Lead Adventure Forum

Miniatures Adventure => Medieval Adventures => Topic started by: Sirolf on October 21, 2013, 12:07:07 AM

Title: Italian Medieval Buildings pt2
Post by: Sirolf on October 21, 2013, 12:07:07 AM
I don't know how many have actually seen the wonderful work that Lorenzo from Manorhouse Workshop is doing in preparation for his next Indiegogo campaign. He is creating a highly detailed and modular XVth century Italian town with playable interiors. This is a link to his webpage: http://manorhouseworkshopmindstalkers.wordpress.com/

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/10/blog-perks-case-06-05.jpg)
(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/10/blog-perks-case-06-10.jpg)
Title: Re: Italian Medieval Buildings pt2
Post by: cuchulain23 on October 21, 2013, 03:24:09 AM
That looks absolutely amazing.
Title: Re: Italian Medieval Buildings pt2
Post by: FramFramson on October 21, 2013, 05:42:28 AM
The buildings look great and the modularity seems to be excellent. The main problem was that the last campaign had a very high cost of entry.

Not that big, nicely-made terrain items aren't costly to produce, but I'm just not sure if KS/IGG pre-orders will be the best way for them to move forward with the project.
Title: Re: Italian Medieval Buildings pt2
Post by: Sardoo on October 21, 2013, 05:54:39 AM
Loving all of it but especially the water wheel! Very versatile.
Title: Re: Italian Medieval Buildings pt2
Post by: Elbows on October 21, 2013, 05:58:59 AM
That stuff is beautiful, but a seasoned game like me is pretty quick to assume it's well and truly beyond any budget I have.  lol

Simply gorgeous stuff though, really grand.
Title: Re: Italian Medieval Buildings pt2
Post by: Paul on October 21, 2013, 08:14:34 AM
 those are lovely buildings!  :-*
Title: Re: Italian Medieval Buildings pt2
Post by: Suber on October 21, 2013, 10:50:16 AM
I'm in love with these buildings. Everything Manorhouse Wokshop produces is simply stunning.
Title: Re: Italian Medieval Buildings pt2
Post by: Captain Blood on October 21, 2013, 11:11:03 AM
I've been watching Manorhouse Workshop for several years now, and think everything they do is quite superb.

Unfortunately, it's all very distinctively Italian (or perhaps Mediterranean) in character - so not really suitable for North / Central medieval Europe  :(

Not that I blame Lorenzo in the least for making beautiful buildings portraying an earlier period of his own national culture. I think it's brilliant stuff.

But I suspect it does rather limit his market. Not just for, say, people playing Wars of the Roses or Hundred Years War, but also, I suspect, for legions of Warhammer fans, who would probably want a less distinctively Italian vibe for their Brettonnians, Empire, or whatever...

But if I was going to invest seriously in the Italian Wars (as opposed to making up a few plastic Milanese mercenaries), I would definitely splash out on some of Manorhouse's product... 

Title: Re: Italian Medieval Buildings pt2
Post by: Hammers on October 21, 2013, 11:25:57 AM
These are fucking good... I'd love to field a condottieri army and burn it to the ground.
Title: Re: Italian Medieval Buildings pt2
Post by: pocoloco on October 21, 2013, 03:49:54 PM
If I would get those, I think missus would make me move into those buildings  lol

They do look great... WHFB players could use them for Tilean or Border Princes right away and why not southern provinces of Empire.
Title: Re: Italian Medieval Buildings pt2
Post by: OSHIROmodels on October 21, 2013, 06:29:33 PM
I like these as well, a lot of thought has gone into them  8)

They could be suitable for GoT as well you know Richard  ;)

cheers

James
Title: Re: Italian Medieval Buildings pt2
Post by: Sirolf on October 21, 2013, 07:40:59 PM
Unfortunately, it's all very distinctively Italian (or perhaps Mediterranean) in character - so not really suitable for North / Central medieval Europe  :(

Not that I blame Lorenzo in the least for making beautiful buildings portraying an earlier period of his own national culture. I think it's brilliant stuff.

