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Author Topic: One Hour Skirmish "No time to Die"  (Read 1301 times)

Offline shadowking1957

  • Mastermind
  • Posts: 1534
    • Shadowkings
One Hour Skirmish "No time to Die"
« on: 21 February 2023, 07:43:49 PM »


I got some new 3D prints of the Terminator film  foot  series and wanted to give them a try out, so my first call was the One hour Skirmish rules book by John Lambshead, which I am very comfortable with as a  game system and has an extremely playable  system and open ideas to different settings. I had also got his Sci-Fi skirmish scenario book, and had  a particular scenario in my head from it. the  game was to plant a bomb and have a limited time to do it.



I gathered some forces the new Terminators and  from my box of Infinity models some resistance to be the bomb setting attackers.
One of Skynets time devices has  phased out of the  lab and  appeared in the wastelands. the Resistance spot this and  send a unit to destroy the device, Skynet responds and  controls some ground forces to stop anyone doing anything to the device till it can be recovered by heavy gear.



Full report here http://shadowking-shadowkings.blogspot.com/2023/02/one-hour-skirmish-no-time-to-die.html






Offline mikedemana

  • Galactic Brain
  • Posts: 4561
  • Investigating curiosities around the globe...
    • Worldwidemike
Re: One Hour Skirmish "No time to Die"
« Reply #1 on: 22 February 2023, 01:44:48 AM »
Sounds fun, and I love your miniatures! My own post-apoc games are set in a variant of the Terminator world, too. I look forward to more reports!

Mike Demana

 

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