*
Welcome, Guest. Please login or register.
March 28, 2024, 11:38:58 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1686596
  • Total Topics: 118110
  • Online Today: 857
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: Vide raid wounded unit  (Read 3086 times)

Offline capocuoco

  • Schoolboy
  • Posts: 8
Vide raid wounded unit
« on: June 07, 2017, 08:09:04 AM »
The rules say that if at the end of a movement the wounded unit is 6" from an enemy it is removed from play,  does it means that if that unit dont move it remains wounded or anytime a wounded unit is 6" from enemies is removed from play?

Offline Agis

  • villainous mastermind
  • Moderator
  • Galactic Brain
  • Posts: 4818
    • A.D.Publishing
Re: Vide raid wounded unit
« Reply #1 on: June 07, 2017, 03:53:29 PM »
The rules say that if at the end of a movement the wounded unit is 6" from an enemy it is removed from play,  does it means that if that unit dont move it remains wounded or anytime a wounded unit is 6" from enemies is removed from play?

I honestly can't find this rule in both Raid, WWII or FuCo.
Can you point me to the page and book?
cheers and keep on gaming, Agis - http://www.adpublishing.de

Offline capocuoco

  • Schoolboy
  • Posts: 8
Re: Vide raid wounded unit
« Reply #2 on: June 07, 2017, 10:20:34 PM »
 vide Raid! 6.5 Move pag. 16: unit status effect third point
« Last Edit: June 07, 2017, 10:29:39 PM by capocuoco »

Offline Agis

  • villainous mastermind
  • Moderator
  • Galactic Brain
  • Posts: 4818
    • A.D.Publishing
Re: Vide raid wounded unit
« Reply #3 on: June 08, 2017, 04:41:00 PM »
Found it.

Just as it says: "A Stunned or Wounded unit may move in any direction, but if, after the move, it is within 6” of any enemy unit, it is removed from the game (it is killed while trying to escape!)."

Plus keep in mind 4.2 and 4.3! Stunned or wounded Units may only take Move or Regroup Actions.
So if the wounded unit is activated and is not moving it can only perform a regroup Action.
If it moves and is AFTER the move within 6” of any enemy unit, it is removed from the game.

Offline capocuoco

  • Schoolboy
  • Posts: 8
Re: Vide raid wounded unit
« Reply #4 on: June 09, 2017, 09:26:20 AM »
thank you
i think is the only super skirmish we like so much, rules are simple but difficult to master on the table and in construction phase being many decisions to take after and during the battle.
in effect a wounded unit is out of play at least 2 turns in a battle that is 6 turn long...good balancing we like that.

Offline Agis

  • villainous mastermind
  • Moderator
  • Galactic Brain
  • Posts: 4818
    • A.D.Publishing
Re: Vide raid wounded unit
« Reply #5 on: June 09, 2017, 10:58:13 AM »
THANKS! 8)

 

Related Topics

  Subject / Started by Replies Last post
6 Replies
5149 Views
Last post November 19, 2007, 05:49:44 PM
by Vanvlak
Wounded Wulf game

Started by Burgundavia « 1 2 » Pulp

20 Replies
5562 Views
Last post May 25, 2008, 08:42:44 PM
by Wirelizard
5 Replies
2008 Views
Last post June 06, 2012, 07:59:16 PM
by nevermore
3 Replies
3397 Views
Last post June 29, 2017, 11:13:46 AM
by YPU
3 Replies
3393 Views
Last post April 13, 2018, 11:38:44 AM
by Agis