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Miniatures Adventure => Pulp => Triumph & Tragedy => Topic started by: rokurota on January 24, 2014, 09:00:25 PM

Title: T&T Boshin War (1868-69)
Post by: rokurota on January 24, 2014, 09:00:25 PM
I'm planing use the colonial suplement for the Boshin War (1868-69). Has anyone gamed the Boshin War with these rules? 
If so, have you made any modifications?
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on January 25, 2014, 10:14:37 AM
This sounds really interesting. Please keep us informed about your experience.
Thank you !
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on January 25, 2014, 10:44:18 AM
Any suggestion?
Title: Re: T&T Boshin War (1868-69)
Post by: former user on January 25, 2014, 10:52:30 AM
No, I did not try Boshin war.
however, I once used all available rules of T&T and made a colonial game between african tribes alone, where there were only a few muskets - I did not have to tweak much, it went perfectly smooth and also was fun to game - I tried out Zulu vs Maassai tactics.

also, not long ago, forumite @steam flunky arranged a version called triumph&trolls&tragedy or so with rules that went pretty well for several fantasy scenarios.
maybe he posted it on the forum, I can't remember
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on January 25, 2014, 11:12:31 AM
Hi,

I can not give you ideas for army lists. Because I know not much about Japan in the 19th century.
But from what I know I would include Samurais, Ninjas, Military advisors. I just read a bit at Wikipedia and I think your idea is sweet  :)

If you need help about rules questions or how to connect special skills with units I might help you.

Cheers
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 02, 2014, 06:50:53 PM
This is my first unit for T&T Boshin War, they are Chosu troops loyalist to the Emperor and as you can see the separate heads really give a lot of variations.
I'm planning to make a Boshin War army list for T&T and a scenario based on The Battle of Bonari Pass.
Title: Re: T&T Boshin War (1868-69)
Post by: Atheling on March 03, 2014, 08:56:57 PM
This is my first unit for T&T Boshin War, they are Chosu troops loyalist to the Emperor and as you can see the separate heads really give a lot of variations.
I'm planning to make a Boshin War army list for T&T and a scenario based on The Battle of Bonari Pass.


They look bloomin' fantastic mate  :-* :-* :-* :-* :-*

Darrell.
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 04, 2014, 05:45:40 PM
Glad you like them. :) :)
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on March 05, 2014, 02:23:20 PM
Very nice looking.

please write your army list. I am sure people wait for it !!
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 05, 2014, 11:15:01 PM
Many thanks!
About the army list, maybe I need your help. ;)
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on March 06, 2014, 05:50:07 AM
I will do my very best !
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 09, 2014, 11:02:33 AM
Hi Driscoles,

I have some questions about weapons that I will include in the army list:

- Muzzle-loading rifle: I have thought to put the same attributes that the musket, will change something, for example the range? 

- Breech-loading rifle: I have thought to put the same attributes that the rifle,  but will need one turn to reload. What do you think?

- Gatling gun: Some suggestion?
Title: Re: T&T Boshin War (1868-69)
Post by: Turbo-Ben on March 09, 2014, 11:08:03 AM
There are stats for the gatling gun in the colonial supplement, I just can't find my copy at the moment... :?
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 09, 2014, 11:26:04 AM
There are stats for the gatling gun in the colonial supplement, I just can't find my copy at the moment... :?

Is true, the stats are in colonial supplement, mine has missing >:(, maybe I must be order another copy.
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on March 10, 2014, 05:57:15 PM
Seems like Colonial Supplement is popular. Green Knights copy was stolen at a Convention while he presented his Samurai game.

Anyway... I will give you the stats and I am glad to help you  !

