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Miniatures Adventure => Pulp => Topic started by: d phipps on November 25, 2014, 04:47:05 AM

Title: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: d phipps on November 25, 2014, 04:47:05 AM
(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship1_zps710d53ff.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship2_zps6cd9dc8c.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship3_zpsa691a7c4.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship4_zpsee69fe25.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship5_zpsc44fe656.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship6_zpse529032c.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship7_zps742eb616.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship8_zps5236497b.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship9_zps366b03dc.jpg)

(http://i1337.photobucket.com/albums/o665/pulpalley/AAR/11-14%20A%20n%20P%20III/00AnP3escapetheship10_zpse87461eb.jpg)



Scenario -- I didn't cover everything that happened during the scenario, but I hope this format gives some players a better idea about how Pulp Alley plays. Please let me know if you have any questions or suggestions for an upcoming scenario.

If you'd like to see more Pulp Alley games, check out our AAR Archive -- http://leadadventureforum.com/index.php?topic=54250.0



HAVE FUN
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: FramFramson on November 25, 2014, 05:31:16 AM
What a thriller! Ace escapes by the seat of his pants!

Were you playtesting any new rules here? I can't seem to find a reference to the reinforcement wave rules you mention in this scenario. Or did Charnock just have Summon this game?
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Mad Lord Snapcase on November 25, 2014, 07:41:12 AM
A great game and also some very useful explanations. More please!
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: maxxon on November 25, 2014, 07:55:01 AM
Great stuff!

Thumbs up!
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Phil Robinson on November 25, 2014, 07:57:01 AM
Splendid, it's like being back watching the Saturday morning cinema serials and also a grand and clear way to explain how the rules work. Keep them coming.
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Constable Bertrand on November 25, 2014, 08:20:27 AM
What a read!! 8) I'm interested in Pulp Alley... you may have convinced me to pick up a copy...

Cheers
Matt.
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Amalric on November 25, 2014, 10:18:53 PM
A great game and also some very useful explanations. More please!

What ole Snappy said!

What a read!! 8) I'm interested in Pulp Alley... you may have convinced me to pick up a copy...

Cheers
Matt.
Matt do so, you won't be sorry!
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Traveler Man on November 25, 2014, 10:46:39 PM
Ace takes his knocks but escapes by the skin of his teeth! That's what Pulp is all about! :)
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Malebolgia on November 26, 2014, 09:15:15 AM
Ace is the man! Love the setting, report and outcome. And can the big ape swim...?
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Katsuhiko JiNNai on November 26, 2014, 02:33:21 PM
A really nice and useful battle report  :D
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Vagabond on November 26, 2014, 07:19:00 PM
Excellent yet again.

Like the format and the rule explaination.

Thanks
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: theoldschool on November 26, 2014, 09:31:26 PM
An excellent report and lovely looking game once again, they just keep getting better. The clear bases look so much better, definitely time to switch.

Shouldn't Ace have dropped from 4D10 to 3D10 for a second combat action in the Turn when he takes on the second Askari, or did I miss something in the excitement.
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: d phipps on November 26, 2014, 11:38:38 PM
Thanks for all the encouraging comments. I certainly appreciate it.  :-*


What a thriller! Ace escapes by the seat of his pants!

Were you playtesting any new rules here? I can't seem to find a reference to the reinforcement wave rules you mention in this scenario. Or did Charnock just have Summon this game?

The reinforcements draw was just a special deployment for this scenario. This was intended to prevent the defender from clogging the exit point, since we had so little room to maneuver. As it was, I got lucky when he drew a '0' on turn #3. Otherwise, I don't think Ace would have made it off the steamer.



An excellent report and lovely looking game once again, they just keep getting better. The clear bases look so much better, definitely time to switch.

Shouldn't Ace have dropped from 4D10 to 3D10 for a second combat action in the Turn when he takes on the second Askari, or did I miss something in the excitement.

Ace has 'Hardened Veteran' so he ignores that pesky multiple combats penalty. It really paid off in this scenario.

BTW -- Mila added a few packs of her "Ultra-Inviso" plastic bases to our online store.  ;)



Ace is the man! Love the setting, report and outcome. And can the big ape swim...?

That was lots of fun. Ace is a very "combat-focused" character, so it is nice to play a scenario that plays to his strength once in awhile.  lol lol


Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: FramFramson on November 27, 2014, 01:46:10 AM
Oh neat!

What sort of structure did you use? I'm guessing a draw from the deck to give a number, but did this just work as a delayed deployment (i.e. Charnock's league was still worth a fixed 10 points total and some of them just showed up late based on the draw) to balance the narrow terrain, or was there an actual point cost given to the "reinforcements" (i.e. Charnock started with something between 4 and 8 points on the board, but could theoretically end up with far more than 10 points if he draws really well)?

I like the idea, I would just want to make sure I was balancing it properly. In this case the narrow terrain also factored in so I suppose you'd have to adjust it for a more open game.

Maybe the better question I should ask is "How much would Summon cost as a League Perk instead of a Leader ability?" 2 points? 3?
Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: theoldschool on November 27, 2014, 12:10:10 PM
Ace has 'Hardened Veteran' so he ignores that pesky multiple combats penalty. It really paid off in this scenario.

Of course, that makes sense. I should have spotted that. Now to visit the store and check out Mila's bases.

Title: Re: The Princess of Zoloz, Part III -- a Pulp Alley AAR
Post by: Duke Donald on November 28, 2014, 08:35:41 AM
That's great! This report has convinced me to give the rules a try and I'm planning to order them shortly. I've been looking for pulpy RPG rules for ages and felt that Pulp Alley was too skirmish oriented. However, from your report it looks like they would work equally well for miniature based RPGs.