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Great looking game.Can the rules handle this amount of figures/units?
Thanks for the report. Love the shots of the cavalry actions. It's one of my favourite battles to play, and battlefields to visit. You seem to have had a lot of fun with it.I've played it at various troop ratios, from a similar size to yours to one unit per regiment. It always proves a difficult nut to crack for the Prussians, especially if Browne comes across the Morellenbach with his main force to reinforce Lobositz. The last time I did it I set it up like this, for Derby Worlds.
very nice pics of a wonderful game...
Here are some shots of a time I ran this battle. This was run on the 250th anniversary of the battle on the battlefield at Lovosice (Lobositz). The hall was roughly where the Austrian cavalry were by the town. The guys in costume are re-enactors who were also there for the event.
That's a nice set up WFG', and I like the way the table extends to cover the 'game park' at the far end of Sullowitz and beyond. I was unable to fit that part of the battlefield on table (12 x 6) using 28mm, though I did seriously think about it. It makes such a perfect 'secure flank' for Browne's main force behind the Morellenbach. Next time I set this battle up I think I'll do it on a 15 x 6 (my table to full extension) and ask for a bigger table (even if show organisers prefer 12 x 6 demo games) at the next show we take the game to. I doubt it will make any difference to how the game plays, but it is certainly a 'nice to have' and looks especially good in the shots posted by WFGamers.
Thanks Olicana.I should have said that this game was done by the Prague Wargames club and not WF gamers.We did a few 'run through's' of the game before we settled on doing it the way we did. We did try a more restricted battlefield but this did seem to limit the options a little and of course using smaller scale figures space was not a problem.So in the end we went with the full table and a twin 'victory' system - one based on who got the better of the actual fighting and the other on the Austrians being ready to withdraw (so based on a time limit). i.e. the twin conditions of the real battle and so both sides could claim 'victory'. I think we ran the game 5 times in various locations/times. We had 1 outright Austrian victory (i.e. they routed the Prussians), 2 outright Prussian victories (i.e. the routed the Austrians before the time limit) and 2 where both could claim victory - i.e. the Prussians had the best of the fighting but the Austrians achieved their objectives .