But I suspect it does rather limit his market. Not just for, say, people playing Wars of the Roses or Hundred Years War, but also, I suspect, for legions of Warhammer fans, who would probably want a less distinctively Italian vibe for their Brettonnians, Empire, or whatever...

That's definitely true Captain, but there are dozens of companies that produce northern european buildings out there, and almost none that makes southern european ones. The only mediterranean buildings you find are usually related to spanish napoleonic campaigns, but never medieval Italy, so manorhouse is covering a huge gap in the industry.
The only reason why that could be limiting, is because most wargame players are from northern-europe (England and France), and therefore the WOR and the HYW are very popular, despite being only some of the several conflicts of late-medieval Europe.
I think that if more Italians and Spaniards would get into wargames, his market would definitely increase, since Italy is a very interesting place to portray in a battlefield. It was the most urbanized and technologically advanced country at the time, and with so much diversity in terms of weaponry and costumes, it's too bad it doesn't get that much attention :(
Title: Re: Italian Medieval Buildings pt2
Post by: von Lucky on October 21, 2013, 10:14:11 PM
From little things big things grow. ;)

I think these are beautiful pieces, which will (hopefully) spur others to step up to this level.
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on October 22, 2013, 07:52:14 AM
That's definitely true Captain, but there are dozens of companies that produce northern european buildings out there, and almost none that makes southern european ones. The only mediterranean buildings you find are usually related to spanish napoleonic campaigns, but never medieval Italy, so manorhouse is covering a huge gap in the industry.
The only reason why that could be limiting, is because most wargame players are from northern-europe (England and France), and therefore the WOR and the HYW are very popular, despite being only some of the several conflicts of late-medieval Europe.
I think that if more Italians and Spaniards would get into wargames, his market would definitely increase, since Italy is a very interesting place to portray in a battlefield. It was the most urbanized and technologically advanced country at the time, and with so much diversity in terms of weaponry and costumes, it's too bad it doesn't get that much attention :(

Hi to all. I'm Lorenzo, thanks for your comments about my items.

I totally agree with the thought of sirolf. :)
of buildings in the North European-style, the market is full of them.
Fortunately for me , the Italian medieval style is  missing, and like very much to the rest the world. ;)

again thanks, Lorenzo








Title: Re: Italian Medieval Buildings pt2
Post by: Captain Blood on October 22, 2013, 01:09:52 PM
Sirolf and Lorenzo. I wasn't criticising your choice to make these beautiful buildings, portraying a beautiful Italianate setting.
I was just saying that I think the market for this setting is quite limited.


I totally agree with the thought of sirolf. :)
of buildings in the North European-style, the market is full of them.


Actually, I don't think that's right.
Yes, there are lots of standalone buildings in the late medieval half-timbered style, in resin and plastic, from several manufacturers. Conflix, Grand Manner, PMC, and many more.

Then you have individual or modular 'stone-built' buildings, like those from my good friend Jens at Pardulon, or from the excellent Tabletop World.
But I'm afraid, beautiful as these models are, they do not look like realistic medieval buildings. They have the exaggerated fantasy styling of Games Workshop.

But castle-style / walled town complexes, like the beautiful layouts showcased by Manorhouse? No. I don't think so.

There's the Hudson & Allen castle, which is rather nice but very expensive considering it's made of soft foam and has very soft detail too.
Plus (I think I'm right in saying) it's only available from the USA at considerable additional shipping and customs expense.

Apart from that, there's the Games Workshop mighty fortress, which is basically a glorified toy castle. Not at all realistic.

I think, Lorenzo, if you were to apply your excellent design skills to a more generic 'central' European castle/fortified town complex, you would find there would be a very good market for it. I've certainly been looking for something like that for several years - and nobody makes one.
Title: Re: Italian Medieval Buildings pt2
Post by: Alejandro on October 22, 2013, 03:08:37 PM
No words... :o Amazing.
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on October 22, 2013, 03:39:52 PM
Sirolf and Lorenzo. I wasn't criticising your choice to make these beautiful buildings, portraying a beautiful Italianate setting.
I was just saying that I think the market for this setting is quite limited.

