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Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: Sinewgrab on February 28, 2010, 05:56:33 PM

Title: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on February 28, 2010, 05:56:33 PM
Well, I resisted and resisted, and then, over Christmas, a mate of mine dropped off his Xbox360 and another friend loaned me his copy of Fallout 3...

Some 60-80 hours of gameplay later, the dirty stinking rat bastards took it all back, and now I miss it. SO, I am trying to get a bit of a small Fallout map and collection going, and I am modifying the Necromunda ruleset to fit the Fallout universe - which is actually pretty darn easy, especially for weapons. Let's see, .32 caliber is a stub gun, 10mm is an autopistol, .44 is a bolt pistol...Whee!

And of course, I have been searching the archives for what I can find that other have already done. I have plenty of models already for Raiders (Goliaths and Eschers are already perfect for that), townspeople, a vault team, scavengers, and I am going to use the Van Saar gangers for Talon Company.

I love the suggestions of either the Kryomek Nexus SWAT teams or Warzone Bauhaus Wolfheads for Enclave Power Armor (I will probably order the Kryomek stuff, as the pricing on the Prince August is ridiculously near GW levels), and I have no trouble with Radscorpions or Yao Guai (yay Reaper Moor Hound!).
I found some Scavvy Scaly models in my bins that will do for a super-mutant gang, and I have some old lead giant ants. Ghouls can be created from my bits box of catachans and zombies. Brahmin will be easy once I find the plastic sets that were referenced a few months ago in one of the myriad threads already in existence.

But what the heck do you guys suggest for Deathclaws? Or Mirelurks?
Title: Re: A post-apocalyptic project - yes, Fallout.
Post by: Mikey on February 28, 2010, 07:09:37 PM
I have not seen them in person but Mega Miniatures has a couple of things in their "Monster" catalog that might work. DEAL-0017 Nightmare Creature and DEAL-0029 NIghtmare Deamon. Like I said, I haven't seen them so there is no telling how big they are.

http://www.megaminis.com/ (http://www.megaminis.com/)
Title: Re: A post-apocalyptic project - yes, Fallout.
Post by: Thornhammer on February 28, 2010, 09:45:55 PM
I used a Dire Troll Mauler (I think) from Privateer.  Found a good deal on one.  It became a super-sized Deathclaw.
Title: Re: A post-apocalyptic project - yes, Fallout.
Post by: Sinewgrab on February 28, 2010, 10:13:23 PM
I used a Dire Troll Mauler (I think) from Privateer.  Found a good deal on one.  It became a super-sized Deathclaw.

Seems a bit bulky to me - I actaully collect the Trollbloods factions from Privateer's Hordes game, so he is on ethe shelf, but I gueass he would work if I don't fins anything I like better.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 01, 2010, 09:57:19 PM
So, we are rolling forward at a haphazard pace, as I can't seem to focus on more than one figure at a time at the moment.

Here's what is done....
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_44_47_0.jpg)

And some close ups... a scavenger and his loyal companion. And their soda machine.
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_44_47_1.jpg)

A very scary foe. I have two of these, and the other one is almost done too. The Reaper sculpt is just beautiful.
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_44_47_2.jpg)

A townman and his various women. I find that a lot of my Pulp figures and Hasslefree will work just fine for the Fallout project, and so they will be townsfolk. I may invest in some of the Atomic Cafe figures to add in later, but for now I am happy to work with what I have for the most part.
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_46_16.jpg)


At least I am getting somewhere. If I could just find someone local who carried the bleedin' pink foam in sheets 2" thick, I would be on to the table as well.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 01, 2010, 10:05:39 PM
And another update - which I could put in the Workbench, but I don't want to annoy Hammers with crossposts.

I wracked my brain trying to find an inexpensive way to do Deathclaws - the closest figures I could think of over the last few days were the Heresy Trolls, but I just don't have the cash flow right now for several $25 models and shipping from jolly ol' England. I am already going to be doing a bit of that for certain Hasslefree figures to finish Reilly's Rangers. I was staring at my wall of shame (as my wife calls it), and some figures called my attention to them. These.

(http://store02.prostores.com/auggiesgames/catalog/53%20green%20slaad.jpg)

And I was off and running. They are a bit bulky, but with some random tyranid bits and some greenstuff, we have these.

Number One
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_44_47_4.jpg)
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_48_05_0.jpg)

Number Two
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_48_05_1.jpg)
(http://leadadventureforum.com/gallery/5/1352_01_03_10_10_48_05_2.jpg)

Once I have the appropriate paint scheme on theme, I can't see any players not knowing what they are the moment I put them down, y'know?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: cheetor on March 02, 2010, 11:54:40 AM


I have one of those green guys at home.  He always reminds me of a Muppet, with his big ol' mouth, googly eyes and Kermit green hue.

I always thought the the figure really needed to be painted a different colour.  I am looking forward to seeing what you come up with (I am not familair with Fallout so I dont know the creature that you are representing...).


The scorpion looks great  :-*
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 02, 2010, 04:25:04 PM

I have one of those green guys at home.  He always reminds me of a Muppet, with his big ol' mouth, googly eyes and Kermit green hue.

I always thought the the figure really needed to be painted a different colour.  I am looking forward to seeing what you come up with (I am not familair with Fallout so I dont know the creature that you are representing...).


The scorpion looks great  :-*

(http://images3.wikia.nocookie.net/fallout/images//c/c3/Deathclaw_(Attacking)_FO3.png)

This guy is what I am trying to match up to. And thanks for the compliments. I am doing the other one in a brown rather than black, so we will see how he turns out.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: abhorsen950 on March 02, 2010, 06:09:25 PM
Very very nice Fallout 3 =  :-* + Miniatures =  :-* :-*

Anyway nice job youve got me following.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Steve F on March 02, 2010, 07:09:49 PM
a scavenger and his loyal companion.

From Harlan Ellison's A Boy and his Dog?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 02, 2010, 07:39:24 PM
From Harlan Ellison's A Boy and his Dog?

You could say that, seeing as that novel is one of the main influences on the Fallout series of games.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Smokeyrone on March 02, 2010, 07:48:24 PM
I think I read that book.  That's where he meets some bimbo, who treats his dog badly, and he kills here, in an apocolyptic future?

There was a cartoon movie of the same name when I was a chil'.  Didn't see it.  (I think it was rated X or something)

Anyhoo,  that girl in jeans and pink is the figure, I'm pretty sure, that my daughter uses as her likeness in zombie games.

Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Grimmnar on March 03, 2010, 04:42:50 AM
I think I read that book.  That's where he meets some bimbo, who treats his dog badly, and he kills here, in an apocolyptic future?

There was a cartoon movie of the same name when I was a chil'.  Didn't see it.  (I think it was rated X or something)

Anyhoo,  that girl in jeans and pink is the figure, I'm pretty sure, that my daughter uses as her likeness in zombie games.

A cartoon movie? I didnt ever see a cartoon version of the movie but there was a regular movie released back mid 70's with Don Johnson playing the lead role of the survivor. And yes, in the end, it was just the boy and his dog. LOL    :-)
http://www.imdb.com/title/tt0072730/

Grimm
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 03, 2010, 06:13:39 AM
I don't recall ever seeing a cartoon version, either. I watched the 1975 edition when Fallout first came out, to make sure that I really remembered as many similarities as I thought I did.

Well, today was fruitful - I now have a source for the foam I need to build the tabletop pieces, and, as luck would have it, it is all right beside my FLGS. As well, I got a bit of painting done - another Radscorpion, and the Deathclaws. I may still add some color touchup to the 'Claws, but I doubt it.

(http://leadadventureforum.com/gallery/5/1352_03_03_10_7_09_31.jpg)

(http://leadadventureforum.com/gallery/5/1352_03_03_10_7_08_32_1.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 04, 2010, 07:34:52 PM
And the figures, they keep a' comin'!

A cobbled together Sentry Bot - I am actually rather proud of this guy, as I had to really stretch to find pieces for it. It, like the deathclaws, is a litle big in comparison, but I am not too worried about that. Besides, they will know exactly what it is when it hits the table.

(http://leadadventureforum.com/gallery/5/1352_04_03_10_8_26_54_0.jpg)

And here I have painted up some Dreamblade Maul rats to use as Mole Rats. Again, not perfect, but they will do.

(http://leadadventureforum.com/gallery/5/1352_04_03_10_8_26_54_1.jpg)

And finally, a captive. In Fallout 3, you can sometimes rescue captives from Raiders and Supermutants, so I am painting a few up. This one I tried to match up to the townswoman in the above post. The dress is not exactly the same, but I think it works.

