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Miniatures Adventure => Pikes, Muskets and Flouncy Shirts => Topic started by: H.M.Stanley on November 08, 2011, 08:52:20 PM

Title: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 08, 2011, 08:52:20 PM
Chaps, i'm thinking about have a little dabble in this period. Say 50 figures or so in total as a skirmish game.

I know there's a variant for S&TF (which i like a lot for my NWF games)

I'm also a big fan of Disposable Heroes - i've only had a flick at This Very Ground and it looks like a ruleset in itself. Is anyone familiar with TVG?

Thanks

James
Title: Re: Rules for French and Indian Wars?
Post by: FifteensAway on November 09, 2011, 06:52:18 AM
Except the TSF variant - not played - not familiar but I like Habitants and Highlanders from Canada.  There were also a couple of magazine published rules, Frontier In Flames, in the Courier and one in Wargames Illustrated (I think) that was simple and fun but I don't recall the name.

It is a great period, I started with the intent to own about 80 figures or so per side and now I have more than one thousand (though that includes boat crews, canoe crews, casualties, etc.).  I'd be done painting them, or close, by now if it weren't for the Pirate Project I'm riding herd on!
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 09, 2011, 07:38:50 AM
a thousand plus ... [gulp!]

I've read a review of TVG so i think i'll pick up the rules. I just need to decide on the figures. Any thoughts fella?

Thanks
Title: Re: Rules for French and Indian Wars?
Post by: Lowtardog on November 09, 2011, 07:40:36 AM
a thousand plus ... [gulp!]

I've read a review of TVG so i think i'll pick up the rules. I just need to decide on the figures. Any thoughts fella?

Thanks

TVG is a great set of rules,

As for minis there are 3 ways you can go

1. Conquest miniatures with use of some of the Perry AWI Indians and milita to back them up
2. Gallopiing Major here on LAF often with some Redoubt to back them up
3. Redoubt and the combo of above :D
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 09, 2011, 07:44:32 AM
Fab!

I can get hold of Conquest through Nick at Northstar.

Funny enough i stumbled across the Major's site yesterday which is excellent

Much appreciated

James
Title: Re: Rules for French and Indian Wars?
Post by: Silent Invader on November 09, 2011, 08:00:08 AM

FIW is my favoured 'big' project. I too started off with "just a few figures for a skirmish in the woods" ..........

BTW Sharp Practice has recently released a FIW supplement. It reads well though I have yet to be able to play it so maybe others might comment.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 09, 2011, 08:15:49 AM
I am determined to stick at a few figures. Honest  :D

I thought a Huron/French Marine War Party against Militia/Settlers and Rangers to , ahem, begin with.

Sound like a plan?
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 09, 2011, 09:11:39 AM
I too like Habitants & Highlanders, but essentially it's a set of battle rules, not ideal for the skirmish games you plan.

We sell This Very Ground, which I think are a very good stand alone set of unit based skirmish rules which play well and move along nicely. Obviously I’d recommend them, as we sell ‘em, but we sell them because we recommend them.

We also sell Sharp Practice, which play very well for FIW as they stand, including rules for Indians. TooFatLardies also provide a specific period supplement, Le Longue Carabine in the 2011 Summer Special which is downloadable PDF format for just £5. These are a more character based set of rules with officers and NCOs taking responsibility for leading their men into battle and motivating them to get the best result.
Customers buying either (or both for a special price) from us receive a special “Soldiers Free” figure, soon to appear on the website.
 

For figures, well, no guessing which I'd recommend  ;)


http://www.gallopingmajorwargames.com/page4.htm
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 10, 2011, 01:31:08 PM
I have just coughed up for some lead from Galloping Major and Northstar (Conquest figures)

Excellent service Gentlemen - thank you.

I've settled on TVG

Pictures to follow ...
Title: Re: Rules for French and Indian Wars?
Post by: inkydave on November 10, 2011, 09:19:35 PM
Are you in the UK H.M.Stanley?
My own FIW project didnt happen and is at the back of a long to-do list. But I did scratch some buildings. If you can use them then they are yours free of charge,(postage included). 1 timber blockhouse and 1 wooden shack. both made of wood, lift off roof on the blockhouse and real birch bark ridge tiles on the shack.!!!
Perry AWI fig for scale. sory for the crap pics. If you take them my only payment is to see a pic of them in action posted here. :D

PM me if you want them...    ID
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 11, 2011, 09:59:33 AM
Oh oh oh oh ... i've just seen this [i forgot to Notify - doh!] after a friend has just roundly abused me by email for being a lucky ********

You lovely man you ID

PM sent

[kicks heels]
Title: Re: Rules for French and Indian Wars?
Post by: Lowtardog on November 11, 2011, 10:21:30 AM
 :o fabulous you lucky bugger :D
Title: Re: Rules for French and Indian Wars?
Post by: joroas on November 11, 2011, 10:26:39 AM
Dave Bickley is writing a set of rules while he is in Oz...................
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 11, 2011, 10:26:59 AM
In the spirit of things, i'm letting my abuser have the log-cabin. We've started a joint project on this & hope to get at least a small game in before xmas & paint the lead we've just ordered.

I an VERY lucky, thank you again Inkydave
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 11, 2011, 10:28:23 AM
Dave Bickley is writing a set of rules while he is in Oz...................

Return him, quick/sharp  :D
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 11, 2011, 01:41:17 PM
You ARE a lucky man - go out and buy a ticket for tonight's Eurolottery - you never know while you're on a roll  ;)

And inkydave is a gent without peer  8)


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 11, 2011, 01:45:57 PM
Galloping Major - you may have a point there!
James  :D
Title: Re: Rules for French and Indian Wars?
Post by: FifteensAway on November 12, 2011, 06:43:20 AM
for Galloping Major, Habitants and Highlanders has two scales of game, one is Battle Scale and the other is Skirmish Scale.  The real challenge is probably their availability.

My units are 3 groups of 12 figures plus a command group of Officer stand and NCO stand (3 figures per stand, or will be as I rebase) and casualties - and some of the Mounted officers have a Dismounted stand.  With 39 to 42 figures per unit, that helps explain how I got above a thousand figures since I wanted a good variety of units.  Started with individually based figures but collection has just gotten too big.
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 12, 2011, 09:32:32 AM
Thanks fifteensaway, I have a set of these, and like them quite a lot, although I think the skirmish usage is pretty much secondary to the battles. The way you use your units sounds ideal for H&H skirmish, though I prefer 28mm individually based.

One of the things I like most about H&H (without getting them out to check) is the way different troop types' values vary according to how much the terrain suits them.  8)

I also have the "Ranger" rules from Caliver books (for which I did the larger line illustrations "back in the day"), I found these to be great for 15mm unit skirmish games, but would also work well for 28mm as does H&H. I think they're still available.

All in all though, I still favour "This Very Ground", but not exclusively.  :)

I really admire the look of your troops, nice to see those kinds of numbers fielded, great stuff  8)
Title: Re: Rules for French and Indian Wars?
Post by: mikedemana on November 14, 2011, 04:28:39 AM
I use "Song of Drums and Shakos" from Ganesha Games. It may be a bit smaller scale than you were planning, though. Most warbands in the games I've run have been about 7-8 figs per player.  However, SDS (which is written for Napoleonic skirmish) recommends about 12 figures per force.

I make a few modifications to the rules for the F&IW period.  Let me know if you're interested.  They work out really well if you like a quick, simple set of rules that can be taught in about 15 minutes and plays in about 2-3 hours for all except the biggest multiplayer games.

Mike Demana
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 14, 2011, 06:42:44 AM
Thanks for the offer Mike but i'm pretty much settled on TVG now

There's a few of us playing DH for the SCW & WW2 and enjoying it so no need here to reinvent the wheel (for me)  :)

Or to put it another way - i'm getting on and only have room for just so many rulesets in my head!  lol

James
Title: Re: Rules for French and Indian Wars?
Post by: Renaud on November 14, 2011, 10:18:05 AM
And don't forget Flintlocks and Tomahawks, from the SAGA team. http://www.studio-tomahawk.com/index.php?page=mousquets&langue=fr

An english version is imminent...
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 14, 2011, 10:20:38 AM
I like SAGA but it won't be a core game IMO - just a fun aside now and then

I'll check out F&T but like i said ...
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 14, 2011, 01:21:57 PM
I've just taken delivery of a rather large pile of Huron, Mohawks, Rangers and French Milita albeit that they're being divided with a gaming buddy.

And TVG!

All from Galloping Major. The figures are lovely - they'll paint up a treat. Service was 2nd to none - they were only ordered Thurs evening! Thank you Sir

AND the Blockhouse and wooden shack arrived from InkyDave [you're a gent ID]

I want to go home and play!!  :D
Title: Re: Rules for French and Indian Wars?
Post by: inkydave on November 14, 2011, 07:48:23 PM
Glad the bits arrived. Hopefully they survived my post apocolyptic style of wrapping and packing :)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 14, 2011, 09:47:07 PM
Glad the bits arrived. Hopefully they survived my post apocolyptic style of wrapping and packing :)

Ha ha - for 5 awful minutes of unwrapping i thought it was the worst kind of practical joke.  :D

They're back home now, safe & sound.

A remarkable job on them if i may say Sir

15 Compagnies franches de la marine [Conquest figures] now based and undercoated with [GM] Huron and Rangers in the wings. I'm going to add a couple of packs of Perry AWI Southern Militia firing line (incl that Nervous bunch) as my Settlers/Militia
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 15, 2011, 08:57:17 AM
A little bird tells me that the GM Militia should be released before Xmas  :D

I'm very impressed with the GM Huron & Rangers so will be having the Major's Militia rather than t'others which, i understand, would be wrong in terms of 177Os kit in any event
Title: Re: Rules for French and Indian Wars?
Post by: Yankeepedlar01 on November 15, 2011, 10:53:25 AM
Return him, quick/sharp  :D

Sorry,but he's not!Too much to see and do, let alone eat and drink! Might start next year though...
David
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 15, 2011, 12:26:34 PM
Reading TVG and planning on working through the scenarios.

I suspect that my CF are going to get painted as CdB [thanks GM for the heads up!].

