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Miniatures Adventure => Future Wars => Topic started by: H.M.Stanley on February 19, 2014, 01:12:33 PM

Title: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 01:12:33 PM
Back in the day i was a big fan of 2000AD (weren't we all!)

I was bought the Judge Dredd rulebook at Xmas and was thinking about a small project along the lines of Dredd v the Angel Gang (or Dark Judges perhaps)

But then there is the option of Johnny Alpha or RT or ....

I have considered using the Pulp Alley rules for this.

Where to start? Inspire me gentlemen!

I was pricing up Dredd and the AG on Foundry yesterday.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 19, 2014, 01:33:39 PM
yeah Strontium Dog would make a nice Skirmish Game think of Johnny+Wulf vs pretty much anything you might have in your Miniature Collection  ;D
Sam Slade vs a Robot Horde could be Fun as well as a good old Shootout with Finny and Ray  ;D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 01:39:13 PM
Yup, i was adding Dredd etc to the Shopping Cart and then thought, why not Strontium Dog/Wulf/Gronk v Mutties etc?

The thing is, terrain needs to be at a minimum build (think Cursed Earth rather than Hi-Tech) and i do want to keep it very limited on figures
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr. Zombie on February 19, 2014, 01:43:22 PM
In stead of doing Dredd you could do a game based on the excellent Judge Minty short film.

Bacically just one judge walking the cursed earth bringing law to the lawless.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 01:52:02 PM
In stead of doing Dredd you could do a game based on the excellent Judge Minty short film.

Bacically just one judge walking the cursed earth bringing law to the lawless.

Another fine idea. I have to admit that i'm not familiar with the film
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr. Zombie on February 19, 2014, 01:53:07 PM
It is on youtube. Drop everything and go watch it.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 19, 2014, 01:59:02 PM
yup both SD and Minty could easily be represented with the current JD Rules,maybe use a slightly tweaked Dredd Profile for Johnny (ignoring LoS,re-roll missed Shooting Dice etc)
Could even do a Crossover:Johnny Alpha vs the Angel Gang  :P
makes much more Sense than the stupid incorporation of RT into the JD Universe  :?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 02:00:55 PM
It is on youtube. Drop everything and go watch it.

 :D

I see that the Stallone film is on there too in full. I know i know ..
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 02:04:41 PM
yup both SD and Minty could easily be represented with the current JD Rules,maybe use a slightly tweaked Dredd Profile for Johnny (ignoring LoS,re-roll missed Shooting Dice etc)
Could even do a Crossover:Johnny Alpha vs the Angel Gang  :P
makes much more Sense than the stupid incorporation of RT into the JD Universe  :?

Do you know what, i like the idea of Alpha and friends against the Angels. What can i say, i'm a purist.

I'm realising that the Angels are a must and the only real decision is whether to go for Dredd, Johnny, Minty etc

How do the JD rules play in practice fellas?

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 19, 2014, 02:42:44 PM
i even played the Game with non Wargamers,it's very easy to learn:basicly you have to roll a 4+ on a D10.Low Power Characters can often perform only 1-2 Actions per Turn while more famous Characters can perform 3-4 Actions per Round  :)
a standard Game ranges from 300-500 Credits,that makes it difficult to deploy famous Characters.Dredd alone costs 600+ Credits while a Streetpunk ranges from 10-30 Credits  ::)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 02:52:55 PM
Thanks for that chap

So what is a realistic match up -v- the AG pointwise?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 19, 2014, 03:05:10 PM
So what is a realistic match up -v- the AG pointwise?

Dredd+Lawmaster+fancy Ammo for the Lawgiver should handle the Family well  :) or Dredd+Med Judge+a Bunch of Rookies if you're more a competitive Player  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 19, 2014, 03:16:43 PM
Thanks Dr. F

Pity Foundry don't do a LawMaster. Still, 6 figures plus Bike is eminently doable  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 08:23:35 AM
for something different you could go halo jones. Halo and Toby on a shopping expedition in the hoop.

You will need a few different drummers a rumblejack or 3 and some MAM card holders looking to get crumped. Maybe throw in snivelling earthquake the proxima centurian too.

as for terrain use germys print out sci fi corridors. (dont forget no one goes outside the hoop if they can help it.)

For a fun game use chits for the baddies (and pick up items) and when one gets LOS with halo or toby you roll to see what it becomes. THe object is to get halo and toby from one end of the board to the other in a certain period of time before hoop flex cuts them off. You could add shops into the mix and for every shop visited they rack up one VP or something. You will know what to do.

It would be very different and you only need a few figs as using chits means if they get crumped and wiped out, their activation card goes back in the random event deck to become another bunch of thugs or what not.

no one ever does halo and I dont know why because it was one of the very best stories.

Thanks for that Scurv

I must have bailed on 2000AD before Halo (discovered girlies and alcohol in a meaningful way in 1980 at a tender age ...)  ;)

I have the latest version of Space Hulk; i was wondering if i could put the excellent terrain with the box set to good use on this project?

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Cubs on February 20, 2014, 08:41:52 AM
Well, I'd certainly check out the newer Dredd film, plenty of inspiration there.

You're spoiled for choice with JD stories - whatever you want, you've got it.

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 08:57:21 AM
Well, I'd certainly check out the newer Dredd film, plenty of inspiration there.

You're spoiled for choice with JD stories - whatever you want, you've got it.



Good call that man! Of course, corridors with a a great big FO drop in the interior

I really enjoyed the latest Dredd film, although i seem to be in the minority in my circle
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 09:10:54 AM
I'm feeling nostalgic, so keep coming back to Dredd(Minty), SD and Sam Slade
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Belgian on February 20, 2014, 09:21:08 AM
Just noticed that Drivethru RPG, the sister site of the Wargame Vault has a promotion on all the Mongoose Judge Dredd releated rpgs such as Strontium Dog and other interesting titles. But if you're interested hurry as the sale ends today.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on February 20, 2014, 09:32:51 AM
In my experience a "small 2000AD skirmish project" is like a gateway drug ;)

Like Samurai Jack and Futurama, Dredd is a big ol' mash-up that allows almost anything to be rationally included in games.  If you add the rest of 2000AD to that, then you should have enough sub-projects to see you to the grave even if you live to 150.

Your Dredd vs the Angel Gang sounds like a good, narrow focus start to me.  The options for Dredd gaming a bewilderingly large, so I suggest that you pick a narrow focus like a handful of judges and a bunch of MC1 perps/Angels/Sov Judges/Dark Judges and see how that goes. 

I have my second set of Dark Judges on the painting table at the moment.  I dont "need" a second painted set of the same characters of course, but the camp and OTT design of those guys outfits makes them an interesting painting project.

I cant get enough of other peoples 2000AD figures, so make sure to update with photos whatever you decide to go for.  Good luck!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 09:46:56 AM
Thanks fellas. I'm off looking at those sites
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 10:18:39 AM
I think that this project may be my own "long walk" and i can see this blossoming over time by returning to one of my first loves, 2000AD ;)

One last question ... Foundry or Mongoose figures?

I like the Foundry range but it looks limited. That's not an issue if i keep this tight i.e. Dredd v the Family ... but, well, i know what i'm like
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 20, 2014, 10:41:31 AM
the Mongoose ones are okay,though i'm not willing to pay the silly Warlord Prices:5£ for an Ape who was 2.99£ 12 Months ago  >:( :?
Foundry ones are bit chunkier/larger but lovely nonetheless  :-*

Teaser  ;)
(http://i940.photobucket.com/albums/ad244/Falkenhayn/Sales/div001.jpg) (http://s940.photobucket.com/user/Falkenhayn/media/Sales/div001.jpg.html)

Left to Right:Mongoose Dredd vs 2x Foundry Dredd
(http://i940.photobucket.com/albums/ad244/Falkenhayn/Sales/div007.jpg) (http://s940.photobucket.com/user/Falkenhayn/media/Sales/div007.jpg.html)
and another one:Foundry/MG/Foundry/MG
(http://i940.photobucket.com/albums/ad244/Falkenhayn/Sales/div008.jpg) (http://s940.photobucket.com/user/Falkenhayn/media/Sales/div008.jpg.html)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Penchour on February 20, 2014, 11:00:07 AM
Depending on you approach, you may also consider 7TV: works pretty well when focusing on limited iconinc cast of 'heroes' (like judges) vs larger bunch of 'villains' (like perps). Rather fast paced and very (VERY) adaptable system initialy to bridge RPG and Wg into spy-fy skirmishes
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on February 20, 2014, 11:14:31 AM

The Foundry and Mongoose stuff mix fine... in most cases.  In others the scale discrepancy is a bit higher (as can be seen in Dr Falkenhayns second photo).  I happily mix them all together.