(http://leadadventureforum.com/gallery/5/1352_04_03_10_8_26_54_2.jpg)

Now, on to terrain and Vault Dwellers.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-4-10
Post by: Sinewgrab on March 05, 2010, 06:18:15 AM
And I keep plugging away, even though I am not sure anyone is paying attention. Of course, I keep wondering if shouldn't have the moderator move this to Workbench instead.

Got my first two boards started today - one is going to be a river section over which a bridge will be placed to slope down to the next board, and the second board is a simple one bisected by the road.

I found an excellent way to do raods that look fairly close to asphalt - I took a piece of 3/16 foamcore, cut it to the width I wanted (about 6 inches), ran a roller down the edges to crush them and for a slight slope, like most uncurbed asphalt roads do, and then painted them with a mix of sand, black paint, and elmers glue.

(http://leadadventureforum.com/gallery/5/1352_05_03_10_7_04_31_0.jpg)

So the next step is going to be to get some fleckstone spray, and give a few good coats to the boards in areas I won't be putting stuff down in, which I will then paint and add static grass and flock, maybe some gravel. I had this crazy idea, and so I am giving it a try.

(http://leadadventureforum.com/gallery/5/1352_05_03_10_7_04_31_1.jpg)

See those CDs with the tabs taped to them? I used some double sided tape to stick those down, and then I will do all my texturing, I plan on going back after the stuf has set, run a blade around the CD, and lift it off, leaving a flat spot that is clear of stuff. When I build buildings, or brush piles, or whatever, I am going mount them on CDs, and then the will fit into the board better, but still allow me to re-arrange it...and most important to me, allow me to move stuff without it sticking up because it is a flat piece on a textured surface.

And then we have the beginning stages of the river...cut out..
(http://leadadventureforum.com/gallery/5/1352_05_03_10_7_04_31_2.jpg)

And textured some, using spray paint to melt it as well as a few cuts...
(http://leadadventureforum.com/gallery/5/1352_05_03_10_7_04_31_3.jpg)

And we keep plugging away.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-4-10
Post by: marko.oja on March 05, 2010, 06:34:39 AM
And I keep plugging away, even though I am not sure anyone is paying attention.

I am. The rearrangeable cd-terrainsystems sounds clever.

Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-4-10
Post by: Arlequín on March 05, 2010, 07:08:57 AM
I am. The rearrangeable cd-terrainsystems sounds clever.

Me too.... but I'm struggling to reply other than  :-*  :o  and   ;D

The CD thing is pretty inspired, good call on that!

So please just carry on.  ;)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Grimmnar on March 05, 2010, 12:50:09 PM
And the figures, they keep a' comin'!

A cobbled together Sentry Bot

as I had to really stretch to find pieces for it. It

Now, you know as well as i do, that when you use the above words that someone is going to ask....What is the Sentry Bot cobbled from? So you just might as well list the parts out now.  :-)

Da other Grimm
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-4-10
Post by: Gluteus Maximus on March 05, 2010, 12:54:20 PM
And I keep plugging away, even though I am not sure anyone is paying attention.

Don't worry, I'm sure plenty of people are as fascinated as I am. Keep at it and please continue with the pics and descriptions. I've never played Fallout, but I'm sure it's all relevant to other gaming rules/periods etc.

I'm sure it's going to be outstanding when it's finished  :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-1-10
Post by: Sinewgrab on March 05, 2010, 07:17:10 PM
Now, you know as well as i do, that when you use the above words that someone is going to ask....What is the Sentry Bot cobbled from? So you just might as well list the parts out now.  :-)

Da other Grimm


A broken drone mini from the Xmen heroclix set, two arms from a 4" IG-88 Star Wars figure, some random plates from who knows what, and lasgun pieces from a Chimera set for wheels.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-4-10
Post by: ushistoryprof on March 05, 2010, 08:44:57 PM
That's a lot of work, and it's looking good
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-6-10
Post by: Sinewgrab on March 07, 2010, 12:13:21 AM
And more progress occurs! Beautiful sunny day, so I stayed inside and modeled terrain. o_o

Got the texture on and painted on this board, with CD spaces. This is how she looked with just a base coat
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_52_48_0.jpg)

And here I have a hill I made from leftover foam and put on a CD. This bit is actually finished.
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_52_48_1.jpg)
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_52_48_2.jpg)

And here we have the first view of one of those patches of radioactive mud that are so common. I used wood putty, and dragged the tip of my putty knife through to give it the lines.

(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_52_48_3.jpg)

And a second one...
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_52_49_4.jpg)

And here is the board after drybrushing and some added sand and flock - at this point, it was wet and I had not thrown it off into the yard yet.
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_54_50_0.jpg)

And a better look at the road, now with yellow stripe.
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_54_50_1.jpg)

And a glance at the finished board, with the few pieces I have finished to go with it - 2 roads, 2 mud pits, and a small hill.
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_54_52_2.jpg)

Close-ups of the finished pieces.
(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_54_52_4.jpg)

(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_56_38_0.jpg)

(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_56_38_1.jpg)

And the underside of the long road piece, to show my CD cleverness in action.

(http://leadadventureforum.com/gallery/5/1352_07_03_10_12_56_38_2.jpg)

And now I move on to the river piece, but I think I will take a break to try and get some more Vault dwellers and scavengers painted.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-4-10
Post by: cheetor on March 08, 2010, 12:09:41 PM
And I keep plugging away, even though I am not sure anyone is paying attention.


Count me as another regular watcher of this project.

I have finally started to paint up some of my post-apoc figures over the last few weeks.  I am enjoying watching your project developing so that I can mine it for ideas when I hopefully get around to doing some terrain over the summer.

The table is shaping up nicely.  In particular I am looking ofrward to seeing the finished river.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Sinewgrab on March 12, 2010, 06:04:36 AM
And a few more finished pieces...

An easily recognizable robot
(http://leadadventureforum.com/gallery/5/1352_12_03_10_7_00_50_0.jpg)

Some glowing friends
(http://leadadventureforum.com/gallery/5/1352_12_03_10_7_00_50_1.jpg)

And the first part of my Vault Dwellers
(http://leadadventureforum.com/gallery/5/1352_12_03_10_7_00_50_2.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: TheMightyFlip on March 12, 2010, 07:34:15 AM
Who makes those vault dwellers?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: rob_alderman on March 12, 2010, 09:52:30 AM
I think they are heroclix repaints.

I have the one with the pistol upright.  :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: cheetor on March 12, 2010, 10:00:25 AM
Who makes those vault dwellers?

They are Heroclix alright.

The upright gun holding guy is from the first DC set, Hypertime.  Its an Intergang Medic (I think).  The guy second from the left is Mr Terrific from a later set. The middle female is a Science Police I am pretty sure.

Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: marko.oja on March 12, 2010, 11:05:09 AM
3/3 right Cheetor. Several of the HeroClix sculpts are quite useful, only problem is that they are a bit big compared to most 28mm minis..
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: cheetor on March 12, 2010, 11:25:21 AM
3/3 right Cheetor. Several of the HeroClix sculpts are quite useful, only problem is that they are a bit big compared to most 28mm minis..

The scale varies throughout the 'clix range too, even in the same sets.  I find that it really depends on which figures are chosen, even if on average they are a bit large.  There are many Batman sculpts for example, and they vary from too big to quite small and everything in between.

There are some gems in the range, thats for sure.  The original Marvel "Infinity Challenge" Hulk for example is a great sculpt and was dirt cheap for a long time.  I have converted one for use as zombie Tank or Tyrant and I have a few more waiting for their time on the painting table.  Matakishi recently used one for (wait for it...) the Incredible Hulk.

The repainted Vault Dwellers work well here I think.

Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: rob_alderman on March 12, 2010, 05:56:41 PM
3/3 right Cheetor. Several of the HeroClix sculpts are quite useful, only problem is that they are a bit big compared to most 28mm minis..

Can't say I've looked really! I always forget about them, they're sitting in a box in the cupboard waiting for Supersystem to come to the UK...
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Sinewgrab on March 12, 2010, 08:05:01 PM
Heroclix they are! I am actually pulling in a lot of Heroclix and Star Wars miniatures for the Fallout project - the Mr. Gutsy is a Star Wars figure with some pieces added and others shortened.

Besides, I am shorter on funds than I like, and they are cheap.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: supervike on March 12, 2010, 11:03:44 PM
Wasn't so sure about that CD thing, but your pictures explain it brilliantly!

