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Miniatures Adventure => Pikes, Muskets and Flouncy Shirts => Topic started by: anevilgiraffe on July 02, 2011, 12:52:35 AM

Title: Witchhunter (updated - 25/02 tankety tank)
Post by: anevilgiraffe on July 02, 2011, 12:52:35 AM
my first dabble in a twisted ECW pool...

(https://i.imgur.com/1XrtmTH.jpg)

painted my converted Witchhunter for my vaguely planned ECW Horror skirmish project... Witchfinder General meets Blood on Satans Claw meets Solomon Kane... details on the conversion are here (http://leadadventureforum.com/index.php?topic=25314.0)... quite happy with the blacks, tried for slightly different shades, boots have a hint of light brown from the black for a worn leather look, and the leatherwork is a very dark brown... I had planned black hair as well, but it needed a lighter colour to bring it all out a bit more... the angry shouty head has a nice crease in his brow, but now I look at it, it's all gone a bit Cromwell warty - which all things considered isn't a bad thing...

(https://i.imgur.com/8tIJzKw.jpg)

I didn't shade the white collar, just slapped on the brightest white I had just so it stood out more, the other bits of white have been shaded though...
Title: Re: Witchhunter
Post by: Furt on July 02, 2011, 01:32:28 AM
Really nicely done - love the blacks!  :-*

A stern looking character indeed.

Your project sounds very fun.
Title: Re: Witchhunter
Post by: 6milPhil on July 02, 2011, 02:14:00 AM
Well done indeed... it's taken me ages to get a half decent finish to our BUF which is all blacks on blacks - so refreshing to see someone get it right from the off. Well that's how it looks from here so don't go spoiling it.  8)
Title: Re: Witchhunter
Post by: Heldrak on July 02, 2011, 02:41:36 AM
Very nice! I bought a couple of Warlord ECW sprues for the same purpose and I got them built and primed but I haven't done any painting on them. This fellow is very inspirational.
Title: Re: Witchhunter
Post by: Galland on July 02, 2011, 11:05:56 AM
The figure is coming along nicely, the black is great. Thanks for sharing!
Title: Re: Witchhunter
Post by: anevilgiraffe on July 02, 2011, 11:08:52 AM
 lol he's not coming anywhere anymore... tis done...

cheers all, blacks are just the Foundry triad with various levels of different wash to tint it... only the boots are black blended with brown...
Title: Re: Witchhunter
Post by: Galland on July 02, 2011, 12:35:14 PM
lol he's not coming anywhere anymore... tis done...

cheers all, blacks are just the Foundry triad with various levels of different wash to tint it... only the boots are black blended with brown...

Meh, you know what I mean :-P
Title: Re: Witchhunter
Post by: Galloping Major on July 03, 2011, 11:28:14 AM
That's very nicely done  8)



www.gallopingmajorwargames.com
Title: Re: Witchhunter
Post by: anevilgiraffe on July 03, 2011, 08:04:54 PM
quick gibbet...

(https://i.imgur.com/DTovRs7.jpg)
Title: Re: Witchhunter
Post by: jscottbowman on July 04, 2011, 12:08:15 AM
excellent paint job, and an intriguing project!
Title: Re: Witchhunter
Post by: white knight on July 04, 2011, 08:23:05 AM
Great stuff. Makes me think I should find the time to get on with my Three Musketeers meets Solomon Kane meets Brotherhood of the Wolf project I have collected a nice pile of lead and plastic for. ::)
Title: Re: Witchhunter
Post by: Captain Blood on July 04, 2011, 12:31:32 PM
Cracking. Silk purse from a sow's ear  :)
Title: Re: Witchhunter
Post by: Phil Robinson on July 04, 2011, 01:16:12 PM
Great stuff, really look forward to seeing more as the project progresses.
Title: Re: Witchhunter
Post by: Colonel Tubby on July 04, 2011, 04:12:13 PM
That's a great paint job - never been much good at shades of black!

Look forward to seeing more on this project.
Title: Re: Witchhunter
Post by: mikedemana on July 05, 2011, 02:40:16 AM
The images aren't loading for me...
Title: Re: Witchhunter
Post by: Ninja on July 15, 2011, 04:41:35 PM
Great stuff. Makes me think I should find the time to get on with my Three Musketeers meets Solomon Kane meets Brotherhood of the Wolf project I have collected a nice pile of lead and plastic for. ::)

Sounds like a great game idea and and an even more amazing movie!
Title: Re: Witchhunter
Post by: anevilgiraffe on September 25, 2011, 09:07:04 PM
looks like someone else was thinking something similar... probably more productive than me at anyrate...

Quote
Witchfinder General: Days of Revelation is set during the period of the 17th Century leading up to the English Civil Wars.

Courageous Witchfinders battle against the many vile abominations that plague a once green and pleasant land.  Clandestine vampire factions, aided by their loyal Guardsmen  of Blind Obedience, secretly strive to gain ultimate power over a deceived nation. Cruel  barguests create fear and mayhem across town and country. Evil witchcraft is rife; vicious werewolves savage the innocent and crazed noctelinger hunt in the shadows.

This exciting new  wargame rule book contains 108 A4 sized pages of furious wargaming fun.  The game is inspired by folklore, myth and the propaganda pamphlets produced by all sides involved in the English Civil Wars. Witchfinder General: Days of Revelation provides background and rules for using: Witchfinders; angry villagers; clubmen; pikemen; musketeers; dragoons; cavalry; vampires; werewolves; witches; noctelinger and barguests.                                      Designed for use with 28mm scale figures.

Witchfinder General: Days of Revelation will be on sale for £15.00 plus P&P via this site from midnight on Halloween 2011.         

Return to this site after the sun has set on 31/10/11,  if you dare...

http://www.dashingdicegames.co.uk/
Title: Re: Witchhunter
Post by: Comsquare on September 25, 2011, 09:28:22 PM
Thanks for sharing :D

Have to check it out
Title: Re: Witchhunter
Post by: mweaver on September 27, 2011, 03:32:04 AM
Nice job on that fellow.  Blacks can be really tricky to do.  I may have to pick up that Foundry triad.  I have been using the Reaper dark elf skin triad, which is nice - but the Foundry one (judging from your pictures) does look different.

I paint a lot of figures in black... just a depressing guy, I guess. 
Title: ongoing Folk Horror project
Post by: anevilgiraffe on October 09, 2011, 08:46:00 PM
I'll add this here as on her own she's not very swashbuckley...

another one for my vague Folk Horror project...

Angel from Blood on Satan's Claw

(https://i.imgur.com/Zrdq74a.jpg)

one of the sub-boob shadows looks a bit heavy handed there, so that'll get touched up... but quite happy with the skin tones

(https://i.imgur.com/NScS7lN.jpg)

not very happy with the crown of thorns (or hawthorn or whatever it is...), it was never going to be as fragile as in the film

(https://i.imgur.com/cD1c7WV.jpg)

but what looked ok when I was working on it (it's actually some 28mm scale barbwire), not so much now... has lost it's pronginess and pale grey wood I'd intended didn't really stand out very much against the pale hair and pale skin... am half considering some leaves to make it a bit more bramble-ish... not sure...
Title: Re: Witchhunter
Post by: inkydave on October 09, 2011, 08:51:07 PM
 :o wonderful stuff again. Never admit to touching up boobs on your figs though lol
Title: Re: Witchhunter
Post by: Captain Blood on October 09, 2011, 09:04:09 PM
Gorgeous.
Love the idea of Folk Horror - it's a whole new genre! We demand a sub-board!  ;)  :D
Title: Re: Witchhunter
Post by: Skratch on October 09, 2011, 10:07:32 PM
And yet another mini added to my already impressive todo list  :-*
Somehow naked 28mm chicks always get on that list  ;D
Title: Re: Witchhunter
Post by: OSHIROmodels on October 10, 2011, 12:08:01 AM
Great painting on the figures  :-* The subtle shading on the 'lady' in particular  8)

Might I suggest some brass etched foliage for the crown, you can get some very fine stuff that might work.

cheers

James
Title: Re: Witchhunter
Post by: panzerfaust200 on October 10, 2011, 01:05:19 AM
chris, thats stunning! :-*
Title: Re: Witchhunter
Post by: magokiron on October 10, 2011, 03:20:20 AM
Top work with the ladie skin tones.  :-*  :-*  :-*

I do have that mini from hasslefree, but haven't painted her yet.

Thanks for sharing.
Title: Re: Witchhunter
Post by: Blackwolf on October 10, 2011, 05:34:10 AM
Lovely work,skintones are spot on (though you know that) and a fab idea :)
Title: Re: Witchhunter
Post by: anevilgiraffe on October 20, 2011, 08:57:33 PM
now with added prongs...

(https://i.imgur.com/HmKfW7k.jpg)

(https://i.imgur.com/FWd8cF5.jpg)

brass etched cedar from Hasslefree...
Title: Re: Witchhunter
Post by: Arlequín on October 20, 2011, 10:35:55 PM
Gorgeous.
Love the idea of Folk Horror - it's a whole new genre! We demand a sub-board!  ;)  :D

Seconded on both counts!

I'm really warming to the idea of this sort of thing and the examples here aren't helping.  :-*
Title: Re: Witchhunter
Post by: Captain Blood on October 20, 2011, 10:48:30 PM
Oh yes. Nice prongs.

I'm getting Britt Ekland in The Wicker Man  :)
Title: Re: Witchhunter
Post by: Overlord on October 20, 2011, 11:20:37 PM
Cracking PJ. The etched brass crown is a definate improvement on what was already a great miniature

I'm getting Britt Ekland in The Wicker Man  :)

Aren't you the lucky one!  ;D
Title: Re: Witchhunter
Post by: Malamute on October 21, 2011, 12:15:21 PM
Oh yes. Nice prongs.



Seconded ;D

Great, subtle shading, excellent paint job ;D
Title: Re: Witchhunter
Post by: OSHIROmodels on October 21, 2011, 12:32:08 PM
I'm getting Britt Ekland in The Wicker Man  :)

Does she know  ;D

That works a treat  8)

cheers

James
Title: Re: Witchhunter
Post by: anevilgiraffe on October 21, 2011, 05:24:13 PM
I'm getting Britt Ekland in The Wicker Man  :)

most ambitious Christmas list ever....




cheers all... working on 17th Centurying up some Mantic ghouls...

(https://i.imgur.com/cgE8Ptc.jpg)
Title: Re: Witchhunter
Post by: Captain Blood on October 21, 2011, 06:02:19 PM

cheers all... working on 17th Centurying up some Mantic ghouls...


What a brilliant idea. This is a great thread  8)
Title: Re: Witchhunter
Post by: Prof.Witchheimer on October 21, 2011, 06:05:01 PM
I like that thread very much too, superb ideas and nice painting jobs.
Title: Re: Witchhunter
Post by: charla51 on October 22, 2011, 12:24:18 PM
"cheers all... working on 17th Centurying up some Mantic ghouls..."

We've been using Scots Covenanters as proxies.
Title: Re: Witchhunter (now with ECW ghouls)
Post by: anevilgiraffe on November 30, 2011, 07:40:22 PM
have been slowly g/s stuff to get some ECW ghouls from the Warlord placcy stuff and the Mantic placcy Ghouls...

first off Mantic Ghouls with g/s puffy trousers and shredded Llewellyn-Bowen shirts, some of the orginal rags should make for decent enough shredded stockings...

(https://i.imgur.com/cgSScWi.jpg)

a mix of Mantic and Warlord bits for a more recently departed (or more careful) ghoul... sadly, the Mantic stuff is a little too big for the Warlord plastics, but with the more action poses you can get away with the head and arms ok... I do have some more planned, but the pose means they may have to use the original Warlord head and I'll need to be a bit more creative... but I've g/s'd out at the moment...

(https://i.imgur.com/8NnbFpe.jpg)

and finally, the above, mixed in with some standard fantasy rag Mantic ghouls...

(https://i.imgur.com/uQqvULN.jpg)
Title: Re: Witchhunter
Post by: oxiana on November 30, 2011, 07:44:11 PM
This is such a great thread. Totally inventive and what gaming should be about. :)

Title: Re: Witchhunter
Post by: Steve F on November 30, 2011, 09:17:30 PM
Coming along nicely.  Eureka's Cannibal Cavalier might fit well as a leader.
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Malamute on November 30, 2011, 10:15:52 PM
Lookin' good  :)
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Sangennaru on November 30, 2011, 10:23:19 PM
WOW! the ghouls are BRILLIANT! I'm really curious to see them painted! =)
Title: Re: Witchhunter (now with ECW ghouls)
Post by: uti long smile on November 30, 2011, 10:27:24 PM
Cor. What's the plan on the rules...
Title: Re: Witchhunter (now with ECW ghouls)
Post by: anevilgiraffe on December 01, 2011, 06:42:39 AM
cheers all

Cor. What's the plan on the rules...

mixing up Fear and Faith and Flashing Steel at the moment I think...
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Silent Invader on December 01, 2011, 07:45:38 AM
Looking damn good!

Title: Re: Witchhunter (now with ECW ghouls)
Post by: Lowtardog on December 01, 2011, 08:03:41 AM
Excellent work and putty pushing
Title: Re: Witchhunter (now with ECW ghouls)
Post by: oxiana on December 03, 2011, 03:32:42 PM
So, is 17th Century horror the new trend of the day? There seem to be a few threads about it these days – pretty cool stuff.

Have you thought about the effects of the Plague...?

(http://i457.photobucket.com/albums/qq291/oxianaboy/zompocalypse_490.jpg)

(From 'The Zombie Apocalypse of Daniel Defoe: http://www.laphamsquarterly.org/roundtable/roundtable/the-zombie-apocalypse-of-daniel-defoe.php)
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Steve F on December 03, 2011, 03:38:46 PM
"Wee dye" was very common in those days.  Still used in making Harris Tweed, of course.

Title: Re: Witchhunter (now with ECW ghouls)
Post by: Lowtardog on December 05, 2011, 10:21:17 AM
"Wee dye" was very common in those days.  Still used in making Harris Tweed, of course.



Now your taking the piss  ;) lol
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Commander Vyper on December 05, 2011, 12:23:24 PM
Not seen this, Lowtardog pointed it out to me. Very well done Chris.
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Heldrak on December 05, 2011, 01:42:40 PM
Loving the conversions on those ghouls. The Mantic ghoul sprue really is endlessly useful...  ;)
Title: Re: Witchhunter (now with ECW ghouls)
Post by: tomek917 on December 05, 2011, 03:39:39 PM
This is a great thread, really inspiring!

Can't wait for a painted ghoul!
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Galloping Major on December 05, 2011, 05:15:24 PM
"Wee dye" was very common in those days.  Still used in making Harris Tweed, of course.



 lol
Title: Re: Witchhunter (now with ECW ghouls)
Post by: anevilgiraffe on December 05, 2011, 07:03:54 PM
This is a great thread, really inspiring!

Can't wait for a painted ghoul!

I got inspired/distracted by a doc on over the weekend and am dabbling with some traditional Fairy types as well...
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Commander Vyper on December 05, 2011, 07:12:04 PM
So, you used any of the zombie sprues with the warlord plastics yet, (seen the ghouls, very nice as I said).

Title: Re: Witchhunter (now with ECW ghouls)
Post by: anevilgiraffe on December 05, 2011, 07:19:57 PM
haven't got any of the zombie sprues at the moment...
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Commander Vyper on December 05, 2011, 07:28:09 PM
No? (Swop you for some ECW bits? :D)
Title: Re: Witchhunter
Post by: anevilgiraffe on December 05, 2011, 07:45:12 PM
I've only got single sprues from ebay and have plans with what I have...

while I think on it...

Coming along nicely.  Eureka's Cannibal Cavalier might fit well as a leader.

what makes him a Cannibal? just the bone sacks...

will be getting some of the faerie swordsmen at some point, so may bung him in as well...
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Lowtardog on December 06, 2011, 02:07:30 PM
I have some of the Four A sea demons, was thinking of those as Firbolg ;D
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Faber on December 06, 2011, 05:15:34 PM
gorgeous minis anevilgiraffe!  :-*
really love your conversion, both ghouls and witchhunter. Really inspiring for my pike and shotte and zombies project! :)
cheer
Faber
Title: Re: Witchhunter (now with ECW ghouls)
Post by: mweaver on December 14, 2011, 02:44:15 AM
Excellent work on those ghouls!
Title: Re: Witchhunter (now with ECW ghouls)
Post by: anevilgiraffe on December 14, 2011, 12:18:28 PM
cheers, they do now have various stages of paint on them, but where the hell is December going?
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Galland on December 15, 2011, 03:26:05 PM
I am really enjoying this thread, so full of inspirational stuff. I love your zombies, a great combination of good models, wich I have seen before, but yours are surely the best I have seen so far!
Title: Re: Witchhunter (now with ECW ghouls)
Post by: anevilgiraffe on January 02, 2012, 12:38:06 AM
recently on Channel 4, there was a thing on called Gods and Monsters that covered the mythology and folklore of England... the frankly embarrassing to watch bits with Tony Robinson aside, it had some interesting nuggets of information covering fairies, plague and possession and one such nugget was the Munich Manual... a 15th Century grimoire written in Latin that covered Necromancy and Demonology... and none were more fluent in Latin than the Church...

(https://i.imgur.com/Oglu4XP.jpg)

bit of a quickie to be honest, had done the cassock black a while back, but was put off with yet another black and white figure for this project, so put it to one side... the Munich Manual gave this a nudge and then I saw a purple one on the Warlord forums and as that was still ecumencial enough for me and not black, I got motivated with this chap again...

the figure had a hefty integral base which I couldn't be bothered to file down, nor could I be bothered to cut the slotta and sink it down... as the devout trooper started me on the uneven moorland look, I thought that would work quite nicely here and I added a fallen gravestone to the base as something a bit different...

(https://i.imgur.com/GoZvDzp.jpg)

annoyingly the grass doesn't seem to work, did everything the same as the others in this range, but it doesn't look right to me... very annoying...
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Steve F on January 02, 2012, 08:48:27 AM
annoyingly the grass doesn't seem to work, did everything the same as the others in this range, but it doesn't look right to me... very annoying...

It's been threshed by the Devil's tail, of course it looks different!

So, now he's in purple, so he must be a bishop.  That means he's a royalist.  Not just "Wrong but Romantic", but also "Stylish but Satanic".
Title: Re: Witchhunter (now with ECW ghouls)
Post by: Ainsty Castings on January 08, 2012, 11:28:50 PM

the figure had a hefty integral base which I couldn't be bothered to file down, nor could I be bothered to cut the slotta and sink it down...


I really dont quite understand why companies sometimes do an integral base that is soooooo big it doubles or trebles the metal content of the figure! then complain metal prices are high?

Sometimes it works but mostly we like to base in our own style dont we?
Title: Re: Witchhunter (now with added Necromancy)
Post by: Mo! on March 28, 2012, 03:09:23 PM
He Evil how about a little update? I love this tread give us some more love!
Title: Re: Witchhunter (now with added Necromancy)
Post by: Faber on March 28, 2012, 03:43:07 PM
He Evil how about a little update? I love this tread give us some more love!

What Mo said!  :P
I'd really like to see how it goes on.
Title: Re: Witchhunter (now with added Necromancy)
Post by: anevilgiraffe on March 28, 2012, 05:40:09 PM
working on some terrain... have a maypole half finished and am attacking the 4ground cottage...

http://leadadventureforum.com/index.php?topic=38250.0

have literally just finished the interior...
Title: Re: Witchhunter (now with added Necromancy)
Post by: anevilgiraffe on March 28, 2012, 06:03:08 PM
(https://i.imgur.com/VQiXyyV.jpg)

(https://i.imgur.com/JSYcul7.jpg)

(https://i.imgur.com/4rpopno.jpg)

Title: Re: Witchhunter (location location location - 05/04)
Post by: anevilgiraffe on April 05, 2012, 04:21:38 PM
WIP is here (http://leadadventureforum.com/index.php?topic=38250.0)

and it's done... as much as I can do with it really... not 100% happy the thatch, had to avoid a too yellow/brown, so ended up using a Vallejo Green Grey and Green Ochre, I kind of like the finish, it has a dirty, old look, and as a first attempt at thatch, hey...

(https://i.imgur.com/kG3cYTz.jpg)

(https://i.imgur.com/2XKaI2O.jpg)

(https://i.imgur.com/05hVmCY.jpg)

(https://i.imgur.com/GotdJCL.jpg)

(https://i.imgur.com/l7R5dd1.jpg)

(https://i.imgur.com/UjzjPKt.jpg)

(https://i.imgur.com/D5QbZJI.jpg)

(https://i.imgur.com/d8UQ3Ua.jpg")

(https://i.imgur.com/XCjUj2D.jpg)

blurb is on the blog (http://anevilgiraffe.blogspot.co.uk/2012/04/old-timber-frame-cottage-finished.html) if you want details, otherwise it's just pics...   :D
Title: Re: Witchhunter (location location location - 05/04)
Post by: Mason on April 05, 2012, 04:32:25 PM
Great work on that building!
It really looks the business....
 :-*
Title: Re: Witchhunter (location location location - 05/04)
Post by: Steve F on April 05, 2012, 06:00:11 PM
Looks really good - especially the thatch.
Title: Re: Witchhunter (location location location - 05/04)
Post by: Wirelizard on April 09, 2012, 02:57:01 AM
That looks great, I like the candle at the top of the ladder with the little smudge of smoke above it.

The thatch looks perfect, your towel thatch came out much neater and tidier than mine ever does!
Title: Re: Witchhunter (location location location - 05/04)
Post by: magokiron on April 10, 2012, 02:15:53 AM
A job VERY WELL DONE!

I really like the way you have concealed the "joint" of the tatched roof, by making the upper part follow the woodwork, but the tatch separation appearing lower.

Until I saw the exposed interior, I did believe it was a single piece.  o_o

And the color turned out to be very effective too.

Thanks for sharing.
Title: Re: Witchhunter (location location location - 05/04)
Post by: anevilgiraffe on April 10, 2012, 12:09:21 PM
cheers all...

I really like the way you have concealed the "joint" of the tatched roof, by making the upper part follow the woodwork, but the tatch separation appearing lower.

that is all down to the kit  :)
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: anevilgiraffe on April 12, 2012, 08:35:20 PM
finally got to painting these...

(https://i.imgur.com/799ggLE.jpg)

these are Mantic ghouls, with varying amounts of g/s to hide joins or just 17th century them up...

(https://i.imgur.com/m43ZkXQ.jpg)

(https://i.imgur.com/mbwjU9K.jpg)

and then mix and match with Mantic bits added to Warlord plastic ECW figures... the female ghoul is converted from a Redoubt Enterprises ECW villager (with buckets on a yoke thing)...

(https://i.imgur.com/yrwfXcd.jpg)

others may have gone paler with the grey skin, but I like it... also not a huge fan of gore on a mini, so just purples and greens to give a slightly unpleasant tone to the grey/green...

large single shots on the blog if anyone is interested, but nothing you've not already seen really...
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Mo! on April 12, 2012, 09:59:06 PM
Wow lovely job! Especially the mix and mash bunch!
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Malamute on April 12, 2012, 10:05:15 PM
They look terrific, especially the converted villagers. The woman is very scary. Top stuff :)
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Galland on April 12, 2012, 10:54:04 PM
Urgh, these actually look rather nasty and scary! Good job, and I do like your darker grey skin.
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Captain Blood on April 12, 2012, 11:51:38 PM
Blinking brilliant  :-*

Love the one in a dress  lol
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Sangennaru on April 12, 2012, 11:55:19 PM
Wow! Lovely zombie gentlemen!
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: anevilgiraffe on April 13, 2012, 06:37:54 AM
cheers gents  :D
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Steve F on April 13, 2012, 07:29:35 AM
Splendid!  The female ghoul works particularly well.
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: The Dozing Dragon on April 13, 2012, 07:42:03 AM
Brilliant. You always astound me with your painting.
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: Faber on April 13, 2012, 01:48:48 PM
top stuff mate!  :-*
they are lovely!
Title: Re: Witchhunter (ghouls ghouls ghouls - 12/04)
Post by: aggro84 on April 14, 2012, 04:38:34 PM
Those are lovely conversions with sweet paint jobs to boot.
They are the finest looking Mantic Ghouls I have seen.  :-*
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 16, 2012, 08:10:53 PM
Angel Blake has her demon...

