Thanks Bertrand,
I enjoy it very much. I have played the new version twice and I do think it is better than the older (which I also liked).
Tactics is simple. Maybe not as simple as it looks like, but almost. Some may think it is bad, but I think it can be pretty good because they game is now more about the tactics.
I think that the most important thing is to make a good army, choose the right troops. I had big problems when my enemy fielded SSU trash cans for the first time (and lots of them). I had at that time very few things that could kill armour 4 infantry.
I like the movement system. With squares it is more about tactics and what you want, and less about measuring things into absurdum. We are talking about maybe trying Dust Warfare, but we would in that case continue using the grid.
The dice has 3 different symbols. So it is easy to see how many hits or saves you make. Different weapons and armors give you different amount of dice. Because you have a data card for each unit it is easy to see the amount.
There are not so many units, and it isn't so easy to make your own stuff.
There are many good scenarios. Most are great fun, but I think that some are more or less impossible to win if you don't have the exact right force. But still they are fun to play.
The playing time is quite right for us, between 1-2.5 hours.
And they have released a house which is really fun to play with.
And as the Gun Bunny says you can download all rules and scenarios from their site.
Cheers,
Björn