So despite moving home and being back with my gaming group COVID has really messed with my gaming. We've been trying to fill the gap with virtual painting nights (which are fine, anything is better then nothing) but I've been really itching to actually play.
So I went ahead and set up a solo game. I've been painting up dwarf and goblin miniatures sense 2016 with the plan to eventually run the 4 game Bugman's Lament campaign. I was never into WHFB so the plan was to use the always fun Dragon Rampant rules and adjust the campaign accordingly.
I figured a solo game would be a good chance to test the unit profiles I'd put together and see how they played.
I played a 24 point game using one of the scenarios out of Neil Thomas's One Hour War games. The goblins are raiding dwarf land and need to break through the village to sack the lands beyond.
The dwarfs received a victory point for every goblin unit destroyed and the goblins received a point for every unit that broke through the defenses.
Playing solo, while its never as fun as a game with a friend, was pretty great. The scenario lent itself to the two sides making different choices and I had a great time.
The dwarfs pulled off a close win 3-2.