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Miniatures Adventure => Fantasy Adventures => Topic started by: MetalKingStudio on November 19, 2015, 05:17:04 AM

Title: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on November 19, 2015, 05:17:04 AM
Greetings Friends,

I've been passionate about the miniatures hobby for a long time, and like many of you I've always wanted to be part of the creating miniatures games. I started learning to sculpt in ZBrush about a year ago. And I've been working full-time on creating a miniatures game since July.

(http://i5.photobucket.com/albums/y191/TheIronShoes/facebook%20cover%20photo.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/facebook%20cover%20photo.jpg.html)

Relicblade is a small scale fantasy skirmish game where one player takes command of a party of heroes on their righteous quest, while the other player harnesses the brutal fury of the pig men. Brave and wicked alike are drawn to powerful relics lost in the ruins of the ancient world.

(http://i5.photobucket.com/albums/y191/TheIronShoes/Back-Cover-Photo.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Back-Cover-Photo.jpg.html)

The characters are represented on the board by detailed 30mm miniatures while their statistics and abilities are shown on convenient character cards. The real tactical depth comes in as players choose from 25 unique upgrades to specialize their characters to gain a tactical advantage. Will you choose to spec your druid as a support healer, or upgrade her bear form into a DPS monstrosity?

(http://i5.photobucket.com/albums/y191/TheIronShoes/set-up.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/set-up.jpg.html)

Battles are fought over an unidentified magic item that has drawn the characters to that spot. When characters are finally able to seize the relic it is drawn randomly from the Relic Deck. Relics grant an unnatural boon and are used just like upgrades, however they far surpass any upgrade in power. But if the character wielding the relic is disabled anyone can pick it up.

(http://i5.photobucket.com/albums/y191/TheIronShoes/relic-capture.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/relic-capture.jpg.html)

Standard games of Relicblade are played on a 2'x2' area, players usually only field between three and six characters, and the games only last around 45 minutes. Games are fast paced, dynamic, and exciting. It's not unusual to play several games over the course of a couple drinks. This game is a great way to engage friends in the hobby without asking them to invest hundreds (who are we kidding, thousands) of dollars into an army. The entire game costs less than the digital download of a particular sci-fi games rulebook.
(http://i5.photobucket.com/albums/y191/TheIronShoes/whole-set.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/whole-set.jpg.html)
I've separated the print rules and cards from the main set so players choose to purchase them or happily print and play with the pdf. Cards in particular are extremely expensive to manufacture, and are the most expensive component in the game. With the pdf players can also print any number of each upgrade, so it has it's benefits. (If you think about kickstarter campaigns just to fund a card game you may see why I'm not able to include them in the set for free.)

(http://i5.photobucket.com/albums/y191/TheIronShoes/Ortho-Hero-Lineup.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Ortho-Hero-Lineup.jpg.html)
(http://i5.photobucket.com/albums/y191/TheIronShoes/Ortho-Pig-Lineup.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Ortho-Pig-Lineup.jpg.html)
(http://i5.photobucket.com/albums/y191/TheIronShoes/Scale-Photo.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Scale-Photo.jpg.html)

Thanks for taking a look. I'm really excited to share this with you all. I've just gotta share this last story. This past weekend I was showing this game at a comic book convention and on the second day I had multiple fathers and sons come by the table to pick up a set. It was so awesome to see 10 year olds and their dads getting excited to assemble, paint, and play together. It was really any game creators dream come true.

You can check out more stuff at:
www.relicblade.com (http://www.relicblade.com)
www.facebook.com/metalkingstudio (http://"http://www.facebook.com/metalkingstudio")
Instagram @sean_sutter_art
Tweeter @MetalKingStudio
Title: Re: Relicblade: adventure battle game
Post by: Elbows on November 19, 2015, 05:34:03 AM
Excellent presentation and I really dig those pig-men actually...not entirely sure I need the game, but I'll probably be tempted to check it out anyway.  You have got a lot of it nailed down, nice attractive minis, good photographs, attractive rulebook and card art...even down to using nice looking dice (who doesn't love Chessex dusty blue w/ copper!).

Nice post, I look forward to seeing more sculpts etc.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on November 19, 2015, 07:03:20 AM
Wow, this looks excellent and like a lot more fun like Frostgrave (sorry, just not that big of a Frostgrave fan). The design has a Heroquest charm and I like that a lot.
And am I right in seeing I basically need the rulebook and the cards to start playing? Sounds excellent as I own a zillion suitable models already.
Must remind to place an order next month.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Elbows on November 19, 2015, 07:41:17 AM
You're not alone Malebolgia...Frostgrave didn't do much for me the first time I played it and I don't think I'll be going back.  I agree, Hero Quest was my first thought when I saw the cards.  Lovely charm to them from what I can see.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Dr. Zombie on November 19, 2015, 07:49:27 AM
This looks very good. I am tempted to by this just based on the cool old schooly illustrations.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Gutbukkit on November 19, 2015, 07:50:20 AM
This looks great, probably just what I've been looking for. As has been said the cards remind me of heroquest card art and that alone makes me want to buy this. And pigmen are the icing on the cake, as until now I've not really had an excuse to buy any.

Edit: Sadly, with shipping to the UK being nearly as much as the physical cards and rulebook, I won't be making a purchase is unlikely yet.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Reed on November 19, 2015, 07:52:18 AM
You got my attention. I'll probably buy this in a nearby future.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on November 19, 2015, 08:59:16 AM
Really looks great and interesting, couldn't resist and bought the pdf's  :D
Just skipped through them and the overall look is very nice, can't wait to read and test them  ;D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: blackstone on November 19, 2015, 12:33:37 PM
I like how you've gone with a unique race for one of the core characters. Would have been an easier choice to sculpt something like a dwarf as part of the trio. Lovely minis and photos! :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: affun on November 19, 2015, 11:59:23 PM
Woa. This looks really cool. I'd buy the physical copy and some miniatures, but since its shipping from USA (I guess?) VAT + postage would get too expensive.

