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Author Topic: Masters of the Universe - She-Ra added (update 01/08)  (Read 55322 times)

Offline Grumpy Gnome

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Re: Masters of the Universe - Sorceress added (update 07/08)
« Reply #255 on: August 07, 2020, 07:44:36 PM »
This thread continues to deliver! Continually brilliant work mate.
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Offline white knight

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Re: Masters of the Universe - Sorceress added (update 07/08)
« Reply #256 on: August 08, 2020, 09:14:53 AM »
Thank you gentlemen. Still more to come. :)

Offline white knight

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Re: Masters of the Universe - Moss-Man added (update 08/08)
« Reply #257 on: August 08, 2020, 10:42:11 AM »
Heroic Warriors - Moss-Man
Moss-Man is a man, made of moss. He lives in the Evergreen Forest in harmony among the animals and plants. His power is to camouflage into foliage and other green areas, as well as control all plant life. He's not exactly a favourite, but kind of has to be there.



The model is made by Quest Miniatures and was one of the first models that wasn't done by Boris Woloszyn. While not bad per se, the model turned out a bit small and lacking much detail. In the Filmation cartoon, Moss-Man was rather bulky, so I decided to experiment a bit with it and try to add some bulk by emulating the main feature of the toy figure: flock. It's not quite the result I was going for, and I wouldn't have done this if the figure had held a bit more interest, but he'll do. I think. Whatever, it's a walking moss patch.






Hanging out with his pal He-Man.


About to unleash nature's fury on some of Skeletor's goons

Offline Dr Mathias

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Re: Masters of the Universe - Moss-Man added (update 08/08)
« Reply #258 on: August 08, 2020, 03:03:39 PM »
Most importantly, did you add a pine scent to the paint?  lol

Well done, super cool project continuing to amaze.
a mixture of quick parts, sarcastic humour, reserve, and caprice.
Dr. Mathias's Miniature Extravaganza

Offline syrinx0

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Re: Masters of the Universe - Moss-Man added (update 08/08)
« Reply #259 on: August 08, 2020, 06:42:22 PM »
I think the flock looks good. Adds bulk and texture which fits in well with this figure.
2024: B: 0; P: 148; 2023: B:77; P:37;

Offline FramFramson

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Re: Masters of the Universe - Moss-Man added (update 08/08)
« Reply #260 on: August 08, 2020, 07:00:57 PM »
Yeah, seems like this plan worked out fine to me!


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline white knight

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Re: Masters of the Universe - Brightmoon guards added (update 09/08)
« Reply #261 on: August 09, 2020, 03:17:31 PM »
Thanks for the encouragement, gentlemen. I like him a bit more with some distance.
No pine scent I'm afraid. ;)

Great Rebellion - Bright Moon Guards with Laserguns

My second set of Bright Moon guards, this time armed with some firepower. I strongly considered painting these in the same blue uniform as the earlier ones, but my compulsion to stick to canon representation won out and I painted them in the orange and red uniform from the She-Ra cartoon, despite my misgivings about yet another troop type sporting mostly orange clothes. The orange and red doesn't offer much contrast with the skintone either, contrary to the light blue, so I did end up regretting my decision.









The two divisions of the Bright Moon guard, side by side:



Taking on some Horde Troopers:


Offline Mason

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Re: Masters of the Universe - Brightmoon guards added (update 09/08)
« Reply #262 on: August 09, 2020, 06:12:53 PM »
Blimey!
These updates are coming thick and fast!
 :o

I like what you did with Moss Man,the flock works well I reckon.
 8)

These Bright Moon Guards look like they would fit in well with quite a few Space Pulp genres too.
  ;)


Offline AKULA

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Re: Masters of the Universe - Brightmoon guards added (update 09/08)
« Reply #263 on: August 09, 2020, 06:54:31 PM »
The Moss Man is excellent, but as Paul said, those Bright Moon guards could have lots of uses.

Are you going to make a rocket launcher for the BM guards?

 :)

Offline white knight

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Re: Masters of the Universe - Brightmoon guards added (update 09/08)
« Reply #264 on: August 10, 2020, 06:59:17 AM »
Blimey!
These updates are coming thick and fast!

One of the advantages of having a few days off with no places to be, I guess. :)

I like what you did with Moss Man,the flock works well I reckon.
 8)

Thanks. I like him better now that a few days have passed.

These Bright Moon Guards look like they would fit in well with quite a few Space Pulp genres too.

They totally work in a Flash Gordon style retro pulp setting. In fact, they made me think this thread is on the wrong board now. ;D

Are you going to make a rocket launcher for the BM guards?

I've thought about it and the answer is probably no.  lol

Offline white knight

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Re: Masters of the Universe - Scareglow added (update 14/11)
« Reply #265 on: November 14, 2020, 05:42:39 PM »
Evil Warriors - Scareglow, evil ghost of Skeletor

https://motu-wargames.blogspot.com/2020/11/evil-warriors-scareglow-evil-ghost-of.html

Scareglow is a skeletal ghost warrior who serves Skeletor. He seems to have a solid but translucent body with his bones emitting a strong glow in the dark, which can intimidate even the bravest opponents. He wears a long purple cape and carries a halberd.



The model is slightly re-imagined to show a Scareglow as he might have looked in the Filmation style, which matches the bulk of my collection.




Now this looks ominous...



One of the things that made the original Scareglow model stand out, besides looking badass, is that his body was made from glow in the dark plastic. While such a feature has no practical use for a miniatures collection, it still needed to be attempted. I purchased my first glow in the dark paints and used them on his body and halberd. It was interesting to discover the glow in the dark paint is transparant and goes over a regular paintjob. It only really works on a clear base colour, so I had to abandon my plans for glowing red eyes (as I wanted them to look red in normal light too). It worked okay on the light green halberd. The reason the glow looks a bit uneven in places is because the model is shaded and highlighted and the glow is less strong on the shaded parts. Still, as a gimmick done for fun, the result is satisfactory. I should also keep in mind it hasn't had a chance yet to soak up a few hours of sunlight for a stronger glow.




Skeletor summoned Scareglow from across space and time...


Careful, he looks dangerous...


I don't know where you came from, but you will find Eternia is no easy conquest!

Offline AKULA

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Re: Masters of the Universe - Scareglow added (update 14/11)
« Reply #266 on: November 14, 2020, 10:50:31 PM »
While such a feature has no practical use for a miniatures collection, it still needed to be attempted.

Wise words that we should all try to live by  :D

Love the glow in the dark effect, just because it’s cool  8)

Offline white knight

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Re: Masters of the Universe - Scareglow added (update 14/11)
« Reply #267 on: November 15, 2020, 10:37:38 AM »
Cool factor is the best factor. ;)

Offline Bonaf

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Re: Masters of the Universe - Scareglow added (update 14/11)
« Reply #268 on: November 15, 2020, 05:28:28 PM »
Nice, you did it.
Frankly it looks better than I thought it would be ;)

Offline white knight

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Re: Masters of the Universe - Scareglow added (update 14/11)
« Reply #269 on: November 15, 2020, 06:38:39 PM »
The good thing is he looks completely normal when viewed under regular light. :)

 

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