Good stuff.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: twrchtrwyth on March 13, 2010, 02:23:43 AM
Excellent work. I really like the pop in CD idea. What are the boards made from?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Sinewgrab on March 13, 2010, 02:26:05 AM
Wasn't so sure about that CD thing, but your pictures explain it brilliantly!

Good stuff.

It is not quite as effective as I had hoped, but I think it will work well enough. I am also going to have terrain pieces that are not part of the CD system, so that there is not quite as obvious of holes...
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Sinewgrab on March 13, 2010, 06:10:16 AM
And now for some more beasties and no small amount of terrain.

The last of my Feral Ghouls...
(http://leadadventureforum.com/gallery/5/1352_13_03_10_6_43_10_0.jpg)

And my non-CD based terrain - two sets of the Evil Empire plastic trees painted to work with the terrain boards. I think they will work well for stunted trees.

(http://leadadventureforum.com/gallery/5/1352_13_03_10_6_43_10_1.jpg)

And my various CD bases - a couple of hills, previously shown, some old Armorcast broken trees, and 3 CDs with attached moss to be grassy knolls and bushes.

(http://leadadventureforum.com/gallery/5/1352_13_03_10_6_43_10_2.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Dr. The Viking on March 13, 2010, 08:17:45 AM
Those GW trees are great. I gotta have some at some point.

I don't know about your intententions about the CD-terrain but the three bottom pieces look a bit flat to me.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Sinewgrab on March 13, 2010, 08:27:23 AM
Excellent work. I really like the pop in CD idea. What are the boards made from?

2" thick pink foam.

Those GW trees are great. I gotta have some at some point.

I don't know about your intententions about the CD-terrain but the three bottom pieces look a bit flat to me.

Yeah, the moss I used was all the same height, but I am going to mix them up with other stuff, and hopefully it won't be so obvious. I am kinda playing this by ear as I go, and I'm afraid that it shows.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Gluteus Maximus on March 13, 2010, 09:01:25 AM
2" thick pink foam.

Yeah, the moss I used was all the same height, but I am going to mix them up with other stuff, and hopefully it won't be so obvious. I am kinda playing this by ear as I go, and I'm afraid that it shows.

But that's how great things often happen. Let your creativity flow and see what comes out at the end. It's looking very good so far  :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: abhorsen950 on March 13, 2010, 04:47:34 PM
Really nice stuff congrats.


Steve
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: rob_alderman on March 13, 2010, 04:51:57 PM
The scenery is looking good.

I love the radiated zombies.

I have never played fallout (being a technophobe as I am), but it seems to be quite a good game.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: Sinewgrab on March 13, 2010, 06:21:55 PM
The scenery is looking good.

I love the radiated zombies.

I have never played fallout (being a technophobe as I am), but it seems to be quite a good game.

Actually, seeing as you were 6 when the first one came out, I'd be somewhat surprised if you had played that one...

 :D

The best part about Fallout 1, 2, and 3 for me is the sly humor combined with pure humanity in the interactions. There is not just a superheroic path or purely evil path, but reactions that are somewhere in between. I tend to get my butt kicked in combats because I spend so much experience on things like speech and perks like Lady Killer, that just open more options up during interactions. And I miss it. So, I am going to make me some terrain, paint me some models, rewrite me some Necromunda rules to fit, and play on!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: rob_alderman on March 14, 2010, 08:56:52 AM
I wouldn't be too surprised! I started painting miniatures at that age and was playing Warcraft!

I stopped PC games after I was about 14 or 15 though. I'm thinking of getting back into it a bit. I have tried before, but I get so bored with it. Painting minis, I can show off what I've done, PC games are somewhat more... Personal? You can't really show off!  ;D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: TheMightyFlip on March 14, 2010, 09:57:52 AM
If your wanting to play Fallout 1 and 2 then get the US versions as the UK ones had children cut out, this made a few quests broken. (they were removed because you can gun them down)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: rob_alderman on March 14, 2010, 10:10:23 AM
flippin hell!

Hmm, makes sense though, might be why GTA never had kids in it.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-11-10
Post by: TheMightyFlip on March 14, 2010, 11:20:17 AM
Gunning children down is bad, in reality and virtual (and really bad in Fallout as you get a 90% of a random encounter with supped up bounty hunters looking for the child killer)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-15-10
Post by: Sinewgrab on March 16, 2010, 03:01:20 AM
And the latest in the lot, and frankly, the least satisfying. I picked up a small number of Star Wars minis from my favorite vendor, and found that they have a small issue with scale - as in they can't remember what it is. Plus, the faces on these were really disappointing - the eyes are just not deep enough for my standard flesh - wash - retouch flesh - highlight - add eyes and lips to work well, and that led to a frustrating painting time ( and finally a 'good enough' attitude). Luckily, I was able to distract myself with some old VOID minis and a couple of cheap and easy Pulawskis.

(http://leadadventureforum.com/gallery/5/1352_16_03_10_3_53_38_0.jpg)

And here is a better idea of how off the scale can get - apparently Old Republic Commanders are over 7 feet tall.

(http://leadadventureforum.com/gallery/5/1352_16_03_10_3_53_38_1.jpg)

Can't finish the river terrain board yet, as I can't afford the resin to fill in the river yet, but that's okay. I got models to work with right now.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-15-10
Post by: rob_alderman on March 16, 2010, 07:45:44 AM
They look great!

But that is one reason I wouldn't touch the standard star wars infantry stuff. Horrible models.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-15-10
Post by: Sinewgrab on March 16, 2010, 08:51:09 AM
They look great!

But that is one reason I wouldn't touch the standard star wars infantry stuff. Horrible models.

Y'know, the problem is that you can get some that are just ideal - well cut detail, not too heavy of a layer of paint over them so it is repaintable, not too thin - that you can work with (like the Hoth Leia I turned into a vaultdweller) and then you get the crap that seems to have squeezed out of some malformed monkey's bum.

Not that I have formed any strong opinions, mind you.

I have some Imperial commander who are going to become Enclave, and they look like they will work just fine, as will the infantry I got called "Kota's Legion"...good armor, generic weapon, basic military. They'll be non-powered armored Enclave, and do well by it. They are up after the SuperMutants and some townsfolk.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: Sinewgrab on March 19, 2010, 05:39:48 AM
Woot! Update!

(http://leadadventureforum.com/gallery/5/1352_19_03_10_6_37_19.jpg)

These are my Super Mutants - I have one model I am waiting for from my LFGS, and I'll be done with them.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: cheetor on March 19, 2010, 09:31:31 AM


The picture is a bit small, but they look cool nonetheless.

Thats two Killer Croc 'clix, a Warzone Razide with a GW Ork head and four Necromunda Scalies if Im not mistaken.  Whats the figure that you are waiting for?  Is it a leader of some sort?

You are ripping through this project at a ferocious rate.  You already have more than enough miniatures to game Fallout with now I suspect.  I never get turnaround as quickly as that.  Great work.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: TheMightyFlip on March 19, 2010, 10:39:50 AM
He has a team of paint slaves locked away in a cuboard, the only explantion!  o_o
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: Sinewgrab on March 19, 2010, 05:21:17 PM
I am awaiting this one, who will get some work to armor him up. He'll get to be my leader.

(http://www.reapermini.com/graphics/gallery/4/50092_w_1.jpg)

And yes, you guys guessed what the models were - and actually, thanks for the Razide hint - I knew he was from Warzone, but couldn't for the life of me remember what he was called.

And there is another reason you guys have forgotten that allows me to paint all this stuff - unemployment -  and a lack of opportunity to change that. I paint while I search for work. Keeps my hands busy.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: wellender on March 19, 2010, 05:34:12 PM
Reaper just posted this green for a Mega Mutant that is due out in July.  It sure looks like it could pass for a Fallout Super Mutant.  I hope they make some more.

(http://www.reapermini.com/graphics/gallery/4/50181_g_1.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: Sinewgrab on March 19, 2010, 10:04:58 PM
Yeah, that is definitely meant to be a Fallout SuperMutant. Nice - just as I finish up the last ones.

I hate the universe sometimes.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-18-10
Post by: Grimmnar on March 20, 2010, 02:51:45 AM
(http://www.reapermini.com/graphics/gallery/4/50092_w_1.jpg)

I wasn't aware this mini came with a mohawk. And i agree that this project is coming along damn nice indeed.