Will definitely check out the pdf though! I really enjoy the art style, and the general presentation is great.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Elbows on November 20, 2015, 12:58:07 AM
Yep, unless you're a big business with a fancy account with UPS, shipping from the states is an absolute nightmare.  It's why I ended up doing a PDF version of my last game as well.  $26.50 to ship a $24.95 game...and that didn't include any of your VAT/customs charges you guys are so fond of over there on the mainland.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on November 20, 2015, 01:06:20 AM
Hi guys!
Thanks for all the kind comments! I'm based in California so shipping is an issue. I lust after Otherworld miniatures almost daily, but I haven't bitten the bullet on shipping overseas, so I understand. The same goes for Arcworlde and Thunderchild's Wasteman. The rules pdf is a great way to check out the game and get a few games in before committing to the figures. The full "Relicblade" experience definitely includes a furrow or rowdy pig men, though. :)

Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Vermis on November 20, 2015, 01:39:36 AM
Nice! I have to agree with the others - looking pretty slick, with an interesting take on races.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Evil Doctor on November 20, 2015, 02:50:19 PM
Hi, this looks cool! Any chance you could put the cards up on drivethrurpg or wargamesvault for POD printing? That way us UK types could print out the pdf of the rules, but still have those nice cards professionally printed...

Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Dr. Zombie on November 20, 2015, 06:20:50 PM
Ohh.. that World be awesome!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Belgian on November 20, 2015, 07:26:10 PM
Hi, this looks cool! Any chance you could put the cards up on drivethrurpg or wargamesvault for POD printing? That way us UK types could print out the pdf of the rules, but still have those nice cards professionally printed...



Would certainly recommend this!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on November 20, 2015, 11:10:11 PM
@Evil Doctor and Dr. Zombie, I'm looking into it now. I set up a publisher account and just need to work my way though the system to make sure its the right move. It looks legit, though. Thanks for the tip!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Cherno on November 20, 2015, 11:58:20 PM
The game and miniatures look very good. Professional stuff for sure. A tip from me: Fantasy Flight Games sells card sleeves in various sizes and colors, these are excellent for protecting your home-printed cards and make them easy to handle (and proof against spilled drinks and greasy fingers!).

I hope coop / Dungeon Master-style rules will be considered in the future :)

Edit: In the first post, the link to www.relicblade.com doesn't work.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on November 21, 2015, 03:49:37 AM
@Cherno Good catch on the broken link. I think the system is ripe for coop dungeon delving with some rad loot decks. I definitely hope to expand in that direction at some point!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Reed on November 21, 2015, 12:43:57 PM
Now that the broken link is fixed, I have to say that your web is truly fantastic ! Love the design, and your article about terrain is inspiring.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Whitwort Stormbringer on November 22, 2015, 07:28:54 AM
This looks excellent, and I'm really interested in getting started.  I'm in a bit of a crunch as the holidays approach, but will be keeping an eye on this and hopefully grabbing the full set in the near future!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: affun on November 22, 2015, 07:40:25 AM
Yeah, I went ahead at threw money at the .pdf.
I've gotten a bit of flu today, so I'll have a cozy read through of it while sipping some tea.  :D

Edit: ... Which I have now done (Or quickly skimmed)! Here's some impressions:

First off: The game looks solid! Production values are amazing, and the 'feel' of the rulebook hits the mark (or actually, way above and beyond what I expected.). The aesthetics are somewhere between Heroquest, D&D and those small illustrations from 3rd edition warhammer fantasy, which I very much am a sucker for. There's some great art-skills at display here.

Mechanically, I can't say that much because I obviously haven't played it yet. On my read through, I will say that the rules seem solid. Crunchy enough to make sense a for very small scale skirmish, while still being intuitive and easy to understand. There's multiple decision-points during each characters activation, which should engage the player in a nice way. I've been looking for ruleset to do exactly this kind of Heroic Fantasy/Adventure combat for a while now. Suffice to say: The mechanics seem robust and fun, and the writing is easy to read.
Also a huge bonus for the rules being explicitly written to work with terrain.

The illustrations and pictures are really making me want to produce some cool 2'x2' battlefields to duke it out over!

The focus on the cards does mean that there isn't a generic profile building tool, which is understandable: That's a big undertaking, and not necessarily within the rulesets' design-goals. Force-building is then done with the specific profiles, with the option to add on upgrades: Reminiscent of the way Malifaux does its Crewe building. Within these 'pre'-made profiles, there's a lot of scope for variation, so it really shouldn't be a problem fitting in the miniatures you want to - The archetypes provided in wave 1 should allow for most types: There's a knight, cleric and druid, as well as various 'Pigs' - Pigs being easily substituted for Orcs, for example. And when more cards get released, these possibilities will only expand. I am in particular looking forward to seeing a wizard of some sort. Wizards being one of my two 'bigs', the other being knights which are sufficiently catered for already :)

Another minor quibble is that the .pdf seemed to not load properly on a mac's Image Viewer, so I had to download acrobat reader. That might be due to my software being outdated, and its no big thing, but I thought I'd mention it.

Overall - Very Exciting stuff! I look forward to following this game, and where it goes. And at a mere 4 dollars for the basic rules .pdf, that's a steal. It's great when something comes along that you didn't realise you really wanted. This is very much one of those things.
Not sure when I'll have a chance to actually play it, but I'll pipe in when I do.

Cheers!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Dr. Zombie on November 22, 2015, 09:03:00 AM
Yeah, I went ahead at threw money at the .pdf.
I've gotten a bit of flu today, so I'll have a cozy read through of it while sipping some tea.  :D

I volunteer for some play testing.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: affun on November 22, 2015, 09:08:01 AM
I volunteer for some play testing.