Actually, I don't think that's right.
Yes, there are lots of standalone buildings in the late medieval half-timbered style, in resin and plastic, from several manufacturers. Conflix, Grand Manner, PMC, and many more.

Then you have individual or modular 'stone-built' buildings, like those from my good friend Jens at Pardulon, or from the excellent Tabletop World.
But I'm afraid, beautiful as these models are, they do not look like realistic medieval buildings. They have the exaggerated fantasy styling of Games Workshop.

But castle-style / walled town complexes, like the beautiful layouts showcased by Manorhouse? No. I don't think so.

There's the Hudson & Allen castle, which is rather nice but very expensive considering it's made of soft foam and has very soft detail too.
Plus (I think I'm right in saying) it's only available from the USA at considerable additional shipping and customs expense.

Apart from that, there's the Games Workshop mighty fortress, which is basically a glorified toy castle. Not at all realistic.

I think, Lorenzo, if you were to apply your excellent design skills to a more generic 'central' European castle/fortified town complex, you would find there would be a very good market for it. I've certainly been looking for something like that for several years - and nobody makes one.

Hi Captain Blood, I understand your speech.
but failing at the time competition on the market with similar products to my...
moreover, I create buildings that we have in our country.
of course I need mediate to create a model as modular as possible and also playable.
and then, I fervently hope that also Italy will open to the gaming industry and wargames.
of course this is my thinking.

regards, Lorenzo








Title: Re: Italian Medieval Buildings pt2
Post by: Sangennaru on October 22, 2013, 03:49:55 PM
This set (especially the second picture) is just superb.
The interchangeability makes the whole deal something more than just a table, and i really like this idea. Well, the overall look is pretty italian, ok, but i don't think it's such a limitation!

And i agree with Blood: a more generic complex would sell better, but... well, sculpting is first of all a pleasure, and sometimes you just want to sculpt what you want to sculpt, righ? :)
Title: Re: Italian Medieval Buildings pt2
Post by: FramFramson on October 22, 2013, 06:11:38 PM
There's nothing wrong with trying to stand out from the crowd.

Also, don't forget that anything being created for medieval gaming will also be available for sale to fantasy gamers. There are many fantasy gamers who will find these buildings very useful for games in and around a more built-up or advanced fantasy world.

===

Lorenzo, a quick question. I play a game with larger scale bases (1.5 inch bases) and sometimes larger-scale figures. Am I correct in guessing that most of the smaller features (stairways, balconies) will be too small to accommodate bases so big?  :'(
Title: Re: Italian Medieval Buildings pt2
Post by: Mencey on October 22, 2013, 09:23:12 PM
Oh my God, is a dream!!! :'(
Title: Re: Italian Medieval Buildings pt2
Post by: Captain Blood on October 22, 2013, 09:30:32 PM
Lorenzo, what will be the cost of this set of buildings?

Title: Re: Italian Medieval Buildings pt2
Post by: Sirolf on October 22, 2013, 11:04:34 PM
Catpain, I agree with you about the lack of buildings to represent stone-built towns/fortified complexes. I have always felt that there weren't enough nicely designed, realistic medieval walls and townhouses in the market, while there is an overwhelming offer of half-timbered houses, designed for rural settings, and many of those bear the heavy mark of high-fantasy, which can be very limiting for historical settings. That's another great competitive advantage that Manorhouse has, in that it offers urban buildings.

I think that with minor modifications, you could be able to adapt Manorhouses' buildings to fit into a southern French or German town without problems. By selecting them carefully, and mixing them with half-timbered components from other brands, you could also be able to re-create English and Flemish towns. The great modularity offered by the buildings makes them perfect for such personalized creations, and IMO, I think it's even more fun to take the challenge and create unique terrain pieces.

Also, I wanted to point out an Italian brand that produces more urban-looking half-timbered houses with a decent historical look: http://www.castlearts-it.com/index.php?page=prodotti&cat=edmed&scat=bor
They also have great resin accessories: http://www.castlearts-it.com/index.php?page=acres

Hope it might help :)
Title: Re: Italian Medieval Buildings pt2
Post by: FramFramson on October 23, 2013, 04:58:43 AM
I think that the colour you use in painting the stone will also make a big difference in making it appear from one region or another.
Title: Re: Italian Medieval Buildings pt2
Post by: Sirolf on October 23, 2013, 07:32:54 AM
I think that the colour you use in painting the stone will also make a big difference in making it appear from one region or another.

