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Other Stuff => The Lead Painters' League => Season 6 => Topic started by: Prof.Witchheimer on January 22, 2012, 09:55:13 PM

Title: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 22, 2012, 09:55:13 PM
Lead Adventure Forum proudly presents

(http://www.witchhunter.net/league/lead_painters_league_banner.jpg)

LPL6 Rules

Participants


Starting with this season (#6), the maximum number of LPL participants will be limited to 50. The LPL has become increasingly popular, and season 5 saw a record number of more than 70 entrants. Obviously, it is great to witness such interest and popularity, but unfortunately, these large numbers exceed the capacities of the volunteer organisers and cause a huge workload. Furthermore, the large number of matches was problematic for the voters, too, as they had to trudge through dozens of threads to vote.

On the other hand, we do NOT want to limit participation to those who apply the most quickly. We wish to keep the application process as fair and transparent as possible and specifically want to encourage the prolific/productive painters to participate.

Therefore, to register for participation, you MUST complete the following steps:

1.   All applicants MUST submit THREE newly-painted (previously unpublished) teams in time for the first round.
2.   You may not enter your LPL6 registration pics before Monday 27 February, 19.00 pm GMT. Any earlier entries won't be accepted.
2.   The deadline for the first round is Saturday 3 March 2012, 12.00 noon GMT. Remember, you must submit THREE teams by this date.
3.   You MUST specify which of these THREE teams is to participate in the first round, which in the second, and which in the third.


Should we receive 50 valid applications prior to the date specified above, we will immediately put up a notice on the LAF and close the application process.

Therefore, you should get painting immediately!

 
How to enter

All entries must be emailed as jpeg attachments to lpl@leadadventureforum.com and must meet a previously-specified deadline - namely 12.00 GMT on the Saturday before the ensuing round opens on Sunday.

Each entry should consist of an image not exceeding 800x800 pixels. All competitors must resize their own images before submitting them. This means they can be uploaded straight into the competition pages without any work in photoshop. Your images can be smaller than this if you like - but not bigger. If you don’t know how to resize images, please ask someone before the competition gets underway.

IMPORTANT NOTICE: Photographic Manipulation by means of software (e.g. The Gimp, Photoshop, etc.)  is NO LONGER ALLOWED. This includes, but is not limited to:
-   The "erasing" of bases/base rims to blend the figures into the terrain;
-   The addition of background imagery, including, but not limited to, blue or cloudy skies, urban panoramas, etc. by electronic means;
-   The addition of graphic elements, such as text banners, "comic book" layouts;
-   Any other computer-generated effects, including, but not limited to, smoke, laser beams, glowing spots ect.


You may, however, use basic functions such as correcting white balance, colour levels, lightness and contrast to improve the faithfulness of your photo. It is, however, preferable to light your models properly in the first place, as this will likely yield the best results.

Please note that the above restrictions do NOT include composite photographs, in which you add some closeups of figure details you consider important or useful. For example, you may create a picture that
has a central main image showing the team, and add a row of detail shots on top or bottom, or on one or both of the sides. Remember that the 800x800 pixel maximum size still applies, and you must keep the collage as simple as possible - so no blending effects, or anything described above.

The image shall speak for itself, as the prime objective is the quality of the figures and NOT your skill with graphics software programmes.

Example:

(http://leadadventureforum.com/images/lpl/CSM_LEGIT.jpg)     (http://leadadventureforum.com/images/lpl/CSM_NOT_LEGIT.jpg)

thanks to Westfali Chris for the example pics!

Duration

The league will run for a total of 10 rounds, with each round taking one week of real time. The intention is that these rounds will run consecutively over a 10 week period - although we know from past experience that sometimes real life gets in the way. So don’t be too surprised if there is a hiatus of a week or two here or there!

Entries

Participants will enter pictures of their ‘teams’.

A team consists of a number of painted figures - at least five, but more if you wish. The ‘team’ must follow a common and coherent theme. For example, you might enter a cowboy posse, but not Masai led by a Silver Age Superhero or German Fallschirmjägers led by Indiana Jones. Other than that, a ‘team’ might be a ‘posse’, ‘squad’, ‘gang’, ‘group’ or even a ‘regiment’ – the sky’s pretty much the limit.

To recap - at least five figures following a single, distinct theme.
The team must represent a homogenous group - not antagonists from the same period. It's supposed to be a team.

The entry should not be an out-and-out collage of individual pictures, but primarily a ‘group shot’ of the team, in either scenic setting or against a plain backdrop, as you prefer. You may add closeups or cutaways of small aspects, like faces, equipment, etc. and / or show different angles of the same figures (front and rear view for instance). But the main focus of the image must be on ‘the team’.

You are NOT allowed to post pictures of your team elsewhere on the LAF while the team is active in the LPL. Only after that team has ceased competing.


Painting

All figures must be completely painted, and all bases must be finished. We ONLY accept pictures of finished models, ‘work in progress’ (WIP) shots are NOT allowed.


Scale

There are no scale restrictions. From 2mm to 120mm and beyond - anything goes.
Of course, the scale should be consistent within the team, although you might enter different teams in different scales, and there might be some leeway for scales within teams (for example including a larger-scale figure as a ‘giant’ in a group of otherwise smaller-scale figures - just make sure all figures follow a consistent theme).


Composition of the Team

The only thing NOT acceptable as part of a team is any type of terrain, which may only be used as a backdrop for your entry.
Other than that, you may enter any assembly of miniatures, including humans, aliens, monsters, animals, robots, vehicles, ships, aircraft, spacecraft etc., or a combination thereof - for example a team of humans and animals or of humans and a vehicle (or multiple vehicles). The ONLY stipulation being that the team must follow a consistent theme.
Note: Mounted figures (i.e. mount and rider) count as one figure for the purposes of the competition. In other words, a team of cavalry must consist of 5 or more horses and riders.


League Tables

All results will be collected in a ‘League Table’, updated after each round to show the prevailing state of the championship.


Matches

In each round, a number of matches will be held. In each match, two randomly-determined participants will face each other, the winner being determined by public vote in a Poll linked to the respective match.

Depending on the number of votes cast, participants receive League Points.


Points

There are four ways of accumulating points in the Lead Painters’ League:

1.   Points for winning, drawing or losing a match
2.   Vote bonus points – the more votes you get, the more points you get
3.   New team bonus points – get extra points for every new team you enter
4.   Theme round bonus points – get points for painting a team to a set theme


1. Points for winning, drawing or losing a match

If the difference between overall votes cast for either competitor is five or less, the match is considered a draw and both participants receive 20 points.

If the difference between votes is six or more, the participant who received more votes is considered the winner and receives 30 points, whereas his opponent, the loser receives 10 points.

However, since it isn´t a knock-out system, losing a round will NOT mean you have to leave the league, just a drop in the league table! If you put on a good show in the following rounds, you may still claw your way back to the top.


2. Vote Bonus Points

In addition to points allocated for winning, drawing or losing, participants also receive ‘vote bonus points’ dependent on the number of votes cast for their entry in any given round.
For this, the total number of votes cast for the participant is divided by 10, the result being the number of vote bonus points the participant receives, ranging from 0 (9 votes or less) to a maximum of 20 (200 votes or more). The voter points will be rounded up if the player receives 5 or more votes. So 15 votes equals 2 voter points, 14 votes - 1 voter point.


3. ‘New Team’ Bonus Points and Replacement Teams

You do NOT have to enter a new team in every new Round, but you are ALLOWED to do so. Note however, that you receive 10 bonus points for every NEWLY-PAINTED (PREVIOUSLY UNPUBLISHED) team you enter.

Again, bonus points will be scored for newly-painted teams - which means previously unpublished ones. In other words, groups of figures which have not been shown before, either here or on other internet forums. You can enter ‘old’ teams if you like - but if they’ve been pictured online or in print before - no bonus points. Please tell us when you send your entry if it’s a ‘new’ team or an ‘old’ one.

In rounds One/Two/Three, bonus points will NOT be earned for entering a newly-painted team in the league because everyone is entering three newly-painted teams into the start of the League.

From Round Four onward, bonus points will be awarded for entering a new team which is newly painted (or previously unpublished)
 
Please also clearly state the name of your team / entry. Please try not to make the titles of teams too long. They all have to be typed in by hand as each match is set up. And there is only a certain field size available for the title of each match. Do us a favour and keep the titles short as you can please 


Withdrawals

Once you've entered three teams and the competition is running, withdrawal from the league part-way through is not permitted. If you decide you no longer want to take an active part (by entering new teams, for instance), that's entirely your decision.

If, for whatever reason, you wish to/are no longer able to provide new teams for the following rounds, please notify us. Also, in this case, please specify which of the teams you submitted previously shall compete in the following rounds to improve variation; if we do not receive such information from you, we will choose a team of yours to compete in a given round to keep the match-ups interesting.


 
4. Theme Bonus Rounds

Rounds 1, 5 and 10 will be ‘theme bonus rounds’, in which participants may enter teams that follow a previously-determined theme. If they meet the theme, they will be awarded a bonus of "x" points.

Round 1 bonus theme:  Old Metal

For this round, we don’t go for „theme“, but for time, specifically, the manufacturing date of the submitted figures. You may enter any kind of team, be it Sci-Fi, Fantasy, or Historical; the only condition is that figures must have been manufactured in 1991 or before that date. We know that a lot of you folks still have a bunch of those lying around in your lead mountain; failing that, you can find various old miniatures on Ebay, for example, and not too expensive, either.

So, to qualify for the 10 Bonus Points, paint a team of 5 or more figures manufactured in or before 1991!

 
Round 5 bonus theme: The Worlds of J.R.R.Tolkien

This round's bonus theme is based on the works of  Tolkien. You may base your entry on any of his books, be it The Hobbit, The Lord of the Rings, the Silmarillion or others. You may use humans or dwarves, elfkin or orcs - but make sure it is a recognizable group or coherent scene from Tolkien's worlds. There should be enough miniature ranges available to provide you with "raw material".

There is, however, one restriction: You may NOT use Warhammer Fantasy figures, as those don't really have a "Tolkien" feel and have become more and more "Warhammer-specific". Please note that this does not extend to the Games Workshop Lord of the Rings range - you are free to use those. The restriction only covers Warhammer Fantasy Battles miniatures produced in the last 15-20 years.

Paint a team of five or more miniatures with a recognizable connection to Tolkien adventures, and gain 10 bonus points.

Paint a team of five or more miniatures with a recognizable connection to Tolkien adventures, and include a second team of five or more miniatures portraying their opponents, and gain 20 bonus points.


Round 10, grand finale bonus theme: Maritime/Naval

The final bonus round covers Adventures on the Seven Seas, so basically, anything naval or maritime. This includes, but is not limited to, sailors and pirates, war fleets and merchant navies, creatures of the sea and divers, ships and fish – basically, anything with a decent connection to maritime adventures.

Paint a team of five or more miniatures with a recognizable connection to maritime adventures, and gain 10 bonus points.

Paint a team of five or more miniatures with a recognizable connection to maritime adventures, and include a second team of five or more miniatures portraying their opponents, and gain 20 bonus points.

Paint a team of five or more miniatures with a recognizable connection to maritime adventures, include a second team portraying their opponents, and include a ship, large animal, or other creature and gain 30 bonus points. Please make sure we will be able to see the whole ship/creature/whatever on the photo of your team.


Bonus Awards Points

These bonus points could be collected during the Season 6:

Round 1  - 10 pts theme bonus "Old Metal"
Round 2  - no bonus
Round 3  - no bonus
Round 4  - 10 pts newly-painted bonus
Round 5  - 10 pts newly-painted bonus, 10/20 pts theme bonus "The worlds of J.R.R.Tolkien"
Round 6  - 10 pts newly-painted bonus
Round 7  - 10 pts newly-painted bonus
Round 8  - 10 pts newly-painted bonus
Round 9  - 10 pts newly-painted bonus
Round 10 - 10 pts newly-painted bonus, 10/20/30 pts theme bonus "Maritime"


The Championship Title

After the final round of the league (round 10), the winner will be the participant who collected the greatest number of League Points. Should two participants have scored an equal number of League Points, we´ll hold ‘paint-offs’ - but probably, this will not be necessary.