Both of the ranges have their own issues regarding posing, proportion, varied sculptors and styles, but considering my love for the subject matter I decided to roll with it: life is short, I want to play games with 2000AD figures, these are the available 2000AD figures available, end of story.

So I suggest that you get the ones that you like from each range.  If you have a concern about specific models I can take comparison shots if you like (I went full on fan-boy for both of these ranges so I have 99% of both).  Obviously I dont want to take catalogue style, Usual Suspects line up shots of all of the figures, but if you have a concern about specifics then let me know.  I am happy to take a few photos for a fellow Squaxx :)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 11:26:27 AM
Thanks guys.

That's settled! Dredd (with the Mongoose Lawmaster/rider), ST/Wulf/Gronk and the Family. All Foundry

In time i may add the Mongoose Cursed Earth Desparados

And Dr F - lovely lovely PJs
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 12:15:54 PM
I play JDMG and we like it lots.

TBH having your own block gang is just as much fun as judges. Mega city is as mentioned a mix of everything and the options for interesting gangers is unlimited.



Noted & understood - cheers

My concern about MC1 was the terrain that i'd need. That's why i thought Cursed Earth. That and, initially, i do want to keep a lid on the number of figures as this might well be a solo project

Best

James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on February 20, 2014, 12:25:00 PM

My concern about MC1 was the terrain that i'd need. That's why i thought Cursed Earth.


All my Dredd games to date have been Cursed Earth based as I work on my Wasteland/Deathworld terrain.  The boxes of stuff for building my own Big Meg are accumulating, but building an urban sci-fi terrain set is a challenge.  It will happen eventually, but in the interim its all Hotdog runs :)

Again, there is plenty to keep the Justice Dept busy in the Cursed Earth.  As for Wulf and Johnny, most of those SD stories have a western feel to them anyway, so it suits that too.

Im looking forward to seeing your progress on this.  Make sure to keep us up to date :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 20, 2014, 12:26:09 PM
Thanks fella - i will  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Cubs on February 20, 2014, 10:15:46 PM
If you're a 2000AD fan like myself, and don't already have the reprinted JD 'Complete Files' books, then they're surely an absolute must. There are so many stories in there that could turn a normal game into a narrative scenario.

You've got any number of 'Special Conditions' you could throw at players - possibly randomised with the draw of a card on Turn 1 and kept secret from each other.

Bad Guys Missions - Stealing Uncle Ump's secret formula? Kidnapping a rich citizen (with the possibility of getting the wrong guy)? Stealing some important tech? Turf war? Bank job? Block mania? Pure ol' revenge against the judges? Hired mobs working for East Meg, trying to contaminate a vital utility supply? Keeping the judges busy whilst another job is happening elsewhere?

Judges Missions - where do you start ... stopping the bad guys from carrying out their mission really, but with side-missions too. To keep the body count down after pressure from Citizen groups? Maximum force to send a message to other gangs? Keep one gang member alive and detain them (important information)? Protect innocent citizens? Protect a certain vehicle/building/box from collateral damage? To mop up the bad guys as quickly as possible to attend another important incident, or to keep them occupied as long as possible to distract them and stop them attending another incident?

You'd probably get as much fun just thinking up each scenario as you would playing the damn game!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 21, 2014, 08:35:30 AM
Thanks Cubs.

I took advice and bought Vol 1 (it was that or 13, i think, that was recommended) as i only wanted the one at the time. I might just go and tap my brother for his copies  :D

However, its only now come to my attention that you can get these on Kindle. I may have to invest!

I have just bought the Cursed Earth Saga & a SD novel.

I really like the concept of adding special conditions/sub-plots to a game.

I haven't really looked at JDMG, other than the eye-candy. I knew when i did it would start something  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 21, 2014, 08:50:41 AM
here's a List of the Content of the Case Files  :)
Case Files 01: 'The Robot Wars'
Case Files 02: 'The Cursed Earth'/'The Day the Law Died' ('Judge Cal' saga)
Case Files 04: 'The Judge Child Quest'
Case Files 05: 'Block Mania'/'The Apocalypse War'/Hot Dog Run
Case Files 08: 'City of the Damned'
Case Files 11: 'Oz'
Case Files 14: 'Necropolis'
Case Files 17: 'Judgement Day'
Case Files 18-19: 'Mechanismo'/'Mechanismo Returns'/'Body Count'
Case Files 19: 'Inferno'
Case Files 21: 'Wilderlands'/'Tenth Planet'

Other 'important'/notable Judge Dredd stories', from a continuity point of view:

Case Files 01: 'The Return of Rico' (first appearance of Rico), 'fhe First Lunar Olympics'/'War' (First appearance of Sov Block)
Case Files 03: 'Judge Death' (first appearance of Judge Anderson, Judge Death)
Case Files 05: 'Judge Death Lives!', 'The Fink' (first appearance of Fink Angel), 'Pirates of the Black Atlantic', 'Unamerican Grafitti' (first appearance of Chopper)
Case Files 06: Various post-Apocalypse War stories, including 'Destiny's Angels'
Case Files 07: 'Cry of the Werewolf', 'The Graveyard Shift' (two fan-favourite stories, especially with hardcore Dreddheads)
Case Files 08: 'Dredd Angel', 'A Question of Judgement'/'An Error of Judgement'/'A Case For Treatment'
Case Files 09: 'The Midnight Surfer', 'The Warlord'/'A Chief Judge Resigns', 'Letter From a Democrat'
Case Files 10: 'The Taxidermist' (first appearance of Jacob Sardini), 'Atlantis' (first appearance of Brit-Cit)
Case Files 12: 'Hitman', 'Bloodline' (first appearance of Kraken), 'Our Man in Hondo' (first appearance of Hondo-Cit)
Case Files 13: 'Young Giant' (first appearance of Judge Giant Jr), 'The Shooting Match', 'A Letter To Judge Dredd'
Case Files 15: 'Nightmares', 'Death Aid'/'Emerald Isle' (first Dredd strips written by Garth Ennis), 'Return of the King'
Case Files 16: 'The Devil You Know'/'Twilights Last Gleaming'
Case Files 20: 'Bury My Knee at Wounded Heart', 'Giant'
Case Files 21: 'Casualties of War' (Rogue Trooper crossover)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 21, 2014, 09:00:58 AM
Not looking .. [puts hands over eyes]  :D lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 21, 2014, 09:25:54 AM
no no no! You got the wrong shit bro!

The cursed earth story is so bad and dated its a fucking shocker. I love 2000ad but that was total shit that arc. In fact I would say damnation alley the movie was better and that should be impossible to ever say.

Never fear though. I'd suggest a few cursed earth gems like Helltrekkers. That is chock-a-block full of win and cursed earth awesome that story. (though if you spend a wad on ramshackle games stuff to make your own helltrekker wagons dont blame me.)

For me the great dredd stories were block mania/apocalypse war. (one continued from the other) Dead man/Necropolis, Hottie house siege, America and any of the old stuff with fatties in it like heavyweight champion of the world.

For SD you have tons of great stuff. The schickelgruber grab, The mutant war vs the kreelers, the cleaning up of the 49th territory (might of hand another name that one) the one where they take on the lirian sorcerers and stacks more. I personally didnt like the final solution story though. Christ only knows what they thought they were doing there.





Awesome!! Thanks fella

In fairness, i just paid SFA for the Cursed Earth. £0.01 plus postage. Now i know why  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 21, 2014, 10:20:08 AM
Thanks for your help on this team

Helltrekkers sounds spot on as do Scurv's other suggestions.

So, Case Files 05: 'Block Mania'/'The Apocalypse War'/Hot Dog Run and ....? Does that volume include Helltrekkers?

Best,

James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 21, 2014, 10:57:55 AM
Helltrekkers was never put into a collected volume I believe but may be wrong. It was about MC1 cits emigrating to MC2 via the cursed earth. THink some western wagon train film but sci fi and better.

Aww bugger. I wants it now.

Episodes with the Family?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 21, 2014, 11:26:13 AM
Helltrekkers has been reprinted for the JD Magazine  :)
The Familiy is spread allover the Case Files i'm afraid
Case Files No5 is one of the most essentials though.It also contains "The Megacity Rackets" i.e the daily Business of Criminals in and around MC1 such classic Strips as the "Bodysharks" or the "Blitzer" Company and many more  ;D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 21, 2014, 11:29:29 AM
Thanks Dr. F

Just ordered Case File: 5 for the Kindle ...

