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Author Topic: The Road to Bremen Chain of Command campaign  (Read 8049 times)

Offline Baron von Wreckedoften

  • Mad Scientist
  • Posts: 871
Re: The Road to Bremen Chain of Command campaign Updated 13 04 18
« Reply #60 on: April 27, 2018, 10:26:17 AM »
I have really enjoyed reading your battle reports, right from game 1.

When will you be playing your final game?
No plan survives first contact with the dice.

Offline Doug ex-em4

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 2507
Re: The Road to Bremen Chain of Command campaign Updated 13 04 18
« Reply #61 on: April 27, 2018, 11:08:05 PM »
Sorry Doug,
I was the one who let the cat out of the bag.
I have now changed my post.
Again sorry for spoiling the ending.

No problem, sir. Your first response was immediate and enthusiastic and I don’t blame you for that😊. Bring on the final instalment.

Doug

Offline LordSpode1879

  • Scientist
  • Posts: 320
Re: The Road to Bremen Chain of Command campaign Updated 13 04 18
« Reply #62 on: April 30, 2018, 09:51:31 PM »
Thanks, it was great to use all those ruined buildings again.  Hopefully I can use them again when TFL publish the Stalingrad campaign.

It’s going to get tough for my Fallschirmjager, I can only hope I might be lucky with my reinforcement roll before the next game, I’m going to need all the help I can get.  I have yet to succeed in holding off the British for two consecutive games, so at this rate we are heading towards a campaign draw, if I can just manage to squeeze out a victory in this coming game it will be enough for campaign victory no matter what little forces I have remaining to fight out the 10th game.

Can't wait for the Stalingrad campaign...I think it may well prove to be rather epic!!!  The current campaign is truly nail-biting stuff....looking forward to the end of this one and the next!
Now listen to me you benighted muckers. We're going to teach you soldiering. The world's noblest profession. When we're done with you, you'll be able to slaughter your enemies like civilized men.

Offline TacticalPainter

  • Mad Scientist
  • Posts: 593
    • The Tactical Painter
Re: The Road to Bremen Chain of Command campaign Updated 13 04 18
« Reply #63 on: May 06, 2018, 10:00:23 AM »
The battle over the bombed out ruins of Bremen continues as the Fallschirmjager desperately try to hold out for another campaign turn. They've done enough to deny the British campaign victory, but can they hold on for one more game and bring this to a minor German victory? It's a big ask, it is April 1945 after all…..

Full AAR and pictures are here https://thetacticalpainter.blogspot.com.au/2018/05/the-road-to-bremen-scenario-8-round-two.html










Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6613
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #64 on: May 06, 2018, 04:22:08 PM »
Another exciting battle.
Thanks for sharing.
Semper Fi, Mac

Offline vodkafan

  • Scatterbrained Genius
  • Posts: 3535
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #65 on: May 07, 2018, 12:54:34 AM »
What a finish! I have enjoyed this whole mini campaign so much.
I am going to build a wargames army, a big beautiful wargames army, and Mexico is going to pay for it.

2019 Painting Challenge :
figures bought: 500+
figures painted: 57
9 vehicles painted
4 terrain pieces scratchbuilt

Offline TacticalPainter

  • Mad Scientist
  • Posts: 593
    • The Tactical Painter
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #66 on: May 07, 2018, 05:05:29 AM »
Glad you enjoyed it.  Probably the most enjoyable of the campaigns I’ve played so far.  The Germans have a colourful and unpredictable order of battle and a lot of scope for creative thinking when it comes to constructing a defence.  I love playing this ‘backs to the wall’ stuff and the campaign certainly delivered for me.

Offline jon_1066

  • Mad Scientist
  • Posts: 921
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #67 on: May 08, 2018, 03:24:16 PM »
Great report again.  This highlights the one thing I am not so keen on in CoC - the mortar barrage.  Having it as some precision guided artillery moving a few yards at a time is really unrealistic.

Offline vodkafan

  • Scatterbrained Genius
  • Posts: 3535
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #68 on: May 12, 2018, 02:42:06 PM »
Great report again.  This highlights the one thing I am not so keen on in CoC - the mortar barrage.  Having it as some precision guided artillery moving a few yards at a time is really unrealistic.

Is it? I always thought that in the hands of skilled teams mortars can be highly accurate.

Offline has.been

  • Galactic Brain
  • Posts: 8295
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #69 on: May 12, 2018, 03:38:07 PM »
Vodkafan. In our most recent AK47 game every single one of my mortars fired every move for the entire game & hit....nothing.
There were only two of them & they were poor quality militia, but NOTHING, omg!!!!!

Offline LordSpode1879

  • Scientist
  • Posts: 320
Re: The Road to Bremen Chain of Command campaign Updated 06 05 18
« Reply #70 on: May 12, 2018, 11:28:54 PM »
Tense nail-biting stuff to the very end! Magnificently played in the proper spirit!

Thank you for sharing your efforts....truly inspirational stuff!

 

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