The first three places will be awarded Gold, Silver and Bronze status and will receive a special notation to their LAF account and post info.

 
Timings, Registration and Deadlines

The first round of the first season will start on Sunday March 4th, 2012.

Entries to any round must be received by 12.00 GMT on the Saturday before the next round opens on Sunday / Monday.

Which means that you have until 12.00 GMT on Saturday 3 March 2012, to get your first three entries in at lpl@leadadventureforum.com

The deadlines for Season Six will be as follows:

Round 1  - Saturday March 3
Round 2  - Saturday March 3
Round 3  - Saturday March 3
Round 4  - Saturday March 24
Round 5  - Saturday March 31
Round 6  - Saturday April 7 
Round 7  - Saturday April 14
Round 8  - Saturday April 21
Round 9  - Saturday April 28
Round 10 - Saturday May 5


Please also note that if life, work and other commitments get in the way, it's possible that once the competition is up and running, there may be one or two interruptions to the smooth flow of the rounds - which may delay subsequent rounds by a week or two. I'll try to avoid this, but it may become necessary.

PLEASE USE THIS RULES THREAD ONLY FOR QUESTIONS OR CLARIFICATIONS ON THE RULES. FOR GENERAL COMMENT ON LPL6, PLEASE USE THE GENERAL LPL6 THREAD -
http://leadadventureforum.com/index.php?topic=37134

Title: Re: Lead Painters' League Season 6 Rules
Post by: Dr Mathias on January 23, 2012, 12:20:07 AM
That time of year already? Yikes...

I like the changes, they should level the playing field somewhat.

Title: Re: Lead Painters' League Season 6 Rules
Post by: jamesmanto on January 23, 2012, 12:37:12 AM
Hooray for the no Photoshopping rule!

I stopped voting last year because I felt too many entries were getting votes for their slick photoshopping rather than the miniature painting.

Maybe I should try and enter this year... hmmmm
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on January 23, 2012, 05:27:59 AM
Some questions though...

1. Who is running it this time round? Prof? Need to know whom to send the bribes and strippers. =)

2. If the first three rounds are all new teams, I suppose no bonus points are awarded for any of those rounds. Rules say this only applies to first round, so maybe you need to update them.

3. Are the 1980s Citadel LOTR range considered a valid range to enter in round 5? It was partly merged into the WHFB range when Citadel dropped the LOTR licence. Please say yes, I have two teams lined up ready to go. =D

4. What level of pre-publishing is ok for a team to still count as new? When doing the "end of the year" summary on my blog I posted pics of minis in my painting queue. Some are primed, others had a few colours base coated. Nothing detailed, and no connection to the LPL so I'm pretty sure it's safe to enter them, just want it confirmed. =)

6. What on earth happened to question #5?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 07:05:49 AM
Some questions though...

1. Who is running it this time round? Prof? Need to know whom to send the bribes and strippers. =)


Tank Girl, I hear, so good luck there.  ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on January 23, 2012, 08:09:35 AM
Tank Girl, I hear, so good luck there.  ;)
That's easy. I'll merely ship you over wrapped in bacon, Hammy. :)

Ooh, btw - I found question #5, so you can disregard question #6 above.  ;D

#5 For bonus round 1, is it the original release date for a miniature that counts? Do they have to be out of production? GW sell some models still that were released in the 80s. Mega Miniatures have plenty of models (cheap too!) that were released in the late 80s or early 90s.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Keith on January 23, 2012, 08:35:10 AM
Probably  stupid questions, but does a single vehicle count as a single figure? So a team would need to be five vehicles?

Also, do crew on vehicles count as single figures (so a lorry with four figures in the back for example, or a tank with four crewmen)? Sorry if I'm being pedantic but I'm hoping to enter this year and have a few things already in mind!

Thanks.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on January 23, 2012, 08:39:20 AM
They don't have to be out of production, they have to have originated in 1991 or earlier. The basic idea is 20+ year old figures. The fact that some people are still making figures designed more than 20 years ago is down to them! Obviously the intent is that you use genuinely old metal, but of course, once the figure is under a coat of paint, it's impossible to tell...

Keith - a lorry with 4 figs counts as 5 models, so would be a valid team.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 08:50:59 AM
Some questions though...
1. Who is running it this time round? Prof? Need to know whom to send the bribes and strippers. =)
 

Yes, me. All the entries are to send to lpl@leadadventureforum.com

2. If the first three rounds are all new teams, I suppose no bonus points are awarded for any of those rounds. Rules say this only applies to first round, so maybe you need to update them.
 

Hmm..good point, didn’t think about it. Will talk to Richard and Ray and get back to you.

Some questions though...
3. Are the 1980s Citadel LOTR range considered a valid range to enter in round 5? It was partly merged into the WHFB range when Citadel dropped the LOTR licence. Please say yes, I have two teams lined up ready to go. =D
 

Yes, it’s valid, how said above we only don’t want the “warhammerish” minis from the last 15-20 years.

4. What level of pre-publishing is ok for a team to still count as new? When doing the "end of the year" summary on my blog I posted pics of minis in my painting queue. Some are primed, others had a few colours base coated. Nothing detailed, and no connection to the LPL so I'm pretty sure it's safe to enter them, just want it confirmed. =)

Showed only primed or only based or both would be alright. As long as not painted.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Bobble on January 23, 2012, 09:05:58 AM
Was just wondering...............for the "Old Metal" round do the figures have to be metal?
Was thinking about the Heroquest figures in particular
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 09:13:37 AM
Was just wondering...............for the "Old Metal" round do the figures have to be metal?
Was thinking about the Heroquest figures in particular

Yes, only metal, no plastic.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Keith on January 23, 2012, 09:28:40 AM
They don't have to be out of production, they have to have originated in 1991 or earlier. The basic idea is 20+ year old figures. The fact that some people are still making figures designed more than 20 years ago is down to them! Obviously the intent is that you use genuinely old metal, but of course, once the figure is under a coat of paint, it's impossible to tell...

Keith - a lorry with 4 figs counts as 5 models, so would be a valid team.

Cheers Captain  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Steve F on January 23, 2012, 09:33:35 AM
A Round 5 question, if I may: does "The Worlds of JRR Tolkien" extend to, say, his Father Christmas Letters or his translation of Gawain and the Green Knight, or just to Middle Earth and its variants and extensions?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 09:39:10 AM
A Round 5 question, if I may: does "The Worlds of JRR Tolkien" extend to, say, his Father Christmas Letters or his translation of Gawain and the Green Knight, or just to Middle Earth and its variants and extensions?

Everything written by Tolkien but not his translations like Gawain and the Green Knight.

Father Cristmas Letters would be fine.

Title: Re: Lead Painters' League Season 6 Rules
Post by: Plynkes on January 23, 2012, 09:44:30 AM
But The Lord of the Rings and The Hobbit are Tolkien's translations of The Red Book of Westmarch (which was actually written by Hobbits), so they're out too. 

Doesn't leave much for folks to paint. lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 09:48:27 AM
But The Lord of the Rings and The Hobbit are Tolkien's translations of The Red Book of Westmarch (which was actually written by Hobbits), so they're out too. 

Doesn't leave much for folks to paint. lol

Now it starts. I'm surprised it's Dylan.  >:D
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 09:50:43 AM
Now it starts. I'm surprised it's Dylan.  >:D

I’m surprised too, I’ve expected you, Peder.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Lowtardog on January 23, 2012, 10:01:37 AM
Hmm may actually give me a kickstart as painted grand total of 8 miniatures last year lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 10:24:34 AM
I’m surprised too, I’ve expected you, Peder.

Ouch. :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Lowtardog on January 23, 2012, 10:41:03 AM
Quote from: phreedh on Today at 06:27:59 AM
2. If the first three rounds are all new teams, I suppose no bonus points are awarded for any of those rounds. Rules say this only applies to first round, so maybe you need to update them.
 

Hmm..good point, didn’t think about it. Will talk to Richard and Ray and get back to you.


I would think that if all first 3 teams are new then those bonus points are negated until round 4. So if you were to box clever your choice on submission for round 3 should be the best of the bunch if you are unable to submit a new team for round 4. :D
Title: Re: Lead Painters' League Season 6 Rules
Post by: Steve F on January 23, 2012, 10:45:00 AM
The deadlines for Season Six will be as follows:

Round 1  Saturday March 3
Round 2  Saturday March 3
Round 3  Saturday March 3
Round 4  Saturday March 24
Round 5  Saturday April 1
Round 6  Saturday April 7 
Round 7  Saturday April 14
Round 8  Saturday April 21
Round 9  Saturday May 28
Round 10 Saturday May 5


Shouldn't Round 5 be Saturday 31 March (1 April is a Sunday) and Round 9 be Saturday 28 April?
Title: Re: Lead Painters' League Season 6 Rules
Post by: artshiraz on January 23, 2012, 10:48:49 AM
Greetings

concerning round 5:
Quote
Yes, it’s valid, how said above we only don’t want the “warhammerish” minis from the last 15-20 years.

So that implies the whole LOTR Range GW put out under New-Line licence if I understand this correctly. Or are those, facsimiles of the Peter Jackson Movies, allowed ?

Not really thinking about entering those minis, but just pointing this out.

Jo
Title: Re: Lead Painters' League Season 6 Rules
Post by: Plynkes on January 23, 2012, 10:57:46 AM
Seems quite clear to me...

Quote
Please note that this does not extend to the Games Workshop Lord of the Rings range - you are free to use those.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 10:59:52 AM
Shouldn't Round 5 be Saturday 31 March (1 April is a Sunday) and Round 9 be Saturday 28 April?

Sure, thanks, Steve!

So that implies the whole LOTR Range GW put out under New-Line licence if I understand this correctly. Or are those, facsimiles of the Peter Jackson Movies, allowed ?

Yes, allowed
Title: Re: Lead Painters' League Season 6 Rules
Post by: Wirelizard on January 23, 2012, 12:23:19 PM
I can easily understand the rest of the crackdown on "photoshoppery" but the ban on "The addition of graphic elements, such as text banners, "comic book" layouts" is going to cramp a lot of people's usual style and reduce the storytelling elements of the LPL, which has always been one of my favourite elements.

That reservation notwithstanding, awesome to see LPL back! I doubt I'll be entering this time, for a variety of reasons, but can't wait to see everything start up in March!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Heldrak on January 23, 2012, 01:54:56 PM
Everything written by Tolkien but not his translations like Gawain and the Green Knight.

Father Cristmas Letters would be fine.



My personal kudos to anyone who dares to field teams from Smith of Wooten Major or Farmer Giles of Ham  ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: artshiraz on January 23, 2012, 02:10:58 PM
Sheesh  o_o
Seems quite clear to me...

I need new glasses  8)
Thank you
Jo
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 03:38:02 PM
2. If the first three rounds are all new teams, I suppose no bonus points are awarded for any of those rounds. Rules say this only applies to first round, so maybe you need to update them.

Back again to this question. Yes, you're right, as the first three teams have to be newly-painted, it wouldn't make much sense to give any "newly-painted" bonus. Rules updated. Thanks for the hint.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 04:00:05 PM
Back again to this question. Yes, you're right, as the first three teams have to be newly-painted, it wouldn't make much sense to give any "newly-painted" bonus. Rules updated. Thanks for the hint.

On the other hand, it will not make a difference in the outcome if you keep the points. You would get a comparability between seasons if you keep them, which could be beneficial for coming organizers.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 04:08:05 PM
On the other hand, it will not make a difference in the outcome if you keep the points. You would get a comparability between seasons if you keep them, which could be beneficial for coming organizers.

It's not really possibly to compare the seasons as we have extented this time the voter bonus points to max of 20. And in the Season 1 and 2 we've got only a max of 5.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 04:23:29 PM
It's not really possibly to compare the seasons as we have extented this time the voter bonus points to max of 20. And in the Season 1 and 2 we've got only a max of 5.


