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Author Topic: Toot En Kummin  (Read 957 times)

Offline has.been

  • Galactic Brain
  • Posts: 9879
Toot En Kummin
« on: 01 May 2025, 10:26:20 AM »
A nice & silly skirmish game set during Napoleon's Egyptian adventure.
Flatpack (aka Bob) played the French, while Donkeymilkman (aka Sam) took the British.

The background.

During Napoleon's adventure in Egypt the following little known incident occurred.

A french unit under the command of Capt. I  Feltour is pursuing an old map that
promises Ancient Treasures. Some locals, encouraged by rifle butts & kicks are doing the hard digging.

Word has gotten to Lt. Harry Honupp who is determined that the Frenchies are noit going to get any benefits from this.

The French start with two digs (trenches) with Capt. Feltouur & half a section at one & Lt. Rusty Rhenoux at the other with the other half a section.
As they have been there a while they already have some items loaded onto their carts.

(NB as this is a rushed event & there are no experts on hand stuff is hastilly thrown on the carts to be assessed post game.
Each load is represented by a playing card [dealt face down] each cart got a D6 worth of cards at the start oif the game]
A list of what each card was worth was prepared in advance of the game.)

The French have to balance pushing the diggers with fending off the British & making sure they get off the table.
The British have more troops & don't have to control any diggers, but they must get to the diggings quickly.

We used Embuscada (home brew rules). In which players throw two D6 & have to spend them for ANY hostile actions. eg close with enemy/shoot/ melee etc.
Each such action costs Veterans half a point, Averages one point & Novices two points.
So a Veteran could shoot, close with the enemy AND melee for one & a half points. It would cost a Novice SIX points to do the same.
BUT,  anything that reduces the danger for the figure is FREE !!  e.g. Run away/ duck behind cover etc.

I expected Bob to spend his points:- keeping the locals digging (otherwise they would run away), shooting at the British & once
the carts were heavily laden, making a run for it while making a fighting withdrawal to cover the carts.

As has been said, 'No plan survives contact with the enemy'  may I alter that to 'No scenario survives contact with a player'  lol lol lol

Bob fired off one ragged volley and just ran for it.
Sam pursued him all the way, but was hampered by having to pay for his actions (moving & firing)
Most British lead was aimed at the French Officers (Feltour & Rhenoux)
Under the rules there are three possible results of 'hits'
1) Pinned = must duck down OR seek cover within half a move
2) Retire = must move away from danger
3) Down = figure has 'fallen' (the opponent does NOT know if they are dead/wounded or just slipped )

Unfortunately for Sam, most of his shooting just encouraged Bob's troops to run faster!  lol
If a figure is 'Down' the player may, after one move, ATTEMPT (i.e. pay to) get them back up (Vets recover on a 3,4,5,or 6. Ave on 4,5,6 & Nov. on 5,6)
The combination of Sam picking on French Officers and Bob choosing lots of FREE moves, thus having points to spare,
resulted in Feltour & Rhenoux  resembling demented Yo-Yos  :D

However eventually Sam caught up with the two officers. Rhenoux died in a melee with a beefy British Sergeant while Feltour was captured.
He will no doubt end up rotting in a prison hulk in Portsmouth harbour.

Meanwhile the French soldiers made their get-a-way & during the post game wind-down
The cards were revealed. AS said earlier I had written down a list of what each card was worth.
This went from face cards (1-10) = x10 gold crowns
up to Ace of clubs which was a jewelled encrusted golden death mask worth 10,000 gold crowns.

Due to Bob deciding to cut & run very quickly there were not many cards to check & all were just face cards  :'(

Still with no officers to grab most of it there were over 400 gold crowns to share between the ten survivors.
A great time was going to be had in the salubrious parts of the old town tonight. :D

At the moment I am (again) having problems with loading photos, I therefore rely on Bob & Sam to add not
only their comments, bit pictures too.






