by: d phipps on October 09, 2018, 04:06:05 PM
Nice job Dave & yes I think that will have many ways to be used :)

Indeed! I think it will show up in a lot of our Pulp Alley games.  ;)
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on October 27, 2018, 03:55:11 PM
Great looking building.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on October 31, 2018, 02:47:34 PM

I got a chance to slap a quick paint job on some old Grendel pieces for our Pulp Alley game this week.....

(http://i1337.photobucket.com/albums/o665/pulpalley/Terrain/GRENDEL%20GRAVES_zpsooapjwgo.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/GRENDEL%20GRAVES_zpsooapjwgo.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Marine0846 on October 31, 2018, 04:52:49 PM
Great additions to your terrain Dave.
Will there being an other Halloween game soon?
I hope so.
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on November 01, 2018, 10:27:43 AM
Your terrain looks wonderful. I have that grave set too.
Title: Re: Pulp Alley - Terrain
Post by: Muzfish4 on November 18, 2018, 06:58:14 AM
Terrific thread - inspiring, informative and just plain good fun!
Title: Re: Pulp Alley - Terrain
Post by: d phipps on June 20, 2019, 11:38:31 PM
Jerry is working on "Samuel's Garage" by 4Ground, and I'm trying to finish Brownstone A by TT Combat. More to come...

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190620_172706_zpslhm6icqv.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/20190620_172706_zpslhm6icqv.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on June 21, 2019, 10:59:26 AM
We'll done.
Title: Re: Pulp Alley - Terrain
Post by: Wolf Girl on June 21, 2019, 03:32:18 PM
Awesome! Those are looking really cool.  :-* :-* :-*
Title: Re: Pulp Alley - Terrain
Post by: d phipps on June 23, 2019, 07:47:55 PM
Finished the exterior for "Brownstone A" by TT Combat today. I may eventually go back and do some more work on the interior, but for now I'm moving on to another build....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190623_125552_zpsax1zh8fp.jpg)

Title: Re: Pulp Alley - Terrain
Post by: d phipps on June 25, 2019, 02:24:25 AM
We're getting set up to play Pulp Alley. This week it's "At Death's Door" -- the third scenario in our Perilous Island campaign.

Check out those cool buildings by Black Site Studio.

Hoping to get the video posted on Thursday.

More to come...

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20009%20-%20City/20190624_173759_zpskrga2e03.jpg)
Title: Re: Pulp Alley - Terrain
Post by: Agent12 on June 25, 2019, 08:20:20 PM
Man, that warehouse is a perilous area! :o
Title: Re: Pulp Alley - Terrain
Post by: d phipps on June 26, 2019, 04:13:36 PM
Man, that warehouse is a perilous area! :o

Indeed!  ;)
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on June 28, 2019, 02:22:01 AM
That's a perfect table setup. It has lots of cover but not too much clutter.
Title: Re: Pulp Alley - Terrain
Post by: Bessy on June 29, 2019, 02:27:16 PM
That's a perfect table setup. It has lots of cover but not too much clutter.

Agreed!
Dave has a knack for setting up a table that’s full of eye candy but doesn’t feel cluttered.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 01, 2019, 04:15:43 PM
Here's a photo of some 3d printed furnishings I designed....


(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/PULP%20BUILDING/ADD2_zpsri7iy8vi.jpg)
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on July 01, 2019, 05:31:17 PM
I remember those! You think your 3D stuff might ever come back to the shop, Dave?
Title: Re: Pulp Alley - Terrain
Post by: Wolf Girl on July 01, 2019, 07:37:41 PM
I remember those! You think your 3D stuff might ever come back to the shop, Dave?
I know he's done with 3d printing for a bit but I wish he'd get some of it cast in metal. He has a bunch of cool pieces. I don't think he's even shown anyone the awesome piano he made.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 02, 2019, 05:53:07 AM
I remember those! You think your 3D stuff might ever come back to the shop, Dave?

I hope so. In the meantime, I added a bunch of my designs to the Shapeways catalog if there's something specific you're looking for.

Here're a couple more photos of some recent projects. Both of these buildings were made by Black Site Studio ---

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190623_0950071_zpsxyjn06nq.jpg)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190622_1405451_zps1snevlgd.jpg)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190622_145350_zpsvb6sighx.jpg)

More to come....

Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 03, 2019, 01:32:43 AM
Here's a couple photos of "Samuel's Garage" by 4Ground. Great kit! Excellent scale and lots of fun details...

