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Author Topic: SI’s Generic Terrain: ud 28/12 Finished Haystacks  (Read 8608 times)

Offline Captain Blood

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Re: SI’s Generic Terrain: ud 18/12 WIP Haystacks
« Reply #90 on: December 19, 2022, 01:53:26 PM »
Great haystacks Steve  8)

Offline Silent Invader

  • Galactic Brain
  • Posts: 9655
Re: SI’s Generic Terrain: ud 18/12 WIP Haystacks
« Reply #91 on: December 20, 2022, 05:31:12 AM »
Thanks chaps :)

going to have to copy these  :)

There are lots of ways to do it, including just stacking the bristles and gluing them with PVA if they’re the right colour to start with, or gluing with PVA with paint mixed in. I used UHU over cork formers as it’s quick, though messy (hairy fingers!) and I was intending to paint the haystacks to match my other terrain:

My LAF Gallery is HERE
Minis (foot & mounted) finished in 2024 = 32
(2023 = 151; 2022 = 204; 2021 = 123; 2020 = ???)

Online Pattus Magnus

  • Scatterbrained Genius
  • Posts: 2077
Re: SI’s Generic Terrain: ud 18/12 WIP Haystacks
« Reply #92 on: December 20, 2022, 06:34:29 PM »
That poor brush! Still, it died for a higher cause and the haystacks look great.

Offline Silent Invader

  • Galactic Brain
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Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #93 on: December 28, 2022, 02:21:13 PM »
Lol

Finished haystacks:


Offline OSHIROmodels

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    • Oshiro modelterrain
Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #94 on: December 28, 2022, 02:22:07 PM »
They look good  :)
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Online Pattus Magnus

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Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #95 on: December 28, 2022, 05:28:07 PM »
Those look great! They will add a nice touch to games. Just curious, which regions and time periods are this sort of haystack suitable for? I know next to nothing about historical farming techniques. These seem like an easy scenic feature to add, but I try to avoid really out of place features in games!

Offline Silent Invader

  • Galactic Brain
  • Posts: 9655
Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #96 on: December 28, 2022, 06:18:32 PM »
Thanks. I’ll be using them for games ranging from Medieval (13thC) through to Victorian (19thC). As far as I’m concerned they’re good for any field farming environment pre wide-scale mechanisation.

Online Pattus Magnus

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Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #97 on: December 28, 2022, 06:44:09 PM »
That makes a lot of sense. I certainly wouldn’t quibble about seeing those on most pre-WW2 battle fields (actually, aren’t haystacks like that in one of the Ardennes battle scenes in Band of Brothers? The US assault on the village).

Thanks for posting pics of the WIP and finished versions!

Offline Silent Invader

  • Galactic Brain
  • Posts: 9655
Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #98 on: December 28, 2022, 07:25:30 PM »
So yes, extend that range to mid 20thc  :D

Offline Elk101

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Re: SI’s Generic Terrain: ud 28/12 Finished Haystacks
« Reply #99 on: December 30, 2022, 10:28:55 PM »
Nice stacks. They're suitable well up to mid 20th C as rectangular bales came into use about then with round bales in the late 60s and early 70s, from what I recall.

 

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