Sorry to hear the reason why you have so much time on your hands to paint. I was in a similar boat till this past October. BUT unlike you i never picked up a brush. So kudos for you for keeping busy. Thought about supplementing for the time being with painting and selling said painted items?  :-)

Grimm
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: Sinewgrab on March 21, 2010, 09:04:21 PM
I refuse to turn my hobby into a job - I have severe tendonitis that can cause me to be unable to paint for weeks at a time, so it would quickly become an unworkable proposition. Besides, this way I still enjoy it, and I think if it turned into work, it would end that.

And now on to the update!

I got my first plasticville building a couple of days ago, and so have been busy converting them. This is the first of several I have, but, unfortunately the only house proper. I also got the hardware store, the 5 and dime, gas station, police station, and a barn. I threw a couple of townsfolk in for scale. Sorry for the fuzzy quality - I could not get it to focus nicely today.

(http://leadadventureforum.com/gallery/5/1352_21_03_10_9_56_37_0.jpg)

And the back of the house.

(http://leadadventureforum.com/gallery/5/1352_21_03_10_9_56_37_1.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: Sinewgrab on March 22, 2010, 04:43:29 AM
Been a busy day - 2nd update!

Finished another building. This was a five and dime.

(http://leadadventureforum.com/gallery/5/1352_22_03_10_5_34_16.jpg)

I decided not to mount a sign, so that I can just use the building for whatever whenever. Plus, I'm not sure what I want to call it.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: cheetor on March 22, 2010, 10:02:09 AM

That new Reaper supermutant is cool looking but the mohawked guy that you had planned has his own charm. 

I prefer the mohawked guys pose too.  The new guys pose looks a bit screwy to me: what is he supposed to be doing?  GW used to make a lot of figures pirouetting like that years ago and I could never understand what behaviour they were trying to portray.

Finished another building. This was a five and dime.

Both buildings look good but I prefer the extra contrast in the second one.  It looks more atmospheric to me.

I decided not to mount a sign, so that I can just use the building for whatever whenever.

That sounds like a plan.  Assuming that plasticville buildings are made with similar dimensions throughpuit the range then it could always be possible to make a series of signs that could be affixed to the buildings whenever you needed a specific building for a scenario or something.  Just a thought.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: Sinewgrab on March 22, 2010, 04:11:08 PM
Both buildings look good but I prefer the extra contrast in the second one.  It looks more atmospheric to me.

That sounds like a plan.  Assuming that plasticville buildings are made with similar dimensions throughpuit the range then it could always be possible to make a series of signs that could be affixed to the buildings whenever you needed a specific building for a scenario or something.  Just a thought.

They seem to be consistent, which is a bonus. I thought about having detachable signs, but that is something I can do in the future even when it is done.

I used a different ink wash on the "wooden" parts on the second one to give it a better contrast, and it worked nicely. I am very happy with how these are working.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: Sinewgrab on March 24, 2010, 12:09:54 AM
And here we go! More buildings and such - one scratchbuilt out of sprue and some Mordheim parts, one of my new Marx Cars, and a police station.

(http://leadadventureforum.com/gallery/5/1352_24_03_10_1_02_28_0.jpg)
(http://leadadventureforum.com/gallery/5/1352_24_03_10_1_02_28_1.jpg)

This one was kind of fun. I just used some sprue, leftover Mordheim roof parts, cardboard, and plasticard.

And I love these Marx cars of the Future. Simple, yet elegant.

(http://leadadventureforum.com/gallery/5/1352_24_03_10_1_04_10.jpg)

And a Police Building that had a cracked roof - so I finished breaking it, and made me a small fortress.

(http://leadadventureforum.com/gallery/5/1352_24_03_10_1_02_28_3.jpg)

I've been keeping the paintjobs simple, and a bit rough, because I think that helps with the dilapidated feel - I may be wrong, but hey, it is my table... ;)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: Thantsants on March 24, 2010, 12:24:14 AM
... and a mighty fine table it is shaping up to be!!

I keep trying not to look at the future wars forum because all this Fallout 3 stuff is way too inspiring! I've got enough in the paint queue as it is!  ;D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-21-10
Post by: Sinewgrab on March 24, 2010, 04:14:23 AM
And the final picture for the day - been a busy one painting and such. A cyborg bounty hunter with his ride - if it drove, that is.

(http://leadadventureforum.com/gallery/5/1352_24_03_10_5_11_53.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-23-10
Post by: cheetor on March 24, 2010, 09:04:36 AM


This project is still ripping along at a serious rate!

I have a pile of those Marx cars waiting for the treatment too: they are great.

I've been keeping the paintjobs simple, and a bit rough, because I think that helps with the dilapidated feel - I may be wrong, but hey, it is my table... ;)

Well by keeping the painjobs simple you are keeping the output fast and as a result, consistent.  When the whole lot is on the table it will all look coherent and themed.  Thats sounds perfect to me.

Much better than most of my terrain which while all of acceptable quality they have been made over a duration of more than 20 years.  As a result, they dont really look like a "set".

On a critical but hopefully constructive note, the door to the police station/fortress could do with a wash and maybe a quick drybrush or similar.  It looks a bit undefined to me.

The scratch built ruin with the Mordheim roof works a lot better to the eye than I would have thought if you had just described it verbally :)

Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-23-10
Post by: The_Wisecrack on April 04, 2010, 01:47:43 PM
any progress on this amazing projeect recently?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-23-10
Post by: Sinewgrab on April 04, 2010, 09:27:31 PM
Some, but not a lot. An old employer called me looking for help that he did not have to train on a huge project he had gotten, and so I have been putting in 10 hour days for the last week. I have to say, this is why I do not burn bridges behind me when I leave jobs. I have a second board section done, but I don't have pictures yet. Now I am working on the river section ( got to make a bottom that looks good before I pour resin over it ).

With that in mind, anyone know where I might be able to find a small boat that is the right scale to partially sink in the river?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-23-10
Post by: The_Wisecrack on April 04, 2010, 09:50:56 PM
sounds cool, what style boat would you use, maybe an old ellectric rowboat like in the game?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 3-23-10
Post by: Sinewgrab on April 04, 2010, 11:53:01 PM
sounds cool, what style boat would you use, maybe an old ellectric rowboat like in the game?

That is exactly what I have in mind.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: Sinewgrab on April 07, 2010, 01:40:27 AM
And a picture filled update for y'all.

Here is a test run of finished terrain - one of my 2x4 boards, and some of my finished models.

(http://leadadventureforum.com/gallery/5/1352_07_04_10_2_23_29_0.jpg)

Here is my second finished board - I broke up the road a bit more. I felt the other way looked too new.

(http://leadadventureforum.com/gallery/5/1352_07_04_10_2_23_29_1.jpg)

This is the hole in the corner - I plan to use it for various things, like an ant hole, or a deathclaw lair, or whatever. I have an armorcast crater that fits over it pretty well.

(http://leadadventureforum.com/gallery/5/1352_07_04_10_2_23_29_2.jpg)
(http://leadadventureforum.com/gallery/5/1352_07_04_10_2_23_29_3.jpg)

And a selection of finished rock outcrops. I made these from pieces I cut out of the river piece.

(http://leadadventureforum.com/gallery/5/1352_07_04_10_2_23_29_4.jpg)

And finally, a pic of the new section with some of the finished stuff on it. I think she is almost ready for playing on.

(http://leadadventureforum.com/gallery/5/1352_07_04_10_2_38_27.jpg)

Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: commissarmoody on April 07, 2010, 03:47:41 AM
 :o :o :oWOW! Pretty.. :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: Dr. The Viking on April 07, 2010, 05:32:37 AM
Ooooh!!!

This is really nicely done!!

I'm sooo going to copy your effort with the road when I get around to doing some boards for PA.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: Nimrod on April 07, 2010, 07:27:53 AM
Very Impressive.  Great looking board.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: cheetor on April 07, 2010, 10:28:34 AM


A great and inspiring project.  I have some my post apoc terrain project planned for this summer.  I will be scouring this thread for inspiration.

Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: The_Wisecrack on April 07, 2010, 12:02:26 PM
absoluetely stunning, keep up the good work mate.

TW
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-6-10
Post by: rob_alderman on April 08, 2010, 10:52:04 AM
Wow! Looking great, the improvements you have made are perfect!  :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-13-10
Post by: Sinewgrab on April 14, 2010, 02:39:12 AM
Small bit here.

(http://leadadventureforum.com/gallery/5/1352_14_04_10_3_37_59.jpg)

Just some bits and pieces I threw together, and an ant nest hole from Khurasan Miniatures. (Ants to follow)

Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-13-10
Post by: supervike on April 14, 2010, 12:01:32 PM
Excellent stuff!  A bit more vivid than the washed out game itself.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-13-10
Post by: Sinewgrab on April 14, 2010, 06:39:34 PM
Excellent stuff!  A bit more vivid than the washed out game itself.

