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Other Stuff => Workbench => Topic started by: Pappa Midnight on July 01, 2012, 03:46:05 PM

Title: Steam Exo-skeleton build up in stages
Post by: Pappa Midnight on July 01, 2012, 03:46:05 PM
Hi all,
Thought I'd post this in the work bench section ( I don't like cross-posting but I thought it fitted better here). It's a really basic tutorial for making Steam-exo armour from a Mage Knight Steam Tinker.

The Basic Model:
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST1.jpg)

First of all I removed the mini from its base and removed the ”Exo” arms. I then cut off the circular saw from the left arm as well as the piston. Next I cut the arms off the pilot keeping only the gloves and removed the foot rests. I then channelled out the lower  legs out using a sharp scalpel.
I cut the beard right back, and tidied up the trunk of the pilot’s body.
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST2.jpg)

I added a waste coat and cravat using GS, tidied up his beard and added some GS kneepad. I used some plastic sprue to make new armatures to fit the exo-arms to. I added a top-hat and infilled any gaps.
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST3.jpg)

I used some upper arms from a 1:48 Tamiya mini to which I attached the pilot’s gloves. Once I attached the arms I made some new “control rods” on the back of the arms using plastic rod.
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST4.jpg)

I used GS to infill the lower legs and carved retaining straps and new feet. I added shoulder straps using GS as well. I re-attached the Exo-arms and used plastic rod to make pistons. I also attached the gatling ( from a GW empire mini) to the left arm and an ammo belt from a GW Chaos marine bolter.
The base is plasti-card (“Wilkes” HO scale granite sets).
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST5.jpg)

Finally I base coated the mini.
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST6.jpg)
(http://i30.photobucket.com/albums/c334/pappa_midnight/ST7.jpg)

My GS skills aren’t particularly good but as this is a conversion rather than a complete sculpt they weren’t tested too much.

My original post can be found here for a painted model:
http://leadadventureforum.com/index.php?topic=43265.0

So there you have it. Hope it was useful.

Regards
PM





 
Title: Re: Steam Exo-skeleton build up in stages
Post by: aggro84 on July 01, 2012, 03:51:17 PM
Thanks Pappa midnight.  :D

I knew that bugger was a lot of work to convert when I first saw him.
After seeing this, I appreciate the work you did on him even more!
Title: Re: Steam Exo-skeleton build up in stages
Post by: Heldrak on July 01, 2012, 05:54:31 PM
Excellent tutorial, thanks!  ;)
Title: Re: Steam Exo-skeleton build up in stages
Post by: Alfrik on July 03, 2012, 03:31:43 PM
Excellent detailing :)