Lead Adventure Forum
Miniatures Adventure => Pikes, Muskets and Flouncy Shirts => Topic started by: Operator5 on June 01, 2008, 12:44:07 AM
-
Working on Among the War Parties and I've been messing aorund with getting terrain ready (still waiting for Pete's painted Native Americans to fill it out).
Anyway, thought I would post the test shot I took.
(http://www.rattrapproductions.com/Gloire/Images/Games/stockade.jpg)
-
Looks good. I can almost see Indians(Native Americans)
-
Great looking table!
-
Nice blockhouse and trees! Looks like it will be a fun game.
-
Indeed trees and blockhouse look nice, but the red ground color really stands out : a very beautiful board.
meow,
Matt
-
Gorgeous :-*
-
Very nice :)
-
The miniatures which will appear in that scene are Conquest, and were painted by this forum's own tbroadwater and should be delivered to Rich this week. They'll also show up at Historicon this year for my demo game, which I suppose I ought to get around to writing. ::)
-
Might have missed that, but which rules will be used for this demo game?
Anyhow, a well designed table with nice scenery. I'm looking forward to see it 'in action'.
-
Among the War Parties, the Gloire expansion I believe. I have been salivating in anticipation for months. Unfortunately I am unable to attend Historicon even though the hostile tribes between Pittsburgh and Lancaster were cleared out! >:(
-
I read that, but didn't even dare to ask. That's great news from Rattrap! :-*
-
Yup. Among the War Parties for Gloire will be used. Pete really captured the period with this book. I think it's my favorite for Gloire so far.
-
I really had fun writing War Parties - a bunch of stuff came together well for it, I think.
The Scenario at Historicon will involve at least Colonial Rangers, French Marines, Hurons, and Iroquois. I think I have two backup factions as well.
As I said, the painted miniatures will be done by tbroadwater (check out the Gothic Horror section here for stuff he's painted brilliantly), and my grandfather is preparing the board, which looks more and more like upstate New York as time goes by. We're moving in mid-June and there's no way I could have prepared all this in time for the show, and since everyone involved is doing such top-notch work I regret nothing (other than I wish I could do as much and as well as they have!)
Pictures will of course appear here after the fact.
-
I really had fun writing War Parties
Is there an on-line review that you know of for this? Reason I ask is that I have a whole heap of Conquest figures in the lead mountain and I'm dithering about rulesets. I was thinking either modified LOTR or Sharp Practice ...
Ta,
CS
-
Is there an on-line review that you know of for this? Reason I ask is that I have a whole heap of Conquest figures in the lead mountain and I'm dithering about rulesets. I was thinking either modified LOTR or Sharp Practice ...
I don't think there is because the book isn't out yet. Should be out in July. Rich submits review copies to various people, and in the past tabletopgamingnews.com (hi Pixelgeek!) has reviewed the books.
What would you like to know about the game?
-
What would you like to know about the game?
An indication of how you've handled the different characters of the combatant groups would be interesting. For instance, what distinguishes one of Rogers rangers from a mission indian in the expansion? While both fight in a similar manner, how do you reflect the differences between the two?
Thanks,
CS
-
The Indian archetypes have better close combat abilities, but access to the bow. Given the painfully slow reloading rates in Gloire, this counts as a significant advantage in terms of firepower. The Rangers are slightly better in the firearms and shooting abilities. But yes, both groups have access to a good selection of abilities for moving around the woods, with the Indians better on that account (or getting access to the really good skills at Grades 1 and 2). The Indians have a good supporting Grade 2 Shaman, and a Grade 3 Native Chief with good non-combat skills. The Rangers are a bit more one-dimensional for combat, and woodland combat at that.
-
Pete, I'd like to add the following questions:
1) How have you handled the predominance of guns in this era? Gloire is clearly focussed on close combat and duels, but I think in the 18th century no one went to war without some kind of long range weapon. Any new mechanisms borrowed from .45 Adventure?
2) Will there be an option for fielding larger forces of, say, half-grades? I think of movies like Last Mohican or The Patriot (too late, I know), where some heroes are slaughtering whole companies of ordinary soldiers. For me European Line Infantrymen are the salt in those conflicts.
-
2) Will there be an option for fielding larger forces of, say, half-grades? I think of movies like Last Mohican or The Patriot (too late, I know), where some heroes are slaughtering whole companies of ordinary soldiers. For me European Line Infantrymen are the salt in those conflicts.
I'll field this one. :D
There are no half grades introduced in Among the War Parties (as the Grade 1s use the 45A half grade stat line). However, I am toying around with a mechanic for squads of from 2-10 models. It will be a simple set up so that you can field two units of 5 woodsmen led by a stalwart hero. Once I have it worked out, I'll post it over on the Speakeasy for free download.
-
Pete, I'd like to add the following questions:
1) How have you handled the predominance of guns in this era? Gloire is clearly focussed on close combat and duels, but I think in the 18th century no one went to war without some kind of long range weapon. Any new mechanisms borrowed from .45 Adventure?
No, no changes to the operation of guns from Gloire - which means if you fire a pistol or rifle you need to take a full action to reload.
While it's true by the 1700s firearms had gotten reliable enough to equip armies, the frontier was still a place where combat usually came down to knives, clubs, tomahawks, and bayonets. A European army of regulars might be counted on to line up and fight in ranks early in the SY/F&IW, but they quickly adapted to the reality of enemies who hid behind trees and charged reloading ranks when fighting in the woods of North America.
Whereas fencing is a refined, almost scientific approach to one-on-one combat, a knife fight is a faster, more brutal affair. Some rules have been added to get a feel for this desperate kind of fighting. It makes a strong but interesting contrast to the swashbuckling feel of Gloire.
-
Thanks to you both. Sounds interesting. Can't wait to lay my hands on the supplement. ;D
-
This does indeed sound very good.
:)
One question - is Among the War Parties intended to be a stand-alone game, or will you need a copy of Gloire to use it?
-
One question - is Among the War Parties intended to be a stand-alone game, or will you need a copy of Gloire to use it?
It's a supplement, but like the other Gloire supplements (okay, supplement) you only need the free demo rules to make it stand on its own.
Maybe if you like it well enough you'll like Gloire, too? :D
-
Maybe if you like it well enough you'll like Gloire, too? :D
I already like the .45 adventure stuff, just I don't (as yet) own any swashbucklers -
I'm sure I'll like Gloire just fine though!
I have a bunch of Conquest Miniatures F&IW y'see, and wanted a skirmishy-roleplaying set of rules for playing games withh little groups of 'em, dontcha know.... ;)
-
Okay.
I'm an idiot. ;D
I never realised there was a demo of Gloire available.
There are times when I shouldn't be allowed out unsupervised............. o_o