True. I actively made the decision to add more red and orange to the color scheme compared to the game, as the color scheme was just a bit too gray for me. I felt that there should be more red, due to clays and such, so I went with raw sienna for my base color, and everything is either complimetary to that or based off of it.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Sinewgrab on April 17, 2010, 10:00:58 PM
And we have terrain! The only thing I have left to do for terrain is to finish the river bottom on the third board and pour the resin - but that has to wait for payday.

Some new finished terrain pieces follow...

And old barn...
(http://leadadventureforum.com/gallery/5/1352_17_04_10_10_39_20_0.jpg)

And a small house.
(http://leadadventureforum.com/gallery/5/1352_17_04_10_10_39_20_1.jpg)

A small storefront - was a Plasticville 5 and 10.
(http://leadadventureforum.com/gallery/5/1352_17_04_10_10_39_20_2.jpg)

An old car - was shiny black when new...now, not so much.
(http://leadadventureforum.com/gallery/5/1352_17_04_10_10_39_20_3.jpg)

And another barn. The two barn pieces were just one barn that when I received it, I found that there was a large crack in the side of one the pieces, and rather than get grumpy at the fact that it was not supposed to be broken, I made use of it - and got two buildings instead of one. Old sprue works really well for beams.
(http://leadadventureforum.com/gallery/6/1352_17_04_10_10_39_20_4.jpg)
(http://leadadventureforum.com/gallery/6/1352_17_04_10_10_40_21_0.jpg)

And the local car repair place. I deliberately left off all of the gas pump pieces, as all vehicles in the Fallout universe are atomic powered, which leads to fun when you shoot one by accident or hide behind it. They explode. I'll have to someone make wrecks out of some of the cars I have to show what happens when you shoot them, and work that into the rules.
(http://leadadventureforum.com/gallery/6/1352_17_04_10_10_40_21_1.jpg)

And the set-up as I intend to have it for play. I played with the layout for a while before I was satisfied, and I actually have more pieces than spaces on the board, which is good for long term play with these boards. Now, I need to concentrate on models proper. The images are small because I have am using the LAF galleries, and they are limited in how big a picture can be. I may go back to my Flicker account for a couple of pictures, just to give you guys a better view.

(http://leadadventureforum.com/gallery/6/1352_17_04_10_10_40_21_2.jpg)

I think if you can't get excited to play on this board, you can't get excited, and should be hanging out with Bartleby.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: rob_alderman on April 17, 2010, 10:04:38 PM
Thats a sweet looking board!  :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: midismirnoff on April 18, 2010, 05:49:59 PM
Springvale! Nice dude.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: abhorsen950 on April 18, 2010, 06:11:27 PM
Good stuff keep it coming
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Thantsants on April 18, 2010, 06:56:11 PM
That is brilliant - Really like the cracked up tarmac!

Just need a nice big water feature for the Mirelurks!  >:D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Sinewgrab on April 18, 2010, 08:56:06 PM
That is brilliant - Really like the cracked up tarmac!

Just need a nice big water feature for the Mirelurks!  >:D

That would be the river at the back,which I am waiting for the money to finish, by pouring the resin to be the water. Of course, I still have not found a good model to use for a mirelurk. One of the few I have not figured out how to do.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Malebolgia on April 19, 2010, 09:02:17 AM
You could use the Scarab Golem from Crocodile Games, replace the hands with Scorpion claws:

(http://www.crocodilegames.com/secure/items/WGE-703.jpg)
http://www.crocodilegames.com/secure/item_details.asp?CatID=24&SubID=30&Page=39&pageHeading=Items%20-%20Miniatures%20-%20Aegyptus

Not the cheapest solution, but the best one I have found for Mirelurks.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: midismirnoff on April 19, 2010, 12:19:09 PM
You could use the Scarab Golem from Crocodile Games, replace the hands with Scorpion claws:

(http://www.crocodilegames.com/secure/items/WGE-703.jpg)
http://www.crocodilegames.com/secure/item_details.asp?CatID=24&SubID=30&Page=39&pageHeading=Items%20-%20Miniatures%20-%20Aegyptus

Not the cheapest solution, but the best one I have found for Mirelurks.

Awesome pick!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: cheetor on April 19, 2010, 12:26:34 PM


That looks like a really fun table to game on.  Well done!

Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Sinewgrab on April 19, 2010, 05:08:28 PM
You could use the Scarab Golem from Crocodile Games, replace the hands with Scorpion claws:

(http://www.crocodilegames.com/secure/items/WGE-703.jpg)
http://www.crocodilegames.com/secure/item_details.asp?CatID=24&SubID=30&Page=39&pageHeading=Items%20-%20Miniatures%20-%20Aegyptus

Not the cheapest solution, but the best one I have found for Mirelurks.

Oh, nice...that must be a relatively new model. I love it! Only need a couple anyway...
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: warrenpeace on April 25, 2010, 05:50:38 AM
Truly great looking stuff, Sinewgrab.  Look forward to a year when you can show off your fine work at the Enfilade game convention.  You might have even have a shot at best of show depending on what you bring.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Crudeboy on April 27, 2010, 09:25:49 AM
Just happened upon this a few minutes ago and said, "Mirelurk!"

Unless my search-fu is weak I don't think it's been mentioned, so here you go:

(http://khurasanminiatures.tripod.com/ttc1406.jpg)

They're from Khurasan Miniatures and, I'm really not sure the scale. Great possibility it's 15mm. At any rate, it's a "Sponk".
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: wellender on April 27, 2010, 03:30:10 PM
I had heard about those.  Andy at Heresy was working on a Crabman and got a message from  Khurasan along with concept art that they were working on one.  I know Andy said they would be smaller then what he had planned so 15mm is possible for that one.  I am not sure if Heresy are still going through with the plans to make one.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Sinewgrab on April 27, 2010, 06:21:49 PM
The Khurasan model is 9' tall...in 15mm. Makes it way too small to look fierce with 28mm. I am still watching intently the Heresy figures progress - its possible existence is why I have started painting some old crablike critters from Citadel Rogue Trader days to use as Mirelurks for now. I was trying to work with mezzoloths from the D&D collectibles, but they are just too poorly sculpted.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Thantsants on April 27, 2010, 10:07:53 PM
You have Ambulls...? :P :P :P

Erm I mean - don't look a thing like Mirelurks at all - you may as well let me take them off your hands!  ;D  ;)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-17-10
Post by: Sinewgrab on April 27, 2010, 11:34:14 PM
Yeah, I think that is what they are called. I have two of them - have for freakin' ever. If you really want one, PM me. I am sure we can come to an agreement - I am not very attached to them.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: Sinewgrab on April 28, 2010, 12:33:05 AM
And we have updates!

First off, we now have ants in our pan...er...Fallout universe. I used the Khurasan ants. A bit small for what the size was in the video game, but I liked the scupts far far better than those utter crap Mega Miniatures ones. A friend of mine had some of those, and they were not worth bothering with. These are beautiful, if a bit small.
(http://leadadventureforum.com/gallery/6/1352_28_04_10_1_20_07_0.jpg)
(http://leadadventureforum.com/gallery/6/1352_28_04_10_1_20_07_1.jpg)

And the final board is now being worked on. The river is finally beginning to be poured, as I use those ubiquitous 40% coupons Michaels sends out to get my multiple layers of envirotex lite poured. This is the second layer already on. I poured one clear, and then the second layer has a bit of phenocyaline green acrylic paint stirred into it. It is actually a bit darker than I wanted, but I'll live with it. I plan on putting 2-3 more layers over this, at a rate of one every week or so, as I get another coupon and buy another 32oz set. At least this way I can't rush the project.
(http://leadadventureforum.com/gallery/6/1352_28_04_10_1_20_07_2.jpg)

and now... TALON COMPANY!
I painted a set of old Necromunda Van Saar gangers to be the ever-present Enclave lapdogs, who try to take you down at every turn if you happen to be a good guy, which I inevitably end up being. Too many of the evil choices lead to enslaving people, and I just can't tolerate that mentally, so I end up doing the right thing in spite of myself. Is it odd that I have to make a concerted effort to be evil?
(http://leadadventureforum.com/gallery/6/1352_28_04_10_1_20_08_3.jpg)

This kid wants your head on f#$@ing platter...
(http://leadadventureforum.com/gallery/6/1352_28_04_10_1_20_08_4.jpg)

Now, I try to paint some townsfolk.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: Arcturus on April 28, 2010, 06:15:39 AM
The River is awesome. And a good choice for the Talon Company Mercs.

