*

Recent Topics

Author Topic: Why....  (Read 896 times)

Offline thebinmann

  • Galactic Brain
  • Posts: 4219
  • Can't paint but dreams...
Why....
« on: 02 August 2011, 10:04:33 PM »
Are citadel minis etc measured as 25mm (now 28mm plus) but the rules use inches?  :)

Offline Sangennaru

  • Galactic Brain
  • Posts: 5780
  • The Lazy One
    • The Lazy Forger
Re: Why....
« Reply #1 on: 02 August 2011, 10:57:06 PM »
hum... i suppose that it is because 1 inch is 25.4 mm? :)

Actually it is the first time that someone asked that, that's a good point :)

Offline Dolmot

  • Mastermind
  • Posts: 1518
Re: Why....
« Reply #2 on: 02 August 2011, 11:21:48 PM »
I think it's a matter of convenience. One inch is a handy unit for movement and ranges. Only in rare cases you want to use anything smaller than that. Typical moves are somewhere between 3 and 10 inches, which are nice, small numbers. With cm:s, most of your moves would be over ten and many ranges in hundreds.

As for miniature sizes, mm:s give similarly handy integer values. One mm can matter, sometimes, but half doesn't. Conversely, 1.10236 inches or 1 and 13/127 inches wouldn't be that handy.

However, while miniature sizes are essentially just names and rarely mentioned in the rules, it gets odd when all the base sizes are in mm:s. You have 20mm bases moving four inches. It happens in many other games too. Don't they know that it can destroy $200 million Mars orbiters?