This is tarting to get out of hand. Excellent!!  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: hummus on February 21, 2014, 05:30:41 PM
I imagine the necromunda missions would make good
Missions for judge dredd too
How do the systems compare?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: The Somnambulist on February 21, 2014, 05:42:47 PM
I've got plans to do a few Dredd skirmish scenarios myself, I've got the Dark Judges, The Angel Gang and I also plan on getting the Sov Judges. 
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on February 21, 2014, 10:43:18 PM
As someone has said the danger with Dredd inspired stuff is it never ends ... this could be you gaming life for the rest of your natural days!

Personally I am trying to minimise purchases so my Judges have fought a lizard incursion (using my existing DnD lizards and GW skinks) and they will next be facing a zombie apocolypse thanks to again my DND undead forces. My ten or so judges have also fought off a dalek invasion from 1985 GW plastic daleks ...

Judges are the true mix and match goodies! And honestly it feels pretty true to the wild and varied comic stories over the years!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 22, 2014, 01:19:20 PM
OMG!! What is it??
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 22, 2014, 01:44:27 PM
There goes thae budget on this! lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr. Zombie on February 22, 2014, 05:20:02 PM
Luckily for you Ramshackle is very affordable.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on February 27, 2014, 08:32:37 PM
Gone skiing! Back with you next week. But that looks doable in 28mm ;)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: spevna on February 28, 2014, 12:33:26 PM
Got in two games of Judge Dredd last weekend. Excellent stuff .

We set it after the apocalypse war, in a shanty that had sprung up.

My anarchists, with the help of robot mercs, were trying to demolish it.

Mega City's finest, with some Brit Cit help, tried to stop them.

You really can use any terrain you want in the game and find a fluffy reason for it.

(http://i803.photobucket.com/albums/yy313/Spiderman739/1D8459E2-D68E-43F1-B084-F098F043779F_zps9clicok7.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on February 28, 2014, 02:19:32 PM
You really can use any terrain you want in the game and find a fluffy reason for it.

But you didnt even have to do that.  That table is a perfect representation of the Big Meg.

Any photos of the gangs?



Title: Re: Thinking of a small 2000AD skirmish game project
Post by: spevna on February 28, 2014, 03:55:37 PM
But you didnt even have to do that.  That table is a perfect representation of the Big Meg.

Any photos of the gangs?





I've only got pics of my gang. Not the best quality, and I need to clean up the names.

(http://i803.photobucket.com/albums/yy313/Spiderman739/05528E76-06FF-4D48-AA07-98FF4327D28B_zpsl9pm2gln.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on February 28, 2014, 04:51:51 PM

That gang is great! Its like it stepped out of the comic, a bit like the Hellfire Club.

They are Kryomek figures aren't they?

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Jet Simian on February 28, 2014, 07:07:55 PM
Helltrekkers was never put into a collected volume I believe but may be wrong. It was about MC1 cits emigrating to MC2 via the cursed earth. THink some western wagon train film but sci fi and better.

Scurv (and Dr Falkenhayn!) is right - the underrated Helltrekkers is only available as the reprinted installments from the Meg a few years back, though it's probably short (but not too short) enough to be reprinted as one of the Megazine's bagged free ''floppies' in the future. I'd be up for it, as I have my originals and I'm semi-seriously contemplating making my own perfect-bound volume to save wear and tear :)

Re: the scenario, this is a great choice I think, and I very nearly suggested it myself whilst lurking last week. Don't forget that the Helltrekkers strip also features mutants, dinosaurs, turncoat fellow Trekkers, futuristic trippy hippy communities and vast stretches of mysterious, murderous fog  >:D

Good luck getting to the 1000k pole...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on February 28, 2014, 07:16:51 PM

(http://i803.photobucket.com/albums/yy313/Spiderman739/1D8459E2-D68E-43F1-B084-F098F043779F_zps9clicok7.jpg)

great looking Table  :-* :-* You should try out the Ape Gang on that Terrain  ;) :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: spevna on February 28, 2014, 09:45:42 PM
That gang is great! Its like it stepped out of the comic, a bit like the Hellfire Club.

They are Kryomek figures aren't they?



Cheers :)

Yep, Kryomek.

The leader is a plastic Reaper Chronoscope mini though. I was using a Kryomek one but changed after I got a fat wad do credits and bought some sports armour :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 02, 2014, 07:46:48 PM
So, talk to me about figures  ..
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 03, 2014, 05:50:55 AM
Just bought a Foundry Styx Brother to throw in as a random element when gaming with Johnny/Wulf.

I should have the first of my figs waiting on my desk today.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 03, 2014, 03:46:39 PM
Hurrah! The Foundry figures have arrived with a spare Dredd going to my fellow Trekker (when he lets me have his address)  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 06, 2014, 10:50:57 AM
The Foundry and Mongoose stuff mix fine... in most cases.  In others the scale discrepancy is a bit higher (as can be seen in Dr Falkenhayns second photo).  I happily mix them all together.

Both of the ranges have their own issues regarding posing, proportion, varied sculptors and styles, but considering my love for the subject matter I decided to roll with it: life is short, I want to play games with 2000AD figures, these are the available 2000AD figures available, end of story.

So I suggest that you get the ones that you like from each range.  If you have a concern about specific models I can take comparison shots if you like (I went full on fan-boy for both of these ranges so I have 99% of both).  Obviously I dont want to take catalogue style, Usual Suspects line up shots of all of the figures, but if you have a concern about specifics then let me know.  I am happy to take a few photos for a fellow Squaxx :)



Chap,

Any idea how the Copplestone Future Wars range compare to the Foundry figures?

Also looking for ideas for Mutie figures

Cheers

James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on March 06, 2014, 01:58:45 PM
they should mix well.At least the Copplestone Figs are slightly bigger than the Mongoose/Warlord Street Gangers  :)

Muties eh?Plenty of sources to choose from:VOR Neo Sovs (RPE.Europe),Ramshackle Games,Troll forged,Horrorclix just to Name a few on the Budget End  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 06, 2014, 02:59:48 PM
they should mix well.At least the Copplestone Figs are slightly bigger than the Mongoose/Warlord Street Gangers  :)

Muties eh?Plenty of sources to choose from:VOR Neo Sovs (RPE.Europe),Ramshackle Games,Troll forged,Horrorclix just to Name a few on the Budget End  :D

Good man - thanks.

Thinking about some Copplestone Scavengers and/or Muties to add to the Family and use it as a generic gang until i'm up to speed with JDMG.

Similarly, i think i'll use SD/Wulf etc with Judges profiles
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on March 06, 2014, 03:06:19 PM
there's also "The Family" in the Street Violance Range,some EM4,Heroclix and the old Demonblade Range all mixed up in my Cursed Earth Gang  :D
(http://i940.photobucket.com/albums/ad244/Falkenhayn/Sales/Sale017.jpg) (http://s940.photobucket.com/user/Falkenhayn/media/Sales/Sale017.jpg.html)
(http://i940.photobucket.com/albums/ad244/Falkenhayn/Sales/Sale011.jpg) (http://s940.photobucket.com/user/Falkenhayn/media/Sales/Sale011.jpg.html)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 06, 2014, 03:20:48 PM
Damn - they look good!!  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr. Zombie on March 06, 2014, 04:24:15 PM
Some of the Spinespur minis might also work.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Lowtardog on March 06, 2014, 04:36:13 PM
Alpha forge did have some cracking mutant types too if I remember not sure who has them now Mega minis have closed their doors.

Heresy Slicks may also work as gangers too
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 06, 2014, 05:10:53 PM
Thanks fellas
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: krieghund on March 06, 2014, 05:43:56 PM
These might be worth a look, the trench coated enforcer in the Corporate Wars range would fit nicely in a Brit-Cit setting.

http://shop.eastridingminiatures.co.uk/erm-25-11-c.asp   (http://shop.eastridingminiatures.co.uk/erm-25-11-c.asp)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Commander Vyper on March 06, 2014, 09:40:40 PM
These might be worth a look, the trench coated enforcer in the Corporate Wars range would fit nicely in a Brit-Cit setting.

http://shop.eastridingminiatures.co.uk/erm-25-11-c.asp   (http://shop.eastridingminiatures.co.uk/erm-25-11-c.asp)


Just remember these are a little bigger than 28mm. Nice but a bit big.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 07, 2014, 09:02:11 AM
Thanks Team, i'll check out all leads.

Cheers Scurv - wise words. Great call on the Muties.

Thinking about it, i might use the Styx Brother figure  as the LW Judge late in the day.

