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Author Topic: Pulp Alley is huge...  (Read 1954 times)

Offline d phipps

  • Galactic Brain
  • Posts: 4655
  • Pulp Alley
    • Pulp Alley
Pulp Alley is huge...
« on: 05 September 2016, 06:29:43 PM »
Question -- Why in the world would I make a 95mm tall Phantom Ace? ...

Answer -- Because I didn't have time to make it 150mm tall of course.  ;D




THANKS for playing Pulp Alley. We appreciate your support!



HAVE FUN

Offline FramFramson

  • Elder God
  • Posts: 10810
  • But maybe everything that dies, someday comes back
Re: Pulp Alley is huge...
« Reply #1 on: 05 September 2016, 06:43:00 PM »
Display piece for shows?

Great idea!


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline Keith

  • Mastermind
  • Posts: 1592
    • Small Wars Blog
Re: Pulp Alley is huge...
« Reply #2 on: 05 September 2016, 07:10:25 PM »
Sell me one please  :)
An infrequent Blog http://small-wars.com

Offline whomever1

  • Librarian
  • Posts: 138
Re: Pulp Alley is huge...
« Reply #3 on: 05 September 2016, 08:19:18 PM »
  It needs to be painted bronze and put on a plinth in the middle of town square.

Offline Bessy

  • Scientist
  • Posts: 233
  • Namaste Mofo
Re: Pulp Alley is huge...
« Reply #4 on: 08 September 2016, 03:18:18 AM »
Nothing better than a ginormous Phantom Ace!!

Offline YPU

  • Galactic Brain
  • Posts: 4448
  • In glorious 3D!
Re: Pulp Alley is huge...
« Reply #5 on: 08 September 2016, 08:57:59 AM »
Phantom ace, the Kaiju years.
3d designer, sculptor and printer, at your service!

Offline supervike

  • Supporting Adventurer
  • Scatterbrained Genius
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  • Posts: 2950
    • supervike's stuff
Re: Pulp Alley is huge...
« Reply #6 on: 08 September 2016, 01:33:20 PM »
At what point does it stop being a miniature?  lol

Looks like it would be fun to paint!

Offline BugPope

  • Librarian
  • Posts: 141
Re: Pulp Alley is huge...
« Reply #7 on: 08 September 2016, 01:42:23 PM »
Reminds me a bit of games like GW's Inquisitor (and to some extent the super obscure Swedish miniature game Hybrid, and Wizkid's kinda bizarre but fun Shadowrun action figure game) that tried to use really big scales. And they always flop, because most gamers don't like to have to make completely new terrain for a weird scale used only by a single game, or to pay like $20 for every single unit.
Wasn't there some game announced a few years ago that was going to use 54mm resin or something ridiculous like that, and every model cost at least €60? No wonder I haven't heard about it since then.
« Last Edit: 08 September 2016, 01:47:45 PM by BugPope »
If you're convincing yourself that you're infallible, you can never improve.

Offline d phipps

  • Galactic Brain
  • Posts: 4655
  • Pulp Alley
    • Pulp Alley
Re: Pulp Alley is huge...
« Reply #8 on: 08 September 2016, 11:42:34 PM »
At what point does it stop being a miniature?  lol

Looks like it would be fun to paint!

THANKS guys, glad you like it.

It's just something silly to place on my desk. It is the little things that keep me entertained.  lol lol

 

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