(https://i.imgur.com/fs5uP1Y.jpg)

g/s added to a Strange Aeons fishman... and yes, it's a horseshoe bat - odd story about that really... I'd always assumed I'd just be adding the hood to the figure as that is how it's seen for most of the film, but I figured I rewatch the end and really have a good look at it's face... as the finale rolled, I got sketching what I was seeing and was very bemused as I'd never noticed it before...

(https://i.imgur.com/Noezp0n.jpg)

(https://i.imgur.com/mJmGlXq.jpg)

and before anyone says it, it's not a vampire - there is no vampire folklore in England from that time as far as I'm aware and none will be appearing in my little world...
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: aggro84 on April 17, 2012, 02:29:18 AM
Love the demon. What a great idea for a conversion!  :-*

I really am enjoying this thread. It oozes atmosphere!
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Mason on April 17, 2012, 08:47:19 AM
 :o :o :o
Bloody hell!
That was quick!

Great conversion, that looks amazing, and was the last thing I thought a Fishman would become.
 :-* :-* :-*

Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 17, 2012, 11:00:12 AM
cheers  :D

:o :o :o
Bloody hell!
That was quick!

Great conversion, that looks amazing, and was the last thing I thought a Fishman would become.
 :-* :-* :-*

that's why I was so chuffed to finally get hold of one...  :D
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Prof.Witchheimer on April 17, 2012, 11:33:03 AM
That thread it's getting better and better! Like the dark pinting on the SA fishman, very effective.
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Commander Vyper on April 17, 2012, 11:59:42 AM
Nice one Chris! That little bit of batty GS works really well, very nicely done indeed that strange eons figure isn't the best sculpted but your additions and the subtle leathery paintjob really pull it off well.

Question: any reason why you went for the same mantic head for all of them? Looks ok, but would have thought you'd have gone for some more variety there?

Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 17, 2012, 12:53:17 PM
yep... it's the better head in my mind and it's also the smaller of the three heads and fits better with the Warlord plastics as they are a little smaller than the Mantic plastics...
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Andym on April 17, 2012, 01:29:27 PM
Loving the Ghouls!! :o cracking painting and great wee project!
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Commander Vyper on April 17, 2012, 02:45:48 PM
yep... it's the better head in my mind and it's also the smaller of the three heads and fits better with the Warlord plastics as they are a little smaller than the Mantic plastics...

Got you yeah they do look a little smaller. You could GS some hair on them? Hats from the warlord range? Just break the 'cloning' feel.  :?

Really like the one on the right of the female Ghoul, has a really 'sneaking up on scooby' look to him.

Good stuff.

Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: OSHIROmodels on April 17, 2012, 02:46:15 PM
The villagers are a great idea with great execution  :-* :-*

cheers

James
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 17, 2012, 02:52:37 PM
Got you yeah they do look a little smaller. You could GS some hair on them? Hats from the warlord range? Just break the 'cloning' feel.  :?

I did consider both - test hair didn't work (even tried a curly cavalier wig) and I couldn't see how they'd keep a hat when they can't keep on their shoes...
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Driscoles on April 17, 2012, 03:36:07 PM
Great Thread and an awesome idea. The Ghouls are really scary.
Thank you
Björn
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: abdul666lw on April 17, 2012, 03:45:00 PM
Not off-topic: a witch escapes!
http://2.bp.blogspot.com/-bVU5tjqE6a0/T4B8Zi-VncI/AAAAAAAAE2Y/ZAJKNNXeDw8/s320/Miniaturenfotos%252C%2BOriginale%2B178.jpg (http://2.bp.blogspot.com/-bVU5tjqE6a0/T4B8Zi-VncI/AAAAAAAAE2Y/ZAJKNNXeDw8/s320/Miniaturenfotos%252C%2BOriginale%2B178.jpg) (NSFW in some countries?  :D)
(a converted Reaper Succubus)  from http://tableterror.blogspot.fr/2012/04/die-hexe-muss-brennen.html (http://tableterror.blogspot.fr/2012/04/die-hexe-muss-brennen.html) -good painting site, I wished to share the link at the first opportunity.

Nobody expects the Spanish Inquisition!
(http://www.victorialamb.com/wugs/original%20miniatures/inquisition/Inquisition5.jpg)



Btw, Foundry Revenant Elves make good 17th C. - 18th C. vampires.
Their pointed ears filed / clipped down, the female ones can also be used as *great* 18th C. witches:
(http://1.bp.blogspot.com/_Dilwnimo0MI/RtLO0yB9EUI/AAAAAAAAAEc/qJ1yRXYG3gI/s400/wives2.jpg)
Witches don't have to be old hags wearing the Disney®©™ Halloween uniform!
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Commander Vyper on April 17, 2012, 07:30:09 PM
I did consider both - test hair didn't work (even tried a curly cavalier wig) and I couldn't see how they'd keep a hat when they can't keep on their shoes...

 lol True.
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: white knight on April 17, 2012, 07:48:04 PM
Btw, Foundry Revenant Elves make good 17th C. - 18th C. vampires.
Their pointed ears filed / clipped down, the female ones can also be used as *great* 18th C. witches:

I love those figures and while I agree they make great vampires (they would be perfect warhammer Von Carsteins, better than the official models) they are very large and will look way too big next to the warlord games figures. They are at least 32mm tall.
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 17, 2012, 07:56:47 PM
there is no vampire folklore in England from that time
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: uti long smile on April 17, 2012, 08:32:41 PM
Just caught up. Stonking. I do love a Giraffey PJ.
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Commander Vyper on April 17, 2012, 08:59:18 PM


Quote
Some British Folktales
There are a number of British folktales recorded by medieval chroniclers (recorded as factual at the time), which have a very vampiric flavour. William of Newburgh, a monk and chronicler who wrote in the twelfth century, describes an incident in the county of Buckinghamshire, where a recently deceased man returned from beyond the grave. He came in the form of a spectre appearing before his widow and other relatives; to combat this they stayed up during the night and made noises to frighten him away. This only made matters worse, as he began walk in the daylight hours. The Bishop of Lincoln became involved, and seeking advice on how to stop it was told that the body of the man would have to be burned. The bishop ordered the body to be exhumed, whereupon it was found to be as fresh as the day he had been buried. After the body had been cremated the haunting ceased.

Not the whole blood sucky thing, which came into England around 1732, but maybe the beginnings. hope you'll also have boggarts and banshees to boot!

Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 17, 2012, 09:05:52 PM
Not the whole blood sucky thing, which came into England around 1732,

exactly... in the form of a spectre... a few return from the grave tales, but nothing that smacks of vampire... best you could hope for is revenant...

strictly speaking my ghouls are pushing it a bit, but there are plenty of things that would work... banshees are worth pursuing... and I'm going to be getting some bits from Eureka on Saturday...  :D
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: uti long smile on April 17, 2012, 09:22:09 PM
and I'm going to be getting some bits from Eureka on Saturday...  :D

And he said he couldn't afford to go... :)
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Commander Vyper on April 17, 2012, 09:22:51 PM
exactly... in the form of a spectre... a few return from the grave tales, but nothing that smacks of vampire... best you could hope for is revenant...

strictly speaking my ghouls are pushing it a bit, but there are plenty of things that would work... banshees are worth pursuing... and I'm going to be getting some bits from Eureka on Saturday...  :D

Banshees and spectres definately, marsh dwellers too, (deep ones or slightly shallower ones at a push)

Good stuff I'll be having a nose at Eureka at some stage as well, amongst other things! ;)


Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 17, 2012, 09:34:54 PM
And he said he couldn't afford to go... :)


I got peer pressured... and it would be silly to go and not buy stuff...
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Commander Vyper on April 17, 2012, 09:42:46 PM
Just say no Chris!  :D
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Silent Invader on April 17, 2012, 10:50:53 PM
A late arrival to the party I know but those Mantic ghoul conversions came out really well.  8)
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Steve F on April 18, 2012, 09:16:03 AM
exactly... in the form of a spectre... a few return from the grave tales, but nothing that smacks of vampire... best you could hope for is revenant...

Ditto the Walter Map example from the 13th century.  Montague Summers, the well known fake Roman Catholic priest, who compiled the books on vampires which novelists and screenwriters have plundered ever since, shoehorned all sorts of revenants, werewolves and others into his "vampire" category, which has confused things.
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: Lowtardog on April 18, 2012, 09:54:18 AM
You cant leave out faerie folk, Pixies, imps, piskies, brownies et al ;D
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 18, 2012, 11:00:07 AM
Ditto the Walter Map example from the 13th century.  Montague Summers, the well known fake Roman Catholic priest, who compiled the books on vampires which novelists and screenwriters have plundered ever since, shoehorned all sorts of revenants, werewolves and others into his "vampire" category, which has confused things.

yep... quite a few English revenants, they tend to harrass people known to them...

http://en.wikipedia.org/wiki/Medieval_revenants
Title: Re: Witchhunter (Blood on Satan's Claw - 16/04)
Post by: anevilgiraffe on April 19, 2012, 03:06:59 PM
some shockingly poor photos, but it's a gloomy day today... conversion of the Warlord ECW command sprue musician (again oddly - strange that I find that the most workable of the 3) to be in charge of the hunting dogs that any witch hunt needs...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1790_zpsx2murx8r.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1791_zpssdi11tfp.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1789_zpsewjfjo2q.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1792_zpskjmxuypl.jpg)

I haven't decided on a head yet, but will be adding several heads to my head bag this weekend at Salute... I tried to replicate the pose from the Warlord Ancient Briton pack handler, so cut off one leg and repositioned it and it's ankle... little bit of g/s to move hands, arms and what have you...

of course, it does occur to me that I may now need to do one without the dog, so will need another command sprue... sigh...
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Steve F on April 19, 2012, 03:31:22 PM
No "Legend of the Headless Houndsman", then?

Coming along very nicely - you can feel the straining of the dogs and their handler in the poses.
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: The Dozing Dragon on April 19, 2012, 03:39:43 PM
Nicely done.
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Heldrak on April 19, 2012, 04:14:43 PM
Superb!  :-*
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Malamute on April 19, 2012, 04:51:13 PM


Coming along very nicely - you can feel the straining of the dogs and their handler in the poses.

Yep, that sums it up, great conversion work ;D
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Faber on April 19, 2012, 05:44:16 PM
Superb!  :-*

ditto! :-*
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Admiral Benbow on April 19, 2012, 08:26:25 PM
Great ideas and conversions!
 :-*
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Commander Vyper on April 19, 2012, 09:09:13 PM
Assuming it's a drummer? Works well as a handler definately.

Nice!

And it's pronounced 'hinds'

;)
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Mason on April 19, 2012, 10:55:27 PM
Nice work!
You can feel the movement.



(if you get my gist!)
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Wirelizard on April 21, 2012, 06:40:59 AM
That is a great conversion, as others have said, you can see the strain that huge dog is putting on the chain in the handler's pose!

Who makes the dogs?
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Galland on April 21, 2012, 10:57:13 AM
ditto! :-*

Ditto x 2 :D
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: anevilgiraffe on April 21, 2012, 09:58:13 PM
Who makes the dogs?

they are by Warlord...

Salute was very Folk Horror friendly... :D
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: Mo! on April 23, 2012, 11:47:48 AM
Wow lovely stuff!
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: anevilgiraffe on May 02, 2012, 08:36:43 PM
a bit of silliness really, but I had the armoured pikeman on the sprue and was wondering what I could do with him... historically, witches of course would be swam, this entailed more than just chucking them in the river as you needed to get them out again so the witches were usually tied by rope to men on either bank or in boats...  if they floated, they would be hauled out and prosecuted for witchcraft - which would I assume depend on how much slack the swimmers on either bank gave the rope... anyway, with this image in my noggin, I fancied trying something different with some wire I have kicking about and figured that in a gaming situation, the swimmer would need to catch the witch in the first place... the fact that he's wearing plate armour so he can get close to the target just screamed do it... so there you go, no idea if he'll get finished or even have a practical role in a game, but he's there...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1795_zps7hetepyx.jpg)
Title: Re: Witchhunter (release the hounds WIP - 19/04)
Post by: anevilgiraffe on May 02, 2012, 08:56:57 PM
as it's May...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1793_zpscj5fmiqp.jpg)

the Maypole itself is one of my Woodland Scenics trees which I decided to sacrifce as finding a straight and sturdy twig was not going well... I had tried several different ways of doing ribbons... then I discovered something very strange...

they didn't have ribbons - they are a Victorian invention, as are most of the dances, and even more oddly, an invention attributed to John Ruskin, the reknowned artist (and alleged paedo) that my former university and current employer is actually named after... turns out he thought it was good healthy fun and when he was training teachers, he taught them the dances and they went to schools all over the country and took it with them - so that really annoying attempt at synchronised dancing in primary school is his fault... on the plus side I didn't need to worry about bloody ribbons...
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Elbows on May 09, 2012, 09:49:35 PM
The talent in this thread is incredible.  Looks great!
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: oxiana on May 11, 2012, 11:09:46 PM
Just caught up with this thread for the first time in an age... I've missed so much!  :o

I love the ghouls – very period – as well as the demon (although I think I might have painted a bit more of a contrast between the black skin and black robe). Looking forward to seeing the dogs and lasso witch-catcher – do please finish him!

The other day I happened to hear of Clockwork & Chivalry (http://www.clockworkandchivalry.co.uk/clockwork-chivalry/), a 17th century Civil War RPG. The clockwork New Model Army idea doesn't do it for me at all to be honest, but there seems to be magic in there as well, so some of the background might be interesting. There's a 40-page free sampler PDF on their site at any rate.

Shame to lose the ribbons on the May pole though!  lol

Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: anevilgiraffe on May 12, 2012, 12:19:34 AM
well the dog handler has a head - just needs paint... and although I may or may not go the whole hog with a Morris troop, I'm currently sculpting something to go with the May Pole...  ;)
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Commander Vyper on May 21, 2012, 10:50:27 PM
Glad this project is going well, in my lunch hour today I went into the little local free museum and the witches and superstitions of Devon section caught my eye. You thought about including the wild hunt in your witchhunter background, the black huntsman and his whist hounds, (typical black hell hounds you find stories of across the country)

http://www.legendarydartmoor.co.uk/dark_huntsman.htm (http://www.legendarydartmoor.co.uk/dark_huntsman.htm)

(http://www.deviantart.com/download/150343887/Black_Shuck_Commission_by_KivuliMwitu.jpg)

Be right for your period too?

See what you reckon.


The Commander
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Lowtardog on May 22, 2012, 07:43:41 AM
THese figures match that beatie ideally I have 3 for horror games

http://www.ralparthaeurope.co.uk/01038-hellhounds-3-different-p-1228.html


and this is the chap to use, pity he has a shield

http://www.ralparthaeurope.co.uk/01028-war-dogs-4-master-p-1220.html
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Commander Vyper on May 22, 2012, 10:06:13 AM
Nice mutts.

Huntsman should be on horseback, maybe one of the headless horseman minis with a perry head? Add some spectral mist (a la greenstuff) to the horse's mane, tail, legs etc... maybe a spectre or two too.

Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Lowtardog on May 22, 2012, 10:10:25 AM
Nice mutts.

Huntsman should be on horseback, maybe one of the headless horseman minis with a perry head? Add some spectral mist (a la greenstuff) to the horse's mane, tail, legs etc... maybe a spectre or two too.



The last lot got converted into zombie dog pack, tails snipped off so they all look like dobermans and the addition of the Obelisk doberman make a nice fast zombie pack ;D
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: anevilgiraffe on May 22, 2012, 12:56:15 PM
the hunt is in my bumper book of British folklore I think - but yep, should be very workable... doubt I'll go for mounted though as I'm looking at a small skirmish area... could use the original pack master of the mastiffs with some work...

have also been thinking about the Wild Wargs for hellhounds... plastic so I can tinker nicely and suitably undoglike...

have started painting my converted hound master, but having trouble with a decent colour for his clothes - want to avoid a uniform look, so don't want black or buff, but my dull greens so far aren't really working... I think there isn't enough fabric on show to work properly, it's all straps and belts and creases so the colour isn't working...

also desperately waiting for a horses skull so I can finish my May Pole sculpt... a small order from Redoubt should help there as well...
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Lowtardog on May 22, 2012, 01:05:03 PM
I havent followed your thread on Frothers but wouldnt an Ebob horse do the business?

http://www.ebobminiatures.com/products/fantasy.htm#
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: anevilgiraffe on May 22, 2012, 01:18:06 PM
it would if they were in stock...  lol
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Lowtardog on May 22, 2012, 01:20:25 PM
it would if they were in stock...  lol

 ::) thats a bugger :?
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: anevilgiraffe on May 22, 2012, 01:22:38 PM
I've got hold of a GW horse skull, but it's just too massive... Ebob's stuff is usually in a more historical scale rather than heroic GW stuff, so should be perfect - I just need to source one...  >:(
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: abdul666lw on May 22, 2012, 09:21:13 PM
Anyway the  Wilde Jagd / Chasse Gallery / Mesnie Hellequin is traditionally flying (for some reason scholars tend to associate it -Wutendes Heer - with dim memories of Odin and Sleipnir?), so would require a tabletennis table!
(http://upload.wikimedia.org/wikipedia/commons/1/1a/Wodan%27s_wilde_Jagd_by_F._W._Heine.jpg)
Its last incarnation being the 'Ghost Riders In The Sky'
http://www.youtube.com/watch?v=UHo6ug6yAmw (http://www.youtube.com/watch?v=UHo6ug6yAmw)
(In some versions meeting the Hunt can be beneficial - but certainly not to witchhunters lol)

But the 'ground' hunt of the Dark Hunter on foot is indeed also known, generally associated to a local character of old, rather Baskerville-fashion.
Title: Re: Witchhunter (have a May Day! - Updated 02/05)
Post by: Commander Vyper on May 23, 2012, 12:12:02 AM
the hunt is in my bumper book of British folklore I think - but yep, should be very workable... doubt I'll go for mounted though as I'm looking at a small skirmish area... could use the original pack master of the mastiffs with some work...

have also been thinking about the Wild Wargs for hellhounds... plastic so I can tinker nicely and suitably undoglike...

have started painting my converted hound master, but having trouble with a decent colour for his clothes - want to avoid a uniform look, so don't want black or buff, but my dull greens so far aren't really working... I think there isn't enough fabric on show to work properly, it's all straps and belts and creases so the colour isn't working...

also desperately waiting for a horses skull so I can finish my May Pole sculpt... a small order from Redoubt should help there as well...

How about a deep dark red (like a bloody leather red?) Might work?
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 01, 2012, 08:19:38 PM
well this may as well go in this thread as the threads that inspired it are already in the workbench...

for a while now I'd had 4 2ft square foam terrain boards for a nice 4x4ft playing area... sadly following several downsize house moves, I no longer had the space other than the floor - however good luck finding a level surface with these floorboards, the square tiles tended to follow their own inclination... so I flogged them and bought what appears to have been one of the last Mat-o-War green mats going.... only at 6x4ft it was more than I'd ever need... cue another moment of inspiration from Silent Invader...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1796_zpshhpk3l2n.jpg)

an accident with the UHU meant I had some stains to cover up (glue honest), so with some scenic spray cement I added some static grass - with a very dodgy nozzle, this was more random than I planned and so there is more on there than needed, but it helps give some more colour and texture to the grass and helps match up with the terrain I have...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1797_zpst4kjxbo6.jpg)

so, there it is... a handy skirmish board, a little under 3x2 feet that can sit nicely and flat either on the floor or on my small painting table (when it's clear) and can be stored upright (hence keeping the metal surround)... it should be big enough for the small games I have in mind for either Folk Horror or Doctor Who, although some distances may need to be shortened... I just need to finish more scenery - the three river bank sections fit nicely along the long side and by removing the dock area, the two sections fit on the short side... I have some dirt tracks in mind (again nicked from Silent Invader) and this has led me to think about a bridge section as well... we'll see...

oh, and I kept the cork board on the other side - I plan to use that for urban/industrial terrain...
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: aggro84 on June 02, 2012, 04:51:18 PM
I really love this project.  :-*

Great board idea. I might borrow (steal) it.  lol

2 by 3 is a great size for a dark, foggy, Witchhunter game.
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 02, 2012, 06:28:42 PM
yep... just need to finish more scenery  lol
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Silent Invader on June 02, 2012, 06:43:04 PM
Am looking forward to some game reports!  ;D
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Andrew May on June 03, 2012, 12:39:36 AM
Ah this is where you've been hiding your thread Chris! Just had a jolly good read, it's really brilliant to see someone striding out on a different path to everyone else with such an inspiring project, bravo!
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 11, 2012, 05:50:47 PM
silly ECW boot question.... I take it the weird leather buckle thing on most of the boots you see was for the stirrups... so no stirrups, no weird buckle thing?
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Lowtardog on June 11, 2012, 06:34:43 PM
silly ECW boot question.... I take it the weird leather buckle thing on most of the boots you see was for the stirrups... so no stirrups, no weird buckle thing?

Ithink it may have also been a fashion thing so wouldnt worry too much
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Captain Blood on June 11, 2012, 06:54:08 PM
Yep. Stirrup guard to stop your bucket top boot getting chafed  ;)
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 11, 2012, 09:47:40 PM
fair enough... something with the houndsman wasn't working so I've given him boots... which considering that left him hanging from the dog by a brittle stiffened chain was quite scary...  ;D
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 20, 2012, 01:02:02 PM
right, my cat-sitting stint is over, so I can get back home and hopefully get some more stuff on here... the time has been spent well though, going over the Malleus Maleficarum and picking out which bits of witchcraft have gaming applications... http://leadadventureforum.com/index.php?topic=42832.0

this has got me thinking about rules... the effectiveness of magic was generally linked to piety, so the more pious someone was, the harder it was to effect them with magic (or get demons to effect them), and I was wondering about having a piety stat that could go up and down.... as the pious trooper witnesses horrible things his piety goes down which means he's an easier target... preachers, prayer or relics could give increases... so it's kind of a morale check I guess...

I don't know if I'm over complicating things, but I'd really like to capture something of the period that Witchfinder General didn't really get... but it also means that maybe Fear and Faith is going to be too simple...

so - what ECW suitable rulesets would you recommend for skirmish games and ease or modding for house rules? Pike and Shot any good? or Pike and Shot and Zombies? I thought perhaps Strange Aeons might be worth a look as I assume it has some kind of Insanity system which could be proxied to my thoughts on Piety.... or even Mordheim... really not sure...

any thoughts?
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Centaur_Seducer on June 20, 2012, 01:38:29 PM
This is a marvellous thread, and although it may take your time from some important things (as producing dr who stuff), it's lovely :-*
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Furt on June 20, 2012, 01:54:57 PM

so - what ECW suitable rulesets would you recommend for skirmish games and ease or modding for house rules? Pike and Shot any good? or Pike and Shot and Zombies? I thought perhaps Strange Aeons might be worth a look as I assume it has some kind of Insanity system which could be proxied to my thoughts on Piety.... or even Mordheim... really not sure...

any thoughts?

Have you considered Savage Worlds "Showdown" - a free miniatures ruleset, possibly coupled with their Solomon Kane campaign guide?

http://www.peginc.com/shop/savage-worlds-showdown/

http://www.peginc.com/games/the-savage-world-of-solomon-kane/

I have never played myself but it may be just the thing you want, with a horror statistic, spells and adaptability.