This motivates me to speed up my project as well.

Keep the pictures coming.

Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: Westfalia Chris on April 28, 2010, 08:55:40 AM
"Ze body of ze ant is divided into three zections - ze head, ze thorax and ze abdomen." ;)

Excellent work. Those ants are indeed very nice, and strike an excellent compromise between size and quality. That mouldline (?) on the kid looks horrible, though. ;)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: cheetor on April 28, 2010, 10:03:21 AM


The river looks really good, if something of a nightmare to store.

This project really is progressing at a great pace.  While you are getting a lot of the stuff built painted to a very acceptable "tabletop standard", the sum of the parts is that much more impressive than the whole.  The shot of the table from a while back really is great.

You will have a lot of gaming fun with the finished project I reckon :)


Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: Bako on April 28, 2010, 11:07:50 AM
FLASH LINES...! (releases 'caps lock') :-X

In more concerting news, I rather like those giant ants.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: majorsmith on April 28, 2010, 01:22:49 PM
i like the van saar  they fit perfectly as mercs
Title: Re: A post-apocalyptic project - yes, Fallout. Update 4-27-10
Post by: Sinewgrab on April 28, 2010, 06:11:02 PM
"Ze body of ze ant is divided into three zections - ze head, ze thorax and ze abdomen." ;)

Excellent work. Those ants are indeed very nice, and strike an excellent compromise between size and quality. That mouldline (?) on the kid looks horrible, though. ;)

Honestly, I didn't even notice the line until I was doing the finish detail, and at that point, it got to stay.

Tha only problem with the ants was that they are angled to the table on the base - so I glued them to buttons in order to give them enough room off the table to be picked up.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-03-10
Post by: Sinewgrab on May 03, 2010, 09:28:55 AM
And the River piece is all done. I'll need to build a bridge later, but for now, 5 layers of Envirotex Lite later, she is all done.

(http://leadadventureforum.com/gallery/6/1352_03_05_10_10_26_21_0.jpg)

And some poor unfortunate soul sank in it, too.

(http://leadadventureforum.com/gallery/6/1352_03_05_10_10_26_21_1.jpg)

I found that it was remarkably easy to throw a few drops of ink or paint into the envirotex to tint everything - and you know you have it miwed well when there are color variations left. Now, onward, to paint more souls!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-03-10
Post by: Bako on May 03, 2010, 11:40:27 AM
Poor sod was doomed anyhoo. His suit would have been excellent fodder for target practice if anything. Have to say I certainly like the placidity of the murky canal.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-11-10
Post by: Sinewgrab on May 12, 2010, 02:10:16 AM
And the next update. Those poor radioactive fellas we all feel sorry for - as long as they aren't feral, and aren't trying to chew our legs off - Ghouls.

(http://leadadventureforum.com/gallery/6/1352_12_05_10_3_04_33_0.jpg)
(http://leadadventureforum.com/gallery/6/1352_12_05_10_3_04_33_1.jpg)

I was particularly happy with the power fist - the yellow stripes I managed to keep somewhere close to straight. It isn't Captain Blood or Orctrader quality, but with my tendonitis issues, my painting never will be, so why worry about it?

The ghouls are a mix of Catachan plastics, zombies, free company and other random bits. One fellow is actually Skaven with a Chaos mutant head and a Catachan body.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-11-10
Post by: Arcturus on May 12, 2010, 06:09:32 AM
Nice. The GW zombies are perfect for ghouls. Great inspiration.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Sinewgrab on May 17, 2010, 04:23:39 AM
And a couple of new townsfolk have been finished. Next, we paint Raiders.

This guy's shorts were my latest attempt at plaid - one of the guys I game with regularly has multiple pairs of the cotton plaid shorts he wears that, I swear, look like boxer shorts he forgot to put pants over. I got the highlight color too stark, but I did not feel like redoing it, so it stays that way. The girl has one of the oddest sculpted faces I have ever had to paint - detailed, but something isn't right proportionately, and she just looks odd.

(http://leadadventureforum.com/gallery/6/1352_17_05_10_5_17_16_0.jpg)

And here is the old couple in town. They'll work for pulp as well, later. I am really happy with how her skirt came out, as I wanted an 'old lady' pattern.

(http://leadadventureforum.com/gallery/6/1352_17_05_10_5_17_16_1.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Thantsants on May 17, 2010, 06:54:08 AM
Nice stuff - the old couple are brilliant!

Nice ghoulies too!  :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: cheetor on May 17, 2010, 08:30:51 AM


The old couple are really nice.  Where does the gent come from?


I hadnt really thought about using that that Hasslefree not-Ed of the Dead figure in a post apoc environment before now, but he looks perfect.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Sinewgrab on May 17, 2010, 09:31:47 AM
I think he is a Foundry model, but I am not certain about that.

And shorts-wearin', ammo-packin' model is one of my faves, so I would have found a way to wokr him in regardless of how well he fit.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Overlord on May 17, 2010, 09:41:42 AM
I think he is a Foundry model, but I am not certain about that.
Foundry Darkest Africa: DA1/1 John Hanning Speke
(http://www.wargamesfoundry.com/collections/DA/1/1b.jpg)
http://www.wargamesfoundry.com/collections/DA/1/index.asp
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Ray Rivers on May 17, 2010, 10:47:58 AM
 :-*

Wow... love the dude with the plaid shorts!

Now that's what I call a "character."   :o   :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: cheetor on May 17, 2010, 11:38:36 AM
Foundry Darkest Africa: DA1/1 John Hanning Speke
(http://www.wargamesfoundry.com/collections/DA/1/1b.jpg)
http://www.wargamesfoundry.com/collections/DA/1/index.asp

Thank you for the figure ID.  Its a pity that its Foundry as my lack of Bill Gates like bank balance precludes my ordering from them  :'(

Nice figure though.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Sinewgrab on May 18, 2010, 01:50:17 AM
And today's labors. The last of my townsfolk, and some raiders.

Have a few Raiders made from old Goliath Necromunda figures.

(http://leadadventureforum.com/gallery/6/1352_18_05_10_2_46_53_0.jpg)

And a couple of the kids from Hasslefree, to be the last of my townsfolk.

(http://leadadventureforum.com/gallery/6/1352_18_05_10_2_46_53_1.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Thantsants on May 18, 2010, 06:59:29 AM
Great stuff - the kids will be great for a Little Lamplight scenario!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: demi_morgana on May 19, 2010, 07:30:06 AM
WOOOAH!!! :o  :-*
all these pieces look just amazing alltogether!
I've started (once again...) playing f3 last week and I'd love to much shoot some damn talon company on the table!
waiting to see more or them - any ideas for brotherhood of steel?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Sinewgrab on May 19, 2010, 08:24:17 AM
Yeah, I have all the models collected together - I am using Kryomek SWAT Nexus Marines for Brotherhood, Outcast, and Enclave powered armor.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: demi_morgana on May 19, 2010, 08:27:38 AM
until now I didn't even know about these minis - thanks for sharing!
brilliant work once again!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: cheetor on May 19, 2010, 09:46:32 AM


Nice work on the Hasslefree kids in particular :)

Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-16-10
Post by: Totleben on May 19, 2010, 11:43:15 AM
A great thread in every respect.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Sinewgrab on May 22, 2010, 11:17:50 PM
And the latest updates. Today I will also run a test run of my Fallout-Omunda rules for some friends of mine.

The last of my Super Mutants...and his gun.

(http://leadadventureforum.com/gallery/6/1352_23_05_10_12_03_54_0.jpg)

And the last of my Raiders that need to be painted - have another 10-15 or so to do later.

(http://leadadventureforum.com/gallery/6/1352_23_05_10_12_03_54_1.jpg)
(http://leadadventureforum.com/gallery/6/1352_23_05_10_12_03_54_2.jpg)

And some random terrain bits to use for cover.

(http://leadadventureforum.com/gallery/6/1352_23_05_10_12_03_56_3.jpg)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Arcturus on May 23, 2010, 05:57:43 AM
Very nice. Can't wait to see pics of the test-game.

I ordered the "Family" from Foundry myself recently. They fit perfectly in a post-apoc setting.

Good conversion on the supermutant. Is he standing on a 40mm base?