Dr F - impressed with the SV Family - wish i hadn't done a close up though, especially on Ma!!  lol

Have just commandeered my partner's plastic cotton-bud plastic box. Thinking it had potential as a Rad-Tent/Hut or something similar  ;)

Been given an option on some Necromunda buildings to add to the fun pile ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 07, 2014, 04:57:15 PM
I do like the Hobbit Orcs for Wild Muties, and the SV Family, and the Copplestone Wasteland Desperadoes, and the EM4 Savages & Scavangers and, and ...

Blast yer eyes Gentlemen!!  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 11, 2014, 02:46:07 PM
I have been busy, albeit not particularly on the painting front (Foundry figs are based and under coated). I have bought and await delivery of:

1. Necromunda scenery incl bulkheads and ground templates
2. 10 x Painted Chaos Cultists
3. 10 x GZG Nuns with Guns (incl Bike/Pillion)

I was looking at Necromunda Redemptionists but they are going for silly money.

This is coming on quite nicely  :D

James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on March 11, 2014, 04:13:19 PM
1. Necromunda scenery incl bulkheads and ground templates

good Choice-perfect Terrain for gaming JD  :)

2. 10 x Painted Chaos Cultists

GW is the Devil,but they're really nice Figs  ::)

3. 10 x GZG Nuns with Guns (incl Bike/Pillion)

maybe a bit on the short Side,super cool Minis nonetheless  ;D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 11, 2014, 04:18:39 PM
Certainly a bit on the short side (25mm) v Foundry but i thought, what the hell. They are lovely figures and can square off against the Cultists  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on March 11, 2014, 04:22:08 PM
good Choice-perfect Terrain for gaming JD  :)

Its probably worth noting that the Deadzone plastic terrain is based on a 3 x 3" pattern, just like the Necromunda bulkheads.  It should be quite easy to integrate the two if you wanted to.  The Deadzone stuff has more of a Mega City One look than the Necromunda stuff, "futuristic" sci-fi rather than MOAR SKULLZ  lol

I use both.







Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on March 11, 2014, 04:26:40 PM
Its probably worth noting that the Deadzone plastic terrain is based on a 3 x 3" pattern, just like the Necromunda bulkheads.  It should be quite easy to integrate the two if you wanted to.  The Deadzone stuff has more of a Mega City One look than the Necromunda stuff, "futuristic" sci-fi rather than MOAR SKULLZ  lol

I use both.


ah thanks for the Heads up,never looked at the Deadzone Stuff-i thought it's the same Stuff as the "Platformer" Kits used in Urban War/Metropolis,which i totally dislike  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on March 11, 2014, 04:39:47 PM
ah thanks for the Heads up,never looked at the Deadzone Stuff-i thought it's the same Stuff as the "Platformer" Kits used in Urban War/Metropolis,which i totally dislike  lol

I didnt know that the Platformer stuff was used with Urban War.  Whats your gripe with it Dr F?  Is it an styling issue or a mechanical one?

The Deadzone sets clip together using a different mechanism to that used by the Platformer stuff, but it amounts to the same thing.  The stylings are less industrial, a distinct absence of rivets and arches. 

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 11, 2014, 04:45:54 PM
Thank you Gentlemen,

I'll see what terrain i'm short of ( a friend is also donating some Necromunda buildings) and take it from there.

At least i can now put out a MC1 game as well as the Cursed Earth  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 12, 2014, 09:52:18 PM
Yup, i do like the DeadZone buildings although i've resisted so far; i'm waiting for the Necromunda terrain to arrive and will take it from there.

I have also bought the WL Dredd on a Lawmaster - i think that that might be it for figures on this project, for the moment. Or at least until i paint up what i have,  ;)

Curses!! I'm out of W&N Nut Brown ink. Nevertheless, Dredd, Gronk, Styx & Junior are painted pending inking/highlighting. I may have to bite the bullet and get some GW Sepia.

I'll post some photos of what i've done so far at the wkd.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: mcfonz on March 14, 2014, 07:04:25 AM
As stand ins for the redemptionists I'd have a look around for cultists that can be converted or used as they are.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 14, 2014, 08:48:13 AM
As stand ins for the redemptionists I'd have a look around for cultists that can be converted or used as they are.

Hi. Any thoughts on appropriate Cultist figures?  Artizan perhaps although i think the range is limited

J
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 14, 2014, 09:07:03 AM
Two boxes worth of Necro scenery have arrived. All very futuristic/industrial and not at all typical GW Skull heavy bollax ....  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: area23 on March 14, 2014, 09:02:55 PM
Pulp Figures do at least three packs of cultists. Brigade Games also has Opus Dei cultists. West Wind has various gothic horror monks, nuns and choir boys.
You could also convert the GW plastic chaos cultists.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 15, 2014, 07:13:28 AM
Thanks fellas

Question about JDMG - the Mutation rule, is it allocated against the figures weapon/equipment allowance?

Cheers, J
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 16, 2014, 06:00:32 AM
Ok, thanks chap
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 17, 2014, 08:49:44 AM
I knew it was a mistake to go to the the first Sci-Fi convention held in Nottingham yesterday. Still, i managed to talk my partner and her 11yo daughter into going [chuckle] :D

The queues were horrendous (the words: p*ss-up and brewery, spring to mind [English joke, as in couldn't organise one]) so we bailed for shopping therapy [her words - humph!] and just called in towards the end of the day.

http://www.nottinghampost.com/Thousands-dress-attended-Nottingham-s-sci-fi/story-20817054-detail/story.html

As well as getting to see the cast of Red Dwarf and some of the minions from Games of Throne [i leave my partner for two minutes and she's having her photo took with Hodor "he's as big as a mountain and very sweet ...", says she, Warlord happened to be present.

I suspect that you know what's coming!

Two Street Judges, one Exorcist Judge and the (only released that day) Demonic Cabal later ....  lol

To top it all, i got a signed JD print off Lee Sullivan. Well, it would have been rude not to.

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 18, 2014, 10:01:44 AM
Would it be wrong to name/theme my scummy Cultists the Krew Krookes Klan? All white robes with a red (or black) robe for the Grand Warlock. I fully expect to have the tar kicked out of them on a regular basis, hopefully.

I haven't played a game yet. What is the best way i.e.Talents/Equipment of keeping a "PSI" Grand Warlock alive? Energy Shield and Trans-Dime? Everyone else is expendable [wicked grin].

I just want to Summon the Bad Things!

I also have a Medieval Plague Doctor model that i'm going to have to try to fit in somewhere in this project, perhaps as a Mutie ally
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 19, 2014, 11:04:23 AM
I'm advised to fill out the ranks with ablative armour, erm, more Cultists and unarmed at that!! And to put them between the Grand Warlock and anyone attacking.

I have ordered 7 of the Eureka Cultists from Fighting 15s to fill out the ranks.

I still can't decide whether to go for white or black robes for all the fodder. The GM will be in red.

So, I have:

a. 2 x Street Judges, Exorcist Judge, Dredd (on foot and on LawMaster)
b. The Family
c. Nuns with Guns
d. Cursed Earth Desperadoes/Muties
e. Johnny Alpha/Wulf/Gronk

... and more Necrumunda buildings than you can shake a stick at.

Time for a game soon methinks  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 19, 2014, 05:23:04 PM
I have made an Executive decision [grin]:

Grand Warlock/Red
Armed Cabalists (in effect henchmen and in the know ...)/Black
Unarmed Cabalists/(off)White

I reckon that a 500pt list would look as follows:

Grand Warlock/Level 4 Hero & PSI 9*
3 x Cabalists armed with Zip-Guns
7 x Unarmed Cabalists
Class II Demonic Pact (with Wings/Lightning Bolt)

*Trans-Dime (all four Talents) and Shroud of the Dead. Plus 2 Will(4)/Plus 3 Hits(5)

Will square off nicely against 2 x Street Judges and a Mercenary Exorcist Judge
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on March 19, 2014, 11:23:24 PM
Crooked Dice do some nice cultist figures if you need more of them.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 20, 2014, 08:28:14 AM
Thanks Archie - i'll check them out although i'm probably good with what i have now for Cultists.