BTW - love the project, especially the Witchhunter himself.
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: OSHIROmodels on June 20, 2012, 01:59:45 PM
Don't really know what sort of ECW skirmish rules are out there but having some sort of token/s on the tabletop to represent pious devotion would be a good idea. Although it might be better to have it secretly recorded by a GM (if you intend on having one for the game).

cheers

James
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 20, 2012, 09:51:59 PM
a review of Gloire seems promising... and adaptable maybe.... hmmmm...

http://www.rpg.net/reviews/archive/13/13370.phtml
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: aggro84 on June 20, 2012, 10:21:20 PM
I'd hit up "Dr. The Viking", he really seems to be enjoying the Gloire rules.  :)
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Commander Vyper on June 21, 2012, 01:19:22 AM
First thing I thought about when you said piety checks Chris was the old SAN rolls in CofC, seems to offer the same end result, but with clearer and more immediate impact on combat/morale/engaging the servants of the dark arts etc... using negative modifiers.

It would definately work. Be good to see the accumulative effects of piety 'fails' (enes of horror/visitations/manifestions from the pit) impact on characters and subsequently the others in the warband/hunting party etc...
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Lowtardog on June 21, 2012, 08:54:42 AM
Havent got F&F to hand but could it be built into the fear tests or whatever (insanity?) as means of reducing the faith, a dropping modifier etc
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 21, 2012, 12:56:39 PM
First thing I thought about when you said piety checks Chris was the old SAN rolls in CofC, seems to offer the same end result, but with clearer and more immediate impact on combat/morale/engaging the servants of the dark arts etc... using negative modifiers.

It would definately work. Be good to see the accumulative effects of piety 'fails' (enes of horror/visitations/manifestions from the pit) impact on characters and subsequently the others in the warband/hunting party etc...

that's why I thought Strange Aeons may be useful...

Havent got F&F to hand but could it be built into the fear tests or whatever (insanity?) as means of reducing the faith, a dropping modifier etc

yeah, that was my initial thought, but then I thought it might be good to have a variable figure, rising and falling... maybe too much paper work in a game though... but the thought was, the witchs/demons could really work ona high level pious character and tempt him/make him question his faith sort of thing so he would then be susceptable to more agressive magics...

(wow - 8000 reads!)
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 21, 2012, 12:59:06 PM
Don't really know what sort of ECW skirmish rules are out there but having some sort of token/s on the tabletop to represent pious devotion would be a good idea. Although it might be better to have it secretly recorded by a GM (if you intend on having one for the game).

I think it should be something that both sides can see... a demon would know if someone is protected or having doubts... so, what ways are available to show this on the table? never really done table tokens in a game before... want something more interesting than a scrap of paper...

are there such things as markers or tabs for slotta bases? kind of a backward engineered clix base?
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Cory on June 21, 2012, 05:23:11 PM
For my witch hunt game this winter I used cats (from Reaper's Crazy Edna)to mark the witch's power. For the heros there were tiny plastic dove flocks from a wedding cake and black construction paper angels used as shadows.

Still markers on the board but not as jarring.
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 21, 2012, 07:49:20 PM
right... Impact Miniatures do skill rings for not Blood Bowl...

http://www.impactminiatures.com/index.php?option=skillrings

they could work - I'm thinking of 3 levels of piety, keeping it simple could swing me back to Fear and Faith as this would work as part of the fear test easily enough...

devout - white skill ring - mainly witchhunting party, a defence bonus against magic
decent - white translucent ring - not sure on the term decent though, I just like the idea of 3 D's - just your average church going villager would be here, normal defence against magic
damned - no ring - not necessarily evil, but certainly open to corruption/possesion and a defence penalty against magic

have it linked to either the fear test or a morale test somehow, fail a test, and they go down a level, certain figures like preachers could have a radius bonus skill on the test to keep people faithful... bit sketchy at the moment, but should be easy to insert into whatever rules I go with...
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: East Riding Militia on June 22, 2012, 01:37:41 PM
I think it should be something that both sides can see... a demon would know if someone is protected or having doubts... so, what ways are available to show this on the table? never really done table tokens in a game before... want something more interesting than a scrap of paper...

are there such things as markers or tabs for slotta bases? kind of a backward engineered clix base?
You could use the casualty markers that warbases produce http://www.warbases.co.uk/#/accessories/4533097200
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 22, 2012, 08:08:00 PM
ok, back to the candy...

after finally sourcing the horse skull I needed, I could finish sculpting my mast beast - essentially a variant of the more familiar hobby horse in Morris Dancing...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1798_zpsekyqnu4s.jpg)

 g/s over a eBob dolly, with an eBob horses skull (GW ones were toooo big by half) and out of sheer laziness, a Warlord plastic ECW foot (actually the foot from the witchhunter himself once he had new boots)... I made the cloth over the body a bit more clingy than it probably would be to emphasise the head and arms of the man inside just incase anyone gets confused and has recently watched Time Bandits...

in the main, I'm very happy with it, there are probably issues with the drapery and movement, and I need to touch up a couple of spots, but it kind of evolved on me from a standing beast to one in the middle of a kind of winding ducking dance... if that makes sense...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1799_zpsxz84bmxs.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1799a_zpssrnvltst.jpg)
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: Captain Blood on June 22, 2012, 08:59:29 PM
Excellent.
I've spent a fair bit of time inside one of those :)
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: anevilgiraffe on June 22, 2012, 09:05:24 PM
I'll take that as an expert opinion then  lol
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: Steve F on June 22, 2012, 10:21:42 PM
Oss! Oss!

Splendidly creepy.
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: Black Cat Bases on June 23, 2012, 03:30:48 PM
Fantastic, would love to see this cast up so I can get one :)
Ben
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: aggro84 on June 24, 2012, 05:48:24 AM
Very cool. I love the mast beast. Very thematic and creepy.
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: CyberAlien312 on June 24, 2012, 06:54:02 PM
I love this thread. You've got some very atmospheric miniatures, anevilgiraffe.
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: anevilgiraffe on June 24, 2012, 08:53:18 PM
cheers all....

I've a couple of weeks off work now, so hopefully can get quite a bit done... just sorted out the thatch on another building and have two chaps mid paint plus dogs...  lol
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: oxiana on June 26, 2012, 01:05:44 PM
That's a cracker of a sculpt.  :D

So much good stuff coming out of this project.  :)
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: Furt on June 26, 2012, 01:20:46 PM
Love the mini - creepy indeed.

decent - white translucent ring - not sure on the term decent though, I just like the idea of 3 D's - just your average church going villager would be here, normal defence against magic

What about "doctrinal" instead of decent?
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: Silent Invader on June 26, 2012, 07:10:07 PM
Nice sculpt - had not heard of this 'creature' until now.  8)

I've spent a fair bit of time inside one of those :)

Why am I not surprised?!  :D
Title: Re: Witchhunter (green and pleasant land - Updated 01/06)
Post by: anevilgiraffe on June 27, 2012, 06:37:48 PM
Love the mini - creepy indeed.

What about "doctrinal" instead of decent?

well I was going with lines like decent Christian burial and that... day to day folk, go to church, get in the harvest, say their prayers types, but still willing to visit the local cunning woman for a cure.... doctrinal sounds very much like a complete and utter believer, no doubts at all...
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: anevilgiraffe on June 27, 2012, 06:39:36 PM
cheers again... have been offline for the last couple of days due to a virus, using a friends at the moment... on the plus side have all but finished another building... pics as soon as I can run the fix from my usb....
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: Andym on June 28, 2012, 07:13:10 AM
Cool sculpt!! 8)
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: anevilgiraffe on June 28, 2012, 08:54:52 PM
as soon as I can run the fix from my usb....

and that fix removed the virus but killed something as I no longer have a task bar or internet explorer access... thank god firefox was lurking... pics will wait til I trust my system...  lol
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: anevilgiraffe on July 06, 2012, 07:18:10 PM
now then gents... just finishing the basing on the hounds and they'll be up shortly, in the meantime, something of a poll...

Hellhounds... what flavour?

along with the standard Barguest/Black Shuck/Grim large black hound there are...

The Devil's Dandy Dogs
Demon dogs of the wild hunt from Cornwall, they are seen as the most dangerous because they hunt for human souls. The Dandy dogs breathe fire, and leave trails of blackened grass behind them.

Gabriel Hounds
A Lancashire term for packs of spirit hounds from the wild hunt, who rode across the skies making eerie howls. They where said to have human faces.

Herla's Hounds
Phantom dogs of the wild hunt, they are white with red ears, the colour of traditional otherworld creatures.

Skriker
A Yorkshire and Lancashire version of the phantom black dog, it was large with saucer eyes.

Wisht Hounds
The Dartmoor phantom dogs of the wild hunt. They were often described as headless.

now I think I'll do at least one Skriker, as it just sounds fun... but am very tempted by the Gabriel Hounds...
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: aggro84 on July 07, 2012, 02:23:43 AM
Gabriel hounds would be cool, but they would require some conversion work on your part.

Herla's Hounds sounds like a really neat color scheme.  :D
Title: Re: Witchhunter (mast beast - Updated 22/06)
Post by: anevilgiraffe on July 07, 2012, 11:19:40 PM
a Salute purchase, actually one of the prepainted kits that I bought on a whim... just dressed up again with balsa for the timbers, tried liquid g/s stippled for the render which worked ok, not 100% happy with the thatch though

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1911_zpsbaxh3xfh.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1912_zpstcn3jozx.jpg)

I wanted a generally dirty, grotty look to it all, the plague cross just seemed like a good idea...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1914_zpsra7ksgdo.jpg)

the straw is bristles cut from old toothbrushes... more blurb on the blog if you're interested...  

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1915_zpshbfzyvhl.jpg)
Title: Re: Witchhunter (plague house and houndmaster - Updated 07/07)
Post by: anevilgiraffe on July 08, 2012, 12:14:58 AM
finally got round to finishing the houndmaster and his pack for my Folk Horror project.... bit shiny still, so needs some more dullcote, everything that's wrong with it is otherwise explained on my blog  (i kept faffing about and changing bits)...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1917_zps5rybwedn.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1918_zpsy5dugcab.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1919_zpsmuhji8sn.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1920_zpstrheljza.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1922_zpsaagley2t.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1923_zpse5l9gkcn.jpg)
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: anevilgiraffe on July 08, 2012, 12:36:44 AM
Brotherhood of the Capelthwaite... a Mohican ally for my Witchhunters...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1925_zpsej7hesc5.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1926_zpsr3kicsvq.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1927_zpsccy7iulo.jpg)

Conquest Mini's Magua with a musket swap (the original was bent beyond help)... I've loved this mini for years and finally picked one up a few months ago and in the best tradition of stealing (partly what was said here - but mainly from the film Brotherhood of the Wolf) and not a million miles away from my original Solomon Kane inspiration, I decided that a strange and dark-skinned companion would not go amiss... no doubt converted by some zealous missionary and brought back to amuse the King, he's now found a higher purpose...

oh... and a capelthwaite is a large shape-shifting black hound from Westmorland if you were wondering... and yes, I have plans...
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: Mason on July 08, 2012, 12:40:26 AM
 :o :o :o

Great update!

That house looks amazing with the 'home improvements', lovely tip about the toothbrush bristles.
Consider that idea stolen!
 ;)

Those puppies look fantastic, too, and the Master has come out top notch.
 :-*


And then you go and add a Mohican as I am typing.
Sterling work all round.
You have been busy!

Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: aggro84 on July 08, 2012, 02:29:49 AM
My, you've been busy!  :D
Love the tooth brush bristle idea! The building looks wonderful.  :-*
The hounds looks great. I love the colors.  :-*

Finally,

(http://homepage.ntlworld.com/roweller/witchhunter/IMG_1925.JPG)

WTF?
Actually, cool idea. I just wasn't expecting you to go that direction.
He looks great.  :-*
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: OSHIROmodels on July 08, 2012, 06:38:47 AM
Very cool  8)

That liquid green stuff render seems to work very well, I might have to give it a go.

The dogs are my favourite, the painting of them is great  :-*

cheers

James
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: Andym on July 08, 2012, 06:45:39 AM
Brill! Nice work!
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: CyberAlien312 on July 08, 2012, 08:32:44 AM
Brilliant. I love those figures, and I really like the house as well. It's got that certain atmosphere.
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: Funghy-Fipps on July 18, 2012, 10:33:41 AM
This project is fantastic.  The interior detailing on that building is superb, as is everything else actually! 

I don't know how pertinent this is, but seeing as you're using Blood on Satan's Claw as partial inspiration have you seen Cry of the Banshee (http://www.amazon.co.uk/Cry-of-the-Banshee-DVD/dp/B001KWHOF6/ref=sr_1_1?ie=UTF8&qid=1342603866&sr=8-1)?  It's a great little film starring Mr Vince P. and kind of occupies a niche between Blood... and Witchfinder General.  There's plenty of tits, too, which I always think of as a bonus.  A typically irreverent review on British Horror Films may be read HERE (http://www.britishhorrorfilms.co.uk/crybanshee.shtml).

Keep up the great work.
Title: Re: Witchhunter (plague house, houndmaster and an Indian - Updated 07/07)
Post by: anevilgiraffe on July 18, 2012, 12:37:23 PM
never heard of it, but by god that's gone to the top of my lovefilm list...  :D
Title: Re: Witchhunter (Mast Beast news - Updated 23/07)
Post by: anevilgiraffe on July 23, 2012, 12:18:15 PM
as Ian has announced it over on Frothers... the Mast Beast will be entering production and be available from Fenris Games...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1798_zpsekyqnu4s.jpg)

it has a new all g/s foot now though...

Title: Re: Witchhunter (Mast Beast news - Updated 23/07)
Post by: anevilgiraffe on July 31, 2012, 10:57:58 PM
not much to show on this so far, but it's a start and is probably the best chance to show the chimney off as I doubt it will be very visible once the building goes up...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1944_zpssliiowu1.jpg)

the forge is from Ainsty (and comes with the bellows), the anvil was very nicely donated by a Frother... the chimney is blue insulation foam, brickwork carved on, then liquid g/s to have crisp up the edges a bit and to toughen up the foam...

am really torn on which design to go with the building itself, have been checking out various ones on the market... but it should match the 4ground buildings when I'm done...
Title: Re: Witchhunter (Mast Beast news - Updated 23/07)
Post by: anevilgiraffe on July 31, 2012, 11:01:46 PM
and the WIP of the Black Dog...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1946_zpshv4qlz1m.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1945_zps2arglygp.jpg)

need to redo the bottom lip, still undecided on what to do with the tail and intend on doing up the feet as well... should double up as the various kinds of Black Dog recorded, will just be a stat change... phantom hounds tend to fall into two types, lone dogs, which this will be, or packs which I am thinking on at the moment...

it's a GW Wild Warg, with a lot of greenstuff...
Title: Re: Witchhunter (black black black - smithys and dogs - Updated 31/07)
Post by: aggro84 on August 01, 2012, 03:05:08 AM
Nice brickwork!  :-*

The black dog looks very creepy. It's got a bat like look to it that I like.
Personally, Id leave it as is and paint the feller up. But then again, you are the artiste.

When are you going to start your wickerman?  ;D
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 03, 2012, 09:32:05 PM
very productive couple of days... quite surprised actually, I'm such a good procrastinator...

anyway, the basic build of the blacksmiths is done...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1949_zpsgyvtukkk.jpg)

foampvc with bits of plasticard in spots and dressed with balsa, need to do the render, and add woodgrain texture to the supports and beams of the forge area which are plastic girder and foampvc for strength (balsa would have been a non-starter)...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1951_zpsznklawfv.jpg)

not sure what to do with the chimney, will probably do a couple of extra layers of brick on the chimney so it has a hole as it were... the forge pieces aren't attached yet, I need to texture and paint the main building first, the base is made from thin plasticard layered to a decent thickness and to allow the forge and bellows to sit in cutaways designed for them... it's reasonably sturdy now, and should be quite solid when finished...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1952_zpsmvfsyzs5.jpg)

the building is based on the 4ground buildings (obviously), so the room has the same footprint and it will take the same windows... learnt a bit as I was going, and had to add a wee bit to the side walls as I hadn't allowed for the gap once the roof was added... but it's been a fun job - although the roof was a complete pig, I've got it good now, but it was a bit disconcerting... the roof alone is making me rethink my plan for the pub...
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: uti long smile on August 03, 2012, 09:56:36 PM
Love this project.
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: Malamute on August 04, 2012, 08:25:40 AM
Love this project.

Seconded, its a gem ;D
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: luidinuovo on August 04, 2012, 08:27:18 AM
Great Stuff,like it. :o
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: tomogui on August 04, 2012, 09:18:56 AM
Yes indeed! I'm following this project with great interest. I particularly love what you did with the ghouls, the bat-faced demon, and the houndmaster; just such great imaginative work.
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: Funghy-Fipps on August 04, 2012, 06:35:51 PM
Looking good!  Can't wait to see it painted.
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: Andym on August 04, 2012, 07:26:38 PM
Cool! Nice work!
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: gamer Mac on August 04, 2012, 09:06:01 PM
Love that building :-* :-* :-*
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: Mason on August 05, 2012, 08:34:02 AM
Missed a couple of updates here, but it is good to see so much at once.

Great additions, and that Blacksmith's is lovely.
I must steal that idea when I return to Mordheim....

Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 05, 2012, 12:30:49 PM
cheers guys... anyone know of a suitable period Blacksmith figure? I know Redoubt have that horseshoeing set, but currently thinking of using Big Gareth from the Warlord Clubmen...

have removed the raised sections from the forge supports and added them to the roof now, have also removed the hefty braces on the eaves sections that kept the roof in place - now the main building has the raised walls on the sides they actually stop any movement so those braces are unnecessary...
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: white knight on August 05, 2012, 12:38:58 PM
Foundry do this set:
(http://wargamesfoundry.com/_images/thumbs/ECW5_340x223.png)
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: white knight on August 05, 2012, 12:40:31 PM
or Reaper:
(http://www.reapermini.com/graphics/gallery/4/02584_w_1.jpg)
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 05, 2012, 12:53:23 PM
Foundry do this set:
(http://wargamesfoundry.com/_images/thumbs/ECW5_340x223.png)

oh that's the one I thought was Redoubt - ooops
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: gamer Mac on August 05, 2012, 03:17:10 PM
I have a different set from foundry
I'll try and get you a picture.

Couldn't find them on the foundry site but I only got them recently.
So I took a picture of mine

(http://leadadventureforum.com/gallery/10/1912_05_08_12_4_26_58.JPG)
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 05, 2012, 04:07:13 PM
(http://leadadventureforum.com/gallery/10/1912_05_08_12_4_26_58.JPG)

is that bloke at the back in labour?
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: gamer Mac on August 05, 2012, 04:19:27 PM
I think he is the boss, sleeping :D
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: Mason on August 05, 2012, 04:39:29 PM
is that bloke at the back in labour?

 lol lol
Title: Re: Witchhunter (Mast Beast news - Updated 23/07)
Post by: geronimo on August 14, 2012, 03:07:36 PM
as Ian has announced it over on Frothers... the Mast Beast will be entering production and be available from Fenris Games...

(http://homepage.ntlworld.com/roweller/witchhunter/IMG_1798.jpg)

it has a new all g/s foot now though...



Up in the webshop from today  8)
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 14, 2012, 07:01:52 PM
 :D

can't wait to see the master... it has a new foot honestly...
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: The Dozing Dragon on August 14, 2012, 11:19:34 PM
Missed this thread as on hols.....brill work Chris.
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: white knight on August 17, 2012, 07:39:10 AM
Ooh, I'll have to place an order for this. 8)
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 17, 2012, 11:56:13 AM
mine arrived yesterday, they look lovely... will hopefully get them painted over the weekend...
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: H.M.Stanley on August 22, 2012, 01:05:49 PM
These rules have been recommended to me. One does one buy said rules?

Cheers fellas

James
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 22, 2012, 05:52:22 PM
there are no rules... yet... unless you mean Witchfinder General, which sadly I can't recommend to anyone...
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 26, 2012, 11:06:51 PM
painted the Black Dog... not 100% happy with it to be honest, the eyes work quite well, but the paintjob as a whole isn't winning me over, but I figure I better step away from it... and annoyingly it's still shiny, after several coats of dullcote...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1962_zpspbxibin6.jpg)

I did resculpt the muzzle from the WIP shot though, the nose is narrower, but the snout is slightly shorter and taller, makes it a bit less wolf-life hopefully...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1963_zpsgomevnmg.jpg)

and for size comparison...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1965_zpspt9hhauw.jpg)
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: anevilgiraffe on August 26, 2012, 11:09:17 PM
and the Mast Beast is painted... happy with this one, painted two at once - the one of the d/s base will be destined for the Fenris display case and webstore...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1957_zpsxgarattg.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1958_zpsu0lc6p10.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1961_zpsgvt2s10p.jpg)

and the resin master - see, a new foot!

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1955_zpsz4odzhkb.jpg)
Title: Re: Witchhunter (black dog and mast beast painted - Updated 26/08)
Post by: Dr Mathias on August 26, 2012, 11:20:41 PM
Those are pretty interesting, nicely done!
Title: Re: Witchhunter (blacksmiths built - Updated 03/08)
Post by: Captain Blood on August 28, 2012, 10:18:01 AM
(http://homepage.ntlworld.com/roweller/witchhunter/IMG_1961.JPG)

Lovely. I'm so getting 'The Wicker Man' from this...  :)
Title: Re: Witchhunter (black dog and mast beast painted - Updated 26/08)
Post by: anevilgiraffe on September 07, 2012, 05:04:32 PM
ok... nothing new yet (got distracted after I finally got the blacksmiths thatch looking ok)...

but, last night on 5 (UK) was The King's War on Witches, about James I and his book Daemonologie... is available on demand now
http://www.channel5.com/shows/revealed/episodes/the-kings-war-on-witches-revealed

it was quite good - very interesting bit on the Saveock pits...

http://www.archaeologyonline.org/Site%20-%20Area%20Feather%20Pits.html

the earliest is dated to the mid 1600's, but there are 30 odd and the latest contained plastic and bailing string from the 1970's which - depending on their function - is either great or bonkers or scary...
Title: Re: Witchhunter (black dog and mast beast painted - Updated 26/08)
Post by: Mason on September 07, 2012, 06:14:04 PM
Funny you should mention that C5 program, as the first time that I saw it in the TV listings I thought of this thread....

Title: Re: Witchhunter (black dog and mast beast painted - Updated 26/08)
Post by: anevilgiraffe on September 21, 2012, 05:46:11 PM
ok... this is really for anyone following/copying what I've been doing and buying the window packs from 4ground... the blacksmiths has been a bit of a slow slog, the thatch really annoyed me so I kind of stepped away for a bit and got distracted with some tents I started a while back and did some pressmolding and stuff...

anyhoo, back on with the blacksmiths and painting is all but done (getting the compacted dirt floor right was a pain), which is when I fit the windows... now I bought the market hall windows pack as it had more windows in it than the cottage windows pack so better value I figured... sadly, the market hall windows are a different fricking shape to the cottage and of course I used the cottage as the basis for the frames in the blacksmith... so they won't fit...

my fault I guess (not sure if it's on the 4ground site) but there you go, I'll find a use for them, but now need to order a new set of windows before I can get finished with it... sigh...