Offline Westbury

  • Mad Scientist
  • Posts: 806
  • Gaming from Gondolin
    • Westbury Wargamers
Re: Toot En Kummin
« Reply #1 on: 01 May 2025, 03:48:04 PM »
This sounds like it didn't quite go according to plan Pete  lol lol

Offline flatpack

  • Mastermind
  • Posts: 1707
  • Hiding in the shed
Re: Toot En Kummin
« Reply #2 on: 01 May 2025, 05:24:07 PM »
French report - Somewhere in Egypt.

Dearest Emperor,
Having a lovely time at the beach….
Got the locals working (reluctantly) on these digs.
Plenty of finds coming your way.

Dig 1


Dig 2


Unfortunately enemy troops were reported nearby so we’ve had to leave in a hurry.

This did mean we lost our diggers, but I’m sure we can replace them.

We’ve escorted the finds back to the nearest town, without too much bother.


It was at this stage, we realised we’d lost our two officers.


They were last seen, being taken prisoner, and being pummeled to death by a large British Sargent with a very sharp stick.




But do not worry emperor, the gold is safely stored behind the bar in the local town, hic, hic,  lol
Flatpack

Offline has.been

  • Galactic Brain
  • Posts: 9879
Re: Toot En Kummin
« Reply #3 on: 02 May 2025, 04:18:48 PM »


At last, thanks once again to Bob (aka Flatpack) I can download pictures.  :D
The dig controlled by Lt Rhenoux shows what happens to your 'enthusiastic'  workforce if you take your eye off them for a moment.



The Lieutenant was more concerned with the approaching British.


 

Capt. Feltour  had already given up trying to keep the Arabs digging &, after one ragged volley, decided to run for it.



The Brits advance!



View from the British side. "Can't get a good shot at the Frenchies, wiv all dem flipping Arabs running towards us!"



Despite the nice scenery, the fighting continues.


Treasure wagons & French moving rapidly to the rear.

Offline has.been

  • Galactic Brain
  • Posts: 9879
Re: Toot En Kummin
« Reply #4 on: 02 May 2025, 04:38:39 PM »
"A thousand year of history look down upon you"  & your running away.

But the soldiers care not a bit...they (might have) great treasure.



Separated from his men, Capt. Feltour seeks cover in a shrubbery.


Realising the British are closing, he makes a break for freedom.


Lt. Rhenoux manages to fend off one Englishman, only to be speared by a beefy Sergeant.



Surrounded & outnumbered four to one,  Captain I Feltour has no option but to surrender.
He will probably see out the rest of the war in a prison hulk in Portsmouth harbour.

The post game chat was made more palatable with glasses of French Ale which was
used to wash down some Port Salut cheese, hot crusty baguettes & salty butter.
All in all a nice day with friends.

Offline has.been

  • Galactic Brain
  • Posts: 9879
Re: Toot En Kummin
« Reply #5 on: 02 May 2025, 04:41:55 PM »
Forgot the picture of the biere bottle.  :o

Offline Westbury

  • Mad Scientist
  • Posts: 806
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    • Westbury Wargamers
Re: Toot En Kummin
« Reply #6 on: 03 May 2025, 07:10:53 PM »
Glad you got the photos sorted out Pete. Looks very pretty.

Offline has.been

  • Galactic Brain
  • Posts: 9879
Re: Toot En Kummin
« Reply #7 on: 04 May 2025, 11:08:59 AM »
Ta Ian.

Offline Tom Dulski

  • Mastermind
  • Posts: 1266
  • BOOKWORM
Re: Toot En Kummin
« Reply #8 on: 04 May 2025, 11:20:19 AM »

 Some really cool terrain pieces there.

Offline has.been

  • Galactic Brain
  • Posts: 9879
Re: Toot En Kummin
« Reply #9 on: 04 May 2025, 02:39:42 PM »
Thanks Tom. :)

 

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