...and there are other changes between other seasons so you're right.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Blue in vt on January 23, 2012, 04:25:47 PM
Is would love one clarification on round 10.  I understand that the initial team needs to be maritime related.  Do their opponents also need to be maritime related as well?  For example could you have 5 sailors in obvious navy garb fighting with 5 street toughs with no obvious naval elements?

Thanks

Blue
Title: Re: Lead Painters' League Season 6 Rules
Post by: akanous on January 23, 2012, 04:36:44 PM

Quote from: phreedh
4. What level of pre-publishing is ok for a team to still count as new? When doing the "end of the year" summary on my blog I posted pics of minis in my painting queue. Some are primed, others had a few colours base coated. Nothing detailed, and no connection to the LPL so I'm pretty sure it's safe to enter them, just want it confirmed. =)
   
Showed only primed or only based or both would be alright. As long as not painted.


Apologies if this is too pedantic, but the rules note that pictures cannot be shown elsewhere on the LAF while those figures are active in the LPL.  Can we thus post pictures to our personal blogs, separate from LAF, provided we do not provide any links between the two?  I only ask because I update my own blog seldom enough that participation in LPL might be several months of it "going dark."  :)

Thanks,
Alex
Title: Re: Lead Painters' League Season 6 Rules
Post by: Blue in vt on January 23, 2012, 04:40:27 PM
While we await the official answer... Keep in mind that you can post the images on you blog after the team competes... They may be a week or more out of date but are
Still great blog fodder.

This is my plan.

Blue
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 05:15:26 PM
   
Showed only primed or only based or both would be alright. As long as not painted.



Apologies if this is too pedantic, but the rules note that pictures cannot be shown elsewhere on the LAF while those figures are active in the LPL.  Can we thus post pictures to our personal blogs, separate from LAF, provided we do not provide any links between the two?  I only ask because I update my own blog seldom enough that participation in LPL might be several months of it "going dark."  :)

Thanks,
Alex

The policy has been hereto that no entries should have been published anywhere before they are posted in the LPL. An exclusive first of the completed entry is a prerequisite of entering the competition. I can't remember what the deal is with WIPs but I think it says in the rules.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 05:21:36 PM
Is would love one clarification on round 10.  I understand that the initial team needs to be maritime related.  Do their opponents also need to be maritime related as well?  For example could you have 5 sailors in obvious navy garb fighting with 5 street toughs with no obvious naval elements?

Yes, everything has to be maritime related, the initial team and the opponents.

Apologies if this is too pedantic, but the rules note that pictures cannot be shown elsewhere on the LAF while those figures are active in the LPL.  Can we thus post pictures to our personal blogs, separate from LAF, provided we do not provide any links between the two?  I only ask because I update my own blog seldom enough that participation in LPL might be several months of it "going dark."  :)

You may not to post them elsewhere as long as your team is running (a week long). After the end of the round you're free to do what you want with it.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 23, 2012, 09:10:04 PM
Forgive me if I have missed anything - I haven't read all of the postings - but my initial reaction is that the LPL is moving firmly back to being a painting contest, plain and simple.   ::)  I for one applaud this wholeheartedly.

I may even try and enter this one. 

Will I be able to stand comments about "no scenery " though.   ;)   lol

Well, had there been a shortage of plain painting competitions perhaps I would agree. As things stand I am glad the LPL is different.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 09:15:18 PM
thanks, guys, but please, this is a rules thread, for general talking is this one:

http://leadadventureforum.com/index.php?topic=37134.0
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 09:16:39 PM
LPL always was a painting contest.

Anyone who thinks Frank won because of his Photoshop skills is deluding himself.

This was really unnecessary, Dylan, nobody said anything about Frank.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Plynkes on January 23, 2012, 09:18:12 PM
Sorry, Alex. I think I'd better just stay away from LPL talk. It brings out the worst in me.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on January 23, 2012, 09:29:13 PM
Here is something I've always wondered... if you do an artillery section, would the gun and 4 gunners be considered a complete team?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 23, 2012, 09:30:13 PM
Here is something I've always wondered... if you do an artillery section, would the gun and 4 gunners be considered a complete team?

No.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on January 23, 2012, 09:34:57 PM
No.

Damn!

Though that is the answer I expected...  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Diakon on January 24, 2012, 02:56:48 AM
I have a "team" of skeletons from the 1980's, Citadel and Grenadier, that I'm working on but one of the miniatures (a citadel(?) skeleton archer I got from ebay) I'm not sure of the date. I think it is pre '91 but I can't find it on Solegends. Is it okay to post a pic of it (unpainted) on here to attempt to see if anyone can identify it.

Cheers.
Title: Re: Lead Painters' League Season 6 Rules
Post by: syrinx0 on January 24, 2012, 04:11:01 AM
Not sure if this comes under the lorry clarification or the horse and rider rule. Would a unit of 3 dwarfs & 3 gyrocopters be 6 figures or 3?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 06:38:18 AM
I have a "team" of skeletons from the 1980's, Citadel and Grenadier, that I'm working on but one of the miniatures (a citadel(?) skeleton archer I got from ebay) I'm not sure of the date. I think it is pre '91 but I can't find it on Solegends. Is it okay to post a pic of it (unpainted) on here to attempt to see if anyone can identify it.

Cheers.

yes, feel free to post it as long it's unpainted.

Not sure if this comes under the lorry clarification or the horse and rider rule. Would a unit of 3 dwarfs & 3 gyrocopters be 6 figures or 3?

6 figures.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 11:05:01 AM
Here is something I've always wondered... if you do an artillery section, would the gun and 4 gunners be considered a complete team?

After some brainstorming we've decided to revise my former reply. So an artillery piece counts as a model, and a gun and 4 gunners would be considered a team.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Calimero on January 24, 2012, 11:07:47 AM
After some brainstorming we've decided to revise my former reply. So an artillery piece counts as a model, and a gun and 4 gunners would be considered a team.

Smart move especially since a lot of manufacturers provide guns with 4 crews figures ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Andym on January 24, 2012, 01:19:51 PM
Would it not be better to count cavalry as two for the horse and rider. It can be just as much work to do the horse as the rider! It just means if we don't, there won't be many mounted entries! Just keep things simple and count the number of models and that would cover rules for artillery, vehicles and cavalry!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 01:35:28 PM
Would it not be better to count cavalry as two for the horse and rider. It can be just as much work to do the horse as the rider! It just means if we don't, there won't be many mounted entries! Just keep things simple and count the number of models and that would cover rules for artillery, vehicles and cavalry!

No way, sorry. We had this already. A horse without rider would count as a model. A horse with rider doesn't count as two. Still one model.


Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 24, 2012, 02:28:49 PM
R10 - Maritime/Naval

Smugglers and those attempting to apprehend them.  Acceptable?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on January 24, 2012, 02:34:34 PM
Regarding cavalry, once you get painting horses down pretty well, they go much faster than the riders.

Actually, I'm surprised the Prof. allows the artillery piece. I was just wondering, but I really did expect a no to my question because unless it is a really big honking gun, they are fairly quick, relatively like horses, to paint up.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 02:40:13 PM
Actually, I'm surprised the Prof. allows the artillery piece.

it was a moment of mental derangement. It's over now :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 02:43:26 PM
R10 - Maritime/Naval

Smugglers and those attempting to apprehend them.  Acceptable?


As long as both bunches have a recognizable connection to maritime. Malcolm, the best would be to send me the pics, so I could check them.
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 24, 2012, 02:54:57 PM
Yes, it’s valid, how said above we only don’t want the “warhammerish” minis from the last 15-20 years.

I just want to clarify the GW warhammer thing. Is it they are not allowed at all, or only the really "Warhammerish" warhammer figures are not allowed.

For instance, some of the new modern GW wood elves would fit nicely in a Lord of the Rings theme but are they imidiatly discounted because of the modern GW connection, the same may also be for a few of the dwarf models and even the high elves?

I am being a bit of a pain, but I do like the GW models for wood elves and dwarfs, and this round would be a good excuse to buy me some!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on January 24, 2012, 03:00:48 PM
No way, sorry. We had this already. A horse without rider would count as a model. A horse with rider doesn't count as two. Still one model.

Not wishing to stir the pot further here, but just to say that the Prof, Ray and I have debated this long and hard.
Basically, a horse and rider together (usually stuck together by most wargamers) are functionally, effectively one model - so one team member for the purposes of the LPL.
Indeed, some manufacturers still produce mounted figures as single castings.
Clearly a dismounted dragoon and a separate horse count as two separate models though.
Of course you could argue it the other way, but that's the rule we've played to for 5 LPLs, and we think it best to stick to it. Keeps it simple.



 :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 24, 2012, 03:02:25 PM
As long as both bunches have a recognizable connection to maritime. Malcolm, the best would be to send me the pics, so I could check them.

No pictures yet - not even out of the blister.   ::)
Considering Foundry Smugglers pack, with a mixture of Foundry Navy landing party and Foundry Navy Boarding party as the forces of law and order.   :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 03:06:50 PM
I just want to clarify the GW warhammer thing. Is it they are not allowed at all, or only the really "Warhammerish" warhammer figures are not allowed.

For instance, some of the new modern GW wood elves would fit nicely in a Lord of the Rings theme but are they imidiatly discounted because of the modern GW connection, the same may also be for a few of the dwarf models and even the high elves?

I am being a bit of a pain, but I do like the GW models for wood elves and dwarfs, and this round would be a good excuse to buy me some!

Unfortunately they're not allowed at all. I'm sure you understand that making an exception in this case would just open a can of worms for any sorts of interpretation of "not-warhammerish".. :)

No pictures yet - not even out of the blister.   ::)
Considering Foundry Smugglers pack, with a mixture of Foundry Navy landing party and Foundry Navy Boarding party as the forces of law and order.   :)

Navy landing/boarding party sounds good to me.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Keith on January 24, 2012, 03:13:57 PM
Glad to hear about gun teams  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 24, 2012, 03:34:59 PM
Unfortunately they're not allowed at all. I'm sure you understand that making an exception in this case would just open a can of worms for any sorts of interpretation of "not-warhammerish".. :)

Thanks for this clarification... Just to open up another Pandoras can of worms, what about other manufacturers that produce Warhammerish stlyes of models, such as http://sciborminiatures.com perhaps?

Basically, I would like to do some Dwarfs, and not a big fan of the GW LOTR ones, which ones can I use?

I like these
(http://toyarmies.com/sites/default/files/imagecache/blog_image_full/dwarves_new_adventurers_squad_01_0.jpg)

Are they allowed? Do we need to check to make sure.

I am being a pain, although I would hate for anyone to work really hard on some specific models that they thought were fine and to lose out on the bonus points on an interpretation judgement.

Thanks for the comp starting by the way I am already excited!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 03:46:53 PM
The Scibor ones are quite nice models but a slayer for Tolkien?..not really

I'm also not mad about the current GW LotR ones as they look too boring for my taste. My personal choice for the dwarves would be the old Citadel Adventurer dwarves, they have the right look to me:

http://www.solegends.com/citcat88/0306dwfadvs.htm
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 24, 2012, 04:05:53 PM
The Scibor ones are quite nice models but a slayer for Tolkien?..not really

That is a fair point!

The old citadels are quite nice. Still think there may be some definite wrongs and rights for this one all dependant on the interpretation. Can we submit models pre round 5 for approval before their final submission?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 04:13:51 PM
That is a fair point!

The old citadels are quite nice. Still think there may be some definite wrongs and rights for this one all dependant on the interpretation. Can we submit models pre round 5 for approval before their final submission?

Well, not all Citadel ones would fit in the Tolkien world, I'm not much into all the things of the Middle-Earth but I don't think any fire weapons like muskets would be a good idea for this setting.

Yes, of course, submitting it's always a good idea, better to show the bonus round stuff before buying/painting.
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 24, 2012, 04:18:25 PM
Yes, of course, submitting it's always a good idea, better to show the bonus round stuff before buying/painting.

Perfect, thanks for your time and paitience, time to get the brush out for the first 3 rounds or this entire conversation is moot!

Thanks again for the organising and awnsering my stupid questions!