Light Infantry* looks a wee bit too good for my purposes - may be Formed and can Volley with full effect etc so i think i'll give them a wide berth  :)

* Of course, if you had some British Light Infantry or numbers to balance ...
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 15, 2011, 01:45:01 PM
Will have  :D



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 15, 2011, 01:46:35 PM
Will have  :D



www.gallopingmajorwargames.com

You're not helping my resolve  lol
Title: Re: Rules for French and Indian Wars?
Post by: Anatoli on November 15, 2011, 01:51:33 PM
@ H.M Stanley

You can always check my blog section on the French & Indian War. Made a review of the "This Very Ground" rules from Iron Ivan and I'm using a mix of Perry Miniatures, Conquest Miniatures and Front Rank Figurines for my French detachment  :)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 15, 2011, 01:56:01 PM
Where's that Blog then old boy?  :)
Title: Re: Rules for French and Indian Wars?
Post by: Anatoli on November 15, 2011, 03:34:13 PM
Doh!

http://anatolisgameroom.blogspot.com/search/label/French%20and%20Indian%20war

Title: Re: Rules for French and Indian Wars?
Post by: Lowtardog on November 15, 2011, 03:36:46 PM
A little bird tells me that the GM Militia should be released before Xmas  :D

I'm very impressed with the GM Huron & Rangers so will be having the Major's Militia rather than t'others which, i understand, would be wrong in terms of 177Os kit in any event

Great stuff they are destined for my Smugglers party. I sadly sold all my FIW last month to raise readies but loved the period and figures around for it.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 15, 2011, 03:53:00 PM
Doh!

http://anatolisgameroom.blogspot.com/search/label/French%20and%20Indian%20war



Bong!! We have a winner!!  :o

I'm soo stealing that painting guide as the CF/CdB although i'm going to Indian mine up a little
Title: Re: Rules for French and Indian Wars?
Post by: Anatoli on November 15, 2011, 04:03:47 PM
@H.M. Stanley,

You might also have use for this tutorial on how I painted the various tones of white on the regulars and the militia  :)

http://anatolisgameroom.blogspot.com/2010/09/painting-white-tutorial.html
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 16, 2011, 07:25:52 AM
@H.M. Stanley,

You might also have use for this tutorial on how I painted the various tones of white on the regulars and the militia  :)

http://anatolisgameroom.blogspot.com/2010/09/painting-white-tutorial.html

Undercoat brown>>paint light grey>>ink W&N Nut-Brown>>highlight with white

As you can see, i take my painting seriously esp as i'm colour-blind  ;)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 20, 2011, 09:35:59 AM
CF/CdB

(http://i43.tinypic.com/vnjl9g.jpg)

Now i've got these just about finished, i need to decide what to do with the bases & varnish/dull-coat, i can now move on to the Major's Huron & Rangers
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 20, 2011, 12:04:52 PM
(http://i39.tinypic.com/108ehdc.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 20, 2011, 12:10:21 PM
(http://i39.tinypic.com/4keae0.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: inkydave on November 20, 2011, 02:12:26 PM
Wowsers. Nice PJ on those Frenchies. Good to see some life in the buildings too :D
Title: Re: Rules for French and Indian Wars?
Post by: Anatoli on November 20, 2011, 02:39:02 PM
Great watchtower and cabin!
Wish I could coax my buddy Calle to play F&IW with me more but he has all but given up on it  :'(
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 20, 2011, 06:05:26 PM
Splendid effort old boy- a rag tag bunch if ever there was one.

Like the watchtower but the cabin is especially nice.
Title: Re: Rules for French and Indian Wars?
Post by: DerekTHTB on November 20, 2011, 07:46:59 PM
Nice blog,

on the F&I rules i use a modified version of these:

http://www.wargames.watkins-family.co.uk/frenchindianwars/fiwrules.htm

from the free wargames website. We have used them a few times and they give a nice game with the "right feel" to them. Galloping Major (Lance) played a game with them a few months back, so can give some feedback as well.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 20, 2011, 08:11:04 PM
Wowsers. Nice PJ on those Frenchies. Good to see some life in the buildings too :D

Rest assured those buildings of yours will be put to very good use ID  ;)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 20, 2011, 08:13:16 PM
Great watchtower and cabin!
Wish I could coax my buddy Calle to play F&IW with me more but he has all but given up on it  :'(

Yes the buildings are lovely [sniff!]  lol
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 20, 2011, 08:15:01 PM
Splendid effort old boy- a rag tag bunch if ever there was one.

Like the watchtower but the cabin is especially nice.

The cabin is promised to a buddy of mine provided i think his painting is worthy  ;)
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 21, 2011, 07:27:36 PM
The new project is moving on apace  :) looking forward to seeing the next stages  ;)


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 21, 2011, 08:22:08 PM
The new project is moving on apace  :) looking forward to seeing the next stages  ;)


www.gallopingmajorwargames.com

Huron based and i'm under coating them at the moment. First paint slapped on tomorrow  :D
Title: Re: Rules for French and Indian Wars?
Post by: inkydave on November 21, 2011, 09:35:37 PM
I hope you lot realise that all this talk of the FIW has made me dig my books out and browse the figure ranges.
Its a conspiracy I tells ya.

I'm getting an itchy wallet finger.  >:(

Title: Re: Rules for French and Indian Wars?
Post by: Njall on November 21, 2011, 10:22:08 PM
I heard a lot of good about that game (http://www.studio-tomahawk.com/index.php?page=mousquets&langue=fr) (translation in progress)

In fact..good enough to make me buy some french fusiliers  lol
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 21, 2011, 10:41:50 PM
As if you lot need encouragement but check out "The War that made America" on U-Tube

ID - am i keeping the buildings warm for you?  ;) lol
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 22, 2011, 07:43:03 AM
I hope you lot realise that all this talk of the FIW has made me dig my books out and browse the figure ranges.
Its a conspiracy I tells ya.

I'm getting an itchy wallet finger.  >:(



And not that i particularly need to add to my reading material but which books?

I have White Savage
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 22, 2011, 07:57:57 AM
As if you lot need encouragement but check out "The War that made America" on U-Tube

ID - am i keeping the buildings warm for you?  ;) lol

Bought it on DVD when it was released, also recommend (very highly) "CANADA: A people's history" Set 1 - 3 disc set, by CBC/Radio-Canada. Disc 2 is 1670-1775 mostly F&IW. A brilliant documentary series.
 8)

I'll get back about books later  ;)


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 22, 2011, 05:16:41 PM
And not that i particularly need to add to my reading material but which books?

I have White Savage


White savage is an excellent read, I'd recommend that to anyone with an interest in the period (and often do).

A couple to consider:
White Devil by Stephen Brumwell
Any and all of the series "The History of Rogers' Rangers" by Burt Garfield Loescher - loads if fascinating detail.
Title: Re: Rules for French and Indian Wars?
Post by: inkydave on November 22, 2011, 07:31:27 PM
Im at work so currently away from my books but will try and remember what I can. o_o

First hand Anglo American accounts-

Loudons Indian narrative.- A must have. Published in 2 parts in 1808 and 1811 this is a collection of newspaper reports and survivor/witness statements collected by the author. mostly FIW period. Re-published about 10 years ago . You may find it published free online as it is out of copyright. :D

The annotated and illustrated journals of Major Robert Rogers-(Todish/Zaboly) Lots of Rogers Journals out there but imho this is the best. Full of great illustrations, snippets of other contempory sources and probably the best discussion on rangers uniforms out there.

Through so many dangers. The memoirs and recollections of Robert Kirk. Late of the Royal Highland Regiment.-Kirk was wounded, captured then adopted by Indians and his account of the natives is far more balanced than many. And illustrated by Robert Griffing paintings!!!

I echo GM about White Devil, best read on the St Francis raid.
Maybe should start a sticky on of a FIW reading list. Ill look at my books tomorrow and find some more suggestions.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 22, 2011, 08:31:47 PM
Thanks fellas - much appreciated.

The book on Maj. Rogers may make it onto my Xmas list.

The Huron are painted and inked and the Rangers are undercoated ready.

I'll highlight the Huron tomorrow and then post some pictures.

They're nice figures to paint Major. Mine are never works of art (i aim for good gaming standard) but i'm happy with how they've turned out
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 23, 2011, 07:09:57 AM
I'd very much agree with Inkydave re the Zaboly/Todish Rogers book, certainly a good buy :) (there are one or two other versions of Rogers' diaries around that I wouldn't recommend  :-[).

"Through so Many Dangers" is one I've flicked through intending to buy, but not as yet added it to my collection - though still intend to, looks very good.  8)

Nice idea about the sticky Inkydave.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 23, 2011, 07:40:36 AM
The Huron are painted and inked and the Rangers are undercoated ready.

I'll highlight the Huron tomorrow and then post some pictures.

They're nice figures to paint Major. Mine are never works of art (i aim for good gaming standard) but i'm happy with how they've turned out

And you get there quickly :D
I keep thinking I'll have to have an experiment with Army Painter or similar to get units painted quickly - hard to find painting time as it is with so much sculpting to be done  ;)

Really looking forward to continue following progress  8)



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 08:24:34 AM
The annotated and illustrated journals of Major Robert Rogers-(Todish/Zaboly) Lots of Rogers Journals out there but imho this is the best. Full of great illustrations, snippets of other contempory sources and probably the best discussion on rangers uniforms out there.

I've just ordered this on Amazon but not deceided who bought it for me as a prezzie ...  :D

Loudons Indian narrative.- A must have. Published in 2 parts in 1808 and 1811 this is a collection of newspaper reports and survivor/witness statements collected by the author. mostly FIW period. Re-published about 10 years ago . You may find it published free online as it is out of copyright.

Had a look at it. £30+ but its on my radar


Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 08:28:40 AM
And you get there quickly :D
I keep thinking I'll have to have an experiment with Army Painter or similar to get units painted quickly - hard to find painting time as it is with so much sculpting to be done  ;)

Really looking forward to continue following progress  8)



www.gallopingmajorwargames.com

The joys of a week off work & no firm plans during the day. Just kicking back, painting, reading and watching films on DVD. Bliss

I like AP although i've inked these. I still highlight after AP so i find it doesn't save that much time albeit they come out of the process varnished

I'm going to try the Vallejo Matt Varnish rather than wait for the Great British summer to come round again ...
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 23, 2011, 09:16:21 AM
The joys of a week off work & no firm plans during the day. Just kicking back, painting, reading and watching films on DVD. Bliss


Sounds great  8).

Re the books, unsurprisingly I have loads, but for a good well written overview of the period I'd recommend: Redcoats Along the Hudson, The Struggle for North America 1754-63 by Noel St John Williams published by Brassey's.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Aaron on November 23, 2011, 12:15:12 PM
Inky Dave is right on the money with both of his. I know Rangers get all the girls, but Kirkwood saw a LOT of action.

Sons of the Mountains is a great read as well. It focuses on the highland regiments, but since they were practically everywhere from Nova Scotia to Pittsburgh to Cuba it is also a pretty good overview of the war.

http://www.catskill.net/purple/sons.htm (http://www.catskill.net/purple/sons.htm)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 03:25:34 PM
Huron ...