That's also very true!
Take a simple building like this for example: (http://manorhouseworkshopmindstalkers.files.wordpress.com/2010/09/noble-house-mhw-med-eds-0002-01.jpg)
Warm/reddish tones are very Mediterranean, but give it a more intense/cold grey, and a black roof, and it might very well fit a northern setting.
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on October 23, 2013, 07:58:31 AM
There's nothing wrong with trying to stand out from the crowd.

Also, don't forget that anything being created for medieval gaming will also be available for sale to fantasy gamers. There are many fantasy gamers who will find these buildings very useful for games in and around a more built-up or advanced fantasy world.

===

Lorenzo, a quick question. I play a game with larger scale bases (1.5 inch bases) and sometimes larger-scale figures. Am I correct in guessing that most of the smaller features (stairways, balconies) will be too small to accommodate bases so big?  :'(

exact FramFramson ;)
===
about the size of stairs and balcony:
the balconies are useful as depth  of 26-27 mm. out of a total depth of about 32-33 mm.
the terraces are of 44 mm.
the stairs instead of 25 mm.

I think that the colour you use in painting the stone will also make a big difference in making it appear from one region or another.

exact also this speech :)

Lorenzo, what will be the cost of this set of buildings?

only for offer of the campaign on indiegogo

the water mill = 55,00 euro

two small houses with two storeys, plus two average homes with two storeys, plus two big houses with two storeys (all storeys are modular and separable from each other) = about 155-160,00 euro

compared to the old Indiegogo there are many variations in content and form.
In fact, the Arengario and the walls are completely different in design and dimensions.
for Arengario I have not yet the the quotation, but will be more expensive than the old design..

of course will there be significant rewards and many add-ons.

Catpain, I agree with you about the lack of buildings to represent stone-built towns/fortified complexes. I have always felt that there weren't enough nicely designed, realistic medieval walls and townhouses in the market, while there is an overwhelming offer of half-timbered houses, designed for rural settings, and many of those bear the heavy mark of high-fantasy, which can be very limiting for historical settings. That's another great competitive advantage that Manorhouse has, in that it offers urban buildings.

I think that with minor modifications, you could be able to adapt Manorhouses' buildings to fit into a southern French or German town without problems. By selecting them carefully, and mixing them with half-timbered components from other brands, you could also be able to re-create English and Flemish towns. The great modularity offered by the buildings makes them perfect for such personalized creations, and IMO, I think it's even more fun to take the challenge and create unique terrain pieces.

Also, I wanted to point out an Italian brand that produces more urban-looking half-timbered houses with a decent historical look: http://www.castlearts-it.com/index.php?page=prodotti&cat=edmed&scat=bor
They also have great resin accessories: http://www.castlearts-it.com/index.php?page=acres

Hope it might help :)

I also agree on this speech.
===
About Castlearts: His work is great.
and creates half-timbered houses in north European style.

regards, Lorenzo




Title: Re: Italian Medieval Buildings pt2
Post by: janner on October 23, 2013, 08:34:21 AM
Wonderful work, Lorenzo.

You never know, we may tempt you to do a Northern European range in due course  ;)
Title: Re: Italian Medieval Buildings pt2
Post by: Doomsdave on October 26, 2013, 04:48:06 AM
I have been watching Manorhouse for a long time.  Lorenzo always produces gorgeous buildings.  But I have yet to purchase any due to price point.  I hope Manorhouse thrives for decades but for me I can spend the same amount of money on an entire army of figures and knock together some reasonable stuff for scenery. 
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on November 09, 2013, 08:49:46 AM
update 21.
http://manorhouseworkshopmindstalkers.wordpress.com/2013/11/08/update-21-mhw-the-village/

concluded the job on the fortified walls, added the Barbican and  the new guard post covered and of the Overhangs covered..

Lacking 22 days at the start of the campaign on indiegogo.