 :) :) :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 24, 2012, 05:03:14 PM
Not wishing to stir the pot further here, but just to say that the Prof, Ray and I have debated this long and hard.
Basically, a horse and rider together (usually stuck together by most wargamers) are functionally, effectively one model - so one team member for the purposes of the LPL.
Indeed, some manufacturers still produce mounted figures as single castings.
Clearly a dismounted dragoon and a separate horse count as two separate models though.
Of course you could argue it the other way, but that's the rule we've played to for 5 LPLs, and we think it best to stick to it. Keeps it simple.



 :)

*clearing throat* Yes, very well, but how about the other way around, like this troll swinging a dead horse? One or two models? ;)

(http://nomz-miniatures.com/images/flashes/t050bdf6cb93863a45c3fe217aa23c617.jpg)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on January 24, 2012, 05:14:38 PM
All one piece - one model clearly.

Pesky Scandanavian troublemakers...  >:(

 ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Lt. Hazel on January 24, 2012, 05:38:07 PM
The background looks a bit photoshopped to me, so it doesn´t count anyway!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Heldrak on January 24, 2012, 06:06:15 PM
I have a couple of clarification questions -

What constitutes a large creature for the purposes of round 10 bonus-point scoring? I know this is always a a ticklish question...

As regards presentation of multiple teams in bonus rounds (5 & 10), are we allowed to present two pictures within the single entry (showing each team), or must both teams be included as part of a single photograph?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 06:13:40 PM
What constitutes a large creature for the purposes of round 10 bonus-point scoring? I know this is always a a ticklish question...

It starts with whale, a whale would be large enough, also a giant octopus, any sort of fantasy leviathan (whatever it is). That sort of large creatures. A shark wouldn't make it.

As regards presentation of multiple teams in bonus rounds (5 & 10), are we allowed to present two pictures within the single entry (showing each team), or must both teams be included as part of a single photograph?

Both variants are allowed. Though a sort of a battle scene would be nice.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on January 24, 2012, 06:25:37 PM
About round 10 and the large issue thingie, is a piece of scenery like say, a fortress, in the middle of two raging fleets accepted as the required large model?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 06:30:13 PM
About round 10 and the large issue thingie, is a piece of scenery like say, a fortress, in the middle of two raging fleets accepted as the required large model?

No, a fortress is terrain, we need a creature, a ship, any sort of sea-related vehicle (for example a seaplane).
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on January 24, 2012, 06:31:52 PM
Hmmm, that is going to make it hard to find something for the non fantasy era upto 1875+ naval wise


Roight, time to hit the library for anything possible that might be usefull..
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 06:35:17 PM
Hmmm, that is going to make it hard to find something

It's a bonus round, by definition it should be a bit tricky.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on January 24, 2012, 06:38:50 PM
*puts on Clive Cussler voice*

Hampton Roads 1862...


The Confederate Ironclad Virginia is steaming towards the Union fleet, when suddenly a small, flat turreted vessel appears.  She is the Monitor and on an intercept course... when the water explodes upwards and Godzilla tosses both ships away


 lol I just got hit by a stroke of mad genius...
Title: Re: Lead Painters' League Season 6 Rules
Post by: syrinx0 on January 24, 2012, 06:52:19 PM
*clearing throat* Yes, very well, but how about the other way around, like this troll swinging a dead horse? One or two models? ;)

(http://nomz-miniatures.com/images/flashes/t050bdf6cb93863a45c3fe217aa23c617.jpg)
Talk about beating a dead horse... :D
Title: Re: Lead Painters' League Season 6 Rules
Post by: Arcturus on January 24, 2012, 07:39:02 PM
I've got a question regarding the size of the naval vehicle for Round 10: Is any boat applicable for bonus points? I have a rowing boat in mind of about 10cm length - would this one qualify for bonus points?

Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 07:42:13 PM
I've got a question regarding the size of the naval vehicle for Round 10: Is any boat applicable for bonus points? I have a rowing boat in mind of about 10cm length - would this one qualify for bonus points?

We had things like small ships in mind, a rowing boat sounds too easy, but maybe it's a hell of a rowing boat, full of things and details :) Can I have a photo?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Arcturus on January 24, 2012, 07:46:00 PM
Thanks for the quick answer, Prof.

Here's a link to the boat:

http://www.thomarillion.de/bilder/bootundeinsteg/bootundeinsteg5.jpg


And by the way thanks for organizing the LPL6, last year was a blast and i'm so looking forward to participating this year again.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 07:48:08 PM
Here's a link to the boat:

http://www.thomarillion.de/bilder/bootundeinsteg/bootundeinsteg5.jpg

Sorry, definitely too easy :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Arcturus on January 24, 2012, 07:54:35 PM
Okay, but what about this yacht?

http://www.modelimex.com/1-50-yacht-s-y-opty
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 08:12:40 PM
Okay, but what about this yacht?

http://www.modelimex.com/1-50-yacht-s-y-opty

well, that works for sure!
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on January 24, 2012, 09:41:04 PM
Hey Prof, a question regarding maritime. How far can the term be stretched? I have a bunch of Marauder Sea Elves I'd like to paint up, but have no real use for. If they would garner me bonus points in round 10 they would be much more interesting.

http://www.collecting-citadel-miniatures.com/wiki/index.php/Sea_Elf_(Marauder_Sea_Elf)_-_Collectors_Guide

They are sort of piratey, and wear stuff like barnacle necklaces, sea horse emblems and so forth. Would it work?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 24, 2012, 09:45:58 PM
As they're originally supposing to be some kind of sea pirates, I woud say, yes, they work.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on January 24, 2012, 09:53:11 PM
Ow, NOW I understand round 10... I was actually convinced it had to be actual boats, but reading over the different topics now, I see pirates, marines, and the whole likes are allowed.

That should make the biggie thing a lot easier to figure out
Title: Re: Lead Painters' League Season 6 Rules
Post by: Dr Mathias on January 25, 2012, 05:06:36 AM
I'm kicking around using some figures for 'Old Lead' that have separate arms- the problem is I'm not sure I have enough of the originals to equip all the figures with vintage arms... that's part of the reason they've been in the pile 20 years :)

What's the verdict on adding recent components to vintage figures in order to complete them?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 25, 2012, 06:01:04 AM
I'm kicking around using some figures for 'Old Lead' that have separate arms- the problem is I'm not sure I have enough of the originals to equip all the figures with vintage arms... that's part of the reason they've been in the pile 20 years :)

What's the verdict on adding recent components to vintage figures in order to complete them?

No recent components, please :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 25, 2012, 01:17:44 PM
"Five or more...newly painted."

Sure this question came up before but don't recall the decision.

Example:  I paint 7 African slaves never before seen - obviously newly painted bonus in those rounds where such a bonus is applicable.

If I add a single Arab Slaver figure that has been seen before - so I now have 8 instead of 7 - do I forfeit the "newly painted" bonus?  Or does the fact that five or more are "newly painted" mean the bonus applies?

(Just for the record, I have neither the slaves nor the slaver, but a certain idea I have would fall into this category.)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 25, 2012, 01:21:05 PM
For getting 10 points  bonus is only important to have at least five newly painted and unpublished figures. Feel free to put some older ones just to complete the story on the pic.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on January 25, 2012, 01:25:30 PM
For getting 10 points  bonus is only important to have at least five newly painted and unpublished figures. Feel free to put some older ones just to complete the story on the pic.

I am glad you say that because I think the story telling thing is something I both enjoy doing and seeing in LPL. It's one of the things which sets it apart.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Fire Broadside! on January 25, 2012, 09:36:02 PM
For the 10th round I'm considering something along the lines of Uncharted Seas or Dystopian Wars. What would constitute a "ship or large animal" in that case? The Ika mechanical squid (http://spartangames.co.uk/shop/index.php?route=product/product&path=62_64&product_id=304)?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 25, 2012, 09:40:50 PM
For the 10th round I'm considering something along the lines of Uncharted Seas or Dystopian Wars. What would constitute a "ship or large animal" in that case? The Ika mechanical squid (http://spartangames.co.uk/shop/index.php?route=product/product&path=62_64&product_id=304)?

never seen them in flesh but looks like the would work
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 26, 2012, 03:52:42 PM
No recent components, please :)

I presume that also includes greenstuff and conversions then?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Froggy the Great on January 26, 2012, 04:19:18 PM
What if I bought my paints since 1980?

...

 lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 26, 2012, 04:37:02 PM
I presume that also includes greenstuff and conversions then?

Yes, included. There are other nine rounds for green stuff and conversions, this one we want to see some old original figures.
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 26, 2012, 11:47:34 PM
Yes, included. There are other nine rounds for green stuff and conversions, this one we want to see some old original figures.

Ahh gutted, but I thought that would be the awnser!

Might have to enter in the 'spirt' of the theme and loose out on the bonus points, as I have heavily converted all of my '91s' and my unconverted metals are young (95-97 ish).

Because of a tourney what I need to paint has been made by my army list!
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 27, 2012, 07:53:53 AM
May have found something for round 1 that I could sneak in!

Do want to ask.

Do the slotta bases need to be period?!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 27, 2012, 08:56:30 AM
Do the slotta bases need to be period?!

no at all, bases aren’t important
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 27, 2012, 09:22:39 AM
...Please try not to make the titles of teams too long. They all have to be typed in by hand as each match is set up. And there is only a certain field size available for the title of each match. Do us a favour and keep the titles short as you can please 

My personal challenge - if I make it in - will be to think up the shortest, most succinct titles I can.  So, for example, instead of
Imperial Roman Officers, Centurions and Optios advance bravely!
 the title will be
Romans   :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 27, 2012, 09:30:03 AM
not short enough. I have to check but one of the shortest titles in the LPL was Quar by Mancha :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 27, 2012, 09:51:03 AM
not short enough. I have to check but one of the shortest titles in the LPL was Quar by Mancha :)


Ah, more of a challenge than I thought.   :)

In my example then, I'd just use Rome - even avoiding the full stop.   :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on January 27, 2012, 10:09:58 AM
Or what baout

1 / 2 / 3 / 4 /etc... ?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 27, 2012, 10:20:17 AM
Or what baout

1 / 2 / 3 / 4 /etc... ?

Mmm.  Might get confusing for the organisers if everyone did the same.  Of course, in my "Rome" example I suppose I could use "X" for the Tenth Legion  lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Pil on January 27, 2012, 10:24:04 AM
You could use SPQR for a tie with Mancha ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Arcturus on January 28, 2012, 08:37:48 AM
I have some questions again:

1) Is it legal to enter a team of e.g. 5 Uruks/Orcs from the 1985 GW LOTR range in round 1, gain the bonus points for them and then re-enter them as opponents for a group of 5 fellowship of the ring members from the same line in round 5 and gain full bonus points in round 5 either (20 for bonus round + 10 for a newly painted team (fellowship members)?

2) Questions regarding legal effects and backgrounds
2a)Is it allowed to create a mist effect by tearing pieces of cotton wool/dabbers apart?
2b) Is it allowed to use scenery like castlewalls as a backdrop for the teams?

Thanks for an answer.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on January 28, 2012, 09:42:26 AM
You would get 10 'theme' bonus points for your orcs in Round 1.
You would get 20 'theme' bonus points in round 5, but would not get the 10 'new' team bonus points.
I'm pretty sure that's right, but The Prof will verify, I'm sure.

Yes, you can use any physical scenery or terrain to create a backdrop, including model castle walls and cotton wool mist  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Pil on January 28, 2012, 10:02:54 AM
I love where this is going  :D

Better get painting now 8)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 28, 2012, 11:09:40 AM
1) Is it legal to enter a team of e.g. 5 Uruks/Orcs from the 1985 GW LOTR range in round 1, gain the bonus points for them and then re-enter them as opponents for a group of 5 fellowship of the ring members from the same line in round 5 and gain full bonus points in round 5 either (20 for bonus round + 10 for a newly painted team (fellowship members)?

Yes, it is legal. You would get the theme bonus twice.


2a)Is it allowed to create a mist effect by tearing pieces of cotton wool/dabbers apart?

yes, that is just a part of terrain.