(http://i44.tinypic.com/2rr7z90.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 03:30:32 PM
Just need to varnish/dull-coat

(http://i41.tinypic.com/ddm5py.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: Lowtardog on November 23, 2011, 03:31:39 PM
Christ you`ve got them gone quick :-*
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 03:38:01 PM
Re the War-Leader, i was going to paint the blanket with stripes but bottled it and then shamelessly stole the idea of the red blanket and yellow edging from another poster on the GM site. As he's wearing a gourget, i like to think that he had, ahem, persuaded a young British Officer to hand it over with his horse-blanket(?)

(http://i42.tinypic.com/el72nc.jpg)

Now for the Rangers ...


Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 03:42:59 PM
Christ you`ve got them gone quick :-*

I was reminded by work that i had to take some leave. I had no plans so ...  ;)
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 23, 2011, 04:36:50 PM
Sons of the Mountains is a great read as well. It focuses on the highland regiments, but since they were practically everywhere from Nova Scotia to Pittsburgh to Cuba it is also a pretty good overview of the war.

http://www.catskill.net/purple/sons.htm (http://www.catskill.net/purple/sons.htm)

That's an interesting recommendation Aaron, it's been hovering on my wish list for a while now - do you know who the publisher is?


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 23, 2011, 04:43:46 PM
Christ you`ve got them gone quick :-*

Very well put I thought  8)

Very quick and very effective, they look great  :-*


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 23, 2011, 04:51:28 PM
Very well put I thought  8)

Very quick and very effective, they look great  :-*


www.gallopingmajorwargames.com

They're very nice figures & paint up really quickly. There's enough detail on the Huron to make them look good but they're not "fussy" sculpts like some. But you know that  :D

Just quickly putting some Green on the Rangers & block painting the leggings then i'm off out. There's more to do on the Rangers but i have fewer of them to paint. All work and no play ...  ;)

Toodles
Title: Re: Rules for French and Indian Wars?
Post by: Aaron on November 23, 2011, 04:55:53 PM
That's an interesting recommendation Aaron, it's been hovering on my wish list for a while now - do you know who the publisher is?


www.gallopingmajorwargames.com

Purple Mountain Press. I should mention that volume one is what most gamers are after. Volume 2 has things like muster lists and the like useful for geneologists, but not much else. Luckily they are available seperately.
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 23, 2011, 05:06:50 PM
Thanks Aaron, I'll have to put a copy on my Christmas list. Only trouble is, once I start reading about highlanders.........  ;)

Cheers,

Lance


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Aaron on November 23, 2011, 07:03:26 PM
Interestingly enough there is room in the market for more highlanders. Eureka's laddies in campaign dress are nice, but if Kirkwood's journal and "Sons..." is to be believed they are still too smartly dressed. Apparently some of the more far-flung outposts like those here at Fort Pitt could go a long time between clothing issues.
Title: Re: Rules for French and Indian Wars?
Post by: inkydave on November 23, 2011, 10:22:25 PM
Good grief hes a painting machine :o Good job of it too.
 Im currently struggling to break through painters block.
20 FFL circa 1910 are nearly finished. Only 10 weeks so far!!!

More on books :D general histories of the war.

The battle for North America-Francis Parkman.-a classic study from (IMHO) Americas finest historian.
Crucible of war-Fred Anderson-Huge tome! scholarly but really readable.
Empires collide-(ed)Ruth Sheppard.-An osprey conpendium type book. Best for dipping in and out of.

For skirmish gaming I think these ospreys are very good for the Anglo Americans.

Warrior no85 American colonial Ranger(northern colonies-1724-64)
Warrior no88 British light infantryman of the seven years' war(north America 1757-63) Great illustrations
Men-at-arms colonial American troops 1610-1774(3)

I'll post some more tomorrow if you dont mind the hijack H.M.Stanley  ;)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 24, 2011, 07:08:04 AM
Ha ha - hardly. Painting time will dry up after Fri and then i'm back to your pace ID  :D

Hijack away old son - this is all new to me (and many others i suspect)

And just to open it up further ... decent films/DVDs other than THAT film [which i must rebuy as my copy has gone AWOL]?

All i can find is Drums along the Mohawk with Henry Fonda and the North West Passage

And finally, i'm going to want some British Regulars incl Grenadiers.  lol
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 24, 2011, 07:24:26 AM
And just to open it up further ... decent films/DVDs other than THAT film [which i must rebuy as my copy has gone AWOL]?

And finally, i'm going to want some British Regulars incl Grenadiers.  lol

I'm working on some (hopefully you'll agree) very nice regulars, provincials will be next out though  ;)

If you're buying "Last of the Mohicans" again - get the "director's extended" version, with some great stuff left out of the standard release - only available in US format I think. I got it, and can't watch the other one now.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 24, 2011, 07:35:46 AM
Great stuff H.M. a poor photo of my first offering. A few French hanging around a Trading Post. I've been inspired by your Hurons I'm now painting some up for myself. They do paint very well so hopefully will have a (better) photo up in a few days.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 24, 2011, 07:44:34 AM
Great stuff H.M. a poor photo of my first offering. A few French hanging around a Trading Post. I've been inspired by your Hurons I'm now painting some up for myself. They do paint very well so hopefully will have a (better) photo up in a few days.

I suspect your photo doesn't do them justice. That's a very very nice trading post though old boy! Scratch built?
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 24, 2011, 08:09:46 AM

I suspect your photo doesn't do them justice. That's a very very nice trading post though old boy! Scratch built?

Too kind H.M

I will try and take some better photos but the ones from my decent camera have a too big file size.

Yes the trading post is scratch built. I like to add a little terrain to my project as well as paint miniatures. 
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 24, 2011, 04:46:10 PM
Too kind H.M

Yes the trading post is scratch built. I like to add a little terrain to my project as well as paint miniatures. 

I really like the trading post too, especially the way it's 'dug-out' into the terrain; like that roof too.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: huevans on November 25, 2011, 01:53:21 AM
For skirmish gaming I think these ospreys are very good for the Anglo Americans.

Warrior no85 American colonial Ranger(northern colonies-1724-64)
Warrior no88 British light infantryman of the seven years' war(north America 1757-63) Great illustrations
Men-at-arms colonial American troops 1610-1774(3)

I'll post some more tomorrow if you don't mind the hijack H.M.Stanley  ;)

Just wondering about the scope of the Warrior #88 book. How many different units and formations does it deal with?
Title: Re: Rules for French and Indian Wars?
Post by: Barry S on November 25, 2011, 06:47:23 AM
Nice work on the Indians and sunken in trading post.

I have a couple of other documentaries on DVD’s on the early part of the war. One is called ”When the Forest Ran Red” (http://www.paramountpress.com/whenforranre.html) and the other is ”George Washington’s First War” (http://www.paramountpress.com/georwasfirwa.html) Another is called the ”Forgotten War – The Struggle for North America” (http://mountainlake.org/programs/documentaries-and-specials/forgotten-war:-the-struggle-for-north-america.html) There is another one I picked up off eBay from the History Channel called Legends of the Old Northwest which has four shows including one on Rogers’ Rangers and Pontiac’s Rebellion. Finally I have one by Cromwell Productions – The French and Indian War.

I’m not sure how ‘decent’ some of the following are. I am a bit of fan of old movies and have managed to collect a few over the years with the French and Indian War or Colonial America period as background. Some are better than others, actually some are a lot better than others. The Blog “Flintlock and Tomahawk” (http://flintlockandtomahawk.blogspot.com/) has a list of period movies and well worth a visit.

There are various versions of the Last of the Mohicans. The following link has a list of some of the various versions available: http://www.imdb.com/character/ch0010239/
Like GM, my favourite is the Directors Extended Version, though they did cut the Clannad song. Depending on you’re like or dislike of Clannad, this could be a good thing or bad thing...
There are also 1950’s versions of ‘Pathfinder’ and ‘The Deerslayer’ - There are several versions of these stories including a 1990’s version of ‘Pathfinder’. 

Some are better than others, actually some are a lot better than others, but a couple of other older movies are ‘When the Redskins Rode’, ‘Fort Ti’, and ‘The Iroquois Trail’, ‘Pontiac’s Rebellion’, Disney’s ‘The Light in the Forest’, ‘Allegheny Uprising’ with John Wayne, ‘Unconquered’ with Gary Cooper is set during Pontiac’s Rebellion. I have another called ‘Mohawk’ which uses scenes from ‘Drums along the Mohawk’. A couple of the more modern movies are ‘Broken Chain’ which starred Pierce Brosnan as Sir William Johnson and one called ‘Follow the River’ with Eric Schweig.

There was a series in the 90’s called ‘Hawkeye’ starring Lee Horsley, Rodney A Grant and Lynda Carter which I quite enjoyed. There are also DVD’s available of the TV series Hawkeye and the Last of the Mohicans and Northwest Passage TV series.

I also have a series of books by Ted Spring. They are around A4 size and the artwork may not be the finest, but they are packed full of useful information and are about US$10.00 each. I especially like the Indian Allies title. Unfortunately the link provided below shows it as being out of print, but I have seen it listed on a few sites selling these types of books so you may find a copy around the place.
Here are the links to the six books in the series which have a few sample pages to view:
1: Roger’s Rangers (http://www.trackofthewolf.com/categories/partDetail.aspx?catId=4&subId=22&styleId=62&partNum=BOOK-SB56V1)
2: French Marines (http://www.trackofthewolf.com/categories/partDetail.aspx?catId=4&subId=22&styleId=62&partNum=BOOK-SB56V2)
3: The Highlanders and Provincial Rangers  (http://www.trackofthewolf.com/categories/partDetail.aspx?catId=4&subId=22&styleId=62&partNum=BOOK-SB56V3)
4: Spanish Colonial Infantry 1739-1781 (http://www.trackofthewolf.com/categories/partDetail.aspx?catId=4&subId=22&styleId=62&partNum=BOOK-SB56V4)
5: The Women of the French War era (http://www.trackofthewolf.com/categories/partDetail.aspx?catId=4&subId=22&styleId=62&partNum=BOOK-SB56V5)
6: Indian Allies (http://www.trackofthewolf.com/categories/partDetail.aspx?catId=4&subId=22&styleId=62&partNum=BOOK-SB56V6)

Sorry for the long post and waffling on.

Cheers,

Barry

PS: Like others, I really enjoyed White Devil as well.
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 25, 2011, 07:05:46 AM
Just wondering about the scope of the Warrior #88 book. How many different units and formations does it deal with?