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190702_192622_zps62ndng7s.jpg)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190702_193045_zpscmo5hpds.jpg)


More to come....
Title: Re: Pulp Alley - Terrain
Post by: Mr. Peabody on July 03, 2019, 02:17:09 AM
Wow! That is a terrific piece.   :-* :-* 8)
Title: Re: Pulp Alley - Terrain
Post by: Dr Mathias on July 03, 2019, 04:35:07 PM
I know he's done with 3d printing for a bit but I wish he'd get some of it cast in metal. He has a bunch of cool pieces. I don't think he's even shown anyone the awesome piano he made.

People ask me where I obtained the retro skimmers fairly often, I suspect they would sell well.

Very cool buildings!
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 12, 2019, 02:54:00 PM
THANKS, guys. Glad you liked it. I've been very impressed with the 4Ground stuff so far, but it can be a bit of a challenge finding it in the US. There are several buildings I'd probably get if I could find them.
Title: Re: Pulp Alley - Terrain
Post by: Bessy on July 13, 2019, 11:33:07 PM
Really love the garage building  :-* super cool!
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 18, 2019, 05:26:59 PM
Another bit of terrain I'm getting ready for Pulp Alley....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Vehicles/BOAT%20PA%20copy_zpsayhyhfmz.jpg)
Title: Re: Pulp Alley - Terrain
Post by: Johnno on July 18, 2019, 05:45:25 PM
Looks great!
Where's it from? Asking for a friend  ;)
Although I'm guessing it's probably scratch build with some 3d printed parts?
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 19, 2019, 04:11:26 PM
Looks great!
Where's it from? Asking for a friend  ;)
Although I'm guessing it's probably scratch build with some 3d printed parts?

You are 100% correct. The boat was scratch-built and the wheelhouse was 3d printed. And I use that same wheelhouse on a couple different boats, so it is removable.
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on July 19, 2019, 06:46:18 PM
And I use that same wheelhouse on a couple different boats, so it is removable.

I THOUGHT it seemed familiar...
Title: Re: Pulp Alley - Terrain
Post by: twrchtrwyth on July 19, 2019, 06:47:58 PM
So let's see these skimmers then.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 23, 2019, 03:57:27 PM
I glued this stone dock together yesterday and painted it today. It is made from blocks from a Hirst Arts molds. I tried to give the wall a bit of an irregular appearance.

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SMH%20copy_zpsjbjo525u.jpg)

More to come....
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on July 23, 2019, 07:09:29 PM
I would add a little green slime wash along the bottom third or so, but it otherwise looks perfect!
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 26, 2019, 02:52:55 PM
I would add a little green slime wash along the bottom third or so, but it otherwise looks perfect!

Excellent suggestions. Consider it done.  ;)
Title: Re: Pulp Alley - Terrain
Post by: d phipps on July 26, 2019, 02:57:32 PM
We're three days in to our Zeppelin build project and the bow section is nearly complete....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0048_zpslsgy5fcv.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0048_zpslsgy5fcv.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190726_084446_zps81qqemqs.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/20190726_084446_zps81qqemqs.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190726_084324_zpsrzqk0pur.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/20190726_084324_zpsrzqk0pur.jpg.html)

More to come....
Title: Re: Pulp Alley - Terrain
Post by: Bessy on August 01, 2019, 12:49:08 PM
Can’t wait to see this bad boy complete!!  :-*
Title: Zeppelin Builld
Post by: d phipps on August 07, 2019, 04:12:50 PM
The MASSIVE zeppelin project continues here at Casa Pulp Alley.

A big thanks to Jerry Terrell for taking on this project for us. And a big thanks to Crossover Miniatures for this awesome kit. If you're not familiar with Crossover's amazing kits - go check them out --- https://crossoverminiatures.com/

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/INTRO%20CARD%20GROUP%205%20copy_zpsqdyy73vu.jpg)
Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on August 08, 2019, 03:15:16 AM
Wow.  That will make a great table all by itself.  :)
Title: Re: Pulp Alley - Terrain
Post by: Sinewgrab on August 09, 2019, 06:57:06 AM
It does.

(http://leadadventureforum.com/gallery/38/1352-300419041134-38832443.jpeg)

 :D
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 09, 2019, 07:56:14 PM
That looks awesome! I'm hoping we can find a stuff to scatter through the interior as well.
Title: Re: Pulp Alley - Terrain
Post by: Arundel on August 09, 2019, 08:15:18 PM
There is something deeply appealing about dirigibles. I'd love to play in either one of your games! Dave, keep us posted how it turns out.  :)
Title: Re: Pulp Alley - Terrain
Post by: Sinewgrab on August 10, 2019, 01:08:54 AM
One thing I found to be true for the Crossover scenario - if no-one has flight, and it is a later turn when the bomb is revealed, there is no way for anyone to get there with regular movement, so what I did, is added a "zipline" that called the cargo transport line, that someone could use as a move action.  If they pass the random peril, they can drop off the line anywhere along its length.  If they fail, well, they fell off Xd6 down the line.  Of course, I always opened the bay doors just before they rolled...just to give them something to think about if they were going over them.
Title: Re: Pulp Alley - Terrain
Post by: Dr Mathias on August 10, 2019, 02:23:33 AM
Of course, I always opened the bay doors just before they rolled...just to give them something to think about if they were going over them.