Cheers Scurv. I wasn't planning on making the Cultists a proper "horde" but i can see that it could be amusing with start-up 500 pt gang, a Level 1 PSI Warlock and nothing but unarmoured Cultists. The summoning would be "brown trousers AND bicycle clips" time  ;)

I think i prefer instant gratification on one off 500pt games with a Level 4 Warlock and access to the Summon Psychic Entity Talent - i want a big FO Demon running amok in my games ASAP  lol

I wonder if i could persuade the fellas into participating in a short campaign ...?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 20, 2014, 08:46:09 AM
Curse you Archie ...  :D

Those Crooked Dice Cultists aren't what i had in mind and i much prefer the Eureka ones for my project. But, i did spot the not Clockwork Orange figures which could form the core of Gang for a spot of ultra-violence*. Oh B*gger!!  lol

*"Ho, ho, ho! Well, if it isn't fat stinking billy goat Billy Boy in poison! How art thou, thou globby bottle of cheap, stinking chip oil? Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!"
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on March 20, 2014, 10:25:46 AM
Really the rules are quite poor in this respect. I personally would throw the lot of it in the bin and make up your own thing.

I agree.  A simple "each player gets to assign a skill to a model of his choice after each game" sort of approach would give a straightforward sense of continuity in a straightforward fashion.  The core in-game mechanics work surprisingly well by and large, but the post game stuff wasnt tested properly, meaning that gangs expand at a ridiculously fast pace and lose focus very rapidly.


Personally I would just make up a nice narrative and run with that. 3 acts with a grand finale. Like an episode of JD from the comics.

act 1 judges arrive to find a mass cult kidnapping in progress at the local wargames club. The cults aim is to grab many sacrifices from the thick crop of virgins and make it off the board with them. The judges must stop them.

act 2: investigations turn up the cults headquarters in a city blocks basement and the judges raid it

act 3: the cult summons a demon and the judges must take it down before it knocks too many supports down bringing the entire block crashing down on everyones heads.

Again, I agree with Scurv completely here, he nailed it.  That is exactly the approach that I would take in order to get a thematically satisfying session of JD gaming in.  The wargaming virgin thing is perfectly in keeping with the tone of the comics too and if your Dredd games dont have a slightly off-colour sense of humour, then your doing it wrong :) 

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 20, 2014, 10:57:32 AM
Perfect! Thank you both.

Now i just have to concern myself about finding a bunch of sacrificial virgins* in Nottingham ...  ;)

* actually, i have a cunning plan based on the female figures i have in a Bondi Beach Bunny Girl Blood Bowl team  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 20, 2014, 11:47:45 AM
You're not helping matters ...  :D

Wargaming Fatties* eh? You and i have a different concept of virgins but i take the point ...  lol

Just received the JD/Warmaster model. It's a beast of a figure. This pleases me

*[EDIT: using Fatties in Boing [TM] does add a certain boinkers style to a game i have to admit]
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 08:57:33 AM
(http://i62.tinypic.com/2ngyiyv.jpg)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:23:48 AM
(http://i58.tinypic.com/1zl3vxi.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:25:22 AM
(http://i59.tinypic.com/2vingv9.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:26:29 AM
(http://i62.tinypic.com/2z4j0a8.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:28:00 AM
(http://i58.tinypic.com/351d9nt.jpg)

(http://i62.tinypic.com/elbcpe.jpg)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:30:08 AM
(http://i61.tinypic.com/mk9ojp.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:32:27 AM
(http://i58.tinypic.com/2vc6kqb.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 09:37:07 AM
v nice.

Thanks fella! They were a pleasure to paint.

Cultists are undercoated ...  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on March 23, 2014, 10:43:40 AM

Nice work. You are flying through these guys :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Vanvlak on March 23, 2014, 10:55:36 AM
Nicey - especially the Angel gang right down to Fink and Ratty  8) 8) 8)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 23, 2014, 08:34:27 PM
Thanks guys.

Rain stopped grass cutting chores. Shame ...

Work in progress on Cultists ....


(http://i61.tinypic.com/21115p0.jpg)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: styx on March 24, 2014, 05:09:09 PM
Nice work!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 25, 2014, 09:57:04 AM
Thank you Styx.

I need to add an appropriate symbol to the GW's tabard. I'm thinking the All Seeing Eye (in white) or something similar.

Any suggestions folks?

Cheers,

James

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Westfalia Chris on March 25, 2014, 07:40:35 PM
Thank you Styx.

I need to add an appropriate symbol to the GW's tabard. I'm thinking the All Seeing Eye (in white) or something similar.

Any suggestions folks?

Cheers,

James


Would you consider the Sigil of Termight? I know they disentangled the various timelines of the 2000ADverse, but personally I wouldn't mind the idea of a proto-Torquemada-Cult in the 21st/22nd century.

http://www.redbubble.com/people/mattwo/works/9264819-human-termight-empire-icon?p=sticker

Furthermore, it's reasonably simple to paint.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 26, 2014, 09:01:36 AM
Would you consider the Sigil of Termight? I know they disentangled the various timelines of the 2000ADverse, but personally I wouldn't mind the idea of a proto-Torquemada-Cult in the 21st/22nd century.

http://www.redbubble.com/people/mattwo/works/9264819-human-termight-empire-icon?p=sticker

Furthermore, it's reasonably simple to paint.

Ohh nice. I don't spot this at the time and i have done my "interpretation" of the All Seeing Eye i.e. not bad from a distance but it wouldn't stand close scrutiny with a digital camera.

I'll have a think about painting over my efforts. I had considered a sw*stika; an ancient religious symbol of course, but given the connotations its not worth all the crap and explanations it would cause.

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 26, 2014, 10:30:13 AM
are they the old citadel jonny and wulf?

as for symbols I would grab something off an old hammer horror film. Or Dagon's one.

The problem with the termight empire symbol is they are anti all that witchcraft stuff. That would work for the religious sect though.

Thanks for that chap.

W&J are Foundry figs
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 26, 2014, 06:02:19 PM

The cult of dagon lurking about in the old docks of the undercity would be ace. Maybe there is an entrance to it via the blocks sub basement. Judges can take the long walk into the undercity as well...

Sounds fishy to me  ;)

I looked at symbols for the Cult of Dagon but didn't come up with anything definititive
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 27, 2014, 09:01:30 AM
Now that symbol i could actually paint well  lol

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 28, 2014, 11:10:04 AM
Q please on Arrests ...

If a Judge is being charged by a horde, of oh, i don't know, let's say Cultists  :D, does he use his two Special Actions to attempt to arrest only two of them with the rest continuing to charge home?

In other words, a Judge must attempt to arrest each individual and not the horde itself (and you keep track of who has shot at the Judge and who hasn't etc)

It sounds unrealistic (sic) but i appreciate that it may just be a gaming device to tone down the Law

Cheers,

James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 29, 2014, 06:00:30 AM
Brill - thanks fella
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 29, 2014, 09:13:21 AM
Cultists done other than a squirt of dullcoat ...

Street Judges and an Exorcist next
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on March 30, 2014, 02:35:37 AM
Cultists done other than a squirt of dullcoat ...

Street Judges and an Exorcist next

 ;D ;D

and then onto the Kübelwagen?  :D
(http://i940.photobucket.com/albums/ad244/Falkenhayn/judgedreddminiatures005.jpg) (http://s940.photobucket.com/user/Falkenhayn/media/judgedreddminiatures005.jpg.html)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 30, 2014, 08:12:06 AM
I have a kubelwagon for my Chain of Command games ...  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 30, 2014, 07:46:44 PM
"Thou humble servant summons thee Oh Great Unclean One ..."

(http://i60.tinypic.com/123quev.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 30, 2014, 07:50:34 PM
[5th and final attempt at a sodding symbol ...]

(http://i59.tinypic.com/j8nvx4.jpg)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 30, 2014, 07:54:20 PM
"Yoohoo coming ..."

(http://i62.tinypic.com/24wbzgl.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on March 30, 2014, 07:57:12 PM
"You Rang worm!!?"

(http://i61.tinypic.com/aloj1w.jpg)


Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on March 31, 2014, 09:35:23 PM
Hey if you want another one of those humans turning into a demon let me know. I hate the figure so was going to ditch him.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 01, 2014, 08:35:11 AM
Hey if you want another one of those humans turning into a demon let me know. I hate the figure so was going to ditch him.

That's very kind of you. I wouldn't say no chap - i'm sure that we can work something out.

PM sent
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 02, 2014, 09:12:40 AM
Top tips there Scurv - thanks.

I probably didn't help the cause by using a Detail brush that had seen better days. I don't hold myself out as a painter (there are too many guys at the clubs i go to who are seriously good with the old brushes) but i am as a rule reasonably neat and have picked up a few tricks with inks etc along the way.

I'm not sure that my eyes are good enough or my hands steady enough to make the lines much thinner, particularly on the interior of the symbol around the "eye".

