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Miniatures Adventure => Future Wars => Sci-Fi Small Skirmish Games => Topic started by: robh on December 31, 2016, 06:02:03 PM

Title: Terrain and Buildings for Rogue Stars?
Post by: robh on December 31, 2016, 06:02:03 PM
What terrain ideas/plans do you have for Rogue Star games?
Clean SciFi (Infinity style), Dying Civilisation (Bladerunner), Desert Planet or something Post Apoc?
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Gabbi on December 31, 2016, 06:19:11 PM
Played today our first game and used the foldable Infinity terrain from Corvus Belly (the one you found in big boxes or sold stand alone). It's quite handy if you have to move to another place to play.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: admiraldick on January 01, 2017, 08:45:20 AM
Having read the rules I'm seriously considering some heavy industrial alien battery farm. A sort of cross between a dairy and a chicken battery farm. I'd need to find a whole bunch of models to be animals. Was thinking of Star Wars or D&D minis perhaps.

It would use Wargames Tournament stuff as its basis, so I could switch the details and make it into almost any of the other settings.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: agent_pumpkin on January 01, 2017, 09:28:36 AM
One idea I've had is for a ruined settlement. Possibly using the nice Sarissa mdf models.

http://www.sarissa-precision.com/Ruined_Sci_Fi_Settlement_Bundle_1/p1603368_16702816.aspx

I have the option of using a quarry or plain with alien plant life (using brightly coloured plastic aquarium plants) that I have used for 7TV. It looks just like a BBC set. ;)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Sir_Theo on January 01, 2017, 09:46:45 AM
As I'm heading into 2017 trying to be frugal about my hobby I'll be reusing existing stuff I own.  For more urban terrain I'll be using some of the plethora of Mantic Deadzone terrain I own with stuff I picked up for Dredd, I've got some Sarissa habitation pods for more temporary planetside camps (I'm thinking that enclaves you come across in the computer game No man's Sky)  maybe even a wild west town for a Firefly vibe. And of course Space Hulk tiles for inside spaceships
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Cory on January 01, 2017, 04:14:59 PM
I already have four sci fi boards for Tomorrow's War and Infinity that I'll use - city, slum, industrial park, alien desert. Probably add in another alien terrain collection and we are talking about a ship corridor and room collection.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: pocoloco on January 01, 2017, 07:51:36 PM
I'm currently in the process of making sci-fi terrain/scenery that I will be using for Rogue Stars as well. Idea is to make dozen or so terrain tiles that will form 1000mm x 1000mm board when finished. It's then easy to change the set-up by changing the order of tiles etc etc.

You can follow my progress (so far 1st tile 98% finished) on the sci-fi section of LAF ;)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Parkaboy on January 02, 2017, 12:00:26 AM
I'm currently in the process of making sci-fi terrain/scenery that I will be using for Rogue Stars as well. Idea is to make dozen or so terrain tiles that will form 1000mm x 1000mm board when finished. It's then easy to change the set-up by changing the order of tiles etc etc.

You can follow my progress (so far 1st tile 98% finished) on the sci-fi section of LAF ;)

I couldn't find it. Link?
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: robh on January 02, 2017, 10:38:23 AM
I couldn't find it. Link?

http://leadadventureforum.com/index.php?topic=96350.0 (http://leadadventureforum.com/index.php?topic=96350.0)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: pocoloco on January 02, 2017, 02:58:49 PM
http://leadadventureforum.com/index.php?topic=96350.0 (http://leadadventureforum.com/index.php?topic=96350.0)

Cheers robh :)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Jiron on January 02, 2017, 04:21:25 PM
I'll mostly play in the gaming stores so I will probably use Infinity, W40K or desert planets. I also have some nice jungle terrain. I also consider buying some western style buildings to make it a little Firefly :-)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: agent_pumpkin on January 03, 2017, 11:08:55 AM
I've got a bit of fantasy/medieval stuff for Frostgrave and Lion Rampant. I can use that for dead alien worlds or primitive backwaters....
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Cait Sidhe on January 03, 2017, 11:17:30 AM
I'm currently building some of the Ebbles Miniatures Module Core (free here (https://www.genetmodels.com/ebbles-miniatures-2005-2006-models/)) terrain to use for spaceship layout. It's the one major gap in my sci-fi terrain.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Gabbi on January 03, 2017, 01:33:49 PM
I'm currently building some of the Ebbles Miniatures [...]