You devil  lol
Title: Re: Pulp Alley - Terrain
Post by: Bessy on August 10, 2019, 12:02:15 PM
One thing I found to be true for the Crossover scenario - if no-one has flight, and it is a later turn when the bomb is revealed, there is no way for anyone to get there with regular movement, so what I did, is added a "zipline" that called the cargo transport line, that someone could use as a move action.  If they pass the random peril, they can drop off the line anywhere along its length.  If they fail, well, they fell off Xd6 down the line.  Of course, I always opened the bay doors just before they rolled...just to give them something to think about if they were going over them.

Fantastic idea on the Zipline definitely something we could use!  :D
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 16, 2019, 03:55:21 PM
Okay, there's still a bit more gluing and painting to do, but I think it is ready for some Pulp Alley action! A big thanks to Crossover Miniatures for this well designed kit. And a big thanks to Jerry Terrell for putting it all together....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0093_zpstl4awlak.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0093_zpstl4awlak.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0092_zps2tsymlf2.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0092_zps2tsymlf2.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0091_zpsuskj9law.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0091_zpsuskj9law.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0090_zpsjekkpvdc.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0090_zpsjekkpvdc.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0089_zpsrtp1ej9l.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0089_zpsrtp1ej9l.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0088_zps0mznztkt.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0088_zps0mznztkt.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_0087_zpswrtnt3ij.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_0087_zpswrtnt3ij.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Elk101 on August 16, 2019, 08:30:42 PM
Wow! That is a beauty. It really is a gaming table all on its own. You're going to have a lot of fun with that.
Title: Re: Pulp Alley - Terrain
Post by: Sinewgrab on August 17, 2019, 02:50:54 AM
She is a beautiful kit.
Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on August 17, 2019, 04:40:27 AM
Very  impressive!
Title: Pulp Alley - Samuel's Garage
Post by: d phipps on August 29, 2019, 09:32:35 PM
Jerry built this kit to use with our Pulp Alley game -- Samuael's Garage by 4Ground....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190702_192622_zps62ndng7s.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/20190702_192622_zps62ndng7s.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190702_193045_zpscmo5hpds.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/20190702_193045_zpscmo5hpds.jpg.html)

More to come.....
Title: Re: Pulp Alley - Terrain
Post by: thebinmann on August 29, 2019, 09:46:54 PM
Hello

Is the Garage 'out of the box' like that?
Thanks
Title: Re: Pulp Alley - Terrain
Post by: thebinmann on August 29, 2019, 09:56:11 PM


(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/20190623_0950071_zpsxyjn06nq.jpg)

..

Same question here, thanks
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 30, 2019, 02:32:38 AM
Same question here, thanks

No. Both kits come pre-painted, but you do the assembly yourself.

That "Old Workshop" was definitely easier of the two projects.
Title: Re: Pulp Alley - Terrain
Post by: thebinmann on August 30, 2019, 04:47:36 PM
Thanks, I meant prepainted. Did you add anuthing?
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 30, 2019, 07:32:46 PM
We didn't do anything extra on Samuel's Garage. On the Old Workshop, I did just a little extra metal spray paint on the interior frame pieces.

Title: Re: Pulp Alley - Terrain
Post by: gamer Mac on August 30, 2019, 10:59:18 PM
The Zeppelin has turned out nice and the garage is very nice :-* :-* :-*
Title: Re: Pulp Alley - Terrain
Post by: thebinmann on August 31, 2019, 07:21:41 AM
We didn't do anything extra on Samuel's Garage. On the Old Workshop, I did just a little extra metal spray paint on the interior frame pieces.