September is looking like a dry month for updates, but I have been doing stuff, just not finishing...
Title: Re: Witchhunter (black dog and mast beast painted - Updated 26/08)
Post by: dm on September 25, 2012, 08:27:16 PM
This thread is totally awesome and very inspiring work 8)
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: anevilgiraffe on September 30, 2012, 04:27:56 PM
it only just fits in the lightbox, so photos may not be the best, but, for better or worse, my scratchbuilt Blacksmiths is finished...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1968_zpsp84xjrdm.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1970_zpsebhzuxem.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1972_zpsn9tjqdr5.jpg)

It is of course an absolute swine to get a good photo of the inside, but hopefully this covers it. The forge floor was a conundrum at first, I didn't want wood, and stone seemed a bit too posh, so, after a pleasing result in the plague house, went for a compacted dirt/clay floor within a brick frame... didn't quite get the same result as the plague house, but it will do... I added a few clumps of grass where the floor could have cracked and seeds taken a foothold... strange fisheye thing happening with the photo, it is straight... honest...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1975_zpsrc9ot0ra.jpg)

and of course, the Smithy himself... rather than track down a blacksmith mini, I decided to go with stuff I already have (a sign of things to come I feel), and this chap is from the Warlord Clubmen set... as a cleaver was included in the weapons options for the set, I had always seen him as a butcher, but a g/s hammer and a brown leather apron and a perfectly compact and rotund blacksmith will do...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1976_zpscng1xtpp.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1977_zpsrcfklsi4.jpg)

quite a cracking sculpt actually... great face...
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Steve F on September 30, 2012, 04:38:53 PM
Good stuff. The smithy looks very gaming-friendly.  But is the blacksmith barefoot?  That's a bit risky in a forge!
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: FramFramson on September 30, 2012, 05:25:33 PM
He looks like he's shouting off some horseshoe-stealing blighters. "'Ere you kids, gerroffat!".   lol
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Mason on September 30, 2012, 05:30:09 PM
Really nice finish!

An excellent build that not only looks good but gives full gaming accessibilty.

Top drawer workmanship!
 :-*

Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: aggro84 on September 30, 2012, 05:33:02 PM
Lovely work. The finished model is very impressive.

Couldn't have come at a better time. I just watched the Witchfinder General and the Twins of Evil these weekend.
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: charla51 on September 30, 2012, 05:40:29 PM
  But is the blacksmith barefoot?  That's a bit risky in a forge!

...And a thatched roof's a bit risky in a forge! All those sparks.
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Dr. The Viking on September 30, 2012, 05:58:28 PM
You really are an evil giraffe!  :o

Evil Knievel of painting!

Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Captain Blood on September 30, 2012, 06:54:24 PM
Brilliant  :-*
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Ray Rivers on September 30, 2012, 08:19:15 PM
 :-*

Really nice work with great details.

A simply splendid piece of terrain!
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Andym on October 01, 2012, 07:43:13 AM
Lovely finish!!!
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Centaur_Seducer on October 01, 2012, 09:49:26 AM
Love it, AEG! :-*

And dislike it for a good reason :'(
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Funghy-Fipps on October 01, 2012, 12:14:56 PM
Another great addition to this project!
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Elk101 on October 02, 2012, 08:00:04 AM
Just read this in one hit. Great stuff & a great concept. The article on the feather pits you linked was very interesting. There used to be a small wooded hill near me which was the alleged site of a regular witches' gathering. They were apparently caught and hung there. I've heard of similar sites elsewhere. It could make a nice terrain feature?
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: gamer Mac on October 02, 2012, 04:58:04 PM
That is a cracking build and paint job :-* :-* :-*
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Rob_bresnen on October 03, 2012, 01:02:58 AM
Late to the party as usual- but I have to say I love your stuff- I can't wait to see more.
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Darkoath on October 05, 2012, 08:58:07 AM
Images not there or loading for me either...
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: anevilgiraffe on October 05, 2012, 09:21:35 AM
Images not there or loading for me either...

 :?  any of them? I'm seeing them at my home and work pcs ok... links look fine...
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: Mr Pommeroy on October 05, 2012, 09:32:03 AM
Stunning ... a joy to follow, sir!

Regards, P.
Title: Re: Witchhunter (blacksmiths finished - Updated 30/09)
Post by: anevilgiraffe on October 21, 2012, 09:47:02 PM
I had to make an order up from 4ground, otherwise the postage would have been more than the order, so I went for this strong box cart...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1982_zpsuzo1gfck.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1983_zpssjcttx0k.jpg)

quick pj really, nice easy kit to assemble - really recommend it... only minor tarting up required....

now this is something of an experiment - seeing if it works really for the members of Angel's coven or the mad mummers...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_1993_zpsvpbmcbms.jpg)

I did go a bit Wicker Man at first, with a panto hump and a jesters hat, but a) it didn't look quite right and b) it's a Redoubt figure and was tall enough, with the hat I couldn't even see him getting inside any buildings... but overall I like the basic idea and will be doing more randomly to pagan them up a bit...
Title: Re: Witchhunter (strong box cart - Updated 21/10)
Post by: Mason on October 21, 2012, 09:52:28 PM
Nice work on the cart.
Minimal tarting, you say?
One to remember, if thats the case.


Like the conversion on the mummer.
Obviously that was the influence on the Cawdor gangers in Necromunda.
Nice putty pushing.
 :-*

Title: Re: Witchhunter (strong box cart - Updated 21/10)
Post by: aggro84 on October 21, 2012, 09:58:34 PM
The cart looks lovely painted! It's hard to believe its mdf!  :o

The masked dude reminded me of the Hammer Classic "A Plague of Zombies".
Title: Re: Witchhunter (strong box cart - Updated 21/10)
Post by: anevilgiraffe on October 21, 2012, 09:58:51 PM
cheers...

yep - the cart was just tarted with some card (cut from those business cards ebayers pop in with your order - very handy them) for the more pronounced struts and some thin plastic rod to make the hinges instead of being recessed...
Title: Re: Witchhunter (strong box cart - Updated 21/10)
Post by: Captain Blood on October 21, 2012, 10:43:04 PM
That cart looks brilliant.
I am sceptical about your 'minimal tarting' though - surely the raw product can't be that good looking  ;)
Title: Re: Witchhunter (strong box cart - Updated 21/10)
Post by: anevilgiraffe on October 21, 2012, 11:01:38 PM
 ;) drybrushed up lovely though
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: anevilgiraffe on October 28, 2012, 10:18:49 PM
£4 from the Square at Salute, does the job quite nicely...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2012_zpsdxppcozb.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2009_zpswcpu1jmg.jpg)

couple more pics on the blog along with some blurb... but hey, it's a stone circle... what can you say...
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: Captain Blood on October 28, 2012, 11:12:09 PM
Nifty. Very Merry Maidens.
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: Mason on October 28, 2012, 11:19:00 PM
Nicely done.

Works for me.

Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: Centaur_Seducer on October 29, 2012, 07:35:18 AM
A great piece, AEG! :)
Damn, I really need to find the time with the pacific board :/
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: anevilgiraffe on November 05, 2012, 12:28:22 PM
arrgh... picked up Once Upon A Time In The West County, but the entire book has been misprinted and the print margins are smaller than the text margins on every odd numbered page... I know it's a small press item, but I at least expect a complete book, not 99% of it and a guess at the missing words...

so much for working on rules while I look after a friends cats... waiting to hear back from Caliver...
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: CyberAlien312 on November 06, 2012, 10:35:37 AM
It looks great, I like the flowers!
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: The Dozing Dragon on November 10, 2012, 10:59:19 PM
... waiting to hear back from Caliver...

You might be waiting a while............
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: The Gray Ghost on November 11, 2012, 12:50:03 AM

(http://homepage.ntlworld.com/roweller/witchhunter/IMG_2012.JPG)

What miniature is that in the circle?
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: Elk101 on November 11, 2012, 07:44:15 AM
What miniature is that in the circle?

That's An Evil Giraffe's own creation now sold by Fenris games as a mast beast. Very nice, isn't it!
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: anevilgiraffe on November 11, 2012, 09:19:55 AM
page 12 of this very thread for the green and page 15 for the painted version
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: anevilgiraffe on November 11, 2012, 09:20:35 AM
You might be waiting a while............

actually, did hear back quite quickly, another copy is enroute
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: The Dozing Dragon on November 11, 2012, 11:37:40 AM
 :o
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: anevilgiraffe on November 11, 2012, 01:08:05 PM
well hasn't arrived yet lol
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: marcusluis on November 11, 2012, 04:16:34 PM
The full movie of Blood on Satans claw is on youtube if anybody wants a look... :o
Title: Re: Witchhunter (the Nine Sisters - Updated 28/10)
Post by: Tym on November 12, 2012, 12:57:26 PM
Excellent thread and some great modelling.  I have so got to get the Horse figure for my Morris men, in Welsh it is called the Mari Lwyd.

http://en.wikipedia.org/wiki/Mari_Lwyd

Love the idea of all of this and like the idea of keeping it to folk lore stories. 

Keep it going.
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: anevilgiraffe on November 23, 2012, 12:34:29 PM
ok... have the urge to build/make something, but in the absence of the 4ground stairs not yet being available on their own, doing my remaining buildings isn't on the cards...

have done some caulk dirt tracks last night (ala Silent Invader - will see how that works out), but itching for something else... the barn is an option, was mulling over a plague pit... but the majority of the month spent looking after a friends cats has kind of derailed me... any thoughts? what am I lacking?
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Mason on November 23, 2012, 12:54:21 PM
You were thinking of doing a Witch's hovel at some point, I believe...
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Elk101 on November 23, 2012, 01:10:55 PM
What about a non consecrated graveyard for the unholy? (i.e. those considered unworthy of a 'good christain burial).

A hermit's cave?

Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: anevilgiraffe on November 23, 2012, 02:01:28 PM
You were thinking of doing a Witch's hovel at some point, I believe...

yes... in the mean time I was planning on using the medieval hovel, but would like one of those resin jobs... but this isn't about spending money dammit! I also have plans/bits for a churchyard, but need to buy the warbases church first.
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Captain Blood on November 23, 2012, 03:30:36 PM
You need:

A disconcerting chalk figure on a hillside... A pagan white horse or phallic giant
A gnarly sacred grove: a patch of primary oak woodland festooned with ribbons, animal skulls, trinkets and offerings
A small toll-house to sit beside your roadway, where Ezekial Sponge, the ancient tollkeeper lives. Sometimes he only claims a groat from travellers. Sometimes he takes their souls...

Any good?  :)
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Mason on November 23, 2012, 03:32:40 PM
You need:

A disconcerting chalk figure on a hillside... A pagan white horse or phallic giant
A gnarly sacred grove: a patch of primary oak woodland festooned with ribbons, animal skulls, trinkets and offerings
A small toll-house to sit beside your roadway, where Ezekial Sponge, the ancient tollkeeper lives. Sometimes he only claims a groat from travellers. Sometimes he takes their souls...

Any good?  :)


They ALL sound pretty good to me!
I might steal some of those ideas for my British Strange Aeons project!
 :D
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Silent Invader on November 23, 2012, 03:36:28 PM
A gnarly sacred grove: a patch of primary oak woodland festooned with ribbons, animal skulls, trinkets and offerings

Actually reminds me of when I had my sojourn into forestry.  A visit to some woods near Brentwood, Essex and a strange pair of trees with inter-twisted boughs - I recall them as being like two hands grasped together (but I might just be getting carried away with myself).  The story was that the local coven thought the trees to have special powers and at certain times of the year would gather under them for 'special times'......
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Captain Blood on November 23, 2012, 03:42:01 PM
Yeah, there's a very famous grove at Sancreed in Cornwall, in the woods below Sancreed Beacon (that's what you need as well: a beacon - or did you already do one of those?). People still go there to tie things to the trees, make strange little offerings, remember their dead, and so on... Very strange place. Very ancient...
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: anevilgiraffe on November 23, 2012, 04:00:51 PM
yeah, i need to get my woods sorted out as well at some point... but love the chalk figure idea...
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Funghy-Fipps on November 23, 2012, 10:18:55 PM
Yeah, there's a very famous grove at Sancreed in Cornwall, in the woods below Sancreed Beacon (that's what you need as well: a beacon - or did you already do one of those?). People still go there to tie things to the trees, make strange little offerings, remember their dead, and so on... Very strange place. Very ancient...

That sounds similar to St Nectan's Kieve (http://en.wikipedia.org/wiki/St_Nectan's_Kieve) between Boscastle and Tintagel, where votive offerings are still left and a nearby tree is bedecked with strips of cloth. Will have to check out Sancreed next time I'm 'on the wrong side of the Tamar'.

As to terrain suggestions, what about a Tumulus? The heath (http://en.wikipedia.org/wiki/Woodbury_Common,_Devon) above my village has at least a dozen scattered about it, many sprouting Scots Pines (one was used as a Beacon in the ninth century and at the time of the Armada: there's continuity for you!) and I find them very evocative sites. Of course a circular mound of earth might seem somewhat boring so how about some rabbit holes at the base with some unearthed skulls and ancient relics tumbling out (ala M.R. James' 'A Warning to the Curious')? 

I don't know if you realised, but I am plagiarising your most excellent project here (http://leadadventureforum.com/index.php?topic=13918.msg559309#msg559309)!
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: anevilgiraffe on November 23, 2012, 11:08:52 PM
I don't know if you realised, but I am plagiarising your most excellent project here (http://leadadventureforum.com/index.php?topic=13918.msg559309#msg559309)!

well looking at some of those dates, looks like you beat me to it - I don't go in Gothic Horror very often, but I had the same quandry when I started this one...
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: anevilgiraffe on November 25, 2012, 11:53:33 AM
ok... as much as I love the chalk figure*, it's going to be far too large for the small skirmish area I'm working on, but I have gone with something that was simmering at the back of my mind and combining it with beacon idea and the already made gibbet...

I found some big blocks of polystyrene hiding at the back of my pile of stuff that's bound to come in useful someday, so a little corner hill is on the offing - and both beacon and gibbet's would have been placed in nice prominent positions like that. I also plan on using those palm trees Silversix forced me to buy for ferns as a start of some moors...

now I watched Plague of the Zombies recently, and although completely out of period for me, I would love to one day do that village with the sunken graveyard - something that the old classy GW graveyard always reminded me of... but more of that another time >:D

* just suddenly reminded of the Glastonbury Zodiac, all those symbols made out of the landscape - again too big, but a thought none the less...
Title: Re: Witchhunter (inspire me - Updated 23/11)
Post by: Funghy-Fipps on November 25, 2012, 06:35:36 PM
Plague of Zombies is a classic and apparently heavily inspired the look and behaviour of the zombies in Night of the Living Dead two years later. In typically efficient Hammer fashion Plague... was shot back-to-back  with The Reptile, which although not quite as engaging is also well worth a look!

Anyway, can't wait to see your latest terrain creations.
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: anevilgiraffe on December 15, 2012, 01:10:05 AM
right... a larger whole with a couple of small bits... first off, a Fairy Fort - ok, so the term is Irish, but I like it and it fits the job. Bit of a bugger to photograph, but somewhere in there is a corner of a long forgotten Iron Age hill fort, eroded and overgrown and too big to photograph properly sadly...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2029_zpsm8tedtxo.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2028_zpsqabg1rix.jpg)

the recess at the top takes a series of similarly based items, a fairy ring, a beacon and the gibbet...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2025_zps7wq4dbkz.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2024_zpssjdnhax4.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2020_zpsiy0g8qrw.jpg)

more blurb and a couple more pics on the blog.  :D
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Heldrak on December 15, 2012, 05:08:11 AM
Ooh! The fairy ring is an excellent idea (and beautifully executed too!).
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: beefcake on December 15, 2012, 06:54:36 AM
These look great :)
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Captain Blood on December 15, 2012, 07:58:54 AM
Lovely  :-*
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Silent Invader on December 15, 2012, 08:20:13 AM
Am really enjoying what you are doing with this project.  8)
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Blackwolf on December 15, 2012, 08:20:46 AM
Wonderful work :)
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: uti long smile on December 15, 2012, 08:58:26 AM
Beautiful stuff.
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: anevilgiraffe on December 15, 2012, 10:28:27 AM
cheers gents, the photos aren't really doing the hill many favours... am kind of doubting some of the tufting at the moment...
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Furt on December 15, 2012, 11:56:10 AM
cheers gents, the photos aren't really doing the hill many favours... am kind of doubting some of the tufting at the moment...

I think you may be a little too critical - everything is looking GREAT!!  :-*
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Black Cat Bases on December 15, 2012, 01:03:22 PM
Have you seen the new upcoming film a Field in England done by the same guy who did kill list, it set in the english civil war and if its anything like Kill List may well have a supernatural theme, mention is made of mushrooms  ;)
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: anevilgiraffe on December 15, 2012, 01:26:54 PM
I think you may be a little too critical - everything is looking GREAT!!  :-*

cheers, but something is bothering me... maybe the leaves on the bushes need a drybrush...
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: anevilgiraffe on December 15, 2012, 01:27:41 PM
Have you seen the new upcoming film a Field in England done by the same guy who did kill list, it set in the english civil war and if its anything like Kill List may well have a supernatural theme, mention is made of mushrooms  ;)

yep... discussed here http://leadadventureforum.com/index.php?topic=48702.0 and on my blog...  :D
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Mason on December 15, 2012, 01:45:07 PM
It looks perfectly fine to me, aeg.
Loving the inserts, good option for variety.
(Planning something similar myself with the Witch's Hut).


Like what you did with the Fairy Ring.
 ;)

Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Black Cat Bases on December 15, 2012, 02:58:20 PM
sorry hadn't seen that post.
Ben
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Funghy-Fipps on December 15, 2012, 08:05:52 PM
An excellent piece of terrain. I like the way you've allowed for different options for what goes at the top. Regarding your qualms I would say that judging by these pictures it looks absolutely fine as it is!
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Vern on December 15, 2012, 08:59:08 PM
Inspiring thread  :)

I think the hill looks fine as it is, but the multiple top idea is great.
Title: Re: Witchhunter (away with the Faeries - Updated 15/12)
Post by: Centaur_Seducer on December 16, 2012, 10:24:03 AM
AEG, your project really evolves and its a pity that I'll never play it :(
Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: anevilgiraffe on February 20, 2013, 09:12:07 PM
OK, this may be a bit silly, the wrong side of the Atlantic and maybe fifty years early, but then what the hell...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2040_zpspgpgtgwu.jpg)

Warlock is a surprisingly good bit of 80's nonsense and, Satanic time storm and the bit with nipple eyes aside, actually has a fair bit of proper 17th century magic in it... of course, that goes by the time they did the sequel (which also had Jedi Druids and Stonehenge in California and I can't escape the feeling the 3rd one was filmed in Norfolk), but for this one there is a fair bit of folklore involved - even nails into the witches footprint...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2039_zps8hzw3tg1.jpg)

I didn't want the mini too high from the base, so it could still fit in buildings and so on. I also originally planned something of a more arms out pose, but then that made him look like he was jumping up, and the crossed arms is a tad more arrogant...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2041_zps1zr8eclq.jpg)

I must admit, I'm not 100% with the conversion work (Warlord ECW infantryman, Warlord Zulu for the feet) or the paint job, and having acquired some dullcote (and all but finished Red Dead Redemption) may have rushed the last bit and duffed the face a wee bit... but anyway, it's silly...
Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: Centaur_Seducer on February 20, 2013, 09:17:07 PM
It looks lovely, AEG! :-*
I have one tiny thought about the posture, and I know that it might be a bit rude, but when will you build his 30 men strong entourage of fellow dancers?

https://www.youtube.com/watch?v=C-pGzCre7Po

Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: anevilgiraffe on February 20, 2013, 10:32:03 PM
 lol
Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: uti long smile on February 20, 2013, 11:50:37 PM
Cracking job! Remember seeing this at the cinema. And yep, Lord of the Dance :)
Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: The Gray Ghost on February 21, 2013, 01:24:00 AM
who makes the naked lady?
Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: magokiron on February 21, 2013, 03:16:09 AM
who makes the naked lady?

Hasslefree, but the original model doesn't have a headgear.

Hope that helps.
Title: Re: Witchhunter (he came from the past, to destroy the future - updated 20/02)
Post by: anevilgiraffe on May 17, 2013, 08:00:17 PM
test with some sponge... with leaves it should look ok I reckon...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2046_zpsjqajdhev.jpg)

and the rest:

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2047_zpsswrx3936.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2048_zps00bsk5uo.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2049_zps0svmzklr.jpg)

I wanted something old and gnarly, so made three using some balse for the main trunk, lots and lots of wire (god that took a long time) and tissue paper and pva glue... there is some texture in there, it's just hard to see in the pics... as you can see, they are on CD bases, and I may have gone a bit OTT, but go back a couple of hundred years and you should have had some pretty old and big trees out and about... I hope...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2050_zps9hb602ty.jpg)

and some Woodland Scenics jobbies for some younger growth, this time on minidisc bases, with the join hidden by the same tissue and pva and to help match them up to the larger ones...

and, for the river section dock, a removable jetty... it slots in perfectly and should give a bit of variety

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2052_zps0jdkerqw.jpg)
Title: Re: Witchhunter (scenery WIPs 17/05)
Post by: jp1885 on May 17, 2013, 08:03:42 PM
Ooh I like those! I'm looking to make some trees myself so I'll keep an eye on how these work out (never thought of using sponge...)
Title: Re: Witchhunter (scenery WIPs 17/05)
Post by: anevilgiraffe on May 17, 2013, 09:26:38 PM
it's just to give some body to the foliage, with some leaf flocking it should look like a good thick canopy...


now, odd question - anyone know when pubs started having bars? I'm guessing a period pub would have a more open area with barrels and so on...
Title: Re: Witchhunter (scenery WIPs 17/05)
Post by: Centaur_Seducer on May 17, 2013, 09:56:49 PM
Great job, ASG! :-*

I'm unsure about the "pub" thingy. It might be a poorer version of an Inn?
Title: Re: Witchhunter (scenery WIPs 17/05)
Post by: anevilgiraffe on May 30, 2013, 12:39:03 PM
ok... odd question, but am getting close to finishing the trees...

preferences for clump foliage or leaf foliage? I was intending to go with leaf, as i have a load and like the look on smaller bushes... but am also now wondering about clump which I've also got a load of and used on my hedges...
Title: Re: Witchhunter (scenery WIPs 17/05)
Post by: OSHIROmodels on May 30, 2013, 01:46:38 PM
If you're going for a foresty look then you could have clump in the middle trees and leaves on the outside edge trees otherwise just go for leaves in general.

I like the size of them, proper trees  8)

Regarding 'pubs' I don't really know but The Cock in St Albans is a good place to start as apparently Olly Cromwell stayed there himself. True or not I don't know but that's the claim  :)

cheers

James
Title: Re: Witchhunter (scenery WIPs 17/05)
Post by: anevilgiraffe on May 31, 2013, 08:29:06 PM
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2062_zpssxzpzcz7.jpg)

right, sponge, painted dark green, leaf flock on top - needs some touching up, but on the whole it looks good from a distance, but close up, there are spots that just look too much like sponge... I'd hoped the holes would give a more layered feeling to the foliage, some depth, but not 100% it's worked...

may fill some too spongey bits with clump and reflock... or just go all clump...
Title: Re: Witchhunter (tree WIP 31/05)
Post by: Centaur_Seducer on May 31, 2013, 09:49:37 PM
I really like it, AEG :)
But chouldn't you have some more colours in it? It's a bit flat at the moment. Not being rude or anything (well a bit) :)
Title: Re: Witchhunter (tree WIP 31/05)
Post by: Furt on May 31, 2013, 10:02:39 PM
I think it looks great!  :-*

Silversixx stop being rude!  :P  lol
Title: Re: Witchhunter (tree WIP 31/05)
Post by: anevilgiraffe on May 31, 2013, 11:28:31 PM
no, he's right, but that gets done later...
Title: Re: Witchhunter (tree WIP 31/05)
Post by: anevilgiraffe on June 15, 2013, 08:30:31 AM
sigh... have just realised my start on the pub doesn't follow any normal timberframed floor plan... maybe open hall at a push... with an extension*... don't think it's going to bother me that much as I planned it for playabilty and space inside for a good fight, corridors and rooms upstairs to search... and should double as a manor/farm house as well... so timberframed tradition may go out the window here, but then I made the blacksmiths up as well...