Gatling, Nordenfelt
and Gardner Guns
The most successful precursors to the modern machine-guns were the Gatling, Nordenfelt and Gardner guns, as well as (to some extent) the French “Mitrailleuse”.
Since these guns operated on a different basis than later models based on the Maxim mechanism, we suggest modifying the rate of fire as follows:
·   You may choose to use either Slow Fire (3 shooting dice) or Maximum Fire (4 shooting dice) rates.
·   Slow fire is pretty secure. The gun will only jam if you roll two or more ones on the shooting dice, in which case it is “out of ammo” and may not shoot during the next turn.
·   Maximum Fire increases the rate of fire, but presents a serious strain to the mechanism, resulting in considerable danger of running out of ammo, jamming or even destroying the weapon.
·   If any of your four shooting dice rolls a one, the gun is out of ammo and may not fire the next activation.
·   If you roll a double one (“snake eyes”) on the shooting dice, the weapon malfunctions immediately and you cannot shoot this and the next turn. Any hits incurred on the shooting dice are ignored.
·   If you roll a triple one the gun is severely damaged and cannot be used any longer during this game.
·   Gatling, Gardner and Nordenfelt guns use the range and modifier stats for Heavy Machine Guns from the rulebook weapons chart, are treated as HMGs for movement as well, and inflict additional Suppression Markers just like HMGs (see the main rulebook for details).
·   Gatling, Gardner and Nordenfelt guns cost 25 Points per piece. Additionally, you must purchase a gun crew, which may number from 3 to 5 figures. For every crew member above three, you may re-roll one of your shooting dice (i.e. with a crew of four, you may re-roll one, with five, two of the shooting dice).

Muzzle loading rifle. I would change the range. When we played our Sharpes Rifle games with T+T. The player had to play a reload action to reload his Musket. The weapon was ready the next activation.

I would keep it simple. Leave the rifle as it is.

I was also thinking of going much more into detail for all the different weapons but I didnt. It is still an option I am thinking of. For our WW1 games we had the problem with the German rifle and the accurate rifle fire of the BEF troops of 1914. We found the solution in spending more Suppression marker on the target unit. Rerolls or two shots per round were an option but would unbalance the game too much IMHO....

Best
Bjoern
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 11, 2014, 06:35:37 PM
Thanks Bjoern, your help is much appreciated.

Yes, the colonial supplement is very popular, I have ordered another copy. :)

Muzzle loading rifle. Play a reload action is a good idea, I like it. What do you think about this range?
Short 16", Medium 22" and Max. 27" and his points valor would be 4 instead 3.

About the unit leaders, I have thought of giving the option of choosing japanese officers or foreign military advisor (FMA). If you choose FMA the cost would be 30 points instead of 20 and you would have a +2 in morale instead of +1. This way I want to represent the most experience of FMA in this type of combat more modern. What do you think,  +2 in morale is too much? And his points valor?

Regards

Jose A.



 
Title: Re: T&T Boshin War (1868-69)
Post by: Atheling on March 12, 2014, 06:04:30 AM
Seems like Colonial Supplement is popular. Green Knights copy was stolen at a Convention while he presented his Samurai game.

I know that this it completely OT but who in the name of Budda [insert deity or whatever really] would steal someone's hard earned rulebook from a demo game????!!!!!  >:( >:( >:(

Just makes me very mad.... and quite sad....

Darrell.
Title: Re: T&T Boshin War (1868-69)
Post by: Atheling on March 12, 2014, 06:09:01 AM
.
About the unit leaders, I have thought of giving the option of choosing japanese officers or foreign military advisor (FMA). If you choose FMA the cost would be 30 points instead of 20 and you would have a +2 in morale instead of +1. This way I want to represent the most experience of FMA in this type of combat more modern. What do you think,  +2 in morale is too much? And his points valor?

Tom Cruise?  lol lol

Actually it's a really good idea, will add atmosphere, maybe a character though?  Is there a chance that he is not of the highest quality? Do the native Japanese soldiers think he's a bit of a t@*t(?!) and therefore not take too much notice or is he considered of the highest quality an all round good egg and they listen to his every word?

What do you think chaps?

Darrell.
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on March 12, 2014, 11:42:37 AM
@ Darrell
I agree....Dont know why such things happen. But I think they do not happen very often, well I hope so. What do you mean Tom Cruise is a bit of t@*t(?!)... Are there letters missing  ;)
In the movie TC is having his problems with alcohol and that should influence the character. What I still do not understand is how to make a skilled sword fighter in very short time out of a physical and mental wreck.... Any ideas for such a hero figure ?

