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Author Topic: Modular Space Hulk - Airlock  (Read 41751 times)

Offline Dr Mathias

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #45 on: August 12, 2018, 04:20:58 PM »
Looks promising  :)

Could you not paint a walkway on the styrene so when the resin goes in it gives an impression of a walkway just under the surface of the water?

I'd try that first, if it doesn't work a distorted print out could do the trick.

Looks awesome already though!
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Offline waitwhat

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #46 on: August 12, 2018, 06:58:16 PM »
Could you not paint a walkway on the styrene so when the resin goes in it gives an impression of a walkway just under the surface of the water?

Ah, I see I was vague on this. I could do yes, but the purpose of the piece is to be a physical obstacle - i.e. it is not intended to be traversable like that, at least not through the middle - obviously if it was in a normal functional non-flooded state that would be the case, but now that it is under some uncertain depth your heroic 28 needs to find an alternate path... So it's an O-shape as a game piece, I'm just looking for a way to make that look natural. Half-life did this well with floating barrels, climbing on crates and such like... so that's the rough idea. Working on it again tonight, we'll see where we get to.

Oh ! A Dark Souls contaminated man  lol

And a fantastic project, really  :-*

I'm not sure what that means but thank you kindly :)

Offline Suber

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #47 on: August 12, 2018, 08:55:04 PM »
Most interesting. I'm looking forward to seeing how you solve it. Whatever you do, please don't forget to take pics for a tutorial :)

Offline Hammers

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #48 on: August 13, 2018, 08:52:48 AM »
An out of focus picture just printed on paper might work?

You're fucking brilliant as always, mate. Digital, not analog like me.

Online OSHIROmodels

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #49 on: August 13, 2018, 09:06:21 AM »
Ah, I see I was vague on this. I could do yes, but the purpose of the piece is to be a physical obstacle - i.e. it is not intended to be traversable like that, at least not through the middle - obviously if it was in a normal functional non-flooded state that would be the case, but now that it is under some uncertain depth your heroic 28 needs to find an alternate path... So it's an O-shape as a game piece, I'm just looking for a way to make that look natural. Half-life did this well with floating barrels, climbing on crates and such like... so that's the rough idea. Working on it again tonight, we'll see where we get to.

Aha, got you. Maybe a really out of focus one then  lol
cheers

James

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Offline waitwhat

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #50 on: August 19, 2018, 07:31:55 AM »
Progress as of last night, no more blu-tac (and I also did the external walls but they're not very interesting to the build). Dude for scale.



Next decision point is how to handle the left side which needs to be an intermediate platform from the left entrance up to the elevated section. Currently debating between stairwell, crate stack, or scissor lift.

Online OSHIROmodels

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #51 on: August 19, 2018, 08:08:25 AM »
Scissor lift would be good  8)

Offline waitwhat

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #52 on: August 19, 2018, 08:38:31 AM »
Scissor lift would be good  8)

So the hard one then?  lol

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #53 on: August 19, 2018, 08:42:56 AM »
Of course  lol

Offline waitwhat

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #54 on: August 25, 2018, 09:58:08 PM »
Challenge accepted.





As you can see it's actually tilted about 20 degrees (and not finished, but I got excited) which both helps with the elevation aspect and adds to the broken down feeling, especially with the barrels I intend to place floating around it. This is the last bit of structural engineering on this piece and the last decision to make is how and where to break the railing on the near-side. I'm thinking of a fallen I-beam or pipe or something that would explain it. Small update for now; more Monday.

Offline Ockman

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #55 on: August 25, 2018, 10:46:42 PM »
Wow, man - this is awesome!

I used to build tiles like yours, about 10-15 years ago, but never anything as good as this...

Offline Suber

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #56 on: August 28, 2018, 03:57:07 PM »
This is insane. I love it so much!

Online OSHIROmodels

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Re: Modular Space Hulk (pic heavy) - Flooded room WIP
« Reply #57 on: August 28, 2018, 05:34:34 PM »
Splendid. Really looks the part  8)

Offline waitwhat

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Re: Modular Space Hulk (pic heavy) - Flooded room build complete
« Reply #58 on: August 30, 2018, 09:54:14 PM »
Done (well very nearly, as I see a missed a bit of green stuff filling).






Entrances both look like this:



And the exterior walls couldn't just be bare, so they look like this:



Of course it's not all glued in yet for painting purposes, deconstructed:



I think that will do for this batch, so painting next.

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Re: Modular Space Hulk (pic heavy) - Flooded room build complete
« Reply #59 on: August 30, 2018, 10:10:37 PM »
Most excellent  8)

 

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