Sensible question there Huevans :)

As the light infantry of the SYW period was developed in the North American theatre, and was a new branch for the British army, the units covered are those in America, Cuba etc. So, the 80th Foot, raised as light infantry, the 55th Foot (Lord Howe's) who served as light infantry mid to late war, 40th Foot and elements of regular line regiments including highlanders forming the original light companies. It covers training with the rangers, light infantry being raised to provide the skirmishing skills of the rangers on a greater scale, combined with the stalwart discipline of the regulars.

Hope that helps  8)

You'll also find it in our online shop, same price as from Osprey, but with ours you'll get a "Soldiers Free" figure.

We'll be doing light infantry, including the distinctive 80th (demand permitting?) for our range, started but set aside temporarily.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 25, 2011, 07:13:57 AM
Barry - far from apologies needed, that's a really helpful contribution for anyone interested in the period.

Some films there I'd forgotten and others I'd never even heard of  8)

I too enjoyed the 90s Hawkeye series, and have Follow the River and more recently discovered Broken Chain through the excellent Flintlock and Tomahawk blog - which I'd recommend everyone to follow.  :-*

http://flintlockandtomahawk.blogspot.com/

Brilliant Barry, thanks.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 25, 2011, 07:51:06 AM
Great post Barry - thanks
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 25, 2011, 12:06:16 PM
Thanks Guys

this is really helpful - I can see my Christmas list filling up!

Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 25, 2011, 04:17:07 PM
Roger's Rangers fall back on a log house. But from what? ...

(http://i40.tinypic.com/156sux3.jpg)

(http://i39.tinypic.com/108hcld.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 25, 2011, 04:49:39 PM
Amazing painting this week HMS, are you sure you don't have a bunch of figure painting elves held under your thrall?  lol



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 26, 2011, 08:03:54 AM
Huron and CdB/CF attacking the Rangers ...

(http://i41.tinypic.com/2ihnx9k.jpg)

(http://i41.tinypic.com/21mujgi.jpg)


Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 26, 2011, 08:14:14 AM
I'll matt varnish them (paint in the legging straps and a further highlight on the Huron flesh, pehaps first ...)

But otherwise, the elves have left the building, i'm back at work Monday & normal non-painting service has been resumed
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on November 27, 2011, 08:43:02 PM
Just another illustration of how much better life would be if we didn't have to work  lol




www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 30, 2011, 10:46:56 AM
I've made a start on the matt varnishing

I'm quite impressed with the Cote d'Arms varnish. I have a pile of stuff that needs to be done and nowhere to spray [or the weather ain't up to it]

Rogers' Journals has arrived - had a sneaky peak before it goes to Santa. Very nice

I've also ordered Drums along the Mowhawk DVD. Passed on NorthWest Passage [because of the quality of the film from Pegasus rather than the subject] and still trying to figure out whether mine will play Region 1 DVD's so that i can get the Director's Cut of LotM

First game last week using one of the scenarios from TVG - i really like these rules. They're perfect for what i want to do. I'm not sure though about the "shooting Officer/NCO/Sachem" etc rule. You need a single 1 followed by a 10 - the Indian units were all down to the Sachem in the end. The scenario was 20 Indians being chased through the forest by 15 Rangers after a raid - the Warleaders unit made it off the table but otherwise the Indians were seriously shot up. So honours even i guess
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 30, 2011, 03:13:18 PM
Played my first F&IW game last week also using TVG in a multiplayer game.. We managed to fit two very leisurely games in in the evening although I suspect we were a bit free and easy with the rules!

In the first game two Huron warbands were chasing a unit of Rangers. The Rangers managed to run up a hill directly into a waiting warband, took some serious shooting casualties (very one sided dice rolling) and were subsequently charged. the Rangers were decimated - it was not pretty. 

In the second game the scenario remained the same but now that we had a little more of a handle on the rules we introduced son CdBois and two units of British Light Infantry. Deployment was random and did not favour the British player who saw two units of Hurons come on directly behind a unit of his lights who were promptly shot, charged and destroyed. The CdBois kept the other unit of lights  occupied while the two Huron warbands "danced around" the Rangers and gained an opportunity to charge the rear.

So both games went against the Brits but everyone enjoyed them no matter which side they were on. The rules seem to work very well playing quickly and most importantly don't intrude on enjoying the game.

My camera disaster sequence continues so no photos sadly.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 30, 2011, 03:15:54 PM
@GK

Did your outpost get a run out?
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 30, 2011, 03:24:36 PM
In the first game two Huron warbands were chasing a unit of Rangers. The Rangers managed to run up a hill directly into a waiting warband, took some serious shooting casualties (very one sided dice rolling) and were subsequently charged. the Rangers were decimated - it was not pretty.  


That must have been seriously lucky shooting. If the Rangers were in Light Woods then the Huron would be hitting on 2s rather than 4s on a D10!  ;)

I played my game on an entire light wooded terrain basis with patches of Medium Woods and a couple of clearings

I like the idea of gunsmoke in the woods. It also limits the ability to Charge
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 30, 2011, 03:28:32 PM
@GK

Did your outpost get a run out?

It certainly did - although in practice it turned out to be just there to make the table look pretty.

There was also a scratch built watch tower based upon this one:

http://silent-invasion.blogspot.com/2010/10/woodlander-sentry-rock.html

The tower was an objective for the Rangers - a safe retreat. In practice it turned out to be just there to make the table look pretty as well!

BTW the Silent Invasion blog is worth a look around for anyone who is not aware of it.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 30, 2011, 03:31:01 PM
Nice link old boy. I have mine of course  :D
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 30, 2011, 03:39:28 PM
That must have been seriously lucky shooting. If the Rangers were in Light Woods then the Huron would be hitting on 2s rather than 4s on a D10!

Sadly for the Rangers they were taking the fastest route back to the watchtower which was open ground / trail. Nevertheless the dice did roll very one sidedly. Plus the Indian player managed to get his Hurons in exactly the right spot.

Nice link old boy. I have mine of course  :D

And very nice it is as well you lucky chap.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 30, 2011, 03:46:59 PM
Tut tut - rookie mistake by the Rangers not using cover, especially as they can skirmish and don't suffer movement penalties. I would have expected better from their commanding officer. Hope he got a haircut too.

Read yesterday in White Savage as to what happened when a small party of Mohawks and Settlers were caught napping by some of the indian's canadian cousins. Not pretty  :o
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on November 30, 2011, 03:59:23 PM
Tut tut - rookie mistake by the Rangers not using cover, especially as they can skirmish and don't suffer movement penalties. I would have expected better from their commanding officer. Hope he got a haircut too.

Read yesterday in White Savage as to what happened when a small party of Mohawks and Settlers were caught napping by some of the indian's canadian cousins. Not pretty  :o

A Rookie mistake indeed - and one down to us learning the rules. The Rangers were indeed wiped out to the last man on both occasions. The real culprit will be having his post movember shave shortly - and about time too.

I have invested in White Savage myself. Its next up on the reading list.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on November 30, 2011, 04:04:13 PM
For what it's worth, i don't agree that it should take a complete turn to go from Loose to Skirmish and vice versa. For me, i'd just let them move and adopt the new formation [should counts as moving though, so no sneaking into a new formation].

Light Infantry going from Formed to Loose etc is another matter
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 01, 2011, 07:41:59 AM
So both games went against the Brits but everyone enjoyed them no matter which side they were on.

That's just how it should be - well said sir.



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Darkoath on December 02, 2011, 09:22:25 AM
And don't forget Flintlocks and Tomahawks, from the SAGA team. http://www.studio-tomahawk.com/index.php?page=mousquets&langue=fr

An english version is imminent...

I have been waiting for this for a bit now...
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 02, 2011, 09:25:02 AM
I have been waiting for this for a bit now...

TBH it needs to be a more substantive diversion than SAGA imo. Not a bad set of rules and nice for something different occasionally but after the novelty of the game-boards wears off there's just not that much to it.

Someone said recently "easy to play, difficult to master". Nah!  ;)

Just my £0.02
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 05, 2011, 07:37:33 AM
Gradually working my way through my first F&IW figures. I'm afraid that I can't compete with H.M.S's speed painting. The Marines are Conquest and the Huron's Galloping Major. Both lovely figures. I especially enjoyed painting the Hurons. Canadian Militia (GM) on the way.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 05, 2011, 08:52:24 AM
Good work that man.

Catch up on the painting and we can have a rare old game between us  :D
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 05, 2011, 08:55:47 AM
Played TVG yesterday evening with a guy who'd not played DH at all before.

He liked the rules: clear, fun & atmospheric.

I resisted the temptation to pick up some OOP Foundry British Regulars and Grenadiers, which quite frankly isn't like me  lol
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 05, 2011, 09:29:28 AM
Good work that man.

Catch up on the painting and we can have a rare old game between us  :D

Its coming along old boy. The main issue at the moment is the cold garage - its taking an age for the varnish to dry on the river sections of the new boards.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 05, 2011, 09:32:54 AM
Its coming along old boy. The main issue at the moment is the cold garage - its taking an age for the varnish to dry on the river sections of the new boards.

Stop being cheap. Get a heater!

Looking forward to it
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 05, 2011, 09:39:00 AM
Stop being cheap. Get a heater!

Looking forward to it

I've negotiated getting them inside the house to dry - they need a fair few more layers of varnish yet.
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 05, 2011, 05:32:38 PM
Gradually working my way through my first F&IW figures. I'm afraid that I can't compete with H.M.S's speed painting. The Marines are Conquest and the Huron's Galloping Major. Both lovely figures. I especially enjoyed painting the Hurons. Canadian Militia (GM) on the way.


Great stuff, glad you enjoyed painting those Huron, looking forward to seeing your Canadian Militia. I don't think any of us can match HMS sudden turn of speed there so I wouldn't even go there  ;)

Cheers,

Lance

www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 05, 2011, 05:36:28 PM
I was a winger at Rugby, what can i say ..  :D
Title: Re: Rules for French and Indian Wars?
Post by: huevans on December 05, 2011, 07:59:04 PM
Any chance of bigger photos?
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 07, 2011, 09:15:37 AM
Inspired by the imminent release of the Major's Settler figures and White Savage for a scenario, my mucka and i are working towards doing the battle of Bloody Morning Scout & Johnson's Camp

Using what we [will] have what do you think of these numbers:

Militia
Provincial Officer/Johnson*
2 x 20 Militia plus Militia Officer
2 x 10 Mohawks plus Warleader
1 or 2 Cannon (i really must read the TVG rules on artillery at some point!)
* Both the Militia and Mohawks can use Johnson's leadership as a change to the norm

French
Regular Officer/Dieskau
2 x 10 Grenadiers [must remain formed]
2 x 20 Huron plus Warleader
1 x 20 Canadians plus Militia Officer

What do you think? The Militia will have an initial scouting exercise & the outcome of that may determine the final numbers. Otherwise the Militia are behind makeshift barricades in the Camp with French attacking.