Thanks

Now to see if I can get the shed in the EU....
Title: Re: Pulp Alley - Terrain
Post by: ancientsociety on September 02, 2019, 04:36:35 PM
I love the garage, the only weak point on those kits are the roofs. If you want to replicate tar paper roofing, grab some fine black sandpaper, cut it in strips, and glue it on to the roof. It really helps.
Title: Re: Pulp Alley - Terrain
Post by: War In 15MM on September 03, 2019, 07:40:42 PM
Never get tired of your posts.
Title: Re: Pulp Alley - Terrain
Post by: Bessy on September 09, 2019, 09:23:33 PM
We need to play a Scenario with the zeppelin ASAP!
Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on September 11, 2019, 01:38:33 AM
We need to play a Scenario with the zeppelin ASAP!
Agreed! that will make a great video.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on October 29, 2019, 09:13:08 PM
Jerry Terrell is wrapping up 4Ground's Emma's Diner kit today. It is an amazing piece of terrain with loads of cool little details. I can't wait to use this in a Pulp Alley scenario....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2113_zps5f3jggdq.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2113_zps5f3jggdq.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2117_zpswi12wzqn.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2117_zpswi12wzqn.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2132_zpshc7dksga.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2132_zpshc7dksga.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2136_zpssavnhkp8.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2136_zpssavnhkp8.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2140_zpsgrlxqaey.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2140_zpsgrlxqaey.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2142_zpsxqvxwcta.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2142_zpsxqvxwcta.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/EMMAS%20DINER/IMG_2144_zpscldjk90e.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/EMMAS%20DINER/IMG_2144_zpscldjk90e.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: NickNascati on October 30, 2019, 12:22:35 AM
Looks like it is just waiting for a Postman to ring twice at the door.  :)
Title: Re: Pulp Alley - Terrain
Post by: d phipps on October 31, 2019, 02:47:17 PM
Some photos of our new Riverboat project for Pulp Alley....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/RIVERBOAT/boat%205_zpsolsltmzf.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/RIVERBOAT/boat%205_zpsolsltmzf.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/RIVERBOAT/BOAT%201_zpse1rrx4lk.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/RIVERBOAT/BOAT%201_zpse1rrx4lk.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/RIVERBOAT/boat%202_zpsvvowjtxy.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/RIVERBOAT/boat%202_zpsvvowjtxy.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/RIVERBOAT/boat%203_zpszkayfi4z.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/RIVERBOAT/boat%203_zpszkayfi4z.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Ironhead on October 31, 2019, 03:32:58 PM
Must have!
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on October 31, 2019, 05:36:23 PM
Holy crap Dave, you've really gone all-in on the detail on this one! Well done!
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on November 06, 2019, 01:21:21 PM
Is this a kit or is it going to be?
Title: Re: Pulp Alley - Terrain
Post by: d phipps on November 07, 2019, 08:35:16 PM
Is this a kit or is it going to be?

No, this is just a scratch-build project.  ;)
Title: Pulp Alley - Terrain
Post by: d phipps on November 10, 2019, 12:39:59 AM
Here's a short 8-minute video for a new 4Ground building we're working on....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/IMG_2145_zpswzgx8md3.jpg) (http://s1337.photobucket.com/user/pulpalley/media/Terrain/IMG_2145_zpswzgx8md3.jpg.html)

https://www.youtube.com/watch?v=L93WAOfV-go
Title: Re: Pulp Alley - Terrain
Post by: Bessy on November 10, 2019, 06:45:14 PM
Loved the video- I can’t wait to get to play with it. Personally I enjoy opening and closing all manner of doors and windows but not as much during the actual game.
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on November 11, 2019, 08:00:22 PM
I really liked this video. I would like to see more like this one.
Title: Re: Pulp Alley - Terrain
Post by: Bessy on November 21, 2019, 02:44:09 AM
I really liked this video. I would like to see more like this one.


We are definitely planning on putting out more build/hobby videos. They are a lot of fun to make and to watch.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on December 07, 2019, 11:03:34 PM
Here's a really short video showing the steam riverboat Jerry built for our Pulp Alley games. THANKS for watching...

https://www.youtube.com/watch?v=OoemAWzzacA
Title: Re: Pulp Alley - Terrain
Post by: d phipps on January 01, 2020, 07:41:09 PM
Part two of our Trading Post video ---

https://www.youtube.com/watch?v=uYQfgrCDzg4
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on January 18, 2020, 04:23:28 AM
I'm really liking your videos.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on January 26, 2020, 08:09:34 PM
In this short video we're reviewing several buildings by Crescent Root and previewing some new buildings by 4Ground and Things From The Basement for our Pulp Alley games ---

https://www.youtube.com/watch?v=b6RjuRzWXAg&list=PL5sjn64oN6aZcZNM2jQ-LU_WJNJDvIui0&index=1
Title: Re: Pulp Alley - Terrain
Post by: d phipps on February 03, 2020, 03:19:30 PM
Pulp Alley on the waterfront....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SOE%2002%20copy_zpsqnqksmco.jpg)[/URL]

