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Miniatures Adventure => Colonial Adventures => Topic started by: 6mmfan on November 29, 2008, 10:45:18 PM

Title: New colonial game report (pic heavy) - Updated with the final part
Post by: 6mmfan on November 29, 2008, 10:45:18 PM
Hi all

This game was to introduce a club member to colonials using the TSATF rules, so I tried to take it easy on him :)

The scenario was for the German forces to probe forward and release the white explorers held captive in the village, while the Arabs/Natives were trying to stop them. The background was that the explorers had been captured by the local natives and were on the menu tonight. The Arab forces in the area were unhappy with the Germans so they decided to help prevent the Germans saving their explorers.

The German forces consisted on 1 unit of Marines, 1 Unit of Askaris and 1 Machine gun. The Arab/Native had 4 units of spear, 1 unit of native rifles, 1 Arab rifle unit and 1 ancient Arab gun.

The figures are a mix of Foundry, Copplestone, Pulp figures and Old Glory (the captive explorers). The tents were from Hovels, the village from Grand Manner, the stone heads from Eureka and the dino bones and ruin I have posted on this forum.
 
I'll split the report into 2 halves as there are a few pictures.


The table setup. In bottom of the table is the german camp and the top is the Native village. Unfortunately I left my cloth at home so I had to use one from the club and its a bit too dark.

(http://6mm.wargaming.info/photos/col_game1.jpg)

Some of the local wildlife looking for dinner. The lions are Foundry and I believe the cats are GW.

(http://6mm.wargaming.info/photos/col_game2.jpg)

Native village. The buildings and campfire are Grand Manner and the fences are made from twigs from the garden wired together. The stone heads from Eureka and they appear in a few of my games.

(http://6mm.wargaming.info/photos/col_game3.jpg)

A close up of the captured explorers. Its too late for one of them as they are already in the cooking pot! They are part of a Warchiefs and explorers pack from Old Glory and some of the figures are nice and other have some interesting anatomy.

(http://6mm.wargaming.info/photos/col_game4.jpg)

German Marines by Copplestone Pulp and Redoubt. They mix pretty well together except the Redoubt who are a bit dwarfish but are still okay.

(http://6mm.wargaming.info/photos/col_game5.jpg)

The camp with a few Askaris and Marines. The Germans are ready to go but the Askaris look like they are still getting out of bed!

(http://6mm.wargaming.info/photos/col_game6.jpg)

Position after the first turn. My opponent split his units into 10 man units and also detached some scouts ahead of his units.

(http://6mm.wargaming.info/photos/col_game7.jpg)

The first Arabs appear. This gun was deployed quite far forward as I figured I may as well start shooting early in the game, before the gun gets overrun. The crew were from a Foundry Askari mountain gun pack and the gun was from a pirate ship. I've seen references where the Arabs in East Africa used antiquated guns similar to this.

(http://6mm.wargaming.info/photos/col_game8.jpg)

The scouts discover some natives. A couple of Askari scouts found trouble in the form of a unit of native riflemen. The riflemen opened up and killed both scouts.

(http://6mm.wargaming.info/photos/col_game9.jpg)

More trouble for the scouts. The scouts from the other Askari unit ran into a unit of Spearmen hiding in the forest.

(http://6mm.wargaming.info/photos/col_game10.jpg)

The game after a few turns. You can see the Askari scout in the top of the picture about to be attacked by the native riflemen and the arab gun near the top right of the picture

(http://6mm.wargaming.info/photos/col_game11.jpg)


Part two in a few days if anyones interested...


Cheers
Kieran

Title: Re: New colonial game report (pic heavy)
Post by: argsilverson on November 29, 2008, 11:12:03 PM
Part two in a few days if anyones interested...


Yes we are!

Very nice report, nice figures and terrain.
some photos a little overlighted, I think.

Waiting for the rest of it!

off topic: I have never seen the stone heads in Eureka. have you a link!
Title: Re: New colonial game report (pic heavy)
Post by: theoldschool on November 29, 2008, 11:15:47 PM
Definitely want to see the second part. Great report and excellent figures. I had forgotten just how much fun TSATF can be.
Title: Re: New colonial game report (pic heavy)
Post by: Chairface on November 30, 2008, 12:09:48 AM
More! More!
Title: Re: New colonial game report (pic heavy)
Post by: odd duck on November 30, 2008, 01:45:14 AM
Excellent game report !you have some really good looking figures and terrain there !I especially like the details on the native huts . looking forward to seeing more and hearing the result.
Title: Re: New colonial game report (pic heavy)
Post by: Saya on November 30, 2008, 04:40:59 AM
More! More!

yes, yes , yes !!!!! ;D
Title: Re: New colonial game report (pic heavy)
Post by: Sendak on November 30, 2008, 05:34:22 AM
Such a tease.