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mura-barbacane-01.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mura-barbacane-02.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mura-barbacane-04.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mura-barbacane-07.jpg)

any comment is welcome.
regards, Lorenzo






Title: Re: Italian Medieval Buildings pt2
Post by: Za Zjurman on November 09, 2013, 08:55:48 AM
 :-* :o brilliant.

cheers,

Za
Title: Re: Italian Medieval Buildings pt2
Post by: Furt on November 09, 2013, 09:12:17 AM
That looks amazing!  :-*
Title: Re: Italian Medieval Buildings pt2
Post by: Mitch K on November 09, 2013, 09:27:34 AM
WOW! Just that. WOW!
Title: Re: Italian Medieval Buildings pt2
Post by: painterman on November 09, 2013, 10:14:36 AM
Starting some Italian city states armies just got a whole lot more attractive - these are great models!
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on November 09, 2013, 05:33:00 PM
thanks for your comments.

regards, Lorenzo
Title: Re: Italian Medieval Buildings pt2
Post by: pocoloco on November 09, 2013, 05:33:59 PM
Great looking terrain  8)

One question regarding the walls and more precisely the lower = ground floor windows, aren't those a "security risk"?
Title: Re: Italian Medieval Buildings pt2
Post by: wrgmr1 on November 10, 2013, 08:49:48 PM
They are gorgeous, but out of my price range, especially if you include shipping to western Canada.
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on November 12, 2013, 10:21:12 AM
thanks again for your comments.

Great looking terrain  8)

One question regarding the walls and more precisely the lower = ground floor windows, aren't those a "security risk"?

Hi, the windows will have of blinds.
however, are not very large.

regards, Lorenzo
Title: Re: Italian Medieval Buildings pt2
Post by: carlos13th on November 12, 2013, 11:27:41 AM
These look fantastic. Great quality.
Title: Re: Italian Medieval Buildings pt2
Post by: valleyboy on November 14, 2013, 09:16:23 AM
Words fail me, just too good to describe :o
Title: Re: Italian Medieval Buildings pt2
Post by: Dr. Zombie on November 14, 2013, 01:05:20 PM
Very cool!
Title: Re: Italian Medieval Buildings pt2
Post by: Eric the Shed on November 14, 2013, 01:48:45 PM
Thats very nice...puts my walled city I'm building shame...

Title: Re: Italian Medieval Buildings pt2
Post by: Argonor on November 14, 2013, 07:51:30 PM
Oh, my.....  :o
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on November 20, 2013, 08:39:17 PM
Hi to all.  ;)

Update 22 – MHW – First Perk:

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mulino-dipin-04.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mulino-dipin-01.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mulino-dipin-inter-01.jpg)

for other images and informations:

http://manorhouseworkshopmindstalkers.wordpress.com/2013/11/20/update-22-mhw-first-perk/

regards, Lorenzo




Title: Re: Italian Medieval Buildings pt2
Post by: Za Zjurman on November 20, 2013, 09:36:05 PM
Stunning... just utterly stunning...
Title: Re: Italian Medieval Buildings pt2
Post by: Michi on November 20, 2013, 09:42:17 PM
I can hardly believe that this is a model. Perfect!!!
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on December 03, 2013, 07:43:58 AM
Hello to all.
On November 30, started the new campaign MHW on Indiegogo.

Manorhouse Workshop wargaming elements

(http://images.indiegogo.com/medias/1141381/primary_pictures/full/20131129021953-mhw-immagine-interna-2.jpg?1385720394)

http://manorhouseworkshopmindstalkers.wordpress.com/2013/12/01/started-the-campaign-manorhouse-workshop-on-indiegogo/

direct link campaign:

http://www.indiegogo.com/projects/manorhouse-workshop-wargaming-elements/x/3077600

Will end January 29, 2014.
It starts with a target of € 9000,00.
Includes a small village, a water mill and 6 different houses in stone and brick.
But, it is only the beginning, because we want to create  an entire fortified city.
In fact, we have already prepared the masters of Arengario, the fortified walls, the Barbican and the guard positions… and much more will be added.

