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Miniatures Adventure => VSF Adventures => In Her Majesty's Name => Topic started by: Craig on July 14, 2015, 09:58:35 AM

Title: The Dark Knight cometh...
Post by: Craig on July 14, 2015, 09:58:35 AM
This being an experiment in adapting a low-level superhero to the IHMN world.

https://inhermajestysname.wordpress.com/2015/07/14/the-dark-knight-cometh/
Title: Re: The Dark Knight cometh...
Post by: FionaWhite on July 14, 2015, 10:32:34 AM
Coming from a Arkham Asylum/City base, the Dark Knight here seems a tad too slow-moving in comparison.
Granted, the armour will do him good when the bullets start flying but also slows his movement down and in my humble
opinion, standing in the open long enough to be shot at isn't really the "Dark Knight" style.

Also granted, I don't know how well a stealthy "take enemies out some at a time by striking out of ambush or by just appearing in midst of them"-
style of game would work on IHMN rules outside of specific pre-planned scenarios possibly taking place on several elevation levels so he's
able to swoosh around on rooftops and all that. That'd require him to have something to prevent his bones from being pulverized by all
the high jumps, though.

Meticulous Planning might also work since he's always seemed to have a knack for that plus it's a great way to separate henchmen from
each other...
Title: Re: The Dark Knight cometh...
Post by: Craig on July 14, 2015, 10:46:41 AM
Seeing as he mostly works at night and shall have his allies to do the mobile, stealthy and overwatch roles, I'm not so sure he will suffer.
Careful use of his grenades and the fact that both of his main weapons ignore enemy armour should make him a fairly competent combatant.
Title: Re: The Dark Knight cometh...
Post by: FionaWhite on July 14, 2015, 05:26:27 PM
That may well work, it's just me that's used to a different sort of Dark Knight.
He could totally use some sort of a throwing weapon, a hurlbat of sorts if you will.  :D
Title: Re: The Dark Knight cometh...
Post by: Eisenfaust on July 14, 2015, 05:41:36 PM
It's just me wanting to replicate the feel of the Arkham video games, but I want him to fly/glide.don't know how useful it would be, but I still want it.
Title: Re: The Dark Knight cometh...
Post by: wulfgar22 on July 14, 2015, 09:31:36 PM
Great stuff...especially as I recently got The Gentleman Bat and Man Who Grins figures off this very forum (http://leadadventureforum.com/index.php?topic=72738.75)!

(https://farm8.staticflickr.com/7567/15686646998_6976ca4370_o.jpg)

Now if only I can find a Victorian Catwoman!
Title: Re: The Dark Knight cometh...
Post by: goon3423 on July 15, 2015, 12:52:56 AM
Great stuff...especially as I recently got The Gentleman Bat and Man Who Grins figures off this very forum (http://leadadventureforum.com/index.php?topic=72738.75)!

(https://farm8.staticflickr.com/7567/15686646998_6976ca4370_o.jpg)

Now if only I can find a Victorian Catwoman!
It may be on the to-do list  ;).
Title: Re: The Dark Knight cometh...
Post by: wulfgar22 on July 15, 2015, 10:29:34 AM
It may be on the to-do list  ;).

 :o That would be brilliant! :D