Where's that Raider next to the flamethrower guy from?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: demi_morgana on May 23, 2010, 07:59:57 AM
and forgot to ask - what set of rules do you want to use for the game? :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Sinewgrab on May 23, 2010, 08:08:23 AM
Very nice. Can't wait to see pics of the test-game.

I ordered the "Family" from Foundry myself recently. They fit perfectly in a post-apoc setting.

Good conversion on the supermutant. Is he standing on a 40mm base?

Where's that Raider next to the flamethrower guy from?

Well, no pics of the test game. I set the camera out, got down to it, and after answering questions, and directing traffic , and explaining rules, we finished...and I realized I had never actually picked up the camera. DOH!

No, he is just on a 1" circle base I cast myself.

And that raider is an ancient GW model from their pirates range of Rogue Trader miniatures.

And we are using a modified version of the Necromunda rules by Games Workshop from 1995.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: majorsmith on May 23, 2010, 08:31:50 AM
Loving the raiders alot! Where's the flamethrower dude from I like him :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: abhorsen950 on May 23, 2010, 10:54:32 AM
Amazing, that board is superb, one of the best ive seen in a long time. Keep it up....
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: demi_morgana on May 23, 2010, 11:38:01 AM
And we are using a modified version of the Necromunda rules by Games Workshop from 1995.
good choice - I'd probably do the same ;)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: rob_alderman on May 23, 2010, 12:04:42 PM
Very good choice and I'd love to see the mods you make. I love that system and it looks like fallout is something I *should* get into.  :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Sinewgrab on May 23, 2010, 06:36:33 PM
Loving the raiders alot! Where's the flamethrower dude from I like him :)

He and the tall gentleman in the hockey mask with a chainsaw are from a Foundry pack called the Family, I believe.

Very good choice and I'd love to see the mods you make. I love that system and it looks like fallout is something I *should* get into.  :)

When I am done editing it, I'll toss a copy over to you. Right now, it suffers from my changing stuff in one place, and not changing references to it elsewhere.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Anpu on May 23, 2010, 08:06:35 PM
When I am done editing it, I'll toss a copy over to you. Right now, it suffers from my changing stuff in one place, and not changing references to it elsewhere.
[/quote]

I would be interested in that as well if it would be possible ;)

Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: twrchtrwyth on May 23, 2010, 09:39:58 PM
I would like to express my interest in your mods to.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: steders on May 28, 2010, 01:07:13 PM
Really lovely looking project, thanks for all the updates
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Alfrik on May 28, 2010, 02:17:18 PM
For your buildings, might I suggest an assortment of different store name signs that could then be applied with a bit of blue tac. Would allow for an endless variety of names for the purpose of mix and matching for the players to search for etc.? And the tought to find store , by its sign, would be the sign thats lieing face down on the ground in front of the store  lol
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: lasgunpacker on May 28, 2010, 05:05:57 PM
Great looking project.  The painting is very evocative of the setting.

Signs for buildings could also be done with flashing and magnets.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 5-22-10
Post by: Sinewgrab on May 29, 2010, 05:54:37 AM
For your buildings, might I suggest an assortment of different store name signs that could then be applied with a bit of blue tac. Would allow for an endless variety of names for the purpose of mix and matching for the players to search for etc.? And the tought to find store , by its sign, would be the sign thats lieing face down on the ground in front of the store  lol

Huh. I had not thought of that...that is definitely something to consider - and the magnetic suggestion is good as well.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on June 08, 2010, 12:07:58 AM
And we had the first big game! Woot!

I had two old hand gamers, neither of which knew the Necromunda system, and 2 'virgins', both of which knew the Fallout universe at least slightly. Worked out okay, though. We had a few off-the-cuff rulings that were based on the game, like regaining wounds by eating a dead radscorpion, and they kept carting off the Nuka-Cola machines so they could regain wounds from the sodas inside.

The warbands that were chosen were the Super Mutants, the Townsfolk, Talon Company, and a crew of Ghoul Mercenaries. Each had their own mission. A wandering merchant had been attacked bu Mutants when he was escorting some new settlers to the town. The mutants killed most of the men and the merchant's brahmin, tied up the survivors, and lit out after the merchant. The townsfolk are there to rescue the settlers, Talon Company wanted the Fat Man mini-nuke launcher that the merchant had stolen from them, the Ghouls were just passing through, and the Muties were coming back for the people to use for food and to change into new Super Mutants.

The table looked like this.

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_46_29_0.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_46_29_1.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_46_29_2.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_46_29_3.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_46_29_4.jpg)

There were three of these scattered about the board, which could be used to regain wounds.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on June 08, 2010, 12:17:00 AM
Turn 1 started with people moving onto the board.

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_50_07_1.jpg)

Super Mutants...
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_48_17_0.jpg)

Ghoul Mercenaries (who amused the hell out of the player - about an hour in he realized I had named all of the Ghouls after Family Guy characters).
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_48_19_1.jpg)

The Townsfolk - who were the weakest faction weapon wise, but were the only ones who could only leave voluntarily. Necromunda has the Bottle test, which is where, when you have taken 25% casualties, you bug out and leave the board, losing any items you had gathered, etc. Immunity to that test makes you fight to the last man.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_48_20_2.jpg)

And Talon Company...their player hadn't played Necromunda since about '97 or so.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_48_21_3.jpg)

The turns began with everyone just trying to move into position...

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_48_21_4.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_50_05_0.jpg)

The next few posts will be the rest of the game - I didn't get everything, as I was busy answering questions and running random monsters.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Thantsants on June 08, 2010, 12:42:47 AM
Absolutely brilliant - looks like you had an irradiated whale of a time!  8)

My money's on Talon Company as long as they can get their nasty little mits on the Fatman...  >:D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on June 08, 2010, 12:43:40 AM
The next few turns went quickly...

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_50_07_2.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_50_07_3.jpg)

The Townsfolk immediately sent the two little kids, who were armed only with HTH weapons, out to pick up and move the Nuka Cola machine into the building the were going to hole up in. That's using the kids for the dirty work.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_50_07_4.jpg)

The Super Mutant was trying to form a line between the Townies and the Ghouls, who had reached an accommodation involving money and goods, so the Townies sent their kids in to do the dirty work again. The player explained by saying they were smaller, so they were less likely to get hit. Uh-huh. That was also influenced by his shotgun wielding old folk taking Gatling Laser shots to the face from the Super Mutant leader, and going out immediately.

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_51_17_0.jpg)

The Townies also formed an alliance with Talon Co., so now the Muties had all three to deal with.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_51_18_1.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_51_18_2.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_51_18_3.jpg)

And here comes a wee bug to say hello.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_51_18_4.jpg)

A Super Mutant teaches a Ghoul why hand to hand is a bad idea for the Ghoul.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_52_29_0.jpg)

The kids work on freeing the settlers, with some help from the Talon mercs.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_52_29_1.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_52_29_2.jpg)

More to come...
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on June 08, 2010, 01:04:24 AM
THe bold Super Mutant finds himself in not a good position, as his companions go to light up the scorpion, and the leader finds higher ground.

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_52_29_3.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_52_29_4.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_53_53_0.jpg)

Having grabbed the captives, the kids grab the cow, and the merc grabs the mini nuke.

(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_53_53_1.jpg)

Oh geez, where are these things coming from?
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_53_53_2.jpg)
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_53_53_3.jpg)

The Muties finish the first scorpion.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_53_53_4.jpg)

And the Talon Company make a tactical retreat to the roof - i.e., run like girlymen.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_55_02_0.jpg)

Everyone gets into the center of the board.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_55_02_1.jpg)

For those wondering, the radioactive markers are there to show a danger zone - anywhere within 4" of one of these markers takes a hit from radiation. Here, they blew up one of the cars, but the Super Mutants don't mind. It makes them tingle.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_55_02_2.jpg)

The Ghoul Mercs come up where they can see to shoot...
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_55_02_3.jpg)

As a merc gets pummeled to death...
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_55_02_4.jpg)

The kids run out to give a rampaging Mutant what for.
(http://leadadventureforum.com/gallery/6/1352_08_06_10_12_55_36.jpg)

And that is the last of my pictures. I got caught up after this, as one of the kids gets whomped by a Mutant, but then the mutants bottled out, and the Ghouls betrayed the mercs, taking out the guy who had grabbed the Fat Man, and then the Talon Company bottled out, having lost another member to the Mutants. The Townsfolk, having seen this coming had left the building, and fled with all the settlers to another building. We ended the game there.

All in all, I was very happy with how the rules work, and I think we got the feel of the universe through. Everyone had fun, and when the lad who ran the Super Mutants left, the gentleman who had talked him into coming asked how he liked it, and his response was epic.