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SOE%2001%20copy_zpsqsvyojmw.jpg)[/URL]

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SOE%2004%20copy_zpst35zpmxw.jpg)[/URL]

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SOE%2005%20copy_zpso1rqjsho.jpg)[/URL]

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SOE%2006%20copy_zpsi1bgyi9l.jpg)[/URL]
Title: Re: Pulp Alley - Terrain
Post by: whill4 on February 03, 2020, 06:45:03 PM
Nice work on the waterfront. Where do you get your cars and trucks?
Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on February 03, 2020, 07:34:19 PM
fantastic table layout.  :-*
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on February 04, 2020, 05:16:51 PM
Thats a great looking table. I liked the new video.
Title: Re: Pulp Alley - Terrain
Post by: twrchtrwyth on February 05, 2020, 01:22:38 PM
That's great.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on February 16, 2020, 05:38:32 PM
Nice work on the waterfront. Where do you get your cars and trucks?

I normally look for 1/48 scale plastic model kits on ebay and amazon, but I also pick up some die cast stuff when it looks good enough to use.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on March 13, 2020, 07:15:36 PM
In this short video we're making 4Ground's "Farm Buildings Set 2", designed by Things from the Basement....

https://www.youtube.com/watch?v=bRYPX-zpjOE
Title: Re: Pulp Alley - Terrain
Post by: d phipps on March 27, 2020, 07:33:12 PM
In this video we're looking at using 4Ground's "Render Powder" on some miniature terrain buildings.

https://www.youtube.com/watch?v=HjH8AwQ762M
Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on March 28, 2020, 12:25:14 AM
Fast and easy is always a good option.    lol
Title: Re: Pulp Alley - Terrain
Post by: thebinmann on March 28, 2020, 07:34:12 AM
Fast and easy is always a good option.    lol

I believe that is a general matra in the Pulp Universe (up there with Fast and Loose)
Title: Re: Pulp Alley - Terrain
Post by: d phipps on April 23, 2020, 07:21:27 PM
I believe that is a general matra in the Pulp Universe (up there with Fast and Loose)

Very good point, indeed!  lol

Time for another video --- In this video we're looking at 4Ground's "Farm Building Sets"  -- designed by Things From the Basement.

https://youtu.be/nAPLQqrhU_4
Title: Re: Pulp Alley - Terrain
Post by: d phipps on May 18, 2020, 11:14:04 PM
A short video showing Jerry constructing a couple buildings from 4Ground's Rural Korean Village set....

https://www.youtube.com/watch?v=KL6Dkb4NmlM
Title: Re: Pulp Alley - Terrain
Post by: d phipps on June 29, 2020, 05:13:52 PM
Terrain set up for a recent Pulp Alley game....

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/SOE%2001%20copy_zpsqsvyojmw.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/SOE%2001%20copy_zpsqsvyojmw.jpg.html)
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on July 04, 2020, 02:04:21 AM
Nicely done.
Title: Re: Pulp Alley - Terrain
Post by: Alfrik on July 16, 2020, 06:38:13 AM
Looking ever so spiffy
 :o
Title: Re: Pulp Alley - Terrain
Post by: Vagabond on July 16, 2020, 05:05:03 PM
Looking ever so spiffy
 :o

I second that.

Alfric I used to read a lot of the games you posted on your blog, a few years after you wrote them so never was able to say how much I enjoyed them, full of inspiration.
Thanks a lot, I'm sorry you stopped but that's the way it goes sometime.
Cheers
Title: Re: Pulp Alley - Terrain
Post by: Traveler Man on July 16, 2020, 08:45:39 PM
Really nice terrain set-up!  :-*
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 03, 2020, 06:17:37 PM
Setting up for our next game of Pulp Alley........

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/raid%204%20copy_zpswk8yezqj.jpg)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/raid%203%20copy_zpsjkl2ickk.jpg)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/raid%201%20copy_zpsmlizjybz.jpg)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/raid%202%20copy_zpsz34ttzrr.jpg)
Title: Re: Pulp Alley - Terrain
Post by: mikedemana on August 03, 2020, 09:59:38 PM
Wow! Looks fantastic -- would love to game on that board...!  :o :-*

Mike Demana
Title: Re: Pulp Alley - Terrain
Post by: Marine0846 on August 04, 2020, 12:12:35 AM
Great looking table setup, Dave.
Due to the virus, the group I play Pulp Alley
have not been playing. :(
We all miss getting together to play.
Hopefully some day that day will come.
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on August 04, 2020, 05:05:49 AM
That hotel is amazing. Where did you get it?
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 06, 2020, 04:10:47 PM
That hotel is amazing. Where did you get it?

