here we are ! some questions for Nic
Rules design questions
* Fighting rules :
All our players know the ganesha game system and like it. They were surprise to see that you don’t choose the same game mechanism to rule fight/shoot sequences and the Character in PALEO DIET.
The profile’s characters of AdSOBH could be used to create animals like Big, Huge, etc......
* Use of wind :
There is no wind rule concept (big classic of hunting).
May be it’s difficult to deal with ?
A bonus in the reaction table ?
Rules questions
* Bow use:
In the rule, the bow receive a -1 for attack. Does it’s for shooting only or it’s for the fight in hand-to hand too . If the bowman is in base contact ?
In short terms :
Spear : no minus/bonus (shoot or base contact fight)
Club : + 1 in base contact fight
Bow : - 1 for shoot and base contact ?
*Predator :
Request to hunt in pack but there is no bonus in the reaction table if an another predator (same species) is nearby the testing one.
A hyeana could be more aggressive if surronded by friend pack psychology (we stronger if we are in pack).
Home rules ideas (WIP) :
* Ammunition :
Do you try to use an ammunition expenditure system or something like ?
For example, in a several players game where one player drive only 1 or 2 figurines.
We found that’s could bring an another level to the game. In our 3 games, i noticed some hunters (spear or bow armed) going eagerly near a beast to shoot at them instead of cautious approches like true hunters. Wasting shots as it’s free and no nead to reloading, making the « Throw stone action » nearly useless because no wound can be inflicted compared to shooting (spear and bow).
I think an ammunition rules can make players more responsible about their shooting actions. If you have only 2 spears to use, you will try to make efficient shoot instead pelting anything approching. Especially with a predator in the area.
Throw a spear meaning, you have to get it back if you miss as soon as it’s possible.
Modelling spears or arrows is simple (toothpick as the simple way).
The spear/arrow’s model staying where the target was missed or killed.
Stones aren’t concerned of course.
A wounded animal bringing the missile with him or rendering it useless (on a D6 ?).
* Predator pack bonus :
+ 1 on the reaction table for more than one animal of the same specie at S ? M ? L ? of the reacting predator.
Could make the pack members more eager/aggressive when supported.
* Reaction table
A modifier (like wounded) for a female greazer with her calf in danger for example....need a definition for this statut...
Thank you
Eric