Part 2 please?
Title: Re: New colonial game report (pic heavy)
Post by: sebastosfig on November 30, 2008, 08:04:25 AM
Give me more, more :-* :-* :-*

Pleaseeeeeeeeeeeee ;D ;D

I can't wait for part 2.
Title: Re: New colonial game report (pic heavy)
Post by: argsilverson on November 30, 2008, 09:25:59 AM
What happened to the photos!!!!

I can not see them anymore? Is a genearal problem or is just me?
Title: Re: New colonial game report (pic heavy)
Post by: Gluteus Maximus on November 30, 2008, 12:10:53 PM
What happened to the photos!!!!

I can not see them anymore? Is a genearal problem or is just me?

I've just had the same problem. None of them will load for me. I even tried clicking on them while they were loading, to try to view them in a new window, but no luck.  ???
Title: Re: New colonial game report (pic heavy)
Post by: Grimm on November 30, 2008, 01:12:29 PM
Icanīt see any pictures  :'(
Title: Re: New colonial game report (pic heavy)
Post by: Plynkes on November 30, 2008, 02:51:48 PM
That's odd, I can see them okay.  ???


Looks like a great game.
Title: Re: New colonial game report (pic heavy)
Post by: Ray Rivers on November 30, 2008, 06:13:28 PM
 :P

Like chocolate... just want one more bite!

Awaiting anxiously for part II.
Title: Re: New colonial game report (pic heavy)
Post by: Overlord on November 30, 2008, 06:13:38 PM
I can see them fine now, but couldnt yesterday.  Maybe its a bandwidth problem on the hosting site?
Great looking game though.  :D
Title: Re: New colonial game report (pic heavy)
Post by: Mosstrooper on November 30, 2008, 06:21:04 PM
Did you use TSATF straight from the book or the Darkest Africa TSATF rules ? . Great looking game though ! :)
Title: Re: New colonial game report (pic heavy)
Post by: 6mmfan on November 30, 2008, 08:19:57 PM
Thanks for the comments  :)

I had a few problems with the photos myself as even after I uploaded them I could only see a few. I'll hassle the web hosting company as the whole site seems a bit flaky at the moment.

argsilverson
I was visiting Melbourne so I made a pilgrimage to the shop and saw them there, so I brought them. That was October last year and then they weren't in their catalogue then, but I'd suggest emailing them as they are very helpful.

Also your right about the brightness on the pictures. The hall we use is pretty dark so I had to adjust them so you could see the details.

Mosstrooper
We used the standard TSATF, not the DA variant. We did split some of them into ten men units as the 20 men units are a bit unweildly.

Cheers
Kieran

More in a day or so .....
Title: Re: New colonial game report (pic heavy)
Post by: Gluteus Maximus on November 30, 2008, 09:56:25 PM
Hurrah!

Just got in from work and I can see the pics  :D

It is a fine looking game. You're right, the cloth is a bit dark but the important things like the figures and scenery are very good indeed!

I'm certainly looking forward to the next installment!
Title: Re: New colonial game report (pic heavy)
Post by: meninobesta on November 30, 2008, 10:56:27 PM
Nice! very nice!

really loved the scenario!
Title: Re: New colonial game report (pic heavy)
Post by: argsilverson on December 01, 2008, 01:31:16 AM
Now I can see them again!

again nice game!
Title: Re: New colonial game report (pic heavy)
Post by: Argonor on December 01, 2008, 09:21:40 AM
Looks like a great game. Will have to check out TSATF (I think TVAG has them..?).
Title: Re: New colonial game report (pic heavy)
Post by: Mosstrooper on December 01, 2008, 04:01:40 PM
TSATF are a brilliant set of rules !, easy to use and learn , give a cinemagrafic  ( is there such a word ?) :) not to serious fun games ! :)
Title: Re: New colonial game report (pic heavy)
Post by: Malamute on December 01, 2008, 04:26:26 PM
great looking game :)
Title: Re: New colonial game report (pic heavy)
Post by: 6mmfan on December 02, 2008, 08:48:13 PM
Hi again

I've converted the photos to jpg but I havent had a chance to upload them yet, but I will tomorrow.

