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Author Topic: Suggestions for DIY WWW  (Read 1302 times)

Offline pixelgeek

  • Scatterbrained Genius
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Suggestions for DIY WWW
« on: May 21, 2018, 06:47:42 PM »
So I like the new Konflict '47 range and I actually like the rules a bit better than Bolt Action (the reaction system really adds some depth to the game) but I don't like being constrained by a single set of figures.

Do people think that K'47 would be a good starting point to then expand with new units from other ranges or is there a better ruleset to do that with?

Offline wolivant

  • Librarian
  • Posts: 199
Re: Suggestions for DIY WWW
« Reply #1 on: May 22, 2018, 12:43:48 PM »
Hello,

Really down to personal preference and oppo preference.

I have (Walord Games) K47 and (West Wind Productions) SoTR, both have their own flavour and equally enjoyable and fluid imo.

Many others exist, etc, blah....

Check the rules section, search the forum and chat to folk, its a friendly place, mostly ;o)

Regards

Wolt

Offline SBMiniaturesGuy

  • Mad Scientist
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Re: Suggestions for DIY WWW
« Reply #2 on: May 23, 2018, 06:08:38 PM »
I prefer the NUTS! War Without End rules since they are designed to let you use any figure or vehicle you want, and includes some DIY design rules. You do need the NUTS! core rules though. I have a mish-mash collection of 1/56th scale mecha and figures that includes SOTR, Gear Krieg, K47, DUST, AEWW2 and Mekatank.

http://twohourwargames.com/warwiendwewo.html
Play the game, not the players!
http://sbminisguy.wordpress.com/
Author for THW/NUTS, Rebel Minis, HR Games

Offline aircav

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Re: Suggestions for DIY WWW
« Reply #3 on: May 23, 2018, 08:17:48 PM »
It’s easy enough to use whatever figures you like with K47.
Just find a suitable stat line & use it as that.
I use a Melunsine MaK as a Guardian walker.