2b) Is it allowed to use scenery like castlewalls as a backdrop for the teams?

yes, no probem at all, terrain of any sort is allowed, as long as it isn't painted or printed
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 28, 2012, 11:43:55 AM
yes, no probem at all, terrain of any sort is allowed, as long as it isn't painted or printed

Does that mean photo/painted backdrops are not allowed even if they are a practical effect, rather then photoshopped?
seems a little harsh...
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 28, 2012, 11:49:41 AM
Does that mean photo/painted backdrops are not allowed even if they are a practical effect, rather then photoshopped?
seems a little harsh...

We had it already, yes, not allowed. I don't think it's harsch. We've had hunderts of beautiful entries without all that photo/painted backdrops and they were looking amazing.

It's all about using painted minis and painted terrain.

Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on January 28, 2012, 01:37:18 PM
It's all about using painted minis and painted terrain.

Understood.

Sorry to be asking so many pedantic questions. I really love this comp and massively appreciate all the effort of the organisers.

Thanks again Prof.

Off now to get painting.
Title: Re: Lead Painters' League Season 6 Rules
Post by: gnomehome on January 29, 2012, 10:47:18 AM
I'll try to enter this year (first time), but have two questions about the 1st round:

About round one - do all the models have to be older then 1991, or just a minimum of 5 ?

Is it a problem if you use more recent cardboard buildings as a 'setting' to present them in ?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 29, 2012, 11:00:52 AM
About round one - do all the models have to be older then 1991, or just a minimum of 5 ?

all of them have to be older then 1991.

Is it a problem if you use more recent cardboard buildings as a 'setting' to present them in ?

Better not, it's quite the same as a photo or printed backdrop.
Title: Re: Lead Painters' League Season 6 Rules
Post by: gnomehome on January 29, 2012, 11:34:24 AM
Better not, it's quite the same as a photo or printed backdrop.

The entry should not be an out-and-out collage of individual pictures, but primarily a ‘group shot’ of the team, in either scenic setting or against a plain backdrop, as you prefer. You may add closeups or cutaways of small aspects, like faces, equipment, etc. and / or show different angles of the same figures (front and rear view for instance). But the main focus of the image must be on ‘the team’.

The only thing NOT acceptable as part of a team is any type of terrain, which may only be used as a backdrop for your entry.

Could you please furher clarify what constitutes terrain used as a backdrop and what doesn't.

I was thinking for my first round to use Citadel/Marauder figures (all from 1991 catalogs or earlier) that constitute a Mordheim warband, and set them up in one of the Mordheim buildings for the picture.

This is
a) not allowed in the whole competition because cardboard buildings are quite te same a a photo or printed backdrop.
b) not allowed, but only in the first round, because Mordheim is post 1991.
c) allowed, because terrain is not part of the team.



Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 29, 2012, 11:51:16 AM
Well, I see your point, it becomes too complicated and a bit confusing, agree.

Our point is, we would prefer you all entering painted figures and painted terrain, without special and other effects. That's the reason for not allowing of photoshoping and photo- and painted backdrops. Sure, we did forget to think of cardboard buildings. You asked me and my first thought was "it's not much different from a backdrop as it is a 3D photo".

Anyway, I have to call back my previous post as the next one could ask "what about printed road signs" and so on.

So feel free to use the cardboard buildings.

Regarding your team for the first round, I don't see any issues in Mordheim reference. As long as the miniatures are older then 1991, you call them whatever.
Title: Re: Lead Painters' League Season 6 Rules
Post by: gnomehome on January 29, 2012, 12:02:24 PM
Regarding your team for the first round, I don't see any issues in Mordheim reference. As long as the miniatures are older then 1991, you call them whatever.

It's not only a Mordheim reference, but the actual Morheim Cardboard buildings from the boxed set. I would put it before a blue gradient background, but would not 'add in' other buildings printed on the background.

I could also use a building made from Hirst Arts blocks, but these are als post 1991.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 29, 2012, 12:10:12 PM
Again, only miniatures have to be metal and pre-1991.

This round is about "Old Metal" not "Old brick". It doesn't matter how old your buildings are. You may use Mordheim buildings, Hist Arts or whatever.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on January 29, 2012, 04:22:17 PM
some questions from me, too - want to be sure about it ...

1.
the pts for bonus rounds are just for the theme ... if I enter e.g. the LOTR-round without the LOTR-theme I just are not able to steal the bonus points, but it still is a valid entry for the round itself?

2.
there might be some minis I posted in our local-club forum ... actually it really is local ... if You are not an insider You are not even able to see them, actually ... so ... that is vaild for counting as "new"?

best wishes
Drachenklinge

... must paint ... must paint ... must paint ...
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 29, 2012, 04:33:48 PM
1.
the pts for bonus rounds are just for the theme ... if I enter e.g. the LOTR-round without the LOTR-theme I just are not able to steal the bonus points, but it still is a valid entry for the round itself?

Yes, no-LOTR entry would be valid.

2.
there might be some minis I posted in our local-club forum ... actually it really is local ... if You are not an insider You are not even able to see them, actually ... so ... that is vaild for counting as "new"?

Sorry, but internet is not local, you understand for sure that we can't start to make any expetions. Published or not pubslished, no matter where and how many people were able to see that.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 29, 2012, 04:41:33 PM
Again, only miniatures have to be metal and pre-1991.


Is this a rule change or just a typo?

On page one it states:  ...manufactured in 1991 or before...

As the figures I have are 1991 if it has to be before that date, I'm sunk.   :?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 29, 2012, 04:43:00 PM
no worries, it's still in 1991 or before  :)

I was unclear, sorry.

Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 29, 2012, 04:45:16 PM
no worries, it's still in 1991 or before  :)

I was unclear, sorry.



Thanks.  (Heavy sigh of relief...)   ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: OSHIROmodels on January 29, 2012, 08:02:13 PM
Round ten, I'm assuming that there is only one set of bonus points awarded for the large element and not a bonus award for multiple large elements (what I mean is there is only one bonus no matter how many large elements are included)?

cheers

James
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 29, 2012, 08:39:40 PM
Round ten, I'm assuming that there is only one set of bonus points awarded for the large element and not a bonus award for multiple large elements (what I mean is there is only one bonus no matter how many large elements are included)?

Yes, Jim, only one bonus.
Title: Re: Lead Painters' League Season 6 Rules
Post by: artshiraz on January 30, 2012, 01:45:58 AM
Greetings

one more question:

Quote
Timings, Registration and Deadlines

I do understand the teams for the various rounds must be received at lpl at 12:00 GMT. But we can send them earlier, can't we? I mean it's only the admission email which has to be at an appointed time and not earlier, right? Admission is Monday, first three rounds have to be in Saturday at 12:00 ... and each other round the same until end of the LPL 6. But entries can be send in the whole week but prior to the weekly deadline at 12:00 GMT

Jo
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 30, 2012, 09:25:49 AM
exactly, after the first three teams you can send the rest ones whenever you want, though, of course "prior to the weekly deadline at 12:00 GMT"
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on January 31, 2012, 08:30:06 PM
Sorry, but the bonus points application rules are still a little fuzzy. Consider the following:

Round 4 - I enter an old 1980s band of Uruk Hai from GW. They are newly painted, which means 10 bonus points.
Round 5 - I enter a team of 1980s fellowship minis, newly painted thus 10 points. Also, they get the theme bonus points. Another 10 points. If I also add in the Uruk Hai from round 4, do I get the further 10 theme bonus points? Will I still get the 10 "newly painted" points, even if half of my entry isn't newly painted?


Would be nice if we could get a matrix detailing exactly what bonus points are available in each round.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 31, 2012, 09:30:38 PM
I don't think these rules are "fuzzy". Bonus points are for "theme". As long as you enter at least 5 newly-painted figures you would receive 10 bonus points. Entering 5 "older" paint jobs to get the theme bonus wouldn't affect you, you would receive the full bonus of 10+10+10=30 points.

It would be not very fair as the other participants would paint 10 new figures but it would work. And that's the point. I have not the time and I don't really keen about closing of all possible rule gaps. It's just a fun contest with very easy and clear rules - "paint a team and get a bonus". As I wrote the rules for Season One I never did think that the members of this forum would care about things like "how can one get bonus without painting another team".  If one wants to play this way, he should do it, no problem at all. Play and get the points you want. But it's not that much important to me, I won't write more and more rules and clarifications.

Phreedh, I'm sure it's not your intention to avoid the rules, you just want to help, so thank you for the hint. But I'm a naive man and I still believe we don't need any matrix and all that as long as we won't forget what is the spirit of this forum and this competition.

Paint a team, make a photo, send it to me. That's all.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on January 31, 2012, 09:37:36 PM
I do have one question about the bonus things though, for round one.

Not for clarification or such, but is it allowed / required / preferred to send along a picture or so showing the `age` of the models, as kinda of proof, because Stuff of Legends does have some holes left or right should it be used as a `tracer` of said model x or y?

Just wondering, if not, no jiffy, if preferred, I`ll pop some of the blister along with the round 1 entry
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on January 31, 2012, 09:54:08 PM
Paint a team, make a photo, send it to me...

 For me, that's what LPL is all about.  Simple concept.  Paint groups of figures quickly and as well as you are able.   :)

Title: Re: Lead Painters' League Season 6 Rules
Post by: Dr Mathias on January 31, 2012, 10:08:18 PM
As I've been working on the first team entry, I've been thinking how much I like the LPL at it's most basic- trimming the lead pile.

I couldn't do my first team choice because I'd need to use post 1991 arms, so I went to option 2. The figures I'm painting are fantastic- I had coveted them since I was 16 and they've been in the pile on my to-do list for over a decade. I bet I would never have painted them without the 'Old Lead' theme. 
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on January 31, 2012, 10:32:07 PM
I do have one question about the bonus things though, for round one.

Not for clarification or such, but is it allowed / required / preferred to send along a picture or so showing the `age` of the models, as kinda of proof, because Stuff of Legends does have some holes left or right should it be used as a `tracer` of said model x or y?

It's a good idea to show the age of the models, I like it.
Title: Re: Lead Painters' League Season 6 Rules
Post by: syrinx0 on February 01, 2012, 02:06:53 AM
I agree Dr M.  I just finished painting a unit I started well over a decade ago but shelved as we stopped playing that game. Having kids did cut into the free time a bit as well. :D

I will have to get the LOTR figures from a friend but that will reduce his pile of unpainted. 
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on February 01, 2012, 07:27:21 AM
Phreedh, I'm sure it's not your intention to avoid the rules
No... ofcourse not. Erm... ;)

Just a bit of a stickler for rules clarity. My job is to find loopholes and defects, guess I'm damaged by that. :) I think in round 5 and round 10 the "newly painted" bonus should only be received if both teams are newly painted. Loopholes will always be used in competitions and it's always better to say "it's not legal" than to say "it's legal, can't be bothered to change it, but you're an asshole if you use it". :P

Edit: BTW, the matrix was not suggested as a tool to enforce rules. Only to clarify in which rounds there are bonus points awarded, and for what. Ie:
Round 1, 10 pts theme bonus.
Round 2, no bonus.
Round 3, no bonus.
Round 4, 10 pts newly painted bonus.
Round 5, 10 pts newly painted bonus, 20 pts theme bonus.
Round 6, 10 pts newly painted bonus.
Round 7, 10 pts newly painted bonus.
Round 8, 10 pts newly painted bonus.
Round 9, 10 pts newly painted bonus.
Round 10, 10 pts newly painted bonus, 30 pts theme bonus.

The bonus points are often a source to confusion and questions - not only "do this and that qualify" but also how much points are awarded and in what rounds. A graph like this in the announcment would probably cut back on those rather common questions.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on February 01, 2012, 07:58:05 AM
2 and 3 have `newly painted bonus` as well I thought btw...
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 01, 2012, 08:17:10 AM
No... ofcourse not. Erm... ;)

Just a bit of a stickler for rules clarity. My job is to find loopholes and defects, guess I'm damaged by that. :) I think in round 5 and round 10 the "newly painted" bonus should only be received if both teams are newly painted. Loopholes will always be used in competitions and it's always better to say "it's not legal" than to say "it's legal, can't be bothered to change it, but you're an asshole if you use it". :P

I know what you mean and of course you're right. I will consider taking that into the rules for the next season. For this one I wouldn't like to change anything. Too many changes could be confusing as well.