An (additional) Political Victory for the Militia if they wound/capture Dieskau [must remain in musket range after the first couple of turns] assuming they fight the French off and aren't butchered
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 07, 2011, 09:37:58 AM
With your rate of painting H.M.S this will be aready to roll out in a few weeks.

Not haveing read White Savage (yet) what kind of terrain do you envisage?
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 07, 2011, 09:48:27 AM
With you're rate of painting H.M.S this will be aready to roll out in a few weeks.

Not haveing read White Savage (yet) what kind of terrain do you envisage?

I'll paint yours then shall i?  :D

Camp backs onto a river . There's cleared ground/patches of light cover perhaps on three sides of the camp with Medium Forest within Musket range of the barricades on the three sides (12/15")

The Grenadiers come through a clearing/path/make-shift road in the forest although they wouldn't get cover modifiers anyway for being formed

Usual 6 x 4 table. Say, 4 turns to inject some urgency into the French, otherwise it becomes a sniping contest. The game continues on a D10/5+ if the French are in the camp at the end of turn 4 and each subsequent turn

Everyone starts within musket range
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 07, 2011, 09:56:52 AM
I'll paint yours then shall i?  

I say H.M that's a remarkably kind offer. It will allow me to concentrate on getting the river sections finished.

The sceanrio seems pretty good - you should write it up for others on the forum.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 07, 2011, 09:58:18 AM
I say H.M that's a remarkably kind offer. It will allow me to concentrate on getting the river sections finished.

The sceanrio seems pretty good - you should write it up for others on the forum.

Nice try old man. I can blag some river for the day  ;)

I thought i just did  :D
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 07, 2011, 10:05:32 AM
The battle of Bloody Morning Scout & Johnson's Camp using TVG

Militia
Provincial Officer/Johnson*
2 x 20 Militia plus Militia Officer
2 x 10 Mohawks plus Warleader
1 or 2 Cannon (i really must read the TVG rules on artillery at some point!)
* Both the Militia and Mohawks can use Johnson's leadership as a change to the norm

French
Regular Officer/Dieskau
2 x 10 Grenadiers [must remain formed]
2 x 20 Huron plus Warleader
1 x 20 Canadians plus Militia Officer

[Optional: The Militia will have an initial scouting exercise & the outcome of that may determine the final numbers.] Otherwise the Militia are behind makeshift barricades in the Camp with French attacking.

Set Up:

Camp backs onto a river . There's cleared ground/patches of light cover perhaps on three sides of the camp with Medium Forest within Musket range of the barricades on the three sides (12/15")

The Grenadiers must enter the clearing via a make-shift road in the forest [NB. they wouldn't get cover modifier in any event as they are Formed troops]

Usual 6 x 4 table. Say, 4 turns to inject some urgency into the French, otherwise it becomes a sniping contest. The game continues on a D10/5+ if the French are in the camp at the end of turn 4 and each subsequent turn

Everyone starts within musket range except the two Officers (and possibly the 2nd unit of Grenadiers as they're on the Road)

The French must take the Camp otherwise its a Milita Victory (of sorts). An (additional) Political Victory for the Militia if they wound/capture Dieskau [who must move/remain in musket range after the the end of Turn 2] assuming they fight the French off and aren't butchered
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 07, 2011, 07:50:28 PM

Great choice for an early war scenario chaps, I'm really enjoying this  :)



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 08, 2011, 07:13:41 AM
Thanks Lance, I think you could do the same game with half the number of figures. We're just taking advantage of combining forces.

James
Title: Re: Rules for French and Indian Wars?
Post by: John Grant on December 08, 2011, 07:44:46 PM
Well what can I say? You have made a magnificent start to another era, I will have to finish my FIW stuff once those Sudanese chaps have been completed. I'm away to the loft to dig the figures out this very evening - some of them might even make it to the painting table!!!!!!!!

Keep up the good work and carry on posting all the progress.

John

Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 08, 2011, 08:54:50 PM
Well what can I say? You have made a magnificent start to another era, I will have to finish my FIW stuff once those Sudanese chaps have been completed. I'm away to the loft to dig the figures out this very evening - some of them might even make it to the painting table!!!!!!!!

Keep up the good work and carry on posting all the progress.

John



Credit where credit is due John

A chance mention of you having S&TF, a game working though the rules with your FIW figures and that fantastic stockade of yours ...

Cue our projects on F&IW, NWF, Sudan and Explorers.

I'm enjoying my gaming more than ever since i've branched out.

Just waiting for a bunch of the Major's Settlers

And, for all i wasn't going to bother with Regulars in F&IW, i've somehow acquired some Foundry French Fuisilers & British Line/Grenadiers

Hope to see you Sunday evening for a game

James
Title: Re: Rules for French and Indian Wars?
Post by: John Grant on December 08, 2011, 10:29:45 PM
Well I went to the loft and I'm afraid the figures didn't come out but I flocked all the terrain and some 100 figures for the Sudan, just three hundred left then I promise I will get on with FIW stuff.

Sunday evening I don't know yet, see how things go but I would like to be there.

John
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 09, 2011, 06:55:48 AM
Well I went to the loft and I'm afraid the figures didn't come out but I flocked all the terrain and some 100 figures for the Sudan, ...

Ha ha - its like a Wargaming Santa's Grotto up there. You've forgotten about more armies that are stashed in corners than i have in total  :)

Looking forward to seeing how the Sudan is coming on for you

Sorry chaps - back OT

James
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 14, 2011, 07:58:23 PM
Slow progress on the Canadian Militia but they finally made it off the production line.

Lovely figures from Galloping Major.

Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 15, 2011, 07:08:00 AM
Great to see these GordonK   8) very nice pic.

Any closer up shots?




www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 15, 2011, 07:19:42 AM
Good work GoK [you're not, no, can't be ...]

Lets see if we can squeeze that game (or two) in on the Thurs before the NY

James
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 15, 2011, 08:04:12 AM
Good work GoK [you're not, no, can't be ...]

Lets see if we can squeeze that game (or two) in on the Thurs before the NY

James

Now that sounds like a plan. The terrain boards should be ready by then.
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 15, 2011, 04:45:16 PM
Great to see these GordonK   8) very nice pic.

Any closer up shots?




www.gallopingmajorwargames.com

Thanks GM

I'll see if I can find time at the weekend to pull the terrain project together with the miniatures and take some photos. Close-ups included.

I have to admit that I'm having huge amounts of fun with this project. What started out as a small skirmish sideline with no more than 30 figures a side is mushrooming. 
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 16, 2011, 07:15:15 AM
Yes, this project has developed a life of its own and is hugely enjoyable

My aim now is to be able to do all the scenarios from TVG with figures for both sides

I'm considering just setting up a Standing Order with GM  lol
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 19, 2011, 11:56:40 AM
While i'm waiting for the Settlers which i've pre-ordered [mush, mush ..] i've been idling my time painting a few Francais troops

Regiment de La Reine (well, part of it)

(http://i40.tinypic.com/2pqm3a0.jpg)

(http://i43.tinypic.com/2whfrf5.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 19, 2011, 12:01:18 PM
These are Fusiliers of course but does anyone know how the French Grenadier Companies differed? All i can see is that the Grenadiers carried a sabre rather than a straight sword.

They'll have to pass anyway [for the Johnson's Camp scenario] as i'm not planning on painting much more in the way of French Regulars
Title: Re: Rules for French and Indian Wars?
Post by: Aaron on December 19, 2011, 12:15:25 PM
Sword and mustache were the only differences I can think of.
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 19, 2011, 12:22:14 PM
That's right, grenadiers carried curved sabres and wore moustaches.
Some are depicted in bearskin mitre caps - I have yet to get it straight in my head which and when, but I will by the time I sculpt ours  ;)



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 19, 2011, 01:13:20 PM
That's right, grenadiers carried curved sabres and wore moustaches.
Some are depicted in bearskin mitre caps - I have yet to get it straight in my head which and when, but I will by the time I sculpt ours  ;)

www.gallopingmajorwargames.com

Any idea just how many more figures are going to join the range GM?

I've already doubled the number of storage trays for miniatures & I have a sneaking suspicion that its going to double again. The thought of setting up a monthly direct debit comes to mind.
Title: Re: Rules for French and Indian Wars?
Post by: Anatoli on December 19, 2011, 02:30:37 PM
Very nive stuff. For more info on specific units during the 7year war in Europa and the American counterpart F&IW this page is really good http://www.kronoskaf.com/syw/index.php?title=French_Army#French_Line_Infantry_Regiments
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 19, 2011, 05:35:11 PM
Very nive stuff. For more info on specific units during the 7year war in Europa and the American counterpart F&IW this page is really good http://www.kronoskaf.com/syw/index.php?title=French_Army#French_Line_Infantry_Regiments

I wholeheartedly agree with Anatoli's recommendation of this resource for F&IW and SYW, for obvious reasons my delving into it has been mostly restricted to French and British units serving in North America, but what I've seen of the other European powers is good too.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 19, 2011, 06:09:53 PM
Any idea just how many more figures are going to join the range GM?

Loads  :D

I started the range wanting to cover the period in depth, so I really do want to produce figures of all types involved. The only thing that will bring the expansion of the range to an end, if I'm spared  ;), is if sales cease to support new releases  :o


I've already doubled the number of storage trays for miniatures & I have a sneaking suspicion that its going to double again. The thought of setting up a monthly direct debit comes to mind.

You're not the first to suggest that  ;)

I'll PM a you a loosely related thought



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 19, 2011, 07:41:04 PM
Very nive stuff. For more info on specific units during the 7year war in Europa and the American counterpart F&IW this page is really good http://www.kronoskaf.com/syw/index.php?title=French_Army#French_Line_Infantry_Regiments

Great link chap - thanks.

I've settled on the 44th for my Brits  ;)
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 19, 2011, 08:59:02 PM
Great link chap - thanks.