*now need to make that look like a later addition
Title: Re: Witchhunter (tree WIP 31/05)
Post by: Centaur_Seducer on June 15, 2013, 08:52:44 AM
Who cares? Who knows? :)
Sorry ASG, but the first thing I do when I watch a beautiful board is not pointing out that the pub doesn't follow standard build regulations of the period.
Title: Re: Witchhunter (tree WIP 31/05)
Post by: anevilgiraffe on June 15, 2013, 11:20:14 AM
I know... just got carried away trying to make it look like my inspiration for the interior*, that I forgot about the handy timberframe buildings book I have...  o_o
 
*the farmhouse from Blood on Satans Claw and the pub from Carry on Dick...
Title: Re: Witchhunter (tree WIP 31/05)
Post by: anevilgiraffe on June 17, 2013, 07:54:05 PM
ok, basic walls for the pub/manor/farmhouse

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2063_zpsl7wfve1l.jpg)

some interior walls needed, stairs aren't attached just yet... most furnishings won't be, so I can swap out for pub/homely furniture and so on...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2065_zpstk4fjfwl.jpg)

I've altered the original footprint, so the building conforms slightly more to the classic T plan, this just meant narrowing the main hall - which has actually helped with a problem I hadn't forseen with the overhang needing to cover the bay window, it would have stuck out too much if it was flush with the main door wall as it was... this way is much better.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2066_zpsgd43gigc.jpg)

have skimped a bit on windows, I want a few plain walls to have some flexiblity with adjacent buildings/lean-to's and the upper floor will have plenty of light down into the hall... it should make sense... there will be a small back room for shady dealings and a hefty door - a cellar hatch gives some scope for smuggling and a passage into the neighbouring stables to avoid the local constable.
Title: Re: Witchhunter (pub/manor WIP 17/06)
Post by: Elk101 on June 17, 2013, 08:13:34 PM
Looking good. I'm looking forward to seeing this progress.
Title: Re: Witchhunter (pub/manor WIP 17/06)
Post by: Mason on June 17, 2013, 08:51:21 PM
Looking good. I'm looking forward to seeing this progress.

Me too!
 8)

I am very much looking forward to seeing this one progress.
I do love an AEG build.
Oh, yes!
 :-*

Title: Re: Witchhunter (pub/manor WIP 17/06)
Post by: M.P. on June 17, 2013, 09:21:29 PM
Great looking pub/manor :-*. I'm looking forward to see the thing finished.
Title: Re: Witchhunter (pub/manor WIP 17/06)
Post by: anevilgiraffe on June 23, 2013, 08:20:24 PM
first floor walls up... I haven't quite decided on windows in that end wall just yet, or door placement for the room at the top of the stairs, so those need working on...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2067_zps83cjghzc.jpg)

I couldn't do balsa for floorboards as normal, due to the thickness, so I bit the bullet and carved the floor boards into the foampvc for the first floor, quite chuffed with the finish...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2068_zps78hduowj.jpg)

I also redid the stairs, made from scratch from foampvc, toothpicks, plasticard and a cocktail stick, which means they match the ones I had to make for the access to the attic.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2069_zpspnmupjp2.jpg)
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: OSHIROmodels on June 24, 2013, 12:02:43 AM
Impressive looking build  8)

cheers

James
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: Mason on June 24, 2013, 12:08:51 AM
Well thought out, realistic and bloody gorgeous, mate!
Those stairs are just too good.
 :-* :-*


Your thought processes and planning put my chaotic, cobbled together efforts to shame.

Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: anevilgiraffe on June 25, 2013, 12:52:27 AM
cheers all... planning... yes...

ahem... so, anyone know of some formula to work out the angle where two pitched roofs meet?
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: OSHIROmodels on June 25, 2013, 01:02:59 AM
Two ways.

Traditional geometry with applied trigonometry or cut some shapes out and make a best guess  :D

cheers

James
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: anevilgiraffe on June 25, 2013, 01:04:34 AM
yeah, that's what I thought...  lol
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: Dr Mathias on June 25, 2013, 03:23:00 AM
...make a best guess  :D


How did you discover my formula?  :)
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: OSHIROmodels on June 25, 2013, 07:34:00 AM
How did you discover my formula?  :)

With all the modern technology at my disposal it's some times the best way  :D

cheers

James
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: Glitzer on June 25, 2013, 08:06:10 AM
Whow, wonderfull :o ! How did this thread manage to ecape my attention for so long?
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: Suber on June 25, 2013, 12:53:11 PM
Whow, wonderfull :o ! How did this thread manage to ecape my attention for so long?
That!

Really great, wonderful work! :-*
Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: Mason on June 25, 2013, 01:37:00 PM
Two ways.

Traditional geometry with applied trigonometry or cut some shapes out and make a best guess  :D

And there was me thinking you were some kind of professional..... ::)

Title: Re: Witchhunter (more pub/manor WIP 23/06)
Post by: OSHIROmodels on June 25, 2013, 01:39:23 PM
And there was me thinking you were some kind of professional..... ::)

Nah mate, don't let the tech fool you  ;D

cheers

James
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on June 26, 2013, 10:26:33 PM
ok, basic build is done, some little kinks to fix, narrow gaps mainly where the floors meet, but they are easy enough to solve...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2070_zpsfixzwaz6.jpg)

forgot to cut a window in the attic at the very back - will do that later...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2071_zpsfk08g6xg.jpg)

and so the attic - perfect for staff quarters, storage, dormitory or strange and vile experiments in the dark arts...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2074_zpsadfnfy3y.jpg)

so, next (after the gap filling) is some detail both in and out, bannisters and so on, chimney is going to go here:

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2070a_zpstjst80k6.jpg)

but waiting on a fireplace before I commit. Then the beaming begins... I may take a break before then though, just to recharge.
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Mason on June 26, 2013, 11:35:26 PM
Oh, my giddy aunt!
That is simply stunning, mate!
 :-* :-* :-*

I wish that I had your patience.
This is going to be so good.
 8)

Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Galloping Major on June 27, 2013, 07:23:37 AM
That building is quite a project in itself, great stuff  8)




www.gallopingmajorwargames.com
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: redzed on June 27, 2013, 07:50:19 AM
epic :)
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Malamute on June 27, 2013, 08:06:20 AM
Awesome ;D
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: smirnoff on June 27, 2013, 08:13:00 AM
Lovely
If you are into 17th C witchery then keep an eye out for a film called 'A Field In England'.
Very, very odd indeed and not to everybody's tastes I imagine but essentially 4 soldiers in a field with a fairy ring and a black magician.
Atmospheric, beautifully shot but not your standard storyline or treatment.
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Glitzer on June 27, 2013, 08:33:03 AM
Lovely
If you are into 17th C witchery then keep an eye out for a film called 'A Field In England'.
Very, very odd indeed and not to everybody's tastes I imagine but essentially 4 soldiers in a field with a fairy ring and a black magician.
Atmospheric, beautifully shot but not your standard storyline or treatment.
Is that the one done by that group of reenactors?
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on June 27, 2013, 09:18:55 AM

cheers all...

Is that the one done by that group of reenactors?

it's by Ben Wheatley who did Kill List and Sightseers. Trailer is on my blog and there is a thread about it here somewhere. Am in two minds about it from the trailer, but will watch it...
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Captain Blood on June 27, 2013, 09:36:13 AM
That is a mammoth construction. Looking forward to seeing it in all its glory, carpeted and everything  ;)

And let's face it. If you ever get bored with it, it's going to make some lucky girl a hell of a doll's house!

Is it too late to add a priest hole?  :)
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on June 27, 2013, 09:42:51 AM
Is it too late to add a priest hole?  :)

goddammit!
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Hu Rhu on June 27, 2013, 03:33:50 PM
Fantastic stuff.   ;D I hope you don't mind but I have stolen some of your ideas for some houses I am building.  I am not in your league when it comes to detail but I can hope to improve.
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on June 27, 2013, 06:21:25 PM
not at all... post them up... just remember the priest hole...  >:(
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: M.P. on June 27, 2013, 09:27:39 PM
Amazing :o :-*
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on June 27, 2013, 10:01:16 PM
EDIT: edited for the realisation I've done wood panelling before... sigh...
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: uti long smile on June 27, 2013, 10:46:16 PM
That's stonking!
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: elysium64 on June 28, 2013, 01:36:40 PM
Lovely
If you are into 17th C witchery then keep an eye out for a film called 'A Field In England'.
Very, very odd indeed and not to everybody's tastes I imagine but essentially 4 soldiers in a field with a fairy ring and a black magician.
Atmospheric, beautifully shot but not your standard storyline or treatment.

The film is on Film4 5th  July at 10.45pm
http://www.film4.com/whats-on/a-field-in-england-on-film4
Looking forward to it
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on August 20, 2013, 12:27:50 PM
ok, may not have been very productive lately, but have been doing things - just not much...

now, need some advice - what would be the best sheet material for doing stone walls on the lower floor of the manor house? looking ahead and thinking of a fortified manor house and the easiest way of having this look right, is to do stone on the lower walls.

I did have some foamboard type stuff from antenociti embossed with a stone pattern (which I used on the ruined tower years ago - http://anevilgiraffe.blogspot.co.uk/2010/02/ruined-tower.html), but they don't seem to do it anymore. Anyone know of a source for this stuff? Or a similar, suitable alternative? want something with a bit more texture and depth than plasticard.

Would walls like this be made from larger blocks or just brick?

I should hopefully have some trees done soon and normal service can resume... especially as I've almost completed Borderlands.

Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: OSHIROmodels on August 20, 2013, 12:35:23 PM
Could be made of either block or brick but have a look here for different styrene sheeting.

http://www.ema-models.co.uk/index.php/sheet-materials/plastikard-embossed-styrene.html (http://www.ema-models.co.uk/index.php/sheet-materials/plastikard-embossed-styrene.html)

cheers

James
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Mason on August 20, 2013, 01:52:44 PM
I would listen to what James says.

He certainly knows his sheet!
 :D

Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Glitzer on August 20, 2013, 08:24:32 PM
I carved mine from impact sound isolation (or however you call that stuff that keeps the sound of your feet from arriving at the floor below you) foam sheets...  ;D

An example can be found in the lowest pic here: http://basteltisch.blogspot.de/2013/08/some-buildings.html

Visible stone floors in buildings tended to beither made from brick or hewn stone, but those were for the richer homes... other materials (like unhewn stones) were usually plastered. Both varaints (visible and plastered) often used large hewn stone corners that usually were kept visible.

-> conclusion for a lazy and believable solution you just have to do cornerstones and the frames of windows and doors in stone (and maybe carve some stones beneath fallen off plaster for a better look)
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on August 26, 2013, 07:01:42 PM
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2077_zpswsg0iiux.jpg)

having foliage issues, but have been trying...  ::)
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Centaur_Seducer on August 26, 2013, 10:41:04 PM
(http://homepage.ntlworld.com/roweller/witchhunter/IMG_2077.JPG)

having foliage issues, but have been trying...  ::)
Why don't you do like I do with the horse hair dyed brown, with a dash of pva in to stiffen it, drybrush, dip in flock and the cut with a scissor for whatever shape you want?
Damn, this project moves as fast as all my projects. Time to invest in a cupboard (damn you Jimbibbly and kharma!)...
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: EndTransmission on August 30, 2013, 11:45:55 AM
Just discovered (and read through) this project. So far I'm loving it and it actually mirrors a project I was thinking up last night after watching Devil's Whore on 4oD. I'm assuming you've read 2000AD's Defoe (http://en.wikipedia.org/wiki/Defoe_%28comics%29)? It's a great resource for ECW era skirmishes
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: The Dozing Dragon on August 30, 2013, 04:42:49 PM
goddammit!

 lol Brilliant Chris. More pics please!
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on September 04, 2013, 08:24:41 AM
panelling is coming along  ;)
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on September 04, 2013, 03:57:02 PM
hmmm... decorative lace braid/trim for carved wood moldings? the basic theory is sound, but we'll see...
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Pijlie on September 04, 2013, 08:22:26 PM
This is looking very promising! Impressive project as well!

I built a tavern for Witchhunter last year or so, but yours is even bigger! Very curious to see how it will turn out.
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: anevilgiraffe on September 05, 2013, 08:01:46 PM
hopefully the ground floor interior will be done over the weekend, but man, nothing shows up a hinky angle like a load of laser cut square panels...  >:(
Title: Re: Witchhunter (basic pub/manor build done WIP 26/06)
Post by: Funghy-Fipps on September 08, 2013, 12:05:26 PM
Regarding your tree problems, this is the route I am taking:

http://thereppledeppleclubhouse.blogspot.co.uk/2013/07/trouble-with-trees.html
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: anevilgiraffe on September 10, 2013, 07:09:34 PM
ok, not the best pics, and a very messy WIP (g/s mainly and some black paint as I realised I had some overhangs that would only prove trickier down the line)

Upstairs view of the hall - upstairs window still to be cut out in case you were wondering:
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2081_zpsf4pf3fbd.jpg)

And the downstairs main hall, the little laser cut panels don't half show up some hinky angles, so that's been fiddled and hidden as best as I can. Final paint job should hide all of that:
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2082_zps14be5afi.jpg)

And from the other way:
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2083_zps3oyvjuml.jpg)

Fireplace is scratch built after all, as are the stairs and bannisters (toothpicks and Empire Knight heads for the panther heads), hatch in the back has a ring courtesy of some Empire bit I forget, need to do the render in there. Still pondering stone for the outer lower walls...
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: pocoloco on September 10, 2013, 07:12:25 PM
Fantastic work!  :-*
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Captain Blood on September 10, 2013, 08:23:00 PM
Starting to really come together now AEG! Great work. It's going to look fab when it's finished  :)
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: uti long smile on September 10, 2013, 08:41:56 PM
Going to be spectacular. Fit for a Terileptil.
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Sangennaru on September 10, 2013, 08:45:43 PM
all that green makes it look dirty! Can't wait to see it with a layer of color on!
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Centaur_Seducer on September 10, 2013, 09:41:21 PM
I love it! :-*
And the complexity will either shelve the project (drawing us a 1-1), or amazing. Both are two good things ;)
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Malamute on September 10, 2013, 11:15:29 PM
Excellent, can't wait to see it with some paint on it. ;D
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: FramFramson on September 10, 2013, 11:15:46 PM
Holy biscuits... you're going all-out on this one!
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Uncle Mike on September 11, 2013, 05:01:17 AM
Just seen this for the first time. Fantastic!!! I've stayed up past my bed time going through it all and will be back to go over it again in the morning. Truly a wonderful job on everything...especially that fishman/bat daemon!!! :-*
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Andym on September 11, 2013, 07:18:42 AM
That, Sir, is fecking ace!!! :o :o :o :-* :-* :-*
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: redzed on September 11, 2013, 07:39:14 AM
impressive bit of stuff AEG :)
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: anevilgiraffe on September 11, 2013, 09:05:54 AM
cheers, gents. slowly getting my mojo back on this one...  lol
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: EndTransmission on September 11, 2013, 09:44:06 AM
That's shaping up really nicely. I love all the little bits of detail going into this
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: anevilgiraffe on September 11, 2013, 12:18:24 PM
oh, forgot to mention I think, the panels are available on an A4 sheet from Fenris...
http://www.fenrisgames.com/shop.html#!/~/product/category=2457557&id=26196393
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Glitzer on September 11, 2013, 05:58:26 PM
This is simply amazing.
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Uncle Mike on September 11, 2013, 06:28:33 PM
Back again in the morning...this is wonderful stuff! You will need a Chris Lee model from The Wickerman...Lord Summersisle, was his name I think...Bonkers stuff...I'm going to look through it again! To hell with work!!!  o_o
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: anevilgiraffe on September 11, 2013, 07:24:10 PM
Back again in the morning...this is wonderful stuff! You will need a Chris Lee model from The Wickerman...Lord Summersisle, was his name I think...Bonkers stuff...I'm going to look through it again! To hell with work!!!  o_o

 lol  I do have a vague plan for a bloke in drag...
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: EndTransmission on September 12, 2013, 07:36:38 AM
oh, forgot to mention I think, the panels are available on an A4 sheet from Fenris...
http://www.fenrisgames.com/shop.html#!/~/product/category=2457557&id=26196393


Thanks for that tip, there's some great detailing on the Fenris site
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Mason on September 12, 2013, 07:59:24 AM
That is some stunning progress, AEG!
It is gonna be gorgeous when you have finished.
 :-* :-*

cheers, gents. slowly getting my mojo back on this one...  lol

I, for one, am really glad that you have found the bugger.
Nothing quite as bad as your mojo going astray.
 ;)

Title: Re: Witchhunter (panelling WIP 10/09)
Post by: Centaur_Seducer on October 05, 2013, 12:02:07 PM
I've dropped most of my moho with house move, so go AEG! :)
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: anevilgiraffe on October 19, 2013, 03:29:17 PM
if anyone is interested, you may have seen elsewhere on LAF:

http://www.warlordgames.com/store/special-offers.html?utm_source=Warlord+Games+Newsletter&utm_campaign=3d37400899-Newsletter_18_October_1310_18_2013&utm_medium=email&utm_term=0_b7e928b4ed-3d37400899-132679937

loads of different sprues half price if you scroll down, for all the periods they do, great conversion fodder as you may have noticed...  :D

as for the manor house - door production line has almost finished (handles needed), interiors are pretty much done, bare some door frames... what has taken so long is fiddly bits and doing said bits, not liking them the next day, undoing bits, damn that ruined that bit, repairing bits, doing bits, etc...
Title: Re: Witchhunter (panelling WIP 10/09)
Post by: anevilgiraffe on October 21, 2013, 08:21:17 PM
quick update, despite the time between updates, nothing much appears to have been done, but it has, and undone, and picked apart, and then repairs made, and then done again...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2088_zpsfagizlui.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2089_zpsgtdlfzni.jpg)

very poor photo, but hopefully you can see some detail on the doors, there are two doors with a little viewing hatch in, one will be the front door, the other will be swappable with the back door or the door into the back room den as needed. door handles are to follow, I have an idea, but it will have to wait until after payday.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2094_zpsbysiml10.jpg)

starting to think of furniture and decorations, need animal heads for the walls...
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: Mason on October 21, 2013, 08:25:35 PM
I see progress, mate.
 :D

Great stuff!
Those doors look the business.
 8)

Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: Sangennaru on October 22, 2013, 12:33:54 AM
great progresses indeed! I would love to see pictures of any sight of the interiors, but probably it's asking too much lol
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: anevilgiraffe on October 22, 2013, 09:02:32 AM
well, being mostly white, it doesn't photograph very well...  lol
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: Suber on October 22, 2013, 01:21:58 PM
Wow, that's quite spectacular! :-*
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: redzed on October 22, 2013, 01:35:17 PM
love this, pone of my favourite topics that I'm following ;)
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: Centaur_Seducer on October 23, 2013, 06:25:36 PM
Love this mate! :-*
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: Funghy-Fipps on October 24, 2013, 10:19:53 PM
This is going to be finished by Halloween right?  ;)
Title: Re: Witchhunter (more walls and doors, 21/10)
Post by: anevilgiraffe on October 29, 2013, 01:27:26 PM
have had a thought...

Quote from: anevilgiraffe back on page 10
(http://homepage.ntlworld.com/roweller/witchhunter/IMG_1797.jpg)
oh, and I kept the cork board on the other side - I plan to use that for urban/industrial terrain...

rather than progress with urban/industrial on the other side (which is not progressing at all), I still have more of the mat, I'm thinking on the pros and cons of doing that side as grass with a dirt road... the cork should allow the road to be quite reasonably sunken, but am aware that could cause the overall structure to get a bit wibbly.

alternatively, total grass on the cork side, but the cork would allow flexi roads to be added with pins (suitably disguised pin heads), the mat should survive the occassionaly pin, and it's what the cork is designed for afterall...
Title: Re: Witchhunter (the Apostle WIP 29/10)
Post by: anevilgiraffe on October 29, 2013, 06:10:16 PM
a little WIP, undecided on hair, also need to get some different heads...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2098_zpsfr3c3zr0.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2099_zpsn3p2ry2c.jpg)

as I had the idea for him, he became affectionately known as John Wootton in my head, although I quite like the nickname The Apostle as well... I had thought of Red Right Hand as well, but that fits more of a organisation, so will save that for my Church hunters.
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Mason on October 29, 2013, 06:14:55 PM
That fella looks good so far, mate.
 8)

What kind of heads are you looking for, as I have a fair selection?

Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: anevilgiraffe on October 29, 2013, 06:18:08 PM
I think I may get some of the Westwind saxon/pict heads to see if they will work.
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Mason on October 29, 2013, 06:47:05 PM
Let me dig around.
I may have some Pict/Celt types.
 ;)

Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: anevilgiraffe on October 29, 2013, 07:40:03 PM
cool, won't say no...  :D
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Captain Blood on October 29, 2013, 10:22:54 PM
Lovely  :)
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: anevilgiraffe on November 13, 2013, 03:29:46 PM
I know this seems like it's slowing down, but by god that chimney is a pain... getting there, but it's just slow... a fair bit of timbering is already done, and then it's tiles, which has got me thinking the roof is rather a large surface with little of interest happening... so maybe, just maybe some more dormer windows...

thinking of one along the corridor to the main bedrooms here:
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2088_zpsfagizlui.jpg)

and maybe one in the attic - haven't a suitable pic at the mo, so roughly in the corner of the roof join, facing off camera to the left:
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2071_zpsfk08g6xg.jpg)

I figured this could be handy, and game wise it would be fun to have folks going out windows, over the roof and in another window... thoughts?
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Mason on November 13, 2013, 03:37:19 PM
Dormer windows?
Rooftop action?

Of course it sounds good, mate.

Really glad that you posted today as I knew there was something else I was supposed to be looking for before I did my 'post run' tomorrow...D'oh!

Let me dig around.
I may have some Pict/Celt types.
 ;)

 ::)

Sorry, mate.
Digging later....

Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Centaur_Seducer on November 13, 2013, 03:57:04 PM
Bloody hell, mate! :-*
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: anevilgiraffe on November 14, 2013, 05:46:01 PM
Sorry, mate.
Digging later....

no worry  :D

I don't know if this is of interest to any following this, but I've just asked 4ground if they think about doing a sheet of just windows, rather than with the doors and ladders and such... of course I need a lot of windows, but as they are so handy I can't see that they wouldn't be a good seller and of use to any modeller, if interest needs to be gauged I'll let you know.
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Mason on November 14, 2013, 06:16:27 PM
Windows would certainlt seem like a sensible addition to their range, especially for those building Old West stuff (like I am... ::)).

Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: anevilgiraffe on November 15, 2013, 10:02:02 PM
well windows are on the cards it seems - they will be cut from two sheets and supplied with acetate to do glass sandwiched between them, apparently some of the Wild West range they have already have this window style...
Title: Re: Witchhunter (the Apostle WIP, 29/10)
Post by: Mason on November 15, 2013, 10:13:34 PM
Store the acetate in a sealed bag with your superglue if you want it to look more 'ancient' or frosted.
 ;)

Title: Re: Witchhunter (Timbered! 23/11)
Post by: anevilgiraffe on November 23, 2013, 01:45:35 PM
Ok, timbering done, need to do the curved corner timbers, some distressing with the wire brushes, inevitable g/s repairs, then window sills from matchsticks and the rendering... and tiles, getting a bit worried about the roof tiles now, the cobbled together nature of my build may not lend itself very well to lots and lots of narrow horizontal lines...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2100_zps7mvunvlr.jpg)

And, added a couple of dormer windows for the attic to the rear of the house, decided the roof was to much of a featureless expanse and windows looking down into a courtyard at the rear would make sense for a working inn. The chimney was a bit of a bugger, initially it was much thicker, but decided to narrow it down, stil undecided on the top, a couple of pots are possible. Also, I'd initially placed the breaks level with the floor breaks, but this meant exactly matching that, so it was easier to make the break higher up, so each floors chimney extends into the next floor - this also helps serve as anchor points for each floor, as do the attic dormers.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2101_zps7l63rlcx.jpg)

 There is also a little detail on the end of the main part of the building, a vent for an internal smoke bay, which would be under the stairs to the attic. This does serve a purpose for when the rear room on the ground floor is kitted out to be a kitchen. Planning you see...