The Hotel is mostly made of the DUST Warzone Tenement, with a bunch of scratch-built pieces added on.
Title: Re: Pulp Alley - Terrain
Post by: commissarmoody on August 07, 2020, 02:23:17 AM
Well it looks pretty good. I need to pull mine out of storage and do something with them.
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on August 07, 2020, 01:36:10 PM
The Hotel is mostly made of the DUST Warzone Tenement, with a bunch of scratch-built pieces added on.
I remember seeing those tenement pieces a few years ago. I'll check to see if they are still available. I bet it would be fairly usable terrain. Is there an interior?
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 11, 2020, 09:09:18 PM
Our set up for the Gang Busters scenario ---

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/GANG%20Bust%201_zpsl77jwgng.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/GANG%20Bust%201_zpsl77jwgng.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/GANG%20bust%204_zps1vlytvqt.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/GANG%20bust%204_zps1vlytvqt.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/GANG%20bust%205%20copy_zps6hoatcqf.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/GANG%20bust%205%20copy_zps6hoatcqf.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/gang%20bust%203_zpstr725a5b.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/gang%20bust%203_zpstr725a5b.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/gangbust%202_zpssviwkefc.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/gangbust%202_zpssviwkefc.jpg.html)


Watch the thrill-packed battle report --  https://www.youtube.com/watch?v=ihoG6uVba2w&lc=UgwyvEd6VYrOhhB5L2p4AaABAg


THANKS

Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 12, 2020, 04:13:48 PM
Here are some table and chairs I painting up rather quickly for a Pulp Alley game on Saturday ---

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/RAID%202%20copy_zpsbwbmyvnz.jpg)
Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on August 12, 2020, 08:04:55 PM
Outdoor dining.  Quite a timely addition to your establishments.  :)
Title: Re: Pulp Alley - Terrain
Post by: commissarmoody on August 12, 2020, 10:36:23 PM
Great looking outdoor cafe, also like the monopoly guy in the center.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 15, 2020, 03:53:42 PM
THANKS guys! Glad you liked it.  :D
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on August 19, 2020, 06:15:10 PM
Wonderful idea and execution.
Title: Re: Pulp Alley - Terrain
Post by: Mad Lord Snapcase on August 20, 2020, 12:29:53 PM
Superb looking set-up. Love it!   :-*
Title: Re: Pulp Alley - Terrain
Post by: d phipps on August 20, 2020, 04:16:38 PM
Thanks for all the comments!  :D

In this short video, we take a look at our favorite jungle terrain for 28 mm skirmish games and share some tips about how to make your own ---

https://www.youtube.com/watch?v=BN3vaNeI9Ng
Title: Re: Pulp Alley - Terrain
Post by: mikedemana on August 21, 2020, 03:25:32 AM
Great video, Dave! I like how you admit that in some of our great modeling ideas that come out great, you sit back and say: "Well, that was too much work - I am never doing that again!"  lol

Mike Demana
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on August 21, 2020, 02:16:52 PM
I find these sorts of videos very helpful and I hope you do more. How about a video about the Hirst Arts molds that you use?
Title: Re: Pulp Alley - Terrain
Post by: d phipps on September 12, 2020, 06:58:04 PM
Here's are a couple short videos about using Hirst molds to make miniature terrain ---

https://youtu.be/o4Sgrr-sJ48

https://youtu.be/kK5CEeVezK0


We use these molds to make terrain for Pulp Alley ---

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5866_zps281d5bf8.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20007%20-%20TEMPLE/100_5866_zps281d5bf8.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_6278_zpsa340ced8.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20007%20-%20TEMPLE/100_6278_zpsa340ced8.jpg.html)

(https://i1337.photobucket.com/albums/o665/pulpalley/Terrain/Project%20007%20-%20TEMPLE/100_5860_zps98784d5d.jpg) (https://s1337.photobucket.com/user/pulpalley/media/Terrain/Project%20007%20-%20TEMPLE/100_5860_zps98784d5d.jpg.html)

HAVE FUN
Title: Re: Pulp Alley - Terrain
Post by: Wolf Girl on September 19, 2020, 08:18:00 PM
Wow those are some old photos. Taken at the old place?  ;D ;D ;D
Title: Re: Pulp Alley - Terrain
Post by: d phipps on September 27, 2020, 11:02:43 AM
A new piece of terrain that Jerry is putting together for our Pulp Alley games....

