Lead Adventure Forum
Miniatures Adventure => Future Wars => Sci-Fi Small Skirmish Games => Topic started by: Hobgoblin on January 04, 2017, 05:27:41 PM
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Apologies if it's already been posted, but I haven't seen it. This is the "live" errata/Q&A sheet from the Rogue Stars Facebook page. Lots of interesting stuff, including how to use the reaction system with more than two sides:
https://drive.google.com/file/d/0B8-5xUv2ZVE-anZmZU42aHhaN1E/view
(https://drive.google.com/file/d/0B8-5xUv2ZVE-anZmZU42aHhaN1E/view)
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I've taken the liberty to make the title a bit clearer and stickify the topic.
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Thanks for posting.
Easy-to-miss Rules: Had to check because they are really easy to miss.
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One question on the Melee Combat table, page 18: the "Target" section looks a bit odd.
Per Pin marker: -1
Target Level of Weapon Master or Martial Arts: +1, +2, +3
Prone: +2
Now, since the one who rolls is the Attcaker and we're speaking on Target status, it seems to me that the last one (prone) is the only one that makes sense.
Pin markers (on Target) should grant a positive modifier to the Attacker, and Weapon Master or Martial Arts (on the Target) should give negative modifiers to the Attacker.
Or am I missing something..?
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Thanks for posting, I don't like Facebook much so this is easier for me to use.
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One question on the Melee Combat table, page 18: the "Target" section looks a bit odd.
Now, since the one who rolls is the Attcaker and we're speaking on Target status, it seems to me that the last one (prone) is the only one that makes sense.
Pin markers (on Target) should grant a positive modifier to the Attacker, and Weapon Master or Martial Arts (on the Target) should give negative modifiers to the Attacker.
Or am I missing something..?
You are not wrong. Andrea S. has confirmed this section is incorrect on the Facebook group. If applying all the modifiers to the Die Roll then it should be:
Per Target Pin +1,
Per Target level Martial Arts -1,
Target Prone +2.
(I think Andrea S. said the reverse and applied the mods to TN in his "clarification" - same difference).
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You are not wrong. Andrea S. has confirmed this section is incorrect on the Facebook group. If applying all the modifiers to the Die Roll then it should be:
Per Target Pin +1,
Per Target level Martial Arts -1,
Target Prone +2.
(I think Andrea S. said the reverse and applied the mods to TN in his "clarification" - same difference).
Thank you. I had figured it out by "reverse engineering" the FAQ regarding the Prone status.
The given FAQ on Prone is funny, actually.
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Can anyone answer a few rules queries I have?
Apologies if this isn't the most suitable thread to ask in, or if the answers are already up elsewhere!
1) Nonreactive trait
Is this -4 on Reaction rolls, as stated in the Reation Modifiers table (p.9), or -2, as stated in the trait description (p.50)?
2) Initiative
When Initiative is taken, do the side losing it lose any successful Activation dice they had?
3) NPCs
Do NPCs gain stress? And if so, when do they lose it?
Thanks in advance.
Raedwald
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I'd be interested to see any updates to this sheet.