Thats a deal  :D I just have to get through a move, then we can figure something out!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on November 22, 2015, 10:19:11 AM
Yeah, I went ahead at threw money at the .pdf.
I've gotten a bit of flu today, so I'll have a cozy read through of it while sipping some tea.  :D

Edit: ... Which I have now done (Or quickly skimmed)! Here's some impressions:

First off: The game looks solid! Production values are amazing, and the 'feel' of the rulebook hits the mark (or actually, way above and beyond what I expected.). The aesthetics are somewhere between Heroquest, D&D and those small illustrations from 3rd edition warhammer fantasy, which I very much am a sucker for. There's some great art-skills at display here.

Mechanically, I can't say that much because I obviously haven't played it. On my read through, I will say that the rules seem solid. Crunchy enough to make sense for very small scale skirmish. There's multiple decision-points, which should engage the player in a nice way. I've been looking for ruleset to do exactly this kind of Heroic Fantasy/Adventure combat for a while now. Suffice to say: The mechanics seem robust and fun, and the writing is easy to read.
Also a huge bonus for the rules being explicitly written to work with terrain.

The illustrations and pictures are really making me want to produce some cool 2'x2' battlefields to duke it out over!

The focus on the cards does mean that there isn't a generic profile building tool, which is understandable: Thats a big undertaking, and not necessarily within the rulesets design-goals. Force-building is then done with the specific profiles, with the option to add on upgrades: Reminiscent of the way Malifaux does its Crewe building. Within there 'pre'-made profiles, there's a lot of scope for variation, so it really shouldn't be a problem fitting in the miniatures you want to - The archetypes provided in wave 1 should allow for most types: There's a knight, cleric and druid, as well as various 'Pigs' - Pigs being easily substituted for Orcs, for example. And when more cards get released, these possibilities will only expand. I am in particular looking forward to seeing a wizard of some sort. Wizards being one of my two 'bigs', the other being knights which are sufficiently catered for already :)

Another minor quibble is that the .pdf seemed to not load properly on a mac's Image Viewer, so I had to download acrobat reader. That might be due to my software being outdated, and its no big thing, but I thought I'd mention it.

Overall - Very Exciting stuff! I look forward to following this game, and where it goes. And at a mere 4 dollars for the basic rules .pdf, that's a steal. It's great when something comes along that you didn't realise you really wanted. This is very much one of those things.
Not sure when I'll have a chance to actually play it, but I'll pipe in when I do.

Cheers!

Can't add that much more to your review, it really sums up my impresion of the rules as well :)

Very well written, easy to understand, with some good rules-examples, really love it so far.
Had a talk to Sean and new cards are planned for the beginning of next year, which should give you some more charakters to play.

Hope to get a game done today, fingers crossed I have the time to  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Dr. Zombie on December 01, 2015, 09:42:31 PM
Tried the game today with affun. And I loved it! We managed two games in about two hours. I can see a lot of potential in this.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 01, 2015, 10:02:16 PM
Tried the game today with affun. And I loved it! We managed two games in about two hours. I can see a lot of potential in this.

Cool  :)
How many points did you use, 100?

Am about to play right now as well  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Dr. Zombie on December 02, 2015, 05:17:12 AM
We played one game with 50 points to get the hang of the rules and one with 100.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 02, 2015, 06:00:14 AM
We played one game with 50 points to get the hang of the rules and one with 100.

I played my first game yesterday with 100 points as well and really enjoyed it  :)
Great game with a lot potential, will definitively keep playing it.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Elbows on December 02, 2015, 07:28:10 AM
Get your stuff painted Comsquare and give us a nice n' proper battle report!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: robh on December 02, 2015, 09:40:26 AM
Get your stuff painted Comsquare and give us a nice n' proper battle report!

 lol lol lol
What he said!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 02, 2015, 10:18:02 PM
Get your stuff painted Comsquare and give us a nice n' proper battle report!

Will do so, promised.
Weekend is painting day  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: nic-e on December 03, 2015, 01:08:58 AM
Game looks great, loving the style and the miniatures!
I think i'm gonna drop some cash on the PDFs when i get paid, force my gaming group to try it out over christmas then treat myself to the physical copies if all goes well :)

Looking forward to more!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: beefcake on December 03, 2015, 06:57:42 PM
PDF's are nice and cheap so I'll probably buy them as well to give them a browse. Minis look great, postage doesn't ;)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 04, 2015, 03:45:45 PM
Game looks great, loving the style and the miniatures!
I think i'm gonna drop some cash on the PDFs when i get paid, force my gaming group to try it out over christmas then treat myself to the physical copies if all goes well :)

These were exactly my thoughts as well, and have to say I will get me the physical copies of rules and cards now as well  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on December 18, 2015, 09:06:20 AM
Went to the website to order the digital editions...but saw no option to pay with paypal. So can I only pay with credit card? Hope not...
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 18, 2015, 10:45:29 AM
Went to the website to order the digital editions...but saw no option to pay with paypal. So can I only pay with credit card? Hope not...

I think it's just credit card, but Sean is a nice guy, maybe he can arrange something for you  :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on December 21, 2015, 06:20:28 AM
@Malebolgia My eCommerce platform only accepts credit cards at this point. But I hope to add a PayPal portal at some point soon. The web site program I use doesn't support it natively, so I will need to take a little time to figure it out. If anyone wants to use PayPal at this point they can email me and I can set it up!

Thanks for your support so far guys! I'm working hard to expand the game and I've been spending as much time as I can in my sketchbook to get the ideas down. I hope to run a Kickstarter starting in February. There's a lot to do, and not all of it is as exciting as actually sculpting figures and drawing battles. But it's pretty awesome still.. :)

Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on December 21, 2015, 07:15:32 AM
Rules received in the e-mail! MAny thanks. Now I'm off to read it...
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: beefcake on December 21, 2015, 07:50:28 AM
Oh. And I thought I was done with Kickstarter  lol
bought the rules. Still need to buy the cards yet. Haven't read the rules yet. Wondering if my seven year old would be able to work with them?
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 21, 2015, 12:55:24 PM
Oh. And I thought I was done with Kickstarter  lol
bought the rules. Still need to buy the cards yet. Haven't read the rules yet. Wondering if my seven year old would be able to work with them?