@rokurota

I think the idea of the FMA is very good. Maybe think of additional skills for a FMA ?
When you invent points you`ll have to test them. I can not say if the number of points equal the miniature value in a game. But I think everything between Leader and Heropoints might be ok....Leaders and Heroes .... For the Tactica Convention and all other games we played recently we didnt use Heroes at all. We do not want to get rid of them. They are fun in adventurous games ( Tom Cruise  ;) )  but I think in historical more accurate games  we switched to leaders only and we gave them a unit card on their own and they were treated like heroes but only with 2 HP. They were available from raw to elite and they had military skills i.e. to reduce the number of suppression marker  of the unit they are with. We are still testing this and you might keep it in the back of your head while working on your list  :)
I am not sure if a +2 modifier on morale works. They might be experienced in more modern combat but are they also respected by the Japanese soldiers ?
What about bonus traits for the unit they joined. Like : The unit can reload quicker - make a score check on the units score once you have fired and when succesful the weapon is ready the next turn and they do not have to play a reload action.
Once in a game one unit can reroll a failed morale check when the FMA is with the unit.
I think such traits are more interesting than a simple bonus or malus modifier. Try to connect basic rules with the games system and your needs. This usually works  :)
I think the range and value for the rifle is good. Although sometimes I think I should make weapon ranges unlimited on a basic 1,2 x 1,2 table  :)
Best regards
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 13, 2014, 07:45:09 PM
Poor Tom Cruise... :'( lol

Björn you are right, a +2 modifier can't work well, I think that is better a bonus traits.
You have a lot of good ideas, thanks!

Regards

Jose A.
Title: Re: T&T Boshin War (1868-69)
Post by: carlos13th on March 13, 2014, 09:13:48 PM
Yeah I think bonus traits are the way to go as well. As someone rightly pointed out the FMA may be more experienced but maybe the Japanese troops have less respect for the foreigner.
Title: Re: T&T Boshin War (1868-69)
Post by: Atheling on March 13, 2014, 11:51:37 PM
Poor Tom Cruise... :'( lol

Nah, he's without doubt a T#*t!!  lol

Darrell.
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on March 14, 2014, 07:11:41 AM
lol....he is  ;)
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 23, 2014, 08:12:08 PM
The figure is from Perry plastic Zouaves, painted as a French Officer during the Boshin War. 
As you can see, he mix very well with my Boshin War range. :)

And I'm sorry, not is Tom Cruise. ;D

Title: Re: T&T Boshin War (1868-69)
Post by: OSHIROmodels on March 23, 2014, 08:25:36 PM
Ooo I like that a lot  :-* :-* :-*

And thank Christ it's not 'Lil Tom  lol

cheers

James
Title: Re: T&T Boshin War (1868-69)
Post by: Atheling on March 24, 2014, 05:51:51 AM
Ooo I like that a lot  :-* :-* :-*

Me too!  :-* :-* :-*

Quote
And thank Christ it's not 'Lil Tom  lol

"'Lil Tom"  lol lol

He's such a foolish man  lol

Darrell.
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on March 24, 2014, 11:31:51 AM
Wow....this is what I call a great paintjob !
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 25, 2014, 07:18:17 PM
Many thanks chaps! :)
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on April 05, 2014, 03:48:30 PM
This time is the turn for the Shogunate forces, painted as Aizu clan troops. The Aizu was a powerful clan that supported to Shogun until his last days. The history of his Byakkotai (http://en.wikipedia.org/wiki/Byakkotai) (White Tiger Regiment) was that inspired the design of these figures.


Title: Re: T&T Boshin War (1868-69)
Post by: carlos13th on April 05, 2014, 08:21:06 PM
What rule sets work well for the boshin war. Everytime I see them I get more interested.
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on April 07, 2014, 11:21:10 AM
Rokurota !
Very nice painted figures.

@ Carlos
You are at the Triumph & Tragedy Rules Section of the Lead Adventure Forum. So I think you should try the T+T rules !