I need to get some figures painted soon though, been a while and starting to get that itch, especially with Dr Payne from Heresy and today being, well, you know...
Title: Re: Witchhunter (Timbered! 23/11)
Post by: Mason on November 23, 2013, 02:51:41 PM
 :o
Wonderful stuff, mate.
This is turning it an amazing, HUGE build.
Love the work on the dormers and chimney.
 :-* :-*

Regarding the roof tiles: Getting some tile sheets from Bibbles at Oshiro may well be the answer.
 ;)

Title: Re: Witchhunter (Timbered! 23/11)
Post by: anevilgiraffe on November 23, 2013, 03:43:07 PM
have some from Fenris... still room to screw it up mind...  lol
Title: Re: Witchhunter (Timbered! 23/11)
Post by: Glitzer on November 23, 2013, 08:32:37 PM
You could use broken coffee stirrers as shingles. IMHO they look great but take a while.
Title: Re: Witchhunter (Timbered! 23/11)
Post by: gamer Mac on November 24, 2013, 07:04:30 PM
:o
Wonderful stuff, mate.
This is turning it an amazing, HUGE build.
Love the work on the dormers and chimney.
 :-* :-*

Regarding the roof tiles: Getting some tile sheets from Bibbles at Oshiro may well be the answer.
 ;)


I agree with this.

(http://leadadventureforum.com/gallery/11/1912_24_11_12_6_48_53_2.JPG)


I built a roof this size using small card squares and it took for ever.The big mansion in the pic above.
Now I would go for the Oshiro ones as well.
Title: Re: Witchhunter (Timbered! 23/11)
Post by: Sangennaru on November 24, 2013, 07:56:41 PM
Although i'm sure that Jim's tiles are perfect, i'd add also those casted by myself in the list. Small but detailed, in 12x9 cm sheets.

(http://i39.tinypic.com/zu34ol.jpg)

I used them in my most recent project, it's 15mm, but they work better for 28.
http://leadadventureforum.com/index.php?topic=60480.0

Cheers
Jack
Title: Re: Witchhunter (Timbered! 23/11)
Post by: NurgleHH on November 24, 2013, 08:42:11 PM
I agree with this.

(http://leadadventureforum.com/gallery/11/1912_24_11_12_6_48_53_2.JPG)


I built a roof this size using small card squares and it took for ever.The big mansion in the pic above.
Now I would go for the Oshiro ones as well.
Your stuff is also very interesting and good. Any more pictures???
Title: Re: Witchhunter (Timbered! 23/11)
Post by: M.P. on November 25, 2013, 03:01:29 PM
Great stuff, which reminds me I need to work on my inn.
Title: Re: Witchhunter (Timbered! 23/11)
Post by: grant on November 26, 2013, 02:07:32 AM
That is epic!
Title: Re: Witchhunter (Timbered! 23/11)
Post by: gamer Mac on November 27, 2013, 08:00:05 PM
Your stuff is also very interesting and good. Any more pictures???
12 pages of the stuff

 http://leadadventureforum.com/index.php?topic=40319.msg471086#msg471086   (http://leadadventureforum.com/index.php?topic=40319.msg471086#msg471086)

Will finish it one day
Title: Re: Witchhunter
Post by: anevilgiraffe on January 19, 2014, 02:17:53 AM
right... I'm back, the novelty of Fallout 3 is being to wane...

the inn for now is taking a sabatical, I need to get some figures done, but before then, I was wondering if anyone had any suggestions for the Devil?

at the moment, I'm thinking tall, thin, old (Elizabethan?) clothes, but dapper with it... unarmed preferably, or maybe with a thin rapier... head will be swapped out...

talking of heads, along with some lovely wolves from Mojo Minis, I have the basis for my Gabriel Hounds... I see much greenstuffing ahead of me...

and finally, anyone know how big the Redoubt Musketeers range is? I have a suspicion there is a deceptive 40mm range out there and not sure if they are it, I know Redoubt tend to be big, but how big are these chaps?
Title: Re: Witchhunter (looking for... 18/01)
Post by: Malamute on January 19, 2014, 08:12:23 AM
The Redoubt figures are large, not 40mm, but certainly over 30mm.
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: anevilgiraffe on January 31, 2014, 07:36:23 PM
a bit rushed, but trying to get back in the swing of things and trying to hit the end of the month...

Some supernatural beasties that have been planned for a while, but I needed the right canine body. Gabriel Hounds (also called Gabble Hounds for the noise they make as they fly across the sky - which was probably just geese) are said to be born by the death of unbaptised children and have the heads of humans. The heads in this case are from the werewolf head sprues from Maxmini, the wolf body is from MiniatureMojo's Scavenge Skirmish Survive range - they have 3 different types available, but I prefered the hunched pose.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2129_zpsxylzv6ga.jpg)

Not my best paint jobs, I hate doing fur as it never allows me to blend like I normally do, plus I wasn't happy with the white (definitely need to buy the very intriguing White set from Andrea Color). And they had to be white according to legend, with red ears - I had planned on blending the ears in to the white, but the fur around the heads put paid to that.

If I ever get the chance to do an Akula and get my own mini's made up, these are the first things I'll have made...

and a quick rebase for an old figure that was for a planned Slaine type affair, but will equally do muster for the Folk Horror stuff... a crone for the maiden Angel Blake...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2135_zpsvmvnhorw.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2137_zpsbcdljba1.jpg)
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Elk101 on January 31, 2014, 07:55:34 PM
I like the hounds. They're somewhat sinister without being too different from the main figure; you almost have to look twice at them. Very nice work.
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Comsquare on January 31, 2014, 07:58:10 PM
The hounds are realy cool, will steal that idea :)
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Mason on January 31, 2014, 08:38:16 PM
I like the hounds. They're somewhat sinister without being too different from the main figure; you almost have to look twice at them. Very nice work.

I was thinking of a way of describing my feeling of the hounds and Steve has nailed it.

Brilliant, mate!
And very clever.
 :-* 8) :-*

Whereas that hag is just damned scary.
 :o

Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Comsquare on January 31, 2014, 08:51:22 PM
The hag is realy a great model, have her too.
Using her as witch for SA ;)
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Centaur_Seducer on January 31, 2014, 11:21:45 PM
Looking good mate!
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: OSHIROmodels on January 31, 2014, 11:23:48 PM
Great additions  8)

cheers

James
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: FramFramson on February 01, 2014, 07:39:40 AM
Wonderfully horrifying new additions!
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Dr Mathias on February 01, 2014, 04:07:28 PM
The hounds are really uncanny, very clever idea.
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: SgtKiley on February 05, 2014, 12:45:48 AM
Great thread - have been watching from the shadows for a while. Hmm - Old Nick ... got the Warlord version of Cardinal Richelieu for him myself ... comes with a chap wearing an iron mask, too ... though not thin enough for your version, maybe.
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: anevilgiraffe on February 10, 2014, 10:07:09 AM
I have plans for the good Cardinal  :D
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: white knight on February 10, 2014, 12:41:21 PM
Great stuff!

Eureka Miniatures do or did a 40mm musketeers range. I also saw a 40mm ECW ranges sometime from one of the larger scale model manufacturers, but I can't for the life of me remember which one.
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: anevilgiraffe on February 10, 2014, 12:47:47 PM
ok, have started a thread in the Cthulhu board about this chap, but figured it was worth sharing here in case you don't go that way...

http://www.skirmishterrain.co.uk/

some very nice looking 28mm terrain, the sawmill is perhaps a tad too modern for this, but the forge would work if I hadn't already built one... have asked him for pics of the house and barn mind.
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: white knight on February 10, 2014, 01:35:46 PM
Sash and Saber do 40mm ECW as well:

(http://www.sashandsaber.com/images/40mm/40ECWPike.jpg)

or Romanoff Figures:
(http://www.oldgloryuk.com/image/pics/40rtw031.jpg)

Still don't remember the other one.  >:(
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: anevilgiraffe on February 26, 2014, 07:52:03 PM
a bit of a build for February... a gatehouse to go alongside the manor house to help vary it up a bit and as a start to a coaching inn type courtyard... I had hoped to be further along with this one, but a bug swept the office and I've been playing alot of Fallout: New Vegas...

anyhoo, the side piece is designed to slot on over the chimney at the end of the manor house like so:
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2144_zpscxbgqzwq.jpg)

it's a bit more fanciful than the main house, but I've tried to give it a bit of character to match the vague idea of phases of build (with the manor house having a newer wing attached to an older converted hall), so they've used the remains of an old watch tower and added a timber frame on top - once the timbering is done, there should be sense of stone work trimmed and patched to fit the frame in places... in time, with additional pieces I can have a decent coaching inn yard with stables and maybe even a fortified manor house, depending on bits made and used...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2145_zpsmjwhae2m.jpg)

I'd toyed with several uses for the new building, but space restricted any stairway, so I had to use a ladder which changed it a little bit in my mind... so I could still make the most of the thinner room over the gate, I figured a loft door would look nice enough and the whole top floor can be just used as storage, which will make furnishing easy, with maybe a merchants desk on the raised ground floor.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2146_zpszpqjmz02.jpg)

the front has an overhang on the older stone base, figuring if you could get a little more floor space you would... as I said, a little more fantasy perhaps, but I'm quite happy with it so far...
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: Mason on February 26, 2014, 08:22:21 PM
That looks bloody brilliant, mate.
 :-* :-*

Now please stop it, as I really like that arch and want to build something similar.
 >:( >:(



 ;)
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: Silent Invader on February 26, 2014, 08:43:10 PM
It just gets bigger and bigger  :o  8)  :-*
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: gamer Mac on February 26, 2014, 09:07:10 PM
WOW Stunning build :-* :-* :-* :-*
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Mason on February 26, 2014, 11:30:05 PM
ok, have started a thread in the Cthulhu board about this chap, but figured it was worth sharing here in case you don't go that way...

http://www.skirmishterrain.co.uk/

some very nice looking 28mm terrain, the sawmill is perhaps a tad too modern for this, but the forge would work if I hadn't already built one... have asked him for pics of the house and barn mind.

I bought one of his Forge's for another overseas member and something strange occurred.
Be warned that, should you buy from him on ebay, you will get a weird email message, sent yia his website and NOT ebay, that tells you NOT to pay through the ebay system 'under any circumstances'.
I already had so I contacted him via ebay to ask why this had happened.
He told it was some strange aggressive quirk in his web design and asked me to ignore it and that he would rectify the problem.
I appear to have the Forge at work (my delivery address), so all appears to be ok.

Just thought that I would mention it, in case the same thing happens to anyone else...

Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: Mousethatroared on February 27, 2014, 01:07:22 AM
 :-* anevilgiraffe. Do you do full size builds as well? I have this outbuilding...
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: anevilgiraffe on February 27, 2014, 08:44:08 AM
cheers all... no, I'm a frustrated tenant though, so that might explain a lot...

I bought one of his Forge's for another overseas member and something strange occurred.
Be warned that, should you buy from him on ebay, you will get a weird email message, sent yia his website and NOT ebay, that tells you NOT to pay through the ebay system 'under any circumstances'.
I already had so I contacted him via ebay to ask why this had happened.
He told it was some strange aggressive quirk in his web design and asked me to ignore it and that he would rectify the problem.
I appear to have the Forge at work (my delivery address), so all appears to be ok.

Just thought that I would mention it, in case the same thing happens to anyone else...

is the quality as good as the pics appear?
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Mason on February 27, 2014, 09:41:08 AM
cheers all... no, I'm a frustrated tenant though, so that might explain a lot...

is the quality as good as the pics appear?

I should get my hands on it this evening, so will report back then.
 ;)

Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: Sirolf on February 27, 2014, 06:57:21 PM
Great job!! Where are those plastic sheets with the stone texture from?
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: Mason on February 27, 2014, 08:02:24 PM
I should get my hands on it this evening, so will report back then.
 ;)

It is up to the standard advertised from what I can see, mate.
I did not open every packet, just the largest, as I would have to repack it all to send overseas.
I did open a small cardboard box that contains the tiny pieces and the detail is very good and crisp for painting.

From what I saw, I would recommend them.
 :)

Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: anevilgiraffe on February 28, 2014, 08:47:23 AM
Great job!! Where are those plastic sheets with the stone texture from?

Wills Scenics (Coarse Stone if memory serves), very thick and sturdy, if a bugger to cut...
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: anevilgiraffe on February 28, 2014, 08:48:06 AM
It is up to the standard advertised from what I can see, mate.
I did not open every packet, just the largest, as I would have to repack it all to send overseas.
I did open a small cardboard box that contains the tiny pieces and the detail is very good and crisp for painting.

From what I saw, I would recommend them.
 :)



cool, as it's payday...  lol
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: Comsquare on March 01, 2014, 12:09:32 PM
Hei,

as I'm the guy Mason is shipping the forge to I'm happy to provide some pics/comparisons as soon as I get her  :D
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: Comsquare on March 06, 2014, 03:23:07 PM
The forge arrived yesterday, nice kit I have to say  :D
Try to get some pics done today
Title: Re: Witchhunter (gatehouse WIP 26/02)
Post by: anevilgiraffe on March 21, 2014, 12:37:53 PM
ok - any ideas on sources for reasonably small tudor roses or coats of arms for some wall decoration... have picked up a 1/12 dolls house coat of arms, but it's looks bigger in the hand than I thought and the smallest rose I can find (key chain) is again going to be a tad too much I think - will check on the model tonight, but on my desk at work it is not giving me any good vibes....

Title: Re: Witchhunter (gatehouse WIP 23/03)
Post by: anevilgiraffe on March 23, 2014, 01:50:17 PM
gates for the gatehouse, scratchbuilt using the Tudor Wall Panelling from Fenris, they still need hinges fitting, but are pretty much done... as I was at it I did a 2nd left side gate with a wicket door just for variety

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2147_zps8mekeqcv.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2149_zpshg6tb7wr.jpg)
Title: Re: Witchhunter (gatehouse WIP 23/03)
Post by: Mason on March 23, 2014, 02:02:27 PM
Nice work, sir.
Lovely builds as usual.
 8) 8)

Title: Re: Witchhunter (gatehouse WIP 23/03)
Post by: OSHIROmodels on March 23, 2014, 03:45:24 PM
Great stuff  8)

cheers

James
Title: Re: Witchhunter (gatehouse WIP 23/03)
Post by: uti long smile on March 23, 2014, 04:06:00 PM
Nice! Missed the last update too. Shaping up beautifully for a Visitation scenario.
Title: Re: Witchhunter (gatehouse WIP 23/03)
Post by: Andym on March 23, 2014, 07:08:27 PM
Sweeeeeet! ;)
Title: Re: Witchhunter (gatehouse WIP 23/03)
Post by: anevilgiraffe on April 19, 2014, 08:21:19 PM
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2152_zps9xhwtq6l.jpg)

ok, excuse the poor photos (colours really aren't being done credit), but have finally got stuff to stick to the sodding trees... it looks much more blended in real life, but job done (finally). The big trees sadly just didn't work, tried and tried to get them looking as I intended and just couldn't - so chopped them down and used the bases for thickets (as I was very happy with the bases), these are a good solid line of sight blocker, and will be doing some smaller ones as well to help make a more overgrown woodland-ish look. The new and improved foliage of course meant I needed to redo my bushes, so the hillfort and other bits of undergrowth have been redone to match the thickets, again, photos don't really do it justice... but as I said, more bits are in progress as I've run out of Burnt Umber.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2154_zpsiu2jph9m.jpg)

as the trees were to big to really get in the light tent, the board came out, which then dovetailed into a request to see it all, so above is the woodland in progress, with stone circle and hillfort, and below is the coaching inn, the blacksmiths and the two houses...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2155_zps6gzoilhg.jpg)

this has been surprising useful in that it fills the area better than I had thought - I have two more 2-storey houses to build which should about do it, along with some little bits for flavour (a well and some mud/dirt roads/townsquare), plus of course I still want to do a church and graveyard as a 3rd option (none of which yet exists). Also unseen is the river side which would roughly fill the bottom corner area above, and numerous hedges I built ages back when I was working to fill a larger area, plus some drystone walls from Fenris Games.
Title: Re: Witchhunter (vistas 19/04)
Post by: Silent Invader on April 19, 2014, 09:02:39 PM
Coming along very nicely  8)
Title: Re: Witchhunter (vistas 19/04)
Post by: Dr. The Viking on April 20, 2014, 06:28:19 AM
I love everything about this project!

Have just tried the Donnybrook rules which would be right perfect for this!
Title: Re: Witchhunter (vistas 19/04)
Post by: NurgleHH on April 20, 2014, 09:06:42 PM
I love everything about this project!

Have just tried the Donnybrook rules which would be right perfect for this!
I think this is very true. Rules made for your project
Title: Re: Witchhunter (vistas 19/04)
Post by: nelly on April 25, 2014, 01:10:48 PM
what did you use in the end to stick the foliage to the trees? I've been struggling to find anything that lasts reasonably well ...
Title: Re: Witchhunter (vistas 19/04)
Post by: anevilgiraffe on April 26, 2014, 07:29:22 PM
hobb-e-tac - then a bit of bonsai like pruning and positioning with superglue (anything that moved too much or any exposed bits of branch),  and then spray with matt varnish - it's not 100% but it seems to stand up ok...
Title: Re: Witchhunter (vistas 19/04)
Post by: Centaur_Seducer on May 11, 2014, 08:32:43 AM
Lovely mate :)
But that whole frame-thingy looks a bit out of place. Can't you just put some wood on there?
Title: Re: Witchhunter (Gabriel Hounds... 31/01)
Post by: The Gray Ghost on May 25, 2014, 01:54:23 AM

Some supernatural beasties that have been planned for a while, but I needed the right canine body. Gabriel Hounds (also called Gabble Hounds for the noise they make as they fly across the sky - which was probably just geese) are said to be born by the death of unbaptised children and have the heads of humans. The heads in this case are from the werewolf head sprues from Maxmini, the wolf body is from MiniatureMojo's Scavenge Skirmish Survive range - they have 3 different types available, but I prefered the hunched pose.

(http://homepage.ntlworld.com/roweller/witchhunter/IMG_2129.JPG)


How hard a conversion job was it, they look fantastic
Title: Re: Witchhunter (vistas 19/04)
Post by: anevilgiraffe on May 26, 2014, 03:32:56 PM
not that hard, the difference in fur is a bit stark from the heads (GW style leaf like fur) to the bodies (fur like fur)
Title: Re: Witchhunter (vistas 19/04)
Post by: anevilgiraffe on May 29, 2014, 05:46:25 PM
in case you're not following Fenris Games on Facebook or what have you...

both panelled doors and gates as seen in this thread are now available:

http://www.fenrisgames.com/shop.html#!/~/product/id=36946456 (http://www.fenrisgames.com/shop.html#!/~/product/id=36946456)

http://www.fenrisgames.com/shop.html#!/~/product/id=36946457 (http://www.fenrisgames.com/shop.html#!/~/product/id=36946457)

Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: Centaur_Seducer on January 20, 2015, 08:05:15 PM

;)
Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: Sangennaru on January 20, 2015, 08:07:41 PM
in case you're not following Fenris Games on Facebook or what have you...

both panelled doors and gates as seen in this thread are now available:

http://www.fenrisgames.com/shop.html#!/~/product/id=36946456

http://www.fenrisgames.com/shop.html#!/~/product/id=36946457



Somehow the links aren't working properly, unless I copy them entirely in the search bar...
Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: anevilgiraffe on March 23, 2015, 02:13:20 PM
;)

yeah... fair point  :D
Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: Centaur_Seducer on March 23, 2015, 02:22:56 PM
yeah... fair point  :D
Tss, look at this thread of creation and progress!
http://leadadventureforum.com/index.php?topic=46004.105
Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: Dr. The Viking on March 23, 2015, 07:53:57 PM
Argh! Go away with this project. I can't handle the distrac... Hopkins! Witchfinder General!!!
Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: Rob_bresnen on March 23, 2015, 11:18:23 PM
Those Gabbie Wolves work really well- they have the right creepy look to them for a witch hunters game.
Title: Re: Witchhunter (doors and gates for sale 29/05)
Post by: anevilgiraffe on May 12, 2015, 05:55:46 PM
right - period chickens would be free roaming I assume (as opposed to in an enclosure)...
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: anevilgiraffe on July 24, 2015, 10:10:20 PM
well, bet no one was expecting this to raise it's head again :)

another house all but done, needs doors (no idea why I never make doors before I start painting) and windows...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2233_zpsqmiszz14.jpg)

this one has a removable outhouse, for variety, it can be used with or without just to change things up a wee bit...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2234_zps8de8lmpb.jpg)
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2235_zpsrhsie2jn.jpg)
(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2236_zps2c3ravft.jpg)

more pics of the interior on the blog http://anevilgiraffe.blogspot.co.uk/

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2238_zpsfx4pupb4.jpg)

and a quick pic of the g/s'ing for the Mad Mummers to join Old Oss...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2246_zpsxj4wisu8.jpg)
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: Mason on July 24, 2015, 10:40:43 PM
That is a lovely clean, crisp building and the putty work on the Mummers is most impressive.
 :-* :-*

Great to see this thread resurrected too.
One of my favourites.
 :D

Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: Captain Blood on July 24, 2015, 10:44:17 PM
Back from the dead! How appropriate. The building looks great, and I love the mummers (i used to be in a mumming play every year... Great fun. Much beer... )
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: Steve F on July 24, 2015, 10:48:56 PM
A very welcome return.  The mummers look great.  Does the gent in the frock (or bearded lady) have something concealed behind his/her back?
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: anevilgiraffe on July 24, 2015, 10:58:10 PM
cheers one and all :)

Does the gent in the frock (or bearded lady) have something concealed behind his/her back?

yep, forget who made the base figure, want to say Black Cat, but think I'm getting mixed up with the gypsy dancer type they do (who is a very big figure by the way, so not destined for this project unless I do another man in a dress type)... had to redo the arm as it looked too short, but that gave me a chance to man it up a bit. pics of the rears of the all on my blog.
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: OSHIROmodels on July 24, 2015, 11:23:41 PM
That building is lovely and the conversions really work well  :-* :-*

cheers

James
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: The Dozing Dragon on July 25, 2015, 06:18:27 AM
Top work Chris.
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: Malamute on July 25, 2015, 02:58:03 PM
Excellent, good to see the project come to life again.
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: anevilgiraffe on August 31, 2015, 09:30:25 PM
just had to pull everything from my file host (trying to help my dad with a driver that he can't download - long story), so pic links will be dead - will re-up everything asap.
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: anevilgiraffe on August 04, 2016, 09:42:59 PM
almost a year on, so time for some action  lol

the main downside is my webhost (ntlworld as was) was axed, so every image I have ever posted has died. I'm trying something with Amazon Drive, and have updated the first 5 pages of my photos on this thread. Could folks look them over to make sure they are now visible. It's a long winded job, but if it works, I can start posting stuff - yes, actual new stuff...  :o :o :o
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: Mason on August 05, 2016, 12:19:33 AM
They seem to be ok to me.

AND: I look forward to some new stuff!
 :D :D

Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: Captain Blood on August 05, 2016, 12:20:39 AM
Yep. They're there. Bring on the updates!  :)
Title: Re: Witchhunter (updated - 24/07 - new house and Mad Mummers wip)
Post by: anevilgiraffe on August 05, 2016, 12:16:45 PM
just some scenery for now, but will get snapping when I get home...
Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: anevilgiraffe on August 05, 2016, 05:59:06 PM
OK, apologies for the poor photos - very rusty...

