I had intended to buy a MAS "District 5 Apartement" set but I got 2 Wall packs and 1 Roof pack thinking they'd be the same. Sadly, no.
But....when you're handed a bag of bull shit, instead of crying about it, grow some corn.
So, I had this idea about using it to make a command center and a second out building. The first is the command center, and I'm really pleased with almost everything about it.

I made the floor out of scrabble tiles, used CA glue to hold them, then mounted the silver-painted/primed building shell on top. I broke up the roof section and cleaned it up to look more organic. I also cracked some floor tiles and put Milliput in there to look as if the ground is pushing up in the holes.

I also used a Scotia Grendel console, the one with the big screen, for scenery in the building. Man, do they SUCK. Resin casting is NOT their forte'.
I also did up some barrels which will be used in this command center as well as the second piece.


I rusted it up using some simple techniques I've gotten mastered, and then I flocked it with medium grit R/R ballast in brown. I also added the console. You can see the broken glass on the floor.


After drybrushing the ground in 3 colors, I added some tall grass in spots, and I took a couple of doors and laid one inside as scenery and another inside as a barricade over one door. I painted the floors in a grey shadow color (a move I kind of like and kind of regret) after the fact to give contrast. I cut out some of the flock to give depth for a shallow pool of irradiated slime.

Finally, I glossed the two smaller monitors, the alarm light at the top, and then I made the glass look a little more broken and ugly with some ghost grey/white paint, streaked across the areas that show glass. I could've dug out the screen where the glass is "missing" to add some depth but that was too much detail for scenery of this quality. Maybe if I REALLY wanted to make it look sharp...but not this time.

Hope you enjoy!