(https://hosting.photobucket.com/images/o665/pulpalley/118075656_404130270564537_302746099987014740_n.jpg?width=1920&height=1080&fit=bounds) (https://app.photobucket.com/u/pulpalley/a/9dd67b73-fa1a-4fef-8c53-aab50240f1e6/p/ce960107-524d-4df8-98a0-1c7af72d54bb)
(https://hosting.photobucket.com/images/o665/pulpalley/117835203_632544454343694_2948607292226391300_n.png?width=1920&height=1080&fit=bounds) (https://app.photobucket.com/u/pulpalley/a/9dd67b73-fa1a-4fef-8c53-aab50240f1e6/p/886d618d-206e-488b-b8de-0d4544b57bde)
(https://hosting.photobucket.com/images/o665/pulpalley/117645670_310775900161611_8686817341001183274_n.jpg?width=1920&height=1080&fit=bounds) (https://app.photobucket.com/u/pulpalley/a/9dd67b73-fa1a-4fef-8c53-aab50240f1e6/p/cc3e9442-1f60-4f76-8f29-6581be242eb4)
(https://hosting.photobucket.com/images/o665/pulpalley/117528837_329517491763110_8941635862289239913_n.png?width=1920&height=1080&fit=bounds) (https://app.photobucket.com/u/pulpalley/a/9dd67b73-fa1a-4fef-8c53-aab50240f1e6/p/63aeb9e8-37ab-4b04-b7f4-551631a5a641)
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on September 27, 2020, 07:36:34 PM
That interior shot is AMAZING. Holy crap!  :o
Title: Re: Pulp Alley - Terrain
Post by: Mason on September 28, 2020, 12:15:51 PM
That interior shot is AMAZING. Holy crap!  :o

Make that another 'Holy Crap!' from me too.
 :)

Title: Re: Pulp Alley - Terrain
Post by: syrinx0 on September 29, 2020, 04:13:01 AM
Agreed.  That is a haunted doll house he has going there.  Great attention to detail!  :-*
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on October 16, 2020, 03:27:48 PM
That old house is wonderfully done.
Title: Re: Pulp Alley - Terrain
Post by: d phipps on October 31, 2020, 04:11:17 PM
Here's another cool scratch built piece. Jerry put this one together for our Pulp Alley games....

(https://hosting.photobucket.com/images/o665/pulpalley/IMG_0968.JPG?width=1920&height=1080&fit=bounds) (https://photobucket.com/u/pulpalley/a/9dd67b73-fa1a-4fef-8c53-aab50240f1e6/p/14a9fff2-0a0e-4d3e-b4c6-7709bc447432)

(https://hosting.photobucket.com/images/o665/pulpalley/IMG_0969.JPG?width=1920&height=1080&fit=bounds) (https://photobucket.com/u/pulpalley/a/9dd67b73-fa1a-4fef-8c53-aab50240f1e6/p/704da254-1c16-49f6-85f3-e14bbb6ef92e)

Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on November 02, 2020, 01:16:08 PM
Nice work. Any hints about how it was made?
Title: Re: Pulp Alley - Terrain
Post by: Codsticker on November 21, 2020, 02:31:09 AM
I love that roof on the South Seas hut. I attempted something similar using some rattan leaves but the result was disappointing. That looks like broom bristles meticulously laid down.
Title: Re: Pulp Alley - Terrain
Post by: Valerik on November 22, 2020, 12:04:10 AM
Bamboo placemats are found in many various diameters or with slats in different widths.  They make great walls & roofs!!  You can often find mismatches in thrift stores, or plenty of places online. Textured wallpaper is also useful here.
As with most things in life size matters, so scale accordingly.
 
Cut your doors & windows out directly, wrap around a box or a block the size you want, stiffen with white glue n'water, support internally with bigger bamboo (garden centres), add doorways & window frames with sticks or medium bamboo twigs, the offcuts make great shutters or awnings.  Floors are dirt, unless you raise them on bigger bamboo stilts then your place mat is cut to become a deck, leave enough width for your standard single figure base size.  Roofs are done the same way, cut to size(s) use a split bamboo twig as a cap.  Sags, sways, ripples, & crookedness only add to the charming ambience of your tropical 3rd world wilderness domiciles.

(https://bambooplacematssellers.files.wordpress.com/2017/09/bb-placemats-2.jpg?w=825)

(https://bestbamboogear.com/wp-content/uploads/2018/03/cheapest-bamboo-placemats-300x225.jpg)

(https://images-na.ssl-images-amazon.com/images/I/91rYMVtyzOL._AC_SL1500_.jpg)

(https://images-na.ssl-images-amazon.com/images/I/71oOjSVM0XL._AC_SL1018_.jpg)

YMMV

Valerik
"The secret of life is honesty and fair dealing. If you can fake that, you've got it made."
 ~Groucho Marx

EDITED: As Always, mis-spelt words, improper punctuation, lousy grammar, incomplete thoughts, false 'facts', and fragmentary remnants of prior editing failures.



