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Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: Baldrick on December 21, 2009, 06:06:53 PM

Title: Rules for Aliens
Post by: Baldrick on December 21, 2009, 06:06:53 PM
I want to use some aliens (grays) and was thinking about some rules for them.  I felt that their heat ray would be short range, but very potent and they would be hard to hit (higher defense), but once hit, they would collapse like a house of cards (low defense).  Some would also have more advance psychic abilities and that they could mind control "puny Earthlings".  Any other suggestions?
Title: Re: Rules for Aliens
Post by: Alfrik on December 21, 2009, 06:19:59 PM
Heat rays used on any flammable object would of course set them to instant flaming condition besides. Hover disks for each Grey? Snooper bots to be advance scouts / exploding near located hostiles, thus double alerting the Greys to enemy presence?

Just some thoughts
Title: Re: Rules for Aliens
Post by: Baldrick on December 21, 2009, 08:28:31 PM
Those are some good ideas - I especially like the snooper bots.