I would say yes, with some help from your side, at least for the first few games  ;)

So, get those cards and some games played  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Gabbi on December 23, 2015, 10:54:34 PM
Contacted Sean (very kind guy), just got my PDFs, looking forward to read rules and try them as soon as possible.
Too bad I love the pigs but shipping costs from USA are a bit too much for my finance atm ^^;
So I was thinking on using generic "beastmen" as pigs (GW goats, Reaper Bones Gnolls, other random beast-hybrids, etc). Then an idea struck me: since miniatures were digitally sculpted, maybe could be an option to make them available through some print on demand service like Shapeways...?

Also, anyone thought about playing this game @15mm? The small scale of the skirmish, added with a smaller scale of models could make this a very portable miniature game. Playing surface could also be reduced (about 18-20 inches could suffice, I think). I'm thinking on printing small versions of the cards, too (about the size of FF smaller format).
...and Splintered Lights produces some neat 15mm pig-faced orcs :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: beefcake on December 24, 2015, 12:54:04 AM
I've got a bunch of piggy orcs from Red Box Games when they did a kickstarter so that's a bonus. Although these ones do look nice...
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Whitwort Stormbringer on December 25, 2015, 04:59:07 PM
Got a full set from the family for xmas - super-excited to get to work on these guys!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on December 26, 2015, 12:09:37 AM
Got a full set from the family for xmas - super-excited to get to work on these guys!

Great gift you got  :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on January 04, 2016, 06:22:29 PM
Oh. And I thought I was done with Kickstarter  lol
bought the rules. Still need to buy the cards yet. Haven't read the rules yet. Wondering if my seven year old would be able to work with them?

I've run several games with kids around that age and they all were really into it. I tried to design a game that wasn't too rules heavy, but had a lot of depth in the actual gameplay. He or She may not dive too deep into upgrade synergy, but slamming knights into pigs is pretty darn fun.

My 4 year old daughter was my first play tester, and her character "Rainbow Glitter Fountain" the Valkyrie was the first character... maybe she should be released in the future  :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 04, 2016, 06:28:18 PM
My 4 year old daughter was my first play tester, and her character "Rainbow Glitter Fountain" the Valkyrie was the first character... maybe she should be released in the future  :)

For sure she should, would love to field her one day  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on January 20, 2016, 01:34:50 AM
Hi Friends,
I've been working hard on creating some new content as I ramp up to the Kickstarter that launches Feb 9th.
In order to make it easier for people to learn about the game, and see how it's played I made a few simple videos and posted them up on YouTube. Theres a basic gameplay overview and a full 100 point battle report. I'm really happy about the battle report, because it really just shows how much fun a couple of friends are having with the game.  :D

You can get at the YouTube channel here https://www.youtube.com/channel/UCm3Rgu5Kjo7ydJWcxH4PnzQ (https://www.youtube.com/channel/UCm3Rgu5Kjo7ydJWcxH4PnzQ)

I'm also patching together some concept art for characters I want to add to the game as the Kickstarter funds. I thought you might like to see a few of those drawings too.

(http://i5.photobucket.com/albums/y191/TheIronShoes/Dark-Wanderer.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Dark-Wanderer.jpg.html)

(http://i5.photobucket.com/albums/y191/TheIronShoes/Ogor-Gladiator.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Ogor-Gladiator.jpg.html)

(http://i5.photobucket.com/albums/y191/TheIronShoes/Ogor-Exile.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Ogor-Exile.jpg.html)

(http://i5.photobucket.com/albums/y191/TheIronShoes/Flame-Bearer-and-Apprentice.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Flame-Bearer-and-Apprentice.jpg.html)
Thanks for checking it out!

Your friend,

Sean.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: beefcake on January 20, 2016, 04:31:25 AM
Oh yes oh yes oh yes. I was considering trying to stop KS but I think I may give you some cash if I can afford postage. Love the concepts especially the first skeledog dark wanderer and fishman. Does that say 40mm by the fishman?
Edit, lol now I see it's an Ogor and not a fishman.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: beefcake on January 20, 2016, 04:32:43 AM
I've run several games with kids around that age and they all were really into it. I tried to design a game that wasn't too rules heavy, but had a lot of depth in the actual gameplay. He or She may not dive too deep into upgrade synergy, but slamming knights into pigs is pretty darn fun.

My 4 year old daughter was my first play tester, and her character "Rainbow Glitter Fountain" the Valkyrie was the first character... maybe she should be released in the future  :)

I recently bought my daughter (4 y/o) some minis and she now has a unicorn. I think I may be able to fit that into things somehow. She loves it. It is painted pink and purple.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Furt on January 20, 2016, 10:53:05 AM
This is all looks very interesting, really liking the simplicity of the actions and dice mechanic.

The characters remind me somehow of the Darkest Dungeon PC game (http://www.darkestdungeon.com/ (http://www.darkestdungeon.com/)) which is not a bad thing at all.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on January 22, 2016, 07:44:04 PM
@beefcake Ha! Good. I should probably make a unicorn card so our daughters can be happy. Heres a shot of my daughters unicorn. It appears great little girls think alike. She also loved dry brushing and mixed all the colors herself (because I don't have a good pink or purple, apparently)
(http://i5.photobucket.com/albums/y191/TheIronShoes/Screen%20Shot%202016-01-22%20at%2011.34.25%20AM.png) (http://s5.photobucket.com/user/TheIronShoes/media/Screen%20Shot%202016-01-22%20at%2011.34.25%20AM.png.html)

Also, Yes. The Ogor characters are all 40mm (they'll be on 40mm bases and large, though lanky). I can't wait to sculpt them.

@Furt I was playing a ton of Darkest Dungeon when I decided to make this game. I sure like that game. That said, I've been reading Hell Boy since the 1990s, and Mike Mignola is one of my core influences as an artist.