I've settled on the 44th for my Brits  ;)

44th & 48th were kitted out a bit differently for the Braddock campaign than they were for the rest of the war (which was much as the rest of the army). I'll be doing Braddock regulars as well as more standard appearance, though I'll probably use my Braddock types alongside other units etc.  ::)


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 19, 2011, 10:07:50 PM
44th & 48th were kitted out a bit differently for the Braddock campaign than they were for the rest of the war (which was much as the rest of the army). I'll be doing Braddock regulars as well as more standard appearance, though I'll probably use my Braddock types alongside other units etc.  ::)


www.gallopingmajorwargames.com

I'm going to do the 44th in their regular kit rather than the linen that Braddock ordered his troops to wear for the campaign due to the heat  ;)

Nice call though GM on doing that option

James
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 23, 2011, 10:31:00 AM
Those Frenchies are available for an exchange for a unit of painted FIW/7YW British Regulars if anyone is interested after the New Year

Painting the first unit of British as we speak
Title: Re: Rules for French and Indian Wars?
Post by: flags_of_war on December 28, 2011, 01:23:33 PM
Great post guys. This is a period im looking to start in having done some flags for it and this post has helped alot. Now to get some of the figures off Galloping Major :D
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 28, 2011, 03:03:26 PM
Thanks. The more i read about this period the more i like it

A couple of us are trying out the Johnson's Camp scenario tomorrow

Pictures to follow
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 29, 2011, 04:14:43 PM
Sounds great, looking forward to seeing those pictures in the new year  ;)



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 29, 2011, 07:08:31 PM
The battle of Bloody Morning Scout & Johnson's Camp

Rules: This Very Ground (Ironivan)

Figures:
Hurons - Galloping Major
French Regulars - Foundry
French Marines - Conquest
Canadian Militia - Galloping Major          

Mohawks - Galloping Major (with the odd Front Rank & Redoubt)
Colonial Militia - Redoubt
Camp followers - Redoubt
Rangers - Galloping Major
Artillery - Front Rank

Terrain
Base boards - scratch built
Buildings - scratch built
Trees & fences - Last Valley
Tents - Renedra

Phew.

The OOB & set up was as per the earlier post by H.M.
Brits defending their camp against a French attack. There are lots of photos so I shall try and be conservative.

In sequence:

The British camp
Artillery defending the perimeter
The French engage at long range
French regulars charge the barricades
& gain a foothold in the camp
The reinforcements are too slow so the regulars are repulsed
The Canadians charge and gain ground
An all out assault is launched & the defenders are toppled

Not bad for the first real outing for most of the troops and first use of the terrain. A really good scenario (extracted from White Savage) and an unexpected (and a-historical) result.  

A terrific way to spend an afternoon amongst friends.

Title: Re: Rules for French and Indian Wars?
Post by: Anatoli on December 29, 2011, 07:15:13 PM
Great stuff, I really like This Very Ground, wish I could play it more often - but my only gamer buddy who owned some Brits for this game has pretty much quit wargaming  :?
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 30, 2011, 07:07:27 AM
It was of course tremendous fun. We didn't have quite enough Settlers/Militia between us [for the moment ;)] so we exchanged a unit of 20 for a 10 man section of Rangers.

The Rangers were used as a nod to Bloody Scout to slow the French advance. They were particularly good at it and practically wiped out a Huron unit although we allowed it to come back on from the French table end as reinforcements. The Rangers paid the price though trying to get back to the camp over open ground with the Canadians hot on their heels.

Some further thoughts on the scenario generally:


Needless to say, we didn't follow the scenario exactly as written. We forgot in all the excitement about the French General being there for target practice.

My thanks to the guys for a fun afternoon.

Enjoy gentlemen and good gaming

James
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 30, 2011, 08:05:08 AM
Sounds great James.  8)

Love your summing up of how you would re run the scenario. I understand why you would disconnect Johnson from the Mohawk as overall commander to reduce their effectiveness for the engagement, but as he was their chief sachem by this time, feel a lot of sympathy for them suffering from being too good.  :)

You should have those settlers available soon to serve with the militia  ;)

Brilliant stuff all round  :D



www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 30, 2011, 08:46:05 AM
Thanks Lance - i was pleased how the scenario played out and how the French won [i was the Brit Commander]. I'd have been disappointed if it turned into a turkey shoot against the French

As we had 3 hours to play the game**, we added Bloody Morning Scout [i have other ideas to make that a game in itself] and didn't stick to only 4 turns when the French were on the tree-line

Johnson/Mohawks - i take the point and like you i wanted to connect the two. However, the Indians, when in Medium Cover against shooting, would have to lose 4 casualties or more before it starts to affect the Leadership 9 of a Provincial Officer. I just thought that was too good.

I think people should just tweak TVG, like most rules, to play it how they like. We also tweaked the Melee rules. The Unit that lost the first round [you could just as easily make it two rounds to make it a little more bloody] automatically fell back Disrupted. This came about after a very tedious melee when the 2nd French Grenadiers fought the Militia and nothing happened for 5 turns with more or less equal numbers due mostly to rubbish die rolling (NB. we forgot that the French Grenadiers hit on 6 in Melee not 5 but still only wound on a 6/The Militia hit on 5s but wound on 8s with Hatchets)

Cheers,
James

** We had a 2nd game in the afternoon using the largest scenario from TVG. I got stuffed again this time using the French  lol
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 30, 2011, 08:54:56 AM
@Lance

Talking about Settlers/Militia, any thoughts about painting them up?

I have in mind using a limited scheme of browns, greys, black (perhaps some muted red here and there) white/cream shirts and green jacket/trousers for Johnson with his lovely "... velvet green turnbacks". I want to avoid blues

Thanks
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 30, 2011, 11:34:09 AM
I think people should just tweak TVG, like most rules, to play it how they like.

Absolutely with you James.
I think that should be a general principle, no matter how good a set of rules are, if in a particular circumstance they run counter to your knowledge/experience etc., tweak away - I'm sure most rules writers would concur.
This also is far easier when you're gaming in good company (why game in other?), with no clinging to a rule that makes no sense under the circumstances.  ::)

Look forward to more.


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on December 30, 2011, 11:44:19 AM
@Lance

Talking about Settlers/Militia, any thoughts about painting them up?

I have in mind using a limited scheme of browns, greys, black (perhaps some muted red here and there) white/cream shirts and green jacket/trousers for Johnson with his lovely "... velvet green turnbacks". I want to avoid blues


That sounds very much what I have in mind for mine when I start painting them, I've only done the one so far.
I'll do the same with the militia in coats. "The Yankees do so love a brown coat" I seem to remember as a contemporary quote, can't remember where from - maybe somebody could remind us?

Re Sir William, I hope to do a character figure of him later (for later in the war) I think I know where your plan is going there and heartily approve  ;).
I can't decide re the special figure whether to sculpt him in jacket, cap and Indian leggings as per one famous portrait, or more formally clad as in others. May have to go for both  ;D . That won't be very soon anyway.

Cheers,

Lance
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on December 30, 2011, 12:01:28 PM
We also tweaked the Melee rules. The Unit that lost the first round [you could just as easily make it two rounds to make it a little more bloody] automatically fell back Disrupted. This game about after a very tedious melee when the 2nd French Grenadiers fought the Militia and nothing happened for 5 turns with more or less equal numbers due mostly to rubbish die rolling

Yes the game got bogged down in a melee which carried on and on to little purpose. By the end both units had been beaten up so badly that they were effectively both out of the game. We decided that if one side caused more casualties than the other in a melee the loser would take a courage test at their unit leadership minus the difference in casualties. Fail and fall back 6" disrupted. The winning unit holds its ground and is activated.

This seemed to give a very satisfactory result in all subsequent melees.

I think that should be a general principle, no matter how good a set of rules are, if in a particular circumstance they run counter to your knowledge/experience etc., tweak away

"Never let a set of rules get in the way of a good game"
Title: Re: Rules for French and Indian Wars?
Post by: Marine0846 on December 30, 2011, 06:01:25 PM
Boy, looks like you guys had some fun.
Good looking table.
You did you homework on the OBs.
Thanks to this thread I have started painting some of my figures to play with.
Did have a battle a couple of weeks ago. But no photos due to camera problems.
Plan to restage some of the action and take some pics.
Hope to post them this weekend.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 30, 2011, 10:55:40 PM
I've just finished a unit of Foundry British Regulars. They were a pig to paint

Needless to say i won't be buying any more.

Rather than have 2 x Regulars and 2 x Provincials as i had planned, I'll go for an extra unit of New York Provincials (in red) to go with the Rhode Island and Mass. Provincials (blue coats)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 31, 2011, 07:06:33 AM
A Company of the 44th - I'll add the standard when i can get to a printer that works
 
(http://i39.tinypic.com/1r3neb.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 31, 2011, 07:12:22 AM
(http://i41.tinypic.com/206yn8x.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on December 31, 2011, 07:14:21 AM
(http://i39.tinypic.com/14kh9xf.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 01, 2012, 08:00:01 AM
Nothing says Britsh 18thC Infantry more than the Regimental Colour. Actually, i tore the King's Colour while faffing about ...  lol

(http://i40.tinypic.com/a29kb9.jpg)

Title: Re: Rules for French and Indian Wars?
Post by: Marine0846 on January 01, 2012, 03:03:15 PM
Fine looking figures.
Don't you find British troops of this period fun to paint? lol
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 01, 2012, 04:21:18 PM
Fine looking figures.
Don't you find British troops of this period fun to paint? lol

Not in the least. I got suckered into painting Regulars against my better judgement  ;)
Title: Re: Rules for French and Indian Wars?
Post by: Barry S on January 02, 2012, 04:54:54 AM
Nice work on the regulars and battle report. I have TVG, but have never got around to using it, which is true of most rulesets I buy... ::)

I noticed Two Hour Wargames have released
Muskets and Mohawks (http://www.twohourwargames.com/muandmo.html), which is unit based and another set titled
Long Rifle (http://www.twohourwargames.com/longrifle.html) which seems to have a more individual element to it.

There are some battle reports here - http://2hourblog.blogspot.com/


Title: Re: Rules for French and Indian Wars?
Post by: commissarmoody on January 02, 2012, 07:09:48 AM
I actually just bought a copy of both Long Rifle and Muskets and Mohawks. They look pretty good so far. Still reading them
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 02, 2012, 07:22:29 AM
Nice work on the regulars and battle report. I have TVG, but have never got around to using it, which is true of most rulesets I buy... ::)

I noticed Two Hour Wargames have released
Muskets and Mohawks (http://www.twohourwargames.com/muandmo.html), which is unit based and another set titled
Long Rifle (http://www.twohourwargames.com/longrifle.html) which seems to have a more individual element to it.

There are some battle reports here - http://2hourblog.blogspot.com/


Interesting. Nice AARs
Title: Re: Rules for French and Indian Wars?
Post by: huevans on January 03, 2012, 02:58:24 AM
I just glanced at the write-ups on the THW website. Both Long Rifle and Muskets and Mohawks seem to have a role playing element to them that involves a progressive campaign and pre assigned roles. Can anyone comment?
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 03, 2012, 06:39:30 AM
I just glanced at the write-ups on the THW website. Both Long Rifle and Muskets and Mohawks seem to have a role playing element to them that involves a progressive campaign and pre assigned roles. Can anyone comment?

