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Miniatures Adventure => Fantasy Adventures => Frostgrave => Topic started by: markdienekes on October 19, 2015, 09:32:23 AM

Title: Just started
Post by: markdienekes on October 19, 2015, 09:32:23 AM
Just started playing and I have played my first game and really enjoyed it - I haven't really gamed for years, though used to play lots of Necromunda and recently some Judge Dredd, but this game has got me more excited than any (and coming from someone who's spent years hating wizards and wizardy things - as they've never really been my play style...) and have ordered and built lots of scenery and models (as part of my engagement present).

I am playing as a summoner and was just wondering what sort of house rules people use for major demons in regards to the magic they wield?

Thanks for your time.
Title: Re: Just started
Post by: Awesome Adam on October 19, 2015, 02:16:26 PM
Welcome to the forum, and the Frostgrave Addiction.

I've never used, or heard of anyone using, additional rules for greater demons having magical abilities.

The greater demons you summon are just bigger and meaner than their smaller cousins, and not really the spell casting variety. If it helps, it's easy to imagine that Demons who spellcast themselves have figured out ways to protect themselves from being randomly summoned amd bound to mere mortals.
Title: Re: Just started
Post by: joe5mc on October 19, 2015, 03:03:30 PM
In another thread, I did mention that I would count all attacks by a Greater Demon to be counted as magical attacks.