First up, a hillock - I wanted something to break up the flat surface a bit, and did a small ridge line, with a worn path down the middle. I think the grass needs to be a bit thicker and may add some more bushes.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2311_zpsb3nrppnh.jpg)

The usual 'mini-disc' recess allows various bits to be added - a tree, the gibbet and so on.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2313_zpshd6lk8fl.jpg)

In this instance it's the next item - a chicken coop. A small cardboard piece from Petite Properties 1/48 dolls house range. Again, I think it needs a touch up, bit more grey weathering - it's been a long time. The chicken is from Mega-Minis if memory serves, one of those things that has been kicking around for ever it seems.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2312_zpszvtcytok.jpg)

And finally, a small add on for the houses, a little garden plot, cabbages and some sickly looking herbs. I did toy with doing a climbing frame of something, but thought it might be a little anachronistic. The wattle fencing is from eBay and is designed for railway layouts, but I reckon it does ok for 28mm. A stray bit of bush in the corner, and escaping out the other side to help hide a dodgy join.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2314_zps216sxfes.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2320_zpstfyswntk.jpg)

anyhoo, hopefully there will be another update within a year this time  lol  windows have been ordered from 4ground with the intention of starting to paint the manor house....
Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: Mason on August 05, 2016, 06:47:07 PM
Looking good, mate, ....
 8) 8)


.... good to see you back.
 :D




I have one of those chicken coop and have never gotten around to doing naything with it.
It looks good so you may have nudged me to include it into my next building....whenever that may be.
 ::)

Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: anevilgiraffe on August 05, 2016, 07:27:48 PM
well Mason, your city build was equally inspiring - what have you been upto while I've been gone?
Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: Mason on August 05, 2016, 08:54:19 PM
well Mason, your city build was equally inspiring - what have you been upto while I've been gone?

In the last year, not too much to be honest.
I have made small additions to my Old West town of Upsheet Creek:

http://leadadventureforum.com/index.php?topic=60011.0


.....and a few small bits have been added to my Strange Aeons project:

http://leadadventureforum.com/index.php?topic=39808.0

Other than that it has mostly been messing around with greenstuff that has kept me out of trouble.
 ;)


Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: FifteensAway on August 06, 2016, 12:03:27 AM
Well, say it is high time Mason went and got himself in some sort of modeling trouble so we can all ooh and awe at.  Yes? 

Like your latest bits, by the way - the coop and cabbage (maybe a name for an Inn?).   ::)
Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: anevilgiraffe on August 08, 2016, 10:17:44 PM
gods dammit - pic links have died... looks like Amazon wasn't the solution I hoped....
Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: anevilgiraffe on September 19, 2016, 07:17:16 PM
halfway through tiling the roof of the manor house and the tiles I ordered knowing I was running low are the wrong bloody ones!

I was so getting in the zone doing the tiling, feel a bit out of sorts now that's fallen flat  ;D ;D ;D
Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: Mason on September 19, 2016, 11:12:10 PM
gods dammit - pic links have died... looks like Amazon wasn't the solution I hoped....

Just go the Photobucket route, mate.
The ads can be a bit of a pain but it is free and easy.
 ;)

Title: Re: Witchhunter (updated - 05/08 - cabbages & chickens)
Post by: anevilgiraffe on September 19, 2016, 11:43:25 PM
Just go the Photobucket route, mate.
The ads can be a bit of a pain but it is free and easy.
 ;)

yep... just finished updating this thread for the pics...   :D ;D
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: anevilgiraffe on September 20, 2016, 12:17:02 AM
tiling in progress (see, doing actual things still)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2351_zpsphqefaue.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2352_zps43ifueoe.jpg)

quite chuffed with the wall sundial, although now I kind of think I should have done it as a detachable thing, so I could entertain my other thought of a canon emplacement up there for the fortified manor house vibe... anyway...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2353_zpsi8kj5syc.jpg)

that's when I ran out of tiles....
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: Mason on September 20, 2016, 03:16:34 AM
Lovely design on that building.
Very nice indeed.
 :-* :-*

I would be pretty miffed too, as you have done a cracking job on those tiles.
 8) 8)

Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: OSHIROmodels on September 20, 2016, 06:43:44 AM
Glad to see this continuing  8) 8)

Love the sundial idea, very good  :)

cheers

James
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: Malamute on September 20, 2016, 08:25:15 AM
Excellent stuff as always, good to see the project still going ;D
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: Andym on September 20, 2016, 10:47:09 AM
Ohhh! That's just a bit special, ain't it? :o
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: Mad Lord Snapcase on September 20, 2016, 12:23:43 PM
Great work!
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: Codsticker on September 20, 2016, 03:38:14 PM
Yes, looks great. I have just started putting together buildings for a Mordheim table so this is inspiring.
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: Silent Invader on September 20, 2016, 03:41:56 PM
Yep, great progress and good to see you back  :)
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: anevilgiraffe on September 20, 2016, 04:40:04 PM
cheers all, once the roof is finished, it's time to start painting... new tiles en route hopefully...
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: anevilgiraffe on October 11, 2016, 08:57:20 PM
thinking about the furnishings, have some tapestries to play with - but who does mounted animal heads? Can't find the old Mega Minis range - could have used that bear skin rug as well...
Title: Re: Witchhunter (updated - 19/09 - roofing WIP)
Post by: SotF on October 12, 2016, 01:43:19 AM
thinking about the furnishings, have some tapestries to play with - but who does mounted animal heads? Can't find the old Mega Minis range - could have used that bear skin rug as well...
An easy way to make mounted animal heads is to go to the cheap isle at the toy section of the larger stores. Decapitate some of the cheap plastic animals that are close to the right scale, make your plaques for them to attach to out of cereal box card and it works great.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: anevilgiraffe on October 16, 2016, 03:34:13 PM
Interior WIP - although the quick photos under flash is revealing a touch more blemishes than I'd hoped.... mainly uneven washes and touch ups that are more obvious than I'd hoped.

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2354_zpsan8rfbc8.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2355_zpsuohkfeip.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2356_zpsi51m8snz.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2357_zpsg5bef7jt.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2359_zpswstfxvvb.jpg)

it also occured to me that the modular (removable) bar should probably be painted at the same time as the walls, as should the doors, so they match.... so sudden change of tack and bar is built (above) and doors are getting prepped and then I'll try and make it all look better....
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: OSHIROmodels on October 16, 2016, 03:36:47 PM
That's looking lovely  :-* :-*

cheers

James
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Captain Blood on October 16, 2016, 03:54:38 PM
That's going to be the most spectacular doll's house on the planet! Love the panelling.  :-*
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Silent Invader on October 16, 2016, 04:42:25 PM
Looks fantastic  8)
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Mason on October 16, 2016, 05:55:02 PM
Bellissimo!
 :-* :-*


Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: anevilgiraffe on October 17, 2016, 12:27:24 PM
cheers chaps, however I think I'll redo the paneling - it's currently mahogany, but I thing I'll redo it to match the floorboards as it would be oak and stained the same...
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: fred on October 17, 2016, 12:43:27 PM
Really great looking build. Great to see so much interior detailing.

cheers chaps, however I think I'll redo the paneling - it's currently mahogany, but I thing I'll redo it to match the floorboards as it would be oak and stained the same...

I'm not sure - having some difference in colour helps - if every thing is the same shade it will look very similar (obviously) and while this might be more realistic, I think sometimes with a model it helps to make floors and walls look more different than they would in the real world. In full sized things, there are differences in light, and wear that won't really be apparent in a scale model - but by changing the colour of the floor these things, then look 'right'.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Elk101 on October 17, 2016, 05:01:50 PM
If the house is early to mid 17th century, which I'm assuming it is given the subject matter, then the wall panelling would most likely have been oak. Late 17th century panelling often used cheaper woods like pine, which would frequently have been painted. Given the potential variations in treatment and use I'd say it was perfectly reasonable to have the walls and floors look slightly different.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: anevilgiraffe on October 18, 2016, 12:27:43 PM
well I've gone much darker and I really like it - much better in my eyes anyway. Will try and get a quick pic when I get home from work.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Elk101 on October 18, 2016, 07:27:35 PM
The oak panelling did apparently darken over time due to things like the impact of open fires,  etc. so darker is also perfectly reasonable.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: anevilgiraffe on October 18, 2016, 09:11:56 PM
lots to tidy up... but really prefer it...

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2360_zpsvn7iarff.jpg)

(http://i613.photobucket.com/albums/tt214/chris_rowell1/Witchhunter/IMG_2361_zpsojxstwbq.jpg)
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Mason on October 18, 2016, 09:16:03 PM
Looking good.
 :-*

I reckon you were right to go to the Dark Side.
 :D

Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Elk101 on October 18, 2016, 09:20:36 PM
Yes, looking good.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Silent Invader on October 18, 2016, 09:23:50 PM
Even more excellent than it was before!  8)
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Mad Lord Snapcase on October 19, 2016, 05:55:10 AM
Superb!   :-*
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: redzed on October 19, 2016, 07:03:39 AM
really impressive mate :)
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: gamer Mac on October 26, 2016, 07:40:17 PM
Very nice :-* :-* :-* :-*
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: OSHIROmodels on October 26, 2016, 07:53:24 PM
Love it  8) 8) 8)

cheers

James
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: Metternich on November 01, 2016, 10:21:14 PM
Very impressive interior.
Title: Re: Witchhunter (updated - 16/10 - interior paint WIP)
Post by: anevilgiraffe on May 06, 2019, 09:41:19 PM
So.... this happened
https://anevilgiraffe.blogspot.com/2019/05/diving-back-in.html (https://anevilgiraffe.blogspot.com/2019/05/diving-back-in.html)

 ;D

Sadly my laptop is dead, and need to sort out pics and photo hosting after a hiatus... but a glimpse of some 17th C. undead and some buildings about on the offing...
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: Captain Blood on May 06, 2019, 10:23:07 PM
It lives!
How appropriate  lol
Good to see this project resurrected.
:)
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: robh on May 06, 2019, 10:40:23 PM
Agreed, good to see progress on this again.

I think you need some hats on those Zombies, nothing gives "period" to a generic figure better than appropriate headgear.
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: Wirelizard on May 07, 2019, 12:46:16 AM
It's alive!

This thread is one of the ones that has lurked in the back of my head for ages and inspired my current dabble in weird/horror ECW stuff. I think I'll have to go right back to the start of it and re-read the whole thing.

Glad to see you back at it!
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: Silent Invader on May 07, 2019, 06:55:28 AM
Hurrah!

This project is one of the ‘old favourites’ that I pondered when I recently started a 17thC project of my own.

 8)
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: anevilgiraffe on May 07, 2019, 08:14:18 PM
Cheers guys.

Started work on a base for the mill to allow it to fit in with my river, once that is worked out I’ll know what to do with the millstone inside.
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: Codsticker on May 08, 2019, 03:04:14 AM
Awesome stuff... I look forward to seeing what you do with the Blotz buildings and reading a review by way of a comparison with the 4Ground structures. :)
Title: Re: Witchhunter (updated - 06/05 believe it or not)
Post by: anevilgiraffe on May 11, 2019, 11:50:42 PM
The latest progress... again, sorry for the phone pictures.

http://anevilgiraffe.blogspot.com/2019/05/water-mill-wip.html

Title: Re: Witchhunter (updated - 11/05 mill progress)
Post by: anevilgiraffe on May 17, 2019, 11:24:37 PM
https://anevilgiraffe.blogspot.com/2019/05/cogs-and-workings.html

Well, I think that works... ???
Title: Re: Witchhunter (updated - 17/05 mill progress - cogs)
Post by: AKULA on May 17, 2019, 11:43:21 PM
About bl@@dy time Chris.... glad to see you back on it

 ;) :D

Am almost tempted....

 ;D
Title: Re: Witchhunter (updated - 17/05 mill progress - cogs)
Post by: Silent Invader on May 18, 2019, 06:48:11 AM
Yes, glad to see you making stuff again. Nice progress  8)
Title: Re: Witchhunter (updated - 17/05 mill progress - cogs)
Post by: levied troop on May 18, 2019, 07:34:31 AM
Great to see this project resurrected, the zombies look great and that water wheel really shows what you can do with MDF.
Title: Re: Witchhunter (updated - 17/05 mill progress - cogs)
Post by: anevilgiraffe on July 08, 2019, 12:46:50 PM
http://anevilgiraffe.blogspot.com/2019/07/mill-interior.html?m=1 (http://anevilgiraffe.blogspot.com/2019/07/mill-interior.html?m=1)

Interior pretty much done, need to finish the thatch before tackling the exterior. Crappy phone pics still.
Title: Re: Witchhunter (updated - 08/07 mill progress - interior)
Post by: Silent Invader on July 08, 2019, 12:56:11 PM
Nice progress  8)
Title: Re: Witchhunter (updated - 08/07 mill progress - interior)
Post by: anevilgiraffe on July 11, 2019, 08:49:49 PM
https://anevilgiraffe.blogspot.com/2019/07/planning-base.html?m=1 (https://anevilgiraffe.blogspot.com/2019/07/planning-base.html?m=1)

Plodding along, but a quandary - to tree or not to tree...
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: Codsticker on July 12, 2019, 03:49:48 AM
A tree would be nice  :). What about a hedge? Or just a couple of shrubs on one corner?
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: Skrapwelder on July 12, 2019, 04:01:18 AM
A shrubbery!  lol
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: anevilgiraffe on July 12, 2019, 12:24:28 PM
A tree would be nice  :). What about a hedge? Or just a couple of shrubs on one corner?

There was always going to be bushes of some kind, it just looks strangely tall and stark.
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: Skrapwelder on July 12, 2019, 01:06:24 PM
(https://upload.wikimedia.org/wikipedia/commons/a/a8/John_Constable_-_Parham_Mill,_Gillingham_-_Google_Art_Project.jpg)
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: anevilgiraffe on July 14, 2019, 12:34:04 AM
Ok, so I’m thinking a wall mounted dovecote... it’s in period, but I do have a niggle about housing birds next to a source of grain...  o_o ???
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: M.P. on July 23, 2019, 12:57:27 AM
Through all these years  your project is my main inspiration :).
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: Friends of General Haig on July 23, 2019, 03:05:43 PM
Great looking mill. Maybe some ivy climbing that big wall?
Also opportunities for worn out millstones as scatter outside the mill?
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: anevilgiraffe on August 03, 2019, 08:48:40 PM
Great looking mill. Maybe some ivy climbing that big wall?
Also opportunities for worn out millstones as scatter outside the mill?

I'd actually toyed with old millstones... I settled on a spare inside...

good news, I have a new laptop, which means once I get Photobucket up and running again, some decent pictures should be possible
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: anevilgiraffe on August 03, 2019, 10:43:31 PM
trialling a new photo host, the pics on the first 4 pages have been redone, so we'll see how they last....
Title: Re: Witchhunter (updated - 11/07 mill progress - roofed and musings on trees)
Post by: anevilgiraffe on August 12, 2019, 06:55:16 PM
godsdammit, the image host isn't working... pics on the blog - poor pics, but getting there... the watermill tis finished.....

https://anevilgiraffe.blogspot.com/2019/08/miller-time.html
Title: Re: Witchhunter (updated - 12/08 water mill finished, just poor pics)
Post by: anevilgiraffe on August 13, 2019, 07:44:31 PM
hopefully better pics  ;D

(https://i.imgur.com/cQuLyOU.jpg)

(https://i.imgur.com/zX5eTwM.jpg)

(https://i.imgur.com/axThRqz.jpg)

(https://i.imgur.com/y0ykVU1.jpg)

(https://i.imgur.com/XU7PRPg.jpg)

(https://i.imgur.com/RjDEADS.jpg)
Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: M.P. on August 13, 2019, 10:44:19 PM
Awesome water mill :)
Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: OSHIROmodels on August 13, 2019, 11:26:06 PM
That looks great  8)
Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: mweaver on August 14, 2019, 12:16:44 AM
Very nicely done!

-Michael
Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: Mason on August 14, 2019, 08:56:37 AM
That looks great  8)

It does indeed.
Love that roof!
 :-*

Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: Captain Blood on August 14, 2019, 10:01:18 AM
That’s a handsome creation  8)
Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: Dr DeAth on August 14, 2019, 10:13:48 AM
Jolly Nice, with a detailed interior too.

Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: gamer Mac on August 14, 2019, 11:30:07 AM
Missed the updates on this
Very nice work and a very nice paint job :-* :-* :-* :-* :-* :-*
Title: Re: Witchhunter (updated - 12/08 water mill finished, NOW WITH BETTER PICS)
Post by: anevilgiraffe on September 21, 2019, 08:47:11 PM
OK, so finally got a photo session and so here are the zombies from a while back... not sure my camera is at it's best anymore, it doesn't remember the date or settings when it's turned off... but hey, better pics than I've been managing....

So... Mantic zombies with a variety of g/s to just 17thC them up a bit...

(https://i.imgur.com/oXCvZlM.jpg)

more base figure, some g/s to vary the poses etc...

(https://i.imgur.com/FscbMdY.jpg)

and the three ladies with g/s saggy boobs... one is ripped off as I couldn't get them even and lost patience...

(https://i.imgur.com/m98YPH5.jpg)
Title: Re: Witchhunter (updated - 21/09 revenants)
Post by: anevilgiraffe on September 21, 2019, 08:58:00 PM
and the cart store/barn - another Blotz kit, I only used the provided beams for the front because - arches... the other sides I did with balsa as usual.. the Blotz beams are serviceable, but they just differ too much from my other buildings... I did try them, but end up stripping them and redoing it all. I tried the brick pattern for the lower panels as well, but I just didn't like the look, so liquid g/s over those bits.

(https://i.imgur.com/buyqDWU.jpg)

(https://i.imgur.com/O9QxI4t.jpg)

rooftiles and spare wheel from Warbases.co.uk, pick axe from I honestly don't remember (came on a sprue with a shovel, sledge hammer and a hoe), the hook was just balsa and plastic rod... just a little bit of something to tart the inside of an otherwise simple building...

(https://i.imgur.com/sQggexy.jpg)

(https://i.imgur.com/RFZpPSV.jpg)

I've a couple of pics of it without the roof, but the free image host doesn't like it when I do too many in one sitting...  :D They will be on the blog shortly...
Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: von Lucky on September 22, 2019, 03:57:12 AM
Very nice colouring in.
Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: Codsticker on September 22, 2019, 04:30:34 AM
Great improvement to the Blotz kit.
Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: Mason on September 22, 2019, 11:51:08 AM
Nice work.
The interior walls texture looks particularly good.
 8) 8)

Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: Malamute on September 22, 2019, 02:31:37 PM
Lovely additions to the collection. ;D
Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: NurgleHH on September 23, 2019, 09:40:16 PM
Do you still use the witchfinder general rules? I have to take a second view on them. They terrain is great and I sorted out some figures for the rules

Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: anevilgiraffe on October 09, 2019, 02:54:43 PM
Do you still use the witchfinder general rules? I have to take a second view on them. They terrain is great and I sorted out some figures for the rules

Never took to them. They are just a fantasy ruleset, no flavour. As I’ve said elsewhere in this thread, vampires are not part of the 17th century’s tradition. Witchfinder General was just a Warhammer clone really and put the Vampire Counts as the big bad. It needed to be about the devil, about pagan beliefs. Witches and cultists yes, revenants and ghouls arguably yes, demons or Nick himself definitely yes, but not creatures from our fantasy traditions. Gadzooks It’s The Apocalypse! had my interest until they had spider demons as a faction, I asked if they were from a reference or source (even a vague reference that could be extrapolated out for game terms), but they didn’t know.

I’m slowly still thinking of ideas for my own set, but may still as easily adapt an existing set - I really like the Burning Sands rules for Conan for core gameplay.
Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: Swordisdrawn on October 09, 2019, 05:36:34 PM
This thread is brilliant! The buildings are superb and love them zombies...
Title: Re: Witchhunter (updated - 21/09 revenants and barn)
Post by: anevilgiraffe on December 08, 2019, 06:13:58 PM
So, I picked up a church... good price for a very basic kit, need to find some nice textured sheets for stonework...

http://anevilgiraffe.blogspot.com/2019/12/ok-so-about-time-i-did-church.html (http://anevilgiraffe.blogspot.com/2019/12/ok-so-about-time-i-did-church.html)
Title: Re: Witchhunter (updated - 08/12 religious conversion)
Post by: Wirelizard on December 09, 2019, 06:43:35 PM
Church looks like a good starting point, like a cut-down version of the Warbases church.

Which reminds me, I should attempt to finish the interior of my Warbases church at some point, the outside has been done for two years or so, but who's counting? (link to most recent relevant blog post... (http://www.warbard.ca/2017/06/08/warbases-church-part-two/))
Title: Re: Witchhunter (updated - 08/12 religious conversion)
Post by: anevilgiraffe on December 10, 2019, 10:15:35 PM
Nice, don’t see many red brick churches. I’m torn between stone or flint.
Title: Re: Witchhunter (updated - 08/12 religious conversion)
Post by: Wirelizard on December 12, 2019, 05:43:00 PM
Nice, don’t see many red brick churches. I’m torn between stone or flint.

My inspiration is a church in Shropshire that I think is actually reddish stone of some sort, not brick, judging by the size of the blocks and the rest of the construction. I do intend to go back and do some of the outside stonework in the grey/tan/yellowish shades seen in the Wikipedia photo.

(https://upload.wikimedia.org/wikipedia/commons/f/f1/Cound_Church_of_St_Peter.jpg)
(via Wikipedia (https://commons.wikimedia.org/wiki/File:Cound_Church_of_St_Peter.jpg))
Title: Re: Witchhunter (updated - 08/12 religious conversion)
Post by: anevilgiraffe on January 01, 2020, 04:01:31 PM
Nothing exciting, but a WIP if that’s of interest...

https://anevilgiraffe.blogspot.com/2020/01/church-wip.html?m=1 (https://anevilgiraffe.blogspot.com/2020/01/church-wip.html?m=1)
Title: Re: Witchhunter (updated - 01/01 - Church WIP)
Post by: redzed on January 07, 2020, 12:36:09 PM
I love wip's :-*
Title: Re: Witchhunter (updated - 01/01 - Church WIP)
Post by: Askellad on January 19, 2020, 11:42:10 AM
Love the thread
Following next
Title: Re: Witchhunter (updated - 01/01 - Church WIP)
Post by: Sir_Theo on January 19, 2020, 11:52:12 AM
Throughout the UK there are a good selection of churches and cathedrals made from red sandstone. I live near Chester and the cathedral is made of sandstone (as are the city walls)

 
Title: Re: Witchhunter (updated - 01/01 - Church WIP)
Post by: anevilgiraffe on January 27, 2020, 09:21:20 PM
Pimping progress, forgive the link, easier to upload phone photos to the blog than the image host. Finished pics will be more resplendent. Hopefully.

[url]https://anevilgiraffe.blogspot.com/2020/01/church-wip-part-3.html?m=1[\url]

Title: Re: Witchhunter (updated - 27/01 - Church more WIP)
Post by: anevilgiraffe on February 02, 2020, 06:41:28 PM
And a brief pondering of the Petite Properties lich gate...

https://anevilgiraffe.blogspot.com/2020/02/church-wip-adjunct.html (https://anevilgiraffe.blogspot.com/2020/02/church-wip-adjunct.html)
Title: Re: Witchhunter (updated - 27/01 - Church more WIP)
Post by: anevilgiraffe on February 16, 2020, 02:51:28 PM
Quick painting progress. Just woodwork and dirt to do...

https://anevilgiraffe.blogspot.com/2020/02/church-wip-part-4.html?m=1 (https://anevilgiraffe.blogspot.com/2020/02/church-wip-part-4.html?m=1)
Title: Re: Witchhunter (updated - 16/02 - Church paint WIP)
Post by: Codsticker on February 16, 2020, 08:48:27 PM
The church is coming along great. You've done a great job using the Blotz kit as skeleton to build on. I have to build a church this summer for one of our campaign games so I will probably go the same route.
Title: Re: Witchhunter (updated - 16/02 - Church paint WIP)
Post by: anevilgiraffe on April 05, 2020, 11:12:34 PM
Well, stuff has been done...