Not my cup of tea then.

I may try vanilla S&tF (rather than Sword in the Woods) at some point. Just curious as i'm happy with the TVG rules for what i want to do
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 11, 2012, 06:28:06 PM
Chaps,

I want a simple palisade to protect the Blockhouse. How best to go about this?

Is there anything suitable available on the market?

Thanks

James
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on January 11, 2012, 07:44:49 PM
James,

There are quite a few good examples of home made palisades about, including on here (maybe someone with a better memory than mine will point us at them), but here's a very simple one I was really taken with, love the blockhouse too:

http://battlesinminiature.blogspot.com/search/label/French%20and%20Indian%20War

Cheers,

Lance
Title: Re: Rules for French and Indian Wars?
Post by: axabrax on January 11, 2012, 08:25:06 PM
Not my cup of tea then.

I may try vanilla S&tF (rather than Sword in the Woods) at some point. Just curious as i'm happy with the TVG rules for what i want to do

You don't HAVE to use the campaign system. You can just use the combat elements.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 11, 2012, 11:33:25 PM
You don't HAVE to use the campaign system. You can just use the combat elements.

Perhaps so but i don't need a 3rd set of rules for the same period
Title: Re: Rules for French and Indian Wars?
Post by: John Grant on January 12, 2012, 12:27:06 AM
I have a copy but not looked at it yet = it may never get read but it's there if you would like to borrow it some time.

John
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 12, 2012, 07:24:04 AM
I have a copy but not looked at it yet = it may never get read but it's there if you would like to borrow it some time.

John

Thanks John

I may have to a butchers at some point

James
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 12, 2012, 07:29:07 AM
James,

There are quite a few good examples of home made palisades about, including on here (maybe someone with a better memory than mine will point us at them), but here's a very simple one I was really taken with, love the blockhouse too:

http://battlesinminiature.blogspot.com/search/label/French%20and%20Indian%20War

Cheers,

Lance

Thanks Lance,

I had in mind 4 x freestanding sections of wooden walls but i could always do a square base and plonk the stakes in, leaving the blockhouse unaffixed.

Weeze mi Settlers then?  :D

James
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on January 12, 2012, 07:45:41 AM
Chaps,

I want a simple palisade to protect the Blockhouse. How best to go about this?

Is there anything suitable available on the market?

Thanks

James

Make it yourself - polystyrene base with cocktail sticks (perhaps a little thin) or BBQ skewers. If you want something a little more irregular you could use a strip of lawn / flower bed edging from one of the cheap shops such as Wilkinsons. Slap on some filler / sand / grit. Paint and flock. Easy.

Perhaps leave sufficient room to add in an additional building or two and leave the blockhouse free standing.

Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 12, 2012, 07:55:10 AM
Make it yourself - polystyrene base with cocktail sticks (perhaps a little thin) or BBQ skewers. If you want something a little more irregular you could use a strip of lawn / flower bed edging from one of the cheap shops such as Wilkinsons. Slap on some filler / sand / grit. Paint and flock. Easy.

Perhaps leave sufficient room to add in an additional building or two and leave the blockhouse free standing.



Thanks old boy - strips of polystyrene? Would that work for the freestanding walls or do you think it wont be stable enough?
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 12, 2012, 07:57:14 AM
"Weeze me Settlers then?"

Ha ha - just seen your post on the Blog. Excellent! Looking forward to getting them painted over the weekend  :D
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on January 12, 2012, 08:04:55 AM
Thanks old boy - strips of polystyrene? Would that work for the freestanding walls or do you think it wont be stable enough?

Polystyrene can be remarkably tough when coated with lashings of PVA but balsa wood, plasticard or foam board might be a better option. You can approximate a dry-stone wall using Cat litter. Use plasticard mounted on a base as a former and glue the cat litter to the former. Start at the base and work your way up both sides.You could probably get away with using a layer of tiling grout or hard-as-nails smeared along both sides and do it all in one go.
Title: Re: Rules for French and Indian Wars?
Post by: Barry S on January 12, 2012, 08:08:13 AM
Silent Invaders Blog is a good place for some French and Indian War inspiration.
http://silent-invasion.blogspot.com/2009/07/woodlander-pages.html

Cheers,

Barry
Title: Re: Rules for French and Indian Wars?
Post by: raminad on January 15, 2012, 04:25:01 PM
I just glanced at the write-ups on the THW website. Both Long Rifle and Muskets and Mohawks seem to have a role playing element to them that involves a progressive campaign and pre assigned roles. Can anyone comment?

Yes as one of the authors I can indeed comment.

As with all THW games the campaign rules are there to generate scenarios. If you know what you want to do with the game, they work like any other set of rules. Place your forces on the table and have at it : )

Bob
Title: Re: Rules for French and Indian Wars?
Post by: abu iskander on January 15, 2012, 05:26:56 PM
Being impatient, I've started unofficially translating my copy of Mousquets & Tomahawks into English for my own personal use. So far I like what I see.
Title: Re: Rules for French and Indian Wars?
Post by: axabrax on January 15, 2012, 05:49:09 PM
Being impatient, I've started unofficially translating my copy of Mousquets & Tomahawks into English for my own personal use. So far I like what I see.

LOL! That's funny as I've been considering buying the French version and doing the same. If nothing else it would be a good way to dust off my French translation skills. The biggest drawback would be that the cards (it does use cards, right?) would all be in French too.

I am really happy for the success of Saga but very disappointed that it  seems to have been pushed off Mousqeuts indefinitely as a result.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 16, 2012, 01:19:15 PM
I pre-ordered the Settlers from Galloping Major and they arrived Saturday morning. I have splashed some paint on them over the wkd; pictures to follow later
Title: Re: Rules for French and Indian Wars?
Post by: Langlade on January 16, 2012, 05:24:14 PM
. The biggest drawback would be that the cards (it does use cards, right?) would all be in French too.


Don't worry: the cards have very few text (like "Civilians") and there is already the translation in the language of Shakespeare ... Fenimore Cooper.

 ;)

Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on January 16, 2012, 05:25:26 PM
I pre-ordered the Settlers from Galloping Major and they arrived Saturday morning. I have splashed some paint on them over the wkd; pictures to follow later

Wow, really looking forward to seeing them  :D


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 16, 2012, 05:27:05 PM
Don't worry: the cards have very few text (like "Civilians") and there is already the translation in the language of Shakespeare ... Fenimore Cooper.

 ;)



Now that is good news. A [3rd set - for me] of rules that i could be interested in for this period  :)
Title: Re: Rules for French and Indian Wars?
Post by: abu iskander on January 16, 2012, 05:28:34 PM
LOL! That's funny as I've been considering buying the French version and doing the same. If nothing else it would be a good way to dust off my French translation skills. The biggest drawback would be that the cards (it does use cards, right?) would all be in French too.

I am really happy for the success of Saga but very disappointed that it  seems to have been pushed off Mousqeuts indefinitely as a result.

Actually the cards are already bilingual.  I doing it as much to work on my French skill as anything else. It's also inspired me to finish off a few more FIW figures from Conquest and GM.  Working up a new unit of Milice right now.
Title: Re: Rules for French and Indian Wars?
Post by: axabrax on January 16, 2012, 05:48:53 PM
Actually the cards are already bilingual.  I doing it as much to work on my French skill as anything else. It's also inspired me to finish off a few more FIW figures from Conquest and GM.  Working up a new unit of Milice right now.

Thanks for the info. I'm going to go ahead and order it from Comitatus Figurines if they are willing to ship to the USA. If I have any trouble with the trans I'll send you a PM!  ;)  (Although I translated a Baudelaire essay from French into English for my Masters, so it can't be too difficult!)  Now where's my French/English dictionary?

Title: Re: Rules for French and Indian Wars?
Post by: abu iskander on January 16, 2012, 07:21:44 PM
Let me know if you have any questions, though I'm by no means an expert.  But, I doubt you'll have any problems with the French; the language is pretty accessible and most of the colloquialisms are easy to work out. If not, there's always Word Reference for stuff that literally translates into terms like "ass of bowl" (cul-de-jatte).  Apparently, it should be rendered as "legless cripple."

Anyway, I got them sent to the US by Comitatus just before Christmas and the turn around time was unexpectedly fast.
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on January 16, 2012, 07:46:11 PM
With the arrival of the new Galloping Major Settlers we just had to get them into action. !0 settlers with the Lawyer special figure as the commander defending a Blockhouse and cabin on top of a hill. the terrain was considered to be light wood apart from the top contour that was clear and any additional clumps of trees that were designated as heavy. A small band of wandering Rangers could randomly appear.

The assault comprised of a unit of 10 Canadian Militia and two 10 man Huron warbands.

All figures by Galloping Major. Rules This Very Ground.  

At this stage of the game the Hurons are leading the assault on the Miltia's left flank, taking heavy casualties. They were repulsed but not broken.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 16, 2012, 09:01:40 PM
Ha ha - hoisted by my own petard! Well done on getting those Settlers painted up do quickly. At least i know where my painting fairies got to.

Here are my GM Settlers with Warbase, erm, bases ...

(http://i40.tinypic.com/xo347b.jpg)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 16, 2012, 09:15:37 PM
(http://i44.tinypic.com/sm681t.jpg)

Sir William Johnson perhaps? Soldiers Free figure by Galloping Major

(http://i44.tinypic.com/35b5zf8.jpg)

(http://i44.tinypic.com/261kl0z.jpg)


Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on January 17, 2012, 06:03:15 AM
Blimey chaps, I never expected to see so many armed settlers turned out so quickly (is that what the raiders said?  lol), you must have really hit the ground running when it came to painting that lot.

Especially good to see the new Soldiers Free figure all painted as well - I had hoped to get time to paint one myself by now.....  :'(
I see him as being able to fulfil many roles, but especially as you're using him here, as a hard-bitten experienced type to provide some leadership in battle for the local citizenry/ad hoc militia.  8)

He'll also be going out with books ordered through us  :D

www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on January 17, 2012, 09:02:03 AM
Ha ha - hoisted by my own petard! Well done on getting those Settlers painted up do quickly. At least i know where my painting fairies got to.

Yes do keep up H.M. there's a good fellow.

Blimey chaps, I never expected to see so many armed settlers turned out so quickly (is that what the raiders said?  lol), you must have really hit the ground running when it came to painting that lot.

Actually they were pretty quick to paint, keeping to a limited pallette.

