I've had a few questions about basing and board sizes for Rattle and Rend, so I'm sharing these reference photos.
🛡? Groups & Bases Sizes:
The rules are miniature agnostic and entirely adaptable to what minis you want to use for any given Group: I've had playtesters call one base a Fighter in one game and a Skirmisher in another. Use common sense.
However, base sizes should be consistent: use round bases if possible (as the corners of square bases may allow you to cheese certain rules that trigger on base-to-base contact).
Fighters, Shooters, Skirmishers, and Heavies all use 40x40mm round bases.


Champions and Wards - usually single figures - both should be based on 20x20mm round bases, but if that's too small for your tastes, a 25x25mm base isn't too disruptive.


📏 Board Size
The board itself is just 16x16in (or 400x400mm) square. You *can* push that to a 24x24in board, but that moves away from the spirit of the small footprint if you do.

🌳 Terrain Types:
You'll just need three types of terrain: blocking (walls, buildings, thick forest), rough (muck, mire, rocky, or cropland), and hazardous (traps, spikes, lava, tarpits, magical hazards). Each piece of terrain is only a single category. But, similar to the difference between Group types, there's often some flexibility in what any given piece of terrain may be. Make sure each player knows.

If you have any other questions about the approach or set up of Rattle and Rend after looking through the rules, let me know!
🤔 Wait, what's Rattle and Rend?
It's a miniatures-agnostic 10mm skirmish game designed busy players who want a game that is easier to play and has a small footprint - both to play and to store.
The fully-playable Alpha rules are available to download! If you're looking for smaller, simpler skirmishes, come join us and help shape it:
https://www.facebook.com/groups/rattleandrend