PS!
I'm doing more YouTube stuff. Episode 1 of a new series on creating characters is up. I'm going to run through the whole process from Concept to Production. In the first episode you'll get to watch me sketch out and draw the design for the Thief, and hear a few brief thoughts. I bust into sculpting in the next episodes.

https://youtu.be/dxrEaZZbTrY


(http://i5.photobucket.com/albums/y191/TheIronShoes/Thief.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Thief.jpg.html)

Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 22, 2016, 07:50:30 PM
Was about to post a link to your new video  ;)

It's very interesting to see the step by step development, looking forward for the next episodes.

Oh, and great unicorn your daughter has, and she was right about mixing he own colours  8)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: beefcake on January 22, 2016, 07:56:05 PM
That's a very well painted unicorn. My daughter just puts paint everywhere o Bly thinking a little bit about. What would look good where. Kind of a rainbow coloured unicorn with her own ideas about the colours. Lol
Concept art looks great.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on January 22, 2016, 08:03:21 PM
Cora's first mini was aptly named "Rainbow Horse"

She was feeling particularly able while she painted that mini, some days I can't get her to write her own name! she's in charge...  -_-
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 26, 2016, 06:24:10 PM
Just to let you know, second video is online about creating the Thief  :)

https://www.youtube.com/watch?v=ZNqYmLsTsLs&index=2&list=PLyZIstAVROKei-ahVakQothh6b4qbUYDc
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: joshuaslater on January 27, 2016, 01:19:16 AM
The castings are top quality, for those following.  I've not played yet, but I am getting ready to!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 28, 2016, 05:24:42 PM
The castings are top quality, for those following. 


Indeed they are.
And for those interested, I made some comparison-shot:

http://leadadventureforum.com/index.php?topic=84915.msg1062661#msg1062661
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: joshuaslater on January 28, 2016, 06:09:22 PM
Three Pigmen barbarians assembled so far.  I pin everything, but for those curious, I don't think pinning is essential, as the joins are pretty darn good.  Can't wait to play.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 28, 2016, 06:28:02 PM
Can confirm that pinning is not necessary  ;)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: joshuaslater on January 28, 2016, 07:19:10 PM
Can confirm that pinning is not necessary  ;)


Not necessary indeed, but I do it anyway.  Can't stop myself.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: affun on January 29, 2016, 09:43:21 AM
I really enjoy the design-cues in the concept artwork: Baddies look dour and heroes look clean, well-groomed and goody.
Good stuff. Looking forward to the expansion. Still working on getting a playable set for the game.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 29, 2016, 10:52:05 AM
I really enjoy the design-ques in the concept artwork: Baddies look dour and heroes look clean, well-groomed and goody.
Good stuff. Looking forward to the expansion. Still working on getting a playable set for the game.

How's your Beholder going?

Made a new hero, by the way, an Witchhunter  ;)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 29, 2016, 11:09:32 AM
Nearly forgot, part 3 of sculpting the Thief is online  :)

https://www.youtube.com/watch?v=iI4cmuLgolc&feature=youtu.be
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Sir_Theo on January 29, 2016, 01:02:47 PM
Has anyone sleeved their cards yet? I'm planning in printing the pdf out this weekend, not sure what size sleeves I'd need (I'm not that familiar with all this stuff!) Could anyone tell me what the default size of the cards are if printed onto A4 sheets? And what sort of sleeves I'd need. 

Thank you!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 29, 2016, 03:01:03 PM
Has anyone sleeved their cards yet? I'm planning in printing the pdf out this weekend, not sure what size sleeves I'd need (I'm not that familiar with all this stuff!) Could anyone tell me what the default size of the cards are if printed onto A4 sheets? And what sort of sleeves I'd need. 

Thank you!

My cards are 89x63mm, the sleeves I have are 91x66mm.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on January 29, 2016, 03:36:46 PM
Watched the playthrough at the castle and the rules look great during gameplay. Only worry I have is games may end in a big brawl in the center. That's something I'm not a fan of and always a risk with fantasy games that don't have a lot of ranged options. But I'll surely keep an eye on the Kickstarter!!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 29, 2016, 03:59:56 PM
Watched the playthrough at the castle and the rules look great during gameplay. Only worry I have is games may end in a big brawl in the center. That's something I'm not a fan of and always a risk with fantasy games that don't have a lot of ranged options. But I'll surely keep an eye on the Kickstarter!!

You're right, there are just a few ranged options right now, but hopefully there will be more with wave 2.
And of course it depends on your own playing style if everything ends in an big brawl or not  ;)
We games we have played right now haven't  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Sir_Theo on January 29, 2016, 04:17:45 PM
Thanks comsquare that's very useful.

I'm looking forward to the kickstarter and hopefully the expansion of the game. The rules seem really solid and some extra heros (especially thief/ranger types) and factions will add a lot.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Whitwort Stormbringer on January 29, 2016, 04:54:44 PM
Love the new hero and baddie designs, so far!  One thing I'd really like to see, too, is a miniature of the bark skin spell from the current set - looks really cool!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on January 29, 2016, 08:03:28 PM
Hi guys!

I really appreciate the kind words about the game and art. I am working like a crazy person to get everything together, but I expect to have some sweet new content coming out before long. The Kickstarter first though... :)

It's true you can end up with a big brawl in the middle, but if you don't like that kind of battle the best way around it is to have terrain that discourages it. I've obviously played a ton of Relicblade. And making "Adventure" terrain really helps break up the battlefield. With an acropolis, or a tower that characters climb you can't bunch your guys up as much. So fighting on stair cases, and along castle walls turns into a rad movie-like battle.

Anyway. My warhammer FB and Warmachine terrain didn't work very well. Low hills and rough terrain are meaningless. Infinity/Mordheim/Frostgrave is better. Rope bridges, wizard towers, and perilous cliffs are winners.

I don't know if card sleeve sizes are different in Europe, but the cards are standard "Poker size" Though I think the standard poker size is different over there. SO! Trust Comsquare, he would know. I just make the stuff  :D

I hope to put together some neat scenarios when I get the chance. Generally speaking, what type of scenarios are your favorites? I really liked the Frostgrave scenarios that had monsters spawn on the board.

Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on January 29, 2016, 09:34:21 PM
"Monsterhunting" would be fun, or some kind of "Rescue-mission".
Small campaign would be great as well, maybe 3-4 linked scenarios  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on January 29, 2016, 09:50:12 PM
Good answers guys! Looking forwards to the KS 8)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on February 01, 2016, 10:28:59 PM
And here's part 4 ;)

https://www.youtube.com/watch?v=KFChBlXZmgs&feature=youtu.be&list=PLyZIstAVROKei-ahVakQothh6b4qbUYDc
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: eMills on February 02, 2016, 09:47:24 PM
And here's part 4 ;)

https://www.youtube.com/watch?v=KFChBlXZmgs&feature=youtu.be&list=PLyZIstAVROKei-ahVakQothh6b4qbUYDc
Thanks for these. Always interesting to see how other folks approach this sort of work. I especially appreciate it as someone who is working towards sculpting miniatures in zBrush. Lots of video and tutorials out there but most of it is geared towards film and video game work.

I grabbed the PDF version of the game and it looks very fun. Hope you develop lots more character and monster types for it.

~Eric
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on February 05, 2016, 06:48:10 PM
Hi guys,

The Kickstarter goes live on Tuesday, and I'm pretty sure it's ready. Here's a link to the preview page, https://www.kickstarter.com/projects/1000723637/186874156?token=b036078f (https://www.kickstarter.com/projects/1000723637/186874156?token=b036078f)
Let me know what you think!

I also uploaded the quick start guide to the webstore. So if you're interested in playing a Relicblade demo that little guide will run you through the basics! http://relicblade.com/shop/digital-quick-start-guide (http://relicblade.com/shop/digital-quick-start-guide) Just grab some dice and proxies for and you'll see how cool this game is.

Also, a special treat for my Lead Adventure friends. Here's a little sneak peek at a WIP. Let me know what you think...
(http://i5.photobucket.com/albums/y191/TheIronShoes/Screen%20Shot%202016-02-02%20at%207.08.12%20PM.png) (http://s5.photobucket.com/user/TheIronShoes/media/Screen%20Shot%202016-02-02%20at%207.08.12%20PM.png.html)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Reed on February 05, 2016, 07:09:19 PM
Seems he's a malefical dude.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on February 05, 2016, 07:41:41 PM
The Wanderer looks very menacing, looking forward for the finished mini  ;D
Great work, Sean.

And glad to hear you put up the quickstart-rules  as download, hope a lot of people take the opportunity to check them out  :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on February 09, 2016, 04:14:53 PM
Today is the day! I know it's been Tuesday for you guys for a while. But The Kickstarter is now officially live!   :o

https://www.kickstarter.com/projects/1000723637/relicblade-adventure-battle-game (https://www.kickstarter.com/projects/1000723637/relicblade-adventure-battle-game)

(http://i5.photobucket.com/albums/y191/TheIronShoes/Launch-art.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Launch-art.jpg.html)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: rednorseman on February 09, 2016, 05:45:23 PM
Been reading this thread & your website over the last few weeks or so and I have to say -I am so impressed. I wanted to add some positive feedback about your work as you launch your kickstarter. I ordered the Questing Knight mini from you website and have begun painting it (I will use him right away as my new Templar in Frostgrave). Great pose & a pleasure to paint! Delivery was fast too. I am intrigued by your game too. Wish it could handle more than two players (not sure if that is possible at some point). I will have to pass on your kickstarter for now because I'm dead broke but wanted to add my encouragement. Wishing you the best of luck.
cheers-
red

Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on February 09, 2016, 06:02:01 PM
Today is the day! I know it's been Tuesday for you guys for a while. But The Kickstarter is now officially live!   :o

https://www.kickstarter.com/projects/1000723637/relicblade-adventure-battle-game (https://www.kickstarter.com/projects/1000723637/relicblade-adventure-battle-game)



Good news  :D

Relicblade is my favorite game, hope a lot of people take the opportunity to support it  :)

Wish it could handle more than two players (not sure if that is possible at some point).

Don't see a reason why it shouldn't be possible to handle more than 2 players.
Haven't tried it yet, just 2-plkayer-games for now, but will do so soon  ;)


So, go Relicblade  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on February 09, 2016, 11:19:32 PM
@rednorseman Thanks for your encouragement! I know all about not having money! I'm a artist!

The best way to show your support is through likes, shares, comments, and especially posting pictures of the miniature you painted anywhere miniatures are shared!

Your a champ! Thanks!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: eMills on February 10, 2016, 12:23:10 AM
In for a physical copy of the game and cards.

Good luck Metal King! 👍

~Eric
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on February 10, 2016, 10:30:44 AM
Backed!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Sir_Theo on February 10, 2016, 11:55:43 AM
I'm in for the physical cards and book (despite already owning the PDFs) I was originally backing a faction pledge (The pigs!) But I don't really 'need' any minis and have tried to wean myself off Koclstarter. Obviously come the deadline I can't rule out upping my pledge again.

To offset my drop in pledge I've badgered some friends to back the project as well. It deserves to fund and do well.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Cherno on February 10, 2016, 11:58:29 AM
I haven't seen a thread announcing the KS on EN World yet, maybe you should head over there. Get as much exposition and possible :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on February 12, 2016, 05:19:41 AM
Thank you so much for your support everyone!

I'd never heard of EN World, and I'm working on getting registered there now. Thanks for the tip! I'm naturally extremely invested in knowing about game sites, but I only know a few!

It's been a busy and encouraging couple of days. I am really looking forward to expanding Relicblade to include more characters, campaign supplements, and every good thing. We're on our way!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: meatpuppet7 on February 20, 2016, 07:35:22 PM
I've backed ya.  Looks like fun!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on February 20, 2016, 11:00:03 PM
I've backed ya.  Looks like fun!

