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Author Topic: Late Stone Age/Early Bronze Age/Neolithic  (Read 5053 times)

Offline Richard in Sachsen

  • Scientist
  • Posts: 349
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #15 on: 17 August 2016, 09:38:24 AM »
Thanks for the tips. Yes, I was considering SAGA if there wasn't anything covering the period. I am also interested in ordering Open Combat as suggested above, and seeing how that goes.
You go to war with the figures you have, not the figures you wish you had!

Offline julesav

  • Scientist
  • Posts: 468
"Some scientists say that humans exhibit a behavior called neophilia, which is a preference for new objects. It’s why we like shiny new things."

Offline Richard in Sachsen

  • Scientist
  • Posts: 349
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #17 on: 17 August 2016, 05:01:36 PM »
Thanks julesav, I just downloaded the free PDF version. From the description and table of contents, I can see how it can easily be modified for the period in question. As an added bonus, one may add mythological or fantastic elements as one desires. I'll have a look-see.

Thanks again

Offline mikeygees

  • Scientist
  • Posts: 232
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #18 on: 21 August 2016, 04:48:48 PM »
Some inspiration...

Offline Richard in Sachsen

  • Scientist
  • Posts: 349
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #19 on: 21 August 2016, 04:58:23 PM »
Very nice Mikey.

Offline Freelancer

  • Mad Scientist
  • Posts: 553
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #20 on: 22 August 2016, 11:33:53 PM »
I can also recommend the Emir's suggestion of 'Tribal'. It works really well for small scale conflicts and I think the plans are to have a Prehistoric supplement to the rules released for SAGA next year. Its a dice free system (uses deck of cards for pretty much everything) and winning bouts of combat is a bit like winning "tricks" in Bridge or 500. Also combat doesn't have to be won by killing your opponent. By putting up a good defense you can drive your opponents off and win honor. A game can be won by depleting an opponent's honor or by achieving objectives in a turn limit. I like this system as games don't have to be wars of attrition which feels historically right for stone age conflicts.
The publisher's ( werekake ) facebook page is https://www.facebook.com/tribalgame/  .
I think Eureka miniatures might stock hard copies, otherwise it is available as a PDF.
I picked up my book at Little Wars Melbourne.

Offline LeadAsbestos

  • Scatterbrained Genius
  • Posts: 3052
    • When the Hurlyburly's Done...
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #21 on: 23 August 2016, 05:11:09 AM »
I've got to put in another vote for Tribal. Just feels right for the period. I tried Flint and Feather, but combat seemed really bogged down. This is coming from a devoted Song of... fan though, so take it with a grain of salt...

Offline Richard in Sachsen

  • Scientist
  • Posts: 349
Re: Late Stone Age/Early Bronze Age/Neolithic
« Reply #22 on: 23 August 2016, 06:14:52 AM »
Thank you both. I just got a copy of Tribal in the last couple of days. After a cursory look-through, it looks interesting. It may be just the thing.

Thanks for the advice.

 

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