Great models, used a few in my iNfinity games. I find the landing platform (here (http://www.genetmodels.com/ebbles-miniatures-2007-2008-models/)) particularly good for gaming purposes: it provides cover, a ramp, elevated terrain... just be sure to mount the upper platform on thick cardboard or foamcore for added strenght.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: mrgrigson on January 03, 2017, 02:00:47 PM
The locals are seriously into Infinity, so we'll likely be using those setups. They're firm believers in the "AAAAHHH COVER COVER COVER" kind of setups, so they tend to be rather massively cluttered with everything they can manage to squeeze on the table. I'm working on a modern city with more futuristic elements to look more cyberpunk, but that's a ways out yet. Also keeping my eyes open for decent palm leaf type things so I can finally finish the jungle stuff I've had hanging around since the days of VOR. Hoping I can convince someone locally that they *really* want to start a corridor/spaceship setup because wouldn't that be great for all of these sci-fi games.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Terrains4games on January 03, 2017, 02:19:43 PM
I played first games with Infinity cardboard teraains from Icesstorm, buy now I must invest in some of our terrains :D

I think it will be good :
http://terrains4games.com/28mmsci-fi/22-city-fight-factory-district.html (http://terrains4games.com/28mmsci-fi/22-city-fight-factory-district.html)

http://terrains4games.com/28mmsci-fi/25-city-fight-sanctuary-district.html (http://terrains4games.com/28mmsci-fi/25-city-fight-sanctuary-district.html)

and for more "lost planet" :
http://terrains4games.com/28mmsci-fi/28-apocalyptic-terrains-set-alien-dark-coloured.html (http://terrains4games.com/28mmsci-fi/28-apocalyptic-terrains-set-alien-dark-coloured.html)


Factory
(http://terrains4games.com/232-thickbox_default/city-fight-factory-district.jpg)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: Cait Sidhe on January 03, 2017, 03:29:41 PM
Great models, used a few in my iNfinity games. I find the landing platform (here (http://www.genetmodels.com/ebbles-miniatures-2007-2008-models/)) particularly good for gaming purposes: it provides cover, a ramp, elevated terrain... just be sure to mount the upper platform on thick cardboard or foamcore for added strenght.

Yeah the landing platform is great. I think I mounted the platform on some thick card from one of those large rigid envelopes. Also made a couple of the Utility Shuttles to land on it. :)
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: David Mc on January 04, 2017, 07:05:50 PM
Cait Sidhe - thanks for that link.
I  cannot believe how much free goodness can be found in one spot.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: mdauben on January 04, 2017, 09:44:27 PM
What terrain ideas/plans do you have for Rogue Star games?
Clean SciFi (Infinity style), Dying Civilisation (Bladerunner), Desert Planet or something Post Apoc?
All of the above?  I think the game has the potential for it.

To start, I'm thinking I want a sort of hive world/world city setting.  It will require a lot of terrain to pull off (basically 100% coverage of the table) but I think it should be very cool when done.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: livanbard on January 05, 2017, 02:13:40 PM
What terrain ideas/plans do you have for Rogue Star games?
Clean SciFi (Infinity style), Dying Civilisation (Bladerunner), Desert Planet or something Post Apoc?

How about all at once Elysium style.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: robh on January 05, 2017, 11:18:23 PM
How about all at once Elysium style.

Nice idea but may be a tight fit on the table size.

The earlier idea of using space hulk type tiles and corridors as a ship or complex interior is one I had not considered. Minimal outlay and highly flexible, could be a good way to get started.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: livanbard on January 06, 2017, 11:55:48 AM
Nice idea but may be a tight fit on the table size.

The earlier idea of using space hulk type tiles and corridors as a ship or complex interior is one I had not considered. Minimal outlay and highly flexible, could be a good way to get started.

already done by some of our fellow gamers. See the "first couple games" topic.
Title: Re: Terrain and Buildings for Rogue Stars?
Post by: zemjw on January 06, 2017, 01:49:12 PM
I have a load of Mantic Deadzone scenery (some of it even built and painted :o), as well as some cardboard scenery to keep me going.

I backed the BattleSystems SFII kickstarter, but that won't arrive before August. I also backed their post apoc scenery last year, so games may well happen in settings that look suspiciously 20/21st century - hey, it worked for Stargate :D

I also have a couple of starter sets of Sally Forth's Terra Block (http://wargamesbuildings.co.uk/Terra-Blocks) terrain, so interiors should be okay for a while.

RPGNow has plenty of SF tile sets that you can print off if you're looking for spacehulk type games. I may even see if I can lay them over the Sally Forth MDF stuff to give it a bit of texture