I'll settle for decent gaming standard which i think it is (although i might go back to that bloody symbol at some point because you're correct, it vexes me  lol )
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 03, 2014, 09:35:56 AM
Cheers chap.

First game planned next week.

I might just skip the Barko Bros and head straight into a couple of 300pt games with a pair of Street Judges (if painted*) and the Demonic Cabal.

* ... if not, Johnny Alpha and Wulf may proxy as Judges
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 03, 2014, 10:44:16 AM
@Archie ... the Demon has Risen!!  :D

Thank you.

J
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 03, 2014, 10:12:15 PM
Cheers, I thought as much
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 04, 2014, 09:33:32 AM
Agreed. Get a game under the belt then move on to the scenarios ..  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 06, 2014, 07:55:04 AM
Pair of Street Judges and an Exorcist Judge painted and inked. Just need to highlight, base and varnish ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Inso on April 06, 2014, 12:55:29 PM
You have some nice stuff going on here :). I saw these on Facebook and thought they may be of interest to you (Bronze age miniatures available from Fenris Games at the moment):

(https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-frc3/t1.0-9/q82/s480x480/10152482_625427387550408_7324755244251497308_n.jpg)

(https://scontent-b-lhr.xx.fbcdn.net/hphotos-frc3/t1.0-9/1554429_625427384217075_5486599821411809083_n.jpg)

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-frc3/t1.0-9/s403x403/10009876_624735924286221_7394386887160407641_n.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 06, 2014, 02:54:47 PM
Interesting - thank you.

The last lot look like they could be used as City-Def.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: commissarmoody on April 06, 2014, 06:39:31 PM
Interesting - thank you.

The last lot look like they could be used as City-Def.
Might be cool to use them in the Apocalypse war then.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 08, 2014, 08:04:38 AM
Rogue Trooper ... hmmmm. No no no no  lol

I like the idea Scurv of a list/thread of alternative figures for the 2000AD world!

My Mantic building boxset arrived yesterday although it won't be ready for the game on Thurs.

I nipped down to Wicks yesterday and bought 3 metres of 35mm black waste pipe. Cut them into 12/18" sections [benefits of a 70s education and a product of mixed messages when it comes down to weights and measures] and ta-daa, pipework* to scatter round the abandoned industrial unit where the Cultists practice their dark arts. Should also block line of site from the pesky Judges  :D

*In time it will get a matt black spray
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 08, 2014, 08:05:44 AM
(I got the full set of the OOP GW adeptus arbites in a recent deal that will now be used as judges. I have a spanking dredd fig too thanks to the OP  so maybe some dredd on tour scenario is in order.)   

Come on, lets be seeing him painted up  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 09, 2014, 08:24:20 AM
I have a saunas worth of muscle men to get through first.  lol (painting that is)

They have devoted themselves to Khorne as well. All squads now must be 8 strong....

Sounds Bonkers. I like it!!

Saurus as Kleggs? No i shouldn't ...

Talking of using proxy figures as 2000AD, any thoughts on what could be used as a  Vatican City Judge?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on April 09, 2014, 11:25:24 PM
James I dont know if you are aware but Mingoose did release a Vatican judge. I know because I have one. Afraid I want to keep this one but if you put it out as a want on the forum you might have some luck. He was part of their Judges of the World set.

also have you checked Foundrys 2000AD sets. I cant remember if there is one in there.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 10, 2014, 06:07:21 AM
Hi Archie. Oh I know I could pop down to WL and pick up a  Judge Cesare (sp?) figure but where's the fun in that? [grin]
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 10, 2014, 09:50:52 AM
I have the figures, terrain* and camera in the car ... and an opponent.  :)

All systems are go for a first game this evening!!

*cutting up waste pipe in the office car park at 7.30am with a junior hacksaw. Bit dodgy that ..
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on April 10, 2014, 11:40:03 PM
So how did it go? Do tell.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 11, 2014, 09:42:49 AM
Thanks guys.

I'm heading off to Salute later so won't be able to post any photos until Sunday evening.

JDMG is great fun; simple, atmospheric and very playable. Man is it brutal!

2 x 300 pt games with the Cultists:

Game 1 the Demon was summoned and promptly turned on the Cultists with the GW fleeing howling into the night and his bodyguard in chunks ....

Game 2 the Demon tore the Street Judges to pieces!!

Game 3 was a 500pt game with 3 x Judges v a Street Gang of Punks armed with a Heavy Spit Gun and was the most fun of all. We decided that there was an objective of reaching an old forgotten [ahem] unstable thermo-nuclear device which the Judges had to disarm with two Special Action or the Punks would detonate (because there's like that ..)

Went down to the wire with only two figures standing and someone about to press the button for better or worse ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 11, 2014, 10:58:18 AM
Q - can the Cultist minions use two Special Actions, in effect to double all their dice in the Summoning? I'd have thought that they couldn't but ...??
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 11, 2014, 11:19:22 AM
It really was good fun. Too fun. I want to stick to 15s, dammit!

But a really good laugh, and very reminiscent of the black and white 2000ADs I used to sneak past my mum in the cornershop as a child. The too-trusting Exorcist Judge who was nearly killed by Juves - two of whom he arrested and one of whom he shot resisting arrest - was the only Judge to survive the Heavy Spitter (three rounds in a row, wasn't it?), and he saved the day. His perfunctory "surrender - no? - BLAM!" of the ganger leader was in my eyes hilarious, as was his ignoring his colleagues' killer long enough to win the game before turning around and slotting him.

I want the book now too...

My only criticism of the game would be that the games were disproportionately short compared to our set up time (wait and see James' photos - it's a carbon copy of Necromunda, a carbon copy of Dredd!), but then again, we got three whole games in with plenty of chatting in the time one game of something else would have required.

It gets my vote.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 11, 2014, 11:31:56 AM
I am the Law ... (no, seriously)  :D

I swear that that Exorcist Judge must have been Blessed. Or at least had some serious "moves" to avoid being blasted to smithereens by the Heavy Spit Gun that did for the two Street Judges.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on April 11, 2014, 12:18:31 PM


Your progress on this project, from initial purchase to painted game is very impressive. 

Pictures Gruddamit!  ;)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 11, 2014, 01:25:58 PM

Your progress on this project, from initial purchase to painted game is very impressive. 

Pictures Gruddamit!  ;)



Why thank you ...

I am a man that is easily led by myself  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 16, 2014, 10:38:51 AM
Do you think that an Airfix 1:48 Land Rover Snatch would be a better base for a Brit-Cit Pat-Wagon, or an Avenger Patrol Car? I haven't found any primary evidence for either one's appearance, only the Mongoose model.

(http://4.bp.blogspot.com/-6rxU4sHPQbY/UJpm8IWXWYI/AAAAAAAAAcg/A2F7a-aA0G8/s320/P1010061-775871.JPG)

(http://www.alwayshobbies.com/UserData/root/Images/Products/a06301b.jpg)

(http://www.militarymodelling.com/sites/1/images/member_albums/42220/394798.jpg)

(http://www.hauler.cz/photos/catalog/HLX48335.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 06:42:01 AM
The answer to the Q above from the Mongoose team at Salute was, no, the Cultist minions cannot take two actions to assist the summoning.

Some photos of our game ...

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 06:55:42 AM
Game 1 ....

The Cultists attempt to raise a Class II Demon with only limited success in an abandoned industrial site.. "Ummm"

(http://i62.tinypic.com/a2bpzr.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:01:06 AM
The summoning is successful but the entity is angry at being disturbed. The Demon immediately comes under the control of Matt.

Oh dear ...

(http://i58.tinypic.com/rkda8z.jpg)

Who promptly chews his way through the Cultists

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:08:54 AM
Meanwhile, a pair of Street Judges are sent to investigate following reports of unusual activity.

(http://i62.tinypic.com/w7o0o3.jpg)

(http://i59.tinypic.com/2zfkcvd.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:16:16 AM
Our Hero flees into the night ...

(http://i59.tinypic.com/13z4bpx.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:20:56 AM
"Armitage to control. We're returning to base. Better send a clean up squad though ..."

(http://i58.tinypic.com/141r29.jpg)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:30:30 AM
Game 2

For some bizarre reason known only to himself, Matt wants to take over the Cultists for this game. Mmmm ....

(http://i62.tinypic.com/dpkavp.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:35:36 AM
Using a very dodgy rule interpretation [since corrected/above] the Cultists roll splendidly on the Summoning chart.

"Master!!" We also give the big beastie wings...

"Control, immediate back up required!! AAaaaarrrggghhh ...."

(http://i60.tinypic.com/j8k3cy.jpg)

Judge Armitage experiences a similar fate [good luck using that nightstick!]

