Hi,
I'm looking for recommendations for some rules that fit the following
Can be set in 1960s Cold war gone hot
work for 28mm figures
based around company sized games - so very roughly 2-4 infantry platoons, a few support weapons and maybe an armoured vehicles or 2 per side
it would be nice but not essential if.....
had some form of random activation so the players didn't know which unit would activate next
let you design your own 'factions' so we can do some nations that might not be covered
Thanks
Andy