Cool thing   :)

So, the first stretchgoal is reached, up to the next one  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Elk101 on February 21, 2016, 08:30:47 PM
This looks interesting. I've been after a skirmish game that could bring my collection of old GW fantasy figures into use but I was wondering how this will work with the cards? Would you just proxy the pigs with whatever you wanted to use?
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on February 21, 2016, 09:19:19 PM
This looks interesting. I've been after a skirmish game that could bring my collection of old GW fantasy figures into use but I was wondering how this will work with the cards? Would you just proxy the pigs with whatever you wanted to use?

Sure you can :)

When I started my project I decided to use my old Confrontation-stuff, namely the Celts to use as "Pigs".
In my eyes, everything "barbarian" would be suitable for the pigs  ;)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: joshuaslater on February 22, 2016, 02:56:18 PM
I finally played my first games on the dining room table.  It brings back the joy you felt the first time you played D&D as a youngster.  It's fun, and offers enough depth to play more. 
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Sir_Theo on February 22, 2016, 03:15:13 PM
This looks interesting. I've been after a skirmish game that could bring my collection of old GW fantasy figures into use but I was wondering how this will work with the cards? Would you just proxy the pigs with whatever you wanted to use?

I'm planning to use my old GW beast men.  Just making sure that the weapons are wysiwyg
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: joshuaslater on February 22, 2016, 05:11:21 PM
I'm planning to use my old GW beast men.  Just making sure that the weapons are wysiwyg

That would work just fine.   
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: meatpuppet7 on February 29, 2016, 06:18:47 PM
We hit another Stretch goal with the Kickstarter campaign, and I am looking forward to that thief!

I also downloaded the quickstart guide and have been playing around with it all weekend, I love it!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: joshuaslater on February 29, 2016, 09:52:34 PM
Fun, innit?
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: meatpuppet7 on March 03, 2016, 09:12:40 PM
Fun, innit?
Oh, it's loads of fun!  In fact I bought the downloadable deck just so I could play around with the rest of characters.  I don't have the full rules yet (just the quick start) so I don't know what everything dose but I'm having a blast.

Also, they reached another Stretch goal in the campaign, and unlocked the Thief.  She looks like a wonderful addition to the game.  I am looking forward to seeing how far this kick starter campaign can go!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on March 03, 2016, 09:42:27 PM
Here's a shot of the thief miniature with a quick paint job next to her character card.
(http://i5.photobucket.com/albums/y191/TheIronShoes/Other-thief-intro.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Other-thief-intro.jpg.html)
Fun stuff!

I'm really looking forward to getting that Evil Champion on the table too!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: meatpuppet7 on March 03, 2016, 10:24:16 PM
Since I don't have the full rules yet, what does that little bone-break symbol on her health chart mean?
I gather it is some kind of critical damage threshold or something.
What effect does it have in game?
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Whitwort Stormbringer on March 04, 2016, 06:37:13 AM
Since I don't have the full rules yet, what does that little bone-break symbol on her health chart mean?
I gather it is some kind of critical damage threshold or something.
What effect does it have in game?

Broken bones demarcate when a character is "critically wounded," which essentially reduces their effectiveness in-game by reducing how much they can do in a given turn.  As characters suffers injuries, they're slowed down a bit.  Healing back past critical damage also removes these negative effects.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: meatpuppet7 on March 04, 2016, 06:40:02 AM
Broken bones demarcate when a character is "critically wounded," which essentially reduces their effectiveness in-game by reducing how much they can do in a given turn.  As characters suffers injuries, they're slowed down a bit.  Healing back past critical damage also removes these negative effects.
Awesome! Thank you.  :)
Until I get the full rules I'll just assume it means -1 action die.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 05, 2016, 03:11:21 PM
Here's a shot of the thief miniature with a quick paint job next to her character card.
(http://i5.photobucket.com/albums/y191/TheIronShoes/Other-thief-intro.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Other-thief-intro.jpg.html)
Fun stuff!

I'm really looking forward to getting that Evil Champion on the table too!

Love the thief, she's ace, Sean  :-*
Very well done, looking forward to get her and try her out gaming-wise ;)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: DancesWithHippos on March 14, 2016, 11:47:50 PM
Only 5 days left. I hope we can get to some more unlocks!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 15, 2016, 11:39:20 PM
Only 5 days left. I hope we can get to some more unlocks!

Would be cool to get those tokens unlocked, even better to get the Dark Wanderer done as well  :D
Awesome mini  ;D

(http://i611.photobucket.com/albums/tt196/Comsquare/5ab3593b2b69e5be1b50e1db939c80b3_original_zpsboigcrbe.jpg) (http://s611.photobucket.com/user/Comsquare/media/5ab3593b2b69e5be1b50e1db939c80b3_original_zpsboigcrbe.jpg.html)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: DancesWithHippos on March 17, 2016, 12:35:38 PM
I'm hoping for a last minute rush to unlock the Dark Wanderer!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 17, 2016, 01:03:39 PM
I'm hoping for a last minute rush to unlock the Dark Wanderer!

Me too  :D

Sean posted a new scenario by the way, check it out:
http://relicblade.com/scenarios/
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Malebolgia on March 17, 2016, 01:12:25 PM
Good to see a scenario with multiple relics. That should help out against mosh pits, I like that. And an awesome relic too!

Victory Condition: Destroy all the enemy warriors!

Personally, I'm not really a fan of those victory conditions. The relics become less important and the focus is on killing. I really prefer victory conditions where you have to accomplish something like getting a treasure off the board, doing X actions at a certain point (to light a big bonfire or something), etc. Basically a scenario which is not about killing. That makes the choices during the game more interesting IMO: you can kill stuff or spend actions to win the game. The first is always handy as you stop enemies from killing you and achieving missions. But in the end it won't win a game. So you need a good balance between killing and the mission.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: DancesWithHippos on March 17, 2016, 02:05:47 PM
Good to see a scenario with multiple relics. That should help out against mosh pits, I like that. And an awesome relic too!

Victory Condition: Destroy all the enemy warriors!

