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Author Topic: Lasalle points playtest  (Read 724 times)


Offline robh

  • Scatterbrained Genius
  • Posts: 3219
  • Spanish offworld colonies
Re: Lasalle points playtest
« Reply #1 on: May 25, 2017, 09:47:06 PM »
Why criticise Lasalle for being historically accurate in its army structures? The game is designed that way.

The Austrian Regiments were much large than the French. At Leipzig for example the average French regiment was only 1 or 2 battalions (c850 men) strong so about 1600/1700 men while the Austrian regiments were all 2 or 3 battalion (c1300 men) so about 2600/3900 men.
The Austrian Regiments were so large that special tactics had to be developed to allow them to maneuver rapidly enough.

Similarly the Russians did have more guns, averaging 4 to 4.4 guns per 1000 men against the French 3.5 to 3.9 guns per 1000 men. Napoleon fielded his greatest Artillery strength at Borodino (4.5 guns per 1000 men) but was still outgunned by the numerically smaller Russian Army.

Offline noigrim

  • Mad Scientist
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Re: Lasalle points playtest
« Reply #2 on: May 25, 2017, 10:46:20 PM »
And the spanish always won each battle right  ;)?

Offline Battle Brush Sigur

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Re: Lasalle points playtest
« Reply #3 on: May 26, 2017, 09:56:54 AM »
I think the reasoning behind that rule is the old thing about guerilla warfare being about the regular force having to win the war while the guerilla just mustn't lose it.

Anyway, interesting effort I'm sure to come back to when I finally get some actual Lasalle games in, if only to get a different perspective.

Offline robh

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  • Spanish offworld colonies
Re: Lasalle points playtest
« Reply #4 on: May 26, 2017, 01:20:38 PM »
And the spanish always won each battle right  ;)?

Depends which Spanish you ask!

I have not seen any discussions on why Sam designed that rule but my own thoughts are that it again reflects the battles of the era.

Giving free entrenchments forces the (usually more numerous) Spanish onto the defensive which reflects the way they fought.

With the enemy in a fixed position as an attacker you either capture the position, or you don't. How can you "draw"?
In an open field encounter you can fight until both armies are exhausted and holding their start lines, thus a "draw". But if one side's plan is not to attack but to sit in its defences the attacker has to capture those defences to win.

Lasalle falls more into the "simulation" rather than "game" category (and is much the better for it). Why do you choose it over rules more suited to "balanced" pick up scenarios like Black Powder?

Offline noigrim

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Re: Lasalle points playtest
« Reply #5 on: May 26, 2017, 05:05:11 PM »
B8

Offline Battle Brush Sigur

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Re: Lasalle points playtest
« Reply #6 on: May 27, 2017, 11:53:43 PM »
That's a lot of effort just to troll some basically well-meaning people of good taste. :)

 

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