There was also the added incentive of completeing the figures before shifting back to a longstanding project that was badly in need of some attention.
Title: Re: Rules for French and Indian Wars?
Post by: fergal on January 17, 2012, 02:12:19 PM
Just got a new camera yesterday so I took a few WIP shots, I usually don't take pics until the end, but though I would post these as I have them.

GREAT FIGURES!

These guys just need some basing

(http://syw6mm.com/minirev/wp-content/uploads/2012/01/settlers-in-progress3.jpg)

These lads need quite a bit more

(http://syw6mm.com/minirev/wp-content/uploads/2012/01/settlers-in-progress-2.jpg)

Should we start a new thread to show these off?  This one is getting long and doesn't really talk about rules at this point.  I'd hate for the Major's figs to be buried in a thread and never seen.

If anyone starts a new one, I'll add these pics.
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on January 17, 2012, 05:46:09 PM
Great to see so many of these little chaps under the brush already  :-*




www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: Marine0846 on January 18, 2012, 04:26:17 AM
Very nice looking game.
Like the terrain alot.
The Settlers look good.
I have to say that reading the threads got me back to playing F&WI after many years.
Also started painting a bunch of Conquest figures I have purchased in the last few years and have sit in the lead pile.
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on January 18, 2012, 09:05:01 AM
Like all good wargaming butterflys i'm having a break from painting FIW figures for the moment.  I'm still gaming the period though as its rapidly becoming one of my favorites.

Of course, once Lance's Provincials are released i'll need a couple of units of Provincials which means i need more of his Huron ...

In the meantime i've invested in more Regulars for both sides (i know ... i know) but they're on the back burner
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on January 18, 2012, 03:07:32 PM
Some more pictures of the game.

In sequence -
1. Hurons attacking the left side of the compound, repulsed in hand to hand
2. Hurons fail to charge and are beaten off by musket fire on the right
3. General view of the failed assault
4. Help is to hand - the Rangers arrive - yes quite right as far from the compound as possible. This was as predicted but genuinely achieved by a totally random roll of the dice. they could in fact have appeared in the compond.
5. Hot footing it along the road.
6. While the Hurons keep them occupied the Canadians launch their attack on the militias flank.

Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on January 18, 2012, 06:38:57 PM
Lovely to see those closer in pics GK  8)


Cheers,

Lance
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on May 17, 2012, 05:03:43 PM
A shameless plug for our project.

A seriously large game is on the distant horizen. I best get on with the Regulars while waiting for the Provincials  :)
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on May 18, 2012, 04:58:04 PM
A seriously large game is on the distant horizen. I bet get on with the Regulars while waiting for the Provincials  :)

Looking forward to that  8)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on May 18, 2012, 04:59:26 PM
Looking forward to that  8)
:D
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on June 24, 2012, 07:15:51 PM
Very nive stuff. For more info on specific units during the 7year war in Europa and the American counterpart F&IW this page is really good http://www.kronoskaf.com/syw/index.php?title=French_Army#French_Line_Infantry_Regiments

Ahh, this was the link that i was looking for ... Provincials troop colours are under British. Naturally  :D

I should lighten my paint job on the Huron skin too

British Grenadiers now on the painting table
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on June 24, 2012, 11:00:34 PM
A very useful resource, it would be lovely to see it updated re Provincials etc but a great starting point.  :)

www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on June 25, 2012, 06:47:45 AM
A very useful resource, it would be lovely to see it updated re Provincials etc but a great starting point.  :)

www.gallopingmajorwargames.com

Yes. I'm sure the Provincials have been got at since last i looked ..
Title: Re: Rules for French and Indian Wars?
Post by: fergal on June 25, 2012, 10:56:43 PM
A very useful resource, it would be lovely to see it updated re Provincials etc but a great starting point.  :)

www.gallopingmajorwargames.com

Lance, I know Richard, who runs the Kronos site, personally.  He's given me two tours of his beautiful city, Quebec City, and is very keen on the period.  I know he puts in crazy hours on the site, but most of the content is generated by volunteers.  Some of the more keen and knowledgable folks on here should pick a unit or two and get the resource up to date!

Lance, if you ever make it to New England, I'll take you to QC for a tour!
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on June 26, 2012, 12:11:16 PM
You never know  :)


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on June 29, 2012, 09:37:56 AM
In my limited experience of M&T …

I think TVG has a little more depth to it* but M&T is certainly very playable and possibly has a greater longevity with its inbuilt mechanism for objectives, traits/abilities, subplots, events and weather etc

I'll certainly be using both sets of rules in future

* i reserve the right to upgrade the depth of M&T IMHO after a few more games  :)
Title: Re: Rules for French and Indian Wars?
Post by: Rich J on June 29, 2012, 10:08:31 AM
Interesting as I think, while I like TVG, M&T has more depth for the period due to the fact you can go hidden and lots of factors affect spotting. Game mechanic wise maybe TVG is a little deeper with the way fire and reloading work. But to be honest we ran a few trials (i really liked the whole TVG firing system) and found it made little difference in the end but went smoother with M&T. I stress this is just my take.

If I want depth and more role play I use Long Rifle from 2Hour Wargames as the whole opposed roll task mechanism and in- sight test is something I have always loved.

Rich
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on June 29, 2012, 10:16:16 AM
Long Rifle - i flatly refuse to look at a 3rd set of rules for FIW. Oh i use TSATF for FIW too. I flatly refuse to look at a 4th set ...  :D

Good to see that we both like and enjoy M&T and TVG   ;)
Title: Re: Rules for French and Indian Wars?
Post by: Lowtardog on June 29, 2012, 10:21:56 AM
I enjoyed TVG, and have used it with some modifications for New France and Brazilian/Portuguese in the 16th Century as it has a great deal of similarlities with the FIW.

Would be interested to see the M&T rules to see if they can be adapted
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on July 01, 2012, 07:25:58 AM
Foundry British Grenadiers and a Galloping Major Mohawk scout ..

I've started painting in batches of 4 or 5 x figs, especially when they're fiddly. I didn't enjoy painting the British Line Company (above somewhere) but didn't seem to mind the Grenadiers

Sorry for the shaky image [i thought it was my eyes at first!] [EDIT: now deleted]

I'll post another one or two

(http://i45.tinypic.com/jzznyb.jpg)

(http://i48.tinypic.com/33fetnc.jpg)

(http://i46.tinypic.com/n5my38.jpg)

" ...let's do the timewarp aggaaaiiinnn .."
Title: Re: Rules for French and Indian Wars?
Post by: Galloping Major on July 01, 2012, 01:00:03 PM
Don't remember that from the period drill, but if you want to introduce it....  lol

Nice work  8)


www.gallopingmajorwargames.com
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on July 01, 2012, 01:20:31 PM
 lol

Thanks Lance.

I'm going to touch up the Mohawk , oo-err missus, and try my hand at beadwork
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on July 01, 2012, 02:36:27 PM
A man has to know his limitations.

(http://i45.tinypic.com/xck7rd.jpg)

And painting beading is mine ..

Kudos to those of you who can. I'm just not steady enough a painter   :)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on July 08, 2012, 08:32:36 AM
Got in a couple of games of M&T over the wkd with GOK.

Our conclusion is that M&T is very playable and there's much to like about the game. However the book doesn't do itself any favours with the pigeon english*, poor layout [rules not where you expect to find them] & juvenile narrative which is irritating and occasionaly incorrect when explaining a particular rule. I expected better for the money TBH** for such a slim rulebook.

After a couple of games of M&T you'd be whizzing through the games without any real issues though.

It plays like a cross between S&TF [random cards/event cards], WAB [stats, hit/save] & Lardies [i'll have to take Mike's word for this as i've never played those rules]

We liked the card activation system, the objectives and sub-plots. Ohh and Hidden/Spotting

We'll go back to TVG for the core rules for our games but incorporate the card activation system [rather than simply IGOUGO], the Objectives and Sub-plots. Ohh and Hidden/Spotting possibly  :)

Anyone buying M&T, and doesn't have any other FIW rules, will probably enjoy playing them.

James

* Not a crititism of the author but it was supposed to have been checked by native english speakers, although it was a rush job i understand listening to the recent pod-cast

** by way of example i bought Chris Peers' Armies of Africa: Central Africa for less than i paid for M&T. A substantial, hardbound, beautifully illustrated, thoroughly researched piece of work. Apples and oranges perhaps but M&T is little better than a pamphlet for more money.
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on July 09, 2012, 08:30:36 AM
"Got in a couple of games of M&T over the wkd with GOK." (H.M.S)

A quick photo of the table, with hopefully a few more to follow when I get some time to reduce the file size.



It was great to try out some new terrain tiles, new miniatures and a new rule set.

Overall I would agree with H.M.S and suggest that anyone new to M&T persevere with the rules and play out a couple of games at least. They do generate a good fun game. I would add that a better play sheet would be very useful.

GoK

 
Title: Re: Rules for French and Indian Wars?
Post by: Barry S on July 09, 2012, 08:33:12 AM
Great looking table  :-*
Title: Re: Rules for French and Indian Wars?
Post by: Rich J on July 09, 2012, 09:04:17 AM
Cool looking table.
We have a far better play sheet in the yahoo group files.
:)
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on July 09, 2012, 09:22:41 AM
Cool looking table.
We have a far better play sheet in the yahoo group files.
:)

I shall have to look that out - I was planning on writing my own so it could save me a job.
Title: Re: Rules for French and Indian Wars?
Post by: GordonKhartoum on July 09, 2012, 12:47:26 PM
Cool looking table.
We have a far better play sheet in the yahoo group files.
:)

I'm now a fully fledged member of the M&T yahoo group.

To be honest I hate yahoo groups, finding them irritating to navigate around.

The QRS is useful so I shall be using that.

Might it be worth posting it here?

Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on August 15, 2012, 09:26:17 AM
We're having a big bash of FIW soon.

Almost certainly we'll be using M&T. I find them quick to learn, fun and atmospheric. If someone would care to pass me the salt i'll get my hat!  :D
Title: Re: Rules for French and Indian Wars?
Post by: Rich J on August 15, 2012, 09:30:09 AM
:)
Title: Re: Rules for French and Indian Wars?
Post by: H.M.Stanley on August 15, 2012, 09:31:16 AM
:)

I know, i know ..  :)
Title: Re: Rules for French and Indian Wars?
Post by: Mindenbrush on August 15, 2012, 12:27:00 PM
Very nice looking table you played on  8) 8) 8)

As for painting beading (I always start with a black undercoated figure) instead of using 4 or more shades as I would do on skin or clothing I cut it down to 3 or even 2 layers if the detail is really small and make sure the highlight is more of a contrast than the previous layer.

I also have a box about 3 inches high on my painting table that I use to rest both arms against to steady them.