Cheers
kieran
Title: Re: New colonial game report (pic heavy)
Post by: 6mmfan on December 04, 2008, 10:38:47 PM
Hi all

Here's part two of the game report (one more part after this). Unfortunately as the game went on I got more caught up in it and didn't take as many photos.

The spearmen attack! The Askaris were in open order (not sure it that was strictly legal but nevermind) so I charged them with my DA unit.The Askaris held firm and waited until they could see the whites of the eyes before opening up.
Meanwhile the marine watch they attack. We agreed some of them could fire at the spearmen and they managed to caused a few casualties.

(http://6mm.wargaming.info/photos/col_game12.jpg)

The aftermath. Technically the spearmen won the battle but they were reduced to below half strength, while the Askaris only suffered a couple of losses (the rest ran away).

(http://6mm.wargaming.info/photos/col_game13.jpg)

The spearmen failed their morale and ran back into the jungle but were shot at by some Marines and a couple more were killed. The hungry wildlife ignored the routed spearmen and feasted on their fallen comrades.

(http://6mm.wargaming.info/photos/col_game17.jpg)

The Askaris retreating. They managed to rally the next turn and tentatively moved forward but in a square formation this time.

(http://6mm.wargaming.info/photos/col_game18.jpg)

One the other side was a shooting match between the Germans and Azande riflemen. The Askaris were in a bad position and couldnt fire through the terrain although the Marines were doing very well by themselves and the native riflemen were taking heavy losses.

(http://6mm.wargaming.info/photos/col_game14.jpg)

Another unit of spearmen pop out of the jungle. They were hiding behind this piece of jungle trying to avoid the machine gun and marines.

(http://6mm.wargaming.info/photos/col_game15.jpg)

Marines charge the gun. Little did the other player know that I'd run out of ammo (I rolled poorly for my ammo roll) so I wasn't too worried when the gun got overrun.

(http://6mm.wargaming.info/photos/col_game19.jpg)

The Arab gun crew retreating. I managed to evade the German charge and the crew decided to see the safety of the village. Also I had a Arab rifle unit hidden in some ruins nearby and I was trying to lure the Germans over that way. Also in the background is another unit of spear which appeared from the village.

(http://6mm.wargaming.info/photos/col_game20.jpg)

The final part soon

Cheers
Kieran
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: Malamute on December 05, 2008, 08:24:45 AM
Lovely stuff, looking forward to part three. :)
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: Gluteus Maximus on December 05, 2008, 09:53:15 AM
Lovely stuff, looking forward to part three. :)

Couldn't agree more!

Looks like a great game and TSATF seems to be working well for you. I really like these rules, but the full version tends to need a lot of space to play it properly and I prefer other skirmish rules [eg T&T or GASLIGHT etc] for smaller games. Sadly I haven't played TSATF for several years, although I am tempted to try "The Sword In Africa" soon[ish].

IIRC, you are allowed to use skirmish order, but I think there is a max spacing of an inch or so between figures to stay "legal". I could, of course, have got this totally wrong.
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: dodge on December 05, 2008, 01:26:58 PM
Well done just caught up with the whole thing so far

exciting stuff

dodge
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: odd duck on December 05, 2008, 09:57:24 PM
Great stuff!sounds like the type of game I like to play but have'nt had a chance for a while . I'll have to work on that ,Thanks for the rport and the inspiration!
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: Ray Rivers on December 07, 2008, 01:25:54 AM
Good show!

Do carry on!
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: 6mmfan on December 07, 2008, 08:19:45 PM
Thanks all

It will be a few more days before i post the rest as I'm away from home at the moment.

Gluteus Maximus

I agree that you need a lot of space as the units take up a lot of room on the table. The next game I will try 10 men units as I think it will mean we can have more units on the same sized table, which should make it more interesting.

Cheers
Kieran
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: Musketeer on December 07, 2008, 10:04:21 PM
I have to say that TSATF are probably one of my all favorite set of rules. Easy to pick up and ideal for recreating that colonial movie flavor. More please!!  :)
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: peachey_c on December 15, 2008, 09:53:59 PM
I have to say that TSATF are probably one of my all favorite set of rules.

Yep, I still have my first edition set.

Excellent battle report and pics.  :)
Title: Re: New colonial game report (pic heavy) - UPDATED with Part two of the report!
Post by: 6mmfan on January 30, 2009, 02:09:10 AM
Hi all

Here's the final of the game report. Sorry for the long delay its a busy time of year here, and the summer has been great!