But I will put your matrix to the rules.


2 and 3 have `newly painted bonus` as well I thought btw...

All applicants MUST submit THREE newly-painted (previously unpublished) teams in time for the first round

No newly-painted bonus for the first three rounds as all entrants are submitting newly-painted teams. Wouldn't make much sense.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Steve F on February 01, 2012, 10:00:03 AM
Obviously, we need to get Phil Barker in to write the rules.   o_o ;D o_o ;D

Or just paint what you want and have fun.
Title: Re: Lead Painters' League Season 6 Rules
Post by: artshiraz on February 01, 2012, 10:12:47 AM
Greetings
For me, that's what LPL is all about.  Simple concept.  Paint groups of figures quickly and as well as you are able.   :)

yes. For me too. I don't (intend to) participate to win. That would be great but unrealistic considering who else paints here. For me it is the spirit of LPL One: You have a mountain of unpainted lead and you do have 10 weeks to paint 10 groups of them.

Or, like Heldrak wrote in 2009
Quote
I don't know if this is the case for other folks, but for my own part the LPL is making me paint more. Since the LPL is demanding of time, ... but for dilettantes like myself the discipline of having to grind out entries gets me to produce a lot more.

Jo
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on February 01, 2012, 12:14:50 PM
I know what you mean and of course you're right.
Ah, consensus! If there's one thing swedes love more than wanton sex, it's consensus. One usually follows the other, so in this case...

*puts on Barry White*

:)

That's it for me though, I'll butt out of the rules thread. For now... ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on February 01, 2012, 02:02:15 PM
Phreedh - you don't have time for this anyway...
You need to be painting, not debating!
Remember last year? All those replacement teams you would have done if only you had found the time >:D
lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Hammers on February 01, 2012, 02:04:51 PM
Phreedh - you don't have time for this anyway...
You need to be painting, not debating!
Remember last year? All those replacement teams you would have done if only you had found the time >:D
lol

Oooh, *snap!* :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Heldrak on February 01, 2012, 05:58:56 PM
It's a good idea to show the age of the models, I like it.

It's your choice, but aren't you opening yourself up to a world of annoyance on this in terms of the amount of supporting documentation you may have to sift through...?

One might potentially have to open a minimum of five different links or five supporting photos on as many as fifty entries. Wouldn't it be simpler just to trust the mebership to hew to the rules as stated?
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on February 01, 2012, 06:01:43 PM
Phreedh - you don't have time for this anyway...
You need to be painting, not debating!
Remember last year? All those replacement teams you would have done if only you had found the time >:D
lol
Spring last year was the busiest time in my life ever! Newborn (first) baby AND the most hectic period at any work I've ever had. This year I'm on paternity leave. :D Debating (and sending dirty pictures to Hammers) is done while li'l WIP is having his snacks or meals. Painting is done during nap time. So far I'm ahead of schedule and allready have team 1 done, and team 2 on the go!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 01, 2012, 06:16:58 PM
It's your choice, but aren't you opening yourself up to a world of annoyance on this in terms of the amount of supporting documentation you may have to sift through...?

One might potentially have to open a minimum of five different links or five supporting photos on as many as fifty entries. Wouldn't it be simpler just to trust the mebership to hew to the rules as stated?

You got it wrong. I didn't say I need it, I didn't say it's a new rule. I only did say I like the idea to show the age of the minis. I don't need links, documentation and proofs. It's not required and I won't demand this information. But if the entrants would tell me the age of their models, I would put it to starting pools.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Bugsda on February 01, 2012, 08:13:18 PM
What's the rule on performance enhancing drugs Alex?  ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: LeadAsbestos on February 01, 2012, 08:52:52 PM
I plan on entering all new teams, many of which I will be extraordinarily proud of. They will proceed to have their asses handed to them in the voting, and I may very well end up at the bottom of the rankings.

And I'll still be extraordinarily proud of them! :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on February 01, 2012, 08:59:32 PM
What's the rule on performance enhancing drugs Alex?  ;)

Regardless of the rules, the drugs are useless.   >:(  I've now injected around ten figures and they are not even attempting to paint themselves!   ::)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Admiral Benbow on February 01, 2012, 09:22:01 PM
Every season the same miraculous and bizarre affair can be watched with growing wondrousness: just about 10 days since anouncing LPL6, and we have TEN pages of rules discussions ...!?

Greater Gods ...

 o_o
Title: Re: Lead Painters' League Season 6 Rules
Post by: Overlord on February 01, 2012, 09:37:06 PM
Every season the same miraculous and bizarre affair can be watched with growing wondrousness: just about 10 days since anouncing LPL6, and we have TEN pages of rules discussions ...!?

Greater Gods ...

 o_o

In 8 days time it will be the first anniversary of my pre-LPL5 comment:
Quote from: Overlord
Just take 5 (or more) minatures, paint, photograph, repeat 9 times. Its not rocket surgery.   ;)

and tomorrow is Groundhog Day......  ::)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on February 06, 2012, 11:46:44 AM
Quote from: Admiral Benbow
... and we have TEN pages of rules discussions ...!?

as for me ... I am painting ^^

I hope I can make it. 10 Groups (and three "ok-ones" for a start) is not easy for me. Actually I am not sure which is a greater problem to me. Painting them or NOT showing them at once (even not at my club's hp ... hnhnhn)

best wishes
Drachenklinge
Title: Re: Lead Painters' League Season 6 Rules
Post by: Calimero on February 07, 2012, 01:06:30 AM

Can we enter fully painted but unbased figures in the LPL? I might be able to enter some figures I’m painting for commissions but the basing will be done by the client… :?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Painting Princess on February 07, 2012, 02:31:41 AM
We had it already, yes, not allowed. I don't think it's harsch. We've had hunderts of beautiful entries without all that photo/painted backdrops and they were looking amazing.

It's all about using painted minis and painted terrain.



So is it okay to have terrain manufactured by the entrant (as long as it's not a printed piece of paper) if it's not terrain that needs painting?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Painting Princess on February 07, 2012, 02:40:20 AM

All applicants MUST submit THREE newly-painted (previously unpublished) teams in time for the first round

No newly-painted bonus for the first three rounds as all entrants are submitting newly-painted teams. Wouldn't make much sense.

So, just to clarify (sorry, bit confused!), in Round 1: no bonus for "newly-painted" but yes bonus for "Old Metal"?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on February 07, 2012, 07:46:10 AM
Painting Princess - yes to both those questions. Terrain and scenery is fine as a backdrop. And in round 1, there is no new team bonus, since everyone is de facto entering a new team, but there is a theme bonus for 'old metal'.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 07, 2012, 08:43:23 AM
Can we enter fully painted but unbased figures in the LPL? I might be able to enter some figures I’m painting for commissions but the basing will be done by the client… :?

unfortunately it is not allowed:

Quote from: LPL 6 Rules
All figures must be completely painted, and all bases must be finished. We ONLY accept pictures of finished models, ‘work in progress’ (WIP) shots are NOT allowed.


Title: Re: Lead Painters' League Season 6 Rules
Post by: Calimero on February 07, 2012, 11:32:27 AM
unfortunately it is not allowed:

D'Oh!

lol Well the rules are pretty clear. I missed it somehow. It might be difficult to paint for an client and do the LPL at the same time though….

I’ll try to figures something out and see if I can make it to the dead line 8)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Plynkes on February 07, 2012, 12:15:04 PM
Base them for the LPL and then un-base them again for the client afterwards, maybe?

Probably too much of a pain, but just a thought.
Title: Re: Lead Painters' League Season 6 Rules
Post by: elysium64 on February 07, 2012, 02:09:41 PM
Had a few unproductive days, need to get back on the case tonight. I have had to change plans, as friend now wants to keep box of figs to paint later when he improves, fortunately had a couple of sets of figures that when I checked the date said 1987 :D
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 07, 2012, 04:06:30 PM
Guys, please, chatting about LPL and painting progress on that thread:

http://leadadventureforum.com/index.php?topic=37134.0

This one is for rules questions. Thank you!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Blue in vt on February 07, 2012, 04:24:21 PM
Sorry Alex...my post moved.

Blue
Title: Re: Lead Painters' League Season 6 Rules
Post by: Painting Princess on February 07, 2012, 10:24:23 PM
Painting Princess - yes to both those questions. Terrain and scenery is fine as a backdrop. And in round 1, there is no new team bonus, since everyone is de facto entering a new team, but there is a theme bonus for 'old metal'.

Thanks for clarifying!  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on February 08, 2012, 08:11:00 PM
Prof, on the topic of bases - would it be allowed to obscure the bases of a team? Ie Calimero wouldn't have to base his client's figs, he could just sink them into flock for example.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 08, 2012, 08:13:30 PM
Prof, on the topic of bases - would it be allowed to obscure the bases of a team? Ie Calimero wouldn't have to base his client's figs, he could just sink them into flock for example.

Obscuring the bases doesn't make them finished and the rules are very clear on this. Only finished figures incl. finished bases.
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on February 08, 2012, 09:06:04 PM
Obscuring the bases doesn't make them finished and the rules are very clear on this. Only finished figures incl. finished bases.
OK, bummer for Cal! =)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Laughing Ferret on February 13, 2012, 09:49:24 PM
To count as 'unpublished' what if I paint 30 miniatures of a force, and post pictures of them on my blog, but keep 5 or more held back out of the picture, could those that were not in the photo be used for a league entry?  -so the entry would be unpublished minis, though other minis just like them had been posted elsewhere: would that be acceptable?

-Just trying to decide, as I just finished a group of 30+ minis and it'd be nice to use a group of them for this.  It'd be nice not to have to wait on posting all of them on my Blog but if it breaks the spirit of the rule I understand.

Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 13, 2012, 10:05:17 PM
To count as 'unpublished' what if I paint 30 miniatures of a force, and post pictures of them on my blog, but keep 5 or more held back out of the picture, could those that were not in the photo be used for a league entry? 

Sure, as long as you don't show these 5 on the web, they could be used.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Laughing Ferret on February 13, 2012, 10:24:27 PM
excellent! OK.. 1 down, 2 to go.
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on February 16, 2012, 07:00:12 PM
excellent! OK.. 1 down, 2 to go.
Surely you mean "9 to go" - right? =)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Laughing Ferret on February 16, 2012, 10:01:18 PM
Surely you mean "9 to go" - right? =)

Well that too  ;) but I don't mind working on the other 7 while it's running. Have 2 of the first 3 done, and 3rd is getting close. Actually these 3 are becoming 4, so that's almost half way there!

Actually one more rules question: I see it says no work in progress shots- I imagine that means you can't enter a team that is unfinished but does it also mean you can't publish work in progress shots elsewhere?  Maybe I missed it, I know you can't post finished painted pictures of a team before it is entered, but does that mean you also can't post progress unfinished pictures of a team before it's week entry?  I had in mind to post pictures of the conversions I did for one of the teams on my blog, but obviously don't want to if it disqualifies them from being entered once painted.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on February 16, 2012, 10:11:27 PM
Showed only primed or only based or both would be alright. As long as not painted.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on February 20, 2012, 12:49:06 PM
for posing my minis I will (want to) use terrain items which actually HAVE (or were? damn' tenses) already shown on the net ... is that a problem, too?

DK

per EDIT
thanx ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 20, 2012, 12:50:23 PM
for posing my minis I will (want to) use a small terrain item which actually HAVE (is? damn' tenses) already shown on the net ... is that a problem, too?

no problem at all, only the figures count.
Title: Re: Lead Painters' League Season 6 Rules
Post by: alone_withmyaxe on February 21, 2012, 04:23:37 PM
To count as 'unpublished' what if I paint 30 miniatures of a force, and post pictures of them on my blog, but keep 5 or more held back out of the picture, could those that were not in the photo be used for a league entry? 