Stay tuned, Lorenzo
Title: Re: Italian Medieval Buildings pt2
Post by: Sangennaru on December 03, 2013, 08:23:59 AM
Good luck with the fundraising! I'm sure you'll reach the goal. Last time you had (IMHO) some visibility and marketing problems, but now you've raised the hype, you'll make it! :)

all the best!
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on December 03, 2013, 02:21:48 PM
Good luck with the fundraising! I'm sure you'll reach the goal. Last time you had (IMHO) some visibility and marketing problems, but now you've raised the hype, you'll make it! :)

all the best!

Thanks. :)

Lorenzo
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on December 03, 2013, 05:04:02 PM
Hello to all.
First update of the MHW Campaign .
Possible compositions with a set “Six complete houses – 02.”

campaign:

http://www.indiegogo.com/projects/manorhouse-workshop-wargaming-elements/x/3077600

Blog:

http://manorhouseworkshopmindstalkers.wordpress.com/2013/12/03/update-01-possible-compositions-multi-storey-with-perks-01-02/

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-perk-case-02.jpg)

Composition N° 01

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-compos-case-perks-01.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-compos-case-perks-02.jpg)

Composition N° 02

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-compos-case-perks-04.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-compos-case-perks-03.jpg)

Composition N° 03

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-borgo-dipint-02-01.jpg)

Composition N° 04

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-borgo-dipin-01.jpg)

As you can see already with a single perk you can get interesting combinations.
Imagine the potential with multiple sets of houses what you can create.

Stay tuned. Lorenzo
Title: Re: Italian Medieval Buildings pt2
Post by: Elbows on December 04, 2013, 07:30:29 AM
Simply gorgeous stuff.  I not only wish I had the money, I wish I had a need for it. lol  I hope you succeed - stuff looks simply brilliant.
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on December 04, 2013, 07:47:11 AM
Simply gorgeous stuff.  I not only wish I had the money, I wish I had a need for it. lol  I hope you succeed - stuff looks simply brilliant.

Thanks Elbows, for your comment.

Lorenzo
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on December 13, 2013, 08:16:14 AM
Hi to all.

Update 04 – Five new Stretch goals

We publish the first five Stretch goals dedicated to our campaign on indiegogo.
These five new goals will go create a large fortified village.

Indiegogo campaign :  http://igg.me/at/indiemanorhouse/x/3077600

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-aremg-stretch-01.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-arengario-sgoal-01-01.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-arengario-sgoal-02-01.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-areng-sgoal-int-02-031.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-mulinperk02arengar-0.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-stret-11000.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-11000-02.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-stret-11500.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-stret-12000.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-stret-125001.jpg)

last image give an idea of what you can get with these new objectives.

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/11/blog-mura-barbacane-05.jpg)

To next update. Lorenzo

Title: Re: Italian Medieval Buildings pt2
Post by: Elbows on December 16, 2013, 09:03:05 AM
I want to live there!  lol Gorgeous stuff...I'll keep tabs on this for when I become rich and famous... :-X
Title: Re: Italian Medieval Buildings pt2
Post by: maniachouse on December 20, 2013, 08:10:03 AM
Hello to all.
Direct link to campaign:

http://igg.me/at/indiemanorhouse/x/3077600

Reaching the stretch goal from € 12,500.00 also activates the Manor.
The model of the Manor House has been completely redesigned from the first Indiegogo, greatly increasing the number of kits that make it up.
In fact, the model is very complex for dimensions , (is at the moment the largest model in our catalog 43x37xh33 cm.) and for the number of pieces that compose it.
The price for the Indiegogo campaign will be  260,00 €  with added about 50,00 € of  rewards: you can choose 3 packets rewards between those already published.
The retail price at the ended of Campaign on  Indiegogo will be 370.00 €
(The images were made ​​by adding the rewards packages 05/06/10)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-sfon-castello-grigio-0.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-castello-grigio-04.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-castello-grigio-03.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-castello-grigio-intern.jpg)

(http://manorhouseworkshopmindstalkers.files.wordpress.com/2013/12/blog-castello-grigio-mura.jpg)

to next update, Lorenzo