(http://i58.tinypic.com/2mw5xj5.jpg)




Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:42:27 AM
Matt tests the jumping rules ...

(http://i60.tinypic.com/i5n6zd.jpg)

And decides that walking is far healthier after all.

(http://i61.tinypic.com/t9hctf.jpg)


Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:49:22 AM
Game 3

The climax ....

The Punk Hero makes a dash for the big FO shiny Red button, covered by the dude with the Heavy Spit Gun who has done for two Street Judges already. The Exorcist Judge, however, has other ideas ...

(http://i60.tinypic.com/2mx0i1e.jpg)




Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:55:49 AM
"No you dont creep" BLAM BLAM!!

(http://i57.tinypic.com/2d8gpr6.jpg)

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 07:59:28 AM
Judge Angelo contemptuously ignores the hail of heavy lead around him and proceeds to disarm the thermo-nuclear device [two special actions, all the time under fire]

And he slots the Perp for good measure after ...

I can honestly say that JDMG is HUGE fun!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 18, 2014, 10:18:10 AM
HUGE fun indeed. The end of Easter will be dedicated to attempting to sculpt a Brit-Cit Lion for the Landies...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 11:06:56 AM
HUGE fun indeed. The end of Easter will be dedicated to attempting to sculpt a Brit-Cit Lion for the Landies...

I like the idea of the Rover chap.

Next up on the painting table the remaining Cultist minions ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 18, 2014, 03:08:06 PM
Welp, work is finished on the Landie/Avenger/Pat-Wagon. Not 100% satisfied with the lion, but overall it is a nice looking bit of kit.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 18, 2014, 05:37:40 PM
I love Bank Holidays ...

Cultists all painted, inked and highlighted. I'll finish off the bases in the morning.

Next up, his Dreddiness on a Lawmaster
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 18, 2014, 06:47:17 PM
I will be painting the Avenger over the weekend, as well as about 30" of insta-drop riot barricades.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 19, 2014, 07:05:51 AM
I will be painting the Avenger over the weekend, as well as about 30" of insta-drop riot barricades.

Good work that man.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 19, 2014, 07:19:30 AM
Right, this project is nearing its conclusion (in so far as these things ever do).  :)

I have the Heroclix Dark Judges, which I am pathetically pleased with. A Foundry Judge Death is on his way ABW.

Dredd on the Lawmaster to paint together with a bunch of mercenaries that I've been picking up here and there that can also be used as a Punk Gang incl Spike (oh, and a Vatican City Judge).

Nuns with Guns too although they've now taken a back seat.

Foundry ABC Warriors to collect/paint; damn, they're too nice not to!

Mantic buildings to paint up although it appears that I need more connecting sprues ... ???

Bearing in mind the painted Family and Strontium Dogs, not a bad little project I think.

I even had a game with my Partner yesterday; her Judges wiped the floor with the Cabal  lol

Best,  James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 19, 2014, 12:14:11 PM
Where did you source your heroclix from? I have had a hell of a time finding Dredd heroclix online.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 19, 2014, 05:10:47 PM
Dodgy deals in carparks (taps nose). Struck lucky on fleabay with Death
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 19, 2014, 08:01:29 PM
Say no more, say no more. Nod's as good as a wink to a blind bat...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ragnar on April 19, 2014, 10:14:29 PM
Lawmaster

I read this as lawnmower.  lol

Nice work by the way.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 06:53:00 AM
I read this as lawnmower.  lol

Nice work by the way.

 lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 06:55:48 AM
most excellent work.

Thanks buddy
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 08:15:17 AM
Welcome Brothers ...

(http://i61.tinypic.com/34e8ggh.jpg)


Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 08:16:01 AM
The guards

(http://i61.tinypic.com/33c2gr6.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 08:35:31 AM
The Gathering ...

(http://i60.tinypic.com/f2pkyo.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 08:37:19 AM
The Summoning ...

(http://i57.tinypic.com/10r1ixe.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 08:41:07 AM
Master!!

(http://i61.tinypic.com/53u3wn.jpg)

Here come the Judges ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 08:43:35 AM
Angelo, Exorcist Judge, battles the Demon ...

(http://i57.tinypic.com/23vzz7s.jpg)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 20, 2014, 09:27:24 AM
Wow, all that Salute stuff definitely adds to the impression! What's the new board made of?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 10:17:53 AM
Anne's spare kitchen floor tiles!! You were right, I should have also bought the generator/plant and bridge. I'll have to look up the Company's details.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 20, 2014, 11:17:53 AM
I thought it was something like that  :)

http://www.tablescape.co.uk/Catalogue/Industrial/IndustrialRange.htm

@Scurv: Actually, in the rulebook they don't use that much. It's just the spirit of Necromunda sweeping through the table  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 01:35:21 PM
Ordered the Plant and gantry/bridge.  Cheers Matt
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 20, 2014, 02:12:22 PM
No problem, glad to help!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 20, 2014, 03:30:29 PM
I always use more scenery than necessary for my tables - makes them look more real somehow.

I have a 10 cred Futsie with a club coming up personally!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 20, 2014, 06:32:02 PM
If anyone is interested,  I'm looking to move on the Necromunda scenery ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 21, 2014, 07:36:25 AM
Annakins - she don't play nice!

Gassed my Cultists and the Demon (I wasn't sure about that one but let it ride as it was funny) and discovered the joys of heat seeking rounds when my Spit Gun fellas were in heavy cover.

She also nullified my Shroud of the Dead GW by lobbing Stumm Gas Grenades (humph!)

She's taken to this rather too quickly for my liking ...  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 21, 2014, 09:47:41 AM
Ace! Fatties ahoy.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on April 21, 2014, 11:43:44 PM
All looks very neat  ... and the blob for fatties is a great idea.

And  minor point but just how many yellow barrels does one wargamer need?!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 22, 2014, 06:13:51 AM
You may have a point about the barrels  :)

It was only after that I thought I should have got 50/50 oil & toxic

Your bases on their way today mate
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 22, 2014, 10:12:28 PM
Harpy/Demon ĺĺ - what colour to paint one?

I'm having a painting block
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 22, 2014, 11:09:48 PM
Grey has always been a favourite of mine for orcs & demons &c, but in the comics they seem generally to be red/smoky-black coloured.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 23, 2014, 07:05:52 AM
I have done the Lesser in grey and Greater in red. Looked at images of Jason and the Argonauts and the harpies were blue/black. I might try purple/black ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 24, 2014, 01:19:02 PM
got a pic of the fig?

I'll put one up when i get a mo
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 24, 2014, 01:24:32 PM
Spikes, 2 x Mech I's and a Vatican City Judge arrived today  :D

... as well as the Heroclix Judge Death.

Now, on the Dark Judges and in particular the bases, do i:

A.  leave as is;
B.  just add base material to match my existing collection: or
C.  rebase entirely?

I might also give them a little bit of a painting touch-up (ooh, err) but I'm not planning on doing anything exciting on that front
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 24, 2014, 10:31:34 PM
We played again tonight. Brit Cit vs Cabal and Brit Cit vs Mega-City One. Was the result ever in doubt!?

http://ahwargaming.blogspot.co.uk/2014/04/club-dredd.html
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 25, 2014, 06:41:21 AM
Nice AAR report. Evil Warlock indeed.   lol

I may have to reconsider how best (sic) to use the Cultists in 500pts.  A level 4 GW with Trans-Dime and an (almost) automatic summoning of a Grade II Demon feels a bit like a one trick pony. Whoever controls him wins, or at least until you stop bringing a knife to a stump gun fight ....  ;)

I may also start using the unarmed Bros. as a Mob to limit their flexibility
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 25, 2014, 08:47:46 AM
@Scurv: Cheers! Part of the problem is how expensive Judges are and how cheap the demon is - tooling up to fight it leaves you drastically exposed to the occasional spit gun hit. (That's not a crack at your cultists James, that's a legitimate concern!)

@HMS: Thank you too!  ;D I think more cultists, or at least more cheap hangers-on is probably the way forward - their low Will really counts against them in a Judge fight and bodies would help negate that. They would also be a buffer against an unfriendly demon  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 25, 2014, 09:01:25 AM
The issue is of course the level 4 Hero/GW. There's lot of points in him (150)

I could keep him at level 1 and add another 5 unarmed cultist now that i have got the demon thing out of my system ...  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 25, 2014, 12:48:44 PM
The problem with doing the 3-act structure is that the board takes just as long to set up for a 20 minute game as a three hour long one - and we only have so much kit.