Personally, I'm not really a fan of those victory conditions. The relics become less important and the focus is on killing. I really prefer victory conditions where you have to accomplish something like getting a treasure off the board, doing X actions at a certain point (to light a big bonfire or something), etc. Basically a scenario which is not about killing. That makes the choices during the game more interesting IMO: you can kill stuff or spend actions to win the game. The first is always handy as you stop enemies from killing you and achieving missions. But in the end it won't win a game. So you need a good balance between killing and the mission.

I agree. I think he has plans to release some scenarios in the future. In the mean time I think the community can cook up some cool homebrew scenarios.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 17, 2016, 06:12:44 PM
Good to see a scenario with multiple relics. That should help out against mosh pits, I like that. And an awesome relic too!

Victory Condition: Destroy all the enemy warriors!

Personally, I'm not really a fan of those victory conditions. The relics become less important and the focus is on killing. I really prefer victory conditions where you have to accomplish something like getting a treasure off the board, doing X actions at a certain point (to light a big bonfire or something), etc. Basically a scenario which is not about killing. That makes the choices during the game more interesting IMO: you can kill stuff or spend actions to win the game. The first is always handy as you stop enemies from killing you and achieving missions. But in the end it won't win a game. So you need a good balance between killing and the mission.

Shouldn't be a problem to change the victory-condition to suit your taste ;)
And have to agree, it's a powerfull relic.

As allready said, Sean plans to release more scenarios like that, and I'm sure with different victory conditions as well.
Personally, the games I played so far all had some special victory conditions  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 18, 2016, 05:54:11 AM
Looks like the Tokens are reached, now let's work on the Dark Wanderer  :D
Still 44 hours left  ;)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Sir_Theo on March 19, 2016, 08:29:47 AM
Unfortunately real world commitments meant I had to drop out (I was only making a small pledge anyway, half of it would have been postage!) But I'm so pleased to see this funding well, I've got the pdfs already and it's a great game. 

Hopefully the wave 2 stuff will be available as a print and play option at some point.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 19, 2016, 09:11:49 AM
Unfortunately real world commitments meant I had to drop out (I was only making a small pledge anyway, half of it would have been postage!) But I'm so pleased to see this funding well, I've got the pdfs already and it's a great game. 

Hopefully the wave 2 stuff will be available as a print and play option at some point.

Sorry to hear that, mate.
Real world sucks, from time to time  ;)

The wave 2 stuff will be available as print and play, as far as I know, hopefully soon  :)
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: DancesWithHippos on March 19, 2016, 05:49:31 PM
Less than 8 Hours to go!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 19, 2016, 06:22:00 PM
Less than 8 Hours to go!

7 hours right now, and just $900 to get the "Dark Wanderer" unlocked, that should be doable, right?!  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 19, 2016, 08:34:38 PM
So, just $400 left to get the "Dark Wanderer" unlocked!!!  :o

Come on, we can make that happen  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Comsquare on March 20, 2016, 09:03:19 AM
And we did it  :D
Thanks to all supporting that game.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Hobby Services on March 20, 2016, 12:38:34 PM
So when's that spiffy Thief mini going to be available for purchase?  Too dynamic to resist.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: meatpuppet7 on March 21, 2016, 05:58:02 AM
I am super excited that we were able to get the Dark Wanderer unlocked.
I have rapidly become a big fan of this game.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Dr. Zombie on July 03, 2016, 08:37:33 AM
I just received my pledge reward in the post. Now to get some games set up.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Hobby Services on July 04, 2016, 05:44:12 PM
I just received my pledge reward in the post. Now to get some games set up.

Pics when you do, please.  Curious to see more of this game after watching some youtube play sessions.
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Sir_Theo on July 04, 2016, 08:33:41 PM
I just received my pledge reward in the post. Now to get some games set up.

Unfortunately I had to drop out of the kickstarter. So pleased to see it being fulfilled, seems a great game and deserves some love. I still intend to get people playing my Print and play version one day!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: MetalKingStudio on July 06, 2016, 10:03:06 PM
Hi All!

I've been working with my head down in my studio for the last couple of months finishing all the constituent parts of the Kickstarter. I finally got everything, assembled the rewards, and shipped them all over the world.

It's been a truly amazing year pursuing my dream of making a tabletop game. And I'm very pleased to announce that the Box Set is available now.

(http://i5.photobucket.com/albums/y191/TheIronShoes/Box-Set-announcement-Whole-Set.jpg) (http://s5.photobucket.com/user/TheIronShoes/media/Box-Set-announcement-Whole-Set.jpg.html)

I feel like creating a solid (and beautiful) two player box set is a special dream of it's own. I have always been a sucker for those two player box sets, and now I got to compose one all my own.

I can't thank you all enough for your support so far. Now that this phase is coming to a close I am chomping at the bit to create new content!

Now to get back to work. :)

"**NEW RELEASE! TWO-PLAYER BATTLE SET: BOXED GAME**
Enter The Savage Realms of Relicblade...
In this fast paced miniatures skirmish game players customize their characters using a vast arsenal of upgrades to gain a tactical edge. Assemble a party of bold adventurers or a war band of brutal Pig Men to to claim your destiny in the ruins of the ancient world!
This box contains everything two players need to play Relicblade. Including two full size war parties, character cards, upgrade cards, relic cards, measurement gages, tokens, dice, quick start guide, and the fully illustrated rulebook.
Your Fate Awaits"
(http://i5.photobucket.com/albums/y191/TheIronShoes/Screen%20Shot%202016-06-28%20at%202.48.23%20PM.png) (http://s5.photobucket.com/user/TheIronShoes/media/Screen%20Shot%202016-06-28%20at%202.48.23%20PM.png.html)
one more look at that sweet cover art  :D
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: affun on July 06, 2016, 10:23:40 PM
That cover art is indeed sweet  :-* Any chance of a wallpaper-version?

Box looks cool! Bravo on achieving it!
Title: Re: [COMMERCIAL] Relicblade: adventure battle game
Post by: Furt on July 06, 2016, 10:43:50 PM
Congratulations on setting out to do something well and achieving your dream.  :)