Sure, as long as you don't show these 5 on the web, they could be used.

Following on from this, and asking the same kind of question again. If we have posted a single painted mini online previously and enter it in the LPL in a round with 5 other newly painted never before seen models, does that count as a new team entry?

I have a model I would like to put in with some others I have newly painted for the LPL, but it has appeared on my blog, if it loses me the new paint bonus then I will leave it out.

Also, can we show entries on our blogs once the round has finished though not while the round is running?

Cheers
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 21, 2012, 04:57:17 PM
Following on from this, and asking the same kind of question again. If we have posted a single painted mini online previously and enter it in the LPL in a round with 5 other newly painted never before seen models, does that count as a new team entry?

yes, it counts as a new team as long as there are at least 5 newly painted figures

Also, can we show entries on our blogs once the round has finished though not while the round is running?

Once the round has finished you can do with your entry whatever you like.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on February 23, 2012, 08:59:11 AM
Something completely different I don`t seem to see anywhere, is the top 10 or so like last year split off after 7 rounds to duel it out amongst themselves?

Not that I`ll end up anywhere near those spots, but for the voter, that was a (nice) hell with some real hard decisions
Title: Re: Lead Painters' League Season 6 Rules
Post by: mikedemana on February 26, 2012, 08:16:21 PM
Hi,

I'm getting my emails ready to send tomorrow and realized I don't know the best way to inform you of the team name and my name.  Should it be in the subject line of the email, or in the text of it, or what?  The rule against graphic elements says to me that you do not want fancy titles on the images themselves, I'm assuming.  This being my first League, I am not sure of the process...

Thanks for hosting this league -- I'm excited to be a part of it!

Mike Demana
Title: Re: Lead Painters' League Season 6 Rules
Post by: Arcturus on February 26, 2012, 08:24:27 PM
Last league i entered the images as Username_Round.jpg e.g. Arcturus_01.jpg, Arcturus_02.jpg and so on.

The team names were given in the email text.

I think this works quite well but if there's any other preferred way i'd like to hear about it too.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Westfalia Chris on February 26, 2012, 08:27:42 PM
I've always used the following format for the image filename:

USERNAME_ROUND_##_TEAMNAME.JPG

So, for example, if I had a team of fearless sample figures, I could call it:

WESTFALIA_CHRIS_ROUND_01_FEARLESS_SAMPLE_FIGURES.JPG

That way, the organisers get the name, the round for which they are intended, and the name of the entry. This year, obviously, you should number the first three entries according to the rounds they are intended for, and continue with the following rounds' entries.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Pil on February 26, 2012, 08:34:41 PM
I name my files "Pil-01.jpg" and then count to ten. I do all the extra information in the body text of the email, like this:

Round 1
File name: Pil-01.jpg
Entry name: Insert the name you want
Previously unpublished: yes or no, depending on whether it's a new team or not
Bonus info: if it's a bonus round I add a little motivation, in the case of round 1 this league it's the years the models were made in and links to the Stuff of Legends pages, though that's not really necessary.

I also make sure I mention my forum nickname (Pil) in the text.

So basically anything works as long as you provide the following:
- round number in case you submit multiple entries
- entry name
- forum nickname
- whether or not they are newly painted (they have to be for rounds 1, 2 and 3 but not for other rounds)

I think the bonus info is optional but I like to add a little motivation.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on February 26, 2012, 09:20:05 PM
Something completely different I don`t seem to see anywhere, is the top 10 or so like last year split off after 7 rounds to duel it out amongst themselves?


Yes, i'm pretty sure the Prof will be making sure that the leading few contenders all get to face off against each other in the last few rounds  :)


The team names were given in the email text.

I think this works quite well but if there's any other preferred way i'd like to hear about it too.

Well i can't speak for the Prof, but when i have run previous LPLs, i certainly prefer it as simple as possible.
So i will be supplying my entries as Captainblood1, Captainblood2, and so on, with the team titles supplied in the accompanying email text...

What i can definitely say, is that it is a major help if participants can manage to keep the titles of their entries short, since these have to be typed in by hand more than once...

So 'Martian Expeditionary Reconnaisance Squadron on Planet Gamma Omega Delta in the Nexus Three System, circa AD 3020' is not an ideal team name. It might add colour to you entry, but it's a pain in the butt for the organiser!
'Sci-fi Martians' is an excellent team name on the other hand  :D

Please aim for the latter style of titling, not the former!  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 27, 2012, 09:15:22 AM
I'm getting my emails ready to send tomorrow and realized I don't know the best way to inform you of the team name and my name.  Should it be in the subject line of the email, or in the text of it, or what?  The rule against graphic elements says to me that you do not want fancy titles on the images themselves, I'm assuming.  This being my first League, I am not sure of the process...

the format used by Chris would be great and would give me alle the informations I need:

I've always used the following format for the image filename:

USERNAME_ROUND_##_TEAMNAME.JPG

So, for example, if I had a team of fearless sample figures, I could call it:

WESTFALIA_CHRIS_ROUND_01_FEARLESS_SAMPLE_FIGURES.JPG

That way, the organisers get the name, the round for which they are intended, and the name of the entry. This year, obviously, you should number the first three entries according to the rounds they are intended for, and continue with the following rounds' entries.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on February 27, 2012, 09:49:55 AM
@ filename
that's what I wanted to ask, too, so thanx for the question and the answer!

Drachenklinge_Round_1_OldMetall.jpg is coming ^^

another question
how do I prove the age of my old metal entry? I was told that it is (and it really looks like) from about 1985 to '90. But nowhere on the base, there was somehting "readable" °_O

beste wishes
Drachenklinge
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 27, 2012, 09:54:09 AM
how do I prove the age of my old metal entry? I was told that it is (and it really looks like) from about 1985 to '90. But nowhere on the base, there was somehting "readable" °_O

I just will believe it if you say they're old enough :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Braxandur on February 27, 2012, 12:01:24 PM
I think there are enough people over here who like nothing less working on identification the miniatures and posting references to them when the topics are online ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Parriah on February 28, 2012, 03:56:33 PM
I asked a question in my entry email, but I'm going to ask again here.
Is it ok to hand make a figure for an entry?
I have some Crimson Skies inspired autogyros I carved from lead, and I want to make a squid or octopus for my marine round 10 entry.

So,
is it go or no-go?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Braxandur on February 28, 2012, 04:04:44 PM
It has never been a problem before..  I have even seen hover tanks made from (computer) mouse in entries, so I guess you should be fine. Butt off course, the prof knows best ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Parriah on February 28, 2012, 04:29:50 PM
Thanx Brax, but no offense, I'll wait for an official ruling.
But Thanx for the help! :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on February 28, 2012, 04:54:24 PM
I asked a question in my entry email, but I'm going to ask again here.
Is it ok to hand make a figure for an entry?

It's okay.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Parriah on February 29, 2012, 03:53:37 PM
Thanx Prof!
You're the best!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Parriah on March 01, 2012, 06:01:05 PM
I'm all in!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Za Zjurman on March 04, 2012, 07:20:45 PM
Professor, is it allowed to e-mail you new, hopefully better pictures for round 2 and 3. And if the answer is yes, when do you want them. I discovered that my skills for taking photographs need to be upgraded quickly  lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on March 04, 2012, 07:44:31 PM
Professor, is it allowed to e-mail you new, hopefully better pictures for round 2 and 3. And if the answer is yes, when do you want them. I discovered that my skills for taking photographs need to be upgraded quickly  lol

It's allowed. Any time before start of the round.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Parriah on March 05, 2012, 05:51:07 PM
I have a question. Do not take this as complaining.
Why is the "Old metal in France entry (Loved that one BTW) Not considered a conflict? I sent a 3 on 3 scene and was told it had to be a team, not opponents. I changed my team and made it in, I am happy to be here, I just don't see the difference. (This is for my personal edification) Is it because I titled mine Barbarians vs Rangers?
If I's just changed the name would it have been accepted as it was?
Just wanting a clarification. As I said, not complaining.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on March 05, 2012, 05:55:05 PM
My guess would be because each `side` numbers at least 5, and a team must be made up of 5+ models to count for the LPL
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on March 05, 2012, 05:56:39 PM
You did get it wrong, certainly due to my bad explanation, the problem was "3 vs. 3" not them being opponents or whatever else. "OLd France" is offering "5 vs. 5", so even two teams. Your original entry didn't have any, just 6 minis but no complete 5-teams.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Parriah on March 05, 2012, 05:59:57 PM
Alrighty then, Thanx for the lightning response tho! And now I get it, 5 vs 5, simple! Thanx. I should have seen that. In fact I did count them, 5 vs 5, and didn't make the connection.  lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: Pil on March 06, 2012, 11:22:26 AM
Alrighty then, Thanx for the lightning response tho! And now I get it, 5 vs 5, simple! Thanx. I should have seen that. In fact I did count them, 5 vs 5, and didn't make the connection.  lol

You could also do 5 vs. 2, 1 or 1000 as long as there is at least one team of five or more models 8)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Za Zjurman on March 08, 2012, 04:49:57 PM
Professor, is it allowed to e-mail you new, hopefully better pictures for round 2 and 3. And if the answer is yes, when do you want them. I discovered that my skills for taking photographs need to be upgraded quickly 
 
It's allowed. Any time before start of the round.

thank you, I just send you the e-mail with better pictures 8)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on March 09, 2012, 02:10:59 PM
another question about terrain:

except maybe for the special round 10, where there is a bonus for the transport-vehicle ... WIP-Terrain is not a problem?

I am asking, cause I'm thinking about another "navy-team" (NOT in round 10!) and a deck under the team's feet would be cool, but that one isn't finished.
I am not sure, if many would realize the WIP-state of the ship, but I like to know in advance and for sure.

best wishes and thanx!
Drachenklinge
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on March 09, 2012, 03:12:13 PM
The rules state that:

"All figures must be completely painted"

It also refers to the use of terrain being allowed as a backdrop for your photo, but does not stipulate that it must be completely painted.

I'm pretty sure that if you have a portion of a ship you wish to use to showcase your minis (even though it may not be completely finished), there would be no problem with this.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Pil on March 10, 2012, 07:35:51 AM
Here's how I see it, I may be wrong:

The "no WIP" rule is intended for a "previously unpublished" bonus. As long as you have five previously unpublished models in your round 10 entry you can get the new team bonus. The naval theme bonus does not need to be all new so as long as your scenery (the WIP deck of the ship) looks good it shouldn't interfere with either bonuses.

The ship wouldn't count as a previously unpublished model in round 10 but it's still eligible for the naval bonus points.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on March 10, 2012, 09:08:23 AM
No WIP allowed, as stated in the rules. Finished models and figures only.

It may be a loophole in the rules, that they do not also say 'no WIP terrain - if you include terrain in your picture', but i think the intent is fairly clear. We want pictures of finished stuff only in the LPL, not half finished stuff, be that figures, vehicles, animals, boats or trees!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on March 11, 2012, 10:23:31 AM
I see the point! ;)

I like to explain, that the intended ship-model will not be painted anyway - not now, not ever 8) - because it is a wooden model of a real historical sailing ship, so ... ^^
But since it is "WIP" status (in the model-crafting way) there are some areas which are not finished at the moment. In detail there are some ropes and other stuff missing.

hm, I'll have to think this through ... and I am NOT talking about my dwarven steamer. THAT one I hope to finish for the last bonus ... though I am not sure how to put it on the 800pixel limit ... hnhnhn ... maybe 8000pxl?

But thanks for the statements, I will search for an apropriate angel for my angels - or build some new boats °_O

best wishes  :D
Drachenklinge
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on March 12, 2012, 05:35:24 PM
I don't think you should worry about it too much. If you're using a section of a ship as terrain, then it doesn't really matter if the entire model is finished or not (after all, who would know, if it isn't all in the picture).

But the bit you include in the picture certainly needs to be painted / finished.