"This stuff is a lot more fun then it looks - I took those Mutants, and I almost won. It was AWESOME."

That right there can make your day.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: commissarmoody on June 08, 2010, 03:41:03 AM
Looks like it was a great game. Wish I could have been there. How heavy were the Necro rules moded for Fallout?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Arcturus on June 08, 2010, 06:16:25 AM
That's an awesome game report. Thanks for sharing.

Where are these radioactive markers from?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Thantsants on June 08, 2010, 06:42:27 AM
Good job those Deathclaws didn't turn up!  :o
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on June 08, 2010, 06:43:53 AM
The major mods were just name changes, but I adjusted a few things. If anyone wants a copy, feel free to PM me an email address, and I'll email them to you. I take no responsibility if you don't like what I did, though.  ;)

Also, I know I missed some editing bits that I have not yet found.

The Radiation counters came from Litko Aerosystems, and can be found on their website.

It was a great game, but now I am going to work on another project for a few months - this is actually the longest run of consecutive weeks I have stayed with one project in years, so I need a short break...and then I'll get my Brotherhood of Steel and Enclave painted up for the next fight.

But for now, I am going to go paint some WH40K Tau, and maybe make a few buildings for them.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: rob_alderman on June 08, 2010, 07:03:59 AM
Wow, that was awesome!  :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Bako on June 08, 2010, 07:25:56 AM
Wow, excellent board and it looks like you had a straight-up good time.

Someone should be losing some major karma for sending hapless children to be crushed into flat-meats, methinks.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Anpu on June 08, 2010, 07:38:34 AM
Looks like a great game!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Nimrod on June 08, 2010, 07:46:54 AM
Impressive looking board.  :-*


Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on June 08, 2010, 08:27:15 AM
Good job those Deathclaws didn't turn up!  :o

With only 4 players, they were too tough of an opponent to include. I had them at the game, though, to make players nervous.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: rob_alderman on June 08, 2010, 08:43:43 AM
With only 4 players, they were too tough of an opponent to include. I had them at the game, though, to make players nervous.

Always a good idea!!!!  :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Thantsants on June 08, 2010, 05:47:14 PM
Quote
I had them at the game, though, to make players nervous.

 >:D lol lol lol
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: traveller on June 20, 2010, 07:42:38 PM
Awesome setup!  :o :o :o :o :o
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: cheetor on June 22, 2010, 02:17:19 PM


It has been very cool watching this project go from the very start right through to gaming using such a great table set-up.  Very inspiring. 

Pat yourself on the back, you deserve it.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: demi_morgana on June 22, 2010, 02:19:02 PM
game report looks just amazing!
well done! :)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: captain apathy on June 27, 2010, 12:11:38 AM
Fantastic work, and very inspiring.  Thanks.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Fjodin on June 27, 2010, 09:10:19 AM
Thats it! If before I saw your awesome report I thouhgt "should I buy Fallout 3 or not", now I am going to games shop! Very inspiring! Great job!

What types of rules are you using? (sorry for question. I am in college now and dont have time to read all posts in this topis.)
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Inso on June 27, 2010, 11:03:58 AM
Now there is a table to be proud of!  Awesome work on the whole project...I just wish I had the space to do something similar...mind you, it would probably end up a lot less impressive :(.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Fjodin on June 27, 2010, 01:50:02 PM
WOW! Just started playing Fallout 3. I am currently leaved Vault 101.
Very interesting game. Like Oblivion but sci-fi :) Like it.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: midismirnoff on July 04, 2010, 05:28:01 PM
Hi, I stumbled upon this chap from BTD and thought it could be a valid Deathclaw model. I've never seen it in comparison with other models, so don't know how big it is. Take care and keep the project up!

http://www.blacktreedesign.com/europe/product.php?productid=23907&cat=2393&page=1
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Westfalia Chris on July 04, 2010, 05:52:45 PM
Hi, I stumbled upon this chap from BTD and thought it could be a valid Deathclaw model. I've never seen it in comparison with other models, so don't know how big it is. Take care and keep the project up!

http://www.blacktreedesign.com/europe/product.php?productid=23907&cat=2393&page=1

I had considered that one myself (since I own one, somewhere in some box), but it's a bit largeish - stands some 40-50mm tall, and that's a crouched pose. I'm thinking of getting some of the new Rafm Nightgaunts (sans wings) to use as a basis for my project, but that's very low priority at the moment.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: midismirnoff on July 04, 2010, 07:20:17 PM
The gaunt is a good mini, but looks too humanoid to me. Whatever: great project.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: commissarmoody on August 09, 2010, 04:27:42 PM
So when are you going to make some BOS and Enclave?  :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on August 09, 2010, 04:46:02 PM
Well, they are on the shelf, but I have moved to a Pirates project that will take up my hobby time for the next 2-3 months. I'll probably go back to the Fallout game after that - when I start getting excited about New Vegas.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: therepoman on August 09, 2010, 07:11:51 PM
I love how you used the CDs for the modular terrain, that was a great idea that I'll have to steal next time I make a board.

Nice Van Saars standing in for Talon Co.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: commissarmoody on August 10, 2010, 02:56:09 AM
Awww darn so what are/were you going to us for your BOS and Enclave?
I am playing the game agine to get me in the mood for the new New Vegas.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Digitarii on August 10, 2010, 05:17:47 AM
I found a batch of warzone Bauhaus Jaegers in my stash a few weeks ago and noticed that one of the models was missing the pickelhaub spike. While I was fuming and cursing and trying to devise a spike that would match the other models' spikes, I happened to look at a pic of the BoS power armor. Without the spike, the Jaegers make excellent BoS Paladins.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: commissarmoody on August 10, 2010, 11:04:32 AM
Thanks dude  :D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Groove51 on August 11, 2010, 12:05:36 PM
Oh my. :-* Very cool indeed.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Dr.Falkenhayn on August 11, 2010, 03:03:45 PM
just discovered this Topic,pretty awesome Stuff here.Actually i dont like Fallout 3 that much,lets say its more a "Oblivion with Guns" rather than a real Fallout Game.My Fave Fallout Game is "the Brotherhood of Steel for PS2. :-*
Anyway, i guess this Topic will be continued when the New Vegas Game is out... ;D
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: TheMightyFlip on August 11, 2010, 03:39:17 PM
.My Fave Fallout Game is "the Brotherhood of Steel for PS2. :-*

HEATHEN!!!!

Ahem...
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Dr.Falkenhayn on August 11, 2010, 04:38:54 PM
lol i know,i know.I still play Shadowrun on my Snes  :-X
has anyone seen the Movie Miracle Mile?A pretty cool addition to any postapo Collection... :o
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sterling Moose on August 12, 2010, 12:06:16 AM
Quote
Actually i dont like Fallout 3 that much

Stone the Unbeliever!!!!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: commissarmoody on August 12, 2010, 01:50:41 AM
I played and like all the fallouts.....
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Digitarii on August 12, 2010, 02:30:11 AM
...Actually i dont like Fallout 3 that much...

HEATHEN!!!!!!

j/k, that's cool. Not everybody will get into any particular genre. I started playing the Fallout series because of all the people here and on other forums that have done or are doing Fallout minis and terrain for their games. Whether you like the game or not, you have to admit that the people doing these projects have expanded the Fallout universe dramatically with their work.
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: The Great Mahoo on August 25, 2010, 03:42:34 PM
Wow, I am really impressed! 

I've been a long-time Fallout fan (since the first PC game) and have played them all.  The Post-apoc era has always been one of my favorites, but none of the table-top games really reflect closely to the FO universe.  I think you've bridged that gap very well!

I designed a bunch of terrain and a few 'gangs' that I've used in a few rule-sets, even one that I re-wrote with my gaming group, but I digress. 

What kinds of changes did you implement into Necromunda to make it fit with FO3?

Keep up the great work!  I'll be anxious to see any more additions once you come back to the project!
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: mattblackgod on October 03, 2010, 10:00:55 PM
Wow - fantastic project. I am a big fan of the post apoc genre and this stuff is excellent. Very inspirational! Will there be more stuff to add in the future?
Title: Re: A post-apocalyptic project - yes, Fallout. Update 6-7-10
Post by: Sinewgrab on October 04, 2010, 01:43:24 AM
Probably. Right now I am in the middle of a Pirate project, and after that I have a couple of things to do for a future VSF project, and then I'll probably get hooked on New Vegas, so figure, oh, about 4 months, and I'll be back at this project.