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Author Topic: The Horde Rises (Updated 31st May)  (Read 5656 times)

Offline aggro84

  • Scatterbrained Genius
  • Posts: 2519
    • Noble Pursuits
Re: The Horde Rises (Updated 12 May)
« Reply #15 on: May 13, 2012, 06:11:02 AM »
Nice stuff. I like some of the unconventional model choices you made for a number of your zeds.
I really enjoyed your blog as well.

Thank you for posting.  :-*

Offline YIU

  • Mad Scientist
  • Posts: 739
Re: The Horde Rises (Updated 12 May)
« Reply #16 on: May 13, 2012, 10:31:17 AM »
Excellent, very good choivce of miniatures and I love the Helldorado baby.
I wish I were an octopus to paint more miniatures...Cthulhu must be a great painter

Offline Commander Vyper

  • Galactic Brain
  • Posts: 8130
  • Remember Reach.
Re: The Horde Rises (Updated 12 May)
« Reply #17 on: May 13, 2012, 09:32:42 PM »
Very nice start there, will keep an eye on this thread.

The Commander
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline ilikepaintinglead

  • Librarian
  • Posts: 127
Re: The Horde Rises (Updated 22 May)
« Reply #18 on: May 22, 2012, 02:42:48 PM »
Thanks very much everyone!

I haven't been very productive recently due to Minecraft coming out on the Xbox but I have painted up a few more zombies:



From left to right, two Copplestone plague zombies, a Forlorn Hope games zombie (http://www.forlornhopegames.co.uk/#/item.php?PK_UniqueID=4077) and a Lead Adventures Child of The Zone



First up is one of the Copplestone Plague Zombies from the Future Wars Range on a home made base, I think he's turned out a little too shiny but should look better once I get hold of some matt varnish.



Another Copplestone plague Zombie that for the life of me I couldn't get to focus but you get the idea. I think his suit needs something adding to it like possibly stripes but for now he will remain in his boring grey suit until I see something to copy off.



Next up is the unknown Zombie that I got from Forlorn Hope games, I've tried to capture an older dryer zombie finish for this guy and left off any reds so he looks more 'husky'. I get the feeling that he's been stuck in a hospital room for some time and has finally managed to escape and is dragging a section of metal from the door frame.



Lastly is this saggy mess from the Lead Adventure post apocalyptic range, I realized when I finished the paint job that he is actually supposed to be wearing trousers/pants and not be completely naked. I just thought he had exceptionally saggy flesh from the huge stomach wound but thinking about it further in hindsight he doesn't seem to have anything in the way of genitals so maybe that should have been a trousers based clue. Nevermind he can now forever be a saggy nude eunuch zombie.

My Blog:
http://ilikepaintinglead.blogspot.co.uk/

Offline ogryn

  • Librarian
  • Posts: 160
  • Mercpancake
Re: The Horde Rises (Updated 22nd May)
« Reply #19 on: May 22, 2012, 08:12:01 PM »
Someone throw away a perfectly good Zombie....

Offline ilikepaintinglead

  • Librarian
  • Posts: 127
Re: The Horde Rises (Updated 22nd May)
« Reply #20 on: May 31, 2012, 12:13:05 PM »
Not a huge amount of progress, but here you go and let me know what you think

Spinespur, Pigskin guy





Copplestone zombie



And here's the 'horde' as it satands at the moment


Offline A_Train

  • Scientist
  • Posts: 360
    • My Blog
Re: The Horde Rises (Updated 31st May)
« Reply #21 on: May 31, 2012, 01:59:28 PM »
They are certainly coming together nicely.

 

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