The short answer is that everything that appears in a LPL picture should look good! And that means we don't want to see unfinished or half-painted bits of model, figure, bases or scenery in the picture. Simple as that really  :)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Bugsda on March 12, 2012, 07:16:38 PM
Excellent! I only need to paint the front of the figures  :D
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on March 12, 2012, 07:22:09 PM
Excellent! I only need to paint the front of the figures 

I thought everybody did that..  ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Za Zjurman on March 12, 2012, 07:23:45 PM
I thought everybody did that..  ;)

My little secret is detected  ::)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Froggy the Great on March 12, 2012, 07:28:22 PM
I know there are industry professionals that only paint the fronts...
Title: Re: Lead Painters' League Season 6 Rules
Post by: Captain Blood on March 12, 2012, 07:31:30 PM
Don't we all?  :D
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on March 12, 2012, 09:29:00 PM
Don't we all?  :D

I always paint the backs too.  Damn, this is why I'm so slow.   lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: valleyboy on March 12, 2012, 09:53:28 PM
I always paint the backs too.  Damn, this is why I'm so slow.   lol

Wot? You mean you leave the sides unpainted lol

I draw the line at painting under the feet and sticking them back to the base as thats just obsessive behaviour
Title: Re: Lead Painters' League Season 6 Rules
Post by: Braxandur on March 13, 2012, 08:08:15 AM
I always paint the backs too.  Damn, this is why I'm so slow.   lol

Wait a minute...   you can also paint the other side? I always thought you only had to paint the side facing your opponent...
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on March 16, 2012, 09:50:05 AM
@ painting the front side
well ... I wasn't the one who came up with THAT idea!!  lol
Actually, when playing tabletops I always paint just the rear-side of my minis, because I want them pretty for MYSELF ^^


question!
when a round is over (say, the next one started, e.g.) is it then allowed to post the pix elsewhere, or does the whole LPL has to be ended?

best wishes
Drachenklinge

edit
thanx!

Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on March 16, 2012, 10:04:11 AM
You can post your entry anywhere once the round (and voting) is over.

Restrictions only apply while the entry is in "competition" being voted on.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on March 16, 2012, 09:31:23 PM
...either scenic setting or against a plain backdrop...

Is this type of backdrop acceptable?

(http://www.orctrader.co.uk/Images/PULP/CiC/CCCiC2.jpg)

I'm having some difficulty - photography -  with a particular group against my plain white backdrop.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on March 16, 2012, 10:20:11 PM
yes, that's fine.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on March 17, 2012, 12:17:13 AM
Hey Alex, just wondering as I didn`t get confi, did you get the `improved` round 3 picture and the round 4 entry past week?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on March 17, 2012, 06:44:25 PM
Yes, got them, missed to reply, sorry, Tim!
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on March 17, 2012, 06:44:51 PM
No jiffy, thankees
Title: Re: Lead Painters' League Season 6 Rules
Post by: Orctrader on March 17, 2012, 09:25:16 PM
yes, that's fine.

Thanks.   :)

(Thought it would be; but best to check.)
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on March 19, 2012, 06:29:06 PM
I've got a strictly academic question.

When submitting a team of ww2 germans with swastikas painted on, I must (under regular forum rules) mask out any offensive symbols. I assume this isn't considered a breach of the "no digital manipulation" rule? Or would they have to be obscured on the actual miniatures prior to photographing?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on March 19, 2012, 07:09:06 PM
Feel free to to mask out the swastikas, this would be an exception.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Thargor on March 25, 2012, 10:43:10 PM
Can I just check a rule please -

All minis submitted for an entry must form a "team" (same side and matching time period, etc).

So I shouldn't submit for instance a scene where British Infantry are assaulting some German Infantry ?
Title: Re: Lead Painters' League Season 6 Rules
Post by: Tomsche on March 25, 2012, 10:44:17 PM
Not unless at least one side numbers 5 me thinks
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on March 25, 2012, 10:48:03 PM
Not unless at least one side numbers 5 me thinks

Indeed, three British and two Germans does not qualify as a team, whereas, for example, 5 British assaulting 2 or 3 Germans does.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Thargor on March 26, 2012, 11:19:00 PM
Ah, okay.  I just wondered about the entries that I had seen with troops fighting.  I thought all the figures entered had to be part of the team or "scenery".
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on April 01, 2012, 08:58:25 PM
A question regarding digital composition and photo manipulation...

I see some entries this round have black borders on their close up insets (is that the proper word?) and also some have a black border around the whole image. I thought this was not allowed and have thus refrained from using it on my entries. Could you just clarify this for future rounds, prof? I don't want any current entries disqualified or penalised - just want to know what the rulings are. =)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on April 01, 2012, 09:43:13 PM
Black borders aren't fobidden in the current rules as far as I know. Though I wouldn't allow an excessive using of them.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Dr Mathias on April 01, 2012, 10:36:27 PM
That's actually fair to bring up phreedh. I can only presume you're thinking of my last four entries, as I didn't notice any other entries having borders. They may have been on other people's, but I don't consider a border element to be part of the image so I didn't pay them any heed if they were included. They're kind of like a matboard framing a drawing in a gallery, if done right I don't notice them.

I suppose one could strictly consider framing elements to be "Comic Layout" which is indeed forbidden- when I read that rule I guess I didn't consider borders to imply a narrative/sequential 'story' framework, which I assume that rule was aimed at. I certainly didn't consider negative space to be an 'effect' either, in contrast to blending bases, glowing lights, or adding new skies.

Just to state my case, I don't like the way the edges of some image montages blend together visually and I wanted some separation. It really isn't anything tricky either, just four images cropped to certain sizes and pasted on a black background- so no selection functions or effects at all. It never crossed my mind that negative space/borders would be a problem according to the rules, and I would hope that if it raised any red flags the Prof. would have told me to change up the entries- all mine have been in a couple days early so far so it would have been easy to resubmit.

If the organizers want to penalize me in some fashion, or make a ruling that no further borders be made in the future, I'll accept it.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Silent Invader on April 02, 2012, 12:23:26 AM
My latest entry has narrow white borders, to avoid blending, so to be fair its not just black lines.  :-)
Title: Re: Lead Painters' League Season 6 Rules
Post by: Laughing Ferret on April 02, 2012, 01:18:28 AM
I tried real hard on my first couple entries to get the size of the close up detail pictures to fit just right into the 800pixels across, but it is a lot of work, for one, the math made my brain hurt  :? and for two, trying to select just the right spot to past it in and have it not go over one direction or the other was very hit & miss, so those two I ended up with distracting white around some, so when redoing them selected a neutral color for the background. of the document.

saw some using black, liked that so used it for my current entry.

just my 2 cents, I don't think it's breaking the spirit of the 'no photo enhancement or manipulation' guidelines (but it's not my decision), since it isn't about the photo of the mini. You have to have some kind of color for the background of the document if you're having more than one picture, does it matter what the color is? I don't think it is photo manipulation to pick a less distracting color like black over white. and if black is the background of the document, it distracts less to have a black border around it all than to just have it separating the detail pictures.

if it's ruled that a picture can't have a color other than white for the background, or can't have a border, or can't have any background showing, I'll try to make that work- but with adding close up pictures that can be hard to do without this.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Ray Rivers on April 02, 2012, 04:39:50 AM
Of course, the easy way around all this is to just take one picture.  ;)
Title: Re: Lead Painters' League Season 6 Rules
Post by: mikedemana on April 02, 2012, 04:48:07 AM
Although this was the first time I used a closeup on one of my entries, I do like them.  Every round, there are some that I wish I could see a bit closer to properly judge the quality.  So, I would like to see the closeups remain (they are also a good way to show the other side of a figure).

Mike Demana
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on April 02, 2012, 10:19:35 AM
I can only presume you're thinking of my last four entries
Nope, not really - I just remembered I had seen it - not on which entries. =) I know there are a few others also using it.

Just to state my case, I don't like the way the edges of some image montages blend together visually and I wanted some separation.
Precisely my feelings, and I would like to know where the rules stand as I want to use a simple 2px black or white border separating the individual close ups for exactly the same reason you give. =) Now I know it's ok, so all is well. =D

If the organizers want to penalize me in some fashion, or make a ruling that no further borders be made in the future, I'll accept it.
No penalties called for.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on April 02, 2012, 10:26:45 AM
Quote from: phreedh
I see some entries this round have black borders on their close up insets
interesting ... didn't noticed it, but I know, that I wouldn't use any of the limited 800 pixels for any "frame" ... least of all "useless" black pixels!

I even filled in the close-ups without anything framlike - to me they are still recoknizable* as "zooms".

So ... why (or how) can uni-coloured frames be an advantage?

best wishes
Drachenklinge

* soory, never know where to put the c's and k's

per EDIT
now, I understand the point, but see it differently on (zoom) pix with minis or even complete frames
Title: Re: Lead Painters' League Season 6 Rules
Post by: phreedh on April 02, 2012, 10:33:05 AM
So ... why (or how) can uni-coloured frames be an advantage?
For the same reason shading and blacklining is used on miniatures; to contrast and separate two adjacent areas.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on April 08, 2012, 06:38:45 PM
question!
when a round is over (say, the next one started, e.g.) is it then allowed to post the pix elsewhere, or does the whole LPL has to be ended?

You can post your entry anywhere once the round (and voting) is over.
Restrictions only apply while the entry is in "competition" being voted on.

hm ... didn't realize it back then, but ... I now have a double entry ... means: same pic, different/next round - so it's already known, the former voting before is already closed ... may I link it somewhere now, though it is still a valid round?

to be more precise: is the "forbidden to show" argument called for "not new" or "still voting"

sorry ;D

best wishes
Drachenklinge
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on April 10, 2012, 09:21:23 AM
hm ... didn't realize it back then, but ... I now have a double entry ... means: same pic, different/next round - so it's already known, the former voting before is already closed ... may I link it somewhere now, though it is still a valid round?

to be more precise: is the "forbidden to show" argument called for "not new" or "still voting"

It's still a valid round so better not to show them elsewhere on the web.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Za Zjurman on April 17, 2012, 07:57:27 PM
Is it my bad Math skills or is there something I don't understand 294+135 is not 425... o_o The other polls also have strange outcomes...  

Quote
When Karl met Kremlo (Thansants)    294 (68.5%)
The Cousins (Za_Zjurman)              135 (31.5%)
Total Voters: 425
Title: Re: Lead Painters' League Season 6 Rules
Post by: Prof.Witchheimer on April 17, 2012, 08:21:31 PM
I've deleted today about 50 of the zero-posts-members, guess some of them were voting on the LPL. The total amount of votes has been recounted but not the votes. We had that in the early seasons as well. It's a pity the people are going to vote and don't care to write at least one post.
Title: Re: Lead Painters' League Season 6 Rules
Post by: Za Zjurman on April 17, 2012, 08:25:34 PM
I've deleted today about 50 of the zero-posts-members, guess some of them were voting on the LPL. The total amount of votes has been recounted but not the votes. We had that in the early seasons as well. It's a pity the people are going to vote and don't care to write at least one post.

Thanx, being a historian I know I am very bad with numbers so I started doubting myself  lol
Title: Re: Lead Painters' League Season 6 Rules
Post by: NurgleHH on April 30, 2012, 01:34:48 PM
I've deleted today about 50 of the zero-posts-members, guess some of them were voting on the LPL. The total amount of votes has been recounted but not the votes. We had that in the early seasons as well. It's a pity the people are going to vote and don't care to write at least one post.
Sounds like some election in the former Republic of east-germany: SED 80% every election. Maybe some guys want support a favorite painter in a wrong way. Fair works better...
Title: Re: Lead Painters' League Season 6 Rules
Post by: Drachenklinge on May 02, 2012, 09:38:29 PM
When I told one of my chaps from my gaming-club about this year's LPL he was getting more and more interested. Finally he looked into this LPL and after a few days he even registrated - no posts, as far as I knew, though he fancied many of the now top LPL6 painters.
But - for the protocoll! - he even voted against me!!! And this although* I painted his freebooter miniatures *snif*

No good old fashioned feudal loyalty anymore!



So ... I guess not all of them where ill-inspired! ;)
I now many "only-readers" from other forums, too.

best wishes
DK

* maybe because?  >:(