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Author Topic: Defiance Games Bugs and Germans  (Read 16347 times)

Offline Steve F

  • Scatterbrained Genius
  • Posts: 3174
  • Pedantic bugger, apparently.
Re: Defiance Games Bugs and Germans
« Reply #60 on: 21 May 2012, 01:56:11 PM »
Indeed: the distinctive features of women seen from a distance are height, build and hip-to-waist ratio.  You'll not find huge armoured falsies being worn by real police and service women.
Back from the dead, almost.

Offline tnjrp

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  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Defiance Games Bugs and Germans
« Reply #61 on: 21 May 2012, 02:22:59 PM »
Yep, as can be seen once again from the pix above, most of the bulk of a non-powered armour trooper doesn't come from the armour. It's mostly made up by the guy/gal inside. It could be different for powered suits, depending on the suit type obviously.

But to get back on topic - i think it's not quite fair to "demand" two body types on a sprue. Haven't seen any other manufacturer who has done something like that
I have, actually...

Quote
If it were standard to include male and female bodies on sprues I would agree with you. But as it is - I am sorry, I just think it just wouldn't not be fair towards Defiance Games
I don't know about fair but I'm certainly not demanding anything. I just find it pointless to include the "big girl" heads in the set. The same space on the sprue could be used for something that doesn't require any wrangling at all, such as extra bits of kit or another support weapon.

Offline manatic

  • Mad Scientist
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    • Dawn of the Lead
Re: Defiance Games Bugs and Germans
« Reply #62 on: 21 May 2012, 04:22:25 PM »
I just find it pointless to include the "big girl" heads in the set. The same space on the sprue could be used for something that doesn't require any wrangling at all, such as extra bits of kit or another support weapon.

A set of different heads - regardless of sex - does give you a wider variety in individual troopers. Personally I welcome the possibility of having both males and females in a unit, even if it's only done via headswapping.

Human perception is a funny thing, too. Put an obviously female head on an armoured male body, and a female it is. Speaking of miniatures here, obviously.

Offline Xeno_RG

  • Assistant
  • Posts: 40
Re: Defiance Games Bugs and Germans
« Reply #63 on: 27 May 2012, 08:53:51 AM »
Maybe some real world reference images?
















Offline tnjrp

  • Scatterbrained Genius
  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Defiance Games Bugs and Germans
« Reply #64 on: 28 May 2012, 07:09:30 AM »
Add "except for the bulk" and we are on the same page :P

Offline tnjrp

  • Scatterbrained Genius
  • Posts: 2129
  • The dog, the dog, he's at it again
Re: Defiance Games Bugs and Germans
« Reply #65 on: 20 June 2012, 07:11:13 AM »
The Bugs are shipping this week and the Germans are going into tooling (sorry no official news item available last I looked):
http://theminiaturespage.com/boards/msg.mv?id=271788

Also behind the link, an opionion poll about the German bases.

Offline Xeno_RG

  • Assistant
  • Posts: 40
Re: Defiance Games Bugs and Germans
« Reply #66 on: 20 June 2012, 11:23:45 PM »
Here's the unboxing video showing off Bug parts and a few assembled: http://www.defiancegames.com/index.php/forum/defiance-games-official-announcements/7696-unboxing-the-bugs

Also, Tony bought a tripod!

Offline Steve F

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  • Posts: 3174
  • Pedantic bugger, apparently.
Re: Defiance Games Bugs and Germans
« Reply #67 on: 20 June 2012, 11:39:05 PM »
Also, Tony bought a tripod!

Does it have a Heat Ray?

 

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