It's a nice idea though - the vigilante could be the fattie's trainer, desperate to get him back before the Championship!

Reducing his level is certainly an option worth considering - maybe not all the way down to 1 though, he was a little fragile back then.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 25, 2014, 01:30:00 PM
I like the idea of a three part scenario but would probably do it over a few weeks to allow for other projects/gaming. That way you could bring different scenery each game.

To make it easier, for me,  :D i might leave the GW as level 4 Hero with T-D ... BUT ... look to summoning the Minor Demonic Pact (Melee +2/Will +1/Hits 2 etc). The Baby Demon has less "Oomph!" but still has a bit of a bite*.

I could spend the 55 pts saved by making the GW a Werewolf (lose an unarmed Minion too) or a Punk with a High Velocity Rifle! Be careful what you wish for  ;)

Consider taking an Exorcist Judge ...

*That or stop taking the Class II with Wings/Lightning Bolt which gives me a couple of extra cannon-fodder
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 25, 2014, 02:34:03 PM
we usually use a 2x3 board for JDMG and paper buildings and army man barbed wire fences and sand bags. (as well as a few old film prop buildings I have from an old movie I made.) Because they are not delicate you can set em up pretty fast.

another option would be to do act 1 along the long axis and act 2 across the short axis of the board. Gives you 2 games with one setup.

We're gaming on a 3x3 at the moment.

My Plant/Gantry Bridge etc arrived today from Tablescape  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on April 25, 2014, 05:16:54 PM
Excellent! And I have some army man barbed wire I was planning to paint up for something...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on April 26, 2014, 12:14:20 AM
I have Space Hulk ...  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 08:07:33 AM
Easy Rider ...
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 08:14:18 AM
My new Demon

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 08:23:32 AM
And finally,  a bit of muscle; Punks with Clubs, to add to the Cabal.

I can now put out the Demonic Cabal that I had in mind for 500pts. I'll post the list later Drooges ...

"Alex"

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 08:40:23 AM
Dim and Georgie ..

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 08:45:06 AM
I can't remember the name of this character from the film.

Apologies for the quality of the photos. Using the camera on the tablet, which is easy to post, but they're not the best

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Dr.Falkenhayn on May 05, 2014, 08:55:12 AM
his Name is Pete  :)

cool Stuff, what make is the Demon?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 09:21:43 AM
his Name is Pete  :)

cool Stuff, what make is the Demon?

Thanks chap.

I'm not sure,  I'll ask Darrell to chip in as I got if off him
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 01:13:53 PM
most excellent droogs and perfect for JD
Thanks fella.

My revised 500pt list for the Demonic Cabal:

● Grand Warlock* - Level 2 Hero/PSI 6. Talents: Ectoplasmic Shield/ Attack and Shroud of the Dead
● 3 x Cabalists with Zip Guns
● 7 x unarmed Cabalists. "Mob"
● Minor Demonic Pact
●  4 x Punks with Clubs [Alex has a Heavy Club]

So, we're back to to "brown trousers and bicycle clips" when attempting the Summoning  lol

*Will 3/Hits 3
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 05, 2014, 01:30:38 PM
That looks much more balanced in smaller games and Judge friendly  ;)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 06, 2014, 06:53:16 AM
Right,  with the possible exception of the Vatican City Judge,  I'm taking a break from painting JD and returning to other long neglected projects.

I shall be gaming JD of course and I'm itching to try out Scurv's suggestion of a 3 part Act, so I'll keep you posted.

I might also arrange a one-dayer competition,  I use the word loosely,  if there's enough interest.  I'll run a separate thread on that one, here and on WL.

Thanks guys for all your support on this. It's been fun.

Best, James
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on May 06, 2014, 11:09:35 PM
A competition sounds fun ... you Sheffield way arent you James? Within reach for me ... and I have judges, Sov Judges and city defence although only the free download rules ... and never actually used them ... but I could learn!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 07, 2014, 06:30:11 AM
Hi Archie,

I'm in Nottingham although from South Yorkshire.

There's a couple of decent venues down here that could be used.

I'm thinking no more than 3 or 4 games and a large finale.

500pts, reset after each game. Probably no advances, to keep it simple, but I'll think about that.

Being on only nodding terms with the basic rules will be fine ...  :)

I'll PM you about the other stuff.

J

Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 07, 2014, 11:22:27 AM
Well, that didn't last long!!

I appear to have acquired the Foundry ABC Warriors ,incl the Large Hammerstein, which i'll be using, for now, as Renegade Robots in JDMG although i'd be interested if anyone has any ideas to use them properly ie Stats, Talents etc

Large Hammerstein
Normal Hammerstein
Joe Pineapples
Deadlock
Blackblood
Morigan
Mekquake
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 09, 2014, 02:05:41 PM
ABC Warriors have landed!

Can anyone suggest a suitably sized Mongrol [Ape Robot] figure to go with these?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: n815e on May 10, 2014, 02:16:27 AM
Too big?
http://www.oldglory25s.com/view_product.php?product=SF-VH1
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 10, 2014, 06:26:29 AM
Just a wee bit!! [grin]
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Westfalia Chris on May 10, 2014, 07:07:00 AM
I sculpted my own, but the AT-43 Karman range have some figures that might work with a different head and some beefing-up of the arms and shoulder part. I never finished my attempt in that direction and ultimately swapped it for some other figures, IIRC. Bit of a pity.
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 10, 2014, 08:31:46 AM
Mmm - someone must do an oversized mechenoid simian  lol
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 10, 2014, 09:53:05 AM
have a look at some of the warmachine stuff.

BTW keep on truckin with this project and ffs let me know what comics you want next.

My Man!!

Top idea - thanks.

Will do bro.  :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Ahistorian on May 10, 2014, 08:55:43 PM
Is there not a Dust Tactics unit that's a King Kong with mecha-fists or something?
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Grimmnar on May 12, 2014, 08:02:51 AM
Is there not a Dust Tactics unit that's a King Kong with mecha-fists or something?
You mean these?
http://www.fantasyflightgames.com/edge_news.asp?eidn=2570

Grimm
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 12, 2014, 08:38:58 AM
You mean these?
http://www.fantasyflightgames.com/edge_news.asp?eidn=2570

Grimm

Great figure but it turns out than Mongrel is not a mechanoid ape. My information was duff! He is a mish-man of body parts and a big load ...

I'm brushing up on the ABC stories and working through the Volgan Wars
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 23, 2014, 04:50:03 PM
Stan just got helltrekkers so its game over as far as a small project goes I suspect.

especially after this....

(http://shop.ramshacklegames.co.uk/images/by_truck_shop.jpg)

put a trailer on that and some spikes and a top mounted pintle gun and you have a nice rad wagon.



I finally got in touch with Curtis (a really nice guy) and ordered one of these bad boys!!  :D
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on May 23, 2014, 11:54:02 PM
Very 2000ad looking. What will you use it for?

I am thinking of getting one of the new Games Workshop Taurus Prime Imperial Guard vehicles and converting it to a pat wagon for my sons Christmas.  Looks like the right kind of shape for a mobile armoured jail cell. At least to me!
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 24, 2014, 06:32:20 AM
Very 2000ad looking. What will you use it for?

I am thinking of getting one of the new Games Workshop Taurus Prime Imperial Guard vehicles and converting it to a pat wagon for my sons Christmas.  Looks like the right kind of shape for a mobile armoured jail cell. At least to me!

In the early days of this thread,  there was mention of Helltrekkers. Im thinking just the one Rad-Wagon ... :)
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: Archie on May 24, 2014, 08:05:57 AM
Ah yes ... nice match. If you are going into the Cursed Earth you might want to track down a Judge Minty figure ... http://judgeminty.com/
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 24, 2014, 09:57:22 AM
Ah yes ... nice match. If you are going into the Cursed Earth you might want to track down a Judge Minty figure ... http://judgeminty.com/

I have friends in low places  ;)

Picked up a Minty from Triples last wkd
Title: Re: Thinking of a small 2000AD skirmish game project
Post by: cheetor on May 24, 2014, 01:52:41 PM
I never finished my attempt in that direction and ultimately swapped it for some other figures, IIRC. Bit of a pity.

You traded Zippo and Mongrol with me Chris, in exchange for a Space Marine Captain and Librarian Tigurius :)

Zippo and Mongrol remain where you left them and I dont see my self getting to my ABC project for the next decade or so, so if you want to trade for the H.M. Stanley, then let me know.  PM sent.


Title: Re: Thinking of a small 2000AD skirmish game project
Post by: H.M.Stanley on May 24, 2014, 03:38:31 PM
PM returned Paul (grin)