Part of the gaming group got together for a game of Fistful of Lead the other day. We played a tweaked version of Death from Above, a Wasteland Warriors scenario for FFOL. It was a learning game for almost everyone. I wrote up character cards for each team ahead of time and everyone picked a team and we got going.
The game is set in an alternate history/future somewhere in the Soviet Union. Some mad scientist made some bad things and they got out. A whole Zone, à la S.T.A.L.K.E.R., Zona Alfa, etc., was cordoned off by the military. Now groups are going in, both military and looters, to collect scientific equipment, anomalous materials, and other worthwhile loot, either military or monetary.
The main objective in this game is the central Point of Interest in which are located the codes to access the Orbital Targeting System to rain hell on their enemies from above. Seven other POIs are placed around the table to loot. Successfully scavenged POIs garner 2 points each. Putting an NPC or enemy Out of Action gets 1 point each. Securing the OTS codes is worth 5 points. And killing the Gorath (Goreman) is worth 3 points. A failed scavenge attempt at a POI would spawn a group of zombies or Zone bandits 12″ from the POI in a random direction.
This was a 6 player game on a 4×4 board.
Turn 1.
A slow start with a lot of housekeeping and questions, but everyone caught on pretty quickly.

USMC Marine overlooking the carnage.

The dreaded Gorath appears.

Turn 2.
The Masked Gunmen leader made a break out into the open, trying to reach the OTS Access Codes. He politely disregarded the warning about being in the open, and was put Out of Action by the Marine Sniper with a roll of 10 on the wound chart. Fitting.

The Tankers’ Flamethrower trooper cooked up three bandits and two zombies and dodged a bullet from the Soviet Hazmat crew Matrix-style with his Quick as Lightning trait, all before the end of the turn.

The full write up with more pictures is on the blog:
https://idreamofminis.com/2022/10/09/fistful-of-lead-death-from-above/It was a fun game, but it took a while for everyone to catch on. All but one of the guys liked the game and wanted to play on, but it was late and we had to call it. The one who didn't like it said it really wasn't for him. I get that. I want the brutal honesty because I hate to have a game night where people aren't enjoying themselves. It's got to be fun, right? I enjoy wargaming with miniatures a whole lot, but I understand it's not for everyone.