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Miniatures Adventure => Fantasy Adventures => Topic started by: Jakar Nilson on February 29, 2016, 08:01:20 PM

Title: Kings of War Elf Civil War AAR
Post by: Jakar Nilson on February 29, 2016, 08:01:20 PM
As the title indicates, this game was played last month (hey, it's Leap Day, so it's still February!) I was one of the players, and the GM (Brian) asked me to finalize publishing it online.

For our second game of KoW, we did a big 2,700 point Elven civil war between High/Wood Elves and Dark Elves.

(http://i1233.photobucket.com/albums/ff397/BrianH61/Elf%20Civil%20War/Elf%20Civil%20War%2013.jpg)

You can read the whole battle report here:

http://tyler.provick.ca/omg-forum/viewtopic.php?f=8&t=246 (http://tyler.provick.ca/omg-forum/viewtopic.php?f=8&t=246)
Title: Re: Kings of War Elf Civil War AAR
Post by: Vermis on February 29, 2016, 08:59:33 PM
Nice one. Good to see dusty armies put to good use. Pity the high elves took a hammering!

Also: come to the Mayhem siiiide. We have simultaneous combat and command & controooll... lol
Title: Re: Kings of War Elf Civil War AAR
Post by: Shaved Dwarf on March 02, 2016, 08:40:48 PM
come to the Mayhem siiiide. We have simultaneous combat and command & controooll... lol
I second that! :)

BTW, this sounds like a quote that deserves to be retained!
Title: Re: Kings of War Elf Civil War AAR
Post by: Vermis on March 02, 2016, 09:21:22 PM
Heh! It was only meant to be a bit of joshing, nothing too serious. Although, while I don't mind KoW - it's a good game - the lack of C&C mechanics is why I moved on from it, myself.
Title: Re: Kings of War Elf Civil War AAR
Post by: fred on March 02, 2016, 09:31:00 PM
I quite like KoW, we mainly play in 10mm, with big units!

How is the second version of Mayhem compared to the first? I quite liked some of the Mayhem mechanisms, especially the command points. But the combat seemed a bit lacking. Also armies seemed really small.