The middle stages of the game. The Marines and Askaris are getting bolder and advancing up the middle of the table. Time for another surprise....
 
(http://6mm.wargaming.info/photos/col_game21.jpg)


Another unit of natives appear from the jungle and charge the Marines. They were hoping the catch the marines on open order so the combat would favour them more.

(http://6mm.wargaming.info/photos/col_game22.jpg)


Unfortunately for the Natives, the Marines managed to form a square in time. But this reduced their firepower quite a lot, meaning they didn't inflict many casualties on the charging natives.

(http://6mm.wargaming.info/photos/col_game23.jpg)


Meanwhile on the other side of the table another spear unit charged the Askaris who had regrouped themselves. This time the commander had learned his lesson and wisely formed the unit into square as it advanced. However the charge finished off the poor askaris, who where left unsupported by the marines.

(http://6mm.wargaming.info/photos/col_game24.jpg)


The aftermath of the combat. The Marines won the combat but as you can see there was a lot of carnage with only 2 left standing (the rest were killed or ran away). The Marines still in formation were the second unit which were behind the first during the combat.

(http://6mm.wargaming.info/photos/col_game25.jpg)


The remains of the spear unit retreating into the village. They had gone below half strength and failed their morale test, forcing them to run away back into the safety of the village.

(http://6mm.wargaming.info/photos/col_game26.jpg)


The table at end of the game with a understrength marine unit advancing towards the village. At this point we finished the game as we ran out of time and both sides were pretty depleted. The Native/Arab forces still had a couple of untouched units whilst the German forces were getting low on ammo.

(http://6mm.wargaming.info/photos/col_game27.jpg)



Hope you all enjoyed the report.


Cheers
Kieran

Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Paul E on January 30, 2009, 08:32:40 AM
Great game and very well presented. Thanks.  ;)
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: dodge on January 30, 2009, 08:50:14 AM
lovely game report and a good table,

looked like a good time was had by all.

dodge

Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Ray Rivers on January 30, 2009, 11:08:19 AM
Bravo!

Very inspirational.
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Saya on January 31, 2009, 04:27:45 AM
Excellent report, man!!! thanks for sharing :)
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Argonor on January 31, 2009, 10:49:27 AM
Nice figs, cool terrain pieces, inspirational!  8) :)

Not sure I like the carpet you use as surface (I think it would work better as an ocean  ;) ), but it does the work OK.

As said, the terrain pieces are good, and IMHO they deserve a surface made for them. And I also often compromise - you cannot manage to do everything perfect everytime; you wouldn't have time for any actual gaming, then  lol
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Gluteus Maximus on January 31, 2009, 11:32:17 AM
Yes, the cloth is wrong, but IIRC Kieran left the correct one at home for the game  :(

It would look even better with the right coloured terrain. Hopefully for the next battle report [hint, hint] this will be sorted and we'll get our full quota of eye-candy  :D
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Argonor on January 31, 2009, 11:37:20 AM

The table setup. In bottom of the table is the german camp and the top is the Native village. Unfortunately I left my cloth at home so I had to use one from the club and its a bit too dark.

I'd forgotten that - long thread, here *blushes*
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Gluteus Maximus on January 31, 2009, 04:21:36 PM

The table setup. In bottom of the table is the german camp and the top is the Native village. Unfortunately I left my cloth at home so I had to use one from the club and its a bit too dark.

I'd forgotten that - long thread, here *blushes*

Don't worry, take it from someone who has the memory of a goldfish, it's easily done with the amount of stuff posted here  ;)
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: 6mmfan on February 01, 2009, 09:56:18 PM
Yeah I agree about the cloth - it does spoil the look of the game. I'm making a new one at the moment, as its not practical for me to have boards.

I'll be playing another game in a month or so. I want to make some new terrain first (a river, and some large rocky areas) and get some acacia trees from here

http://www.jttmicroscale.com/viewcategory.asp?DirID=79

Thanks for all the comments.

Cheers
Kieran
Title: Re: New colonial game report (pic heavy) - Updated with the final part
Post by: Argonor on February 02, 2009, 01:07:24 PM
JTT's trees are really nice (they also have date palms), and I actually posted a link to them somewhere her a long, long tome ago, because of the akacias and the date palms.

They are a bit expensive, but one really does not need a whole lot of akacias for a savanna-setup. Long grass and shrubbery will fill most of the table  ;)