Title: Re: Pulp Alley - Terrain
Post by: Codsticker on November 24, 2020, 04:08:06 PM
Bamboo placemats are found in many various diameters or with slats in different widths.  They make great walls & roofs!!
Ah, good call!
Title: Re: Pulp Alley - Terrain
Post by: d phipps on November 26, 2020, 11:49:20 PM
I love that roof on the South Seas hut. I attempted something similar using some rattan leaves but the result was disappointing. That looks like broom bristles meticulously laid down.

Yes, bamboo placemats mats are very useful.

But for this building we wanted it to look "rough" - so it was actually made from broom bristles. Snip and lots of glue.  :D ;)
Title: Re: Pulp Alley - Terrain
Post by: Codsticker on November 28, 2020, 06:11:37 AM
But for this building we wanted it to look "rough" - so it was actually made from broom bristles. Snip and lots of glue.  :D ;)
Oh lol, I should have stood by my first statement. lol
Title: Re: Pulp Alley - Terrain
Post by: The Hooded Claw on December 16, 2020, 09:10:52 PM
Yes, bamboo placemats mats are very useful.

But for this building we wanted it to look "rough" - so it was actually made from broom bristles. Snip and lots of glue.  :D ;)

Coffee stir sticks and match sticks for the interior?
Title: Re: Pulp Alley - Terrain
Post by: warrenpeace on December 17, 2020, 03:50:16 PM
Bamboo mats can also be used to make great rope bridges. Saves a lot of tying of the bits. Here's a couple of them put together by a friend of mine from bamboo sushi mats using chopsticks and string:

(http://leadadventureforum.com/gallery/40/149-170919183113-409202107.jpeg)

(http://leadadventureforum.com/gallery/40/149-170919183111-40919302.jpeg)

(http://leadadventureforum.com/gallery/28/149_14_06_17_2_30_55.JPG)

(http://leadadventureforum.com/gallery/28/149_13_06_17_2_50_34.JPG)

(http://leadadventureforum.com/gallery/28/149_14_06_17_3_06_33.JPG)

Title: Re: Pulp Alley - Terrain
Post by: Bravo Six on December 17, 2020, 04:51:23 PM
Amazing work on those warren.  :o
Title: Re: Pulp Alley - Terrain
Post by: snitcythedog on December 17, 2020, 09:33:14 PM
Very nice build all around.
Title: Re: Pulp Alley - Terrain
Post by: Cacique Caribe on December 31, 2020, 05:57:02 AM
Outstanding!

Dan
Title: Re: Pulp Alley - Terrain
Post by: Alcide Nikopol on January 07, 2021, 10:42:22 AM
That may be one of the best rope bridges I have seen. Wonderful work.
Title: Re: Pulp Alley - Terrain
Post by: pistolpete on January 17, 2021, 10:13:15 PM
Never mind the bridge, that's a mighty fine snake
Title: Re: Pulp Alley - Terrain
Post by: d phipps on January 18, 2021, 02:18:28 PM
Beautiful work!  :-*
Title: Re: Pulp Alley - Terrain
Post by: d phipps on April 16, 2021, 09:52:07 PM
Here are some photos of the terrain set up for our live Pulp Alley scenario on Sunday - The Enemy Patrol....

(https://hosting.photobucket.com/images/o665/pulpalley/IMG_0426.JPG)
(https://hosting.photobucket.com/images/o665/pulpalley/IMG_0424.JPG)
(https://hosting.photobucket.com/images/o665/pulpalley/IMG_0425.JPG)
(https://hosting.photobucket.com/images/o665/pulpalley/IMG_0420.JPG)
Title: Re: Pulp Alley - Terrain
Post by: gamer Mac on April 22, 2021, 07:07:55 PM
LOVELY TERRAIN :-* :-* :-* :-* :-* :-* :-*
What's with the orange circles?
Title: Re: Pulp Alley - Terrain
Post by: Bravo Six on April 27, 2021, 06:42:04 PM
Quote
What's with the orange circles?

 lol

I was wondering the exact same thing.
Title: Re: Pulp Alley - Terrain
Post by: FramFramson on April 27, 2021, 08:27:41 PM
Yeah, they're normally for blast templates, but I'm not quite sure what the application is here.
Title: Re: Pulp Alley - Terrain
Post by: nandrin on April 28, 2021, 06:30:56 PM
The templates represent the "enemy patrols". Groups of NPC searching for intruders. In play they are wandering perilous areas.