*
Welcome, Guest. Please login or register.
April 29, 2024, 03:45:13 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: The Empty Battlefield - A Short SG2 Report  (Read 1801 times)

Offline Ruarigh

  • Librarian
  • Posts: 195
    • The Ooh Shiny Complex
The Empty Battlefield - A Short SG2 Report
« on: May 15, 2009, 12:52:14 PM »
We played Stargrunt 2 last night and had a great time. We began by randomly drawing troop quality and leader markers to determine how good our troops were. I drew two good leaders and two average leaders, with one elite squad, two regular squads and one green squad. Not too shabby at all. Steve's leaders were all average, but he received one elite squad, one veteran squad, one average squad and one green squad. This was shaping up to be interesting.

The modern battlefield is an empty place


This photograph shows the situation at the end of turn 1. We played the Recon in Force scenario from the rulebook. Each side gets a platoon and is tasked with scouting out the enemy and driving them from the field. At the start of the game we deployed our troops using markers. Mine were red, while Steve's were white. The goal is to reveal all of your opponent's markers and then shoot them to bits. Before the game began we both rolled 1d8 to determine how many dummy markers each of us got. We then moved all of our markers onto the table on Turn 1, at which point, each of us was allowed to nominate three of our opponent's markers for removal. I chose three on my right flank, which cleared it of markers, leaving me free to advance. Steve chose a selection from across the table. We were not allowed to know which of our opponent's markers we had removed, so there was some serious uncertainty going on. All that time painting figures and we began using markers instead! As it turned out, Steve had managed to remove two dummy markers and my green squad, while I removed one dummy marker, his elite squad and his regular squad! Now that was good luck.

As we manoeuvred, it became easier in some cases to identify dummy markers, but neither of us was willing to drop cover so that we could start making observation rolls to spot the enemy. Well, not for a while anyway. Then Steve revealed a marker to try to spot some troops in a building. He failed, moved on and tried again successfully. He told me afterwards that he had genuinely thought it was a dummy!

First blood


He spotted my regular combat squad and his command squad was caught at point blank range out in the open. It was going to be an absolute massacre. How could I fail? Well, I did. I managed to suppress his command squad, who promptly recovered and shot back. I lost one trooper wounded and one killed despite being in hard cover. Aargh! Still, I got my own back fairly quickly as my troops kept their morale and kept shooting. We started to whittle his command squad down slowly. Then I revealed my own command squad in the fields behind his, who started up a crossfire that eventually annihilated his troops.

In the meantime, our other markers had been busily manoeuvring some more. I revealed my elite squad and spent ages trying to spot his markers with them. Obviously my elite troops were too busy posing to spot anything because it took them more than several goes at everything. I think these guys could not have spotted the broad side of a barn from the inside. In fact, they were not very effective at anything much in this game.

With his command squad dead, Steve revealed his green squad and came to do battle with my already battered regulars. We took out his SAW gunner, but were quickly reduced to a single stand, who understandably started running away. My command squad then started plinking away at his greenies and failed to hit anything. I swear that most of my troops were firing blanks in this game. On the other hand, his greenies had their eyes in and were shooting straight. I lost a man killed from the command squad and their morale went down a little. In the meantime, my elite troops had finally spotted and removed the last of Steve's markers. They turned around and started strolling back to the main fight.

The End


The game finished with my command squad plinking away at the remnants of Steve's green squad, who were holed up in a ruined building. There were bodies all around that area and it looked a bit like Rorke's Drift. There were four green troopers in the building doing a very good job of fighting off my own soldiers as we called time on the game. I think that weight of numbers must have told eventually, but given the way my dice were rolling, I am not actually convinced that would have happened. Hopefully my elites would have sorted out the greenies, but who knows?

There is more background to SG2 on my blog if you are interested:
http://ooh-shiny-complex.blogspot.com/

Cheers,
Ruarigh
The greatest revenge you can have on a man that steals your wife is to let him keep her.

Offline Plynkes

  • The Royal Bastard
  • Elder God
  • Posts: 10227
  • I killed Mufasa!
    • http://misterplynkes.blogspot.com/
Re: The Empty Battlefield - A Short SG2 Report
« Reply #1 on: May 15, 2009, 07:11:14 PM »
I like a bit of Stargrunt, me. My mate who's a real dyed-in-the-wool Sci-Fi nut (it would not be overstating things at all to say that I, on the other hand, am not) occasionally forces me to have a game of it with him, and I really like the way it plays.

Nice one.
With Cat-Like Tread
Upon our prey we steal...

Offline Ruarigh

  • Librarian
  • Posts: 195
    • The Ooh Shiny Complex
Re: The Empty Battlefield - A Short SG2 Report
« Reply #2 on: May 15, 2009, 08:56:00 PM »
Yeah, it was good fun. Since my mate forced me to play SG2, I shall return the compliment by forcing him to play Laserburn, Imperial Commander, Beamstrike, The Company Rules and FWC skirmish. We are also considering trying Striker II. So many sci-fi rules to play, so little time!   :)

 

Related Topics

  Subject / Started by Replies Last post
10 Replies
5110 Views
Last post November 01, 2008, 09:56:36 AM
by argsilverson
0 Replies
3376 Views
Last post February 22, 2010, 11:24:34 PM
by Rich J
9 Replies
4147 Views
Last post June 19, 2010, 03:07:10 PM
by abhorsen950
1 Replies
1367 Views
Last post July 02, 2014, 09:31:27 AM
by comet5
3 Replies
1745 Views
Last post November 27, 2015, 01:38:51 PM
by Hupp n at em