Cheers
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: carlos13th on April 07, 2014, 12:10:31 PM
Thanks mate. Tbh I don't tend to pay much attention to which area of the forum I am in as I usually check the forum by clicking show unread posts. I shall have to pay more attention in the future.
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on April 07, 2014, 02:12:03 PM
Cheers
... No problem. My intention was not to sound sarcastic.  :)
Best regards
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on April 07, 2014, 11:10:27 PM
Rokurota !
Very nice painted figures.

Cheers
Björn

Many thanks, glad you like them!
Title: Re: T&T Boshin War (1868-69)
Post by: Atheling on April 10, 2014, 05:40:43 AM
Many thanks, glad you like them!

I do too!!  :-* :-* :-*

Darrell.
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on September 15, 2014, 08:08:33 PM
I have the army list nearly finish, sorry for the delay... :(
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on September 16, 2014, 03:24:49 PM
I would never complain.
I beat everyone in being slow  :)
Thank you very much for your help.
Cheers
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on October 06, 2014, 08:11:37 PM
I have made order cards with Boshin War designs, a few samples...
Title: Re: T&T Boshin War (1868-69)
Post by: commissarmoody on October 06, 2014, 08:41:56 PM
Nice  :)
Title: Re: T&T Boshin War (1868-69)
Post by: OSHIROmodels on October 06, 2014, 09:36:44 PM
I like them  8) 8)

cheers

James
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on October 08, 2014, 02:16:18 PM
wow...those are excellent.
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on October 08, 2014, 04:43:34 PM
Thanks a lot!
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on November 28, 2014, 07:04:02 AM
There will be a T+T Boshin War list avaiable as a free download very soon.
It`s written by Rokurota !

Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on December 01, 2014, 03:30:00 PM
The army list is now available; :)
http://leadadventureforum.com/index.php?topic=73283.0
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on February 14, 2015, 05:17:50 PM
Perry BIF artillery converted to Boshin War, conversion is very easy, Bac Ninh heads and a little work of file and putty. Armstrong gun were used for both sides, in this case, Imperial Artillery loading 12 pounder Armstrong.

Title: Re: T&T Boshin War (1868-69)
Post by: OSHIROmodels on February 14, 2015, 08:23:21 PM
Lovely job on those (haven't ordered mine yet  :( ).

cheers

James
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on February 15, 2015, 11:20:07 AM
Looks great.
Black uniform is hard to paint to look cool.
Good job  rokurota.

Cheers
Björn
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on February 15, 2015, 08:37:45 PM
Thanks for your kind comments!
Björn, dark tones are hard to paint but I like it. ;)
Title: Re: T&T Boshin War (1868-69)
Post by: Arthur on March 08, 2015, 09:01:16 PM
I've just asked the question on one of the Bac Ninh threads but this is probably a better place to discuss the matter : what was the average size of an Imperial or Shogunate battalion during the Boshin War ? My instinct tells me 300 to 500, which would result in 16 to 24 figure units on the tabletop at 1:20. Am I far off the mark here ? 
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on March 09, 2015, 05:38:05 PM
I've just asked the question on one of the Bac Ninh threads but this is probably a better place to discuss the matter : what was the average size of an Imperial or Shogunate battalion during the Boshin War ? My instinct tells me 300 to 500, which would result in 16 to 24 figure units on the tabletop at 1:20. Am I far off the mark here ? 

Theoretical organisation appears to have been into battalions of 400 or 500 men.  For example, the Shogunate forces assembled in Osaka to march on Kyoto at the beginning of 1868 included 12 battalions of Hohei regular infantry (theoretically 6000 men).
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on December 10, 2015, 03:23:28 PM
Another unit for my Boshin War game, this time Satsuma troops loyalist to the Emperor. 
And remenber, my Christmas sale ends December 13th.

Hope you kike!
Title: Re: T&T Boshin War (1868-69)
Post by: Driscoles on December 13, 2015, 01:27:47 PM
Again very nicely painted miniatures !
Title: Re: T&T Boshin War (1868-69)
Post by: rokurota on December 14, 2015, 08:06:57 AM
Again very nicely painted miniatures !
Thanks Björn!