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Miniatures Adventure => Pulp => Topic started by: d phipps on July 05, 2013, 01:12:30 AM

Title: Pulp Alley in the Lost World
Post by: d phipps on July 05, 2013, 01:12:30 AM
Here are some dinos that Mila painted this week ---

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4911_zpsc1bcbae7.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4916_zpsd5375c43.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4905_zps973c5d75.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4898_zpsf34f5b0c.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4893_zpsb4a4fa6f.jpg)




HAVE FUN
Title: Re: Pulp Alley in the Lost World
Post by: Wirelizard on July 05, 2013, 06:48:39 AM
Very nice. Some of those look like the Tamiya dinosaurs and prehistoric creature kits, especially that giant croc.

Our local hobby store has that Mesozic Creatures box in stock regularly, and it tempts me every time. Could we get a couple of shots with tasty snacks... I mean regular 28mm human figures... posed alongside?
Title: Re: Pulp Alley in the Lost World
Post by: OSHIROmodels on July 05, 2013, 07:06:23 AM
That terrain works really well the dinos  8)

cheers

James
Title: Re: Pulp Alley in the Lost World
Post by: former user on July 05, 2013, 07:08:46 AM
pretty gorgeous
I am surprised the Moai were that ancient ;)

I guess the mounted uhlan patrol will soon be visiting this waterhole?   8)
Title: Re: Pulp Alley in the Lost World
Post by: Prof. Dinglebat. Phd. on July 05, 2013, 08:38:26 AM
 :-* dinos. Speaks of Lost Worlds. Nice.  ;)
Title: Re: Pulp Alley in the Lost World
Post by: Slayer on July 05, 2013, 08:55:59 AM
very nice :)

i have the Tamiya 1/35 Velociraptors and they scale perfectly with 28mm imo
Title: Re: Pulp Alley in the Lost World
Post by: Grimm on July 05, 2013, 09:53:17 AM
ooooh I realy like them a lot !!!
Title: Re: Pulp Alley in the Lost World
Post by: Big Martin on July 05, 2013, 11:56:55 AM
Great work.

Reminds me that I must get my dinosaurs out for the game I promised everyone one day.
Title: Re: Pulp Alley in the Lost World
Post by: Belgian on July 05, 2013, 12:01:30 PM
Excellent!  :D
Title: Re: Pulp Alley in the Lost World
Post by: Diplomatist on July 05, 2013, 12:23:29 PM
Very nice work, as always.  I like the water effect on the pool as well.

How do you use dinos within the Pulp Alley rules?  Moveable plot points?  Does someone 'run' them as a team or terrors?
Title: Re: Pulp Alley in the Lost World
Post by: Mad Lord Snapcase on July 05, 2013, 01:35:15 PM
Very nice work!
Title: Re: Pulp Alley in the Lost World
Post by: Traveler Man on July 05, 2013, 04:27:52 PM
Very nice!  :-*
Title: Re: Pulp Alley in the Lost World
Post by: Johnny Aces on July 05, 2013, 10:09:32 PM
Very nice. I keep wanting to loot the dollar stores and anywhere else for residents of Perilous Island.
Title: Re: Pulp Alley in the Lost World
Post by: d phipps on July 06, 2013, 01:01:06 AM
Very nice. Some of those look like the Tamiya dinosaurs and prehistoric creature kits, especially that giant croc.

Our local hobby store has that Mesozic Creatures box in stock regularly, and it tempts me every time. Could we get a couple of shots with tasty snacks... I mean regular 28mm human figures... posed alongside?


Yup, these are all from Tamiya's Mesozoic set. Here's some size comparisons...

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4978_zpsd9a418cc.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/League%20Rosters/DINOS/100_4985_zps3a50784f.jpg)

THANKS for all the comments. Mila really enjoys painting this kind of stuff.



How do you use dinos within the Pulp Alley rules?  Moveable plot points?  Does someone 'run' them as a team or terrors?

It really just depends on the level of detail and control you want for a specific scenario. Here are a few ideas --

> In a recent scenario, the players had to lure the dino (mobile plot point) into a trap while avoiding being eaten. For this, we handled it's attacks as perils because they could not actually 'fight' the dino -- so we didn't even draw up a profile for it.

> We've also had players play the dinos as a Terror or a League of several models.

> I think a number of Allies with Animals Perk and Fierce makes for a good pack of (4d6 Brawl) Velociraptors. I've also seen Velociraptors done with Animals+Big, and that worked good as well. And if you want bigger stuff, then design them as Sidekicks, Leaders, or Terrors.

> Whenever we want to have extra creatures running around with no player controlling them, then we'll have them activate last in the turn and give them some simple rules like, "always moves 12" towards (or rushes) the closest character".



HAVE FUN
Dave

Title: Re: Pulp Alley in the Lost World
Post by: OLeary on July 06, 2013, 03:22:15 AM
Those are most excellent!
Title: Re: Pulp Alley in the Lost World
Post by: Ramirez Noname on July 07, 2013, 04:41:35 PM
Thanks for posting the "scale" photos - those dinosaur really look the business.

RMZ
Title: Re: Pulp Alley in the Lost World
Post by: Diplomatist on July 07, 2013, 05:40:01 PM
It really just depends on the level of detail and control you want for a specific scenario. Here are a few ideas --

> In a recent scenario, the players had to lure the dino (mobile plot point) into a trap while avoiding being eaten. For this, we handled it's attacks as perils because they could not actually 'fight' the dino -- so we didn't even draw up a profile for it.

> We've also had players play the dinos as a Terror or a League of several models.

> I think a number of Allies with Animals Perk and Fierce makes for a good pack of (4d6 Brawl) Velociraptors. I've also seen Velociraptors done with Animals+Big, and that worked good as well. And if you want bigger stuff, then design them as Sidekicks, Leaders, or Terrors.

> Whenever we want to have extra creatures running around with no player controlling them, then we'll have them activate last in the turn and give them some simple rules like, "always moves 12" towards (or rushes) the closest character".

Thanks Dave, some useful ideas there for future games.
Title: Re: Pulp Alley in the Lost World
Post by: Nicolo on July 07, 2013, 06:33:56 PM
Very nice work!
Title: Re: Pulp Alley in the Lost World
Post by: Braz on July 07, 2013, 06:44:42 PM
Very, very nice.
You just had to make me order some ;D
Title: Re: Pulp Alley in the Lost World
Post by: joroas on July 11, 2013, 05:57:23 PM
Just ordered a box too...... 8)
Title: Re: Pulp Alley in the Lost World
Post by: d phipps on July 12, 2013, 12:12:24 AM

i have the Tamiya 1/35 Velociraptors and they scale perfectly with 28mm imo

Agreed! I'm wanting to get some more as well. So far, I've been really happy with the Tamiya 1/35 dinos.



HAVE FUN