First up, the church:
https://anevilgiraffe.blogspot.com/2020/04/church-finished.html?m=1 (https://anevilgiraffe.blogspot.com/2020/04/church-finished.html?m=1)

All done... pics using my phone which have come out quite well. Not sure how to get images hosted from the phone, so just the blog link I’m afraid.

There are a couple more things to follow, so bare with me, blog posts on the phone are slow going...
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: anevilgiraffe on April 05, 2020, 11:41:34 PM
And some restless spirits: https://anevilgiraffe.blogspot.com/2020/04/phantasmagoria.html?m=1 (https://anevilgiraffe.blogspot.com/2020/04/phantasmagoria.html?m=1)

(Ultimately) minor conversion work on the GW banshees sold as the Mortal Realms part work.
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: anevilgiraffe on April 05, 2020, 11:53:47 PM
Just a simple bit of scatter

https://anevilgiraffe.blogspot.com/2020/04/a-little-piece-of-scatter.html?m=1 (https://anevilgiraffe.blogspot.com/2020/04/a-little-piece-of-scatter.html?m=1)
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: anevilgiraffe on April 06, 2020, 12:12:58 AM
And finally, some of the Mad Mummers:

https://anevilgiraffe.blogspot.com/2020/04/the-mad-mummers.html?m=1 (https://anevilgiraffe.blogspot.com/2020/04/the-mad-mummers.html?m=1)

That’s it for now folks  :D
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: Swordisdrawn on April 06, 2020, 06:50:40 AM
Superb. The church looks fantastic (in and out) and the locals excellent too.
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: Hu Rhu on April 06, 2020, 08:49:32 AM
Fantastic model of a church.  The wallpaper stones give a fantastic outer finish.
Title: Re: Witchhunter (updated - 16/02 - Church paint WIP)
Post by: white knight on April 06, 2020, 08:59:18 AM
All excellent results and ideas. I will steal several of them when I get around to picking up my similarly themed project.

First up, the church:
https://anevilgiraffe.blogspot.com/2020/04/church-finished.html?m=1 (https://anevilgiraffe.blogspot.com/2020/04/church-finished.html?m=1)

It looks amazing, you can no longer tell it's one of those lasercut shells. How did you go about gluing on the wallpaper? (what glue, how was it applied)
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: Silent Invader on April 06, 2020, 09:03:04 AM
Excellent!   :-*
Your project has been inspiring  8)
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: AKULA on April 06, 2020, 09:22:43 AM
Lovely work Chris, particularly like the church  :-*
Title: Re: Witchhunter (updated - 16/02 - Church paint WIP)
Post by: anevilgiraffe on April 06, 2020, 10:23:06 AM
Thanks all, lockdown has it’s plus side

How did you go about gluing on the wallpaper? (what glue, how was it applied)

I thickened the walls by adding layers of foampvc inside (2mm thick) and out (1mm thick) to give it some heft and allow the laser cut window trims to not stand so proud. I then scored the hell out of the foampvc in every direction to give a better surface grab. I work for an industrial adhesive supplier and their own brand PVA (Timbond) has a very high solid content. It was all glued and weighted flat before assembling, the key point is to seal the edges, make sure they didn’t get a chance to peel. The quoins are Wills railway bits I had kicking around (nicer than the mdf ones they supplied with the kit) and they were superglued. It’s all quite sturdy.
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: anevilgiraffe on April 06, 2020, 10:27:52 AM
Wait...? [looks at Silent Invaders sig]

We have galleries? We can post directly now?
Title: Re: Witchhunter (updated - 05/04 - Church painted and other bits)
Post by: anevilgiraffe on April 06, 2020, 03:13:33 PM
Well that’s better...

(http://leadadventureforum.com/gallery/45/1462-060420135233.jpeg)
(http://leadadventureforum.com/gallery/45/1462-060420135450.jpeg)
(http://leadadventureforum.com/gallery/45/1462-060420135917.jpeg)
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: OSHIROmodels on April 06, 2020, 04:00:30 PM
Lovely work  8)
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: Hu Rhu on April 06, 2020, 04:02:51 PM
Fantastic work on both the figures and the church.  :-* :-*
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: Wirelizard on April 06, 2020, 10:01:13 PM
Fantastic update, especially those nicely minimalist ghosties. I think that GW special was UK-only, but I might have to finally break down and buy actual GW figures for the first time in ~25 years of gaming because I really like the ghost/banshee stuff they've got in plastic right now.
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: Metternich on April 06, 2020, 10:11:22 PM
Wonderful work.  Particularly enjoyed the Mad Mummers.
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: WillPhillips on April 06, 2020, 11:48:28 PM
The ghosts? The wicker man?

I'm gonna have to go back and read all 40 pages of this, aren't it?

It looks pretty cool!
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: Flinty on April 08, 2020, 01:05:19 PM
Ah, love it when a thread comes together.

Brilliant church - that wallpaper works a treat, I contemplated sticking individual flints into plaster, but luckily realised I'd be dead before I finished.

Doing something similar (but cack-handedly) so great to see figures I didn't know existed or that I needed, the Mummers are spot on.
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: Dr Mathias on April 08, 2020, 05:18:32 PM
Nice additions :)

Those ghosts are ace, so simple but beautiful and haunting.
Title: Re: Witchhunter (updated - 05/04 - Church, ghosts and mummers with pics)
Post by: anevilgiraffe on June 23, 2020, 07:31:32 PM
Just a quick tinker with some narrow lanes...

https://anevilgiraffe.blogspot.com/2020/06/roads.html?m=1
Title: Re: Witchhunter (updated - 23/06 - some roads)
Post by: redzed on June 24, 2020, 12:17:08 AM
Road to Oblivion,  just out of curiosity which rules have you in mind?
Title: Re: Witchhunter (updated - 23/06 - some roads)
Post by: anevilgiraffe on June 24, 2020, 01:51:39 PM
Road to Oblivion,  just out of curiosity which rules have you in mind?

I’m thinking En Garde at the moment - small warband, bit swashbuckle and some fantastical rules as a jumping off point in the back.
Title: Re: Witchhunter (updated - 23/06 - some roads)
Post by: Wirelizard on June 24, 2020, 06:08:49 PM
I’m thinking En Garde at the moment - small warband, bit swashbuckle and some fantastical rules as a jumping off point in the back.

Those are the recent-ish Osprey rules, correct? Might need to pick those up, I do like the other Osprey-published rules I've got.

For small skirmish (4-10 bodies per side) we keep looping back to Pulp Alley, though. The core rules are solid, the character building allows you to do all sorts of weird with minimal flavour text changes, and we've been using them for years so we have a reasonably firm grasp of the basics.
Title: Re: Witchhunter (updated - 23/06 - some roads)
Post by: anevilgiraffe on June 24, 2020, 07:20:51 PM
Yep - Osprey.

They have a nice war and structure, different ranks for the members so you can have your thugs and your dashing heroes. Loads of sample troop types and a small section for magicians and monsters.
Title: Re: Witchhunter (updated - 23/06 - some roads)
Post by: anevilgiraffe on July 02, 2020, 06:40:34 PM
All painted...

(http://leadadventureforum.com/gallery/47/1462-020720174149.jpeg)

https://anevilgiraffe.blogspot.com/2020/07/roads-done.html?m=1
Title: Re: Witchhunter (updated - 02/07 - roads painted)
Post by: anevilgiraffe on July 14, 2020, 08:09:41 PM
WIP on a churchyard, very much in progress.

https://anevilgiraffe.blogspot.com/2020/07/churchyard-wip.html (https://anevilgiraffe.blogspot.com/2020/07/churchyard-wip.html)
Title: Re: Witchhunter (updated - 14/07 - WIP churchyard)
Post by: Silent Invader on July 14, 2020, 08:44:13 PM
Looks like a great start.  8)
Title: Re: Witchhunter (updated - 14/07 - WIP churchyard)
Post by: Wirelizard on July 14, 2020, 11:20:33 PM
Looks great, pinning everything together with the upper half of the lychgate is inspired!
Title: Re: Witchhunter (updated - 14/07 - WIP churchyard)
Post by: Steam Flunky on July 28, 2020, 08:06:00 PM
Great thread. Really love the ghosts.
Title: Re: Witchhunter (updated - 14/07 - WIP churchyard)
Post by: robh on August 02, 2020, 10:57:04 AM
Clever design on the Churchyard, should all come together nicely.
Title: Re: Witchhunter (updated - 14/07 - WIP churchyard)
Post by: anevilgiraffe on August 02, 2020, 02:20:26 PM
Some more hunters and some bloody awful photos - http://anevilgiraffe.blogspot.com/2020/08/the-red-right-hand.html

(http://leadadventureforum.com/gallery/47/1462-020820132131.jpeg)

My thinking is these are a rival group of hunters, maybe even the Vatican (as one is a Cardinal)... with the hunter being more of a cunning type supported by troops as opposed to a more experienced group as a whole.

EDIT Better pics now:
(http://leadadventureforum.com/gallery/47/1462-020820173350.jpeg)

(http://leadadventureforum.com/gallery/47/1462-020820173549.jpeg)
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand)
Post by: Bloggard on August 02, 2020, 02:38:03 PM
? look great to me.
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand)
Post by: anevilgiraffe on August 02, 2020, 06:46:16 PM
And a May Queen for the Mad Mummers:
(http://leadadventureforum.com/gallery/47/1462-020820174444.jpeg)

https://anevilgiraffe.blogspot.com/2020/08/may-queen.html?m=1
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand & The May Queen)
Post by: AKULA on August 02, 2020, 06:48:52 PM
Great addition(s) Chris

{edit} just noticed two updates, rather than one today.

 :)
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand & The May Queen)
Post by: Codsticker on August 02, 2020, 06:52:02 PM
Nice work on the WG storming party figures. I really like the minis and was excited to paint them but I struggled painting them for some reason.
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand & The May Queen)
Post by: anevilgiraffe on August 02, 2020, 06:57:27 PM
but I struggled painting them for some reason.

Tell me about it...  ;D
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand & The May Queen)
Post by: Codsticker on August 02, 2020, 07:07:16 PM
Tell me about it...  ;D
:D
I think maybe I was in a bit of a hurry and there is quite a bit of detail on them.
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand & The May Queen)
Post by: anevilgiraffe on August 02, 2020, 07:14:59 PM
Yeah, I just ended up doing all the leather one colour and be damned.
Title: Re: Witchhunter (updated - 02/08 - The Red Right Hand & The May Queen)
Post by: anevilgiraffe on August 26, 2020, 10:39:16 PM
Some quick pics... that is definitely not going to fit in the light box...

(http://leadadventureforum.com/gallery/47/1462-260820213506.jpeg)

(http://leadadventureforum.com/gallery/47/1462-260820213414.jpeg)

Proper photo session tomorrow along with some figures...
Title: Re: Witchhunter (updated - 26/08 - finished Churchyard preview)
Post by: anevilgiraffe on August 27, 2020, 03:16:31 PM
(http://leadadventureforum.com/gallery/47/1462-270820141511.jpeg)

Angel has some followers...

https://anevilgiraffe.blogspot.com/2020/08/angels-playmates.html?m=1
Title: Re: Witchhunter (updated - 27/08 - Angel’s followers)
Post by: anevilgiraffe on August 27, 2020, 03:31:56 PM
(http://leadadventureforum.com/gallery/48/1462-270820142953.jpeg)

And better pics of the churchyard...

https://anevilgiraffe.blogspot.com/2020/08/some-better-pictures.html?m=1
Title: Re: Witchhunter (updated - 27/08 - Angel’s followers)
Post by: OSHIROmodels on August 27, 2020, 03:40:11 PM
Great additions  :)
Title: Re: Witchhunter (updated - 27/08 - Angel’s followers and better churchyard pics)
Post by: Silent Invader on August 27, 2020, 06:00:25 PM
Very nice  8)
Title: Re: Witchhunter (updated - 27/08 - Angel’s followers and better churchyard pics)
Post by: Cat on August 27, 2020, 06:29:10 PM
Ooh, very nice church and pictures!
Title: Re: Witchhunter (updated - 27/08 - Angel’s followers and better churchyard pics)
Post by: anevilgiraffe on October 31, 2020, 03:15:25 PM
Not the bees..!

(http://leadadventureforum.com/gallery/49/1462-311020151612.jpeg)

(http://leadadventureforum.com/gallery/49/1462-311020151749.jpeg)

http://anevilgiraffe.blogspot.com/2020/10/aghh-not-bees.html?m=1
Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: white knight on October 31, 2020, 07:13:52 PM
Very good!  8)
Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: Ray Rivers on October 31, 2020, 08:41:42 PM
Excellent, in fact!  :-*

Your buildings, btw, are gorgeous!
Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: Mason on November 06, 2020, 12:07:41 AM
Very nice indeed!
 8) 8)

Medieval bee-keepers, who would have that would be a 'thing' twenty years ago??
 :)

Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: Malamute on November 06, 2020, 08:56:49 AM
They're great. Really nicely done. ;D
Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: Captain Blood on November 06, 2020, 10:13:21 PM
Buzz buzz! Lovely job  8)
Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: Dr Mathias on November 07, 2020, 03:47:45 PM
Man those are sweet. Love 'em. What cool miniatures. Nice job!
Title: Re: Witchhunter (updated - 31/10 - Aggh! Not the bees...!)
Post by: anevilgiraffe on April 26, 2021, 09:09:53 PM
Ok... been busy, bear with...

(http://leadadventureforum.com/gallery/51/1462-260421200514.jpeg)

A dead cow... http://anevilgiraffe.blogspot.com/2021/04/meats-back-on-menu-boys.html (http://anevilgiraffe.blogspot.com/2021/04/meats-back-on-menu-boys.html)
Wagons... http://anevilgiraffe.blogspot.com/2021/04/carts-before-horses.html (http://anevilgiraffe.blogspot.com/2021/04/carts-before-horses.html)
Tables... http://anevilgiraffe.blogspot.com/2021/04/furnished-something-else.html (http://anevilgiraffe.blogspot.com/2021/04/furnished-something-else.html)
Bathtub... http://anevilgiraffe.blogspot.com/2021/04/bath-time.html (http://anevilgiraffe.blogspot.com/2021/04/bath-time.html)

And finally, some lovely minis from Bloody Miniatures that I will probably end up putting on eBay...   :(
(http://leadadventureforum.com/gallery/51/1462-260421200551.jpeg)
http://anevilgiraffe.blogspot.com/2021/04/bloody-miniatures.html (http://anevilgiraffe.blogspot.com/2021/04/bloody-miniatures.html)

Phew...
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: Captain Blood on April 27, 2021, 09:35:41 AM
The dead cow (and her basing) is fabulous. And I love the colour scheme on the figures.

Oh Chris, that's a real shame if you have to sell them on because of the size discrepancy :(

I think, unfortunately, whilst it's true that the Bloody Miniatures are (by design) at the large end of so-called 28s, to fit with Bicorne and Renegade, part of the issue is that even within a range, different figures have different height and stature.

The sizing of the Warlord ECW metals is a bit all over the place. Those skirmishing dragoons of theirs are weirdly skinny and slight. Whereas the Bloody dismounted troopers (cos of all the armour, helmets and gear) are the chunkiest of the lot.

If you compare other figures from the two ranges, you can see there's actually not much difference at all (below: Bloody M on the left, Warlord on the right).

(http://leadadventureforum.com/gallery/51/577-270421082851-511831894.jpeg)

You're probably OCD (like me!) when it comes to keeping a consistent basing convention across all the figures in your collection.
But if you weren't (:)), then I might suggest solving the height discrepancy by sticking with slottas for the more diminutive Warlord figures, but going with penny washers or coins for the Bloody Miniatures.
Viz.

(http://leadadventureforum.com/gallery/51/577-270421082851-511881918.jpeg)

Doesn't really address the difference in overall stature, but would certainly make them look more akin on the tabletop  :)

Cheers.

Richard
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: Silent Invader on April 27, 2021, 09:48:28 AM
Good to see you’re back at it Chris.

Lovely painting all round.  8)
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: anevilgiraffe on April 27, 2021, 06:28:08 PM
Oh Chris, that's a real shame if you have to sell them on because of the size discrepancy :(

I think, unfortunately, whilst it's true that the Bloody Miniatures are (by design) at the large end of so-called 28s, to fit with Bicorne and Renegade, part of the issue is that even within a range, different figures have different height and stature.

The sizing of the Warlord ECW metals is a bit all over the place. Those skirmishing dragoons of theirs are weirdly skinny and slight. Whereas the Bloody dismounted troopers (cos of all the armour, helmets and gear) are the chunkiest of the lot.

Good points and you know I only compared them to those figures... I’ll have to do a groups comparison....
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: rumacara on April 27, 2021, 11:02:34 PM
Lovely thread with lots of goodies. :-* :-*
Very well done.
Will follow with interest. :)
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: Warboss Nick on April 30, 2021, 06:54:18 PM
Good to see you’re back and with a load of freshly painted lovely miniatures!
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: FramFramson on May 13, 2021, 08:36:41 PM
IMO differences of height are no trouble so long as the guns and other gear are near enough in size and appearance.
Title: Re: Witchhunter (updated - 26/04 I’m back...!)
Post by: anevilgiraffe on May 24, 2021, 08:23:38 PM
Ok... so finally sat down and did some size comparisons...
http://anevilgiraffe.blogspot.com/2021/05/size-comparisons.html

I have to say, on the whole I feel it’s going well for the Bloody Miniatures... but Angel looks so small and that’s not good...
Title: Re: Witchhunter (updated - 24/05 size comparisons)
Post by: anevilgiraffe on July 01, 2021, 08:43:22 PM
So this is nice... http://anevilgiraffe.blogspot.com/2021/07/the-water-carrier.html  ;D

(http://leadadventureforum.com/gallery/52/1462-010721194009.jpeg)
Title: Re: Witchhunter (updated - 01/07 tankity tank tank)
Post by: Dr Mathias on July 02, 2021, 05:19:45 AM
Nice :)

I have one of those waiting around for a rainy day myself.


Title: Re: Witchhunter (updated - 01/07 tankity tank tank)
Post by: white knight on July 02, 2021, 09:59:26 AM
Cool. I've got some resin ones that I'm not sure where I got them (I want to say Black Army Productions, but memory is hazy).
Title: Re: Witchhunter (updated - 01/07 tankity tank tank)
Post by: white knight on July 02, 2021, 10:00:34 AM
Ah yes, indeed: https://blackarmygames.com/collections/frontpage/products/da-vincis-tank (https://blackarmygames.com/collections/frontpage/products/da-vincis-tank)
Title: Re: Witchhunter (updated - 01/07 tankity tank tank)
Post by: Paul Richardson on July 02, 2021, 10:17:21 AM
Long ago I had a white metal kit of a da Vinci tank, bought as a result of an ad in one of the hobby magazines. It was very small scale - smaller than would be suitable for 15mm figures, if memory serves. I can't remember who made it. The thing that attracted me to it was that it had a ship's mast coming out of the top, so was supposedly propelled by the wind. Imagine having to deploy your troops to allow for the direction of the wind, and then having to deal with any change in wind direction during the battle.
Title: Re: Witchhunter (updated - 01/07 tankity tank tank)
Post by: NurgleHH on July 09, 2021, 03:45:06 PM
Looks a bit like a davinci-machine. Great, very exciting project I follow since a long time and you always keep the flame up and burning
Title: Re: Witchhunter (updated - 01/07 tankity tank tank)
Post by: anevilgiraffe on July 19, 2021, 08:05:32 PM
A not very exciting post on replacing the wheels...

https://anevilgiraffe.blogspot.com/2021/07/heavy-duty-wheels.html

Title: Re: Witchhunter (updated - 19/07 Fat tyres)
Post by: anevilgiraffe on September 26, 2021, 04:33:36 PM
http://anevilgiraffe.blogspot.com/2021/09/paint-wip.html (http://anevilgiraffe.blogspot.com/2021/09/paint-wip.html)

Main colour slapped on...
Title: Re: Witchhunter (updated - 26/09 painting WIP)
Post by: anevilgiraffe on October 23, 2021, 01:11:42 PM
http://anevilgiraffe.blogspot.com/2021/10/tank-commander.html

As he’s not going to be as visible as I’d thought when the top goes on, here is the tank commander in situe.

(http://leadadventureforum.com/gallery/53/1462-231021121107.jpeg)
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: Bloggard on October 24, 2021, 11:42:13 AM
blimey, lovelywork on the wood-grain ... if it is painted - almost looks too real!
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: DS615 on October 27, 2021, 01:07:36 PM
blimey, lovelywork on the wood-grain ... if it is painted - almost looks too real!
I agree! How did you do that?
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: gamer Mac on October 27, 2021, 02:53:56 PM
Wood effect is amazing :-* :-* :-* :-* :-* :-*
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: Digits on October 28, 2021, 07:41:40 AM
I can’t believe I haven’t seen this thread before now!   Having skimmed through there are lots of delights…..so now I need to start it from the beginning!

Amazed at what I’ve seen so far…..superb project fella.
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: anevilgiraffe on October 28, 2021, 10:01:10 AM
I agree! How did you do that?

Contrast Snakebite Leather thinned with contrast medium, dry brushed over Foundry Canvas shade and mid.
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: AKULA on October 28, 2021, 10:25:35 AM
Excellent work Chris, the wood grain effect is  :-*
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: anevilgiraffe on October 28, 2021, 01:42:00 PM
Everyone sees wood grain but I was aiming for leather/canvas over wood (thinking wetting that would be a practical form of defence in a wooden shell), but that obviously didn’t work as everyone sees wood grain  lol
Title: Re: Witchhunter (updated - 23/10 painting WIP)
Post by: anevilgiraffe on November 05, 2021, 11:11:20 PM
And some mud, no fancy weathering effects, just Vallejo earth texture...

http://anevilgiraffe.blogspot.com/2021/11/mud-mud-glorious-mud.html (http://anevilgiraffe.blogspot.com/2021/11/mud-mud-glorious-mud.html)

(http://leadadventureforum.com/gallery/53/1462-051121230744.jpeg)
Title: Re: Witchhunter (updated - 23/10 glorious mud)
Post by: beefcake on November 05, 2021, 11:16:36 PM
Awesome wood effect and the mud is amazing.
Title: Re: Witchhunter (updated - 23/10 glorious mud)
Post by: anevilgiraffe on January 22, 2022, 11:40:34 PM
A slight adjunct, but the Silver Bayonet will translate well to this as well though.

https://leadadventureforum.com/index.php?topic=135190.0
Title: Re: Witchhunter (updated - 23/10 glorious mud)
Post by: anevilgiraffe on February 25, 2024, 03:52:04 PM
Just a quick update as I never got round to taking pics of the finished tank:

(http://leadadventureforum.com/gallery/61/1462-250224154743.jpeg)

Seen here with Leonardo himself.
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: LouieN on March 04, 2024, 04:19:47 AM
Great work on the tank. 
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Tom Dulski on March 04, 2024, 12:06:32 PM

 Agreed, the wood grain looks great.
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Paul Richardson on March 04, 2024, 01:39:39 PM
This looks tremendous.
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: CapnJim on March 04, 2024, 04:44:54 PM
Mr. Da Vinci would be proud... ;)
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Daeothar on March 08, 2024, 11:12:27 AM
Luvverly!  8)

I especially like the curious lookout  :D
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Basementboy on March 17, 2024, 12:44:43 PM
Fantastic! Thanks for sharing :-*
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Metternich on March 18, 2024, 04:04:57 PM
The Da Vinci tank looks marvelous !
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Digits on March 18, 2024, 04:13:17 PM
Wow!
Title: Re: Witchhunter (updated - 25/02 tankety tank)
Post by: Dr Mathias on March 19, 2024, 12:44:34 AM
Excellent :)